4P.de's Scores

  • Games
For 3,822 reviews, this publication has graded:
  • 49% higher than the average critic
  • 7% same as the average critic
  • 44% lower than the average critic
On average, this publication grades 2.2 points lower than other critics. (0-100 point scale)
Average Game review score: 73
Highest review score: 100 Zen Pinball 2: Bethesda Pinball
Lowest review score: 1 Dungeon Keeper
Score distribution:
3836 game reviews
    • 75 Metascore
    • 76 Critic Score
    In its best moments Outlast 2 is one of the most intensive horror experiences out there – mainly thanks to the excellent design. But mechanically it relies too much on trial and error and redundant elements that tame the terror.
    • 57 Metascore
    • 76 Critic Score
    It is short, visually stimulating and very relaxing. A different approach to gaming that works quite as well on PC as it did before on Wii U.
    • 80 Metascore
    • 76 Critic Score
    Moving adventure with charming diorama visuals but slight flaws in terms of control and puzzle design.
    • 54 Metascore
    • 76 Critic Score
    Reincarnation is trash and proud of it. It celebrates its roots and is consequent in what it tries to achieve: To be a thoroughly entertaining waste of time. Well… Mission accomplished.
    • 74 Metascore
    • 76 Critic Score
    I like the open character development where I don't have to wear a class straitjacket as well as the quiet discovery of mysterious dangers. But more often that it wants to, The Secret World is "just" an ordinary MMO.
    • 77 Metascore
    • 76 Critic Score
    In terms of content this is the game that it should have been in the beginning. Unfortunately problems with too much grind, missing comfort functions as well as redundant planetary exploration still remain.
    • 83 Metascore
    • 76 Critic Score
    Every minute in this uncommon setting is more satisfying than the usual map crawling in other action adventures. But in the end the story can’t deliver and with the omission of the PS3s’ motion controls an essential part of the experience is missing.
    • 75 Metascore
    • 76 Critic Score
    Despite its old-fashioned statics and occasional illogical moments, VirtuaVerse is an entertaining point&click adventure with great cyberpunk flair and in interesting story.
    • tbd Metascore
    • 76 Critic Score
    A year ago on consoles the potential was basically untapped. Now, especially with the addition of a campaign, it is a much more engrossing experience.
    • 72 Metascore
    • 76 Critic Score
    The sabbatical that EA gave its basketball franchise was a year well spent. In certain aspects like presentation and fluidity on the court it still is inferior to Visual Concepts’ 2K series, but overall it is a big step forward in almost every area. I found myself spending a lot of time in NBA Live trying to become The One.
    • 79 Metascore
    • 76 Critic Score
    Saints & Sinners delivers a tense fight for survival in VR with crafting-focus and some blemishes like inadequate explanations of relevant mechanics or poor AI.
    • 78 Metascore
    • 76 Critic Score
    This was a pleasent surprise: While I was expecting something like a cheap Super Meat Boy clone, the creative corpse mechanic keeps this hardcore platformer fresh.
    • tbd Metascore
    • 76 Critic Score
    If you don’t mind sudden changes of direction and loopings, you should definitely take a look. It is a tad too minimalistic to challenge the likes pf WepEout or Fast Racing Neo, but nonetheless this is an intense future racer for the fresh VR headsets. [Tested with Rift and Vive]
    • 72 Metascore
    • 76 Critic Score
    Endzone focuses of classic building, micro management and optimization of your settlement – it lacks dynamics and complexity, though.
    • 75 Metascore
    • 76 Critic Score
    Nice visual novel with exciting characters and interesting story concept, but cannot maintain its high level until the finale.
    • 83 Metascore
    • 76 Critic Score
    The art design and atmosphere of this puzzle adventure remind me Monument Valley. There is no story though, no alternative paths and too many collectibles.
    • 72 Metascore
    • 76 Critic Score
    If you focus on the main and the wasteland missions you’ll discover a tight and gripping story with characters that George Miller will certainly approve of – as well as the intense and explosive action. But if you stray from the path you’ll only find generic collecting in an open world that doesn’t offer too much variety.
