4P.de's Scores

  • Games
For 3,822 reviews, this publication has graded:
  • 49% higher than the average critic
  • 7% same as the average critic
  • 44% lower than the average critic
On average, this publication grades 2.2 points lower than other critics. (0-100 point scale)
Average Game review score: 73
Highest review score: 100 Zen Pinball 2: Bethesda Pinball
Lowest review score: 1 Dungeon Keeper
Score distribution:
3836 game reviews
    • 69 Metascore
    • 75 Critic Score
    TT’s Lego games slowly become a second iteration of Tecmo Koeis musou action: There is very little progress within the decade old mechanics - if at all. You like it or don’t. This is one of the less inspired stud-hunts of late, though.
    • tbd Metascore
    • 75 Critic Score
    Not entirely without errors, the Duck Detective sequel serves up a short, successful crime story for detectives of all calibers.
    • 73 Metascore
    • 75 Critic Score
    GRID focuses on the basics, and that is barebones racing. Don’t expect anything beyond that to keep you motivated.
    • 82 Metascore
    • 75 Critic Score
    Intelligent escape puzzles that are held back only by the inaccuracy that you encounter here and there with the Move controllers.
    • 76 Metascore
    • 75 Critic Score
    Quotation forthcoming.
    • 72 Metascore
    • 75 Critic Score
    If you like tactical action, a dystopian scenario and and the isometric design as made famous by the Bitmap Brothers, this one will entertain you - albeit just a short time before you see the end credits.
    • 73 Metascore
    • 75 Critic Score
    It is simple. It is fun. Simple racing fun.
    • 67 Metascore
    • 75 Critic Score
    The change from motion gesturing to classic pad controls helps Joy Ride: More control, more fun. The matchmaking needs improvement, though.
    • 75 Metascore
    • 75 Critic Score
    Visually Mask of Truth is old-fashioned, but if you can look past that, the mixture of visual novel and strategic RPG has been enhanced or changed in just the right places.
    • 67 Metascore
    • 75 Critic Score
    Steel Rats tries to combine so many seemingly incompatible elements both aesthetically and mechanically, that it actually shouldn’t work. But surprisingly, it does, and aside from the overleaden controls you’ll start to enjoy most of the elements that Tate Interactive integrated.
    • 77 Metascore
    • 75 Critic Score
    A minimalistic strategy gem that lacks diversity.
    • 77 Metascore
    • 75 Critic Score
    Tera is all about active fighting. The battles feel more dynamic than in any other MMORPG and the design of enemies and the exotic world is praiseworthy. But if you look behind all that, you'll find monotonous quests and an almost non-existent story.
    • 75 Metascore
    • 75 Critic Score
    Motivating and visually appealing motion controlled climbing adventure with very little improvement compared to its predecessor.
    • 73 Metascore
    • 75 Critic Score
    Charming physics based puzzle experience that gets the maximum out of its simplified visuals and reduced movement options.
    • 70 Metascore
    • 75 Critic Score
    A rather typical arcade snack: In short bursts quite entertaining, but the longer you play the fascination fades away, even though the varying rule sets enhance the Snake- or Chu Chu Rocket-like mechanics.
    • 76 Metascore
    • 75 Critic Score
    Even though the director’s cut is better than the original, mainly thanks to the interesting story there is no denying that the ego puzzler is still in GlaDOS’ merciless hands.
    • 68 Metascore
    • 75 Critic Score
    If your are looking for a quick shooter fix in VR, this might be it – if you are willing to invest the time needed to wait for online connections as well as unlocking of new equipment.
    • 76 Metascore
    • 75 Critic Score
    If you are an oldschool aficionado you’ll get a nice collection of six NES classics with slight enhancements like in-game-saving (once per game) and rewind function to tone down the extreme difficulty. Plus you get a heap of bonus material like artworks and the soundtracks.
    • 77 Metascore
    • 75 Critic Score
    The concept of this modern Punch-Out is interesting, the fun you’ll experience in multiplayer is great, but lack of content delivers a gut punch to this brawler.
