CD-Action's Scores

  • Games
For 3,535 reviews, this publication has graded:
  • 39% higher than the average critic
  • 9% same as the average critic
  • 52% lower than the average critic
On average, this publication grades 4.9 points lower than other critics. (0-100 point scale)
Average Game review score: 70
Highest review score: 100 Grand Theft Auto V
Lowest review score: 10 Uprising44: The Silent Shadows
Score distribution:
3535 game reviews
    • 41 Metascore
    • 20 Critic Score
    Nothing will save you in this hell of repetition, not even solid shooting mechanics and a large arsenal of weaponry. Fifteen minutes is enough to learn everything about this game, as each new level only brings increase in difficulty, higher enemy congestion and mounting frustration that you threw your money down the drain. [12/2021, p.83]
    • CD-Action
    • 41 Metascore
    • 30 Critic Score
    Instead of a breathtaking war spectacle it offers a half-baked puppet show that just can't fool anybody. [June 2012, p.75]
    • CD-Action
    • 41 Metascore
    • 35 Critic Score
    There are some mildly satisfying moments in Dark, but most of the time you’re stuck between boredom and frustration. [CD-Action 10/2013, p.67]
    • CD-Action
    • 41 Metascore
    • 40 Critic Score
    There’s no story here and the game depletes its potential quickly, so after few sips of Mediterranean decadence comes boredom. [CD-Action 03/2013, p.75]
    • CD-Action
    • 41 Metascore
    • 35 Critic Score
    It's not an appropriate tribute to one of the greatest icons of popular culture. It's a little abomination conceived out of love for money. [CD-Action 13/2012, p.68]
    • CD-Action
    • 40 Metascore
    • 65 Critic Score
    Hitman’s less gifted cousin has a lot of flaws that I need to point out, like a poor story that I didn’t care about, stupid AI painfully reminding that you’re playing a game, and dated visuals. Surprisingly, despite all that I do not regret playing Alekhine’s Gun, because its mechanics are solid and eleven locations are varied and well-designed. [05/2016, p.50]
    • CD-Action
    • 40 Metascore
    • 20 Critic Score
    This is what a game looks like when a couple of guys without a proper financial support or sufficient experience bite off more than they can chew. Quantum Error is a disastrous display of amateurishness, poor and terribly implemented ideas, and, above all, overblown ambitions. Rubbish of the decade.
    • 40 Metascore
    • 10 Critic Score
    In a state of stupor induced by gameplay I stopped noticing inbred clones wandering the streets, the sterile town straight from Stephen King’s novels and the hatred for humanity infused into every pixel of this virtual world. [12/2013, p.69]
    • CD-Action
    • 40 Metascore
    • 40 Critic Score
    With its fantastic art direction Inner Chains could have been a great walker. Unfortunately what the developers decided to make is a lame, uninspired, awfully boring first-person shooter that has absolutely nothing to offer in terms of gameplay. [08/2017, p.72]
    • CD-Action
    • 39 Metascore
    • 45 Critic Score
    On paper this was material for a blockbuster but good ideas were buried under incompetence and lack of experience. [May 2012, p.64]
    • CD-Action
    • 39 Metascore
    • 50 Critic Score
    At first I was delighted with the dark atmosphere, but it’s not the story of madness that drove me crazy, but pixel hunting, repetitive objects, weak character models and slow movements of the protagonist. [03/2014, p.73]
    • CD-Action
    • 39 Metascore
    • 45 Critic Score
    A generic top-down shooter that fails to deliver anything novel. [CD-Action 03/2013, p.76]
    • CD-Action
    • 39 Metascore
    • 40 Critic Score
    Remothered: Broken Porcelain is a frustrating, bug-ridden and rather ugly mess. However, it does offer an intriguing narrative and a palpable sense of insecurity, and I wish the same story was retold by another studio with more resources at its disposal. [13/2020, p.47]
    • CD-Action
    • 38 Metascore
    • 30 Critic Score
    It could seem that Painkiller franchise cannot be watered down any further. Wrong! [May 2012, p.60]
    • CD-Action
    • 38 Metascore
    • 20 Critic Score
    Sadly all the words I would like use to concisely sum up Ghostbusters are not admissible in print. [10/2016, p.62]
    • CD-Action
    • 38 Metascore
    • 45 Critic Score
    Around the middle of the campaign Balan Wonderworld suddenly gets its act together and becomes almost enjoyable, but the first half is a discouraging display of awful level design and overall ineptitude. [06/2021, p.40]
    • CD-Action
    • 38 Metascore
    • 25 Critic Score
    This game is a joke, and not a funny one. The Lord of the Rings: Gollum is shockingly ugly, awfully designed and annoying in its many inconsistencies. Let’s just forget this happened.
