Checkpoint Gaming's Scores

  • Games
For 1,230 reviews, this publication has graded:
  • 40% higher than the average critic
  • 8% same as the average critic
  • 52% lower than the average critic
On average, this publication grades 1.8 points lower than other critics. (0-100 point scale)
Average Game review score: 73
Highest review score: 100 Blue Prince
Lowest review score: 20 The Lord of the Rings - Gollum
Score distribution:
1232 game reviews
    • 78 Metascore
    • 85 Critic Score
    The key to any great roguelike is capturing that “just one more run” feeling, and Into the Restless Ruins nails it right on the head. A successful run feels great, and a failed run only pushes you to dive back in and do better. I’m almost glad there’s no mobile port, as my productivity would be in some serious danger. It’s a genuine indie gem that should be in the library of any avid roguelike fan.
    • 78 Metascore
    • 80 Critic Score
    inKONBINI: One Store. Many Stories is a delightful, bite-sized exploration of finding beauty in the mundane and the importance of being kind. The setting feels intimate, like an episode from a slice-of-life anime. While the cast of characters is small, they are each equally as enjoyable to get to know, and their stories feel real and relatable. The simple gameplay style is satisfying, and the small touches, such as sticky notes from the day shift commending the work done on the night shift, brought a whole world of unseen characters to life.
    • 77 Metascore
    • 80 Critic Score
    Elden Ring Nightreign is a faster, roguelike remix of the Souls formula that swaps deep exploration for co-op urgency. Combat is more agile, pacing is relentless, and boss fights thrive on teamwork. Still, not every change lands. FromSoftware’s familiar connection issues can spoil a good run, the storytelling lacks expected depth, and the Limveld map may be mastered very quickly. Overall, Nightreign delivers exciting high-speed battles and rewarding experimentation. It’s a bold spinoff that breaks the rules and mostly gets away with it.
    • 77 Metascore
    • 75 Critic Score
    Loco Motive is a comfy ride the whole way through. It’s good lookin’, it’s got a pleasant soundtrack, and the writing and voice acting are good for several chuckles. The way the stories of the three protagonists intermingle is a great concept that’s executed well enough, even if I wish it was a little more fleshed out. Still, fans of point-and-click adventure games have no reason not to add Loco Motive to their library.
    • 77 Metascore
    • 75 Critic Score
    The Midnight Walk is undeniably a big stab at both a moody experience and a satisfying puzzler. MoonHood’s debut stumbles a bit at the latter, running into some lacklustre puzzle design and monotony with how scarcely it mixes this up, but it makes up for it in setting. There are a lot of cool, eerie horrors that await on the mountain hike, depicted and animated to unbelievable detail, all the more striking than the last. Backed by enthralling 3D sound design that has you dreading every little footstep of those creepy crawlies, it’s a fairy tale horror adventure that is more than the sum of its parts.
    • 77 Metascore
    • 75 Critic Score
    Super Monkey Ball Banana Rumble‘s offerings are exactly what you’d expect, a fun and bananas time that is easy to pick up and hard to master. The new gimmick of the spin-dash feels quintessential and juices the experience of working through 200 arcade levels just that little bit more. Though there’s room for improvements with online matchmaking and some levels perhaps being a bit too hard for hard’s sake, there are just as many quality additions in gameplay assistance tools and the ability to doll your monkey up in dozens upon dozens of cute fits. There’s no monkeying around here when it comes to quality— Super Monkey Ball as a franchise remains the belle of the ball.
    • 77 Metascore
    • 70 Critic Score
    Orcs Must Die! 3 is definitely a case of “another verse, same as the first”, but fortunately the formula still holds up. The changes to gameplay balance mostly work, as does the implementation of the new Scramble game mode. However, the War mode shows that throwing more orcs into a stage doesn’t necessarily make it more fun, and the level design generally doesn’t feel quite as fresh as it once did. All that said, the visceral pleasure of slicing through a group of orcs with a buzzsaw launcher is as present as ever, and ultimately the experience is still a fun time. For tower defence fans, Orcs Must Die! 3 is worth checking out, particularly if you’re planning on playing co-op.
    • 77 Metascore
    • 85 Critic Score
    Need For Speed Unbound is easily one of the best racers I’ve played in recent years and a modern highlight of the series. Through great gameplay, a true sense of progression, an engaging visual style, and a well-crafted open world the game manages to cement itself as one of 2022’s most unexpectedly shining stars. A few knocks for cliché story beats, a samey soundtrack, and a few minor bugs shouldn’t be enough to keep players from driving over to the streets to Lakeshore for some stylish, speedy fun.
    • 77 Metascore
    • 70 Critic Score
    Mario & Luigi: Brothership is undeniably endearing, learning from other media forms to present an uplifting adventure with lovable protagonists. With too much dialogue and backtracking implemented within the game’s design, it can run at a pace that feels slow, ballooning what should be a fun jaunt into an overly long adventure. There’s room for further fine-tuning of ideas, meaning Brothership isn’t the flawless seafaring journey we wanted. Though it’s also far from a shipwreck with incredible charm and gameplay offerings carrying this title across picturesque waters.
    • 77 Metascore
    • 75 Critic Score
    Donkey Kong Country Returns HD is a great title to rescue from the Wii's library, allowing a new generation of gamers to enjoy this masterful platformer. It didn't need a total overhaul, so it makes sense that it's just an HD rerelease rather than a total remake, but the problem is that it's priced the same as a brand-new 2025 title, which doesn't seem fair no matter how HD it is. If you don't mind the cost, you'll have yet another amazing game on Switch, but if you don't want to drop the full price on a 14-year-old game, I wouldn't blame you.
    • 77 Metascore
    • 90 Critic Score
    Dying Light 2 Stay Human is a more than worthy follow up and worth the wait. Whilst not necessarily reinventing the wheel, it excels in being one of the best versions of the open-world formula we've known for some time. With silky-smooth parkour and combat mechanics, and plenty of things to see and do, I highly recommend the plunge into The City. Where there's slight polishing to still be done and the story at times leaves a bit to be desired, shining moments and performances make it all the more worthwhile, standing as a stronger entry than its predecessor. This has become my favourite free roam zombie game to date and has me constantly itching to jump back in and tool around some more in its playground. Not bloody bad, Techland.
    • 77 Metascore
    • 85 Critic Score
    Thalassa: Edge of the Abyss is one of those games that’s best played blind. It’s a grounded yet enthralling mystery that uses its light clue-combining mechanics to convey an emotional journey of closure and grief. Its puzzles get you thinking without ever being too hard, allowing the story to naturally play out in the lonely ruins of this sunken ship.
