User Score
1.7

Overwhelming dislike- based on 6675 Ratings

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  1. Jul 19, 2023
    8
    Very good campaign. The gameplay loop is also pretty addicting, but the endgame leaves something to be desired.
  2. Jul 21, 2023
    8
    It's a good foundation for future seasonal play. They were most likely rushed to release early because of Wacktivision corporate. They are communicating with us more than they have with any other title. They know they messed up with 1.10, and I think they are on the right path now. The art and music is unmatched, the combat mechanically feels good and with the future changes they areIt's a good foundation for future seasonal play. They were most likely rushed to release early because of Wacktivision corporate. They are communicating with us more than they have with any other title. They know they messed up with 1.10, and I think they are on the right path now. The art and music is unmatched, the combat mechanically feels good and with the future changes they are talking about I believe it will work out. Game director literally said it should feel more like a hack and slash and they recognize it needs alot of work to get there. Expand
  3. Jul 30, 2023
    8
    Es fehlen ein paar Punkte um es perfekt zu machen. Die Story ist für Diablo Verhältnisse auch gut
  4. Aug 3, 2023
    8
    Personally, I have loved the game thus far, I beat the story, made it to world tier 3, and have tried every class up to at least level 25. I find the story to be a lovely addition to the Diablo storyline, the cutscenes are gorgeous and well worth the work to get to them, I've enjoyed the abilities the Legendary Gear gives as well as how relatively easy it is to obtain. My only gripes arePersonally, I have loved the game thus far, I beat the story, made it to world tier 3, and have tried every class up to at least level 25. I find the story to be a lovely addition to the Diablo storyline, the cutscenes are gorgeous and well worth the work to get to them, I've enjoyed the abilities the Legendary Gear gives as well as how relatively easy it is to obtain. My only gripes are how gutted Sorcerer and Barbarian are right now as classes and some of the bugs with world events. Expand
  5. Aug 8, 2023
    8
    The game is pretty awesome. People complaining are crying babies. It has a lot of things to change, but it can be played and is pretty good
  6. Aug 19, 2023
    8
    All around graphics and gameplay is good. Gets redundant at times but got to be a grinder like old time diablo games
  7. Aug 28, 2023
    8
    I found this new Diablo game pretty enjoyable
    Of course it isn't perfect, but it menage to entertain me for more than 90 hours
    And this must mean something from my perspective
  8. Aug 29, 2023
    8
    This is my review after achieving Level 100 in season 1.

    The PRO - The gameplay, heck and slash is smooth and seamless - The cut scene is wonderfully crafted - The environment, art and visual of the game is stunning - The Story is not the best but very entertaining The Non - The leveling from 1-80 is good, but 80-100 is a chore - The itemization, affixes are a mess - Inventory
    This is my review after achieving Level 100 in season 1.

    The PRO
    - The gameplay, heck and slash is smooth and seamless
    - The cut scene is wonderfully crafted
    - The environment, art and visual of the game is stunning
    - The Story is not the best but very entertaining

    The Non
    - The leveling from 1-80 is good, but 80-100 is a chore
    - The itemization, affixes are a mess
    - Inventory managements or lack of it is a joke
    - 1 shot mechanics is broken on Uber Lilith
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  9. Aug 30, 2023
    8
    Great game with few problems. Lag on the servers are the main problem ima .
  10. Sep 2, 2023
    8
    In general Diablo IV is a very decent ARPG. Some of the decisions the systems designers made have to be questioned but there is lots of room for improvement.
    I like the game and don’t regret buying it. If you are into ARPG‘s I‘d recommend you buy the base version and give it a try.
  11. Sep 11, 2023
    8
    The devs made an already great couch co-op experience (D3) even better. My wife and I really loved playing the campaign and leveling up to 75.