    • 38 Metascore
    • 40 Critic Score
    None of its elements is done well enough. The combat system is primitive and slapdash, there’s practically just one enemy type with several skins and the level design based on simple greyish blocks is trivial. [CD-Action 06/2013, p.68]
    • CD-Action
    • 38 Metascore
    • 50 Critic Score
    There’s just not enough cowabunga in this undercooked game. [11/2013, p.84]
    • CD-Action
    • 38 Metascore
    • 35 Critic Score
    The concept for the game is great, level design is solid and the visuals are sometimes nice but the whole thing is painfully underdone. [02/2018, p.46]
    • CD-Action
    • 38 Metascore
    • 30 Critic Score
    Playing Godzilla does not hurt. It probably does not cause diseases or wildfires. I just don’t know if that’s enough of a reason to recommend it. If you’re not the biggest Godzilla fan in the world, steer clear of it and be happy that not all games look like this. [09/2015, p.56]
    • CD-Action
    • 37 Metascore
    • 45 Critic Score
    A low budget shooter with unbelievably dumb AI, rather ugly visuals (even though it uses Unreal Engine 3) and ridiculous dialogues. [January 2012, p.64]
    • CD-Action
    • 37 Metascore
    • 15 Critic Score
    Underworld Ascendant is a disgraceful mess in terms of both design and execution. [01/2019, p.85]
    • CD-Action
    • 36 Metascore
    • 75 Critic Score
    Umbrella Corps’ metascore suggests that it’s one of the worst games of this generation, but if you look past its low budget and bugs, you’ll see a fresh, unconventional shooter brimming with brilliant small innovations. [09/2016, p.52]
    • CD-Action
    • 35 Metascore
    • 35 Critic Score
    Only a madman could pay a full retail price for this game. [September 2012, p.79]
    • CD-Action
    • 35 Metascore
    • 20 Critic Score
    Tamarin reeks of low budget and complete lack of creativity. How is it even possible that people who once worked at Rare (where they made Banjo-Kazooie and Donkey Kong Country, among others) developed such a sad, awful mess? [12/2020, p.73]
    • CD-Action
    • 35 Metascore
    • 30 Critic Score
    Dear Kung Fu Factory, please try harder next time, because you showed some potential, but I had to look for it through a microscope. [13/2013, p.73]
    • CD-Action
    • 35 Metascore
    • 30 Critic Score
    Don’t expect to learn anything from Super Seducer. It’s so dumb and cringey it sometimes gets funny and it’s really hard to view it as anything more than a tasteless parody. [05/2018, p.55]
    • CD-Action
    • 34 Metascore
    • 50 Critic Score
    Developers did all they could to diversify the gameplay but Rambo remains a simple game that quickly becomes repetitive and boring. [04/2014, p.63]
    • CD-Action
    • 34 Metascore
    • 35 Critic Score
    eFootball 2022 in its latest version (1.0) shows some occasional glimmers of former PES glory, but it is still painfully far from being a full-fledged game, both in terms of features and gameplay, which is ruined by sluggishness, weak AI, poor animations and questionable physics.