    • 77 Metascore
    • 85 Critic Score
    Modern Warfare II is exactly what it says on the tin, but this time around it’s a different mixture inside said tin. While the game could be accused of continuing series tradition, I believe this game out of all the most recent Call of Duty titles is the most honest of its inspirations and its intention. This is the Call of Duty that tries and succeeds to recapture the spark that lit the gargantuan fire that is the Call of Duty franchise we know today. The original Modern Warfare trilogy started an empire. MW2 has ensured that its fall won’t happen for a good while longer, thanks to unparalleled multiplayer action and pure campaign spectacle. While there is always room for improvement and a desire from some sections of the fanbase to try something completely different; Modern Warefare II proves itself to be a spiritual sequel and a rebirth for the series moving forward into this new and exciting console generation.
    • 77 Metascore
    • 50 Critic Score
    For game preservation reasons, it’s important that Luigi’s Mansion 2 HD is available to play on current-gen hardware. However, this remake does little to address the original title’s core gameplay issues, which have only grown more egregious with time. Its janky controls, lackluster visual updates, and frustratingly repetitive busywork detract from an otherwise charming Halloween adventure. There’s a quirky, silly little game somewhere in here that has unfortunately not been given the attention it needs to be very much fun. Ever the forgotten brother, Luigi isn’t likely to win any fans with this spooky escapade.
    • 77 Metascore
    • 70 Critic Score
    Sucker for Love: First Date is a really clever melding of both horror and romance that takes a totally different route from other popular genre mashes like Doki Doki Literature Club. A wonderful dash of comedy imbues the game with an extra layer of goodness. The game managed to make me scared and laugh at the same time, so it’s such a shame that glitches are still ever-present because they really drag the experience down. I hope that Sucker for Love: Second Date may come out someday, expanding on the very solid foundation to make something even better. Oh, and to give me more unknowable horrors to kiss, of course.
    • 77 Metascore
    • 70 Critic Score
    Humankind is immediately accessible to anybody familiar with the 4X genre, especially the Civilization series. It strays a little too close to Civilization at times, but its unique take on the advancement of culture and ideology prevents it from feeling like a copycat. The way your culture changes between eras means that no two games will ever be the same, no matter how much you try. It’s not quite as masterful as it could be and needs some fine-tuning in some areas, but it remains a solid addition to Amplitude’s library of strategy games.
    • 77 Metascore
    • 60 Critic Score
    Gloomy Eyes is a cute game about forbidden companions on a quest to find the sun. The visual aesthetic is clear from the jump, with creative character models and some smart accessibility options. However, a lack of camera controls, unskippable cutscenes, and an underdeveloped story leave quite a bit to be desired. With plenty of passion driving the game’s design and narration, you’ll no doubt have a decent time with Gloomy Eyes, but perhaps consider checking out the VR movie first.
    • 77 Metascore
    • 70 Critic Score
    EA Sports FC 26 is another confident entry in the long-running series, delivering the essentials with polish and scale. With a staggering amount of licensed teams, players, and global competitions — including women’s leagues — the game remains the definitive virtual football experience. That said, FC26 doesn’t take many risks. Career modes return almost untouched, with some elements even feeling recycled from last year’s release. The absence of a story-driven mode like VOLTA leaves a noticeable gap for players craving something beyond the standard match grind. Still, what FC 26 does, it does very well — and while it may not be a revolution, it’s a finely tuned evolution.
    • 77 Metascore
    • 85 Critic Score
    Promise Mascot Agency is bizarre, hilarious, stylish, and incredibly fun. It gets its hooks into you with its brilliant world-building, wicked sense of humour, and thrilling narrative, then delivers a blend of gameplay systems that combine into something truly unique. There are a few quality-of-life bugbears, but these pale in comparison to the wealth of content that this game has to offer.
    • 77 Metascore
    • 75 Critic Score
    Master Detective Archives: Rain Code is an easy recommendation for fans of the Danganronpa series. It’s got the same dark humor and an unapologetically weird premise, and it features a slightly different take on the contradiction-smashing gameplay that made the former series stand out. There’s some room for improvement in what’s been added, but if you can stand some stale anime tropes and imperfect graphics, Rain Code is a crazy enjoyable ride full of twists and turns.
    • 77 Metascore
    • 75 Critic Score
    Gunvolt Chronicles: Luminous Avenger iX 2 does so much right. It’s gorgeous, it’s fun, and it sounds awesome. It has a lot to offer for fans of classic 2D action platformers with engagement to be found in both its story and gameplay. Not without its faults, Luminous Avenger iX 2 hides its true ending behind an overly punishing hard mode and hides fun mechanics behind a DLC paywall which leaves a sour taste in the mouth. Though with that said, the game still manages to be a funhouse of bullets and chainsaws.
    • 77 Metascore
    • 80 Critic Score
    Undoubtedly, parts of the mechanics need further explanation and plenty of bugs need addressing. Players who want a shiny coat of polish will not find it here. Regardless, it’s amazing the depth and quality this indie studio has ardently delivered. Solasta: Crown of the Magister is a sure critical hit.
    • 77 Metascore
    • 80 Critic Score
    Tails of Iron 2: Whiskers of Winter is an excellent follow-up to the first game, and a great game in its own right. The addition of elemental spells and overall rebalancing of a few features feels like an intuitive expansion of the original, and the new locations and characters introduced in this sequel were great additions, buoyed by Doug Cockle’s iconic narration. That said, it still doesn’t feel quite as good as it could be, with its preponderance of annoying flying bosses and Arlo’s disappointingly limited moveset. That said, Odd Bug Studio has a good thing going so far with the Tails of Iron series, and I look forward to what they have planned for the future.
    • 77 Metascore
    • 85 Critic Score
    Hell is Us is an impressive milestone for a small team of developers, with the player-plattering design resulting in a strong vision. Whilst simple combat and mechanically shallow traversal hold the title back, there’s an undeniable clarity of vision that creates an overall cohesive package. Each of the game’s many elements feeds into one another to elevate the true star of Hell is Us, Hadea. The way themes are handled with such care should also be applauded. Few places in all of video games feel so present and fully realised, especially in a debut entry. So despite Hadea’s ongoing problems, I would highly recommend you consider crossing the border and staying a while.