    • 73 Metascore
    • 76 Critic Score
    While some of the old problems still shine through, especially in the AI department, the visuals leave an “almost current” impression as the tension-level is as high as it always has been.
    • 64 Metascore
    • 76 Critic Score
    I can’t help but hope that Codemasters is focusing already on the F1-premiere on the new consoles instead of focusing on fine tuning this update that still shows a convincing foundation.
    • tbd Metascore
    • 76 Critic Score
    This is kinda like Bomberman with weapon and stealth - plus a hefty amount of chaos.
    • 80 Metascore
    • 76 Critic Score
    Arc Systems delivers again: A solid retro inspired brawler with an offensively arranged fighting system that takes a little time getting used to but manages to impress.
    • 82 Metascore
    • 76 Critic Score
    A cute farming simulation with stunning graphics and great attention to detail. Unfortunately, the mechanics are sometimes a bit lengthy, but characters and events loosen up the game again.
    • 75 Metascore
    • 76 Critic Score
    The return to his creative roots mutates to a “best-of-Mikami”-showcase, sacrificing fresh ideas on the way, resulting in decent survival horror that can’t compete with the likes of Silent Hill, Outlast or Alien Isolation.
    • 76 Metascore
    • 76 Critic Score
    An interesting story and intelligent puzzles help to transform this adventure into a good thriller. This is an enchanting retro trip with clever ideas.
    • 77 Metascore
    • 76 Critic Score
    An exciting Soulslike that has to struggle with frustrating mechanics and, despite a great presentation, keeps tipping the wrong way between fun and trouble.
    • 67 Metascore
    • 76 Critic Score
    It is astonishing what impact small ideas can have on a genre that you thought had nothing left to offer. A little character development here, a real-time component there and all of a sudden this match-3-variation keeps you glued to the screen with the infamous "one more run"-symptom. Unfortunately the closer you get to the goal, the less surprises you will encounter.
    • 77 Metascore
    • 76 Critic Score
    Kudos to Schell Games. The “Escape the Room” concept works well with VR, while the puzzle experience is immersive and the Oculus Touch controls are intuitive and spot-on.
    • 65 Metascore
    • 76 Critic Score
    Is Wild Run the magic ingredient that crowns The Crew the king of arcade racing? No, this still belongs to Forza Horizon 2 or DriveClub. But it adds not only fully updated visuals but a sense of purpose to the whole online factor that seemed overpowering in the original.
    • 72 Metascore
    • 76 Critic Score
    The action seems interesting at first but remains superficial most of the time. Unlike the story that asks about the value of humanity with the answers showing different aspects of the topic.
    • 77 Metascore
    • 76 Critic Score
    This retro platformer is as short as it ridiculously difficult, as cool as it is wacky. Nice!
    • tbd Metascore
    • 76 Critic Score
    This wasn’t love at first sight. But once you look behind the gritty retro visuals of this twinstick variation you might just find something that will keep you coming back.
    • 75 Metascore
    • 76 Critic Score
    A surprisingly pleasant mystical puzzle adventure with room for improvement and need for fine tuning in terms of mechanics.
    • 74 Metascore
    • 76 Critic Score
    Yes, the swinging system was tuned, the online mechanics were enhanced. But still there is no real progress, neither in terms of content nor visually.
    • 73 Metascore
    • 76 Critic Score
    Solid conversion of the 3DS vampire hunt. Unfortunately you won’t get any new content nor improvements in any form.
    • 70 Metascore
    • 76 Critic Score
    Short, but beautifully designed touchscreen puzzles.
    • tbd Metascore
    • 76 Critic Score
    Less complex than Dwarf Fortress but visually more appealing Gnomoria places itself somewhere between the Settlers, the Anno franchise and Minecraft. Not a bad place to be.
    • 56 Metascore
    • 76 Critic Score
    On consoles you won't have the opportunity to challenge your friends online, but otherwise you'll get a straightforward port of a well-crafted PC-strategy with focus on economy.
    • 73 Metascore
    • 76 Critic Score
    This tower defense is as content-rich as it is conservative in terms of mechanics, with added technical flaws in the Switch version.