    • 34 Metascore
    • 25 Critic Score
    I can’t believe the studio behind Project CARS and Need for Speed: Shift developed such an atrocity. I guess this is what happens when you’re assigned a laughably tight budget, have to spend half of it on voice acting by movie stars, and the publisher wants the game to imitate a triple AAA title. [10/2020, p.93]
    • CD-Action
    • 33 Metascore
    • 50 Critic Score
    If you’re not a fan of the original Cartoon Network series, don’t bother with Omniverse 2, as the game is worse than its predecessor. [02/2014, p.59]
    • CD-Action
    • 33 Metascore
    • 30 Critic Score
    Instead of giving the series a new life the developers buried it and the patches are a classic case of ‘too little, too late’. There’s a lot of things you can forgive this game but not the fact that it’s boring. [02/2014, p.58]
    • CD-Action
    • 32 Metascore
    • 25 Critic Score
    I had an impression that the developers intentionally butchered Tony Hawk’s classic formula in every way imaginable. For the last couple of years Activision has been trying hard to finish this series off and it seems it finally succeeded. [12/2015, p.58]
    • CD-Action
    • 31 Metascore
    • 30 Critic Score
    Sadly, it’s not the “so bad it’s actually fun” case. Postal 4: No Regerts is a monstrosity sloppily stitched together from terrible jokes and numerous bugs. The game was testing my patience every step of the way and I could almost hear it scream in my face: “The past is now, old man! Thanks for your money, loser!”.
    • 30 Metascore
    • 25 Critic Score
    I honestly don’t know why someone thought Shaq Fu needs to be reborn and how the word “legend” fits the picture. [08/2018, p.86]
    • CD-Action
    • 29 Metascore
    • 20 Critic Score
    I admit I was fooled by the marketing campaign and hoped for an indie survival horror gem. Stray Souls turned out to be a nightmare but for completely different reasons than I expected. It’s an extremely poor game that should have never seen the light of day and I’m flabbergasted that no one – neither the developers nor the publisher nor the investors – said THAT’S ENOUGH at some point.
    • 29 Metascore
    • 65 Critic Score
    An inexperienced team made some simple mistakes in Hoodwink, but well written, funny dialogues are accompanied by cleverly designed puzzles. [September 2012, p.78]
    • CD-Action
    • 29 Metascore
    • 10 Critic Score
    An apology is in order to everyone who fell for the promises on Kickstarter and paid for this ruin of a game. [11/2013, p.76]
    • CD-Action
    • 29 Metascore
    • 15 Critic Score
    It’s been ages since I’ve seen a shooter so awful. Ridiculous physics, horrible animations, practically non-existent enemy AI, and guns lacking a punch are just some of the remake’s transgressions. Believe me, it’s a really, really bad game. [01/2021, p.81]
    • CD-Action
    • 29 Metascore
    • 35 Critic Score
    Despite mediocre graphics, terrible animations and countless other defects at first I thought that Wild West Online has some potential. It does not. It quickly revealed itself as awfully boring and hollow. [07/2018, p.62]
    • CD-Action
    • 28 Metascore
    • 15 Critic Score
    They said: ‘It’s the worst game of 2018. Don’t play it, just watch it on YouTube’. I didn’t listen. And I should have. [13/2018, p.86]
    • CD-Action
    • 27 Metascore
    • 20 Critic Score
    I suspect that if I took the ridiculous money needed to buy Raven’s Cry and instead spent it on a crate of pins, chewed them all up, swallowed them, followed up with salt, washed everything down with lemon juice and then excreted, I would have as much fun as I had in the Caribbeans by Reality Pump. [04/2015, p.52]
    • CD-Action
    • 25 Metascore
    • 50 Critic Score
    AMY
    It has a certain old school charm and a couple of really good ideas, but it's also rather ugly, repetitive and tiring. [April 2012, p.82]
    • CD-Action
    • 24 Metascore
    • 25 Critic Score
    To keep thing short and sweet – Postal III is a bad game. [March 2012, p.52]
    • CD-Action
    • 24 Metascore
    • 20 Critic Score
