Checkpoint Gaming's Scores

  • Games
For 1,230 reviews, this publication has graded:
  • 40% higher than the average critic
  • 8% same as the average critic
  • 52% lower than the average critic
On average, this publication grades 1.8 points lower than other critics. (0-100 point scale)
Average Game review score: 73
Highest review score: 100 Blue Prince
Lowest review score: 20 The Lord of the Rings - Gollum
Score distribution:
1232 game reviews
    • 76 Metascore
    • 60 Critic Score
    Hindsight is an interesting analysis of the ways we can play with memories via the use of objects that symbolise important aspects of our lives. The game’s mechanic that allows players to explore the protagonist’s memories and piece them together will be something that most will connect with as our memories shape the way we see the world. However, it is the pace of these memories that lead to frustration and a disconnect from the story. The narrative, though beautifully written, is constantly repeating itself and becomes tiresome pretty quickly. Hindsight is an aesthetically beautiful game with fun and thought-provoking gameplay that unfortunately lacks in its narrative execution.
    • 76 Metascore
    • 85 Critic Score
    Figment 2: Creed Valley is a story about letting go of the stress that life might throw at you. It reminds you that you’re not too old to play the ukulele and that you too can dance like an idiot. Admittedly, the lack of visual progression is a shame. But the art style is fantastic, with each brush stroke looking uniquely gorgeous. Not only that, but the music feels like its own character, as though it lives in the world. The story itself is an emotional rollercoaster, and by the end, you can reflect back on the great journey you’ve taken.
    • 76 Metascore
    • 70 Critic Score
    WarioWare: Get it Together! has some of the best microgames in the series, all of which carry on the zany heart of the WarioWare franchise. The multiplayer modes and weekly challenges add a lot of replayability, making it great for killing a few minutes with friends. But when it comes to adding its own twist to the series, Get it Together‘s constant switching out of characters just doesn’t mesh well with the WarioWare formula that we know and love. That, along with the disappointing lack of much of the comedic dialogue we’ve seen from previous games, hold it back from being Wario’s best. But it still promises a fun time whenever you have a few minutes to spare.
    • 76 Metascore
    • 70 Critic Score
    Omno is an enjoyable and visually beautiful experience. While there are some elements of the gameplay that feel lacking and where you’ll feel like you’re taking a backseat, it accomplishes what it sets out to do with its relaxed approach to puzzles and exploration. It will give you an atmospheric adventure to immerse yourself in for a few hours, and maybe as a bonus, leave you with a nice warm fuzzy feeling. And sometimes, that’s just what you’re looking for.
    • 76 Metascore
    • 75 Critic Score
    Three games down in quick succession, Voice of Cards: The Beasts of Burden manages to mostly avoid that infamous and known series fatigue. That’s largely thanks to yet another compelling fantasy story and enchanting immersion of a tabletop campaign journey. It’s in fact my favourite story of the trilogy, complete with a new and welcome mechanic that is monster collecting. It just is ever so slightly barred from being great due to more obvious padding and traipsing around until it reaches its wondrous conclusion. Regardless, we have another good entry in this weird little Square Enix series. That voice inviting you to play cards? Trust it. It’s as enjoyable as ever.
    • 76 Metascore
    • 70 Critic Score
    Penny’s Big Breakaway is big on ambition, for a studio the size of Evening Star they have turned in a title that is a cut above the 3D action adventure norm, most of the time. At its best, Penny’s is vibrant, colourful and packed with imaginative ideas and mechanics. The use of momentum feels natural and the level design feels intuitive. The overall presentation is excellent and is backed by a banging soundtrack that brings the game to life. That said, there are moments where Penny’s Big Breakway crosses the threshold from difficult/tricky and into frustrating territory. Whilst not bad enough or frequent enough to ruin the experience, it did create moments where I felt I needed to put the controller down and take a break. Overall though, in a genre flooded with competitors, if you are looking for something different, Penny’s Big Breakaway could be just the ticket.
    • 76 Metascore
    • 85 Critic Score
    Until Then is a must-play for lovers of narrative-focused games everywhere. The game already depicts living the life of a teenager in the Phillippines in the 2010s beautifully with its thoughtful and authentic writing, combined with a picturesque world. That alone would be enough, but it goes above and beyond, adding breathtaking pixel animation, an intriguing mystery and a palpable geopolitical subplot. The cast of characters is incredibly endearing and you’ll grow to love them all, building to the final emotional gut punch of the game that takes the wind out of you. Joining the plethora of quality narratives in 2024, Until Then is a game you won’t soon forget.
    • 76 Metascore
    • 70 Critic Score
    Super Mario Party Jamboree Nintendo Switch 2 Edition + Jamboree TV introduces a collection of fun new rule sets, but is brought down a bit due to the camera and microphone games that, for a title released in 2025, should work better than they do. That said, slapping your live reactions into your Mario Party games adds an undeniable layer of goofy entertainment that the series is known for.
    • 76 Metascore
    • 80 Critic Score
    Out of nowhere, En Garde! is a surprise hit and a swashbuckling tale well worth playing. Engaging in fights, whether that’s one-on-one or being outnumbered as you navigate an environment, using many obstacles and contraptions is immensely fun. Complimenting all of this is a painterly world, backed with a strong soundtrack, clever dialogue quips and a lot of heart. My biggest gripe with En Garde! is that there isn’t more of it, something I so desperately need. As iron and steel collide in tense frantic battles or as you send your hundredth mook careening down a flight of stairs, one thing becomes apparent: Fireplace Games have made a hell of an unbelievably charming and special game.
    • 76 Metascore
    • 80 Critic Score
    Withering Rooms provides a great horror RPG experience with its gameplay. You never stop being a fragile girl trying to leave a horrible dream. But the tools to fight back give you courage and let you battle the undead. Coming up with strategies is genuinely rewarding and adds variety to the combat. Learning from your mistakes and making death painful forces you to pay attention. The story isn’t as strong as it could be and some aspects could use better explanations. However, Withering Rooms is not a horror experience you want to miss if you’ve been looking for a challenge.
    • 76 Metascore
    • 50 Critic Score
    Jurassic World Evolution 2, for all the negative things I’ve had to say about it, is not in itself that bad of a game. It IS however, a mediocre Jurassic Park game, one that has passable mechanics that gel with the franchise about as well as a raptor gels with Samuel L. Jackson. Ultimately, you can’t really look past such an enormous missing of the point and it does besmirch the experience. For diehard Jurassic Park fans like me, the Jurassic World Evolution formula is a hard sell, though park management enthusiasts may get a kick out of this still.
