User Score
8.9

Generally favorable reviews- based on 7655 Ratings

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  1. Jan 14, 2018
    10
    Una de las mejores experiencias de juego que nos remonta a aquellos tiempos de la Nintendo 64, visualmente es magnifico con una banda sonora que te atrapan y te introducen dentro de cada uno de los niveles, la variedad es grandiosa dentro de cada uno de los mundos con horas y horas de juego en solitario o acompañado.
  2. Feb 27, 2018
    9
    This review contains spoilers, click expand to view. I absolutely loved this game, but a few flaws (and the extreme frustration of Darker Side) made me give it a 9.

    Cons:
    1: Difficulty
    Now, I had no problems with how the game is too easy and I think that it was a medium challenge (but I am slightly sad that there aren't higher difficulties, but most Mario games don't have them, so I ignore this) but then Darker Side has to come and frustrate me beyond belief with no checkpoints and a pretty difficult challenge.
    2: inconsistencies:
    I had a few small problems with this through my playthrough, like how I throw the cap, hold Y and dive but I don't dive, or how I clipped through a wall as one of those cloud things in the Snow Kingdom (or the Ice Kingdom, I forgot its name) when the other side of the wall that it was part of was fine. Honestly, these barely impacted me, but I decided to mention them anyways.

    Pros:
    1, 2, 3, 4, 5, etc.: Basically everything else:

    It is an understatement to say that I loved this game. The art style, the music, the gameplay, and the content level (most importantly the gameplay) were all things that made me come back for weeks after I got the game with the Switch along with Splatoon 2 (I never played Splatoon 1, and Splatoon 2, or Spla2n as I jokingly call it, is also great) and also get more games for the Switch, like Arms and Darkest Dungeon!
    Summary:
    I really loved the game and you should get it.
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  3. Mar 4, 2018
    10
    This game is absolutely amazing and it is one of the best games I have played ever. I would DEFIANTLY recommend this game and JUST PLAY IT
  4. Apr 27, 2018
    9
    This game offers a completely new game-play compared to the other Super Mario titles. It offers diversified and original scenarios that are fun to play. The idea of ​​the hat with which you can interact, for my opinion is a brilliant choice.
  5. Jul 2, 2018
    10
    This game is a great return to formula to the old 3D Mario games like 64, Sunshine and Galaxy. It has a simplistic but good story and Cappy is a wonderful addition to Mario's move set. There is a lot to do and for $60 it is amazing.
  6. May 1, 2019
    10
    Nintendo logró hacer que el debut de Mario en Nintendo Switch, no sólo sea bueno, sino épico. Hasta la fecha "Super Mario Odyssey" es el juego de plataformas 3D del que todos deben tomar nota por su calidad en controles y cámara, sin mencionar lo imaginativo y variado.
    La historia es la de siempre, Bowser secuestra a Peach y es el deber de Mario en salir a su escate, pero esta vez tendrá
    Nintendo logró hacer que el debut de Mario en Nintendo Switch, no sólo sea bueno, sino épico. Hasta la fecha "Super Mario Odyssey" es el juego de plataformas 3D del que todos deben tomar nota por su calidad en controles y cámara, sin mencionar lo imaginativo y variado.
    La historia es la de siempre, Bowser secuestra a Peach y es el deber de Mario en salir a su escate, pero esta vez tendrá la ayuda de Cappy, un pequeño fantasma que se transforma en sombreros y ayuda a Mario haciendo que puedan controlar a sus enemigos.
    Lo mejor por supuesto es los controles, nunca vas a sentirte perdido al momento de controlar a Mario, cada botón es responsable y la posibilidad de hacer combinaciones para realizar saltos más largos o altos depende de la habilidad del usuario.
    En general éste es un juego que esta en el límite de la perfección, pero por la innovación se vuelve meritorio de un 10. "Super Mario Odyssey" es algo corto y algunas Energilunas no son muy fáciles de hallar.
    Sin lugar a dudas estamos con un juego que debería estar en toda colección de Nintendo Switch, es divertido sin importar la edad que tengas y el reto depende cuánto quieras completar el juego.
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  7. Apr 17, 2021
    0
    I've been playing Super Mario games since the NES, and this is hands down the worst Super Mario game to date.

    Awful, imprecise controls; Bad Camera; Boring, uninspired gameplay.
  8. Aug 4, 2019
    4
    There isn't much fun in walking around the exact same area for hours looking for some moons. The boss fights are just typical boss fights. If you aren't a child or buying this for your child, stay away. Get Super Mario Maker 2.
  9. Feb 28, 2020
    5
    Super Mario Odyssey really tries to be unique and wants to share an unforgettable adventure, it succeeds but fails most of the time. Yes the games graphics and music are near perfect and controlling Mario never felt this damn satisfying, however Mario doesn’t have a unique adventure to explore. The story is simple as always but it’s cooler, but here is the kicker the planets you got to areSuper Mario Odyssey really tries to be unique and wants to share an unforgettable adventure, it succeeds but fails most of the time. Yes the games graphics and music are near perfect and controlling Mario never felt this damn satisfying, however Mario doesn’t have a unique adventure to explore. The story is simple as always but it’s cooler, but here is the kicker the planets you got to are the most uninspired boring places in video game history. Most of them suck and maybe two or one are actually really good, the main problem is the collectibles. I have never seen a game where collecting stuff is disappointing and it feels like nothing, the main damn collectible the moon is the most boring **** in a video game earning them feels like absolute garbage. Hey at least this game has charm and good bosses, yes but when u have these things the issues start showing up rapidly. Even the controlling enemies feature is stupid, yes it’s fun but it gets repetitive fast. Mario Odyssey wants to be a masterpiece with its charm controls bosses and music, but the biggest problems show up faster than ever as you play the game it fails at what it wants to be most of the time. (Medicore 2/5) Play It If Your A Fan Of The Series Expand
  10. Mar 25, 2020
    1
    Super Mario Odysssy is a game about collecting moons throughout expansive worlds to move on to the next objective. You can choose which moons you want to collect, and alternatively, which moons to ignore. Once you collect however many moons you need to progress to the next area, there's no point in turning back - allowing you to skip things such as important boss fights. With a total ofSuper Mario Odysssy is a game about collecting moons throughout expansive worlds to move on to the next objective. You can choose which moons you want to collect, and alternatively, which moons to ignore. Once you collect however many moons you need to progress to the next area, there's no point in turning back - allowing you to skip things such as important boss fights. With a total of 999 moons in the game, you will always be able to meet whatever threshold the game throws at you. Moons aren't hard to get either, and that's the problem with Mario Odyssey: there's no real challenge. If you want to 100% the game, why bother when you can purchase as many moons as you please, especially with coins at every turn in the game? When you die, why do you lose your coins instead of a lives system that requires you to look for 1-UPs separately, getting rid of a side challenge that prompts players to avoid 'game over' screens? And why am I just walking around mindlessly until I feel my controller rumble? And if you don't know what to do, you'll do the only thing you can do: just throw cappy at things. The only reason I give this game 1/10 is because the music is spot on, and the graphics are carefully polished, all except for the grass, which is literally a photo taken from real life and slapped on the ground. Expand
  11. Jun 2, 2021
    0
    This review contains spoilers, click expand to view. It's a really really bad game!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! Expand
  12. Jul 31, 2022
    0
    the story is actually Pretty dry BUT this game definitely is Beautiful. The ending is also very cool.
  13. Feb 7, 2023
    3
    mario is kinda hot, but ither than that pretty trash. i kinda wish THAT THEre was more scenes with dwane
  14. Nov 1, 2017
    6
    I think this game is overhyped!

    Gameplay is awesome but its literally Super Mario 64 with 1 new feature.. the hat.
    Theres not a real story.
    Levels are cool.
  15. May 13, 2020
    0
    Originally, I might have been willing to give this abomination of a Mario title some slack, given it DID possess a tiny bit of value back then, but that was because I didn't realize the full extent of the horrors of this game. Now, given how this has single-handedly ruined the Mario franchise for gamers like me, this abomination literally doesn't deserve ANY sort of forgiveness WHATSOEVER,Originally, I might have been willing to give this abomination of a Mario title some slack, given it DID possess a tiny bit of value back then, but that was because I didn't realize the full extent of the horrors of this game. Now, given how this has single-handedly ruined the Mario franchise for gamers like me, this abomination literally doesn't deserve ANY sort of forgiveness WHATSOEVER, much less empathy or love. Essentially just a gloomy, depressing shadow of what Mario once was.

    Besides the obvious, such as the Capture and Power Moon innovations, there's literally NO other redeeming values of this title. It is essentially just a Super Mario 64 / Sunshine clone with its signature mechanic replaced with its Capture mechanic, and nothing much else more, if any at all, and essentially just a shadow of what was originally Mario. And I'm speaking in at-best terms here. At worst, it not only possesses those same qualities, it goes well beyond them; it ruins everything we've come to know about Mario, and just depicts them, Mario, Peach, and Bowser, in particular, as nothing more than gross, immature beings only fighting for a Princess's heart, all while the Princess herself shows no intention of living a meaningful life, or any sort of life, for that matter, other than being the head honcho of her own castle with Toads that essentially Do Absolutely Nothing other than just general craziness. Not the heroes we've imagined as warrior against dragon saving princess, but rather, two immature, mindless lovers, after an airheaded Princess, who all three often if not always come off as rude, if not mean and ugly. Disgusting.

    When it came to thoughts in moments in my life such as Peach rejecting a proposal of Mario's, or Mario getting upset about a whole usual Princess kidnapping situation, what I was never expecting - was for this game to leave a deep wound in my heart deep inside my body and soul, and still give me excruciating pain to this day.

    The sheer, overwhelming amount of pain, that had come from this wound in my heart, still hurts today, and Super Mario Odyssey brought along this tragic injury. It's an absolutely terrible, complete, betrayal of what Mario used to be, and trust me, especially with the comics to compliment it, it CLEARLY shows.

    This really just goes to show how deep a hole Nintendo's gotten themselves into, but, to be fair, it's not really Nintendo's fault that this game has scarred gamers' hearts like mine, at least not entirely or directly. If we had to blame anyone, it would be the Nintendo fanbase, and the gaming fanbase in general.

    The sheer amount of unwillingness to accept, let alone embrace, innovation and change in gaming and technology in general, really, especially by fanbases, even back in 2017, had to be quite overwhelming, and this is why Nintendo is struggling these days, while games, such as COD and pretty much any Battle Royale out there, have no problem with money and success. But in fact, this statement, if anything, would only be more relevant today, and one can only suspect it's starting to take its toll on video games and even Nintendo nowadays.

    I do remember when I first saw that this game had lost its ranking in the User Score section of Universal acclaim, having been demoted to Generally favorable reviews, and although normally I wouldn't really state that, especially given it's only a 0.1 point decrease, only just putting it shy of Universal acclaim, this rating is in fact WELL deserved for a title that is less than nothing more than a generic 3D Mario Sandbox game with its signature mechanic being Captures, one that shoves a tragic reality in our face NONE of us should have to put up with, much less get used to.