    And after having reached the end game, it only takes 2 nightmare dungeons before I'm mentally and physically ready to take a healthy nap.
  12. Jul 25, 2023
    7
    As a casual gamer I actually enjoyed my experience with Diablo IV, but I was never intent on playing the game for years to come, I spent about 100 hours on just one class and moved on. This initial experience of going through the campaign, mastering my class and even doing some of the late game activities was rather fun. The graphics, music, gameplay, the story and setting - all is veryAs a casual gamer I actually enjoyed my experience with Diablo IV, but I was never intent on playing the game for years to come, I spent about 100 hours on just one class and moved on. This initial experience of going through the campaign, mastering my class and even doing some of the late game activities was rather fun. The graphics, music, gameplay, the story and setting - all is very good. I did quickly get bored after trying all of the late game activities, once you have to just grind nightmare dungeons forever to get some loot, and I guess all the low scores for this game are coming from the people who are evaluating the game more as a long term live service game, because then I would also rate it low. I'm really not interested in the seasonal grind and sinking 1000s of hours into this, but my casual experience was enjoyable and worth the time and money spent. Expand
  13. Jul 19, 2023
    7
    Diablo 4 is really hit and miss. The initial stages of the game are fun, story starts strong and introduces some interesting characters and while the story loses some interest in later acts it's still a decent campaign overall.

    The levelling, skills builds and loot in the 1-50 range is pretty average. The huge range of loot affixes and aspects mean you can never actually have a "build"
    Diablo 4 is really hit and miss. The initial stages of the game are fun, story starts strong and introduces some interesting characters and while the story loses some interest in later acts it's still a decent campaign overall.

    The levelling, skills builds and loot in the 1-50 range is pretty average. The huge range of loot affixes and aspects mean you can never actually have a "build" while levelling and you are wearing whatever has the best main stat and sometimes a preferred aspect or two. Changing your skill tree and using occultist is both expensive with poor UI.

    Hitting about 50 gets more fun again. The capstone dungeon is well designed and other content like tree of whispers, helltides, wold bosses and nightmare dungeons all open up. These are all fun for a while but a little basic.

    After a while the same levelling, skill builds and loot issues become a real killer. The poor damage bucket and stats design, poor loot quality and drop rates and prohibitly expensive respecting of aspects, skills, upgrades, paragon points and item re-rolling makes progression feel super stale.

    The later endgame (80+) is a grind with very limited scope for testing new builds or improving gear.

    Season 1 patch has totally nerfed XP, survivability and damage to the point that I don't think I can make any progress towards my seasonal char with limited playtime. The devs have totally failed to improve build diversity or implement any QoL changes leaving the game in a worse state than pre-season.

    I might roll a new seasonal char and play a few hours, but unless the new Malignant Hearts mechanic is super-engaging (sploiler: it's not) I don't see myself getting anywhere near the endgame again.
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  14. Jun 23, 2023
    7
    The monster slaying is really fun. I love the world, lore mmo aspects, I’d like more of this tbf.

    Unfortunately, there is little content after the story and once you hit about level 65-70 the grind loses its fun. The power creep seriously drops off and there is no reason to grind to 100. There is a real lack of build diversity and the skill tree is smaller than d3. For a game in
    The monster slaying is really fun. I love the world, lore mmo aspects, I’d like more of this tbf.

    Unfortunately, there is little content after the story and once you hit about level 65-70 the grind loses its fun. The power creep seriously drops off and there is no reason to grind to 100. There is a real lack of build diversity and the skill tree is smaller than d3.

    For a game in development for so long by an huge company like blizzard I am disappointed. I could think of 20-30 things right now that would make the game so much better. It’s sad because this game could have been a masterpiece and might one day become great but right now it’s just good.
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  15. Aug 2, 2023
    7
    A surprisingly mediocre game that emphasizes quantity over quality when it comes to hours invested by players. While Diablo 4 is a fine game in its own right, it fails to live up to the admittedly high standard set up by its predecessors, especially Diablo 2.

    Diablo 4 is not a horrible game, by any means - it possesses a solid story, with gorgeous cutscenes to boot. Its gameplay
    A surprisingly mediocre game that emphasizes quantity over quality when it comes to hours invested by players. While Diablo 4 is a fine game in its own right, it fails to live up to the admittedly high standard set up by its predecessors, especially Diablo 2.

