Computer Games Magazine's Scores
- Games
For 1,338 reviews, this publication has graded:
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29% higher than the average critic
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3% same as the average critic
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68% lower than the average critic
On average, this publication grades 11.4 points lower than other critics.
(0-100 point scale)
Average Game review score: 63
| Highest review score: | Command & Conquer | |
|---|---|---|
| Lowest review score: | Drake of the 99 Dragons |
Score distribution:
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Positive: 463 out of 1338
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Mixed: 567 out of 1338
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Negative: 308 out of 1338
1338
game
reviews
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- Critic Score
The techincal aspects of Sonic Heroes are handled well, with the exception of the camera and voice work. In fact, the camera is worse than "Mario 64's" (and that's saying a lot) and the voice acting is downright repulsive. [Apr 2004, p.9]- Computer Games Magazine
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Left unattended, they are pale shadows of their more vibrant PC counterparts. They seem more vacant and literally dispossessed. [Feb 2006, p.91]- Computer Games Magazine
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There's a lot of physics to encourage you to turn over tables and throw things, but your time is almost always better spent just shooting. [July 2005, p.90]- Computer Games Magazine
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Despite the lack of new jobs in the expansion, and the difficulty of the Promyvion zones, there is plenty of new content to warrant a pickup for any but the newest players. [Jan 2005, p.76]- Computer Games Magazine
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They're made something complex and sophisticated and then locked most of it away under a dazzling imaginative front end. [Feb 2003, p.74]- Computer Games Magazine
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While Sheep isn't a good choice for the die-hard fragger on your shopping list, puzzle fans, Monty Python lovers, bad punsters, and anyone with fond memories of Lemmings will find hours of challenging fun within this appealingly ridiculous game.- Computer Games Magazine
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- Critic Score
You control territories: It's like a much more fleshed-out version of the gang warfare in "San Andreas". [Jan. 2007, p.72]- Computer Games Magazine
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Resurrecting a long-dead style of gameplay--the kind requiring pen and paper as well as a mouse and keyboard--AGON creates a surprisingly tense, engaging mystery about an ancient boardgame once played all over the world. [Oct. 2006, p.72]- Computer Games Magazine
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It's best suited for those who are already familiar with "Warhammer", as there is a lot here to make a diehard grin from ear to ear. [Feb. 2007, p.60]- Computer Games Magazine
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- Computer Games Magazine
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Like its predecessor, this might not be the most memorable roleplaying experience out there, but it will still keep you enthralled. [Feb 2004, p.70]- Computer Games Magazine
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- Computer Games Magazine
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The insanely high upkeep costs involved in maintaining new cities, coupled with the dubious payoff of repetitive alien attacks, will probably drive more than a few entrepreneurs back to the friendlier phantasmagoria of "Shadowlands." [Jan 2005, p.67]- Computer Games Magazine
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- Critic Score
While the game's multiplayer is truly innovative, it seems to come at the expense of the solo game.- Computer Games Magazine
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- Critic Score
While it's great to see it return to the PC after a three-year absence, it doesn't reach the heights of previous editions. [Feb 2003, p.67]- Computer Games Magazine
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There aren't many gameplay variations, but it's a nice, colorful diversion. [Feb. 2007, p.74]- Computer Games Magazine
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The translation ot what seem like a bazillion Yu-Gi-Oh! cards to a handheld game isn't easy, but for the most part this is as perfect a translation of a CCG as you could wish. [July 2006, p.88]- Computer Games Magazine
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It's so close to being a masterpiece that you'll inevitably be disappointed, but when you step back and look at the whole instead of focusing on the parts, the one thing that stands out more than save limitations or the lack of configuration is the spectacular action.- Computer Games Magazine
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Plays like a series of Shakespearean plays with every king having a character arc and every count's struggle up the ladder of power a fascinating narrative. [Aug 2004, p.62]- Computer Games Magazine
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It's crazy, but there's something that keeps you coming back even when you think you'll be bored watching ships being built or exploring for mineral deposits. [Mar 2004, p.82]- Computer Games Magazine
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Yet another one of those blandly respectful WWII shooters, with all the reverence for history of a five-day bus tour. [Aug 2005, p.90]- Computer Games Magazine
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Hall of Fame was released for the major console systems in 2004, but this PSP port comes with extra tables, all presented as virtuoso 3D recreations, fully playable from your choice of six camera views that can easily be switched on the fly. [Mar 2006, p.91]- Computer Games Magazine
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Despite the surface problems, there's a lot of real depth to Soldiers of Anarchy – just kitting out your team can take almost as long as a mission itself. [Feb 2003, p.71]- Computer Games Magazine
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Even with its sometimes infuriating difficulty level (think the last 45-minute-no-break-boss-battle from "Serious Sam"), Bandits is an out-of-left-field action game that satisfies your inner Mel Gibson. [May 2003, p.83]- Computer Games Magazine
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Overall, Out of the Park Baseball 2006 is the most ambitious text-based baseball GM simulator ever, and one of the best games of the year. [Sept. 2006, p.65]- Computer Games Magazine
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Its weak campaign notwithstanding, Pterodon has the right idea when it comes to winning hearts and minds. [May 2004, p.59]- Computer Games Magazine
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The game does suffer from a sub par song list, but if you're really into the music genre, the chance to Groove is more than enough reason to get an EyeToy. [May 2004, p.11]- Computer Games Magazine
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Combined with the recent God of War, a pattern seems to be developing: the gifts Ares bestows come at the cost of a clad torso. [Dec p.88]- Computer Games Magazine
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Styled to appeal to the shooter crowd. Unfortunately, it feels as if the developer lavished too much attention on making the violence stylized and realistic, and then just threw a game around it. Great concept, extremely sloppy execution.- Computer Games Magazine
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- Critic Score
It never goes beyond being just another real-time strategy game. [Feb 2006, p.63]- Computer Games Magazine