    • 74 Metascore
    • 76 Critic Score
    The inclusion of tactical elements like the orders for the teammates give this otherwise very conservative musou action an interesting twist.
    • 63 Metascore
    • 76 Critic Score
    The full extent of the brilliant driving physics can just be experienced with proper hardware. If you don’t own a racing wheel, the fun you’ll have with Assetto will be limited – not only by the clumsy pad controls but also by the seemingly overwhelming and sometimes even unfair AI.
    • 67 Metascore
    • 76 Critic Score
    An interesting fantasy RPG with teambased realtime battles suffering from serious engine problems.
    • 68 Metascore
    • 76 Critic Score
    It is good to see that it is not only Harmonix trying to push boundaries with rhythm games. The concept is simple yet genius. The execution takes a little time to get used to and then it is over all too soon. But it is great fun while it lasts.
    • 69 Metascore
    • 76 Critic Score
    As an arcade racer you’ll get quite a bit of fun out of The Crew 2, thanks to plenty of vehicles and the various race types as well as challenges. The open world on the other hand is only little more than an empty shell.
    • 70 Metascore
    • 76 Critic Score
    A decent remaster. Despite some shortcomings it still is fun to join the destructive alien on his adventure, that not only appeals to a new audience, but to old Crypto-fans alike.
    • 72 Metascore
    • 76 Critic Score
    Pid
    Pid summons a bizarre scenario full of weird characters and situations. The art design is simple, but very unique, the direction is plain but mysterious.
    • 78 Metascore
    • 76 Critic Score
    Well executed tactical battles oozing loads of Warhammer atmosphere. It lacks variety though, while the presentation also could be optimized.
    • 59 Metascore
    • 76 Critic Score
    Yes, it is short. And it takes the by now well-known Telltale stencil and imposes it on our most favorite building block game. But the result is what the once announced “Adventure mode” in Minecraft promised: a big fantasy adventure with humor, suspense and real heroes.
    • 69 Metascore
    • 76 Critic Score
    The Isle of Armor gives you a neat little exercise trip with Kubfu, but story and visuals still are a bit bland.
    • 57 Metascore
    • 76 Critic Score
    A lot of untapped potential remains, even though it starts as a fascinating mix of platforming and word puzzler with well conceived integration of the Wii U gamepad.
    • 87 Metascore
    • 76 Critic Score
    Quotation forthcoming.
    • 74 Metascore
    • 76 Critic Score
    The re-imagination of 3D Realms’ classic is an interesting mix of old-school action and modern elements: One man, loads of weapons, even more ammunition, arena battles against a plethora of enemies, one-liners (even though they need improvement) and character upgrades. This is basically the gaming version of The Expendables. So if you liked them, give Lo Wang a shot.
    • 85 Metascore
    • 76 Critic Score
    When it comes to two-stick action this is as good (or bad) as any. But with its comic style and the sheer amount of enemies it reminds me positively of an isometric Serious Sam.
    • 72 Metascore
    • 76 Critic Score
    It’s not as fascinating as the touch (or gesture) based predecessor, but it is an interesting mixture of platforming and physics based puzzles nonetheless.
    • tbd Metascore
    • 76 Critic Score
    Pinball in VR is fun. With the physics on the high Zen-standard and the addition of immersive surroundings I caught myself playing one game after another. Unfortunately there are only three tables included. [Tested with Oculus Rift]
    • 76 Metascore
    • 76 Critic Score
    If you stumbled over Dancing all Night because you like rhythm games, you might be in shock since it is very much story-driven. While the mechanics are solid you will be probably better off with Hatsune Miku’s last outing.
    • 67 Metascore
    • 76 Critic Score
    Tongue-in-cheek simulation with little challenge, but a playful lesson in learning how to say “no”.
    • 78 Metascore
    • 76 Critic Score
    Classic Lego’ish action adventure in an open world with bucket loads of Zucker/Abrahams style of humour and the coop mode that was dearly missed in the Wii U original. Unfortunately the Switch version suffers from technical shortcomings like frame rate issues.