    After a couple of hours spent with Fellowship of Evil I deleted my account on Steam, sold my PC, ran away into the woods and never came back. And when I came back I was still screaming. [01/2016, p.62]
    • CD-Action
    • 23 Metascore
    • 10 Critic Score
    An unforgivable defamation of the FlatOut series. [February 2012, p.66]
    • CD-Action
    • 22 Metascore
    • 10 Critic Score
    Put the pedal to the metal and drive away as far as possible from this atrocity. [CD-Action 08/2013, p.82]
    • CD-Action
    • 19 Metascore
    • 20 Critic Score
    Lacks in every possible way and looks like an alpha version in need of two more years of development. [08/2015, p.57]
    • CD-Action
    • 16 Metascore
    • 20 Critic Score
    What a prophetic title. Since the first announcement 5 years ago Ride to Hell has come a long way just to reach the hell of deserved mockery and low scores. Stay clear of this game as if it was a puddle of oil on the highway. [CD-Action 09/2013, p.54]
    • CD-Action
    • 11 Metascore
    • 10 Critic Score
    It looks like an early prototype of a PS2 game. Mentioning Unearthed and Uncharted in one sentence is like comparing a preschool kiddie bike to Harley Sportster. [CD-Action 10/2013, p.72]
    • CD-Action
    • tbd Metascore
    • 60 Critic Score
    Mythos failed to win me over for long. Having played through the early stages with two characters past level 10 I faced the necessity to laboriously grind my way up to level 20 and beyond – and that depleted my reserves of time and enthusiasm quickly. I don't regret all those hours spent with Mythos but I just don't intend to spend any more. [June 2011, p.68]
    • CD-Action
    • tbd Metascore
    • 55 Critic Score
    Those who expected a separate adventure, an independent chapter in Aventuria's history, will be sorely disappointed. It's more of a DLC. It's nice to see the game world expanded with a new setting (a beautiful elven city) and new quests offering up to 10 hours of gameplay but I can't help but think it's not enough for a full-fledged expansion. [June 2011, p.84]
    • CD-Action
    • tbd Metascore
    • 35 Critic Score
    There are some fun hidden object games out there but Vampire Saga: Welcome to Hell Lock is not one of them. It makes you return to the locations you've already explored (sometimes even look for the objects you've already found there!) and listen to a single music track for over 4 hours. [Sept 2011, p.72]
    • CD-Action
    • tbd Metascore
    • 40 Critic Score
    Makes a very bad first impression with its horrible visuals. The gameplay mechanics are rather shallow. I've got prettier, more complex and cheaper games on my iPod touch. [October, p.80]
    • CD-Action
    • tbd Metascore
    • 65 Critic Score
    The low budget feel is limited to visuals and audio – the rest of the game is a really solid rally racing experience. [December 2011, p.52]
    • CD-Action
    • tbd Metascore
    • 50 Critic Score
    I can recommend it only to the youngest players – not just because of the movie but also the difficulty level. Others will die of boredom. [December 2011, p.96]
    • CD-Action
    • tbd Metascore
    • 45 Critic Score
    Generic missions, bland locations and poor humour make Bunch of Heroes an uneven battle not only against alien invaders but mostly against boredom. [January 2012, p.66]
    • CD-Action
    • tbd Metascore
    • 60 Critic Score
    However its production values are very low, this game did impress me with an emotional story and tough moral choices it forced me to make. [January 2012, p.73]
    • CD-Action
    • tbd Metascore
    • 45 Critic Score
    Despite my numerous attempts to calibrate Move the controller's precision in Hunter's Trophy left much to be desired. It's an old, ugly game that can appeal only to retired hunting enthusiasts. [February 2012, p.63]
    • CD-Action
    • tbd Metascore
    • 60 Critic Score
    Right now – with just 8 ski jumps and no AI at all – DSJ4 looks more like a demo than a full-scale game. [March 2012, p.56]
    • CD-Action
    • tbd Metascore
    • 30 Critic Score
    It's targeted at the most hardcore handball fans, but disappoints as a simulation and lacks in every aspect. [March 2012, p.72]