    • 77 Metascore
    • 80 Critic Score
    Overall, Tales of Berseria Remastered keeps the flaws of the original and struggles to justify its existence as a remaster, but those feel like nitpicks when compared to the solid core of its gameplay and narrative. While the game’s high-octane, skill-based combat system makes up for its lack of interesting dungeons and average soundtrack, Berseria’s gripping story of betrayal, revenge, and self-discovery captivates the player from beginning to end thanks to its cast of compelling, fleshed-out characters.
    • 77 Metascore
    • 80 Critic Score
    Whether it’s your first time shooting zombies or you’re a Left 4 Dead veteran, Back 4 Blood is frantic action that you’ll love. Gameplay is exhilarating, every headshot feeling impactful and explosions are meaty. Running through tight corridors with your friends, Ridden rushing you down from every corner, will put anyone on edge. Although, a terrible PVP mode, weirdly paced campaign missions, neglected single player, and new card mechanics may polarise players. Regardless, Back 4 Blood is thrilling and I’m thirsty for more.
    • 77 Metascore
    • 80 Critic Score
    The Lonesome Guild is one of those games that completely sneaks up on you. It’s a heartfelt journey wrapped in charming art and great writing. Even when combat drags and abilities feel underdeveloped, its sincere core shines through, doing well to make up for its shortcomings. It’s just so easy to fall in love with its characters, their backstories and the way their personalities come alive in conversations. Watching them rely on each other and tackle their feelings together felt genuinely meaningful. It’s a touching reflection on the strength found in friendship, even when things feel bleak. At the end of the day, maybe it was exactly the kind of cosy game I needed.
    • 77 Metascore
    • 80 Critic Score
    LEGO Party is a great idea executed really well. It delivers a Mario Party-style experience with its own unique game board mechanics, inventive mini-games, and wonderful presentation. Younger players will love what’s on offer, but there’s plenty of solid fun to be had by all ages and skill levels. It doesn’t shine when played single player, but with a few friends on board, it’s a fantastic addition to your party game nights.
    • 77 Metascore
    • 80 Critic Score
    GoodbyeWorld Games have created something incredibly special with Before Your Eyes. It’s a truly great game that explores real human stories through mechanics I’ve never really seen before. It’s a wonderfully crafted indie game that demands to be up there in your must-play list for 2021.
    • 77 Metascore
    • 80 Critic Score
    The new and improved Yooka-Re-Playlee takes cues from other modern platform games like Mario Odyssey, successfully turning a janky and awkwardly designed platformer into a bingeable collectathon that feels more packed with platforming challenges. A full overhaul to the graphics, controls, and UI modernises Yooka-Laylee and makes it appealing to more than just classic Rareware fans, but it comes at the expense of the game’s identity as a spiritual successor to Banjo Kazooie, something that was so central to the game’s original pitch. However, taken as it is, this remake transforms Yooka-Laylee into, if not a masterpiece, at least much less of a mixed bag.
    • 77 Metascore
    • 65 Critic Score
    Read Only Memories: NEURODIVER has a lot to like for fans of 2064: Read Only Memories, but falls far short of the scope and impact of its predecessor. The gorgeous design, intriguing world, and charming characters create a huge amount of promise, but the lack of freedom, extremely simplistic puzzle design, and unsatisfying conclusion make for an experience that feels underwhelming and disappointing. If you’re looking for a short, queer narrative with a cool futuristic setting then there’s still enjoyment to be had, but temper your expectations going in.
    • 77 Metascore
    • 75 Critic Score
    CloverPit does what it does well. It’s very clear how much inspiration Panik Arcade has taken from Balatro and Buckshot Roulette, but it’s taken bits and pieces and created its own unique identity. The low-poly art style lends itself very well to creating an eerie atmosphere, and taking the time to put together charm combinations is fun and incredibly satisfying when it pays off. Though the rougelike element and pure RNG might be frustrating at times, and the simple gameplay loop can feel repetitive, taking what you’ve learned from a previous run and seeing it pay off in another feels very rewarding.
    • 77 Metascore
    • 75 Critic Score
    The Spirit Lift is a fun new take on the rouge-lite deck builder genre with plenty of additions that make it feel full of life. Getting to explore the hotel and making active choices through the terrifying journey up to the penthouse was a great way to put some more meat on the bones of the genre and give The Spirit Lift its own identity.
    • 77 Metascore
    • 75 Critic Score
    Despite its flaws and hardship, Digimon Survive is an absorbing visual novel. It is a more profound and darker story than generally expected from the Digimon world with captivating characters and storytelling. The exploration and tactical battles provide a break from the immense amount of dialogue, albeit not as fun and the latter feels like a lacklustre last-minute addition. Regardless, Digimon Survive is a great game for fans of the universe.
    • 77 Metascore
    • 85 Critic Score
    The Centennial Case: A Shijima Story is a great game hurt only by its length and occasionally convoluted mystery mechanics. I’ve been around the block and then some with the FMV genre. This particular experience has certainly climbed up there in the ranks for me. With ambition and potential reached avidly, this is frankly a type of foray I haven’t played before. Provided are mesmerising set and costume designs, along with excellent character working and acting. Topping it all off is an enticing mystery and gorgeous cinematography to immerse you further. This is one for the books and a case worth investigating indeed.
    • 77 Metascore
    • 80 Critic Score
    Melatonin is a great entry in the rhythm genre. A good mix of 20 high and low concept levels makes for a tight-knit experience that is short-lived but also doesn’t outstay its welcome. The music is undeniably very catchy, with the beats still lingering in my brain following the completion of the game. A better tutorialisation of the custom level creator and easier level section method would’ve aided the experience just that little bit more but ultimately it doesn’t matter. Melatonin is a well-presented rhythm game, featuring concise and gorgeous pastel art and smooth gameplay that will never tire or injure the player. Accessibility options only bolster this further. If subsequent rhythm games follow suit, then the rhythm genre remains in very good and very passionate hands.
    • 77 Metascore
    • 80 Critic Score
    Despite some rough edges, Sherlock Holmes: Chapter One has its heart in the right place. Frogwares is taking the classic Sherlock mythos and spinning off some impressive original work here. The story is well-presented, with the partnership between Sherlock and Jon particularly pleasant. Other cases show some interesting new puzzle types that I have not yet seen before. Whilst the two strengths of this title are separate, which annoys me somewhat, it’s the annoyance I feel when a game is a few decisions short of me showering it in unqualified praise. As it stands, Sherlock Holmes: Chapter One is a standard-setter for open-world mystery games.