    • 76 Metascore
    • 75 Critic Score
    Dead Take is a solid adventure for the FMV genre that provides an eerie and moody atmosphere set in the Hollywood hills. What’s there is an intriguing exploration of the powers that be and the dog-eat-dog nature of the film industry, and how it can consume people. It may not contain the deepest or most complex puzzle, nor does it make replayability easy for optional objectives, but you don’t stay for that. What you’re there for is the stellar performances; the likes of Ben Starr, Neil Newbon, Laura Bailey and more giving it their utmost all to deliver you a sufficiently chilling horror experience. There are horrors in that mansion, and though not all in there may delight, it’s a worthwhile and memorable jaunt behind Hollywood’s closed doors.
    • 76 Metascore
    • 70 Critic Score
    Simon the Sorcerer Origins is coming out of retirement, and fans couldn’t be happier. There are some great visuals, to the point where the art team truly outdid themselves, and the music is downright fantastic and fits right in with the world. Though the puzzle difficulty isn’t forgiving, and unfortunately, they don’t offer a hint book for those who need it. Chris Barrie, the voice of Simon, voices a bratty kid well, but he’s not believable enough that he could be an eleven-year-old. With all that said, Origins is filled to the brim with a lot of humour and genuine laugh-out-loud moments that made me want to push through the punishing puzzles to find out what Simon would say next. Hopefully, there’s a chance for a remaster of the original two games from Smallthings Studios, and I cannot wait.
    • 76 Metascore
    • 80 Critic Score
    The Wild at Heart is a story-rich action-adventure that draws you in and pulls at your heartstrings as we follow two children, Wake and Kirby, as they discover who they are and where they belong. The immersive and detailed storytelling and intuitive gameplay make The Wild at Heart a beautifully crafted showpiece. Whilst some of the gameplay further into the experience can feel repetitive and some mechanics are either underutilised or unnecessary, this is still a game worth sharing with people of all ages as it offers unique experiences for each player. Moonlight Kids have done an amazing job creating this unique and wonderful world and the story within. If you are an avid lover of puzzle adventure games that involve weird and wonderful creatures, coming of age stories, battles against supernatural foes and uncovering secrets, then The Wild at Heart is something you absolutely must experience for yourself.
    • 76 Metascore
    • 75 Critic Score
    ATONE: Heart of the Elder Tree is a game with lots of love put into it. The story is emotional, the art is beautiful and original, and the soundtrack is outstanding. It’s just unfortunate that the rhythm game portion doesn’t work quite right on Nintendo Switch. I think it would only take a few small changes for it to be greatly improved, and I hope the team at Wildboy Studios may have the time to implement these in future. The game is already good, but it could be even better.
    • 76 Metascore
    • 90 Critic Score
    Bloomtown: A Different Story is a very special game, and one of 2024’s hidden gems. While its premise and combat won’t come across as the most original at a glance, the sheer care and skill at which the developers combine those familiar ingredients, from its fluid animations, engaging narrative, earwormy soundtrack and surprisingly deep combat, all come together in an exceptional package. If you wanted a bite-sized Persona game that you can finish in a reasonable timeframe, or are just a fan of turn-based RPGs in general, Bloomtown: A Different Story is a very easy recommend.
    • 76 Metascore
    • 80 Critic Score
    Playing as Babyface with such smoothly animated mocap and fluent combo chains feels powerful. Being able to charge through levels, using everything in sight to bounce off goons like a martial arts master is an unstoppable sensation. Sure, the story isn’t that deep and doesn’t have the budget or quality of larger game studios, but the game compensates with very inventive fights. Midnight Fight Express is the John Wick experience in video game form.
    • 76 Metascore
    • 70 Critic Score
    Temtem isn’t just a copycat Pokémon. Incorporating MMO elements and engaging characters into fan-favourite gameplay is an overwhelming success, with an abundance of addicting endgame content. Unfortunately, Temtem suffers from optimisation issues and needs to present its most captivating features at the forefront rather than behind the MMO grind and a slow main story. I can’t deny how much fun it is to play Temtem, it just needs more time and polish to be the best there ever was.
    • 76 Metascore
    • 90 Critic Score
    A wonderfully peculiar blend of visual novel, choice-driven RPG, and off-Broadway musical, Stray Gods embraces the theatrical duality of comedy and tragedy and wraps it into a narrative experience that can be at once gut-wrenching and cheeky. Through some excellently written and performed dialogue, incredible audio production, and effective use of player choice, it provides an intimate and personal music theatre experience. While its semi-animated visual style and simplified gameplay may prove off-putting for some, Stray Gods is a unique and compelling love letter to the theatre kid inside us all.
    • 75 Metascore
    • 60 Critic Score
    Shin Megami Tensei III Nocturne HD Remaster is an extremely important game that paved the way for the Persona series and other turn-based JRPGs. For that reason, it’s important that we give it credit where credit is due; without it and the SMT franchise as a whole, the genre would look mighty different. Though running around in circles and fighting battle after battle with samey demons can be more yawn than yay, Shin Megami Tensei III Nocturne is a classic that anyone who values the genre should check out, even if it’s merely to delve into the roots of this complicated, intriguing universe.
    • 75 Metascore
    • 80 Critic Score
    Rematch is a wonderful reinterpretation of football with just enough innovation to make the sport its own. Thanks to an amazing gameplay loop and beautiful art style, every match has been unforgettably fun. Unfortunately, some current issues with server performance and limited, restrictive content stop Rematch from becoming a must buy. Still, anyone looking for a hot new multiplayer game like nothing else should keep a close eye on Rematch’s future.
    • 75 Metascore
    • 80 Critic Score
    I’m walking away from my time with Smelter really fondly. It’s a wonderful, charming and inventive title that makes for a hell of a debut. Smelter won’t cross many people’s radar but it’s a game I’ll be beating my drum for this year, begging as many people as possible to play it. Smelter is charming. It’s tough-as-nails. At times it’s even hilarious. Most of all, Smelter is just itself – a badass and unapologetic indie guaranteed to give you a good time.
    • 75 Metascore
    • 75 Critic Score
    Fae Farm adds a lot of great quality-of-life improvements to the farming sim genre and makes magic with its soft and comfy art style. It’s unfortunate that it falls short in a few important areas such as the interactions you can have with NPCs, because the rest of the game is incredibly solid. It does also take a long time to get going, and those first days in the game will feel a bit like a slog, but once you start uncovering the more fantastical side of the island there is a lot of amazing stuff to discover. If you are looking for a new farming sim to try, especially one with magical elements, Fae Farm might just scratch that itch.