    • CD-Action
    • tbd Metascore
    • 45 Critic Score
    Nothing more than an attempt to snatch some money. [April 2012, p.74]
    • CD-Action
    • tbd Metascore
    • 90 Critic Score
    I honestly recommend the Ultimate Edition to everyone who Skyrim still left hungry for questing. [April 2012, p.78]
    • CD-Action
    • tbd Metascore
    • 70 Critic Score
    Scarygirl's world could have well been born in Tim Burton's mind and gameplay strongly resembles good old Pandemonium. Unfortunately difficulty level is very uneven and some segments virtually play themselves while others may leave you furious. [June 2012, p.57]
    • CD-Action
    • tbd Metascore
    • 55 Critic Score
    An on-rails shooter that occasionally feels like a low budget Call of Duty but is not worth the money. [June 2012, p.64]
    • CD-Action
    • tbd Metascore
    • 50 Critic Score
    A good idea that needed a better execution. Gets boring after half an hour. [August 2012, p.85]
    • CD-Action
    • tbd Metascore
    • 65 Critic Score
    There's a lot to improve and mend in Brick-Force – like weapon balance, frequent crashes and ugly visuals – but the game is still young. It's worth a try but, for God's sake, turn off that awful music. [September 2012, p.65]
    • CD-Action
    • tbd Metascore
    • 20 Critic Score
    Its every potentially promising element was executed much better in other games. [September 2012, p.79]
    • CD-Action
    • tbd Metascore
    • 50 Critic Score
    Those of you who remember rich expansions to Heroes of Might & Magic V will be disappointed by modest Pirates of the Savage Sea. [10/2012, p.67]
    • CD-Action
    • tbd Metascore
    • 10 Critic Score
    A failure. A tragedy. A nightmare. Everything went wrong in this game and it's one of the worst I've ever played. [12/2012, p.78]
    • CD-Action
    • tbd Metascore
    • 35 Critic Score
    Garshasp's only advantage is its price, but the time you would waste on this weak game is much more valuable. [12/2012, p.87]
    • CD-Action
    • tbd Metascore
    • 85 Critic Score
    New game by Angry Birds developer Rovio puts more emphasis on creative thinking and less on dexterity and is equally addictive. [12/2012, p.89]
    • CD-Action
    • tbd Metascore
    • 15 Critic Score
    The developers should be ashamed to put Manhunter in their portfolio. [CD-Action 02/2013, p.58]
    • CD-Action
    • tbd Metascore
    • 60 Critic Score
    Paired with PS Vita’s gyroscope it would have been a cool thing but as a conventional game on a PC it’s just average and boring. [CD-Action 02/2013, p.63]
    • CD-Action
    • tbd Metascore
    • 55 Critic Score
    Arctic Combat is not dripping with content and it’s crystal clear Webzen has no grasp of the nature of Call of Duty’s success. Their game is just average but can be entertaining at times. [CD-Action 03/2013, p.67]
    • CD-Action
    • tbd Metascore
    • 70 Critic Score
    This game captures the magic of the tabletop original but does absolutely nothing more and the AI is half-baked. [CD-Action 03/2013, p.69]
    • CD-Action
    • tbd Metascore
    • 35 Critic Score
    Rise of the Guardians offers a 4 player co-op mode, so it’s a good idea for masochists’ get-togethers. [CD-Action 03/2013, p.70]
    • CD-Action
    • tbd Metascore
    • 75 Critic Score
    A weird game with an amazing atmosphere and a really long, vast campaign. [CD-Action 03/2013, p.71]
    • CD-Action
    • tbd Metascore
    • 50 Critic Score
    The only thing making Party of Sins worth your while are clever puzzles that demand both thinking and precision. [CD-Action 03/2013, p.75]
    • CD-Action
    • tbd Metascore
    • 60 Critic Score
    A cute little game that fails to offer much more than a cool visual style. [CD-Action 04/2013, p.81]
    • CD-Action
    • tbd Metascore
    • 60 Critic Score
    It’s curious that XSEED waited so long to publish Ys I & II Chronicles, as both games are visibly more primitive than their successors from 2012. Instead of dessert we were served a stale biscuit. [CD-Action 05/2013, p.70]
    • CD-Action
    • tbd Metascore
    • 60 Critic Score
