User Score
3.6

Generally unfavorable reviews- based on 369 Ratings

User score distribution:
  1. Positive: 84 out of 369
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  1. Jun 21, 2016
    0
    I paid to back this game, as of right now I'm one of the last individuals on the planet to have access to it. After 4 million dollars, three delays and, countless bouts of grief from the company the game finally gets released looking nothing like the original concept art. Backers were promised their codes on the 18th three days before launch. The 18th rolls around, and we get no codes andI paid to back this game, as of right now I'm one of the last individuals on the planet to have access to it. After 4 million dollars, three delays and, countless bouts of grief from the company the game finally gets released looking nothing like the original concept art. Backers were promised their codes on the 18th three days before launch. The 18th rolls around, and we get no codes and no word from comcept, at midnight on the 21st (release day) we get our codes, at the time of posting this half of them don't work, there are multiple reports of save bugs and crashes the game looks like garbage and the audio is horrific.

    Complaining on the official forums has had my comments moderated and censored, inafune has given no comment short of telling a stream "it's better than nothing".

    Do Not Buy This Game.
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  2. Jun 21, 2016
    2
    It's difficult to believe that 3 years and >$4,000,000 dollars went into funding this game. It doesn't look or play well. This will go down as one of the greatest crowdsource failures/disappointments of all time.
  3. Jun 21, 2016
    0
    Seriously, is this a game?!?!?!?!?!?!?! I'm very angry with Keiji Infaune. He made this poop for leaving Capcom, cancelling plenty of games, and Recore...trash discs continue appearing.
  4. Jun 21, 2016
    3
    This happens to be one of the weirdest but dumbest disappointments brought to you by the headhoncho of Mega Man, former creator Kenji Inafume. After years and years of waiting, I was trying to get an answer why Mighty No. 9 went through so many delays until they finally arrive right here. It turns out that all the serious hype that they promised me and the rest of diehard fans of theThis happens to be one of the weirdest but dumbest disappointments brought to you by the headhoncho of Mega Man, former creator Kenji Inafume. After years and years of waiting, I was trying to get an answer why Mighty No. 9 went through so many delays until they finally arrive right here. It turns out that all the serious hype that they promised me and the rest of diehard fans of the popular Mega Man games.... Two words: Big Mistake.

    After a long period, guess what else Mighty No. 9 quickly delayed, again, goddammit it's going to be delayed on the XBOX 360. Seriously? This is not going to be good to be this pile of turd than its underwhelming poor sales and bad timing to promote the game. Deep Silver (Square Enix's parent company) tried everything they can, but just like Homefront: The Revolution, nothing work. So I could imagine what it feels like Mighty No. 9 should've been the passion project experience but like a parody of itself. Much like the time when Bugsy just crapped the 90s than a bowl of cat litter.

    Mighty No. 9, to me, is an unfinished schlock of an less inspired Mega Man game. The loading times are just terrible spending a few short hours burying my hole to watch a creepy linage of a Fox Kids cartoon. The graphics are in more form a step down to what other platforming titles like Ratchet and Clank still brings me back great memories why I owned a beloved console called the PS2. And last but not least, how wrong is the awkward voice acting, insecure cutscenes, and the level designs are just too damn ridiculous. And aw, you may be thinking that its designs are a lot worse than Sonic The Hedgehog's 3D outing, right? Right, well almost. But as bad as this was, it's a shame that Inafume promised to be his baby but with little less flair despite the roller-coaster laundry lists of controversies surrounding the game and its (alleged) successfull Kickstater campaign.

    Bottom line is don't spend too time playing this game otherwise it'll just be a hard time to open its damaged wounds and not recovering from its swollen memory. This is perhaps now I'm calling Mighty No. 9 as one of the most overhyped games ever. Nothing like an unfinished game on a sour note. I wonder why someone from their website actually said with the words "Prepare the Mighty!" I wonder who come up with that idea, Lou Ferrango from Hercules? Nah, that was way off. I'm sorry. So don't spend your $60.00 at Gamestop cause this will be the last time I ever hear from a broken game again.
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  5. Jun 21, 2016
    3
    The Kickstarted game that raised over 4 million dollars still continues to not hit the mark during the release window. Multiple wrong codes given out.

    Well, it's better than nothing.
  6. Jun 21, 2016
    8
    This game feels just like playing a new Megaman X title, with some extra features.

    Some backgrounds feel a bit bland, and the voice acting is terrible at times but all in all, I'm having a great time!
  7. Jun 21, 2016
    0
    I am crying like an anime fan on prom night after playing this game. Why did I even back this abomination? Deep Silver is on a row with releasing mediocre game after Homefront: The Revolution and Mighty No. 9 joins their lineup. This is not the Mega Man game we want. It is bland and boring. Should have used my money to back Yooka-Laylee or Bloodstrained instead.
Metascore
52

Mixed or average reviews - based on 64 Critic Reviews

Critic score distribution:
  1. Positive: 5 out of 64
  2. Negative: 20 out of 64
  1. Dec 1, 2016
    40
    It's so pervasively dull. Where other prominent throwbacks have recaptured the beating heart of the games that inspired them, Mighty No. 9’s familiar pieces are thrown together without a driving vision. Hopefully the super fighting robot’s next successor is more worthy.
  2. CD-Action
    Sep 17, 2016
    30
    Here’s an idea: let’s just try to forget this ever happened. [09/2016, p.60]
  3. Edge Magazine
    Aug 26, 2016
    40
    This is very much Inafune by numbers, a Mega Man game in all but name, and not a particularly good one. [Issue#296, p.118]