    STOP. We've had enough of this. Mario wasn't just built on mechanics, controls, and gameplay. It was built to have THOSE be the core of Mario that would pave the way for more interesting stories, plot, and lore - and ironically, more innovative mechanics, controls, and gameplay, in return.

    Mechanics, controls, and gameplay are the core of the Mario franchise, not simply Mario ITSELF as a whole.

    While I normally wouldn't ask this, given this is generally frowned upon by the public, I'm asking you: it would be nice for you to mark this review as Helpful to show your support, that we're not putting up with this chaos anymore, and it's time for us to stand up to all this. Of course, you don't have to mark it as helpful for that specific reason, in fact, you don't have to mark it as helpful at all, as per usual; I'm just giving you a nice recommendation here. I'm certainly not making you, of course.

    In short, I'm swearing off playing this game ever again. It's not only the most depressing Mario game I've ever played in my life, it's also undoubtedly the WORST Mario game I've ever played - heck, even the worst Mario game after that I can and would DEFINITELY enjoy, even with all it's shortcomings. Thank you so much for listening.
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  16. Jul 13, 2018
    0
    Terrible game.
    I 100 % it and here are some of my problems.
    1. controls are not perfect, to get perfect controls you need to buy the 60 $ Pro controller. if you have not bought the Pro controller the controls are very clunky.
    2. The game is just to short.
    3. Worlds are boring
    0/10 not worth 60 bucks
    5/10 if you buy the Pro controller for 60 bucks
  17. Dec 4, 2017
    7
    If you have played very much Mario games earlier, then you will sometimes get tired of Mario Oddyssey. I had the kind of fun, but the '' weary feeling '' got into the game quite quickly. It is the same goal when you travel to the places where you go. If you intend to collect ALL the moons, well good luck. Nothing beats Galaxy 2 yet in my opinion
  18. Nov 22, 2017
    7
    I like the game, but it's short, and because of the playthrough mechanic, it's a bit grindy to go back through the various worlds again, to collect more power moons.
  19. Nov 29, 2017
    7
    I felt I had to write this since most seem to be of the opinion that it's an flawless game & you'd have to be a idiot to think otherwise. While I agree it's a very well made game and has some absolutely fantastic moments, these moments are often short-lived and much of the rest of the game is taken up by the tedium of searching for / chasing down moons.

    Before I dive in I should mention
    I felt I had to write this since most seem to be of the opinion that it's an flawless game & you'd have to be a idiot to think otherwise. While I agree it's a very well made game and has some absolutely fantastic moments, these moments are often short-lived and much of the rest of the game is taken up by the tedium of searching for / chasing down moons.

    Before I dive in I should mention that Super Mario Galaxy 2 is my 2nd favourite game of all time (it actually knocked Super Mario World from this spot) and I'm a big Mario fan in general. I should also probably mention however that while I liked Super Mario 64, I didn't love it and furthermore I couldn't even play Super Mario Sunshine past the first few levels due to it's poor camera, uninspiring environments and lame premise: Mario cleans up graffiti with a water canon; come on. To this day It's the only main series Mario game I've never finished (Lost Levels included) and therein probably lies much of my problem with SMO; I'm clearly more of a fan of the linear-style Mario games rather than these sandbox collectathons, still I think it's worth mentioning (mainly for those who believe SMO does no wrong) what are, imo, serious flaws with the game.

    But first I will list what I did like about the game - I still gave it 7/10 so I must have liked something!

    Firstly, it's Mario and the game still feels fantastic to play and move Mario around the environment. On top of this Cappy provides some great new moves to Mario's usual repertoire making Mario more fun to control than ever.

    2nd, the capturing mechanic is SUCH a great idea and at least 50% of the things you can capture add some really fun dynamics to the gameplay. Power-Ups are often one of the most enjoyable things in Mario games and capturing boosts the number of skills you can acquire well beyond previous records.

    3rd, the combined use of surprises and nostalgia adds a lot of fun moments into the game. A few bits in New Donk City in particular such as **that** moped chase down the back alleyway as well as the scene you play when the festival kicks-off had me smiling from ear-to-ear.

    Finally this game is easily the funniest Mario game outside of the Paper Mario series - a lot of this is in the text spouted by the inhabitants of the various Kingdoms which had me laughing out loud on more than one occasion.

    So onto the bad.. my main complaint is that a large number of the moons just aren't fun to collect. I'm not talking about the random ones that you have to search high & low for (although there are too many of those) I'm talking about the ones hiding in plain sight that force you into some monotonous task to obtain. These challenges are almost always repeated over-and-over in the various Kingdoms with little to no variation (something previous Mario games have excelled in avoiding) - these "challenges" can be broken down into 4 main categories:

    1) Chasing after things

    Chasing after Rabbits / Chasing after shiny birds / chasing after sheep and herding them into a area - all very boring

    2) Finding certain items:

    Captain Toad / Peach / local currency to buy a local's outfit / shop + coins so you can buy moons / sphinx so you can answer a boring (& ridiculously simple) question / kingdom portals / underground items via HD rumble effect / capturing inanimate objects to move them out of the way - None of these things I found fun to find in the slightest

    3) Doing something quickly:

    Collecting musical notes before the timer runs out (dull) / Timer Challenges (some fun, others not) / Koopa Races (way too many of these, although to be fair a few are kinda fun & actually have some variety)

    4) Minigames:

    These sound more fun than they are but at least most aren't repeated ad infinitum: RC Car / Beachball / Jump Rope / god-awful Trace-walking game. There were a few mini-games such as Bound Bowl that were really great but again these were sparsely available in comparison to the (literally) hundreds of moons that weren't much fun to collect at all.

    Another major bugbear is the lack of challenge. All over the internet I've seen this comment countered with: "yeah, you clearly haven't played the last Kingdom yet" to which my response would be; having a game which is pedestrian in difficulty for 99% of the experience only to ramp up to 11 for a single level doesn't equate to a difficult game overall - it's a shame because '3D World' pulled this exact same trick and was worse off for it. Why have Nintendo lost the ability to gradually ramp up the difficulty during the course of the game? They never had problems with this in the past and I really hope the trend doesn't continue.

    All in all - If it were up to me these things would have elevated the game into something amazing instead of just good

    * 20-40% less moons in each Kingdom - removing most of the ones mentioned above.
    * 4-6 fully fledged additional Kingdoms
    * Greater increase in difficulty as the game progresses
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  20. Jul 20, 2020
    0
    This game is complete TRASH. Exploration is bland, everything is so boring. BUT that's not the worst part, the 2D sections can go into a fire and BURN. You have to use a thumb stick, dose Nintendo think it's to hard to Switch to your D pad for the 2D sections? Than WHY can you use it in the menu? It just makes no sense. WHY would Nintendo do this?
  21. Oct 28, 2017
    7
    If you are expecting this to be like Super Mario 64. Then you will be disappointed. You will go a linear path, kingdom to kingdom, almost like Super Mario Galaxy 2. Super Mario 64 feels more open world then Odyssey. And you cant sneak in this mario game. i loved to do that in mario 64. it felt more dynamic. Odyssey is too easy . And one thing i feel is frustrating. is when you haveIf you are expecting this to be like Super Mario 64. Then you will be disappointed. You will go a linear path, kingdom to kingdom, almost like Super Mario Galaxy 2. Super Mario 64 feels more open world then Odyssey. And you cant sneak in this mario game. i loved to do that in mario 64. it felt more dynamic. Odyssey is too easy . And one thing i feel is frustrating. is when you have completed one level, it takes you back to the start of that level and you have to do that level all over again to find more Moons. The level has changed a little bit. But not that much like in mario sunshine. it was amazing to go in and in again and again in the same level to see how much the level has changed to find more shine sprites. I must say that Zelda is as good as Mario 64 was back then. But this Odyssey is not that good. It is fun to play through. but when it is finished. its finished. Expand
  22. Oct 29, 2017
    7
    this was a very short game. Could use less hand holding from the developers. Was left wanting a lot more worlds to explore. the game basically played itself. I am optimistic that the next one will be better.
  23. Jan 17, 2018
    3
    As a long time Mario fan I found this game to be extremely disappointing.
    I will not go into details, pretty much 60% of the negative reviews pointed out the flaws of that game and explained in details the problems.
    The problems of that game being that it is: -Easy, but I mean TOO EASY, even a 3 years old would be able to complete it. Mario Galaxy was aimed at a young audience, but
    As a long time Mario fan I found this game to be extremely disappointing.
    I will not go into details, pretty much 60% of the negative reviews pointed out the flaws of that game and explained in details the problems.
    The problems of that game being that it is:
    -Easy, but I mean TOO EASY, even a 3 years old would be able to complete it. Mario Galaxy was aimed at a young audience, but atleast it was a bit challenging, I don't say no to such easy difficulty, but give us the possibility to choose for a higher difficulty for the a little more "extreme" players;
    -Bland and empty, the level design is so awful and honestly, it hurts me to say that but even another mediocre Sonic game known as Sonic Forces had a better level design. Well, the bad level design is especially in the overworld, when you enter one special stage it gets a little better, but that's not saying much;
    -The story, no comment it's just bad;
    -The music is inexistant;
    -Open World/Collectathon don't mix well with platformers. I think that many can agree that the base idea was bad, Zelda BOTW was a lot less hated because the base idea wasn't awful. Zelda BOTW is using the Dark Souls formula and is beautiful, making up for an excellent open world. Mario Odyssey, looks, feels and pretty is boring, empty and soulless. The team working for Mario Odyssey clearly have never done a single open world/sandbox/collectathon before and this is where comes the incompetency;
    -It is full of nostalgia and that's pretty much why it gets much praise, honestly it doesn't make it bad, but I wanted to point it out;
    -No charm, at all;
    -Overall boring: See points stated before;

    I'm also expecting some sort of censorship on Metacritic, especially considering that there are 223 negative ratings for 16 negative reviews, while there are 89 mixed ratings for 49 mixed reviews. I might be paranoid, but if my review happen to disappear, hopefully you will remember it.
    And please guys, understand that this game is not as good as you make it look like, again I didn't go in dept with my review, but many other people did successfully tell you what was wrong with it.
    Honestly this game is not a proper sequel to SM64, the DS version of the game was more of a sequel to be entirely honest.
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  24. Oct 31, 2017
    7
    I was really really excited for this game. Nothing I love more than a 3D mario game. Sadly it's not quite up to snuff. My main issue is that it's just too easy. Sure they can hide stuff in a level and finding them can be a challenge, but there is very little actual platforming and none of it is particularly challenging. The 'moons' (did we really need to ditch stars?) are so plentifulI was really really excited for this game. Nothing I love more than a 3D mario game. Sadly it's not quite up to snuff. My main issue is that it's just too easy. Sure they can hide stuff in a level and finding them can be a challenge, but there is very little actual platforming and none of it is particularly challenging. The 'moons' (did we really need to ditch stars?) are so plentiful and easily gotten it doesn't feel like an accomplishment. It's a good game, and it's decently fun....but don't buy the switch just for this like I did. Expand
  25. Ypp
    Nov 7, 2017
    7
    I had great expectations about this game, which ultimately proved underwhelming.