    • 75 Metascore
    • 80 Critic Score
    While it’s sporting a new look and name, EA Sports FC 24 is a familiar and altogether solid entry in the juggernaut that is EA’s annual soccer video game series. Picking up the controller for a quick session with mates feels as comfortable and natural as it ever has, with plenty of mechanical depth for hardcore football fanatics to obsess over. It’s a shame that the glitches present at release can be match-ending, and placing microtransactions front-and-centre in a full-priced retail game always feels icky, but the sheer variety and quality of game modes on offer make up for these shortcomings for the most part. EA Sports FC 24 is a true celebration of the world’s game, with plenty of content for longtime fans and newcomers alike.
    • 75 Metascore
    • 70 Critic Score
    Farming Simulator 25 is a tough experience if you haven’t done farming before. The tutorial is short and only introduces you to the basics of agriculture, so you’ll spend most of your time making mistakes and fumbling around. But if you stay and learn, you get a comprehensive farming experience. It comes at the cost of everything being related to farming, but you’ll gain a better appreciation for the work that farmers do.
    • 75 Metascore
    • 75 Critic Score
    While Song of Nunu tells a story set in a pre-established League of Legends universe, players who have never played the MOBA won’t be lost in this magical journey. There are some issues throughout the game including glitches and framerate, but the musical score and voice acting is superb. A healthy amount of accessibility options also helps to ensure Song of Nunu shines for all gamers. It won’t change the landscape of the League of Legends brand, but it does elevate and diversify, bringing something non-fans and fans alike can enjoy.
    • 75 Metascore
    • 70 Critic Score
    In spite of its obscure, overwritten prose and awkward puzzles, Centum provides a chilling and compelling narrative experience that both devastates and provokes reflection. Its stunning environment design builds a universe that extends beyond the screen, while its grossly uncanny characters evoke a base level of anxiety that is at once compelling and horrifying. Recommended for fans of classic point-and-click spookies who don’t mind a bit of skim-reading.
    • 75 Metascore
    • 45 Critic Score
    MainFrames is a delight to look at, but less enjoyable to actually play. The charming and cute aesthetics can’t save MainFrames from its simplistic gameplay which struggles to capitalise on its strong ideas.
    • 75 Metascore
    • 75 Critic Score
    Let Them Trade is a cute and cosy city builder, where you don’t have to micromanage everything. It’s easy for newcomers to understand, with helpful tutorials and a fun campaign. It also never punishes the players for making a mistake. But, there are areas where it needs to improve, such as explaining some of the upgrades, and better accessibility. Let Them Trade has a unique style to it, with wooden tiles where you can see the grain, and hilarious dialogue (even if it can be too real). There are no repeat scenarios, and each of them doesn’t overstay its welcome, either. It’s exciting to see what Spaceflower will bring to future updates, and what comes next for the cosy city builder genre.
    • 75 Metascore
    • 75 Critic Score
    Endless Dungeon adds a few layers of strategy to the roguelike genre and it works well. Going in with a team and having turrets for support forces you to pool your advantages together to win. With different team combinations and turret placements, you can spend hours finding the perfect playstyle. There is a steep learning curve compared to other roguelikes and some glitches are present. Fortunately, none of that drags the experience down and you still have a solid roguelike that keeps you on your toes.
    • 75 Metascore
    • 85 Critic Score
    I hope Visions of Mana signals a new, brighter direction for the series. This is more than a classic series receiving a jaw-dropping glow-up. This is a game that gives you a classic JRPG experience while being a modern blockbuster through and through. It’s one of the best-looking games this generation and gives you dozens of unlockable options to customise your party your way. The story is deep and dark (for a PG title) and explores familiar themes in a new and engaging way. Visions of Mana confidently asserts its own spot among other long-running modern JRPGs, and I can’t help but agree. It’s proof that despite its age, this series still has a lot of potential left.
    • 75 Metascore
    • 70 Critic Score
    It's honourable, in a way, to present the Onimusha 2: Samurai’s Destiny remaster mostly unchanged from its original 2002 PS2 version. The visuals have been given a freshen up, and some smart changes – like weapon switching on the fly, auto-save, and more – definitely make for a more playable experience. But the fixed camera angles and dated production values don’t necessarily show Onimusha in the best light, leaving this remaster as a clunky history lesson for newcomers, and a solid throwback for fans.
    • 75 Metascore
    • 85 Critic Score
    Sherlock Holmes: The Awakened is smaller than the game it’s a sequel to. It had to be, due to painful real-world events that affect the developer to this day. But by streamlining mechanics and sticking to what they do best, Frogwares delivers a refreshingly focused experience. Despite its gruesome subject matter, the game is a joy to play, taking care not to cause anxiety through gameplay. This is a masterful detective game, giving you the tools to figure out complicated mysteries on your own. The final chapters may leave certain things open-ended, but that only raises hopes that Frogwares can make another fantastic game next time. Based on their past work, I know they can.
    • 75 Metascore
    • 75 Critic Score
    A retro-70s recontextualisation works wonders in Agatha Christie: Death on the Nile, adding a delightful stylistic flair to the classic whodunnit. With a charming cast of bougie suspects, satisfying puzzle-solving, and some thoughtful additions to the narrative, this is a unique and compelling rendition of an iconic tale. Despite some janky controls and the occasional frustrating puzzle, this is a solid mystery adventure for Christie fans and newcomers alike.
    • 75 Metascore
    • 80 Critic Score
    I found myself very pleasantly surprised with how much I enjoyed Star Wars Outlaws. I became quite invested in its grounded heist narrative, even if its supporting characters didn't really rise above one-note stereotypes. It was a blast exploring the Star Wars galaxy, whether it was shooting down TIE fighters in space or just chilling in a Sabacc den playing cards with Lando Calrissian. Ubisoft Massive has done an excellent job in crafting an open-world Star Wars adventure, and this is one heist that is worth signing up for.
    • 75 Metascore
    • 75 Critic Score
    Classified: France ’44 is rather good as both a turn-based combat experience and an exploration of one of history’s darkest periods. Whether you are sneaking around taking down Nazis from the shadows or heading in guns blazing, the game is fun and decently complex, with enough variety in terms of units to recruit and factions to side with to encourage multiple playthroughs. While the missions themselves start to blend together after a while, and the soundtrack could have stood to throw in one or two new battle themes for the sake of variety, I think any fan of history or turn-based combat is going to have a rather good time with Classified: France ’44, and I look forward to Absolutely Games hopefully building on this foundation with future games exploring different periods and settings.
    • 75 Metascore
    • 90 Critic Score
    Baby Steps surpassed all my expectations and even small grievances to become a thrilling, trying and memorable journey about being better and learning to ask for help. It’s certainly one of the harder ‘one of those’ types of ragebait climbing games, but each step it makes in tackling this niche is as deliberate as the ones you’re making as the clumsy Nate. What’s within is a refinement of the subgenre, providing a layered and surprisingly poignant world and story to explore. Bennett Foddy and co. have made their opus here, and even with every plummet and misstep I made, I had the best experience that in the space I’ve ever had, uniquely hating, loving, loathing and delighting in it. If the devs are reading this, I hate you guys. But also, I bloody love you.