    • 77 Metascore
    • 80 Critic Score
    FixFox is a delightful title that manages to be a comfortable experience despite the at-times heavy themes. The self-fulfilling loop of repairing machines is the highlight, and it’s what you’ll be doing most, outside simple puzzles. Occasional unclear objectives, however, drag the experience down during specific moments. But once you get past FixFox’s quirks, it confidently takes you through a gentle, emotional ride.
    • 77 Metascore
    • 75 Critic Score
    Crimson Desert is clearly a labour of love whose developers filled it to the brim. While many central mechanical systems work well, they are accompanied by numerous side systems that never quite earn their place in the wider world of Pywel. There is plenty to enjoy here, but you can’t help shake the feeling that if Pearl Abyss had focused on fewer systems and a more grounded narrative, Crimson Desert could have been truly special.
    • 77 Metascore
    • 75 Critic Score
    Bramble: The Mountain King finds ways to excel throughout the ~6-hour adventure. With superb audio design and some really satisfying and engaging storytelling centred around Nordic folklore, the game showcases glimpses of greatness and refuses to hold back from depicting the horrifying and grim world around you. It’s a shame that every new enemy’s introduction and build-up is undermined by the inevitable average boss fight. It’s true there’s obvious room for improvement with Bramble’s gameplay, though the overall experience is certainly still worth uncovering, especially as the game goes from strength to strength with some seriously impactful core moments.
    • 77 Metascore
    • 85 Critic Score
    Cronos: The New Dawn is a strong new scary entry from Bloober Team, mixing well-worn tropes of the genre with some interesting sci-fi twists and a captivating, if somewhat confusing, narrative tying it all together. Balancing a restricted inventory while tackling waves of disgusting creatures makes for an intense time, and exploring the infected district in Poland is a memorable setting. Cronos: The New Dawn is confident in delivering what it set out to do; it’s a new survival horror IP that has legs – and lots of other limbs – carrying it to spooky success.
    • 77 Metascore
    • 80 Critic Score
    South of Midnight delivers one of the most interesting and visually stunning settings in recent memory. It feels like a tribute to the Deep South; it shows reverence to actual folklore while adding its own interesting twists that interweave with Hazel’s family history and the story Compulsion Games wanted to tell. Its traversal and combat don’t offer anything we haven’t seen before, but it’s a well-made experience, with its biggest crime being overly familiar systems. What it lacks in gameplay innovation, it more than makes up for with its quirky storytelling and style; ultimately, South of Midnight offers a distinct and gripping point of view that’s hard not to fall in love with.
    • 77 Metascore
    • 65 Critic Score
    Hot Wheels Unleashed 2: Turbocharged is a fun, nostalgic hit of fast-paced racing goodness that offers players a number of ways to have a good time. However, if you look a little closer, you can see that some of the game’s paint is peeling due to the janky nature of its gameplay elements and its over-reliance on player speed rather than quality tracks. Hot Wheels Unleashed 2: Turbocharged is full of charm but fans of racing games may feel that this isn’t enough for them to stick around and get turbocharged with Hot Wheels cars.
    • 77 Metascore
    • 70 Critic Score
    At the end of the day, Foretales offers a broad and delightful journey all within a digital tabletop setting. Its card art and party are diverse. Clever and varied card mechanics, along with party members’ abilities, make for a fun suite of solution tools to use against some tough and fantastical narrative-based obstacles. However, with a lack of checkpoints, players may at times feel like they have bitten off more than they can chew in a run. Still, this remains a funky, unique little indie worth checking out for ambition and coziness alone. Carry on.
    • 77 Metascore
    • 80 Critic Score
    Death of a Wish is a great moody action game that’s worth adding to your list of must-play 2024 indies. It’s a narrative with textbook Catholic guilt, a heartfelt journey of self-discovery, and the exploration of queer acceptance. With its pulsating chalk-like line work that makes the images and action leap off the page, a diverse combat system, and an oh-so-satisfying parry to boot—style and substance are at the forefront of the game at all times. Though you can occasionally get lost in the weeds of the prose-like writing and confusing map design, it’s hard to stay mad long at Death of a Wish. It’s a damn cool video game.
    • 77 Metascore
    • 70 Critic Score
    Dogpile is a casual and secretly addictive roguelike deckbuilder that draws you in with dogs and keeps you with its gameplay. You can easily spend hours figuring out the best strategies that help you achieve the highest scores. Some major flaws hold the game back as they significantly disrupt gameplay. Give the game a chance, and you can fall in love with it, but be aware that it’s not perfect.
    • 77 Metascore
    • 80 Critic Score
    Eternal Strands delivers a slick, action-packed fantasy adventure with tonnes of heart and a whole lot of elemental fury to play with. Despite a little tedium creeping into its late-game grinding missions, it manages to weave an unbelievable number of mechanics into a cohesive gameplay loop that feels very satisfying. On top of that, its vibrant and imaginative world is gorgeously realised and full of delicious lore for fantasy nerds to devour. An incredibly strong first offering from new indie studio Yellow Brick Games.
    • 77 Metascore
    • 80 Critic Score
    The Elder Scrolls Online: Gold Road expansion demonstrates ZeniMax Online Studio’s storytelling and world-building excellence. While the gripping narrative, new Scribing mechanic, and challenging but rewarding trial will appeal to long-time fans, this chapter and the game are no longer new player-friendly. Gold Road is a must-experience chapter for the crowd still invested in one of the best MMOs in recent years, but it poses significant questions about ESO’s growth and future.
    • 77 Metascore
    • 85 Critic Score
    A witty, vicious, and charming-as-heck romp through a Victorian steampunk city, Sovereign Syndicate wraps its tight, character-driven story in layers of deliciously decadent prose. Delving through the seedy underbelly of this alternate-universe East London is compelling on its own, made all the more intriguing by the different perspectives of its trio of protagonists. Despite a few glitches at launch and some slightly rushed final moments, Sovereign Syndicate is a deeply satisfying narrative RPG and an absolute pleasure to play through.
    • 77 Metascore
    • 80 Critic Score
    As Dusk Falls tells a wonderful story that is not only thought provoking, but willing to discuss difficult subjects that aren’t often talked about. With every decision having an impact and putting the focus on characters, the story themes are effectively communicated and make you interested in seeing what happens next. Experiencing the game with your friends is also enjoyable, fostering discussions of your choices and what kind of decisions you make. While getting 100% completion for the game can be a tough journey, you are rewarded with story details that open up character motivations and keep you thinking about the characters long after you put down the game.