    The main quest is incredibly quick to complete, and I got no sentiment of progression through collecting the remaining moons. There are truckloads of moons just hanging around, most are not even a challenge to get (2 minutes apiece, tops). I also found the difficulty bar both too low for a seasoned gamer
    I had great expectations about this game, which ultimately proved underwhelming.

    The main quest is incredibly quick to complete, and I got no sentiment of progression through collecting the remaining moons. There are truckloads of moons just hanging around, most are not even a challenge to get (2 minutes apiece, tops).

    I also found the difficulty bar both too low for a seasoned gamer such as myself, and too high for my 5 year-old son to complete, which is the worst of both world. Plus no dubbing means he can't play alone since he can't read yet.

    This is definitely a good game, but by no means an unforgettable experience.
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  26. Nov 26, 2017
    7
    I really like the game but it has one BIG flaw, like many others have mentioned. The game is waaay too easy. Dying with the only penalty of losing 10 coins, I mean for real? The bosses are lauglably easy as well and I havent lost even once against the first few. It's as if the difficulty was aimed toward 6 year olds. Also you only need a very small amount of power moons to progress to theI really like the game but it has one BIG flaw, like many others have mentioned. The game is waaay too easy. Dying with the only penalty of losing 10 coins, I mean for real? The bosses are lauglably easy as well and I havent lost even once against the first few. It's as if the difficulty was aimed toward 6 year olds. Also you only need a very small amount of power moons to progress to the next world which makes exploring pointless unless your're a completionist. Would be nice if you were FORCED to gather larger amounts to make it a bit harder. Expand
  27. Oct 27, 2017
    6
    SMO is a game marred by Nintendo's backward notion that it is still 1997. The controls are excellent, but the world they give you to explore is derivative, and shiftless in its design ethos. It suffers the same fate as Mario Sunshine in that it's a grab bag of gaming cliches that have nothing to do with what you'd expect from an actual Super Mario game. It makes a lot of the same mistakesSMO is a game marred by Nintendo's backward notion that it is still 1997. The controls are excellent, but the world they give you to explore is derivative, and shiftless in its design ethos. It suffers the same fate as Mario Sunshine in that it's a grab bag of gaming cliches that have nothing to do with what you'd expect from an actual Super Mario game. It makes a lot of the same mistakes Sonic Adventure did, and mirrors the obvious lack of direction Sega had when making that game. They didn't know what to do with Sonic in a 3D world so they threw everything at him: Urban environments, spaceships, form-shifting monsters, robots, generic video game cliche #374. SMO feels very much like this, and to add insult to injury, it fails to even take into consideration the last 15 years of game design developments since Mario Sunshine. It is a game that would have felt right at home on the Gamecube with its small levels, world hub design, and distinct lack of intrinsic Mario game elements.

    Is it a bad game? Certainly not. It's just not thoughtful enough to genuinely be worthy of Nintendo's flagship franchise. They've never been quite this careless with a Mario game, and it shows. Wait until this one is in the $30 bin.
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  28. Oct 28, 2017
    5
    If you look at the review scores and 90% of the users i am truly scared for how brainwashed we as humans can be in this day and age.
    The game is mediocre at best, I was looking forward to this and quite a fan of the series but this is nothing special.
    Way to easy, bland level design, no reason for the customization other than to create busy work, no feeling of accomplishment when you do
    If you look at the review scores and 90% of the users i am truly scared for how brainwashed we as humans can be in this day and age.
    The game is mediocre at best, I was looking forward to this and quite a fan of the series but this is nothing special.
    Way to easy, bland level design, no reason for the customization other than to create busy work, no feeling of accomplishment when you do something and i felt myself getting bored half way through a level. The platform sections are a joke and the puzzles could be figured out by a half boiled potato. I could go on but there are actually worth while games that take longer than 5 hours to complete out there.
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  29. Oct 27, 2017
    7
    Forced motion controls are a thing in this game. Yep, others will say you can turn them off, and yes there is definitely an option for that except....it doesn't turn them off. You still readjust yourself and end up throwing your hat. Not to mention the accuracy of reading the motion controls leaves something strong to be desired. Often you will do something completely different thanForced motion controls are a thing in this game. Yep, others will say you can turn them off, and yes there is definitely an option for that except....it doesn't turn them off. You still readjust yourself and end up throwing your hat. Not to mention the accuracy of reading the motion controls leaves something strong to be desired. Often you will do something completely different than you were expecting because it read your motions incorrectly. This is compounded by the fact that there are some moves that are LITERALLY NOT AVAILABLE to users who don't use motion controls. Example: You flick the joycon to throw your hat. This works pretty well and when you flick your joycon again in midair it turns the hat into a homing missile. Very handy. So you flick once, and then flick again in midair (same action both times). But if you throw your hat with Y (since you dont want to use motion controls) it throws the hat, but the homing missile option isn't even available unless you actually flick your wrist. it's not like it lets you just press Y again midair. This makes no sense and really hampers a game that truly revolves around its controls and their response. Motion controls, until they can guarantee accuracy at the same levels of button presses need to only be an OPTION in games. Especially in a platformer.

    Next negative: It isn't open world, no matter what you read. The game is split into "kingdoms" (these are just levels). The levels themselves are fairly open with no direction, and there's a fair amount to do in an area after gettin enough moons to move on, but it is decidedly not an open world. I was hoping they would go sort of the direction that the lego games do - open level designs, but also a huge open world with puzzles that is how you traverse to the levels of the game.

    The sounds are great but the graphics are "meh". The game can't manage to run at 1080p for some reason, and has quite low res textures, very similar to the low res textures in BOTW. Disappointing.

    The game is a solid mario product and very fun, the mechanics of gameplay and the different abilities that can be utilized by possessing different creatures is the primary new thing in this mario game. It could have been better, should have been better but still a recommended purchase.

    Don't believe the hype train that says this game is the best game ever. it is a slightly enhanced mario game that follows every mechanic in games before (with the one exception of gaining new abilities by possession, but even this has been partially explored before in this franchise). It's a fun game and very enjoyable but there is very little new here or anything that made me go "wow".
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  30. Nov 6, 2017
    7
    Umm...how can I put this...?

    Okay, I think most people would say that Nintendo has had a pretty damn amazing 2017: Mario Kart 8, Splatoon 2, Arms, Legend Of Zelda: Breath Of The Wild and now Mario Odyssey. That's an exclusive lineup of first party titles that any other publisher on earth would kill to have. It's the best year any publisher has had in a very, very long time...perhaps
    Umm...how can I put this...?

    Okay, I think most people would say that Nintendo has had a pretty damn amazing 2017: Mario Kart 8, Splatoon 2, Arms, Legend Of Zelda: Breath Of The Wild and now Mario Odyssey. That's an exclusive lineup of first party titles that any other publisher on earth would kill to have. It's the best year any publisher has had in a very, very long time...perhaps ever. All of those games are excellent, a few of them are game of the year contenders on their own, and Breath Of The Wild...well, I've written a long review where I tried, and failed, to get across in just 5000 characters how good a game it is. For me BotW is the greatest game ever made, so Nintendo would have had an incredible year even if it wasn't for all the other brilliant titles they've released.

    In light of that, in light of the incredible run of form they're on, and in light of just how much I enjoyed the Mario Galaxy games - which are the only 3D mario games that Nintendo really got right - I was expecting...a lot. I bought a Switch for this(I played BotW on my Wii-U in case you were wondering) and I waited to unbox it on the day Odyssey was released and the game came in the post - all because it's an 'event' kind of game.
    It genuinely pains me to say it, and I've been fighting against the feeling for a while now, but this is just nowhere near as brilliant as Galaxy 1 or 2. I'd have a hard time saying if it's as good as Super Mario 3D World. The problems are not that numerous but they are significant:

    - It's too easy. Simple as that. A lot of people have said it, and they're right.

    - The sensation of actually getting a moon is far less rewarding than getting a star(the moons are basically the Odyssey equivalent of stars from previous Marios) in Galaxy 1/2 or SM64. This is because there are over 800(!) of them. If you've played Breath Of The Wild think of it as the equivalent of collecting Koroks and nothing else- Koroks are fun, and they're a mild diversion in BotW, but to structure an entire game around them would not be enjoyable. And it isn't. Allied to that is the fact that some, even most, of the moons are as easy as finding a Korok. This touched on the problem of difficulty again.

    - But the difficulty is probably not the main problem. I could deal with it if it wasn't for the fact that the level design is so...uninspired. For anyone who's played either Mario Galaxy, even if you didn't like it as much ass I did, I'm pretty sure you'll be able to remember some piece of level design that impressed you, something that surprised you. For me those games were full of surprising, original, mind-bowing environments - I remember, for example, a level set in a house, where all the lights went off and a spotlight began moving through the place. As long as you stayed inside the spotlight you were okay but step outside and you died. Not because you couldn't keep up, or some enemy got you in the dark, but because the _only parts of the level that existed were the parts lit by the spotlight_ and if you wandered off you just fell into black nothingness. This allowed for a whole load of clever, on-the-fly challenges as you had to keep up with the spotlight. This was such a stunning level, so breathtakingly original, that I had to rewrite the previous bit three times before I could accurately convey what happened when you played it. There is nothing, absolutely nothing, in anything I've played so far that comes close to that level, or the many, many ones like it in Galaxy 1 and 2. The license to experiment that came with setting Galaxy in space and zero grav environments is lost in Odyssey, which is just flat progression from island-world to island-world.

    - Which leads me onto the final significant criticism - it's open world, which a lot of people like. Personally I don't think it works for Mario. Or at least Nintendo still haven't managed to make it work. When they put Mario in tight, focused, self-contained levels it is intense and imaginative and they can experiment with the design. There's no filler in the Galaxy games because they don't involve the constant wandering around and backtracking and empty spaces that all open-world games have. I fundamentally disagree with the idea of 3D Mario games being open-world - I think the twitch gameplay and imagination and focus and intensity of 2D Marios, which I grew up on and which I love, is diluted when it's transferred to an open world. The whole ethos of Mario is pure gameplay - it's not exploration and wandering about, and that kind of stuff just doesn't suit Mario, at least not as Nintendo have done it so far.

    There are a plenty of good elements to Odyssey - the controls are very tight and some of the Cappy captures are...fun. And the costumes get a big thumbs up. But fundamentally it is just lacking in the starburst of imagination and breathtaking level design that makes Mario at his best the greatest video game character there is. I am disappointed.
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  31. Nov 3, 2017
    7
    A decade from now, when games consumers and journalists alike look back on the present period, which I have little doubt will be recognised for the commercial and philosophical crucible that it has in fact become, I believe that Super Mario Odyssey will become the poster child for Nintendo as it currently stands, a battered dinosaur with loads of fight and talent that is doing its utmostA decade from now, when games consumers and journalists alike look back on the present period, which I have little doubt will be recognised for the commercial and philosophical crucible that it has in fact become, I believe that Super Mario Odyssey will become the poster child for Nintendo as it currently stands, a battered dinosaur with loads of fight and talent that is doing its utmost to walk the line between its shrinking Eastern and Western markets, whose disparate focuses and trends has landed it squarely in the unenviable master-of-none position. So to is Super Mario Odyssey. It would be easy to take shots at the low-hanging fruit of where the game fell to tropes and creative inconsistencies, from lifting the plucky and annoyingly explicative sidekick/minder from Zelda's playbook to the jarring artistic conflicts between the PS2 absurdist nightmare of the Luncheon Kingdom, the 360-era uncanny valley of New Donk City (which inexplicably has a cartoonish Mario character as torch-singer-in-chief) and the ripped-straight-from-Final-Fantasy Ruined Kingdom. SMO's problems, however, go deepen than that, straight through in fact to the definition of what makes a Mario game.