    • 75 Metascore
    • 65 Critic Score
    Nobody Wants to Die has a lot of smart political and philosophical thoughts that relate to what’s happening today. There’s a lot of intrigue and spotting all the Greek Mythology references is exciting, alluding to the story at hand. However, the crime scene gameplay can get repetitive and frustrating, as the story feels like it’s on rails. It’s nice to be able to play a game you can’t fail, but it feels odd that there’s a heightened sense of danger that just… never comes. Introducing elements like quick-time events late in the game and without accessibility options for them is disappointing. Even still, the game is gorgeous and watching a friendship bloom with the two main characters is great to see.
    • 75 Metascore
    • 80 Critic Score
    Evil Genius 2: World Domination proves that exciting strategy games aren’t always super complex and difficult to learn.
    • 75 Metascore
    • 60 Critic Score
    Hot Wheels Unleashed delivers on what it promises, high octane toy car thrills, drifting and boosting around gravity defying tracks set in high definition great looking environments. It just lets itself down when it comes to the structure of the solo campaign and there aren’t enough unique hazards or variation in the tracks to keep you coming back for more. It would have been nice if they went a step further and thought outside of the box with the designs of the tracks themselves, but at least it delivers a boost of nostalgia for the kid inside all of us.
    • 75 Metascore
    • 70 Critic Score
    Does The Jackbox Party Pack 8 stand out amongst the prior 7 releases? Probably not. But what we do have is a genuinely solid lineup of 5 new minigames that’ll help ensure your next games night is an absolute cracker. This is one yearly release I’m happy to support because Jackbox offers crazy good value for money and a gaming environment that’s so approachable for gamers and non-gamers alike. After 8 years of annual releases, The Jackbox Party Pack 8 certainly doesn’t feel as special as past games, but the entertainment found within is undeniable.
    • 75 Metascore
    • 70 Critic Score
    Lemnis Gate has some interesting FPS and time loop mechanics that make for engaging strategic gameplay. While it might not come with a thrilling story, it does deliver a unique gameplay experience that will be enjoyable for FPS and strategy fans alike. Some of the game’s modes do start to feel repetitive after a while, but Lemnis Gate comes packed with four modes, different match formats, and several different characters to keep things interesting. If you’re a fan of the casual FPS format typical of games like Overwatch or Apex Legends but are keen for something new, Lemnis Gate will provide plenty of entertainment.
    • 75 Metascore
    • 80 Critic Score
    A Memoir Blue is an interesting case study for where the future of indie games may be heading within the next 5 years. While both visually striking with a seemingly simple narrative core, A Memoir Blue is able to deliver an experience that evokes emotional sympathy and combines its game concepts directly with its themes of family and estrangement. Despite being a short experience with limited opportunities for interesting gameplay scenarios, I sense this is only the beginning of an exciting style of video games.
    • 75 Metascore
    • 65 Critic Score
    Varney Lake tries to be a compelling thriller that obviously wants to keep its players guessing. The narrative lacked in its ability to keep me entertained and wanting to know what actually happened during that summer. What kept me interested was the way it looked, sounded and made me feel. It pulls off the “pixel” elements but very much fails to live up to the exciting, suspenseful narrative of the pulp fiction genre. If you’re into game and audio design, or love the pixel artstyle , you may be able to forgive this, but if you’re looking for a narrative that will have you clicking your mouse for more, best look elsewhere.
    • 75 Metascore
    • 80 Critic Score
    Although Tiny Thor may seem like a pretty simple platformer when you first encounter it, is actually quite complex. You will need to become a master of Thor’s hammer and find the most effective ways to use it in order to progress throughout Asgard. The game never feels stale as each level brings some new gameplay element to continue to challenge the player and offer opportunities to use Thor’s hammer in creative ways. Whilst the level of difficulty and the lack of health is a bit frustrating, fans of fast-paced, ever-changing, cute platformers will find a lot to love in Tiny Thor.
    • 75 Metascore
    • 80 Critic Score
    Aliens: Dark Descent is an excellent addition to the Aliens canon. The Darkest Dungeon-style stress mechanics end up fitting the setting like a glove, and the RTS combat and disposable marines definitely suit the tone and style of Aliens perfectly. Although the reliance on infrequent autosaves can often prove frustrating, the game is overall easy to recommend for fans of strategy games, survival horror games, or Aliens fans hungry for something which strongly evokes James Cameron’s 1986 classic while adding its own new elements.
    • 75 Metascore
    • 65 Critic Score
    Maliki: Poison of the Past builds upon a unique concept of the butterfly effect; how one small change can alter the future. The art direction and style of the game are gorgeous, and there’s clear inspiration from JRPGs of the 2000s. But there are a lot of bugs that can make the game frustrating to play, like some enemies being immune to all attacks. Some mechanics aren’t explained well, and the lack of a map could make players disoriented. However, there is clear passion from the team on their love for France (or hatred for Paris), and I enjoyed learning about the more unknown landmarks. Fans of the webcomic will get a greater kick out of this, but non-fans might have to watch a Let’s Play to see if it’s for them.
    • 75 Metascore
    • 75 Critic Score
    Proving once more that Strange Scaffold is the indie king of weird, creative titles, Creepy Redneck Mansion 3 is another joyous romp under the studio’s now 10-titles-deep belt. Continuing the current Match 3 renaissance with meaningful turn-based battles with countless implementations of strategy, it’s only let up by the occasional frustrating encounter and not all that fun ending chasing in the game’s last act. Still managing to find the time for topical commentary on the state of game development amongst its kooky world, it’s a venture that’s more than the sum of its parts and with a surprising amount of bite for a puzzle game… just be wary they may very well come from that creepy Pclowntadactyl awaiting you around the next corner.
    • 75 Metascore
    • 40 Critic Score
    Static Dread: The Lighthouse is a disappointing attempt at combining the suspense, dread, and worldbuilding of Lovecraftian horror with the gameplay of Papers, Please. With what little this game does right, such as its incredible character designs and art, it is sadly overlooked by its tonal inconsistencies and its diabolical mediocrity, from its poorly implemented sanity and energy mechanics to its horrendously easy and repetitive gameplay loop. It’s an easily forgettable and thematically incoherent narrative, lacking any genuine horror elements, and revealing its eldritch threats too early on. Few games capture the essence of H.P. Lovecraft, and Static Dread falls flat at every turn.