    • 77 Metascore
    • 75 Critic Score
    Sniper Elite 5 is a culmination of many years of gameplay systems and development processes being polished to a mirror sheen. Making tremendous strides in both technology and visuals, Sniper Elite 5 can stand amongst the likes of its AAA contemporaries with gorgeous, realistic environments and visuals. Character modelling and animation could still use some refinement and the narrative left something to be desired, though the story thread was enough to provide adequate pacing for the action on screen. If you’re a fan of the series or looking to finally see what all the fuss is about, Sniper Elite 5 is the best the series has ever been.
    • 77 Metascore
    • 70 Critic Score
    Mighty Morphin Power Rangers: Rita’s Rewind is probably the most ambitious title this franchise has ever received. It mixes classic side-scrolling beat-em-up action, with varied other retro-inspired styles of gameplay. It is hit-and-miss; playing by yourself feels brutal and at times unfair, and the non-beat-em-up sections, whilst initially exciting, can be tiresome. But with hand-drawn SNES-style graphics, a pumping soundtrack and nostalgia coming out of its ears, it still manages to be fun most of the time.
    • 77 Metascore
    • 70 Critic Score
    With realism being the focus of MotoGP 21, the enjoyment here comes from the mastery of racing at high speeds. Although unless you’re a returning player to the series or a natural on the virtual bike, you won’t be treated kindly by the game’s difficulty. New players could comfortably get away with trying MotoGP 20 instead as a way of easing themselves into the series with a smaller entry fee. Returning players, conversely, will no doubt feel at home with an updated game featuring stunningly detailed environments and racing options. As for me? The plethora of crashes I experienced in-game may now put me off real-world motorbikes altogether.
    • 77 Metascore
    • 70 Critic Score
    Game Builder Garage makes programming fun, with easy-to-follow tutorials and plenty of in-game resources to help you if you get lost. It’s easy on the eyes too, although a lack of visual customisation options was disappointing to see. With so many things it does right, it’s astounding that Nintendo would shoot themselves in their own foot so badly by not including any in-game search function. It may find an audience with some budding game designers, but it’s unlikely to become the phenomenon it could have been.
    • 77 Metascore
    • 80 Critic Score
    With devilish puzzles under the theme of learning language, and being a new person in a series of unfamiliar places, Chants of Sennaar nails its concept. Piecing together different dialects using visual cues makes for a compelling mystery to solve, as you look to reconnect different communities through universal understanding. It stumbles a little bit however with stealth sections that feel out of place and some confusing backtracking that could leave you stumped. With gorgeous visuals that leap off the screen, not only is Chants of Sennaar one of the prettiest games we’ve seen this year, but it’s also one of the most clever, no matter what language you’re speaking.
    • 76 Metascore
    • 80 Critic Score
    SEASON’s intended time for a single playthrough is around six hours, which I found a slightly awkward length. Its subtler environmental stories would lose their impact if not experienced in a single play session, but the deliberately slow and self-driven nature of its exploration makes this an arduous ask. It almost feels as though part of the experience was cut, or that it was originally intended to be broken into chapters more rigorously. Despite this, SEASON is an emotional and well-written narrative adventure. Immersive and reflective, it takes the grandeur of an epic journey like The Artful Escape and condenses it into something more like Firewatch: a series of personal, microcosmic stories that feel incredibly real.
    • 76 Metascore
    • 85 Critic Score
    Among the many great arcade racers out there, Screamer sets itself apart with its TV-worthy campaign, The Tournament, which highlights its roster of compelling characters across a tour of a futuristic urban setting. For those who just want the racing, its Arcade modes offer more than enough challenge with unique driving controls that really make you feel like you’re behind the wheel.
    • 76 Metascore
    • 70 Critic Score
    Invincible VS is a bloody, brutal, and bombastic tag fighting game that perfectly nails the vibe and violent visuals of the comic series and the animated television series. It reminded me why I love fighters, but it also reminded me why I sometimes hate them. There’s a level of depth here that gives Invincible VS the sauce players are always looking for, and made the fast-paced and action-stacked matches a delight despite cheesy strategies and wishing I had more agency in my playstyle. But this sauce still needs a little more time simmering in the pot, because its taste profile feels a little barebones and unfinished. While I can’t say how happy it will make the tag-fighting game community, I can say that it is a fun game that pays homage to its source material while serving as a love letter to the titles that inspired it.
    • 76 Metascore
    • 60 Critic Score
    The Berlin Apartment is certainly a nice tribute to the history of the titular city. With gorgeous scenery evolving through time that tells the tales of its residents, the apartment is a delight to explore. However, a more intriguing main narrative or engaging gameplay mechanics would’ve been a massive boon for the game. A gorgeous art style and heartwarming sentimentality make The Berlin Apartment an enjoyable experience, albeit one that struggles to stand against the genre’s best.
    • 76 Metascore
    • 90 Critic Score
    Transitory issues aside, We Were Here Forever is, at least at the time of writing, my favourite game of the year thus far. At times it frustrated, but all that did was make the completion of its various brain teasers all the more satisfying. The mark of a truly fantastic game is one that aligns all its elements around a central purpose or goal. In this title, everything orbits around testing the skill of its participants, and that makes for a truly memorable experience for its pairs of players.
    • 76 Metascore
    • 85 Critic Score
    Demonschool gets high marks for its inventive and tightly designed combat system, but what really sets it apart from the rest of the class is how assured and cohesive its overall design and presentation are. While its attempts at variety and RPG depth come up a little short, Demonschool is nonetheless a vivid, stylistic mesh of Argento and Persona that, alongside strong writing and a fun cast, was a great companion over a semester of time. Come for fun innovations in turn-based tactic design, but stay for the humour, aesthetics and characters.
    • 76 Metascore
    • 60 Critic Score
    Mario Tennis Fever is yet another Mario sports game that gets by on being passingly entertaining, while failing to do anything particularly new or exciting. I think I like it a bit better than 2018’s Mario Tennis Aces, but the two games share so many similarities, both good and bad, that it’s hard to tell for sure. If you love the Mario Tennis series, you’ll probably like this. But for everyone else, I’m hard-pressed to tell you there’s anything special about Mario Tennis Fever.
    • 76 Metascore
    • 75 Critic Score
    Souldiers is quite good, but doesn’t quite reach the peaks that it aims for. However, despite its unbalanced and restrictive class system and frequent difficulty spikes, there is a ton to recommend, from its detailed and varied world, beautiful animations, and engaging combat. Souldiers is not for the faint of heart, but if you’re prepared for its challenges and looking for a deep and engaging metroidvania platformer to get into, Souldiers is worth the recommendation.