    Positioned like the answer to the abortive and much-debated Super Mario 64 sequel, to be fair SMO superficially ticks a few boxes in that regard, namely sandbox worlds, and mission-defined and exploration-based collectibles. That said, to this reviewer, the desperate appeal to casuals and first-timers was on parade virtually from the first moments of the game. Movement control was what one would expect from a modern 3D Mario, which is to say masterfully tight, and in the context of this game criminally wasted by the utter lack of opportunity or demand for precision jumping and platforming. Worse still, any such requirement would have been robbed of the slightest urgency by the lack of the traditional lives system, indeed of any possibility at all of losing the game. Instead, it feigns the pretence of a Sonic Boom-style currency-as-lives faux-penalty that is rendered laughably pointless by the sheer volume of coins that can be accrued with virtually no effort at all.

    Super Mario Odyssey is not a bad game at all, but it is not an especially good game either. It is a thoroughly lower-middle-of-good, baby's first Mario game that is meant unquestionably to appeal to a new, younger audience that has less love for challenges than it does for colourful guided tours whose difficulty curves fall slightly below skimming a EULA on Steam and clicking Next to continue. It will undoubtedly be championed in years to come by those that have sought something, anything, vaguely resembling the success of Nintendo's meteoric domination a generation ago. Already, polls and screeds are ferociously trotted out, generating ledes questioning whether the newcomer has eclipsed the masters of the past. From a visual and mechanical perspective, this cannot be argued nor should it be surprising, the newest iterations of technology are almost always superior. The greatest consideration, however, is the degree to which the game affects the industry as a whole. Super Mario Bros. established the platformer as ultimate genre of its time. Super Mario 64 spawned a decade of powerful and successful mascot-driven 3D platformers. Will there be a resurgence in 3D platformers following on from such a standard bearer as Super Mario Odyssey? If the performances of Yooka-Laylee and A Hat In Time are indicative, almost certainly not. In that context, Super Mario Odyssey, whilst generally (or perhaps vaguely) worthy, is, just as arguably, one more very refined horse buggy for buggy enthusiasts in a world having long since moved on to the automobile.
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  32. May 18, 2018
    0
    i bought this cause i'm an Nintendo fan, and I bought a switch recently. And I like mario 2d. But it ended up being a depressing experience for me. I can't really wrap my hand around, how it got such a good critic score. Maybe i'm just one of those people, where it isn't for me. The level design just seemed complicated, and a lot of the bosses came again and again. Some were fun enough,i bought this cause i'm an Nintendo fan, and I bought a switch recently. And I like mario 2d. But it ended up being a depressing experience for me. I can't really wrap my hand around, how it got such a good critic score. Maybe i'm just one of those people, where it isn't for me. The level design just seemed complicated, and a lot of the bosses came again and again. Some were fun enough, some were boring. sorry for being negative. I just can't see why, this game is supposed to be so amazing Expand
  33. Oct 27, 2017
    7
    the game is good but it does not deserve the high rating it is receiving. The game is very reminiscent of super mario 3d world and a bit of super mario 64. The phases are relatively large and a little pointless which makes the player get a little tired and not look for all the items in the stage.

    Graphically it is equal to super mario 3d world except in some phases that the game is
    the game is good but it does not deserve the high rating it is receiving. The game is very reminiscent of super mario 3d world and a bit of super mario 64. The phases are relatively large and a little pointless which makes the player get a little tired and not look for all the items in the stage.

    Graphically it is equal to super mario 3d world except in some phases that the game is beautiful.
    There are several frame rate drops and it seems that the game does not run at 60fps.

    The game camera is extremely bad. At times it gets in the way and you end up dying depending on what you are doing.

    Anyway ... the game is nice but not for a 10 or 9.7 note ... It was shown a great innovation in Mario with the use of the hat, but in general the mechanics of the game is the same as always and the use of hat is repetitive ... this way, maybe because of the little innovation I noticed, at most it deserves a 7 note ... it's a nice game, modest ... nothing more ... more a fail of the nintendo ...

    o jogo é bom mas não merece a nota alta que está recebendo. O jogo lembra muito o super mario 3d world e um pouco do super mario 64. As fases são relativamente grandes e um pouco sem sentido que faz o jogador se cansar um pouco e não procurar todos os itens da fase.

    Graficamente está igual ao super mario 3d world exceto em algumas fases que o jogo está bonito.

    Há varias quedas de frame rate e parece que o jogo não corre a 60fps.

    A câmera do jogo é extremamente ruim. Em diversas vezes atrapalha e voce acaba morrendo dependendo do que está fazendo.

    Enfim... o jogo é bacana mas não para uma nota 10 ou 9,7... Foi mostrado uma grande inovação no mario com o uso do chapeu, mas no geral a mecanica do jogo é a mesma de sempre e o uso do chapeu é repetitivo... desta forma, talvez pela pouca inovação que percebi, no máximo ele merece uma nota 7... é um jogo bacana, modesto... nada além disso... mais um fail da nintendo...
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  34. Jun 23, 2020
    0
    Детская игра, если ты взрослый и играешь в нее, то мне тебя жаль, у тебя ни жены, ни детей не будет, если не перестанешь играть в это, вв игре ни геймплея, ни сюжета, игре из 90, нефиг делать в настоящем
  35. Oct 31, 2017
    7
    Un mario que luce espectacular, suena igual, pero que no evoluciona mas haya, una cámara que en ocaciones te hará sentir molesto y un game play que raya en lo arcaico, solo los viejos fan boys de nintendo dirán que es un juego perfecto.
  36. Oct 28, 2017
    6
    So...Super Mario Odyssey. I'm fairly certain if this was not a mario game it would have gotten mediocre reviews. It's an alright game but it's not 10/10 as many review sites are saying. In fact, there is a lot wrong with it that I feel gets glossed over.
    Art style wise, everyone was concerned about those screenshots with mario next to a real human. They still look bad, they still aren't
    So...Super Mario Odyssey. I'm fairly certain if this was not a mario game it would have gotten mediocre reviews. It's an alright game but it's not 10/10 as many review sites are saying. In fact, there is a lot wrong with it that I feel gets glossed over.
    Art style wise, everyone was concerned about those screenshots with mario next to a real human. They still look bad, they still aren't explained in any meaningful way. There are other spots too. You get a T-Rex and everything else is cartoony mario style, then this jurassic park style T-Rex just laying there. It's jarring. It doesn't fit. Much of the game is this way, where random assets look like they were done by someone with totally different art direction.
    Controlling cappy feels more of a pain than a bonus. Two player mode doesn't make it any better, controls there also feel weird and unintuitive. It feels very gimmcky. Honestly since mario 64 they've tried to do weird random gimmicks like this and every time it feels forced.
    On that point, why is there a world of hat people, who live in hat houses and fly hat airships? If cappy just happened to be some kind of magical hat I could buy into that, but a whole nation of hat people with a hat economy and hat children just seems really weird to me. The fact their world was nearly all black and white didn't seem to make sense. I thought when I first started it was meant to be some kind of after life and mario had died and had to fight his way back to life. I was disappointed immediately.
    I don't need all these wacky new characters, or rabbit people. They could have been easily replaced with the koopa children and served the same purpose while reusing characters players know instead of introducing new ones that we'll likely never see again. There are so many weird random characters I get excited when I finally see a koopa troopa trying to hit me with a fireball, or a piranha plant snapping.
    That all said, the levels are fun, if disjointed. You get a steady drip of things to find and unlock which is cool. None of them feel like places though, they all feel like amusement parks. Where I go ride to ride to beat a challenge and get a moon. Also, I don't know why we are collecting moons now. Stars seemed thematically correct before and only changed for the same of being different, which really feels like what a lot of this game is about.
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  37. Oct 27, 2017
    7
    Uninspired, slow paced, and artificially long, this game is nothing but mediocre and overrated.
    The game boasts a staggering 600+ moons, yet half of them are obtained by simple means just to boost the Moon count.
    Assets are reused from previous games. Grass is textured. City is lifeless. Bland level design. The only people who will find difficulty in this game are 8 year old children
    Uninspired, slow paced, and artificially long, this game is nothing but mediocre and overrated.
    The game boasts a staggering 600+ moons, yet half of them are obtained by simple means just to boost the Moon count.
    Assets are reused from previous games.
    Grass is textured.
    City is lifeless.
    Bland level design.
    The only people who will find difficulty in this game are 8 year old children at best. Whatever happened to the difficulty Nintendo was known for? Nintendo has finally catered to the casual audience making this title... Average.
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  38. Feb 27, 2018
    0
    I am just lost for words. The spirits of Super Mario 64 and Super Mario Sunshine are disgraced in this game. It was as if I stepped into a portal to my death. I don't recommend the terrible controls. The motions controls feel so bad I want to jump off of Trump Tower. Cappy serves as a terrible sidekick, with literally no use throughout the entire game. Visually, it the most horrendous gameI am just lost for words. The spirits of Super Mario 64 and Super Mario Sunshine are disgraced in this game. It was as if I stepped into a portal to my death. I don't recommend the terrible controls. The motions controls feel so bad I want to jump off of Trump Tower. Cappy serves as a terrible sidekick, with literally no use throughout the entire game. Visually, it the most horrendous game I have ever played. It constantly crashes my Nintendo Switch. There seems to be a no variety of different environments in this game, unlike Super Mario Galaxy and Sunshine. While those games were great, Odyssey just completely sucks. The music is terrible and sounds like it was written by Jake Paul. I recommend that everyone use a headset to truly want to die. I knew this game was going to be terrible since the Switch Presentation Trailer for Odyssey. No other franchise has made as big of an impact on the gaming industry as Mario. This game has made no impact because it's soo bad. This game cannot be enjoyed by anyone. Enthusiast gamers. Father/Mother playing with his or her kids. Teenagers. Anyone. I had lost faith in Nintendo during the Wii U generation and this game has made me lose my faith in humanity. Expand
  39. Mar 21, 2018
    2
    Nintendo e seus jogos extremamente repetitivos... todo novo console tem Mario e todos são praticamente a mesma coisa... hora de criar novas franquias.
  40. Apr 26, 2019
    0
    Uno de los peores juegoes que he jugado en mi vida.
    No lo recomiendo para nada.
  41. Nov 7, 2017
    7
    This game was great though it is the same old reground mario game. The only difference is a new hat that lets you posses a mario creature. For a 3D platformer it's pretty great, though there is way to much stuff packed into too little a space. It didn't pull me in like Galaxy or 64 did. This game was way too over hyped.
  42. Sep 12, 2020
    0
    Mario Odyssey is a cheap, soulless mobile game that can be finished in a weekend. There isn't much to explore. Mechanics are dull and the game hardly provides any challenge at all. The Kingdoms are only few, small sized and empty. They aren't interesting, funny, our colorful but instead uninspired, moody (very wannabe edgy) and just depressing. The new character designs are weak andMario Odyssey is a cheap, soulless mobile game that can be finished in a weekend. There isn't much to explore. Mechanics are dull and the game hardly provides any challenge at all. The Kingdoms are only few, small sized and empty. They aren't interesting, funny, our colorful but instead uninspired, moody (very wannabe edgy) and just depressing. The new character designs are weak and forgettable and the games soundtrack is weak as well. Overall not a good Odyssey Expand
  43. Jan 7, 2018
    10
    Well done Nintendo, considering I bought the Switch cause of this game and I was not dissapointed says much. I got a lot of fun and nostalgia playing this game. Keep up the good work!
  44. Dec 23, 2017
    10
    The Super Mario series continues its seemingly never-ending streak of spectacular games. Super Mario Odyssey effortlessly manages to make collectathons fun again by creating several enjoyable playgrounds of worlds to run around in. Mario controls amazingly and the addition of Cappy revolutionizes the series' signature platforming gameplay.