    • 74 Metascore
    • 75 Critic Score
    The new Naruto is more Clash of Ninja and less Ultimate Ninja. It is rather an entertaining martial arts snack than a main course.
    • 65 Metascore
    • 75 Critic Score
    Quotation forthcoming.
    • 93 Metascore
    • 75 Critic Score
    You meet old friends and you feel at home on the Normandy. But this is the weakest and most monotonous episode of a futuristic adventure that went the wrong way over time. The action is not varied enough, relies too heavily on surviving wave after wave and rarely equals the tension of shooters like Killzone or Gears of War. On all levels I missed variety and challenge. If you started this odyssey with Shepherd a few years ago, you'll want to end this nonetheless – and you won't be disappointed. But after the credits I didn't think about a possible sequel but the missing headshot statistics.
    • 77 Metascore
    • 75 Critic Score
    While you might complain that Capcom doesn’t offer a complete bundle of the first ten classic Mega Man games, this collection with all its bonus material is worth the trip down memory lane.
    • 69 Metascore
    • 75 Critic Score
    For me, in terms of horror, Cat People from 1942 is way ahead of Saw 3D or other cinematic torture masterpieces. If you feel the same way, Heartworm is a genre highlight.
    • 73 Metascore
    • 75 Critic Score
    Quotation forthcoming.
    • 84 Metascore
    • 75 Critic Score
    The choice of games is dubious sometimes, with the omissions of GoldenEye and the Xbox-Version of Conker Live and Reloaded the most prominent victims. Also the backwards compatibility for Banjo Kazooie Nuts and Bolts and Perfect Dark Zero needs optimization. But nonetheless I grew fond of this collection that gives you a good overview of the opus of one of the most creative studios there was.
    • 71 Metascore
    • 75 Critic Score
    Unlike the action-adventure that started it all this is rather point&click’ish. But nonetheless this for me is one of the most interesting VR titles as of late. The script is top notch, the immersion impressive thanks to the beautifully designed areas. You feel like you’re starring in VR motion picture.
    • 68 Metascore
    • 75 Critic Score
    Interesting space survival that walks a tightrope between motivation and resignation with its harsh resource shortage.
    • 73 Metascore
    • 75 Critic Score
    Team Ninja takes Marvel’s super heroes in a new direction, leading them even further now from being the stars of an action rpg to taking on the baddies in an almost classic 3D-brawler.
    • 67 Metascore
    • 75 Critic Score
    With the (long overdue) change from proprietary to Unreal Engine, MXGP 3 improves on every level to its predecessor. Finally Milestone can show the vision they had in mind from the start.
    • 75 Metascore
    • 75 Critic Score
    Three years after its initial release, the fight against Brainiac still is entertaining and probably the best hack&slay of some sort until the arrival of Diablo 3. Since it is free-to-play the only thing you would waste is hard drive space, so give it a try.
    • 66 Metascore
    • 75 Critic Score
    An interesting point & click adventure with lovable visuals and quirky characters that would have benefited from better puzzles.
    • 73 Metascore
    • 75 Critic Score
    Appealing mix of visual novel, dating sim and mech battles, that will be fought for the first time in franchise history in realtime instead of turns – it almost feels like a musou brawler (for better or worse).
    • 79 Metascore
    • 75 Critic Score
    I like the fact that the difficulty level was ramped up a bit. But on the other hand the AI still leaves room for improvement, while the setting is not as appealing as Sapienza with its freedom and beauty.
    • 68 Metascore
    • 75 Critic Score
    The clue is in the name... This is a neat, small funracer with slight balancing problems and a rather lackluster weapon implementation.
    • 69 Metascore
    • 75 Critic Score
    This is Earth Defense Force. As it has always been. And as it hopefully will still be in ten years. E.D.F.!