    • 76 Metascore
    • 70 Critic Score
    Tchia provides a vibrant and enjoyable world to explore. Soul jumping into an animal or object to move about is an incredible mechanic that allows for creativity, experimentation, and improvisation. Sailing among the waves is mesmerising in colour and imagery, as is the thick jungle and wildlife that also awaits. What’s more refreshing is the open-world formula the game offers that doesn’t daunt you, only rewarding you for however much you choose to engage with it. Tchia may have the occasional bug on PC and a rocky and overly accelerated last quarter of a story, but remaining throughout is a narrative and world with heart, love, and a feeling of home. For that alone, this is a game well worth taking to the high seas for.
    • 76 Metascore
    • 80 Critic Score
    Assassin’s Creed Mirage might be a smaller experience than the mammoths that have preceded it, but that doesn’t make it lesser. Clocking in at a decent 20-30 hours of focused gameplay and story, it’s a great return to form to the stealth-focused days of Altair and Ezio. While the main missions could have used more variety, it’s encouraging to see that Ubisoft hasn’t forgotten the franchise’s roots.
    • 76 Metascore
    • 70 Critic Score
    With a changing Daily Circuit mode and a Custom Circuit mode offering players different ways to structure their workouts, Fitness Circuit is a great fit for players with different exercise needs. The personal profile’s focus on weight and BMI may not be ideal, however, it is fortunately optional. If you’re keen on a Switch game that helps you fit a quick workout into a busy day, Fitness Circuit is worth checking out.
    • 76 Metascore
    • 80 Critic Score
    Bar none, Super Monkey Ball Banana Mania is my favourite arcade game on the Switch so far. The game’s short burst levels, no matter how challenging or luck-based they may be, lend themselves so well on a portable console. Rya Ga Gotoku Studios have done incredibly well in recreating and returning the niche love their arcade series has brought over the years. With plenty of playtime, cute characters to play around with, minigames to battle your friends in and challenging missions to overcome, Banana Mania can be everything you’ve ever needed in an arcade game on the Switch. It’s worth going ape over, folks.
    • 76 Metascore
    • 75 Critic Score
    Overall, EA Sports FC 25 is another solid entry in a franchise that has now spanned three decades. It still offers something for everyone, whether that be casual fans or more passionate fans of the sport. It still has that classic accessible gameplay, but also has the meat on the bones for the hardcore to really dig into. You can manage your favourite team, play for your favourite team, or start from scratch and live your dreams as a professional footballer. The multiplayer aspect of playing football against another human, for me, is up there with the most exciting (and frustrating) tests of patience and friendship. This series has always been the gold standard for that experience. Despite throwing a controller once or twice this time around, I still want to go back for more.
    • 76 Metascore
    • 65 Critic Score
    GRID Legends is a mismatched racing game with a surprising story mode and features. The gameplay is an awkward mix of simulator and arcade that doesn’t lend itself to either’s strengths, and with puzzling direction will likely alienate fans of both. Yet, Driven to Glory and the sensational crashes in races make for good fun. With Codemasters’ car expertise and implementation of hardware accessories, the experience is worth trying. Still, coming up against other big-name racing series, I don’t think GRID Legends will make the podium finish.
    • 76 Metascore
    • 90 Critic Score
    The occasional bug and missing stamina upgrades are really the only negatives I can lodge at Sable. I can think of very few games that have presented such a beautiful harmony of its attributes. Everything supports everything else. The story implores you to go out into the world, to see all that there is to see. The gameplay ensures that the focus is always on the vistas that lay before you, and it's all stylised beautifully. The game creates a view of which I cannot tire. This is truly one of the most well-conceived and executed games that I have seen in a very long time. It's one of those games that truly is using everything to its maximum potential.
    • 76 Metascore
    • 75 Critic Score
    Aspyr continues their recent but crucial work of restoring legacy games with Legacy of Kain: Soul Reaver 1 & 2 Remastered, and it’s arguably their best work yet. The visual fidelity and style upgrades are meaningful, only touching the fundamentals minimally so the twenty-plus-year-old cult classics remain the historic ventures they always have been. Though the untouched level design will feel at times dated with players, it’s a janky and charming pair of games that are dripping with edge. Nostalgic fans and lovers of 2000s broodiness and creative design won’t want to miss this one.
    • 76 Metascore
    • 75 Critic Score
    Disney Epic Mickey: Rebrushed is a fresh coat of paint for the twisted take on Disney’s forgotten edges, yet it falls short of being a masterpiece. As remakes go, the game breathes new life into the graphics, even adding extra gameplay moves and other quality-of-life improvements. However, a tedious objective system and a lack of voiced dialogue feels like a missed opportunity for Mickey’s return. Despite this, the title shines in its preservation of a unique chapter in Disney’s gaming legacy and offers hope that we might just see more from Mickey and Oswald yet.
    • 76 Metascore
    • 80 Critic Score
    Voice of Cards: The Isle Dragon Roars is a great little gem to come out of this year. Where NieR is a good series though not quite for me, this absolutely is. The team have created a true sleeper hit that is well worth seeking out for NieR or fantasy adventure fans alike. The music and wondrous exploration on offer are engaging throughout. While other limitations in roleplaying are noticeable, they’re never enough to rob you of your enjoyment. What’s here is some clever and wonderful writing, a charming cast of characters and another weird world worth delving into. Yoko Taro and the team have done it again.
    • 76 Metascore
    • 75 Critic Score
    Tales of Kenzara: ZAU is a strong debut title for Surgent Studios, offering a short but solid Metroidvania experience. It’s limited by its small scope, and is a little formulaic, but that won’t stop you from enjoying the tight combat and gorgeous visuals. Pick this one up and enjoy the heartfelt, emotional story in a beautifully rendered setting that doesn’t see enough limelight.
    • 76 Metascore
    • 70 Critic Score
    I had a great, albeit frustrating time with Eldest Souls and thoroughly enjoyed the short experience. It is a brutally difficult game, but the music, art style, and overall challenge had me coming back for “one last try” each and every time. I will say that if you are not a fan of boss-rush or challenging games, then this will not change that. But if you are after a title with an old-school appeal that does not hold you by the hand and presents a truly captivating time, then I think you will find a lot to enjoy here.