    However! I should note that this is one of the
    The Super Mario series continues its seemingly never-ending streak of spectacular games. Super Mario Odyssey effortlessly manages to make collectathons fun again by creating several enjoyable playgrounds of worlds to run around in. Mario controls amazingly and the addition of Cappy revolutionizes the series' signature platforming gameplay.

    However! I should note that this is one of the few Mario games I would recommend not going for 100% unless you absolutely want to. Some Power Moons are almost impossible to find near the end of the game and you shouldn't have to ruin the experience with frustration right at the end.

    That being said, Mario Odyssey is the only reason you need to pick up a Nintendo Switch! It has the most replayability of any Mario game to date with no playthrough guaranteed to be the same. It's a blast to play and the graphics are amazing. That's really all you can ask for in a game. I'd rank it as my second favorite Mario game behind Mario Galaxy 2.
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  45. Nov 1, 2017
    10
    Gran jugabilidad, buena historia, curva de dificultad acorde a los niveles, horas y horas de juego si deseas completarlo completo, buenos gráficos, un juego redondo, recomendado 100%, 10/10
  46. Jan 2, 2018
    10
    For me, the game's strongest point was the controls. They are tremendously fun to use, and I can't tell you how many times I have just stopped what I'm doing to do a cool flip. It is always very satisfying to pull of a jump or reach an area you wouldn't have access to without this large move set. Combine that with the large amount of collectability and replayability, and you've got a gameFor me, the game's strongest point was the controls. They are tremendously fun to use, and I can't tell you how many times I have just stopped what I'm doing to do a cool flip. It is always very satisfying to pull of a jump or reach an area you wouldn't have access to without this large move set. Combine that with the large amount of collectability and replayability, and you've got a game that is extremely fun and highly addicting. Expand
  47. Jan 11, 2018
    10
    Man... Nintendo was on a tear in 2017. Truly an epic year and Mario Oddyssey makes the year one for the history books. Zelda and Mario did what only they can do this year, push the industry to rethink their restraints. Just play this game, you'll not be dissappointed.
  48. Nov 2, 2017
    10
    I have been playing this game with a smile firmly stuck on my face. The controls are smooth as ever, with some nice new moves added to the 3D Mario move-set, courtesy of Cappy. Visuals are beautiful for Switch standards, only alpha blending that gets very pixelated and slight pop-up in hand-held mode. My only critique would be the satisfaction of getting moons dropped a bit halfway throughI have been playing this game with a smile firmly stuck on my face. The controls are smooth as ever, with some nice new moves added to the 3D Mario move-set, courtesy of Cappy. Visuals are beautiful for Switch standards, only alpha blending that gets very pixelated and slight pop-up in hand-held mode. My only critique would be the satisfaction of getting moons dropped a bit halfway through my journey to Bowser. Some of them are just laying around. Some more effort to get them (more akin to the Mario 64 stars) would bring about more joy in obtaining them. The post-game really picks up the difficulty though and completely saves it for me. This 10 doesn't mean a perfect game, therefore, but just something I couldn't recommend higher if you love to play games. It's just sheer bliss. Expand
  49. Nov 1, 2017
    10
    I bought this game in the launchment day and I don't regreted!
    The grafics are amazing!
    The gameplay is very cool!
    The exploration of the game is very huge!
    Soo you spend a loot of hours players this art!
  50. Jan 24, 2018
    10
    First 10 hrs Odyssey is amazing with newly capture mechanic, sleeping T-rex, Ton of secret collectable moons. After 20 hours game is repetitive as hell. However, I could not stop collecting all the **** moons so I revised my score to the top-tier zone.
  51. Oct 30, 2017
    10
    The best thing to ever happen, seriously, why does this have to be 150 characters, I just want to call this the best thing to ever happen for some stupid YouTube video and you're making it really difficult.
  52. Jan 13, 2018
    10
    Easily my favorite game. right as I got through the first kingdom I knew I would 100% it. A game where I can find the only flaw to be pushing the motion controls overboard. The best part is that it is fun to just run around and see what Mario's new abilities can do.
  53. Dec 28, 2019
    3
    Story and progression :
    The game is fairly entertaining to play, but it's lacking an developing story or interest to keep playing. Every level is the same, you just missed bowser and have to chase him to the next. I only kept playing too see when something new would happen.
    Gameplay: The puzzles on each level are very easy. You don't feel smart for solving them and there is little to
    Story and progression :
    The game is fairly entertaining to play, but it's lacking an developing story or interest to keep playing. Every level is the same, you just missed bowser and have to chase him to the next. I only kept playing too see when something new would happen.

    Gameplay:
    The puzzles on each level are very easy. You don't feel smart for solving them and there is little to no feeling of joy after completing them. However the game is still a "challenge" due to the controls being so badly designed in this game. More often than not Mario runs in the wrong direction, jumps late, or falls off edges. The way he moves have an acceleration that is way off for a feeling of controll and arcade. The camera makes you loose depth and often take control and force you to look in a direction where it's not really necessary and is in sabotages more than it helps.

    Graphics and visuals:
    The graphics is the best thing about this game. They are very nice and good looking. Every level looked unique and has many characters. Animations are nothing short of perfect. Vfx is awesome and 3D models are of quality. Simply very well done and beautiful.

    Conclusion:
    Over all this is a game worth playing if you don't have anything else to play. But it's a backwards designed game, where it's being more frustrating to play than it is challenging your intellect as a player. The hard part is not marios mission, it's to make him do what you want. But while struggling you'll see very polished visuals.
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  54. Apr 9, 2020
    10
    One of the best games of all time, i would say only bettered by Zelda BOTW.
  55. Apr 23, 2022
    0
    The game is incredible easy like easy for baby's plus it's 60$ a total scam when you can beat it in like 3 days it's from 2017 and Nintendo hasn't lowered the price if you want a good game sell your switch and get about anything else
  56. Jan 25, 2023
    2
    Can transform into the enemy, but it is not interesting.
    It's just work, collecting moons.
    There are no interesting stages.
  57. Oct 27, 2017
    6
    This review contains spoilers, click expand to view. Easily the most over hyped game of 2017! Its just so easy its boring ... Moons are everywhere .. if you scratch your ass you get a moon. Also they aren't fun to collect it just becomes a chore . i'm basically finished and I've just bought it ! Its a very creative game but is no where near as good as its predecessors... Buy Zelda not this ! Expand
  58. Apr 26, 2019
    0
    Es un juego muy aburrido y falto de contenido, me gusto mas zelda sin dudas.
  59. Oct 27, 2017
    6
    Me lo acabe en 7 hrs -_- pensé que estaría mas largo, la música es bastante regular, es fácil, la prensa lo sobrevaloro mucho, no es mal juego pero tampoco es algo nunca visto,,,,
  60. Aug 1, 2018
    0
    One of the best switch games that you should have. I love it. The graphics is just amazing
  61. Jan 26, 2018
    7
    Gráficamente increíble, los mundos son geniales y los diseños de niveles también, que el mundo evolucione al ir adquiriendo las lunas hacen del mundo algo con vida. El gameplay (el uso del sombrero) hace el juego original y algo fresco a la franquicia de la gran N, pero para mi no llega a superar a Mario Galaxy 2, los bosses son pobres y repetitivos ¿cuantas veces matamos a los conejos? 11Gráficamente increíble, los mundos son geniales y los diseños de niveles también, que el mundo evolucione al ir adquiriendo las lunas hacen del mundo algo con vida. El gameplay (el uso del sombrero) hace el juego original y algo fresco a la franquicia de la gran N, pero para mi no llega a superar a Mario Galaxy 2, los bosses son pobres y repetitivos ¿cuantas veces matamos a los conejos? 11 veces! siempre habían un mini cambio a la hora de vencerlos. La duración del juego base es muy corta, cuando uno gana siente que no se demoro nada ¿donde esta el resto del jeugo? fue lo primero que me pregunte. SI luego hay la posibilidad de ir por peach con muchas mas lunas y hacer el interminable lista de logros del Reino de los Hongos. Pero no es para nada comparable con las 49 galaxias de mario Galaxy 2.

    No siento que sea un juego malo, para nada, pero no un 8.9 siento que le falto mucho contenido más que su predecesores. Tenia mucho para explotar, aunque los lugares son re jugables hasta obtener TODO, se siente muy corto y pequeño.

