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6.1

Mixed or average reviews- based on 4838 Ratings

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  1. Nov 18, 2014
    5
    I am only about an hour in, but as someone who has over 300 hours in origins I can say my first impressions are not top notch. The graphics are fairly difficult to work around, at times you can physically see blocks in the scenery, it is very difficult to call this game next gen. The skill tree's seem lacking as well. Part of my love with DA:O was the deep entropy/blood mage tree's. AtI am only about an hour in, but as someone who has over 300 hours in origins I can say my first impressions are not top notch. The graphics are fairly difficult to work around, at times you can physically see blocks in the scenery, it is very difficult to call this game next gen. The skill tree's seem lacking as well. Part of my love with DA:O was the deep entropy/blood mage tree's. At this point, no such tree's exist.

    At most, even if the story is 150% better than what I expect (which I can say is also lacking at this point) I would have to rate this no more than a 7. At this point, until finished I would have to leave it at a 5.5
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  2. Nov 19, 2014
    5
    Opinions seem to be very divergent for this came, and that makes a lot of sense. If you prefer action RPGs, I think you will love this game. However, if you were looking for a more tactical experience, and really enjoyed the combat of DAO, you will likely be disappointed.

    I fall in the latter category. I may be in the minority, but judging by the distribution of reviews, this is a
    Opinions seem to be very divergent for this came, and that makes a lot of sense. If you prefer action RPGs, I think you will love this game. However, if you were looking for a more tactical experience, and really enjoyed the combat of DAO, you will likely be disappointed.

    I fall in the latter category. I may be in the minority, but judging by the distribution of reviews, this is a large minority. Most importantly, I found the tactical camera to be unusable. The camera does not pull back far enough to give you a good sense of the battlefield, is difficult to move around, and always seems to zoom way in on the selected character. So I spend a lot of time fighting the camera instead of my enemies. Also, character AI is not good, so I'm constantly fighting AI tendencies as well (which is a particular challenge given the camera difficulties).

    Ultimately, I simply gave up on the tactical camera and will just use the over-the-shoulder view. This is a disappointment, as I would prefer to really dig into the game by ramping up the difficulty and approaching the battles more tactically (use of the tactical camera does help with more difficult battles). Instead, I'm treating this game as a walk through the park - enjoy the scenery and story, but don't try too hard.

    I rate the game 5/10 because, despite the above shortcomings, this game does have some significant positives (that, for brevity, I did not discuss).
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  3. Nov 20, 2014
    5
    I'm the kind of a crpg guy that very, very rarely writes reviews. I just stick to companies that I trust [like, up to some point Bioware], companies whose products are reviewed by not-on-payroll-people and companies that via the Kickstarter build my trust and make me invest in future projects [Wasteland 2 recently].
    With Bioware it's been one hell of a ride. Their past achievements will
    I'm the kind of a crpg guy that very, very rarely writes reviews. I just stick to companies that I trust [like, up to some point Bioware], companies whose products are reviewed by not-on-payroll-people and companies that via the Kickstarter build my trust and make me invest in future projects [Wasteland 2 recently].
    With Bioware it's been one hell of a ride. Their past achievements will always be something amazing, games which brought me a lot of joy and kept me from eating and sleeping night after night ;-)

    I understand the need to "change". To "targer new audience" and "develop". But what they did to DA franchise - starting with DA2 - is a clear sign of "where the money is at ". After DA2 I promised myself I will not fall for the pre-order hype again. Yet I did. Based - again - on reviews from people who were NOT end-product-gamers, based on my big love for DA:Origin and based on what Bioware kept saying. That they "learned a lot" and will "not make the same mistakes again". But they did.

    After first 20 hours I can agree that the world is huge, characters are - to some extent - memorable, there is a TON of content, graphics [for me, hardly a crucial thing in terms of enjoying a great game - P:Torment anyone?] are very nice and the game has a great potential to become BIG. BUT. Answer me this.

    How can you take pride in a product which such broken combat system. How can you offer this game to "both new and old-school gamers" when the game is CLEARLY console-ready and PC gamers might feel like second-hand category. Combat tactics almost non-existant. Mashing your attack button becomes second skin, your party members act like idiots in terms of using their abilities and battlefield movement, tactical view is a joke and makes you cry. One of the PILLARS of an interesing crpg game has been stripped of anything enjoyable. No spell-follow combos, handicapped movement, poor framerate on well equipped PC rigs, mmo-like grind-fest in terms of herbs and ingredients, find-bring certain amount-get reward filler quests, no healing magic = pop-the-potion-diablo-style. I will just stop here because my rant won't make any difference. Dragon Age franchise took a certain turn and I accept that. It's their call and they have a right to do so. But I will not follow. I'm just not the "modern gamer type" I guess. From this day on I also refuse to believe in any kind of "professional" review from any kind of gaming site, including - obviously - sponsored YT users. If someone, SOMEONE, at SOME STAGE of beta tests or demo-playing would simply say "Guys, this really needs some serious changes, let's re-think and work on it while there's still time" things might have been different. But now, at this very hour, all good sides of this game [and there are plenty!] are simply overshadowed by a kick-in-the-face combat mechanics and simplicity which offends me.

    Apologies for chaotic thoughts. Just tired [waited 'till 00:00 to launch the game] and dissapointed.
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  4. Nov 21, 2014
    5
    I guess I'm disappointed enough to create an account to make a review, I want this to change badly. Huge DA:O fan, enjoyed DAII as well. Spent about an hour tweaking my tapestry so it was as I remember, created a character and boom. The WORST CONTROLS I've ever experienced in an RPG ever. Game breakingly bad.

    The controls are so bad I can't believe they've released it like this. Why? I
    I guess I'm disappointed enough to create an account to make a review, I want this to change badly. Huge DA:O fan, enjoyed DAII as well. Spent about an hour tweaking my tapestry so it was as I remember, created a character and boom. The WORST CONTROLS I've ever experienced in an RPG ever. Game breakingly bad.

    The controls are so bad I can't believe they've released it like this. Why? I can't understand it, this was marketed as a tactical combat RPG for us PC people and it is genuinely unplayable with the current control system. When they were trying something new in DAII it was at least fun, they at least told us that it would be different from Origins. With Inquisition, they are trying to do something they'd already mastered!

    Even without using the tactical camera, this is barely playable using PC controls. I can't believe that critics haven't seen this as more fundamentally game breaking? What I was expecting to be a refined tactical experience has not turned out that way. I'm struggling to even properly attack, why no auto attack?! Why no click to move? This is basic basic basic! This is Bioware?! What the hell happened? I wanted to spend a hundred hours in this world and everything about the game seems awesome, I'd be ecstatic except for the fact that I can't actually play it.
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  5. Nov 21, 2014
    5
    First of all, this isn't my final score, I aim to have an impact on people's way of mind rather than on the overall review score of the game. So this review can be considered a review of the reviews rather than a review of the game.

    I wonder if people actually understand what a review is, it's not where you show whether you liked the game or not, if so then I think a basic system of
    First of all, this isn't my final score, I aim to have an impact on people's way of mind rather than on the overall review score of the game. So this review can be considered a review of the reviews rather than a review of the game.

    I wonder if people actually understand what a review is, it's not where you show whether you liked the game or not, if so then I think a basic system of thumbs up thumbs down would work better, but it's not such a system unfortunately. I'm going to be commenting on both the high and low ratings in order to seem as unbiased as possible.

    I understand that it may be hard to rightfully judge a game considering how ratings actually work nowadays, a 7 of 10 is considered mediocre, 4 of 10 is considered bad, and so forth. Though it should be common sense that very few games are worthy of 10s, and even fewer are worthy of 0s.

    A score of 10 would mean that the game has absolutely no flaws or issues, or an extremely small amount of them. 10 would mean that the game is as perfect as it can be, this game does have issues, that's clear to see. Mainly concerning PC optimization, framerate drops and controls and such are problematic. Giving a 10 is not good, it won't give the developers any reason to improve on future games, for this reason, giving a 0 is actually better.

    Giving a score of 0 is a different story however, I can think of very few games that actually deserve 0, the one that comes to mind is Big Rigs: Over the Road Racing, which was an unfinished game that had barely entered alpha stage. Even games such as Ride to Hell deserve at least a 1 for the effort, but that's just my opinion so take that for granted. 0 Would mean that the game has absolutely no redeeming qualities whatsoever, and every single feature of the game is flawed.