    Diablo 4 is not a horrible game, by any means - it possesses a solid story, with gorgeous cutscenes to boot. Its gameplay mechanics are also perfectly fine, and seems to perform relatively well on a PS5. However, the areas in which it is adequate do little to mitigate the impact of its greatest issue - it is not all that fun to play. It feels soulless and vapid in a way that prior games have not. Even in the state it was initially released in, Diablo 3 did not feel this lifeless or pseudo-predatory when it comes to time spent playing.

    Whereas most console incarnations of Diablo 2 and 3 allow you to play the game offline for at least some of the time, Diablo 4 demands that you are always online. It also really wants you to engage with its controversial seasonal content. But perhaps most egregiously, the main tasks of the game - finding legendary loot and slaying powerful enemies - just isn't as fun. It all feels like banal busywork. And for a game franchise that has provided me with so much fun over the years, this feels deeply disappointing.

    Diablo 4 is not worth its currently commanding price tag. It is a game that I often find myself begrudgingly convincing myself to play out of a lack of better options. Perhaps at a lower price, this game would feel like a sensible purchase; perhaps with refinement by its development team, the game might feel more engaging and fun. It is a game I regret purchasing, even as I begrudgingly state that it is a perfectly fine game with no glaring flaws - however, in comparison to what came before it, I believe it fails by trying to toe a line between a modern live-service product and the Diablo games of old. I recommend either waiting for its price to drop, or checking out either Diablo 3 or Path of Exile if you are looking for more cost-effective isometric ARPGs to play.
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  16. Aug 31, 2023
    7
    Good game, but from level 70 and up it gets repetitive and tiring, you have to find new things to do from there to make the game more attractive, but even so, it's really cool to play with friends.
  17. Aug 18, 2023
    7
    Long awaited game for me. Not because I’m such a big fan of Diablo series in general, just really wanted to play co-op story game with friends. Developers do not treat us often with that kind of games.

    I’ve finished the game as Barbarian. And it was kind of…boring. You just hold X, wait for the rage to fill and then push “square”. I had another build, it was one more button complicated.
    Long awaited game for me. Not because I’m such a big fan of Diablo series in general, just really wanted to play co-op story game with friends. Developers do not treat us often with that kind of games.

    I’ve finished the game as Barbarian. And it was kind of…boring. You just hold X, wait for the rage to fill and then push “square”. I had another build, it was one more button complicated. The main problem is difficulty. On the first run I was only able to choose second difficulty as highest, not taking into account the last one, where you could only die once. On this difficulty there was only one boss, who fought back - Butcher. All the others, including Lilith - we’ve been just standing in one spot, holding X, pushed second, rarely - third button sometimes. And that’s it. No challenge. At all.

    What really pissed me off - is that Blizzard has purposely left difficulty change for after the campaign is done. I was here only for the campaign. I don’t like being restricted and pushed into the “endgame” content. I’m not interested in pointless dungeon exploration, looting etc. Endgame - means that game is finished for me. At this point I exit and go sell it.

    Another mistake player like me could make - take side missions. By the 60-70% completion of the main story you’ll be around level 45-50. That means further development of your character is pointless and brings no joy. You already have all the main skills, it makes no sense to change the build, because the game already doesn’t challenge you at all. So just follow the main story, I suppose that way the gameplay will be more satisfying.

    Graphics are beautiful. Locations too. Sound is good. Atmosphere great and story is pretty good for the series. The main problem is that there’s no challenge for people, who are only after story completion. Vampire Survivors were more complicated. The main problem is that there’s no challenge for people, who are only after story completion. Even Vampire Survivors were more complicated.

    p.s. Haven’t played Season 1, I’ve finished game before. Once again - the idea of going through Season 1 only with a new character is unimaginably ridiculous. I don’t want to go through that same story and locations once again.

    p.p.s. I understand, that it’s hard to balance between 2 major groups of Diablo audience - those, who don’t care about story and are only interested in “Endgame” and those, who are, like me, here only for the main story. But, remember “If you chase two rabbits, you will not catch either one”.