    Pero enserio ame las mecanicas de este mario, el mundo 2D y el sobrero controlador AMOR puro.
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  62. Jan 31, 2018
    7
    This review contains spoilers, click expand to view. I'm not angry, I'm just disappointed. Nintendo marketed this as a big comeback to the old 3D mario style, and since there were now huge kingdoms with several moons (this game's take on stars) I thought it'd be something similar to Super Mario 64, and it feels like the game really tries to cash in on that good ol' 90s nostalgia.
    So, setting the superficial stuff aside (blocky suit and hat, for example) let's see how this game compares to the previous entries.
    64 had 7 stars per level, whereas Odyssey ranges from 30 to 80 per kingdom, give or take. The kingdoms ARE bigger, yes, but the amount of moons doesn't scale accordingly. This means that moons have inherently less value than a star had in previous games.
    In my opinion this has both positive and negative sides: on one hand, the player can be rewarded for finding hidden secrets in the map with something that actually holds value, instead of say, some coins; however, the player doesn't feel as satisfied when getting a particularly hard moon if they are getting one every 2 minutes for doing next to nothing.
    After finishing the game, getting moons seems like a chore, and the 250 and 500 moon rewards are not very fulfilling.
    This leads me to my next complain: hardly ever in this game, did I feel like there was a platforming challenge that actually seemed hard. This is a huge letdown because Mario's movements in this game are an absolute joy to perform, but you never really get a chance to use them for something that makes a difference, besides the occasional golden koopa race.
    And unfortunately, to me the captures seemed like something very gimmicky rather than an actual challenge. Almost every time you need to use a captured monster, the challenge is identifying that you need that capture. Once you take the frog to the place with the high ledge, you get your moon and the deal is done, no platforming skill required.
    The thing that gets me when comparing this game to Galaxy 2 for example, is the fact that upon getting all 250 stars, the game rewarded you with a painfully hard level where you had to apply everything you had learned during the game. It was a brilliant reward to give players who wanted to go the extra mile and doing the 100%.
    Mario Odyssey has two post-game levels: Dark Side of the Moon, a boss rush; and Darker Side of the Moon, a platforming level comparable on the surface to Galaxy 2's Grandmaster Galaxy.
    The problem is that the idea of difficulty for this levels is having them be long (and without checkpoints). They're not difficult, but you can get easily frustrated when after dying you have to repeat everything from the start.
    I had an interesting thought while playing this game. BotW and Odyssey were marketed kind of similarly, as a more open and adventurous game, with a bigger focus on exploration. There's a big problem with this approach for Odyssey, as opposed to Zelda.
    The only tangible rewards you can ever get out of exploration in Odyssey are moons and purple coins. This takes A LOT out of the mystery of exploring the land. In Zelda you can get new armor or weapons with unknown effects, or new ingredients to craft or cook, that's rewarding.
    Another problem with exploration in this game is that there is content locked before the endgame for no apparent reason, and this isn't communicated clearly. When I first began playing and reached Cascade Kingdom, I decided I was going to get every moon in the level before moving to the next one, but then I realized there were moons that were impossible to get, that is, blank spots on the moon list. After beating the game I went back and found out what those moons were: A Peach moon, which is a regular moon given to you by Peach, a couple of underground levels, a second koopa race... I don't understand why this content is locked at the beginning. The game is supposed to give you freedom to explore every kingdom, why don't they just do that? The moons that I had gotten and the layout of the level had become a blur by the time I got back and I had to re familiarize with the level and remember which moons I already had for no good reason.
    Overall I don't think this new approach suits Mario very good, and I hope to see a real comeback to the harder levels of previous games. I hope people start seeing this game for what it is rather than what it looks like, so we get better Mario games down the line.
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  63. Oct 30, 2017
    10
    Awesome game. Great visuals. Insane amount of moons to collect and nice to see a game with actual content in it in this day and age. The game also keeps surprise you all throughout the game.
    Best Mario game since literally forever.
  64. Dec 1, 2017
    10
    Once again Mario shows everyone else how it's done for 3D platformers. Amazing is an understatement when describing this game, it lived up to expectations.
  65. May 5, 2018
    7
    Super Mario Odyssey had a lot of potential but squandered some of it. Like Breath of the Wild, this one falls short of its own franchise. The controls in Mario Odyssey are not as tight as they should be in a Mario game, and they tried to shoehorn in motion controls yet again. Odyssey has very finnicky controls for a Mario game... This makes the game annoying at times.

    Like Breath of the
    Super Mario Odyssey had a lot of potential but squandered some of it. Like Breath of the Wild, this one falls short of its own franchise. The controls in Mario Odyssey are not as tight as they should be in a Mario game, and they tried to shoehorn in motion controls yet again. Odyssey has very finnicky controls for a Mario game... This makes the game annoying at times.

    Like Breath of the Wild, Mario Odyssey feels watered down and generic compared to the rest of its own franchise. Its worlds have disparate art styles that make the game feel incohesive. There is a lack of proper platforming, which has instead been replaced by running around large levels more than jumping. Often times the player will get moons much too frequently, which makes them feel much less rewarding than power stars in past games.

    There are a few mini games, but they are not good. The Volleyball and Jump-rope mini games are more chore than fun, particularly when it comes to getting the harder of the two moons locked behind each mini game.

    Some of the challenge levels in Dark Side and Darker Side are poorly designed. Looking at you, Breakdown Road (aka unadulterated BS). Most are lazy copy/paste jobs of earlier levels with some form of artificial difficulty thrown on top to do the designer's job for him. Some of the ridiculous challenge levels can be helped with the game’s assist mode when they are too annoying or too much of a chore to do legitimately. However, some of these levels are poorly designed in an unintelligent way that makes assist mode useless. I never use assist modes unless the game really forces the issue, but at least they designed it properly so that when you beat something with assist mode on, it still actually counts as beating it.

    Overall, Super Mario Odyssey is sadly a bit lackluster compared to some of its great predecessors like Mario Bros. 3, Super Mario World, Mario 64 and the Mario Galaxy games.
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  66. Oct 28, 2017
    5
    Great Game but the Fanbase is out of their mind and do not even fact check so 5/5 for the game and 0/5 for the Fans

    Good one Nintendo, this new 3D Super Mario combines the best parts of all old 3D Mario's with further improvements and a nice big world
  67. Nov 18, 2017
    7
    This game doesn't deserve the high praise it has. It's a good game, but it suffers from a lot of core design problems.

    There is very poor conveyance to players about what they're supposed to do. Just a couple of examples, there's a part where you need to swap orientation of steps using the stomp attack. This is never shown, and not explicitly sign-posted for the players. The only
    This game doesn't deserve the high praise it has. It's a good game, but it suffers from a lot of core design problems.

    There is very poor conveyance to players about what they're supposed to do. Just a couple of examples, there's a part where you need to swap orientation of steps using the stomp attack. This is never shown, and not explicitly sign-posted for the players. The only indication is an obscure explosion sign on the platform to "show" you have to stomp on it. This goes against what the game has taught you where things vibrate when you're suppose to stomp on them. A good design would have been to put a Power Moon on such a platform and when you stomp to obtain it, the stairs swap orientation.
    Another example is where you have to fight an octopus boss by shooting it. You NEED to raise yourself to a certain height before your hit registers. This makes no sense because all your projectiles hit the boss. There is no clear indication of where the hitbox of the boss is. There is a hint where cappy says, you need to go above the head. But the boss has magma on his head initially. After the first hits, the magma is removed, so you think the initial hint is only meant to remove the magma.

    The movement of Mario is also sloppy, where you slip and slide a few steps before moving. WHY? This makes the control feel slippery. Sure, you can get use to it. But again, WHY? It doesn't serve ANY gameplay mechanics. A platformer needs to have tight controls.

    By the middle of the game, I felt like I wanted to just get the game over and done with. I don't get why this gets a higher user score compared to Breath of the Wild, which has FAR better world and game design. I look forward to finishing the story so I can go back to the world of Zelda.
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  68. Nov 6, 2020
    0
    ИГРА ХУЙНЯ ДЛЯ МАЛЕНЬКИХ ЕБЛАНОВ ГЛОТАЮЩИХ ШПАГИ. ТОЛЬКО ДЛЯ ФАНАТОВ ЭТОЙ ЧЕПУХИ В ЕБАНОЙ ШЛЯПЕ С БУКАВОЙ М ОН ЧТО НАХУЙ РУССКИЙ НЕ ЗНАЕТ? М ЗНАЧИТ МУДАК А МУДАКОВ НА ЗОНЕ ПОПУСКАЮТ ХРРРР ТЬФУ НАХУЙ НЕ ИГРА А ГОВНО НЕ ИГРАЙТЕ НАХУЙИГРА ХУЙНЯ ДЛЯ МАЛЕНЬКИХ ЕБЛАНОВ ГЛОТАЮЩИХ ШПАГИ. ТОЛЬКО ДЛЯ ФАНАТОВ ЭТОЙ ЧЕПУХИ В ЕБАНОЙ ШЛЯПЕ С БУКАВОЙ М ОН ЧТО НАХУЙ РУССКИЙ НЕ ЗНАЕТ? М ЗНАЧИТ МУДАК А МУДАКОВ НА ЗОНЕ ПОПУСКАЮТ ХРРРР ТЬФУ НАХУЙ НЕ ИГРА А ГОВНО НЕ ИГРАЙТЕ НАХУЙ
  69. Nov 5, 2017
    7
    This review contains spoilers, click expand to view. I enjoy it at first sight. But after two worlds it is bored. Each world is different but at same time is the equal at the previous one. You arrive, search for moons and special coins, and kill the world boss with the same dynamic.
    The history has the same profundity and history that the previous one: save the princess.
    It is a good game, but it’s not a 10’s game.
    -1 for DLC named amiibo
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  70. Jan 4, 2018
    10
    זה הוא המשחק הכי טוב אי פעם!
    העולמות יצירתיים, השליטה במריו מושלמת, והמחניקה החדשה של קאפי ממש מגניבה, להשתלת על דמויות רבות במשחק רק עם הקובע זה ממש מגניב!
    אם אתם לא משחקים במשחקת אז מה לאזעזל אתם עושים אם החיים שלכם!
  71. May 19, 2021
    0
    This game is terrible. All the bad aspects of Mario games and none of the good. Nsjsjsjsjsjsjsbwbwbjajauwjwjwiw8wiwuwuwywhwgwhwhehwhehjejejeieiw8a9iaiajajahahahajw


    Dmdjejej
  72. Oct 29, 2017
    7
    This review contains spoilers, click expand to view. Super Mario Odyssey provides gamers a chance to explore the world while Mario's hat can transform the Italian Plumber into a variety of different stuff.
    I personally dislike the fact that this is an open-world, and think that Mario should return to kingdom battle and platformers because those were real fun.
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  73. Feb 10, 2020
    0
    Every moment of Odyssey is fun. The movement is so fluid and easy but still has room for advanced techniques. The music and graphics are delightful. Looking for secrets in vastly different worlds and takibg on some of the more challenging obstacles are all fun.

    If I force myself to complain, the story moves you through all the worlds a bit too fast. But reexploring each world is always
    Every moment of Odyssey is fun. The movement is so fluid and easy but still has room for advanced techniques. The music and graphics are delightful. Looking for secrets in vastly different worlds and takibg on some of the more challenging obstacles are all fun.