    The users that give the game a 10 are only mentioning the things they love about the game, ignoring the issues completely, same with users who give it 0 who only focus on the flaws. I've seen a few reviews that start with sentences such as "I'm only 10 hours in and I'm already bored" and given it a 0, if the game was actually worth a 0 then you most likely wouldn't have been able to play for 10 hours.

    Most reviews that give a 10 or 0 have a simulated sense of reliability because the score matches up with what the review actually says. A review that enthusiastically talks about how perfect the game without mentioning any flaw will obviously sound reliable to the reader, because it has no flaws at all it's deserving of a 10 right? And vice versa.

    Then there are opinions of course, I can't affect your opinions, though hopefully I've gotten through to at least a few of you

    TL;DR: This has become a war between fanboys and haters, with the fanboys coming out slightly on top. Giving the game a 10 or 0 because you slightly like or dislike it completely defeats the purpose of a review in the first place, it's pretty **** ridiculous and pathetic. Those of you who actually give honest reviews with honest scores, I applaud you.
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  6. Nov 21, 2014
    5
    As someone who thoroughly enjoyed DAO and (to a slightly lesser extent) DA2, I'm dissapointed in this game. 30 minutes in and the controls had me swearing like a drunken sailor. The camera seems to be operated by a wall humping ghost with ADHD who has a fetish for staring straight at the floor.

    Once you're past the horrible controls the game can actually be quite fun, but it doesn't
    As someone who thoroughly enjoyed DAO and (to a slightly lesser extent) DA2, I'm dissapointed in this game. 30 minutes in and the controls had me swearing like a drunken sailor. The camera seems to be operated by a wall humping ghost with ADHD who has a fetish for staring straight at the floor.

    Once you're past the horrible controls the game can actually be quite fun, but it doesn't even nearly match up to the hype (very few things do, but this just falls flat).

    The game feels like they tried too hard to force hack-n-slash mechanics into what used to be a strategy RPG, and as some other guys have put it, the consolization has ruined it.

    I don't know who bribed the critics to give this thing such a massive rating...
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  7. Nov 21, 2014
    5
    Really, really disappointing game. Probably the only RPG I've stopped playing halfway through out of complete disinterest. The plot is boring and you basically grind doing MMO style quests for hours and hours so that you can advance the story with another 2 minute badly lip-synced cutscene. It's not even worth it, it just feels hollow and uninspired and is just a waste of time.

    I loved
    Really, really disappointing game. Probably the only RPG I've stopped playing halfway through out of complete disinterest. The plot is boring and you basically grind doing MMO style quests for hours and hours so that you can advance the story with another 2 minute badly lip-synced cutscene. It's not even worth it, it just feels hollow and uninspired and is just a waste of time.

    I loved both DA: Origins and 2. The stories were good and the combat was somewhat enjoyable. You could just get on with the story like a proper RPG without having to dick around doing "collect X" quests. This game has THE WORST combat system I've ever had the misfortune of using. It's a complete snooze fest, you basically either just spam-click or hold the attack button. I've got about 13 hours wasted on this game and not once was I entertained in combat. Your AI companions need constant hand-holding to not get themselves killed, the tactical cam is useless.. the controls are just horrible. Don't get me started on looting, like REALLY BioWare?

    I would not recommend this game to anyone, ever. And shame on all the "critics".. obviously all of them were paid off. It's like taking a bite of cardboard and saying it tastes good. You're either a liar or an idiot.

    AVOID LIKE THE PLAGUE. BioWare is now officially a joke and if you buy their next game you deserve the pile of **** you get for your hard earned cash.
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  8. Nov 21, 2014
    5
    I have never had to write a review before.

    But there are to many problems on pc. Low frame rate 40-20 (20) being the biggest problem on medium settings. The game automatically puts my settings to a mix of high and ultra. I have twin GTX 760's, 16g ram, i7 3.5. HORRIBLE. If they fix the problem I would give it a better Review.
  9. Nov 22, 2014
    5
    also first-posting and I couldn't agree more to this users feedback on the bioware forum:
    "My first time posting here and wanted to share my thoughts... I would really like to enjoy this game but I can't due to the controls. Sure it's not completely unplayable, but it sure does take the enjoyment out of the game. Along with terrible UI, framerate issues, game breaking bugs, and crashes
    also first-posting and I couldn't agree more to this users feedback on the bioware forum:
    "My first time posting here and wanted to share my thoughts... I would really like to enjoy this game but I can't due to the controls. Sure it's not completely unplayable, but it sure does take the enjoyment out of the game. Along with terrible UI, framerate issues, game breaking bugs, and crashes that other PC gamers are having. It really makes me wonder if they even tested it on PC before release? As a loyal Bioware fan and a PC gamer, I find the current state of the PC version of this game to be unacceptable. I will give them SOME credit for "looking into these issues" but some of these issues shouldn't even be here in the first place."
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  10. Nov 22, 2014
    5
    This game has great potential. If your pc can run it, graphics can be truly lovely.
    It does, however, come with serious problems as well.
    In a general sense, and as has been noted more than once before already, controls are a mess. There is a tactical view. I know this because the game forced me into it early on, in the tutorial phase. I then struggled to get back to the appropriate zoom
    This game has great potential. If your pc can run it, graphics can be truly lovely.
    It does, however, come with serious problems as well.
    In a general sense, and as has been noted more than once before already, controls are a mess. There is a tactical view. I know this because the game forced me into it early on, in the tutorial phase. I then struggled to get back to the appropriate zoom level so that I could see the battle. Yes, I kid you not. In tactical view, I was unable to actually see what was going on. From there on out I played it from the 3rd person perspective as in Dragon Age 2. I can live with this.
    Secondly, upon coming out of the Chantry in Redcliffe, the game autosaved and then crashed to desktop. No error message. Nothing. Empty desktop. This stands out because it hasn't happened to me with a *fully retail* game in a long time. Reloading the save crashed the game a second time. Reloading an earlier save - thank heavens for quick saves - solved the issue. So if you don't have an earlier save around, you lose a lot of progress at this point. That is not acceptable.
    This isn't yet where I stopped playing.
    In the dungeons of the Redcliffe castle, I hit a point where you're on linear progression and there is only one way to proceed. I actually prefer linear progression so that's not the issue. The problem I did have is that you have to open a gate. You do this by turning the wheel right next to it. Except...I can click that wheel till my finger falls off, the gate does nothing. Reload? Nope. Reload earlier than that room? Nope.
    So now I'm at this point where the next nearest save has me doing over 45 minutes of gameplay.
    I refuse.
    Because I know this is hardly going to be the last crash, bug or other game-halting display I encounter.
    This might have been a good game. Right now it's an unstable beta.
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  11. Nov 23, 2014
    5
    I'm quite sure the ones scoring this game 10/10 is probably console players. This game was made for consoles first, then ported to PC. That doesn't have to be a bad thing, but the controls is, sadly, so messy on PC. The UI is also nothing short of confusing. The quest tracking system and the map is horrendous. You can't make a game like this for consoles, then copy it directly to PCsI'm quite sure the ones scoring this game 10/10 is probably console players. This game was made for consoles first, then ported to PC. That doesn't have to be a bad thing, but the controls is, sadly, so messy on PC. The UI is also nothing short of confusing. The quest tracking system and the map is horrendous. You can't make a game like this for consoles, then copy it directly to PCs without altering the UI. I know this is a new trend by now, but I would say that PC gamers has more or less been left behind here. We are forced to endure these horrible console-like controls (Hold Mouse 1 to autoattack? Comon man). They've had so much time to develop this game, surely they should be able to somewhat create a proper UI and proper controls for PC. Also, this new trend with locking FPS at 30 or 60 is just complete **** I

    The story is alright, but not impressive. DA: O is still, by far, one of the best RPGs of our time, and DA:I pales in this comparison. However, It's still interesting enough that I will score this game 5/10 since the storyline is keeping it up.

    Also another thing: This game is riddled with small glitches and bugs. I can't help but think that EA might have rushed bioware to release this title. I'm using the latest drivers for my system (also installed the latest beta driver from AMD for my grahics card, which have some optimizations for DA:I) but still, there's a lot, and I mean a lot of work to be done in this regard. Stuttering, micro-lag, FPS issues you name it. It's normal for a game to have issues in the beginning, but EA keeps making the same mistakes of rushing games to be released, instead of waiting so the game can receive better quality testing.