    • tbd Metascore
    • 76 Critic Score
    Pure arcade fun. Presentation and minimalistic mode selection can’t hide its mobile origins, though.
    • 74 Metascore
    • 76 Critic Score
    I can’t remember when I cursed that much while playing a multiplayer shooter. It is tactically challenging, but suffers from dreary maps and lack of modes.
    • 57 Metascore
    • 76 Critic Score
    When it comes to dualstick shooters you don’t have to ask me twice. Nonetheless Zotrix isn’t love at first sight. But if you get used to the quirky arcady feel à la Galaga where positioning is as important as reflexes you might develop an interesting friendship.
    • tbd Metascore
    • 76 Critic Score
    An interesting experience focusing on fears and mental illness while constantly breaking the fourth wall.
    • 85 Metascore
    • 76 Critic Score
    It looks sharper, runs more smoothly and looks better overall. But certain gameplay and design shortcomings are still there.
    • 68 Metascore
    • 76 Critic Score
    An interesting concept circling around a virtual online RPG that is hidden behind a lackluster presentation.
    • 78 Metascore
    • 76 Critic Score
    This puzzle concept works best on a big roomscale stage.
    • 78 Metascore
    • 76 Critic Score
    Anything but colorless: Despite a certain degree of repetition, the Call to Order offers lively, fun single-player content for fans of Splatoon 3.
    • 81 Metascore
    • 76 Critic Score
    Tense battle for survival in VR with crafting focus, but also weak AI.
    • 55 Metascore
    • 76 Critic Score
    The story is not noteworthy and visually the Wii heritage shines through. But nonetheless the mix of conquering uncharted territory, collecting rare materials, finding treasure, recruiting monster comrades and taking care of your property is motivating.
    • 78 Metascore
    • 76 Critic Score
    The renowned but lately overused Telltale formula works with Guardians, but don’t expect it to be as entertaining as the movies. The direction is spot on, the story is okay, but lacks the punch.
    • 65 Metascore
    • 76 Critic Score
    Enjoyable platformer that would benefit from more variety.
    • 63 Metascore
    • 76 Critic Score
    An entertaining action roleplaying game that is as dark and gritty as it is quirky.
    • 73 Metascore
    • 76 Critic Score
    Solid oldschool arcade action proving that shoot em up doesn’t always have to equal bullet hell. And with the director’s cut you not only get new levels but a decent, albeit hectical co-op mode as well.
    • 72 Metascore
    • 76 Critic Score
    If you can do without endgame item grind, you can get quite a bit out of this dungeon crawler. You’ll encounter dozens of enemies, collect hundreds of items of loot – you’ll even get a very interesting sidekick that is more than just the inventory donkey or fight support and a tower defense variation.
    • 76 Metascore
    • 76 Critic Score
    While mechanically this action-adventure is mediocre, it shines with its story approach and its characters.
    • tbd Metascore
    • 76 Critic Score
    Quotation forthcoming.
    • 79 Metascore
    • 76 Critic Score
    This expansion has its problems, but the moral dilemma as well as the complex consequences make up for it.
    • 73 Metascore
    • 76 Critic Score
    The incredible presentation sums up all known UFO-stereotypes and is a treasure trove for trash fans. The game itself is far less spectacular albeit showing some interesting ideas. Plants vs. Zombies still reigns supreme, but Unstoppable Gorg delivers an exciting new look on the genre.
    • 75 Metascore
    • 76 Critic Score
    Pretty visuals and a heart-warming story make this mix of exploration, graffiti- and ghost-puzzles a decent as well as relaxing experience – although one with weaknesses in terms of battle system as well as some technical issues.
    • 75 Metascore
    • 76 Critic Score
    An overpriced demo? Metal Gear Solight? It is just a small glimpse into Kojima’s latest stealth vision. But it serves its purpose: I am curious what to expect in The Phantom Pain.
    • 78 Metascore
    • 76 Critic Score
    The second trip into this relaxed world is still fun, but the locations in the first chapter are more interesting while the puzzles still tend to be too easy.