    If I force myself to complain, the story moves you through all the worlds a bit too fast. But reexploring each world is always fun and the quick paced story makes it more enjoyble for speedrunners. A lot of the moons are really easy and some are a tad repetetive but there are also tons of surprises and more than a few exra hard ones.
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  74. Jun 20, 2018
    1
    Terrible game! Hasn't been a good Mario game since the N64 and this is proof that's it's a completely stale franchise.
  75. Jan 24, 2021
    0
    This is the most boring game ever. After beating the game 100% there's nothing to do, because you've already done everything and it's the least replayable game ever.
  76. Apr 12, 2018
    0
    I'm very sad to write this review because I really wanted to enjoy this game, but alas here I am. This was a boring game that was easy to beat and a huge disappointment. How it is so hyped up and praised I will never understand. I would have given it a one for the design but the graphics were horrendous. Compared to other mario games, this was the worst and I would not recommend it.
  77. Jul 29, 2020
    0
    This game is unplayable without motion controls and detached joycons. Not only that, but the game constantly reminds you to use them, insultingly so. I own a switch lite, which means that playing this game is not possible for me. Technically you can play some of the game without them, but not all of it- as there are hidden places and stars that cannot be obtained without them. HugeThis game is unplayable without motion controls and detached joycons. Not only that, but the game constantly reminds you to use them, insultingly so. I own a switch lite, which means that playing this game is not possible for me. Technically you can play some of the game without them, but not all of it- as there are hidden places and stars that cannot be obtained without them. Huge disappointment. :( Expand
  78. Feb 4, 2021
    0
    if you don t love mario dont buy thia game its trash if you dont love nintendo games don t buy this its the worst 3d game ı ever seen
  79. Jan 16, 2018
    9
    It's a good game for playing in front of my kids. Yes, it's relatively easy for someone my age but there are some harder zones. I'm a big fan of Dark Souls but sometimes, I like smaller challenges. I like exploring in this game, trying to find every moon. Using the hat to take control of enemies (NPCs) is a great to make the gameplay a lot more diverse. Like many games from Nintendo, IIt's a good game for playing in front of my kids. Yes, it's relatively easy for someone my age but there are some harder zones. I'm a big fan of Dark Souls but sometimes, I like smaller challenges. I like exploring in this game, trying to find every moon. Using the hat to take control of enemies (NPCs) is a great to make the gameplay a lot more diverse. Like many games from Nintendo, I can't put 10/10 because the graphics are too far behind competition in term of resolution, 1080p should be minimum and 4k should be the goal. Expand
  80. Jan 21, 2018
    10
    Mario is played out. A has been. Something that Nintendo keeps around for sheer nostalgic value that provides nothing but a way to get starry-eyed 20 and 30-somethings to fork out more cash for the same thing.

    That's exactly what I thought before I played Super Mario Odyssey, but my god they've managed to breathe life back into this franchise. This was truly one of the most magical
    Mario is played out. A has been. Something that Nintendo keeps around for sheer nostalgic value that provides nothing but a way to get starry-eyed 20 and 30-somethings to fork out more cash for the same thing.

    That's exactly what I thought before I played Super Mario Odyssey, but my god they've managed to breathe life back into this franchise. This was truly one of the most magical gaming experiences I've had in absolutely ages. It's just so incredibly well done, and it's great to see Nintendo really putting the time and care into a franchise like this. It's nice to be reminded or WHY they've been around for so long, and Super Mario Odyssey does just that. I wouldn't necessarily buy a Switch for it, but if you've already got one then you owe it to yourself to pick it up.
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  81. Apr 3, 2018
    9
    Se eu pudesse daria a nota 8.8, porque faltou algumas coisas no jogo para ser 9, toda a história do jogo não é nada de outro mundo, mas é interessante a perseguição de Mario com seu amigo Cappy coletando as luas pelos mundos(no geral bem divertidos), e a parte final é sensação, Peach deusa como sempre, adorei aquela parte.O mundo browser foi muito incrivel por ser diferente do que estamosSe eu pudesse daria a nota 8.8, porque faltou algumas coisas no jogo para ser 9, toda a história do jogo não é nada de outro mundo, mas é interessante a perseguição de Mario com seu amigo Cappy coletando as luas pelos mundos(no geral bem divertidos), e a parte final é sensação, Peach deusa como sempre, adorei aquela parte.O mundo browser foi muito incrivel por ser diferente do que estamos acostumados no mario 3d World ou mesmo no Galaxy, pessoalmente nao curtir o esquema de comprar luas infinitas no Shops do jogo, quebra o clima de caçar as luas.Jogo recomendadíssimo pra quem tem Switch Expand
  82. Jan 27, 2018
    9
    Super Mario Odyssey is another game that has made Nintendo Switch the runaway success of 2017 and beyond. The premise is simple: what if you mix the open world aspect of games such as GTA and mixed that with the Mario formula. What you get is Mario Odyssey, a game that in any other year will be a 'game of the year'. It is beaten by Zelda Breath of the Wild, a testament of how NintendoSuper Mario Odyssey is another game that has made Nintendo Switch the runaway success of 2017 and beyond. The premise is simple: what if you mix the open world aspect of games such as GTA and mixed that with the Mario formula. What you get is Mario Odyssey, a game that in any other year will be a 'game of the year'. It is beaten by Zelda Breath of the Wild, a testament of how Nintendo completely dominates 2017. Expand
  83. Nov 3, 2017
    9
    After all of these years, you know what you're going to get with a new 3D Mario game. While it's been awhile since the last 3D adventure for the former plumber, Nintendo made a few cool decisions to make this the pseudo-direct sequel to Mario 64, with a ton of throwbacks to that game. And it's probably the best looking Mario game I've personally ever played. But the gameplay here is yourAfter all of these years, you know what you're going to get with a new 3D Mario game. While it's been awhile since the last 3D adventure for the former plumber, Nintendo made a few cool decisions to make this the pseudo-direct sequel to Mario 64, with a ton of throwbacks to that game. And it's probably the best looking Mario game I've personally ever played. But the gameplay here is your standard Mario stuff. Find the Star, or Moon in this game's case, collect enough of them to fight Bowser for at least the 50th time, and then spend a crazy amount of time trying to collect all 999(!) moons in the game to prolong the experience. Thankfully the game is very fun, even if the controls arent as tight as I'd like for them to be at certain points. Mario has a ton of new moves to keep himself in the air for longer but things get very tough when the more precise jumps now just don't seem to have the expertly crafted precision that a few previous games have had in the past. It can make getting all of the moons a bit tougher when some of them require such precise timing and jumps to even have a chance of getting them.
    At the end of the day however, this is still a Mario game, and the exact game that will sell even more Switch systems going forward. Nintendo has really hit a home run with how they've let the first 6 months or so of the system develop and it'll be even harder to find them going forward now. People will find this game very enjoyable, even if the 3D Mario games have become a bit stagnant in how they go about their business. But I guess if it's not broke, then there's no need to fix it for Nintendo. And, with there now being 1 Mario game for every 4 Switches sold only 3 days after launch, the money talks in this situation.
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  84. Nov 29, 2017
    10
    Having giant rabbits as boss enemies is pretty dumb. And I prefer the more objective-based levels of Mario 64 to the more open levels found here. But other than those things, it's a really great game.
  85. Nov 18, 2017
    9
    Have you ever been a kid and played Mario? If you remember the feeling and excitement of exploring the game, here you will experience it again. Lovely, sweet, smooth, interesting adventure;) Highly recommended because who does not like Mario? :)
  86. Jun 7, 2022
    6
    This game felt pretty short and 'lightly' done -- which is good in a way, it doesn't overstay... but also felt pretty expensive for the time considering comparable games. I'm also not a huge fan of Switch controls, which feel like toys compared to the old consoles, and almost every difficult bit in this is down to.
  87. Mar 10, 2018
    8
    This is probably the best first game to acquire for the Switch, it shows what the joy-cons can do and it's not too difficult nor too easy. It also doesn't take too long to beat and it has plenty of goals to complete once you've beaten the game for completion oriented players. I also think that this will be a better Kirby game than Kirby Star Allies when released as it's very orientatedThis is probably the best first game to acquire for the Switch, it shows what the joy-cons can do and it's not too difficult nor too easy. It also doesn't take too long to beat and it has plenty of goals to complete once you've beaten the game for completion oriented players. I also think that this will be a better Kirby game than Kirby Star Allies when released as it's very orientated around Mario taking over enemies and using their powers.

    A perfect game for younger games, leaves a little to be desired for older ones in search of some more difficulty, I think they could have made the bosses a little more difficult but I understand they wouldn't want to alienate younger gamers who own the switch and older gamers can find that difficulty in indie titles.

    The game also has a pretty good storyline with Mario's New friend the Hat, and plenty of collectibles with the moons and purple coins in all the different worlds. Collecting the coins to unlock different outfits and treasures is sure to provide plenty of end-game content for those complaining the game is too short. While I don't think Mario Odyssey deserves a 9 (and a 10 I think is all but impossible on this platform) an 8 is where it truly sits and is definitely the best entryway to Switch gaming for gamers of all ages and backgrounds.
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  88. Mar 8, 2019
    10
    The game is amazing, I'm not the biggest Mario fan but this game made me fall in love. The environments, the character design and the diferences between abilities are all super charming!
    Even if most of the moons are really easy to get, to do it 100% is a fun challenge.
  89. Nov 4, 2017
    9
    I would be careful of anyone giving this game a 10 or a 0 and find something in between and thats where you would usually find the right answers.

    Super Mario Odyssey is of course a Mario game, anyone expecting anything different is either being disingenuous or just doesn't know what a Mario game is. Probably one of the most best looking game on the switch so far next to Breath of the
    I would be careful of anyone giving this game a 10 or a 0 and find something in between and thats where you would usually find the right answers.

    Super Mario Odyssey is of course a Mario game, anyone expecting anything different is either being disingenuous or just doesn't know what a Mario game is.

    Probably one of the most best looking game on the switch so far next to Breath of the Wild so far, and on the cusp of Doom which looks like it will be one of the best looking games this year out on the switch.

    The game starts out with the cliche of Bowser kidnapping the princess so she can become his bride, in a snazzy white outfit. As Mario you meet Cappy, a ghost like possessed hat that takes the remnants of your trashed Mario hat and becomes a copy of it, with possessable powers allowing you to throw your cap and take over enemies.

    From there You take a ship of the Hat people called the Odyssey, and travel from world to world, running after Bowser and his gang of wedding planners as they steal a ring, boquet of Flowers, the perfect dress.

    The game runs at a clean 60 frames per second, in 1080p Odyssey, the Switch pushes itsself to the limit which is a great thing for the game and also disappointing for switch owners who were hoping for even better looking game in the future.,

    The sound in this game is incredible, some of my favorites being the Wooded Kingdom jazzy soundtrack for the Mario 64 Water level inspired Lake Kingdom.

    As far as I am concerned, this game is a 9/10, the only thing that would make it a perfect 10 would be a little more difficulty.
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  90. Nov 15, 2017
    8
    Not as good as I was expecting, and not surpassing Sunshine and 3D World as my favorite Mario games. I miss having a button for an 2nd speed of run, like in 3D world, and the levels didn't seem to be designed in a way that I find fun, like Sunshine's were.
  91. Nov 21, 2017
    9
    Super Mario Odyssey is damn near perfect and absolutely delightful through and through from beginning to end. It may be a bit self indulgent in certain areas, but for a series with this kind of stature, you can be assured it's earned. Every level is so densely packed, so encouraging, and so rewarding. Around every nook and cranny there's bound to be more moons to snuff out, and comingSuper Mario Odyssey is damn near perfect and absolutely delightful through and through from beginning to end. It may be a bit self indulgent in certain areas, but for a series with this kind of stature, you can be assured it's earned. Every level is so densely packed, so encouraging, and so rewarding. Around every nook and cranny there's bound to be more moons to snuff out, and coming across them seemingly never gets old.