    Because of this game, I look even more forward to the Witcher 3. You have to respect companies like CD Projekt, whom creates games solely for PC with amazing graphics, and then subsequently creates a potato-version of that game, so the consoles can run it as well. It shouldn't be the other way around. I'm tired of playing potato-like games on my superior gaming rig. :(
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  12. Nov 23, 2014
    5
    I was really disappointed after I got this game for the PC. As a big fan of the gameplay style of DA:O and also DA2 I was reaaaaaaaaaaallllyyy looking forward to this. I didn't even bother to check out the gameplay videos and stuff before buying the digital deluxe edition because I was THAT confident it was going to be an awesome game (Clearly that was the wrong move).

    So I got it on
    I was really disappointed after I got this game for the PC. As a big fan of the gameplay style of DA:O and also DA2 I was reaaaaaaaaaaallllyyy looking forward to this. I didn't even bother to check out the gameplay videos and stuff before buying the digital deluxe edition because I was THAT confident it was going to be an awesome game (Clearly that was the wrong move).

    So I got it on Origin and started downloading it.. Took me about half a day or so for me to finish it here (we don't have very fast internet speed T.T) and was super excited to come home after work to play it. However, my curiosity got the better of me and I decided to check Metacritic (and other sites) for reviews about it. I was surprised and disappointed to find out that it was not the DA I was looking forward to. A game, that was originally and CLEARLY for the PC (talking about DA:O) had been made into a game for console and they ported it to PC just to earn (A LOT OF) extra cash. Read that some users said that EA (or was it Bioware?) were gonna make time to actually make it feel like it was for the PC and not just an obvious port from the consoles (can't remember the actual quote).

    Well, all I can say is that DA:I is nothing like the DA I knew. The DA I knew gave me an awesome tactical view so I could control ALL my characters effectively and effortlessly. The DA I knew did not make me hold a key to auto attack. The DA I knew did not make me walk all the way loot before letting me pick it up (But apparently there's a key to pick up stuff? well, the tutorial didn't tell me about that..>.>) . The DA I knew did not make the game feel like a typical MMORPG.. Dragon Age: Inquisition, is not dragon age anymore.

    Another thing I did not like was the skillset. Damn. when I saw the same exact (or rather very similar) skills they had for the mage NOT ONLY THAT but they skill trees were even fewer from the first game (or second game? I can't remember exactly). I was really disappointed that time and did not want to continue anymore. I returned the game before the 24hr mark without much thought.

    I did not get far enough into the story to comment on it. The character customization made my character look a bit more ugly than I expected but all that I could look past. But the gameplay I could not. Maybe if I played a little longer I might have gotten used to the controls but I did not want to because this is not the dragon age I expected or wanted.

    Dragon Age Inquisition might be the best RPG version of all the other dragon ages, (according to most of the reviews anyway.. >.> ) but it is certainly not a dragon age game anymore. Don't buy this game if you expect a dragon age game, but if you don't mind the change in gameplay style, and you liked the characters from before, and if you think the story is okay, go right ahead but just check it out properly first before you head to store and get one without thinking just because of the hype and the good reviews.
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  13. Nov 23, 2014
    5
    If I was to rate this game purely on the story, it would have to be 10/10. It is really one of Bioware's best. The addition of Patrick Weekes to the writing team cemented this already stellar group as the flagship writing team at BW.

    The visuals are also very good. The illusion of being in a very large and open world is effective until you try and venture too far off the predetermined
    If I was to rate this game purely on the story, it would have to be 10/10. It is really one of Bioware's best. The addition of Patrick Weekes to the writing team cemented this already stellar group as the flagship writing team at BW.

    The visuals are also very good. The illusion of being in a very large and open world is effective until you try and venture too far off the predetermined path Bioware planned for you and you realize you are simply walking in beautiful corridors. Oh you can stray off the roads and collect an herb or ore node but rarely can you get to anywhere meaningful. For the most part it is one of the better looking mazes you will ever find your way through.

    PC game play? This is where the game falls flat on the face, breaking a nose and knock out two teeth. The controls are in no way PC friendly and obviously a poor console UI port over. Do yourself a favor and get an Xbox controller to play this game with or just get the console version of the game.