    As a fan of Ninja Theory’s take on Devil May Cry, I had some fun with this DLC, mainly thanks to surreal Limbo setting. But Vergil’s Downfall is short (took me about 1,5 hour on medium difficulty), cut-scenes look more like storyboards than something that was supposed to appear in the final product, there are bugs and Vergil is no Dante. [CD-Action 05/2013, p.77]
    • CD-Action
    • tbd Metascore
    • 50 Critic Score
    It tries to balance between tried and true mechanics of World of Warcraft and the ideas that made the first Ragnarok popular. The outcome is mediocre – boring combat, gameplay based on uninspired quests (‘kill 20 of those’) and small, almost linear world. [CD-Action 07/2013, p.65]
    • CD-Action
    • tbd Metascore
    • 20 Critic Score
    …35… 36… 37… 38… 39… Thank God, I can go home now! [CD-Action 08/2013, p.83]
    • CD-Action
    • tbd Metascore
    • 75 Critic Score
    For those who enjoy puzzle platformers and dying a lot. [13/2013, p.77]
    • CD-Action
    • tbd Metascore
    • 55 Critic Score
    Bland visuals, poor audio and no multiplayer mode in a game that screams for one. Still it can provide a couple of enjoyable hours to those who cherish their memories of the original Talisman board game. [01/2014, p.49]
    • CD-Action
    • tbd Metascore
    • 20 Critic Score
    The title sums the game up pretty accurately. It seems the developers didn’t know why they are making this game and how to make it. [01/2014, p.68]
    • CD-Action
    • tbd Metascore
    • 85 Critic Score
    A fabulous, wonderfully realized idea that leaves you hungry for more when you finish the game after just 2 hours. [02/2014, p.60]
    • CD-Action
    • tbd Metascore
    • 50 Critic Score
    A modest DLC for the most hard core Battlefield fans only. [02/2014, p.61]
    • CD-Action
    • tbd Metascore
    • 30 Critic Score
    I couldn’t get over the imprecise gadget controls and quasi-physics that goes wild once in a while. Plus the game is as boring as ‘The Limits of Control’ by Jarmush. [02/2014, p.63]
    • CD-Action
    • tbd Metascore
    • 70 Critic Score
    The expansion introducing 12-a-side PvP battles in space lets you modify your starfighter heavily and offers a solid arcade gameplay that works great as a part of a bigger game. [02/2014, p.65]
    • CD-Action
    • tbd Metascore
    • 10 Critic Score
    There’s nothing left from Mattel’s vision of Barbie as a girl who can do anything and pursue any career she wants. In Dreamhouse Party she’s is just a cute, dumb girl on high heels who wastes her time with her equally dumb friends. It’s sad. [02/2014, p.68]
    • CD-Action
    • tbd Metascore
    • 40 Critic Score
    Shallow gameplay makes you slash and break possessed chairs, pots and other home appliances in a primitive turn-based minigame. [02/2014, p.69]
    • CD-Action
    • tbd Metascore
    • 60 Critic Score
    It’s a shame that Finding Teddy is too short to be something more than just an interesting curiosity. [02/2014, p.73]
    • CD-Action
    • tbd Metascore
    • 40 Critic Score
    It can interest all those who like curious games, but it wears you down with its slow gameplay. [02/2014, p.74]
    • CD-Action
    • tbd Metascore
    • 50 Critic Score
    It’s not a particularly good horror, but if you’re not fed up with zombies, you can download the first episode for free and spend a reasonably enjoyable evening with it. [03/2014, p.75]
    • CD-Action
    • tbd Metascore
    • 85 Critic Score
    Computer adaptation of a tabletop game based on Lovecraft’s work crushes players with distinct atmosphere of ancient tomes, madness, sinister incantations, old cults and Elder Gods. [04/2014, p.70]
    • CD-Action
    • tbd Metascore
    • 40 Critic Score
    Brave amazon princess relinquished her wealth, prestige and title and set off to find her missing mother. Unfortunately no one drowned her in the swamp and she arrived on Steam. [05/2014, p.67]
    • CD-Action
    • tbd Metascore
    • 80 Critic Score
    After all these years Myst is still a masterpiece, a brilliant game that deserves acclaim. [05/2014, p.73]
    • CD-Action

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