    • 75 Metascore
    • 60 Critic Score
    Although my time with Regions of Ruin: Runegate was anticlimactic and sometimes turbulent, it had its high points. From its lovely retro art style, satisfying character progression and the enjoyment of rebuilding a gorgeous dwarven keep from a pile of rubble, there are certainly aspects that I enjoyed. However, many of those aspects had downsides, including the rather short and repetitive main quest and very dull resource grinding. If you like 2D hack and slash combat and can tolerate a somewhat simplistic and linear town builder aspect bolted onto it, there is fun to be had with Regions of Ruin: Runegate.
    • 75 Metascore
    • 70 Critic Score
    The Crew Motorfest very much wants to be the next Forza Horizon 5, but in forcing us to compare the two, the blemishes that hold this Hawaii-set racer back are made even more obvious. The Playlist system gives a sense of variety and scale that is exciting initially, with genuinely interesting romps through automotive history and a wide range of vehicles keeping things interesting. But the uninteresting open world that connects them all and limitations around how you unlock more of them could have you putting on the brakes sooner than you might expect. Even so, The Crew Motorfest is visually lovely and has an incredibly solid racing foundation, so it warrants a pit stop at the very least.
    • 75 Metascore
    • 85 Critic Score
    With or without friends, WarioWare: Move it! will have you smiling at every turn. Featuring hundreds of new and quirky micro-games, Move it! gets you on your feet and moving once more by striking silly poses with the Joy-Cons, which feels (mostly) natural and accurate. It’s not the kind of game you can play for hours, but it will be one to return to any time you need a pick-me-up. Its sense of humor and goofy mechanics will stay fresh for years to come. Finally, this is the successor to Smooth Moves we’ve been waiting for.
    • 75 Metascore
    • 60 Critic Score
    ESO: Blackwood is familiar territory for fans of the universe. While it provides heaps of armour sets to collect, enemies to defeat, and captivating characters to meet, it won’t be anyone’s favourite. This chapter of the MMO lacks an unseen and astounding setting, like Elsywere and Summerset had before it. The chapter relies on nostalgia, where that hole was filled with the previous Greymoor chapter. Lacking player versus player content, a memorable main story, and environments, Blackwood just isn’t up to scratch. However, as a complete package, The Elder Scrolls Online continues to be one of the best quality MMO experiences.
    • 75 Metascore
    • 80 Critic Score
    A Little to the Left is a fun puzzle game for all ages. The depth and variety of puzzle is good to see, with extra replayability allowing certain puzzles to shine. A daily puzzle delivered to each player provides a unique touch. While the game is great, there aren’t a lot of accessibility options such as a colour-blind mode or arachnophobia filter. However, the nature of the game is still easily approachable with beautifully stylised art and music bringing great pleasure. A Little to the Left is pure wholesome and cozy fun.
    • 75 Metascore
    • 65 Critic Score
    Lords of the Fallen may be better than its predecessor in many regards, but it isn’t quite worthy of standing among the genre giants yet. However, this isn’t from a lack of trying. Excellent and varied biomes are on offer that are truly striking and immersive to be beheld to. There are quality improvements to make the experience smoother. Still, balancing for builds, boss fights… the whole gambit is a little all over the place so far. Consider this with some of the bugs currently experienced in-game and it’s not quite smooth sailing yet. Hopefully, before long Lords can be patched into a state where it stands solidly amongst the genre giants.
    • 75 Metascore
    • 80 Critic Score
    When Ghostwire: Tokyo capitalises on its spooky surroundings by whisking you off into strange dimensions, fighting evil with powers you shoot from your hands, it’s excellent. The haunted, deserted Shibuya is a thrill to explore, and helping spirits with their final requests provides some engaging mini-adventures. Where it fumbles slightly is in the delivery of its open world, which regularly feels a bit old school as you chip away at the fog of the map, cleansing fast travel points as you go and repeating some filler tasks. Still, with a curious mystery laid out before you and a creepy atmosphere that will keep you on your toes, Ghostwire: Tokyo provides plenty of spooks and intriguing diversions around every corner that are just begging for your attention.
    • 75 Metascore
    • 75 Critic Score
    Even though some of the puzzles outstay their welcome and can throw the pace off a bit, MADiSON doesn’t linger too long overall and the horrific atmosphere makes it a haunted house ride more than worth the price of admission. There’s plenty of moments that had me screaming and then laughing, my heart racing and palms sweating as I dreaded turning another corner, knowing that something awful was likely waiting for me. The soundtrack is particularly effective in making you feel tense at all times, with loud noises blaring at just the right moments, as shadowy figures loom just out the corner of your eye and a puzzle solution lies just out of reach. While MADiSON doesn’t tread a lot of new ground, its creators clearly have a love of horror and know what makes the genre tick, resulting in a solid spook-fest that will haunt your thoughts.
    • 75 Metascore
    • 70 Critic Score
    The Wandering Village has a grasp of the building blocks of its genre, but never truly capitalises on its core mechanics or its premise. Rather, it presents an enjoyable but somewhat shallow city-builder that just happens to also be on top of a wandering behemoth, rather than truly embracing and exploring what that could mean in gameplay terms. While its visuals and audio are both lovely, there is little here to really sink your teeth into, particularly for a veteran of the genre. The Wandering Village is worth a visit, but I wouldn’t want to live there.
    • 75 Metascore
    • 75 Critic Score
    Sand Land is ambitious, full of ideas, and clearly wears its admiration of Toriyama’s work on its sleeve. Your ever-growing pantheon of Bots is a highlight, letting you explore the world and take on enemies as you please. The town-rebuilding aspect is deeply rewarding, and the game becomes more beautiful as you keep playing. However, the abundance of menus required for crafting, the monotonous out-of-vehicle combat, and the endless fountain of repetitive chatter mar an experience that’s nonetheless worth experiencing. I think Sand Land is going to be the infrequent RPG I continue playing after review, but maybe on a better computer.
    • 75 Metascore
    • 75 Critic Score
    Despite taking clear inspiration from other prominent Soulslike and Metroidvania titles, Moonscars does enough with its unique art direction and gameplay features to stand out from an increasingly populated crowd. Although its lore and plot could have stood to be more clearly communicated, and not all of its additional mechanics feel as enjoyable as the core combat and exploration, Moonscars’ visceral gameplay and gorgeous visuals make it worthwhile to check out for Soulslike fans seeking a new challenge.
    • 75 Metascore
    • 60 Critic Score
    Leaning more into visual novel territory than detective work, Urban Myth Dissolution Center firmly guides you through some of the spookiest stories in contemporary folklore. Its striking pixel art and emphasis on social media as a tool for investigation lend it a unique charm, though it’s let down by repetitive gameplay and awkwardness in its narrative pacing. Worth a look for fans of creepypasta, but those keen on a more fleshed-out investigative experience may be left wanting.