    p.p.p.s. OMG these bipolar reviewers - they only know 2 types of scores these days…1 or 10. True review warriors. TikTok flock. Brainless...
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  18. Aug 19, 2023
    7
    It's a Good game,but need to be improved a lot.
    Do not waste your consumer time,do not play with them blizzard,please!
  19. Jun 13, 2023
    7
    Game plays very well in general, the main story is interesting.
    What is not so great is a lot of issues with rogue class where any back piece ornament will clip into bow/crossbow.
    The horse gets stuck on a lot of objects. The endgame paragon farming can get a bit repetitive (you have helltides, dungeons and world boss) there is a lot of room to grow though and that's what I hope for.
    Game plays very well in general, the main story is interesting.
    What is not so great is a lot of issues with rogue class where any back piece ornament will clip into bow/crossbow.
    The horse gets stuck on a lot of objects.
    The endgame paragon farming can get a bit repetitive (you have helltides, dungeons and world boss) there is a lot of room to grow though and that's what I hope for. The events throughout the map are fine but could maybe show to all players in a zone or something because you usually just do them alone.
    There is no joining someone's party from the lobby like in diablo 3, meaning that if you want to experience multiplayer content you have to have friends or spam area chat.
    I know it's pretty early now but the balance is non existent. If you play rogue you mostly just go twisting blades or flurry. Most bow builds are meh same as cold imbuement. It just does not compare to the poison or shadow.
    The amount of transmogs there are in the game is kinda low which again I hope changes as they add more content.
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  20. Aug 5, 2023
    7
    ARPG with good core combat and decent story, held back by lacklustre game-design, loot and endgame.
  21. Jul 18, 2023
    7
    Latest patch Notes 1.1.0
    Good Job Blizz, way to screw the game up. I don't mind nerfs to bring down most builds to have a similar standard per se, but Your main content just got way LESS FUN. Helltides being one of your best end game content is rendered horribly useless. I am even ok with the cost increase on mystery chests, but I actually have a hard time actually gathering any
    Latest patch Notes 1.1.0
    Good Job Blizz, way to screw the game up. I don't mind nerfs to bring down most builds to have a similar standard per se, but Your main content just got way LESS FUN. Helltides being one of your best end game content is rendered horribly useless. I am even ok with the cost increase on mystery chests, but I actually have a hard time actually gathering any significant amount of Essence; mobs hardly drop any and bosses drop so little. I used to be able to earn +_ 600 each Helltide, now I hardly made it to 350 and since the Mystery chests (the only ones that are worth a damn to begin with) cost much more, I have to SETTLE for x1 and a useless chest that will get me yellows! GREAT CHANGES, truly, I am in AWE ‼
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  22. Jun 12, 2023
    7
    Diablo IV part ways with the endless demon killing of the previous titles and delivers a more focused RPG experience, with sidequests and dialogues akin to those of The Elder Scrolls games (though nowhere as deep or entertaining). I enjoyed the gameplay and skill tree, but the story and the open world didn't quite stick the landing for me, which is really sad because I think this is theDiablo IV part ways with the endless demon killing of the previous titles and delivers a more focused RPG experience, with sidequests and dialogues akin to those of The Elder Scrolls games (though nowhere as deep or entertaining). I enjoyed the gameplay and skill tree, but the story and the open world didn't quite stick the landing for me, which is really sad because I think this is the right direction for the franchise, just not the right execution.

    Diablo IV is not a bad game, but it is a weak entry for the Diablo franchise.
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  23. Aug 15, 2023
    7
    Game's interesting and creating a build can be fun enought.

    To my surprise the story was engaging and I wanted to see it unfold, it's not groundbreaking but alright for Diablo. I played all the classes to level 35-45 and necromancer to 60+. Creating your build is nice as I said but is highly dependant on legendary items. Furthermore, most of the time, the game pushes to follow an
    Game's interesting and creating a build can be fun enought.

    To my surprise the story was engaging and I wanted to see it unfold, it's not groundbreaking but alright for Diablo.

    I played all the classes to level 35-45 and necromancer to 60+. Creating your build is nice as I said but is highly dependant on legendary items. Furthermore, most of the time, the game pushes to follow an achertype for your build.
    For instance necromancer have blood, minions and bones spells. The game will push you to take all the minions skills to optimize your gameplay. So the build variety is quite low, and enabled by legendary items.