    • 76 Metascore
    • 60 Critic Score
    A lot of love for the survival horror genre has been put into Dead of Darkness, which shows in every aspect of the design. However, repetitive combat, constant inventory management, and frequent backtracking undercut the competent puzzle design and solid narrative. As a game so beholden to genre tropes and classic design, Dead of Darkness feels like it never quite knows how to play into its strengths. If you are a die-hard survival horror fan you might get some enjoyment over the throwback vibes—but otherwise, it may be better left in the dark.
    • 76 Metascore
    • 75 Critic Score
    With the release of PATAPON 1+2 Replay comes vibrant and wonderful flashbacks to a colourful, vibrant, arcade-y and, most importantly, fun, era of games that don’t really exist anymore. It was a joy for me to visit these games for the first time, and I’m finally well invested in the majesty and magic of the RTS and rhythm fusion harmony that the franchise is known for. With how grandiose and exciting the battles get with their devotion to music and busy, frantic chaos that explode across the screen, I’d be hard-pressed to find any fan, new or old, who doesn’t find joy here, smiling like a huge dork as your units chant and stomp across the world. Though there’s still the oddball of funk, including some poor tutorialisation in the first game and real brick wall moments that require grind, I’m glad PATAPON is back in a largely unaffected package. Players should jump right into this here nostalgia-infused release. The water’s fine, and you’ll be remembering the Patapons’ spirit songs for years to come.
    • 76 Metascore
    • 65 Critic Score
    REPLACED feels simultaneously over-scoped yet under-designed. An incredible visual style and rich world immediately catch the eye, but only the former holds up across the entire adventure. Likewise, the gameplay is initially rewarding, but fails to expand its simple foundations over a journey that’s far too bloated. REPLACED’s repetitive gameplay holds back the gorgeous aesthetics, but there’s still a charming core underneath the grime that may just win you over.
    • 76 Metascore
    • 70 Critic Score
    A simple but endearing experience, Atelier Marie Remake: The Alchemist of Salburg is a nostalgic adventure that does justice to the satisfying crafting mechanics that have represented the series’ identity for nearly a quarter of a century. While it might lack the complexity and depth of more recent entries, and some of its “classic” elements feel a little dated, it provides a solid core gameplay loop within a charming package. It’s a bite-sized nostalgic RPG romp that feels cosy as heck and never outstays its welcome.
    • 76 Metascore
    • 75 Critic Score
    Mario vs. Donkey Kong has been remade nearly perfectly, and it’s certainly great for any forgotten title to get an update and a facelift. The platforming is still tight, but the simple truth is that puzzle games as a genre have moved on in the twenty years since the original. That means nothing about it really stands out, either as a puzzle game or a Mario game. Still, that doesn’t mean you won’t have fun with it as you wait for Nintendo’s next main-line Mario.
    • 76 Metascore
    • 75 Critic Score
    Dead Island 2 is a silly, slaughter-filled take on the zombie apocalypse that is very entertaining without pushing the envelope of game design beyond the expected. HELL-A is the perfect bright setting to soak the streets in blood, and the little visual details ensure that there's always something eye-catching that grabs your attention. Some of the objectives can get repetitive and combat itself could use a little bit more variety, but considering its painfully long development time, Dead Island 2 still makes for a satisfying adventure with a good sense of humour stitching together its various generic zombie parts into something worth celebrating.
    • 76 Metascore
    • 80 Critic Score
    Demon’s Mirror is a hell of a good time. The way it combines deckbuilding and the grid battle system had me hooked from my very first run and it’s so easy to learn. With an array of different cards to discover and modify, its inclusion of three characters with three different playstyles creates alot opportunity to play how you want. Even though the enemies can be repetitive and I found runs super quick to complete, Demon’s Mirror may just be one of 2024’s moore exciting new deckbuilders.
    • 76 Metascore
    • 80 Critic Score
    As it stands, Knights of Honor II: Sovereign is a massively impressive feat that will delight many strategy fans. The medieval setting is beautiful and immersive, and the different paths to victory are a great mechanic keep players on their toes. Since some victory paths, like securing resources for a kingdom advantages victory, can take time and effort to achieve, this also adds a healthy dose of challenge and flexibility to the overall experience. You’ll often find yourself having to re-think a strategy mid-playthrough as wars break out and foes close trading deals. While this type of gameplay may not be everyone’s cup of tea, it will certainly be challenging and energising to those that don’t shy away from some statistics and resource management.
    • 76 Metascore
    • 85 Critic Score
    RKGK is a tight, smooth platformer that lets you take your time exploring each level, then challenges you to rush out and apply what you’ve learned. It packs a ton of fun ideas and a wide spectrum of difficulty into 6 hours, and gives you more than enough reasons to return to earlier levels for more things to find. It’s all about art, down to how you will accidentally create art based on how you play. There needs to be more games like RKGK. It’s simple, sweet, and leaves you wanting more.
    • 76 Metascore
    • 75 Critic Score
    Overall, Weird West dishes up an alluring world that you can explore to your heart’s content. Its story structure and procedurally generated travel encounters will keep players on their toes and ensure that no two playthroughs are the same. Even though there are a few glitches and the game’s camera can feel a little clunky at times, the visual style and depth of Weird West’s world more than make up for it. If you have a soft spot for comic books, interesting stories, and dynamic characters, Weird West will be a great addition to your library.
    • 76 Metascore
    • 55 Critic Score
    Trolley Problem, Inc is a decent exploration of morality and philosophy, culminating in a provocative experience that will likely linger beyond its rather short playtime. It’s cleverly presented, even if it can verge on the side of overly simple. Unfortunately, the game doesn’t maintain the same level of intrigue generated by its opening questions, failing to include real-world politics in a satisfying way. It stumbles one too many times, with moments of brilliance being met in equal measure by disappointing shortcomings.
    • 76 Metascore
    • 70 Critic Score
    Party Animals is a fantastic game to get everyone in the mood. Not only is the art design enriching, but the sound design really makes an impact as well. Each match will have you in hysterics as you fight for the crown. There are some serious concerns surrounding the microtransaction economy found within as well as a lack of accessibility options for people who need them. However, at the very least, the game does prove to be a fun time with friends and an easy way to lose track of the hours.
    • 76 Metascore
    • 70 Critic Score
    SaGa Emerald Beyond provides an engaging RPG that takes you through five different stories and a complex battle system. By replaying stories and carrying over your experience, you can overcome previously insurmountable obstacles and view different endings. However, the emphasis on repetition and lack of information make this a hard game to master. You’ll need to enjoy replaying stories multiple times and learning on the job to get real enjoyment out of the experience.