    • 62 Metascore
    • 76 Critic Score
    It is good to see that it is not only Harmonix trying to push boundaries with rhythm games. The concept is simple yet genius. The execution takes a little time to get used to and then it is over all too soon. But it is great fun while it lasts.
    • 74 Metascore
    • 76 Critic Score
    Simple, yet quite entertaining flying in VR through a deserted Paris that appeals to soloists with loads of challenges as well as leaderboards, while the online hunts deliver with fast paced pursuits.
    • 68 Metascore
    • 76 Critic Score
    It isn’t as accurate as a full roomscale VR experience, but nonetheless The Wizards on PSVR takes you into a world where you enjoy the power of magic as a result of your gestures.
    • 59 Metascore
    • 75 Critic Score
    This is a commendable little puzzler. But unfortunately the PS4-version suffers from constant framerate issues.
    • 62 Metascore
    • 75 Critic Score
    Deadpool won’t win any innovation awards. The mechanics are as common as a loaf of bread. But when it comes to humor the polarizing hero is second to none. I haven’t laughed this hard while playing in a long time.
    • 72 Metascore
    • 75 Critic Score
    It might be short, but Inheritance adds a new layer of drama to an already well conceived story, while giving the madness that you encountered in the original a fresh touch.
    • 87 Metascore
    • 75 Critic Score
    A varied adventure for Indy fans and anyone who wants to become one. A little more focus on puzzles and a few fewer (or more sophisticated) close combat scenes would have been nice. However, the graphics, story and authentic locations offer a coherent picture.
    • 76 Metascore
    • 75 Critic Score
    Interesting turn-based mechanics, a good map selection and important decisions: Broken Lines is a decent tactics game.
    • 83 Metascore
    • 75 Critic Score
    When the imagination knows no bounds, numerous bugs, a frustrating level of difficulty and strange design decisions bother even more.
    • 73 Metascore
    • 75 Critic Score
    It is one of the most entertaining adventures the sleuth stars in. Nonetheless technically the episodes are rough around the edges – even more so on the PS4.
    • 66 Metascore
    • 75 Critic Score
    If I have to summarize Cobalt in only one word, it has to be “strange”. It takes a while to get used to all the elements and control features that Oxeye mixed into this. But once you get the hang of it, you’ll find more fun than in the common 2D-action.
    • 70 Metascore
    • 75 Critic Score
    Leaves a bit to be desired when it comes to mechanics, but scores in terms of atmosphere, art style and characters. And a good time loop never fails.
    • 81 Metascore
    • 75 Critic Score
    What starts as a classic point-and-click adventure soon becomes a surreal reading-trip for friends of the paradox.
    • 76 Metascore
    • 75 Critic Score
    A solid beat-em-up that improves slightly on the predecessors’ formula, but also shows some weird design choices.
    • 79 Metascore
    • 75 Critic Score
    Form a historical point of view, this is an interesting collection of exotic handheld oldies in a technically great new form. But the games themselves are not really that exciting anymore.
    • 65 Metascore
    • 75 Critic Score
    Affectionate remake of a classic jump & run. It has a few problems though and despite a “classic” mode the original is nowhere to be seen.
    • 79 Metascore
    • 75 Critic Score
    The mechanics will keep you hooked with a fresh mix of strategic planning and real time action. Unfortunately the presentation can’t keep up.
    • 76 Metascore
    • 75 Critic Score
    Shootmania Storm proves everybody wrong who thought that there are no innovations possible in multiplayer shooters. But with the focus on competition, the potent editor as well as gameplay, the visuals suffer tremendously.
    • 77 Metascore
    • 75 Critic Score
    Ultimately a rather simple karaoke game, that in the end is quite entertaining thanks to the focus on the cult band and their great songs.
    • 73 Metascore
    • 75 Critic Score
    Despite the simple shooter passages, the lovingly staged Star Wars stories offer more content than Vader Immortal and have been thoroughly pimped for PSVR2.
    • tbd Metascore
    • 75 Critic Score
    It is short. Damn short. But it also is still as immersive as it was half a year ago when it debuted on PlayStation VR. I still hope that Rocksteady goes down this path further and makes this a foundation for an episodic adventure.

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