- Publisher: Deep Silver
- Release Date: Jun 21, 2016
- Also On: PC, PlayStation 3, Wii U, Xbox 360, Xbox One
Buy Now
- Critic score
- Publication
- By date
- Unscored
-
Jun 27, 2016Despite its record high kickstarter funding spree, the end result is an unfulfilled dream unable to lift the legacy of Megaman.
-
Dec 1, 2016It's so pervasively dull. Where other prominent throwbacks have recaptured the beating heart of the games that inspired them, Mighty No. 9’s familiar pieces are thrown together without a driving vision. Hopefully the super fighting robot’s next successor is more worthy.
-
Edge MagazineAug 26, 2016This is very much Inafune by numbers, a Mega Man game in all but name, and not a particularly good one. [Issue#296, p.118]
-
Playstation Official Magazine AustraliaAug 24, 2016Whether you invested in the Kickstarter campaign, it’s hard to imagine this aggressively inadequate Mega Man “follow-up” leaving anyone satisfied. [September 2016, p73]
-
Aug 5, 2016It’s an OK game; completing bosses does feel nice considering all the crap you just went through and overcoming the risk of having to redo it all again.
-
Playstation Official Magazine UKJul 17, 2016Weirdly passionless, with rough edges at all corners that leave you wondering where all that money went. Current sequel talk is bonkers. [Aug 2016, p.90]
-
Jul 6, 2016Mighty No. 9 just never does enough to justify its price tag, when so many downloadable titles offer equally solid side-scrolling gameplay. Ultimately, Mighty No. 9 is a competent side-scrolling platformer, a nostalgic game built from a franchise that veteran gamers have never ever forgotten...But unlike Mega Man, this game is destined to be forgotten.
-
Jul 1, 2016Mighty No. 9 is a trying experience, good when it works but exhausting when it doesn't.
-
Jun 27, 2016Mighty No.9’s development was a complete disaster so the final product being one as well should come as no shock.
-
Jun 24, 2016If Keiji Inafune wants Mighty No. 9 to become as beloved as his blue-and-cyan predecessor, he and his team would do well to think deeply about modern updates to his classic formula to figure out what it is that makes them work so well. As is, Mighty No. 9 is a mighty, mighty failure.
-
Jun 24, 2016Mighty No. 9 has all of the annoying traits that buried the Mega Man franchise, but none of the personality or charm that made it so beloved in the first place.
-
Jun 24, 2016An insult to thousands of backers, Mighty No. 9 is an exercise in mediocrity aggravated by appealing visuals and performance problems. A train-wreck of a project.
-
Jun 23, 2016Mighty No. 9 was designed to be a spiritual successor to Mega Man. If any of that spirit was ever here, it's long since decayed. The game is incredibly frustrating, suffers from bad design choices throughout and offers only middling enjoyment.
-
Jun 22, 20163 years and $4 million was not enough to save Keiji Inafune's project. Mega Man fans will certainly be disappointed.
-
Jun 21, 2016Mighty No. 9 is a game that does not have any impact on the videogame industry. We were promised the rebirth of the Mega Man saga and instead we face an empty promise. If you want to play a good game made by Inafume, switch on your old Nintendo.
-
Jun 21, 2016As an homage to Mega Man this is almost a complete failure, especially given the only successful elements are those that have the least to do with the original games.
-
CD-ActionSep 17, 2016Here’s an idea: let’s just try to forget this ever happened. [09/2016, p.60]
-
Jun 24, 2016Mighty No. 9 tries to hold onto its legacy, resting on its laurels while the rest of gaming world has left town a long time ago.
-
Jun 21, 2016Everything that was added to keep this from being a straight rip-off only ended up getting in the way, and that brought the entire experience crumbling down.
-
Jun 30, 2016Good Lord, so far I think this was my Tony Hawk of 2016 despite me being slightly more generous.
| This publication does not provide a score for their reviews. | |
| This publication has not posted a final review score yet. | |
| These unscored reviews do not factor into the Metascore calculation. | |
-
Jun 30, 2016There is a germ of a great game at the heart of Mighty No. 9. The central rhythm of barreling through stages and softening up foes with expertly placed shots before zipping in at the perfect moment to collect your reward deserves to be better fleshed out and more thoroughly explored. But it also deserves a game that doesn’t send huge amounts of your progress up the chimney because you got a game-over, a technique that ought to have gone extinct back in the arcade days. It deserves a game that isn’t so tragically generic looking and a soundtrack with at least one song worth whistling.
Awards & Rankings
User score distribution:
-
Positive: 84 out of 369
-
Mixed: 52 out of 369
-
Negative: 233 out of 369
-
Jun 21, 2016
-
Jun 21, 2016
-
Jun 21, 2016