    Lastly, the quad core minimum requirement is an actual minimum requirement. No playing with dual core and putting up with bad performance. It won't run on anything less than 4 logical cores and probably never will. Which is odd because other Frostbite games can.
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  14. Nov 26, 2014
    5
    I won't be one of those reviewers who plan to bash the game incessantly. My goal here is to write a comprehensive review for anyone who might actually be interested in the game, but hasn't tried it yet. Most of the reviews here seem to be simple rambling.
    As a whole, I didn't like the game. I'm a big fan of the Dragon Age series, and this felt like the worst of the games, even including
    I won't be one of those reviewers who plan to bash the game incessantly. My goal here is to write a comprehensive review for anyone who might actually be interested in the game, but hasn't tried it yet. Most of the reviews here seem to be simple rambling.
    As a whole, I didn't like the game. I'm a big fan of the Dragon Age series, and this felt like the worst of the games, even including as a separate product the Awakening expansion for Origins.
    Here are the positive things about Inquisition:
    Technically speaking the developers delivered on what they promised for the environments. They are big, they are gorgeous, they are never reused, and there's no but in this sentence. The story line is interesting. The cast of characters is great - I didn't like only one of the companions. The companion quests were awesome as a whole, there were some profoundly funny and touching moments. There's a lot of reactivity towards player decisions and your class/race/gender specifics. The proverbial gem in the game, at least for me, were the decisions. In the past games, decisions could be placed on a scale of "good", "neutral", and "bad" and you just picked whichever fit your character better. I'm glad to say that here every decision you make follows an argumented logic that makes it gray. There isn't a wrong or right decision, there are just decisions you believe in, stripped of moral.
    The negative:
    I played on PC and controls are a wreck, as well as some technical aspects of the game. The developers supposedly confirmed months ago that the leading platform for the game is PC. I honestly don't believe that. The controls themselves shout console louder than any PR. The tactical camera mode is to put it mildly, a joke. Its viewing angles are unusable - environments don't become transparent when you go over them, meaning you can be stuck looking at a tree while your party fights, and you can't select more than 1 character even in this mode. I said I won't bash the game too much and to retain some measure of neutral tone I will say this - you won't understand how annoying PC controls are, until you try it out.
    The AI is bad and incosistent, gameplay itself is button mashing at its "finest" since every enemy in the game has more HP than before, so every battle takes longer.
    Don't be surprised. Bioware told you the game will be tactical, but there's nothing tactical about this game. As an example, I'll tell you about one of the dragon battles that were supposed to be a highlight in the game. The dragon lay in something resembling a pond. My party attacked it from up close. From then on the battle proceeded in the following way: we were next to the dragon, with me controlling my main character and literally holding 1 key, and occasionally casting a barrier spell that basically gives you temporary HP. We were standing in one place, and the dragon was standing in one place. The dragon hit us with a paw and from time to time by breathed fire, and we hit the dragon with weapons. The dragon's HP was 200K. By using my specialization's ability, my weapon was doing 300 damage on each attack. Does this paint the picture enough?
    From time to time the dragon decided to mix things up and fly. That was maybe once every 5 minutes. He flew away and used one area of effect spell on us from above, then landed, and we repeated the process until it was dead, which took maybe 15-20 minutes.
    This is it. This basically represents every battle in the game. Maybe I missed some things, like the dragon hopping about and me having to chase it, but the core is the same for every battle.
    As shocking as it may sound, there are no actual side quests in the game. Maybe 15 of every 20 quests are taken by you finding a note that says go to X place and kill the guys there. No cutscene, nothing you can immerse yourself in, maybe if you're lucky you get a one liner from your party a la "They deserved it!" I've never experienced such emptiness in a Bioware game before. The supposed inspiration for the game was Skyrim, but it seems to me this game resembles more a single player MMORPG. There's a lot of grinding with little context , leveling up is slow, and the more immersive story is lost between long and bland intervals of doing chores you can't care about.
    Party banter... It seems instead of funny, the writers decided to emphasize on conflict. This resulted in the party banter being bickering between characters all the time. By the 10th time I was groaning.
    Then there's the cutscenes. I don't know what to say. On my i74790K, GTX970, 16 GB 2400 mhz Ram configuration cutscenes were choppy, laggy, with screen tearing. And that's on the options the game proposed to me.
    To conclude it all, I can live with the laggy cutscenes, boring combat, even the lack of side quests. What ruined the game for me is what feels like an extremely short storyline. If you take away sidequests it stands to reason you'd get a bigger main quest.
    But you don't.
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  15. Nov 28, 2014
    5
    This review contains spoilers, click expand to view. Я ждал эту игру со времени предзаказа. Ожидания от игры были большими. Особенно с учётом анонсов и рекламы игры. Ждал большого игрового мира, нелинейного сюжета, отличной графики, взаимодействия с окружающим миром и умного ИИ. Что вышло в итоге?
    В итоге мы получили сгусток всего самого разного и далеко не самого хорошего. Сначала меня поразило полностью консольное управление. Оно заточено исключительно под геймпад. Играть на клавиатуре крайне не удобно. Со временем, конечно, привыкаешь. Но это не сильно облегчает задачу. С таким управлением добираться до очень укромных и отдалённых мест весьма проблематично.
    Бои это тоже чудо. От части к части они всё сложнее с таким управлением даются. Я думал, исходя из ролика и анонсов, что создатели действительно добавили кувырок в игру. На деле, это развиваемая способность. Которая не позволяет игроку пользоваться ей, когда вздумается и когда удобно и надо именно игроку. В итоге, от первой волны атаки он спасает, а далее не уже нет. На уровне сложности игры "сложно" и "кошмар" это стоит жизни. Смысл такого кувырка отсутствует.
    Дальше, я думал, будет лучше, и после этого начального разочарования я буду получать удовольствие от игры. Но не тут то было. Да, изначально меня поразила улучшенная картинка и большие пространства. А потом... а потом я обнаружил, что пространство хоть и стало большим, но осталось всё тем же коридорным. Во многим местах просто не представляется возможным пройти, хотя по логике, что мне мешало бы это сделать. Примеров много. Стоят двое людей, между ними расстояние 1 м -1,5м. Но я не могу пройти между ними. Такое бывает и между иными препятствиями. Есть окно. Но вылезти из него я не могу. Хотя рядом окно и из него выйти возможно. Горы, море всё красиво нарисовано. Но зачем они, если нельзя с ними взаимодействовать? В море сразу тонешь. На горы взобраться нельзя. В итоге очень часто выполнение задания превращается в поиск пути, на что уходит довольно много времени полезного. Видимо этого разработчики и добивались. Они же хотели увеличить время, проведённое игроком за игрой. Даже в помещениях не везде можно пройти там, где хочешь. Всё это напрягает сильно.
    Картинка местами действительно великолепна. Но в целом графика не соответствует игре 2014 года. Птицы сидят просто в воздухе, люди проходят сквозь двери, ноги проваливаются в лестнице, птицы, люди выбегают прямо из скал, неожиданно в замке персонаж проваливается в темноту и летит в бездну и т.п. Что всё это? Лица прорисованы детально некоторые. А некоторые ужасно. Борода и щетина у мужчин ужасно прорисована. И все бы ничего, пока не появился Хоук. Он во второй части нарисован был лучше. Ощущение, что его рисовали "на отвали", лишь бы был.
    ИИ компьютера, спутников просто поражает своей тупостью. Чтобы он слушался твоих команд нужно постоянно находиться в тактическом режиме. И то, это не всегда гарантирует точность выполнения. Можно настроить кое-что. Но это далеко от тактического режима первой части. Что спутники творят без вмешательства, просто и смех, и слёзы.
    Сюжет игры банален и предсказуем. Появился очередной мессия, который спасет мир. Причём эта роль ему падает сразу, без всякого развития и прелюдий долгих. Даже не интересно. Все быстро начинается. Потом перерастает в нудную тягомотину, связанную с изучением карты, с выполнением не нужных заданий по типу найди, принеси, разведай. Ещё можно выполнять задания для спутников, чтобы подружиться с ними. Но во всём этом сюжет просто тонет. Разработчики мотивируют игрока к выполнению этих заданий очками репутации инквизиции. Но ты понимаешь, что это затягивание времени и всё. А потом неожиданно конец. Развития сюжета не ощущается. Сама игра по сюжету заняла бы далеко не заявленные 50 часов. А много меньше. Но выполнение всего вышеперечисленного затягивает её. Про заявленную нелинейность вообще промолчу. Её просто нет. Всё идёт, как задумано. Решений на что-то влияющих по сути нет.
    В игре много чего ненужного, лишнего, без чего игра бы прекрасно обошлась. Ездовые животные, например. Разработчики пытались сделать игру по форме и механике близкую к Скайриму, а получилось только хуже. Лучше бы они остались в тех рамках, в которых были созданы две предыдущие части. Но они сами завысили себе планку, но к сожалению, даже приблизиться к ней не смогли, не говоря уже о перепрыгивания через неё. Как итог, игра получилась не выдающейся, с слабым сюжетом, с проблемами в графике и всё такой же коридорной. Всё, что было заявлено в роликах, во время продвижения, это было либо не про эту игру, либо просто всё это из игры вырезали. Иначе ничем не объяснить, что от заявленного в игре присутствует лишь небольшая часть.
    Деньги потраченные на продвижение игры включили явно в стоимость её. Но почему это должно касаться меня, если на выходе я не получаю желаемого продукта? Игра не стоит запрашиваемых денег. 1500 рублей (а за эксклюзивное издание 1800) это слишком много за такую игру.
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  16. Nov 29, 2014
    5
    Created this account to leave a warning to all dragon age fans. Although this game is not the complete bust many of the reviews make it out to be, it is terribly disappointing to anyone familiar with the franchise. the whole experience feels like a mediocre MMO without the multiplayer. quests are mostly tired stereotypical fetch quests that get old real fast. The world is quite large butCreated this account to leave a warning to all dragon age fans. Although this game is not the complete bust many of the reviews make it out to be, it is terribly disappointing to anyone familiar with the franchise. the whole experience feels like a mediocre MMO without the multiplayer. quests are mostly tired stereotypical fetch quests that get old real fast. The world is quite large but not particularly interesting, controls are passable a bit clunky and MMO like,certainly nothing special. i would have been more than happy to wade through these shortcomings to enjoy some heart pounding tactical combat the previous two titles were known for, sadly the true Coup de grâce for inquisition is its new simplistic and offensively poor combat system.there really isn't anything else like it, its a new kind of crap, so points for originality i suppose. It is at its core a very poor third person hack and slash with some bells and whistles, the tactical combat still exists but as a separate mode in a different fixed (and you guessed it, terrible) camera angle, you can only order one attack per character per pause and the time it takes to do this makes it feel very burdensome.
    All that being said the story is great, the voice acting is excellent and if it wasn't a dragon age title i may have given it a 6. At this point certainly not worth the money, better to go back and complete all the DLC on the first and second game or wait for pillars of eternity. I suppose we shouldn't have complained about dragon age 2, and Bioware PLEASE don't do this to Mass Effect 4
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  17. Dec 2, 2014
    5
    Certainly not a regrettable purchase as was DA2.

    Pro: - The aesthetics was incredible - from vast deserts to luscious forests, each of the individual open area was incredibly exciting to explore. - The game offered a fresh take on crafting which had reasonable depth, although the variety of armours and weapons is only a tiny fraction of Skyrim. Cons: - The game was poorly paced.
    Certainly not a regrettable purchase as was DA2.

    Pro:
    - The aesthetics was incredible - from vast deserts to luscious forests, each of the individual open area was incredibly exciting to explore.
    - The game offered a fresh take on crafting which had reasonable depth, although the variety of armours and weapons is only a tiny fraction of Skyrim.

    Cons:
    - The game was poorly paced. It featured open areas but paradoxically attempts to scaffold exploration with level restrictions. It'd have made more sense if enemies were able to level with the player character.
    - The combat was tedious. My first play-through began as a dual-wielding rogue but melee control was incredibly clunky with movement assigned to WASD and attack to the mouse. Eventually I reskilled to become an archer - ranged attacks auto-lock to enemies.
    - The tactical mode was utter **** I'm 5 hours into my second playthrough on a higher difficulty. Encounters are tougher and need more planning, but the navigation of the tactical mode is a f**king nightmare. Half of my time was wasted trying to navigate the controls of the tactical view.
    - The story was very cliched. The main antagonist was one of those "muahahaha I'm evil I'll destroy the world for power" type.