    • 75 Metascore
    • 75 Critic Score
    Though Sniper Elite: Resistance ranks somewhat lower on the scale of games in the long-running franchise thanks to small bugs and a milquetoast campaign and protagonist, engaging in some sandbox Nazi-killing is still as fun as it’s ever been. From every viscerally satisfying shot that can sail through a Nazi’s skull to the hectic gunfights that hectically erupt across the battlefield, what remains as stellar as ever is the high-octane action. The game is bolstered by the emphasis on replayability with the quality of additional game modes and the fact it’s a side-offering to the main Sniper Elite narrative, leaving it a fitting venture for newcomers and veteran Nazi slayers. No matter who you are, Sniper Elite: Resistance is an action shooter game worth your time because, and say it with me, all Nazis must die.
    • 75 Metascore
    • 65 Critic Score
    I enjoyed my time with Everdeep Aurora, although it could have been better. Nautilus Games very deliberately nails the feel of an old Game Boy game from the mid-1990s, although it may turn off players looking for something more complex or challenging. With its charming art style and gameplay, it’s hard not to have a smile on your face as you drill down into the Everdeep. That said, the lack of clear guidance regarding exactly what the game is asking you to do a lot of the time left me longing for a quest log or objective marker. If you’re looking for a chill platformer with retro stylings and don’t mind a lack of clear direction, Everdeep Aurora is worth checking out.
    • 75 Metascore
    • 60 Critic Score
    Have you ever played a game that has so many intriguing ideas that are begging to work but never quite reach that level? Chernobylite is that game for me. Never boring but never keeping me on the edge of my seat. Most of my investment here lies in the potential it shares. Donning your gear and risking your life for precious rarities may very well be worth it if you’re part of the hardcore survival fanbase and waiting on something new. If not, bunkering down and steering clear could undoubtedly do you good.
    • 75 Metascore
    • 70 Critic Score
    Samurai Warriors 5 is an ambitious reboot, removing many features from previous games while emphasising what makes the series tick. There is very little to do outside combat, but the combat is delightful, and the variety between characters makes each one a joy to play. Despite some superfluous systems and clunky camera and AI issues, Samurai Warriors 5 offers fantastic action gameplay. If you’ve been intimidated by the Warriors series in the past, this is a great place to hop on.
    • 75 Metascore
    • 85 Critic Score
    Showgunners creates a bombastic, colourful, chaotic world that incorporates elements of reality TV, turn-based combat, dystopian energy and characters that grow alongside a strong narrative. All of these elements combined could have made the game a messy experience, but the story kept me engaged, and I felt intrinsically motivated to conquer Homicidal All-Stars so that Scarlett can finally find peace. Showgunners is a successful mash-up, and Artificer’s inclusion of various intertwining gameplay features make the game an ever changing, fun ride that made me excited along each step of the way.
    • 75 Metascore
    • 90 Critic Score
    A compelling, nuanced story told beautifully and with many diverging paths, Harmony: The Fall of Reverie is a stunning example of how powerful the visual novel format can be. It uses the desires, pains, and histories of its characters to paint a rich emotional landscape against the context of a changing world, with the player’s decisions shaping both the intricacies and the broad strokes of this world’s future. With striking art design, immersive writing, and massive variety of story possibilities, this is a must-play for narrative adventure fans.
    • 75 Metascore
    • 80 Critic Score
    I had a great time with No More Heroes III. The story, wacky characters, and stylish action all had me begging for more, but the open-world sections, graphical and performance issues and the constant on-screen effects do wear thin after lengthy play sessions and let the otherwise fantastic experience down. The game is an incredibly unique experience that is jam-packed with funny, strange moments that make it truly stand out from the crowd, and the solid combat and zany narrative elevates it to an adventure that is well worth playing. If you like your action games with a healthy dose of balls-to-the-wall weirdness, this one's for you.
    • 75 Metascore
    • 60 Critic Score
    As a throwback to the old 2D Castlevania games, Chronicles of the Wolf is serviceable and mostly effective. If you’re after a nostalgia trip that doesn’t have many ambitions to forge its own identity or take note of the quality of life improvements that metroidvanias have been honing since the 1990s, Chronicles of the Wolf will be a satisfying romp through the French countryside. However, the game isn’t aspiring to anything more than a simple trip down memory lane, and would be hard to recommend for anyone not already a Castlevania fan or looking for something that evolves on past Metroidvanias rather than simply imitating them.
    • 75 Metascore
    • 70 Critic Score
    Despite boldly declaring “the JRPG is back” and then doing absolutely nothing new with the genre, Eiyuden Chronicle: Hundred Heroes is a decent, traditional JRPG that will tickle anyone who adored the classic PlayStation titles of the late nineties. Its modern affordances in visual design and voice acting bring this nostalgic adventure into the present day, but it is let down by sluggish, repetitive combat and some missed opportunities when it comes to utilising its massive roster of characters. Fans of Suikoden will likely already have this pre-ordered — for everyone else, check this out if you’re looking for a nostalgic romp and don’t mind a few speed bumps along the way.
    • 75 Metascore
    • 55 Critic Score
    Cupid Parasite: Sweet and Spicy Darling ends up being rather unfocused, with both its difficult-to-read UI and the character routes that struggle to find purpose now that the leads are already in committed relationships. It does have its positive moments, with the main character Lynette being one of them, but in the end, it’s messy enough that it can be hard to find something to latch onto.
    • 75 Metascore
    • 85 Critic Score
    The Outlast Trials is a brutally fresh twist of the knife for the franchise. Cooperative play meshes seamlessly with the horror experience, allowing players to squad up and take on brutal trials that are as horrifying as they are fun to survive together. Solo play is more trouble for the same reward, so it’s a good thing the game includes a matchmaking system. With more content on the way, it’s clear Murkoff has struck gold with this new take on a loved IP!
    • 75 Metascore
    • 70 Critic Score
    Yomawari: Lost in the Dark is perfect for amateur-level horror players wanting to dip their feet into a game scarier than what they’re used to. The dim lighting, disfigured monsters, stealth mechanics, and creepy atmosphere—all wrapped up in a beautiful (but really terrifying) 2D world—will be all the training you need to take on even scarier games. And if horror doesn’t phase you, then the well-crafted and deeply folkloric setting will reel you in. Be warned though, the final act is both monotonous and disappointing.
    • 75 Metascore
    • 70 Critic Score
    Flock is a delightful game that celebrates the joy of flight and discovery, but it doesn’t quite soar to the greatest heights. Its charming narrative, relaxing gameplay, and vibrant style make it a pleasure to play. The whimsical world and serene flying are noteworthy, yet they are occasionally overshadowed by moments of monotonous exploration and occasional gameplay lulls.