    • 76 Metascore
    • 80 Critic Score
    Though not quite as strong as its predecessor thanks to its narrative devices, The Legend of Heroes: Trails Through Daybreak II is another incredibly strong RPG under Nihon Falcom’s long-running belt. The party is stacked this time and serves as a warm-found family. Perhaps one of the best in the RPG scene. With this, there are a lot of exciting combat shenanigans and party DNA to engage in, joyously laying waste to beasties and mysterious figures. Better yet, the city of Edith feels more lived and breathed in than ever thanks to the bountiful list of activities and completion metrics to engage with. Though their journey is slightly rocky, at least Arkride Solutions has and always will have each other.
    • 76 Metascore
    • 75 Critic Score
    Much like the first game, Slime Rancher 2 is a really grand time. The expansive world is filled with gorgeous vistas and really clever level design. Uncovering the secrets of Rainbow Island while building your ranch remains a highly entertaining experience. In this regard, Slime Rancher 2 is a worthy successor to the original. But a bigger world to explore without equal developments to gameplay makes the cracks shine a little brighter. Ranching can still feel a little too shallow and wears thin without new challenges to overcome. Additionally, a heavy late-game grind shines a spotlight on how tedious collecting resources can become. This series of smaller problems highlights just how much Slime Rancher 2 suffers from refusing to evolve its gameplay. But, if you adored the first game, another ranching adventure with loads of exciting new content will more than make up for any shortcomings.
    • 76 Metascore
    • 80 Critic Score
    Minos is another excellent and entertaining gameplay-focused experience from the underrated developer Artificer. Crafting deadly labyrinths to make waves upon waves of human meat victims feels truly devious, thanks to the diverse set of traps and creative building abilities you can experiment with. Though I don’t quite think every piece of the pie works, it’s a winning formula in the form of a well-designed roguelike experience that I can’t exactly turn my nose up at either. Besides, how many other games let you feel like your own ancient Greek version of Jigsaw, crafting mazes and escape room hellscapes of death and torture? Not bloody many.
    • 76 Metascore
    • 85 Critic Score
    Evil Dead: The Game is a no-brainer for fans of the series and even horror fans in general, capturing the best elements of what makes Evil Dead so memorable and weaving them into a great experience to share with friends or even tackle alone. While it may have its flaws, the dedication put into this title is obvious from the get-go. If you’re tired of running from what bumps in the night and want to get some payback, this is the game for you. “Come get some.”
    • 76 Metascore
    • 75 Critic Score
    Wild Bastards is more dastardly delicious gaming to come from right here in Australia. Blue Manchu Games have done some building upon their Bastards universe to create a thoroughly fun and explosive experience. Though the game can go on a little too long and be a bit one-note, I could never accuse it of not being some of the best FPS and roguelike fusion we’ve had for a while. What awaits is a weird and creatively designed cast with varied playstyles, quality strategic roguelike thinking and build potential that’ll more than satiate you. It’s well worth going on your journey across the stars and finding yourself some weird alien outlaw friends. Family found.
    • 76 Metascore
    • 70 Critic Score
    Revenge of the Savage Planet offers cooperative fun in an alien environment worth exploring. A varied gameplay experience propels you around a dynamic world of wonder, amplified by vibrant visuals and punchy audio. Let down somewhat by its comedic tone and unpolished approach, this title falls short of its full potential but still finds ways to surprise and delight along the way.
    • 76 Metascore
    • 65 Critic Score
    Hangar 13 did not try to fix TopSpin with this latest entry, but perhaps they should have. With less-than-desirable graphics, a lacking on-release pro player pool, and hard-to-tune difficulty settings which made picking up the game harder than it needed to be, the game is left with much to be desired. Despite that, the bones of TopSpin 2K25 are good, and hopefully, they will be built upon in future games.
    • 76 Metascore
    • 70 Critic Score
    Demon Slayer – The Hinokami Chronicles 2 gives you a strong fighting game that draws you into the story just like the original manga/anime. Prioritising teamwork and combos makes you utilise every moveset for maximum effectiveness. It’s not an easy game to master, and the story can be finished in a few hours. Fans will love what this game has to offer, but you may not enjoy the game if you’ve never heard of the Demon Slayer series.
    • 76 Metascore
    • 65 Critic Score
    The Expanse: A Telltale Series feels like a fairly decent return to form for Telltale Games after its temporary closure. As a fan of The Expanse, I can attest that this Telltale series represents the show, and the character of Camina Drummer in particular, very authentically, and it was a joy to return to that setting and explore it from a different perspective. Despite those positives as a fan, the series also suffers from feeling especially short, linear and low-stakes. While The Expanse: A Telltale Series certainly has its high points, diehard fans of The Expanse or Telltale Games’ previous output are likely the only ones who would get much out of the experience.
    • 76 Metascore
    • 80 Critic Score
    Twelve Minutes is a game of dualities. It is very economic in how it presents itself. The focus is tight on three characters, in a small apartment that houses the few instruments of change at your disposal. This allows each little detail to have a nauseating amount of depth to it, including the fantastic performances of the characters and their backstories. The downside to this is that it can lead players astray, due to the limitless possibilities and comparatively limited guidance. Regardless, Twelve Minutes is a tidy and reasonably well-told pressure-cooker drama with few divots, provided you can follow the path.
    • 76 Metascore
    • 80 Critic Score
    Rise of the Ronin is another action-heavy success story for samurai heavy-hitters, Team Ninja. The world and setting are perfectly suited to enhance the roleplaying depth of the game’s design as your unnamed hero makes important choices in a divided world. Fun is always at the forefront, even if certain open-world tropes lead to rinse-and-repeat content. This is because the moment-to-moment gameplay, including both traversal and combat, remains delightfully engaging throughout. The dialogue can be hit or miss, but Rise of the Ronin still finds a way to satisfy, in both its big action setpieces as well as those tiny little details.
    • 76 Metascore
    • 65 Critic Score
    Undoubtedly set to be divisive, We Are OFK will garner fans in with its catchy pop tunes and emotional storytelling, but also lose just as many with narrative and character omissions, light gameplay and purposefully cheesy dialogue. Still, for better or worse, this is an experience not like many others. Captivating cinematography also paints a haunting if bittersweet L.A. narrative. Like a classic pop debut that its own self is based on, We Are OFK has heart and moments that’ll reel you in while remaining plenty messy. If all else, isn’t that how this road was always going to go?

Top Trailers