    All in all a decent game but nothing monumental. I've read accounts that there will be no moddling support, which will REALLY lower the replayability of the game.
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  18. Dec 6, 2014
    5
    The PC port is limited by the cumbersome keyboard & mouse controls. I cannot enjoy playing it in this state. Dragon Age Origins had better controls. Unfortunately Dragon Age Inquisition cannot be modded, so cannot be improved like Skyrim was with SkyUI. The story and characters look OK, but I have to give it a low review as I have stopped playing.
  19. Dec 12, 2014
    5
    This game disappoints on so many levels. It is allegedly "open world", but this is not the case. Instead the maps are really large, and most of your time is spent with meaningless MMO type quests and the collection of resources that can later be used for crafting.

    The huge maps become a detraction for the series much beloved story telling. The maps are so large and the quests so boring,
    This game disappoints on so many levels. It is allegedly "open world", but this is not the case. Instead the maps are really large, and most of your time is spent with meaningless MMO type quests and the collection of resources that can later be used for crafting.

    The huge maps become a detraction for the series much beloved story telling. The maps are so large and the quests so boring, that the immersion is pretty low. The characterful banter among party members, that I used to look forward to so much, is spread so thin, for the most time you feel very disconnected from your character, your party members and the world at large.

    The menus, crafting and combat are so totally and completely cumbersome. Everything is very statically organized and takes so much time. I spent an ungodly amount of hours collecting resources, crafting things, comparing items to what I already owned and it is just so, so, so cumbersome and tiresome, it really damages the game.

    The combat on PC is dreadful. The tactical camera that was re-introduced to the joy of many is completely broken. Enemies keep re-appearing and you're MMO grinding your way through boring maps and quests and enemies for very disappointing loot.

    The game has a few redeeming features however. The graphics are a nice improvement. There are some real WOW moments. Exploring my own castle for over an hour, to keep finding new rooms, trying to get the huge layout in my head, to see all the details they added - that gave me quite a lot of joy for instance. There is some great writing, a good laugh a few times and there are some memorable and fun quests.

    Yet even these amazing quests are interspersed by the most dreadfully boring "collect the set" quests or "fetch-and-return" quests and so on. The game ends up ruined because of it. The huge scope and large stretches of time spent in useless MMO atmospheres between quests, end up making dialogue and story lines disconnected. Again, I have to reiterate: this ruins the game that in a different format would have been truly tremendous.

    No one (I should think) is looking for an 80 hour adventure, when 50-60 hours are dedicated to grinding through enemies, harvesting drakestone or elfroot and combining an insane amount of ingredients over six different machines to create, combine and improve items. If it could have been an amazing 20-30 hour structured, beautiful, fun and meaningful experience, this game would have been MUCH stronger for it and MUCH more appealing!!!
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  20. Dec 23, 2014
    5
    This review contains spoilers, click expand to view. Dragon Age is becoming a religion. DAO is god, DA2 is Satan and DAI is Jesus, because if you point out anything bad in DAI or anything good in DA2 people go ape ****

    What really hold this game down is the gameplay. Is simple awful for any pc user who likes DAO gameplay. Is a really bad pc port. Playing with Kb and mouse is infuriating and the "action" view is so boring. For the first time, in this franchise, i rush the **** out of the game, because it was boring.

    Story is just a copy-paste format from DAO but with less things to do. The wartable have waiting times of 20 hours. 20 HOURS!! 20 hours IN A **** SINGLE PLAYER CAMPAING! This timers are only there so the game could last longer. The "decisions" are pointless and without deph. The narrative ends in a silly cilffhanger.

    Companions are BORING as **** and their personal quests are pointless and without any real repercussion in the game or on their personalities.

    Graphics and sound are okay.

    I am a completionist, but i cant complete everything in this game, is boring. I finish it once and already uninstalled it. Next one, i going to pirate it, because people are praising DAI so high, that is obvious how the next game will be.
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  21. Dec 14, 2014
    5
    Ok, First, I'm going to be exceedingly harsh here because this is Bioware and they can do better (they HAVE done better. much, much better). Second, this review is going to be long because this game is massive (I just finished a 'completionist' playthrough and it clocked in at ~200 hours. So here goes.

    Point #1:This game feels like it was created by developers who had no vision
    Ok, First, I'm going to be exceedingly harsh here because this is Bioware and they can do better (they HAVE done better. much, much better). Second, this review is going to be long because this game is massive (I just finished a 'completionist' playthrough and it clocked in at ~200 hours. So here goes.

    Point #1:This game feels like it was created by developers who had no vision of their own so they had to copy every other game's ideas. The result is an identity-conflicted "me too!" title that doesn't do anything particularly well. It tries to be an MMO, but it's still a single player game. It tries to copy Skyrim with its giant explorable game world, but it lacks all the wanderlust-inducing exploration and free roam that define the Elder Scrolls series.. It tries to copy Witcher 2's political intrigue in the Orlais portion of the game (and at the war table) and fails miserably at it. It tries to capture the NPC personality depth that made DA:O such a great game, but it fails there too.

    Point #2: The F*cking Combat. I gotta hand it to Bioware. I didn't think they could do worse than what they gave is in DA2. But surprise, surprise! They've pulled it off. It's absolutely terrible. It's a button mashing epic affair that only a Neanderthal would love. And there's no depth to the system whatsoever. You're still limited to 3 classes, only they've drastically reduced the number of spells your mage can use. They've streamlined Rogues and Warriors. The overall system itself has been dumbed down even further than the abomination that was DA2. (you can no longer choose your tactics, you can no longer point-buy your stats) And don't get me started on the tactical camera. There's nothing tactical about it. It's broken. It cannot be used to target enemies who are not currently ON TOP OF YOU engaging in melee--because you can't see the battlefield with it. you can only see your currently controlled character. Ridiculous. ( Really, Mike Laidlaw? THIS is the game you've always wanted to make?)

    Point #3: The story is all right. And I do like how they addressed the dangling plotlines that they shamelessly cliff-hanged in the first two games (Morrigan and the Old God Baby; What is Flemeth; the Red Lyrium; What happened to Hawke; What happened to the Warden; Where do the Eluvians lead. etc.

    Other Points of various importance:

    -While this game does not suffer from the recycled maps phenomenon that ruined DA2, it DOES still induce that samey-samey feel after a while. In fact, just about everything feels mass produced and repeated, ad-nausea -- Like the quests. Especially the quests. EVERY quest is a collection quest. And there are hundreds. Find 26 bottles, discover 12 secrets, locate 6 journal entries, find 20 books, secure 10 camps etc. I remember back when Bioware used to be the gaming industry's BEST quest writers. Now they're about the worst.

    -Loot Itemization. As a die-hard fantasy RPG fan, this is important to me and, right on cue, Bioware F*cks it up in DA:I. Loot is bland in this game. The first magic item you will find in this game's prologue is a ring that increases the effectiveness of one of your talents by 30%. 200 hours later, when you're about to face the final boss, you will loot a container that contains.... a ring that increases one of your talents by 30%.. The whole game is like that. From beginning to end, the loot in this game is tragically banal, lazily designed, and totally uninspired. But I suppose it has to be...in order to force you to craft your own loot, which you must if you don't wish to die of boredom. Of course that is not to say that the crafting system in this game is anything resembling exciting. it isn't. it's simply the only way to acquire something that isn't the very definition of GENERIC.

    TL;DR: I would caution against buying this game, even if Bioware later fixes the obnoxious console port-controlls that many people are complaining about, and that Bioware swore they wouldn't give us. The game's CORE DESIGN is deeply flawed, and there's no fixes for that.
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  22. Dec 16, 2014
    5
    *I didn't play this game on consoles, so the review is based on my PC experience - consoleboys can add 2 points to my final score.
    *After heckhours of gameplay and trying all classes, editing my review slightly
    First to say, Dragon Age Inquisition IS NOT A BAD GAME. It is good, and sometimes very entertaining. Even if story is kinda predictable, and nothing compared to DA2 story(i
    *I didn't play this game on consoles, so the review is based on my PC experience - consoleboys can add 2 points to my final score.
    *After heckhours of gameplay and trying all classes, editing my review slightly

    First to say, Dragon Age Inquisition IS NOT A BAD GAME. It is good, and sometimes very entertaining. Even if story is kinda predictable, and nothing compared to DA2 story(i really loved it, even though my eyes were bleeding when going through similar locations over and over). All these new features seem fun, once you get engaged in them and its much better after the second half of the game. Unfortunately, this game have several problems, which make playing it very uncomfortable, if not disturbing.