    • 68 Metascore
    • 75 Critic Score
    The step into pure turn-based tactics works well for the Neptunia crew. It lacks the depth and raw charme of games like Disgaea though.
    • 74 Metascore
    • 75 Critic Score
    Sometimes you ask yourself, if the repetition of tools etc. has run its course, but then again you’ll find more creative and entertaining assassination options than in the last episode, while the story starts to move forward finally.
    • tbd Metascore
    • 75 Critic Score
    A mini game collection for gamers with a tendency for chaos and sadism – mechanically crude, but very creative and funny.
    • 74 Metascore
    • 75 Critic Score
    An innovative addition to the game series whose new mechanics offer exciting potential for the future, but gets in its own way and therefore unfortunately falls short of its potential.
    • 71 Metascore
    • 75 Critic Score
    Of course it doesn’t change the fundamentals of the reboot that was established last year. But with additional modes and gameplay tweaks fighting with (or against) your friends for fame and gold it reaches a new level of fun.
    • 57 Metascore
    • 75 Critic Score
    They could have called this one "Mashed+". Handling, track design, weapons, malicious joy: This feels like the eight year old predecessor. But it still works – unless you're alone on the track.
    • 80 Metascore
    • 75 Critic Score
    A beautifully designed platformer. But once again the difficulty level is not challenging enough.
    • 60 Metascore
    • 75 Critic Score
    The story and trademark mix of historical facts with fictitious characters are one of the best in series history. But mechanically you feel the age of the original throughout.
    • 75 Metascore
    • 75 Critic Score
    No-frills minigolf that is easily accessible and offers course exchange among all systems, while the challenge level could be higher.
    • 69 Metascore
    • 75 Critic Score
    With a slight concept change Hey! Pikmin almost feels like a Metroid light or a jump&run. But with creative environmental puzzles and a focus on the right choice of Pikmin, this mobile interpretation of Captain Olimars travels still carries the spirit of its ‘big’ siblings.
    • 78 Metascore
    • 75 Critic Score
    Beautifully crafted prequel to the acclaimed adventures that shifts the focus away from the supernatural to the normal problems of teenagers.
    • 62 Metascore
    • 75 Critic Score
    Uncompromising action, solid visuals and the chance to kill Hitler again and again.
    • 76 Metascore
    • 75 Critic Score
    If you are indeed a Kerbalist, you will definitely spend more hours with you favorite space travelling critters. The mission editor is powerful, while the included missions are challenging. Nonetheless this expansion is a bit superficial and still omits interstellar exploration or colony management.
    • 76 Metascore
    • 75 Critic Score
    Solid expansion to the strategic journey into the Victorian era with rather superficial content.
    • 66 Metascore
    • 75 Critic Score
    Quotation forthcoming.
    • 77 Metascore
    • 75 Critic Score
    This is a neat take on city building that borrows heavily from Cites Skylines in certain areas, while trying to maintain its own identity. With more variety in terms of colonists’ needs and more surprising elements this could be more than just a diamond in the rough.
    • 79 Metascore
    • 75 Critic Score
    Improved controls, believable driving physics and a lot of other improvements make this the best freight vehicle simulator.
    • 72 Metascore
    • 75 Critic Score
    Solid collection of four modern platform action classics with plentiful bonus material.
    • 74 Metascore
    • 75 Critic Score
    It leaves you wanting more. And not only because it is so short. But also because it looks great and shows off a lot of interesting ideas. I hope that Rocksteady turns this into an episodical game. I would prefer this to Telltale’s caped crusader anytime.
    • 74 Metascore
    • 75 Critic Score
    Furiously choreographed battles embedded an interesting story questioning the relationship between developer and player. The pacing is off sometimes, though.
    • 87 Metascore
    • 75 Critic Score
    Lara matured from sex symbol to a person with character and feels more authentic as an archaeologist. But unfortunately Crystal Dynamics wasn’t courageous enough to incorporate real survival with hunger, lack of ammunition and desperation. They let you dive into a colorful, varied adventure filled with action, though. In the end with this Lara Croft not another “Survivor” is born, but rather another “Soldier”.