    • 74 Metascore
    • 80 Critic Score
    As an action game and a roguelike, Forestrike is a satisfying, if challenging, experience. By allowing the player to foresee fights and predict their foes’ next moves, it turns what would be a by-the-numbers 2D fighting game into a more thoughtful experience built around memorisation, timing and strategy. While it drags anytime you have to claw yourself back following a game over, Forestrike makes up for it with its varied combat system and appealing aesthetics. If you’re a roguelike fan or an action fan, there’s a lot to like about Forestrike, and it’s certainly worth jumping into.
    • 74 Metascore
    • 60 Critic Score
    I had a lot of fun playing Chrono Cross again; the unique spin on turn-based combat, colourful locales, and dimension-hopping narrative was a joy to re-experience all these years later. However, through a critical eye, Chrono Cross: The Radical Dreamers Edition leaves a lot to be desired. Glaring issues with performance, improvements, and graphical inconsistencies take away from the truly great source material. This lack of care and attention to detail flies in the face of some of Square Enix’s other remaster works, and is a disappointing black-eye on what could have been a truly great remaster package of a still phenomenal classic JRPG.
    • 74 Metascore
    • 70 Critic Score
    You probably know already if you fit within the Venn diagram of Reigns fans who also love the world of The Witcher. Outside of the hit-or-miss combat, Nerial hasn’t exactly revolutionised its patented Reigns formula with Reigns: The Witcher, but it also doesn’t really need to. The trademark swipey narrative puzzle gameplay suits The Witcher very well, with its focus on moral choices and dark sense of humour. I had a good amount of fun with Reigns: The Witcher. If you’re a fan of The Witcher or enjoyed the previous Reigns games and want to see a twist on the formula, so might you.
    • 74 Metascore
    • 60 Critic Score
    Actraiser Renaissance certainly is a SNES remake for better or worse. The 2D parts of this game have been remade poorly in regards to mechanics and visual fidelity. The gameplay loop of varying between action platformer and city-building sim did get its hooks in me but will be a harder sell for others. While it proves difficult to remain a strong recommendation, there are nuggets of character dialogue gold in there that are worth seeing through. On top of that, the visuals and music that come with these moments are special and remain evident why this is such a cult classic. If all else, I’m glad I got to check out a deeper cut in the Square Enix catalogue. Flaws and all, it’s at the very least got some heart.
    • 74 Metascore
    • 75 Critic Score
    Emio – The Smiling Man: Famicom Detective Club improves on the old-school mystery visual novel mechanics that the 2021 remakes refined, eliminating some of the trial-and-error frustration while keeping things focused on interviews with witnesses. While the mystery of Emio isn’t my favourite of the series, it’s still a mostly well-crafted story with gorgeously animated characters.
    • 74 Metascore
    • 80 Critic Score
    The Thaumaturge is a riveting mix of investigating gorgeous environments, weaving together narrative threads and battling through punchy, stylish turn-based combat. It’s a story where it feels like the choices do matter, and that makes decisions feel weighty as you progress through the twisted and memorable supernatural setting. Some of the investigations hold your hand a little too much, and it’s lacking some overall polish in some areas. Even so, The Thaumaturge absolutely nails the brief in every other way, making for a compelling RPG that stands on its own as unique, visually impressive and deliciously dark.
    • 74 Metascore
    • 70 Critic Score
    Tempopo is a heartwarming little adventure that brings so much energy with its clever gameplay and charming visuals. Watching the little creatures successfully march as you solve each level is always satisfying. The straightforward mechanics in Tempopo ensure a very approachable experience for younger or inexperienced audiences. However, there are too many areas where it feels too simplistic, and lacks the polish to stand out as an exceptional puzzle game.
    • 74 Metascore
    • 70 Critic Score
    A short-and-sweet cyberpunk-noir tale, Neon Hearts City tells its dystopian story simply and effectively. Featuring satisfying adventure gameplay and some excellent voice acting, it paints a pixel world that’s at once futuristic and nostalgic. Despite its short length taking the teeth out of its plot, this is a fun-sized experience that classic point-and-click fans will take delight in.
    • 74 Metascore
    • 75 Critic Score
    Rolling Hills: Make Sushi, Make Friends is a game that shouldn’t be rushed to be completed. It’s a game that allows you to live vicariously as a wannabe chef in a small town with big dreams. However, the game has the potential to do more and the lack of gameplay features is proof of this. Regardless, it’s a fun restaurant simulator with a story to tell, which allows it to stand out from other restaurant sims like Diner Dash and Overcooked. So if you want to learn more about this small town, as well as serve up some fresh sushi, then grab that controller and put on that apron, you have a restaurant to open.
    • 74 Metascore
    • 70 Critic Score
    Warhammer 40,000: Dawn of War – Definitive Edition sits on the edge of what defines a remake. The audio, UI improvements, and inclusion of all its DLC make it an appealing entry point for newcomers and a nostalgic return for longtime fans. Yet, its dated animations, controls, and art style struggle to hold up against today’s standards. Still, with its sheer amount of content and strategic gameplay, it remains a worthy experience for anyone ready to dive into this gigantic universe.
    • 74 Metascore
    • 70 Critic Score
    Mighty Goose will likely appeal to you, whether you have played classic 2D run and gun games like Metal Slug or not. From its charming animations and characters, fun weapons and catchy soundtrack, it’s hard to not have a good experience during the game’s short runtime. However, it does start to drag a bit by the end, and it may have been more fun with the addition of co-op. That all said, Mighty Goose is a great little burst of shoot ’em up arcade goodness, and succeeds at bringing that old style of game into the modern era.
    • 74 Metascore
    • 60 Critic Score
    Tides of Tomorrow is a textbook example of mechanics that would be better served in a stronger game. Its story-link system is compellingly eerie and smartly iterates on the social aspects of choice-based adventure games, and its resource management shapes player choices in clever ways, but neither can fully escape the leaking ship of flat writing, characters and setting. While I hope that games on future tides can better capitalise on these ideas, for now, Tides of Tomorrow doesn’t deserve much more than a day trip to its rusty water park attractions.
    • 74 Metascore
    • 55 Critic Score
    The remake treatment of one of Yakuza’s more underrated entries gets marks for its story, world and fan service to the great Kazuma Kiryu, but all of that praise and credit only comes from the original Yakuza 3. What’s within Yakuza Kiwami 3 & Dark Ties is a regression in the timeline, as it resets and retcons crucial parts of the world and greater with its new story. Additionally, unoriginal and reskinned minigames that become a bore, along with the messy politics of disastrous recastings, simply make this an inferior version. The dark horse of the series didn’t get its time in the sun here, and that’s a damn shame.