    Add to that, no loadouts, expensive respecialization, it's tedious to try new builds, you need to find legendary items, manually respecs all your points, and you cannot test your builds and evaluate it with metrics. You have no dummies to try your build on. So if your new builds feel less good, you need to pay again to respecs, and put all your points, gear back as it was before with no way to save it. The game highly discourage build exploration.

    Nevertheless the game is entertaining enought and killing demon mindlessly is relaxing. Hopefully the futures updates and seasons will improve the game to make it more fun, not tedious
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  24. Jul 26, 2023
    7
    Diablo IV is a decent release from Blizzard. Combat is enjoyable, with the usual packs of exploding demons, and the game world is gorgeous. The storyline was solid for Diablo with lots of cinematics. Seasons look good and with a revenue model, hopefully they will contain interesting content. There is a modest endgame that consists of scaling dungeons, helltides, tree of whispers quests forDiablo IV is a decent release from Blizzard. Combat is enjoyable, with the usual packs of exploding demons, and the game world is gorgeous. The storyline was solid for Diablo with lots of cinematics. Seasons look good and with a revenue model, hopefully they will contain interesting content. There is a modest endgame that consists of scaling dungeons, helltides, tree of whispers quests for gear, and legion events. The world boss appears too infrequently.

    There are some major missteps that need to be rectified though. QoL is poor, with too little stash and tiny character inventory. Yet again loot is disappointing as if they learned nothing from Diablo III. Legendaries amount to crafting materials, unique affixes are iffy, and incomprehensibly they put in ultra-rare drops that most players will never see. Why do that in an essentially solo game that revolves around loot? There is no random grouping for nightmare dungeons, and respeccing a character costs a small fortune in gold. This design decision makes no sense in a live service game where a patch can break a build overnight. It should have been free - optimizing gear is already a substantive gold sink.

    Also conspicuously missing are the cow level, gold and item find gear that was a staple of previous Diablo games, and the Horadric cube. Treasure goblins are stingy and even after the buff gold shrines are barely worth clicking. One has to wonder if the development team has even played the previous Diablo games.

    Hopefully Blizzard will get the issues rectified more quickly than they did for Diablo III. It certainly has potential but it's not a great game at this point.
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  25. Sep 11, 2023
    7
    I really love Diablo IV. But it needs some QoL changes and more endgame content.
  26. Aug 11, 2023
    7
    It is much better than a D3 but I am story player so ofcourse i See the problems with items, dull hours of only a few or not enaough types of enemy or planty blind spots in medium locations no good reason to play after 60 level but still it is big step from the D3 in story telling and i love diablo vibe and hyoe(not perfect but not so stupid like last one)
  27. Jun 21, 2023
    7
    El primer Diablo al que juego en profundidad y me esta gustando. Es un gran juego, pero la jugabilidad que tiene no me enamora. Una vez llegas al nivel 54, ya eres tú el que decide si quieres seguir sumando horas a más de lo mismo o pasar a otro juego.
  28. Jun 9, 2023
    7
    L'histoire est vraiment mais vraiment baclée.
    Il y a de nombreuses incohérences. :
    - Pourquoi tel personnage traque tel autre ? - Pourquoi tel personnage ne meurt pas quand un démon la possède (décidément toujours la même, sans compter son inutilité dans le Lore) ? - Pourquoi ... cette fin, sans aucune explication, par ce perso qui au final sort de nullepart ? - Pourquoi... etc etc
    L'histoire est vraiment mais vraiment baclée.
    Il y a de nombreuses incohérences. :
    - Pourquoi tel personnage traque tel autre ?
    - Pourquoi tel personnage ne meurt pas quand un démon la possède (décidément toujours la même, sans compter son inutilité dans le Lore) ?
    - Pourquoi ... cette fin, sans aucune explication, par ce perso qui au final sort de nullepart ?
    - Pourquoi... etc etc etc
    L'histoire aurait pu être bonne: la guerre entre Lilith et Inarius, mais elle a été mal écrite, mal racontée, limite nanardesque (Inarius bordel...)
    Heureusement certains persos sont bien écrits (les 2 Horadrims avec leurs forces et leurs faiblesses humaines, ainsi que Elias qui agit "logiquement")

    En ce qui concerne le gameplay (finalement le plus important pour 80% des joueurs) et bien moi j'aime bien. Il y a des changements par rapport à D3 mais ils sont les bienvenus
    Le monde ouvert est également cohérent et donne un sentiment de liberté.
    Pour le reste c'est du craft et des heures +++ à passer pour obtenir du matos, on aimera ou pas mais au moins la durée de vie sera au RDV

    A noter également que excepté hier pendant 1h30, les serveurs ont tenu le coup

    Enfin contrairement à ce qui est dit, il n'y a pas de microtransaction honteuses comme dans Immortal. ici il n'y a que du skin, en tout cas pour le moment.