    • 85 Metascore
    • 75 Critic Score
    A successful Metroidvania that is particularly convincing in terms of exploration and combat systems, but lacks uniqueness.
    • 72 Metascore
    • 75 Critic Score
    Well executed expansion to Colossal’s city builder that adds nice new elements, but doesn’t implicate them on all maps.
    • 73 Metascore
    • 75 Critic Score
    A short but worthy trip with Nova, thanks basically to the gorgeous mission design.
    • 68 Metascore
    • 75 Critic Score
    Quotation forthcoming.
    • 76 Metascore
    • 75 Critic Score
    The Wild at Heart is a nice adventure fairy tale in an imaginative world, but suffers from AI problems as well as some bugs.
    • 70 Metascore
    • 75 Critic Score
    Verdun is a welcome change of pace in the almost always hectic multiplayer shooter arenas. The rules offer a successful mix of realism and the usual unlocking mechanism. But there are not enough modes nor maps to keep you busy for too long.
    • 73 Metascore
    • 75 Critic Score
    Orochi 3 remains the lighthouse in the flood of Koei's Warriors-series. Even though the core mechanics remain unchanged the added content makes this the best entry in the series in a while.
    • 77 Metascore
    • 75 Critic Score
    SWAT missions on speed: this is visceral 2D-action surprising with versatile equipment choices – best player cooperatively.
    • 67 Metascore
    • 75 Critic Score
    While the battle mechanics of this team brawler are pleasantly “different” and there is an abundance of cosmetic fan service items, the actual gaming content is quite shallow. Here you feel the most that the journey of the almost 30 beloved characters started in the arcades.
    • 77 Metascore
    • 75 Critic Score
    Mario & Luigi: Brothership has its heart in the right place and delights with its combat and charme. But a flood of tutorials and noticable pacing-problems are weighing down the fun.
    • 82 Metascore
    • 75 Critic Score
    Even though comfort functions or camera work are not up-to-date, Dante and Virgil actually aged quite well and still deliver stylish action with enormous variety in terms of moves and styles.
    • 74 Metascore
    • 75 Critic Score
    God Wars feels like a relic from an era where tactic roleplaying reached its zenith with games like Tactics Ogre, Shining Force or Final Fantasy Tactics. And as such it is brimming with content.
    • 75 Metascore
    • 75 Critic Score
    This is the musou action you love (or hate) with the added bonuses of One Piece, giant enemies and destructible environments.
    • 71 Metascore
    • 75 Critic Score
    Quotation forthcoming.
    • 68 Metascore
    • 75 Critic Score
    The scenario feels fresh, the dialogue puzzles are the highlight of this adventure, that overall is not challenging enough.
    • 79 Metascore
    • 75 Critic Score
    Civilization 7 manages to surprise as well as challenge me and my expectations at a classic Civ-game. The developers dare to do one of the most drastic gameplay changes in the series and break with old patterns. It is a fine line between revolution and alienation.
    • tbd Metascore
    • 75 Critic Score
    Quotation forthcoming.
    • tbd Metascore
    • 75 Critic Score
    An entertaining point-and-click puzzle collection with a deep narrative. Beautifully presented and a great addition to any cozy afternoon on the couch.
    • 82 Metascore
    • 75 Critic Score
    In VR, too, Resident Evil Village is a wild ride through the village of horror, which, however, suffers from well-known design weaknesses and sometimes weak adaptation for VR.
    • 80 Metascore
    • 75 Critic Score
    Shadowmatic is a decent puzzler and fancy representative of the so-called zen gaming. Even though it doesn’t offer the variety or the challenge of The Room this is an entertaining experience.
    • 79 Metascore
    • 75 Critic Score
    The world design is top notch, the story and quest integration is much improved. But there are also a few new elements, above all the Heart of Azeroth, that fall flat.