    • 74 Metascore
    • 70 Critic Score
    Tingus Goose is an unforgettable psychological horror that succeeds because it is bizarre without being too gory. You can’t help but wonder what’s coming next as you progress through each level. There is a slight learning curve, and the bizarre imagery can make you feel nauseous at times. However, Tingus Goose succeeds because it’s a game that you can’t forget after seeing it once and is worth playing to the end.
    • 74 Metascore
    • 45 Critic Score
    Atelier Resleriana: The Red Alchemist & the White Guardian never once feels like it was developed beyond the boardroom meeting of its conception. It fails to venture beyond the foundations that the series has set for itself or delve into the world of innovation and experimentation that the series is known for. Superfans of the series may find something to love here, but for those who don’t care to dig that deep, they will find a mish-mash of boring dungeons, a bland story, mind-numbing levels of repetition, and a plethora of design shortcomings in a setting that requires prior knowledge of the world.
    • 74 Metascore
    • 50 Critic Score
    It’s disappointing to come away from Mail Time feeling more frustrated than relaxed. All of the elements for an adorable, wholesome experience are there: its cast of animal characters are incredibly well-written, its art direction is delightful, and the entire premise is utterly charming. Unfortunately, a litany of glitches and janky platforming controls really disrupt its vibe. While I’m hopeful that its incredibly ambitious solo developer is able to support the game with patches down the track, it’s sadly difficult to recommend Mail Time in its current state.
    • 74 Metascore
    • 80 Critic Score
    Tron: Identity is a great and fitting return for the sci-fi franchise, providing a gripping neo-noir story that bubbles away on a single moody, rainy night. Foundations of the exciting, futuristic world explored years prior are now realised even further thanks to the highly detailed writing talent at Bithell Games, making you feel like you’re there amongst the chaos. Though at times missing some of the typical visual novel conveniences and containing crunchy 3D models, the world laid bare — the world of Tron — is exciting once more. Striking character profiles, eloquent writing and effective puzzles all help in reminding us of the fact that Tron as a franchise is special and a little weird but most importantly here to stay. Remember that.
    • 74 Metascore
    • 60 Critic Score
    Fatal Frame II: Crimson Butterfly Remake is a modern rendition of a certified classic survival horror game, and while I believe it should be praised for building a solid atmosphere with superb sound design, the game itself, as it is on console, is a tough task to recommend. In many ways, this remake is a distant departure from what made the original game so breathtakingly horrifying, sacrificing all the subtlety that made you feel at unease and replacing it with cheap tricks. But ultimately, it undermines the oppressiveness of its story with a repetitive gameplay loop filled with constant backtracking and a lack of challenge in either combat or puzzle solving.
    • 74 Metascore
    • 80 Critic Score
    Persona 5 Tactica is another successful voyage for the Phantom Thieves. Little is better than the warm feeling inside of revisiting this cast of characters I’ve come to know so fondly and intimately in a new, but familiar style. There are small ways Atlus could’ve made this a more blown-out affair, but it’s never too much of a bother when the game is this solid and satisfying to play. Persona and the tactics genre have finally been fused with great success, creating a thoughtful and smart, but approachable affair. Love or hate how long the Phantom Thieves have stuck around at this point, they’ll at least steal your heart once more.
    • 74 Metascore
    • 75 Critic Score
    SteamWorld Build sets up a fantastic environment for Wild West robot capitalism to thrive. You must create workers to build enough resources that support your mining operations, which in turn helps develop your city. Expand your operations above and below ground to get more workers and new resources. While there isn’t anything ground-breaking in this game and it can be repetitive, it still offers good fun for people who enjoy city builders. If you are looking for a strategic challenge that makes you balance two types of city building, SteamWorld Build is a great game to try out.
    • 74 Metascore
    • 75 Critic Score
    PAC-MAN WORLD Re-PAC is a solid remake of a cult classic platformer from the genesis of the 3D platformer boom. Fundamentally, it demonstrates both how well PAC-MAN WORLD’s mechanics, levels and boss design have mostly held up after 23 years, and how the experience is still perfectly enjoyable for someone who has not played the original release. On the other hand, it shows its age in other areas, including short length, lack of narrative and dated gameplay features. For platforming fans looking for a blast from the past, PAC-MAN WORLD Re-PAC as an experience still works well and is worth checking out. That said, don’t expect it to stand toe-to-toe with other 3D platformers released more recently.
    • 74 Metascore
    • 60 Critic Score
    Atlas Wept does a great job at creating a 2D retro RPG that’s accessible to beginners. Unfortunately, some of its strengths aren’t enough to overshadow its weaknesses. The story can often be unclear with not enough explanation. It’s too easy to get bogged down by combat, which weakens the overall charm. But what Atlas Wept does well is think outside the box, giving you a decent RPG experience to jump into.
    • 74 Metascore
    • 80 Critic Score
    A lovely, beautifully crafted adventure, Europa feels like stepping into a piece of art. Its art direction is nothing short of magnificent, supported by an atmospheric soundtrack and fantastic voice acting. Flying through its gorgeous biomes is tactile and relaxing, and its short narrative compels you through its intriguing world. Despite a few frustrating mechanics interrupting its flow, Europa is a stunning little indie that’ll delight gamers looking for a chilled-out few hours.
    • 74 Metascore
    • 80 Critic Score
    Afterlove EP offers a deeply heartfelt and genuine narrative experience, showcasing clear thought and care in its world-building, characters, and storytelling. The rhythm game segments may not provide much of a challenge for the average gamer but do so much to add to the overall vibe, especially with the wonderful music. Though certain early sections may feel a bit too railroaded and lacking in dialogue choices, the journey as a whole is special with a story that is bound to pull at your heartstrings.
    • 74 Metascore
    • 55 Critic Score
    Scott Pilgrim EX is nothing more than satisfactory. Brawling through dozens of adversaries can be quite enticing, especially with a friend. However, every other element falls flat with areas, enemies, bosses and levelling ending up a big regression from other contemporary beat ’em ups. Likewise, fans of Scott Pilgrim will be pleased by the plethora of visual tributes. But the narrative and dialogue of EX come across as purely referential and lack a heart of their own.
    • 74 Metascore
    • 90 Critic Score
    Soul Hackers 2 is one of Atlus’ best games to date. The story is compelling and rooted in familiar dark themes while avoiding the fluff to be a sharper experience. It refreshes the gameplay of Persona 5 with streamlined changes to make it approachable for a wider audience. Its parallels to Atlus’ most recent JRPGs mean it offers more of the same thrilling style along with the same minor faults. Still, Shin Megami Tensei fans will love this game.

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