    Since everybody has already gone on for days about everything great about this game, I'll spend a little time on some of the complaints I have:
    -there's more than 850 moons in the game, but I'd say only 400 of them can be found doing worthwhile and truly activities that involve acrobatics or platforming or something else of that nature, whereas the rest are found doing things that aren't particularly exciting to challenging, such as light fetch questing, or jump roping, or looking at paintings, or throwing your hat onto things, etc. Collecting every moon is optional, so it never really gets in your way, but there are soooooooo many moons to collect, and less than half of the moons you can collect are collected doing the exciting stuff.
    -It is a really easy game. And that's fine. But of the 400 moons that you get doing the truly fun and exciting stuff, only around 20 of those moons are collecting doing anything genuinely challenging, such as that "darker side of the moon" portion at the end, which is the most one of the wonderfully enraging platforming sequences in any Mario game, and it just seems to stretch on forever, and it's so rewarding when you finally finish it. But there's only on sequence like that. I would've honestly liked their to be a few. Maybe not a few that long and frustrating, but it would have been nice to get more than just one prolonged sequence that tests the acrobatic skills you'll need to acquire from playing through the game.
    -There isn't much replay value. I found plenty of replay value in Super Mario Galaxy and Galaxy 2, because basically all of the stars are collected doing fun acrobatic platforming or boss fighting with varying degrees of difficulty, but I don't see myself replaying Odyssey anytime soon, because only just less than half of the moons are collected doing fun stuff, the rest were fun to collect at the time because of the joy of discovery and figuring out what I need to do in each area to get new moons, but now that I know what I have to do, replaying it would just be busywork, whereas replaying through platforming sequences (which is what Super Mario Galaxy is based around), is genuinely fun to replay.

    But other than those fairly minor complaints, Odyssey is honestly some of the most fun I've ever had with any video game. I was tempted to give it a ten, because there is no single part of it that feels cumbersome, it's all a job to play from beginning to end, but I opted not to, just because I don't really see much replay value.
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  92. Dec 3, 2017
    9
    Imaginem todo o ambiente do Mario, só que em 3d com inovações! Talvez no início estranhe um pouco a câmera, que precisa ir se posicionando, nada que atrapalhe. O jogo é atrativo pela jogabilidade e a história vai se desenrolando com o sequestro da princesa. Os chefes dão um trabalhinho no começo, até pegar o jeito. Jogo obrigatório para o Switch!
    Pros
    + Jogabilidade + Gráfico +
    Imaginem todo o ambiente do Mario, só que em 3d com inovações! Talvez no início estranhe um pouco a câmera, que precisa ir se posicionando, nada que atrapalhe. O jogo é atrativo pela jogabilidade e a história vai se desenrolando com o sequestro da princesa. Os chefes dão um trabalhinho no começo, até pegar o jeito. Jogo obrigatório para o Switch!
    Pros
    + Jogabilidade
    + Gráfico
    + Ambientação
    + Som

    Contra
    - Câmera
    - Preço
    - Apenas um nível de Dificuldade
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  93. Nov 1, 2017
    8
    I finished the main game in one weekend. When was the last time you could say you beat a Mario game in one weekend? This is a fairly short adventure. Considering the number of games released on the same weekend as this one, that could be a good or bad thing. On the other hand, you could beat Zelda fairly quickly as well and still have a lot to do afterwards, so maybe Nintento isI finished the main game in one weekend. When was the last time you could say you beat a Mario game in one weekend? This is a fairly short adventure. Considering the number of games released on the same weekend as this one, that could be a good or bad thing. On the other hand, you could beat Zelda fairly quickly as well and still have a lot to do afterwards, so maybe Nintento is following that same "playground" philosophy.

    It was also kind of repetitive. Get to a kingdom, defeat it's boss, which opens up the kingdom so you can explore and find more moons. A couple of the boss fights are repeated too. The boss fights are also kind of easy, and since I normally hate boss fights, I had no problem with that.

    The game blows its best kingdom about half way through, and nothing after that except the final stage can really compete. It's a level that felt like a grand finale, which makes me wonder if they shifted things around post-development.

    Its very easy as compared to other Mario games. If you try to 100% the first kingdom, you basically get enough moons to sail right through the next kingdoms. Nothing really feels earned. Even some of the trickier platforming areas can be "cheated" with no penalty... In Mario 64, every door you opened felt earned, Mario Odyssey just lets you blast through them.

    Saying that all that, this isn't my favorite Mario game, but it was still fun. It felt like a celebration of The Mario games even paying tribute to his origins. You discover a lot of elements and characters from previous games. I still felt compelled to explore and find Moons. You'll get a lot of ah-ha! moments as you play.

    There was still a little satisfaction of finding those hidden moons that years of Mario gave me the instincts to find. Pushing up against walls, or trying to jump up above the screen to a secret ledge were second nature. Even when you're done, you still have tons of moons to find and more "mini kingdoms" to unlock.

    So that's why I'm giving this an 8. It's not perfect. I doubt I'll remember it much once I'm done with it. It's still fun, but it doesn't quite achieve the magic that Mario 64 set the standard for years ago. I still recommend you pick it up, as it is a must-have for Switch owners.
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  94. Jul 19, 2018
    10
    I loved the game, Big fan of Mario 3d games. My major concern of the game is that it was short and not open ended like Super Mario 64. I liked the game because of the level design, amazing atmosphere and colorful environment. It had some of the best, the most fun that is seen in a platform video game and I played a lot of platform games. The game offers countless hours and the best partI loved the game, Big fan of Mario 3d games. My major concern of the game is that it was short and not open ended like Super Mario 64. I liked the game because of the level design, amazing atmosphere and colorful environment. It had some of the best, the most fun that is seen in a platform video game and I played a lot of platform games. The game offers countless hours and the best part of the game is where the gameplay revolves around the cap. Expand
  95. Dec 5, 2017
    10
    One of the best mario games of all time. It deserves every bit of praise it's getting. Like with breath of the wild, Nintendo continues to revitalize old franchises with fresh ideas while paying tribute to the classics that started it all. A must-own for all switch owners and fans of video games in general
  96. Dec 17, 2017
    9
    Super Mario Odyssey is unquestionably the greatest Mario adventure since Super Mario Sunshine. With charm and content abound, it's simply a good time from start to finish (and beyond). My only serious complaint would be with the moon system; there are simply too many. You collect moons so often throughout the initial play-through that it hardly warrants any response. It's almost likeSuper Mario Odyssey is unquestionably the greatest Mario adventure since Super Mario Sunshine. With charm and content abound, it's simply a good time from start to finish (and beyond). My only serious complaint would be with the moon system; there are simply too many. You collect moons so often throughout the initial play-through that it hardly warrants any response. It's almost like breathing, and it makes for a rather uninspiring quest. However, if you just look towards the adventure itself, it's still an experience deserving of the highest praise. Expand
  97. Aug 26, 2022
    7
    I still do not understand the review's scores. It is very short with very little ambition, and it is way too easy. Finished the main story in about 8 hours with a little more than 250 moons, not a bad game, but it looked like just a demo of Super Mario Galaxy...
  98. Jan 30, 2018
    8
    It's not as good as some reviews want us to believe. Problem is most reviewers grew up with a Nintendo console and Mario I guess.
    It is not a bad game, but not as good as e.g. Super Mario 3D World for the Wii U. Even the visual are worse (at least on the TV).
    It is the old classic Mario story, Bowser kidnapped princess Peach and Mario is there for her rescue. To accomplish that, you must
    It's not as good as some reviews want us to believe. Problem is most reviewers grew up with a Nintendo console and Mario I guess.
    It is not a bad game, but not as good as e.g. Super Mario 3D World for the Wii U. Even the visual are worse (at least on the TV).
    It is the old classic Mario story, Bowser kidnapped princess Peach and Mario is there for her rescue. To accomplish that, you must search for moons. Well and there are lot's of moons. I really thought that I already found many of them, but than realized that just in this "world"/"level" there were 69 moons ... and you only need a fraction of them to continue the story.
    And that the biggest flaw of the game in my opinion. Yes you can try to get them all but there are so many that you get the feeling they were just positioned so you have to do something after the story is over. It's more or less like getting all the flags in the old Assassins Creed game. It just isn't fun after you got 40 in the current world. Yes there are different worlds that also have many moons, but at some point the fun getting them is just over.
    It's a good game, but not as good as the hype promised.
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  99. Nov 1, 2017
    9
    Great game so far! I haven’t finished the game yet so I cannot speak to the length. The puzzles are fun and I really like the two-player option. There are elements that remind me of Super Mario 64 and 2D elements from the original Super Mario Bros. The game is layered in complexity in that anybody can pick it up but you may have to put some time in to find every nook. If somebodyGreat game so far! I haven’t finished the game yet so I cannot speak to the length. The puzzles are fun and I really like the two-player option. There are elements that remind me of Super Mario 64 and 2D elements from the original Super Mario Bros. The game is layered in complexity in that anybody can pick it up but you may have to put some time in to find every nook. If somebody doesn’t enjoy the game it is most likely because they don’t like Mario games. Expand
  100. Jul 22, 2019
    8
    By all means, it's still a good game with some great ideas, but having finished it I can't think of one kingdom I actually loved and couldn't wait to play again, or one (pleasantly) memorable piece of music--which is a first for a Mario game, for me anyway. It was also a super easy game to beat, and collecting all the moons is more tedious than fun. Luncheon Kingdom was a tremendousBy all means, it's still a good game with some great ideas, but having finished it I can't think of one kingdom I actually loved and couldn't wait to play again, or one (pleasantly) memorable piece of music--which is a first for a Mario game, for me anyway. It was also a super easy game to beat, and collecting all the moons is more tedious than fun. Luncheon Kingdom was a tremendous eyesore. No hub world was also a bummer. Some music didn't fit the scene well at all (Seaside, I'm looking at you), and I found the various shops and items to be needless. Why would I want to buy all this crap for the inside of my ship that you see for about 5 minutes total?

    Still, a good game. Just not in the same league as Mario 64 or Galaxy. People need to chill.
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Metascore
97

Universal acclaim - based on 114 Critic Reviews

Critic score distribution:
  1. Mixed: 0 out of 114
  2. Negative: 0 out of 114
  1. Dec 3, 2024
    90
    While it was difficult to imagine how Nintendo could top previous 3D Mario adventures, Super Mario Odyssey is nigh-on perfect in almost every way. With the help of Cappy, Mario has never been as fun to control, reaching new heights and, in the hands of a skilled player, accomplishing impossible skips. You need only pick up a controller to see why this is the best modern Mario game ever.
  2. CD-Action
    Jan 10, 2018
    100
    The best entry to the best platforming series is so ridiculously huge it’s like a theme park made of theme parks. It’s a wonderful tribute to Super Mario 64, but it’s not a lazy homage. Super Mario Odyssey draws inspiration from the superb classic to top it and everything that came after it. [13/2017, p.38]
  3. Nintendo Force Magazine
    Jan 7, 2018
    95
    Perhaps no past Mario game has ever elicited so many smiles as this, and even if every other winning aspect of its design were set aside, that reality alone would make it a masterpiece. [Issue #31 – January/February 2018, p. 39E]