    ***** UI porblems

    - Tactical camera is not usable - it is hang to the ground, making a simple pause more used. It just doesnt fit - all the locations are big, and sometimes enemies attack way beyond the range you can actually see. And unlike DA2 pause, this one doesnt allow you to give orders properly due to the next issue

    - Controls are DISGUSTING. Your character attacks on mouseover, without any intention of moving. you move only with WASD and attack by constantly smashing buttons - and one very important thing - you are IMMOBILE while attacking, unless using kind of spell which involves movement. It results to losing way too much HP and nerves. Because of this, melee classes are unplayable, because you miss 80% of your abilities and autos. Playing range class make things a bit better though. Any of you here ever played Hellgate:London? So imagine playing templar, but your char doesnt move when you use spells/attack. Awesome, right?(sarcastic)

    - Weird interface solutions- you have to go to EVERY corpse to loot it, and remember that your character wont do it even if you will click that corpse/box/chest/drakebody - you actually MUST move to melee range, press button and take stuff. repeat 4-5 times after each combat. soo much fun. Inventory is horrible. Not only is sorted weirdly(very console-like), in addition I have one question - why the heck you need to make boots and gloves as upgrades? I mean rings/necklaces worth TWO slots, but legs and hands - no? Ermm.. It is just plain stupid in my opinion. So in order to equip new sexy gloves(well, just as example) you have to return to a base and go to upgrade thingie and do the stuff there. And you sometimes might realize that your armor doesnt have slots for gloves. WAT?

    - Inability to put attribute points - especially on early levels, you cant cast more that 2 spells. want more - drink mana/stamina potion. awesome. Very bad especially when playing Mage.

    - Weird level distribution. For instance, in hinderlands i fought with level 4 wolves. successfully killed them, went to set up a camp and after walking for about a minute got owned by LVL 12 spawns. awesome. Or when I met around 13 LVL8 bandits after killing lvl 5 rift. Unlike dragons and stuff, where you can run away since you see them, in this kind of "situations" you cant.

    - "open world". Oh god. the nightmare of TES is here. Mostly noticeable in storm coast, but with jumps added and all this hills and mountains, you get this TES curse: you can see the destination point on minimap, but you DONT KNOW HOW THE HELL YOU GONNA REACH IT.

    - "open world' again. The game forces you to grind in these boring locations to proceed the story. So prepare to have gameplay like grind half hour - go do story mission 10-15 minutes - grind hour - mission... etc. So basically you actually PLAY THE GAME in those 30% of the time.

    - Ugly faces. Sera is plain disgusting. Cassandra looks like a male. Solas is well... same as Vivienne. Not a big fan of no-hair people. I'm not saying about romances, which are very... gay and lesbian. Straight romances are boring - again because chars look disgusting. Most interesting companions [potentionally] are not in the party - Leliana, + that adorable noble girl(forgot the name). Even that Cullen seems to be more interesting than blackwall - similar type of companion. QUNARI IS GAY.

    - No heals + limit for the potions. Dunno how on consoles, but on PC with its controls and this random level spread, 8 potions is not enough.

    - Optimization is bad. very bad. On laptops, you cant even play fullscreen. fps constantly jump, making image shuttering. You never get stable fps. In order to make your game playable - on low-medium setting game looks like... crap - you are pretty much forced to play on high.

    +Main story is kinda good - it is interesting to follow. Unfortunately, you must GRIND to play the story.

    +Characters are fun and interesting to speak, even if ugly and shiny(even on ultra you get plastic faces and hair)

    +Well, it is dragon age. Fanboys will see some of their old chars there. some fine plot.

    +The game is actually interesting, ya know - just those 20-30% of time, when you are not grinding ELFROOT. Are those 15-25 hours really worth your time, my dear friend?
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  23. Feb 15, 2015
    5
    This is my second review of the game. After playing another 20 hours (to a total of 30) I still can’t enjoy the game as much as I would like and as much as I’d hoped to enjoy it before the release. The biggest problem with the game is probably that my expectations were really, really high. I still remember the pleasant surprise DA:O was; hence, it’s difficult for me to review DA:I inThis is my second review of the game. After playing another 20 hours (to a total of 30) I still can’t enjoy the game as much as I would like and as much as I’d hoped to enjoy it before the release. The biggest problem with the game is probably that my expectations were really, really high. I still remember the pleasant surprise DA:O was; hence, it’s difficult for me to review DA:I in isolation, without the baggage of its predecessor.
    Here it goes:
    Pros:
    Locations, some are really, really gorgeous.
    Some dialogues, especially those companion-related in Skyhold.
    Some quests/plot events.
    And that’s about it. The game, even as a generic RPS, is generally mediocre. So it’s difficult to list more clear advantages.
    Cons:
    Sloppy, unwieldy controls. No auto-attack, auto-loot, auto-interact (walking up to every single thing instead of just clicking on it can be tiresome).
    Terrible combat mechanics.
    The graphics aren’t great and the game is terribly optimised.
    The quasi-open world.
    A MMO/grinding feeling.
    Boring, pointless side quests.
    Dialogues – the choices seem pointless, irrelevant and the 3-4 word description often does not match what the Inquisitor actually says.
    Disappointments:
    Plot! DA:O made sense, you were saving the world, but in a reasonable fashion. The lore was enthralling. In DA:I they overdid it. And made it inconsistent: you are the inquisitor, the saviour of Thedas. But go and fetch some blankets for refugees and find a lost bull.
    Dialogues, and I mean it. They don’t seem natural. And they don’t give enough control over what’s going on.
    The combat is really underwhelming. Paired with terrible controls in general, playing the game and advancing the relevant plot often feels like a chore.
    The artificial, plastic feel and look of the game. The NPCs don’t seem natural. Just think about the grand ball (that was a potentially great quest, one of the best in the game) – a courtyard full of nobles and nobody notices you climb a wall.
    Overall, DA:I, the successor of DA:O, instead of being a great RPG, is just another game. It
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  24. Dec 17, 2014
    5
    Don't get me wrong, I actually LIKE this game but it should NOT have been released in it's current state. The game is broken and ugly and the devs should be ashamed of themselves for letting this broken thing hit the market.

    The GOOD: Easy to learn/Use controls that allow you to drop right into the game without any real learning curve. Rather extensive crafting capabilities that
    Don't get me wrong, I actually LIKE this game but it should NOT have been released in it's current state. The game is broken and ugly and the devs should be ashamed of themselves for letting this broken thing hit the market.

    The GOOD:
    Easy to learn/Use controls that allow you to drop right into the game without any real learning curve.

    Rather extensive crafting capabilities that allow you to forge weapons and armor better than anything you will be able to buy or find.

    A pretty well thought out story with many deep and well written characters.

    The addition of mounts adds a new way to explore the maps although many may prefer to hoof it.

    The BAD:
    Remember the beautiful teasers that showed rich vivid colors smooth flawless textures and seamless gameplay that bioware claimed was on the consoles? That was a lie. Those graphics came from high end specialty gaming Pc's used to develop videogames.

    I own this game for the 360 and literally ALL of the games item/weapon/enviroment/character and armor textures are either missing or are broken,(Character models will usually load in after a while but they are still ugly and your facial hair floats off of your skin) Some weapon attachments actually float beside your head instead of fitting on your weapon! There are NUMEROUS stutter bugs during several key dialog moments that tell the story of your friends and allies that render them inaudible sometimes nothing is said at all and then you are asked by the game to make a tough decision based on the information that you weren't even told, Other times the conversation will just freeze completely.

    There are sometimes random lag spikes and frame rate drops for no apparent reason as well. Sometimes the game will reset your settings for no reason while other times NPC traders and quest givers will outright just not talk to you. Many times the game will actually stop responding at random and it won't fix itself until you restart your entire system.

    Another beef I have with this game is the fact that nearly all of the traders do not level up with you! They have the same crappy gear from the time you start till the time you beat the game and you will literally just visit them to sell crap because the stuff you get from killing enemies doing quests and crafting is literally better than anything they ever have, which is a stupid thing to do in an RPG.