    Je mets donc 7 (à cause du Lore qui m'a décu)
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  29. Jun 12, 2023
    7
    Review bombing because the server was down only one day is a bit **** Overall, the games launch is actually pretty well done. The game is great, it plays and feels great, the story is nice and the music is beautiful. That being said, I do agree with the people pointing out the predatory microtransactions. Either lower the price or remove the shop. It's for that reason I won't go higherReview bombing because the server was down only one day is a bit **** Overall, the games launch is actually pretty well done. The game is great, it plays and feels great, the story is nice and the music is beautiful. That being said, I do agree with the people pointing out the predatory microtransactions. Either lower the price or remove the shop. It's for that reason I won't go higher than a seven. Expand
  30. Jun 18, 2023
    7
    This review contains spoilers, click expand to view. Great game. Probably the best in the Diablo franchise. Much better than the trash known as Diablo 3. I never give any game a perfect score, but as far as Diablo games go this is as near to perfection as the series has come. I would give it an 8 if not for the required internet connection which drops it 1 point solid 7/10 at least. I haven't played too deep into the campaign yet, but there is enough exploration, side quests, and dungeons to keep you busy for hours. The game rewards exploration and completing side quests/ dungeons. The side quests are my favorite addition as they are all dark and gritty while being compact yet in depth and enjoyable sub stories encapsulated within the main plot. To give an idea about the amount of exploration and reward that can happen here. I have barely completed act 1 and am already level 47, I have just barely started exploring the area to the northwest of the beginning region. This is from doing side quests and optional dungeons. A huge amount of work has gone into world building and emersion. The graphics are beautiful and don't resemble the comic book style of WOW and Diablo 3, which is a huge plus. Alot of the WOW DNA that contaminated Diablo 3 Is gone and replaced with all new mechanics. The leveling up system feels more akin to Diablo 2 than Diablo 3. The game as a whole feels like a sequel to Diablo 2 rather than Diablo 3 and this is also a huge source of brownie points. As a Diablo fan that has been with the series since the first game port on the PS1, this is a must play.

    I see alot of hate for this game saying the patches made it unplayable or something. My response to this is get better. You can respec your class at any time for a cost. My necromancer has made it through the patches unphased ( I'm playing a summoner). Currently enjoying earning the blood steed in an unpopulated server.
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Metascore
86

Generally favorable reviews - based on 34 Critic Reviews

Critic score distribution:
  1. Positive: 33 out of 34
  2. Negative: 0 out of 34
  1. Mar 25, 2024
    50
    There's a fair bit to like about Diablo IV — best-in-class sound design, intriguing character classes, fantastic graphics and occasionally addictive gameplay all feel like the series in its prime. However, even the best parts are let down by an undercurrent of frustrating design choices: the cynical inclusion of a Battle Pass, a bloated open world, repetitive mission structure and progression that too often feels meaningless cast a long shadow that let the latest Diablo title down. Future Seasons may refine what's here, but many of its issues sadly feel baked into the core experience. All but the most die-hard fans may wish to wait for a substantial sale on this one.
  2. LEVEL (Czech Republic)
    Jan 22, 2024
    80
    The visuals are probably what excited me the most. The way the game looks and the atmosphere makes me feel like I'm playing the old Diablo again. On steroids and on a quadruple screen TV, but the feeling is still there. [Issue#328]
  3. PLAY
    Sep 17, 2023
    80
    Diablo is back, and taking no prisoners. The top-quality, lengthy campaign will be enough for some, while the endgame should prove a welcome obsession for others. [Issue#30, p.84]