    • 80 Metascore
    • 75 Critic Score
    Sweet cozy game fun for Hello Kitty fans and a young target group. Well suited for in-between times and for a relaxed pastime; but in the long run it may be negligible.
    • 75 Metascore
    • 75 Critic Score
    You don’t always need “bullet hell” in a shoot-em-up. Raiden 5 is a solid old school arcade experience with an interesting rhythm to the action while delivering a decent challenge.
    • 61 Metascore
    • 75 Critic Score
    Solid RPG with a battle system reminiscent of Final Fantasy’s active time battle system and boardgame-like level exploration.
    • 65 Metascore
    • 75 Critic Score
    With over 80 minigames you get a lot of content. Unfortunately most of the games are short and simple.
    • 76 Metascore
    • 75 Critic Score
    Solid expansion that replaces the dynamic battles with tenacious fights in the trenches.
    • 77 Metascore
    • 75 Critic Score
    Pendulo is on the right track. The conspiracy thriller with its’ complex story keeps you on your edge, while the puzzles are mostly conservative, but are nicely tailored to the narrative.
    • tbd Metascore
    • 75 Critic Score
    Wild, frantic and motivating: a simple, but entertaining twinstick shooter with retro visuals.
    • 76 Metascore
    • 75 Critic Score
    Fortunately Tower of Guns doesn’t bite off more than it can chew. It delivers a nice mix of arena shooter and rogue like.
    • 77 Metascore
    • 75 Critic Score
    The mixture of base building, expansion and defense works well - especially in survival mode. The campaign is a big disappointment, though.
    • 71 Metascore
    • 75 Critic Score
    Solid collection with three classics, all of which still pack a punch. I would have expected more than a mere resolution upgrade to 1080p, though.
    • 74 Metascore
    • 75 Critic Score
    Moving house actually can be fun. As long as you don’t play solo, this delivers some decent party entertainment. It is not as sophisticated as Overcooked 2, but also much less prone to stress and frustration.
    • tbd Metascore
    • 75 Critic Score
    Decent homage to Japanese arcade games. Especially the coop-sessions are entertaining, even though there is a lack of items as well as no elaborate story at all.
    • 79 Metascore
    • 75 Critic Score
    The pinball experience behind the lenses of PSVR is just as great as it was on Rift. But here (and even on PS4 Pro) you get jaggy visuals that make sure you don’t play as long as you intended.
    • 79 Metascore
    • 75 Critic Score
    While the visuals cannot keep up with the big brothers on PS4, One and PC, the Switch version does a decent enough job to maintain the essence of Doom. And that is a gloriously violent no-frills old school shooter.
    • 70 Metascore
    • 75 Critic Score
    If you have a lot of friends at your disposal, Zombie Army Trilogy offers decent entertainment on Switch thanks to a solid port.
    • 69 Metascore
    • 75 Critic Score
    A genre diamond in the rough that unfortunately still suffers from balance problems and strange decisions, but could definitely blossom into a real Civ 6 alternative.
    • 78 Metascore
    • 75 Critic Score
    The ecological system as well as the crafting are cool, but the need for useless repetition gets on your nerves after a while. Nonetheless you can expect a merciless fight for survival with a captivating art design.
    • 71 Metascore
    • 75 Critic Score
    In its best moments is like a bag of potato chips: You just can’t stop. There’s a level-up, there you have to collect stuff, you distribute new weapons and play matchmaker for a few couples. But it also has its share of bad moments, where everything is drawn out, where it lacks challenge.
    • 81 Metascore
    • 75 Critic Score
    With human competition Nidhogg stages captivating sword fighting duels. But the surprisingly deep fighting system suffers from lack of content and a weak campaign.
    • 76 Metascore
    • 75 Critic Score
    A pleasant surprise: Journey of the Broken Circle turns out to be a small, but nice playable essay on human relations.
    • tbd Metascore
    • 75 Critic Score
    Minimalistic, but quite funny: Attack of the Squirrels connects VR- with smartphone-gamers.

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