    A-lot of the side quests you come across while exploring areas are nothing but cheap filler content with no substance at all and often times the theme of them is recycled from one quest to the next and they are really just pointless and boring.

    The combat basically boils down to you sitting there holding down the trigger to attack while periodically pressing buttons to use abilities, While this may not seem so bad at first it quickly loses it's appeal when you realize that the game has over 70 hours worth of game play to shrug though including side quests, A more open ended hack and slash combat system would have been a better choice in my opinion.

    Perhaps worst of all is the fact that the import game feature absolutely DOES. NOT. WORK. When creating a new character the import character icon pops up for a brief moment only to vanish right before your eyes. The two games you dutifully played through hoping you've made the right choices were completely pointless.

    IN CONCLUSION:
    This game WAS supposed to be an epic RPG but as usually these scumbag AAA game companies gave a big **** you!" to their customers by releasing an ugly and broken game that will leave you painfully aware of just how little that bioware cares about about you as a customer. Until this game is EXTENSIVELY patched, DO NOT BUY IT.
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  25. Dec 21, 2014
    5
    I don't have the game - i've rated a '5' so it wont have any noticeable effect on the overall user score..

    After reading a lot of the reviews, i've noticed some things: Yes there are a lot of low scores 0-4, and it I guess a lot of people are reacting maybe too strongly to their personal experiences with the game. Then we have the reviews with the 10s Reviews with low scores
    I don't have the game - i've rated a '5' so it wont have any noticeable effect on the overall user score..

    After reading a lot of the reviews, i've noticed some things:

    Yes there are a lot of low scores 0-4, and it I guess a lot of people are reacting maybe too strongly to their personal experiences with the game.

    Then we have the reviews with the 10s

    Reviews with low scores often go into great detail why they didn't like the game and usually make detailed pros/cons lists which I find useful.

    Many of the 10s reviews are very short and uninformative and very often focus on bashing people who gave a low score(basically useless 'info' to potential buyers), quite a few even admit they gave it a 10 to 'counter the low ratings' - don't you realize this makes you a hypocrite? just with a reverse bias. Many of these 'reviewers' also only have 1 review which makes me think about that Dragon Age 2 scandal...

    I know now I wont be buying this game until it has a massively reduced price - while I take very low scoring reviews with a big pinch of salt, I find it impossible to take seriously a review which gives a game a perfect 10/10 especially when there is no detailed explanation why.
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  26. Dec 21, 2014
    5
    The short version: Bioware has burned off all the goodwill it developed creating marvelous gaming experiences a decade ago.

    The Positives + The landscapes look good. Not great, but good. + The team at EA (I can't really call them Bioware any longer) clearly tried to address the complaints leveled against DA2. There are many zones with different backgrounds. The world feels large
    The short version: Bioware has burned off all the goodwill it developed creating marvelous gaming experiences a decade ago.

    The Positives

    + The landscapes look good. Not great, but good.

    + The team at EA (I can't really call them Bioware any longer) clearly tried to address the complaints leveled against DA2. There are many zones with different backgrounds. The world feels large and contains many hours of game-play.

    + It was great to see some of my favorite characters return in DA:I.

    + The story ties up some loose ends and develops some open story lines.

    The Negatives

    + If I had to sum this game up in one sentence, I would say it takes exciting mechanics from other games and makes them dull. The perfect example of this is rifts. The MMO Rift used these to create variety in game-play, to encourage teamwork and to use as a vehicle for GM involvement. DA:I turns them into scripted encounters with no surprise or variety, thereby vitiating the very purpose of the mechanic. The war-table is another example. Unlike the rifts, though, the war table actually hurts the game by fragmenting the story.

    + The story is fragmented. Story is the essential element of any RPG game. Here, while there are some nice twists and emotional moments, the mechanics of the telling of the story interfere with the flow completely draining any interest. To me, the world seems to stop after I perform Story Task A. I then gather flowers, find stockpiles, fetch this or that for a while until I am level X, then I return to the war table to advance the story to Point B. It completely destroys immersion and impedes what could have been an interesting tale. It is a terrible, terrible mechanic.

    + MMO syndrome. I understand why MMOs contain meaningless fetch quests: there is no way that developers could possibly keep up with the demands of players who are online for ten hours a day month after month. Why are these quests littered throughout DA:I? This is a story-based, single-player RPG. Was it a lack of imagination or just the most expedient way to add hours of game-play, thereby addressing one of the complaints about DA2, without breaking a sweat. Either way, it's not good.

    + No review would be complete without addressing the woeful PC controls. They've been bashed to death so I won't go into detail but suffice it to say that Tactical Mode, walking to loot, combat movement and animation speed, and the needless simplification of the tactics menu make this game much, much less enjoyable than it could have been. These sorts of things show that EA doesn't really care about the game experience of it's players.

    + Lack of depth. Each of the NPCs looks interesting. They are of diverse races, backgrounds, outlooks. Super interesting, right? Well, no. Similar to the main story, all you get are one or two discrete instances of simple quests (kill this one group or one mob) and then a bit of dialogue. Done. The rest is just meaningless, sometimes story-inappropriate banter between characters as you walk. Really, there is not much there in terms of relationship.

    + Lack of enjoyable challenge. I was worried about playing at higher levels without a robust tactics command menu. I needn't have worried. The NPCs generally handle themselves. In fact, I can just start looting during fights often. Harder levels increase challenge but not the fun. The controls are largely responsible for this (see above).

    The fact that this was named Game of the Year says more about the year than the game. That reviewers rate this an 86 simply confuses me. Perhaps when it comes to AAA titles, 90+ means good, 80-89 means average and less than 80 means bad. That's the only way I can make sense of it.

    This is an average game made all the more depressing because you get the feeling that EA actually tried to make a good game. Perhaps this is the best they can do?
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  27. Dec 29, 2014
    5
    Dragon Age Inquisition is a real mixed bag. On one hand it looks nice albeit with creepy characters(I swear every character I rolled just looks creepy)and a completely out of place UI. The UI not only does not suit the tone of the game aesthetically(think modern with clean lines in an fantasy setting), it's clunky and cumbersome too. The controls are clunky and cumbersome and yourDragon Age Inquisition is a real mixed bag. On one hand it looks nice albeit with creepy characters(I swear every character I rolled just looks creepy)and a completely out of place UI. The UI not only does not suit the tone of the game aesthetically(think modern with clean lines in an fantasy setting), it's clunky and cumbersome too. The controls are clunky and cumbersome and your characters will wabble around like drunks as they run from one place to the next. The camera is troublesome and the tactical mode for combat is more of a hindrance than an aid.
    All that said the story(whilst sometimes poorly written and voice acted to the degree of being corney) was enough to keep me interested until the end and the role playing is as interesting as ever from Bioware. Utterly average.
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  28. Mar 13, 2019
    5
    it's hard to describe what is wrong with this game. It's just an empty shell of a game. There is no soul to it what so ever. Everything feels empty and soulless from the story to its world to the gameplay. Even though the world is detailed and beautiful it still misses soul and life.

    I thought DA-Origin was one legend of a game. I skipped DA2 because its really bad. Now to inquisition.
    it's hard to describe what is wrong with this game. It's just an empty shell of a game. There is no soul to it what so ever. Everything feels empty and soulless from the story to its world to the gameplay. Even though the world is detailed and beautiful it still misses soul and life.

    I thought DA-Origin was one legend of a game. I skipped DA2 because its really bad. Now to inquisition. The story and writing here is really boring and bad. There is nothing important pushing you to want to play the game to know more. The combat feels limited there are not that many spells and ability for every character which makes the gameplay limited and repetitive.

    It feels like an MMO with cheap rpg elements. it does not exceed 6-7/10.
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  29. Jan 3, 2015
    5
    I've played DA 1 & 2 and this game was a huge disappointment. In my opinion this is the worst game of the DA series. The whole game felt like playing an MMO instead of an offline rpg.

    positive compared to previous games: - nice-looking big world - combat graphics have somewhat improved since DA2 - nice character creation options negative compared to previous games: - the
    I've played DA 1 & 2 and this game was a huge disappointment. In my opinion this is the worst game of the DA series. The whole game felt like playing an MMO instead of an offline rpg.

    positive compared to previous games:
    - nice-looking big world

    - combat graphics have somewhat improved since DA2

    - nice character creation options

    negative compared to previous games:
    - the story writing is extremely bad

    - weird dialog (bad voice acting, weird choices, still no good facial expressions, linear gameplay)

    - boring and repetitive side quests

    - very limited combat options (only 6 attacks possible, controlling multiple characters at once seems worthless and impossible)

    - extremely bad combat controls on pc (in melee combat I often find myself fighting air or attacking the wrong opponents, attacking moving opponents with melee is almost impossible, the flashy combat makes it often impossible to see what you're doing, tactical view seems worthless and often gets stuck in walls or ceilings, etc., etc.)

    If you like games like WOW you might also like this game, but in my opinion this game doesn't pass as a good story driven RPG.
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  30. Jan 6, 2015
    5
    This game suffers from something affecting many games today. Yes there are fun, epic, and emotional moments in the game, but there are just as many boring moments. The game is huge, like the devs said the first area in the game is as big as the first game (that is just insane!), but I feel like most of that space is useless. Most of my time is spent walking. The worst is some of the questsThis game suffers from something affecting many games today. Yes there are fun, epic, and emotional moments in the game, but there are just as many boring moments. The game is huge, like the devs said the first area in the game is as big as the first game (that is just insane!), but I feel like most of that space is useless. Most of my time is spent walking. The worst is some of the quests in the game. There are some that just make you walk for 10 minutes, grab a item, and then walk back (fetch quest ftw right?). You can speed it up with fast traveling, but it is still just a waste of your time. The rewards are not worth it, the experience are not worth it, and the game will just give you another quest to do the same thing, but different items. The combat is fine works well, and the story is pretty interesting, but the game has many many down times to it.

    There is multiplier as well! And it is alright. It is very repetitive, and glitchy. I see potential with it though.

    In the end I left Dragon age feeling very meh about it.
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  31. Jan 10, 2015
    5
    This game is average as hell. Only good points are the graphics and the voice acting, neither of those can save it from its mediocrity. Everything else, from the story, dialogue, characters, mediocre as hell combat, open world maps, is so mediocre. DA:I is the pinnacle of mediocrity.
  32. Jan 14, 2015
    5
    Dragon age Orgins was amazing
    Dragon age 2 was a ****
    The Inquisition is nice but lack of content
    Where is my Grey Warden?
    Where is the save import from Dragon age origins and Dragon age 2?
    Where is the first person camera?
    Where is all that they say in the conference when the game was in development?
  33. Jan 15, 2015
    5
    This review contains spoilers, click expand to view. Hey I hear you like padding to the extent you are too busy tapping those nodes, which is completely point to even remotely worry about the planet going to **** ! play through, oppose to orgins which you could discover the richness of the other races, because the thought of wandering grabbing shards, and slow mounts makes you wonder if ch. walking into water suicide might be the answer. Expand
  34. Jan 17, 2015
    5
    I just didn't feel it with this game.
    pros:
    +pretty good story +beautiful graphics +large open world +some characters come back from previous da games. +certainly some interesting characters. cons: - I can't play this game without crashing my entire computer everytime i get into a dialogue. (i mean full reboot because my pc completely freezes.) - BORING voice acting, at least for
    I just didn't feel it with this game.
    pros:
    +pretty good story
    +beautiful graphics
    +large open world
    +some characters come back from previous da games.
    +certainly some interesting characters.
    cons:
    - I can't play this game without crashing my entire computer everytime i get into a dialogue.
    (i mean full reboot because my pc completely freezes.)
    - BORING voice acting, at least for the female main character.
    - The characters from previous games didnt return as much as i had hoped for. I would've loved to have someone like hawke, or followers from previous games follow me around.
    - also i think there are way too little followers. I had hoped for more.
    - no mabari dogs :'(
    -The tactical camera SUCKS

    It is certainly not a bad game, i would have given it a 8/10 if not for the lazy, terrible port.
    I mean restarting the game to change graphics? The game crashing in almost every dialogue? Really? my pc just freezes and i can't even turn it of so i have to press the reset button. I run 2 gtx 660's in sli, 8 gigs of ram and a amd fx 8320. My cpu and gpu's dont get above 65 degrees. I underclocked them, so now my game crashes less frequent. FIX THIS FOR THE LOVE OF WHOEVER YOU BELIEVE IN!
    Now i have this too with battlefield 4, and i think it is the engine they're running on. so please. use a different engine, it doesnt look that good anyway(my skyrim looks better).
    I found the combat to be pretty fun, IF you dont use the tactical view which SUCKS!
    and this all can be resolved with one simple patch. such a shame.
    In the level up system you cant choose which perks you want to give to somebody. really why is this? for the stupid people who want to play games too? go play call of duty then. i find it a bit dumbed down overall. But still not that bad.

    So would i recommend buying, not if you can wait a while till(if) this is fixed by bioware.

    I played dragon age origins first and i was somehow more immersed in it than in da:i. even da:2 felt... better.
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  35. Jan 18, 2015
    5
    In the end, Dragon Age Inquisition disappoints more than it delivers. Regardless of the obvious pander to consoles and poor port, DA:I is just a single player MMO with a beautiful world, some poignant and truly powerful moments ("In your heart shall burn" is amazing) sporadically sprinkled into a mass of detestable filler, hoping to push people beyond the 50 minute mark with uninspiredIn the end, Dragon Age Inquisition disappoints more than it delivers. Regardless of the obvious pander to consoles and poor port, DA:I is just a single player MMO with a beautiful world, some poignant and truly powerful moments ("In your heart shall burn" is amazing) sporadically sprinkled into a mass of detestable filler, hoping to push people beyond the 50 minute mark with uninspired writing and lazy questing.

    I truly want to like this game. I loved the first and even have a guilty adoration for the second one despite its short comings. Bioware have traded quality for quantity, depth for scale but unfortunately cannot deliver such scale as effective as some other titles such as TES or Fallout. It can be summarized as this: You have round 10 really really good main quests (each lasts around 1-2 hours depending) some companion quests that are short but kinda good (the companions are, at least, interesting), and each region you get a mediocre region quest chain as you unravel the map. The rest are complete garbage. There is no context, the dialogues for them are just quest information dumps, most of those are fetch quests, and even quests such as finding the tomb of farhiel wihch sounds awesome feels empty since the cutscenes in these quests are either bland in the style of any MMO or absolutely no cutscene at all. Completely boring.

    Combat wise, it's fun and fast paced but it gets boring as enemy variety is low, the gear you get is also lacking in different appearances and most of the time you get such boring **** (even duplicates) despite being legendaries. Its not bad, just mediocre.

    Hence, what you get is around 1-2 hours of interesting stuff, followed by 10 hours of boring stuff then continue the cycle until you have exhausted your 15 hour interesting content. It feels like watching a good TV show but after 5 minutes of good show, you get half an hour of commercials.

    Bioware, please make those RPGs that are contained, meaningful, and interesting. Linearity is good if it is done correctly.
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  36. Jan 31, 2015
    5
    This review contains spoilers, click expand to view. I really felt compelled to write a review for Dragon Age Inquisition (PC version). Since I have played the game, did a lot of side quests and spent almost about 110 hours on the game, I can form a good and detailled opinion about the game. In advance of my conclusion: I am very surprised about the so-called 'reviews' of professional reviewers of several sites that gave the game at least a 8 or a 9 or higher. Metacritic, mostly on behalf of the target audience itself: the gamers, shows the opposite in their remarks and feeling towards the game, a game that has been hyped till today. Further proof that those professional reviewers are not as independent as they claim!

    Graphics
    Problably the best aspect of the game. The Frostbite engine doesn't disappoint and gives a very nice touch at the graphics. Whether it concerns in game action or in game movies, it's very nice to the eye. The diversity of landscapes makes it beautiful and diverse. However a point of criticism: some environments are to similar to each other and could have been more varied. The wooded environment maps however are very beautiful and done tastefully.

    Gameplay
    What in my mind should make the difference for a game, especially a RPG game, is the gameplay. Inquisition is very disappointing on this matter. What Dragon Age Origins made fantastic, disappoints heavy with Inquisition. The combat system is, especially for PC gamers (!), Too much console oriented. The so called 'overall camera' we knew from Origins adds little and often doesn't work properly and irritates me very much. Bioware hasn't learned from the mistakes of Dragon Age II and should have listened better to the fans. What I have most against the gameplay are the ridiculous many bugs in the game, making it almost impossible to play. This is completyle unacceptable. How can such a big and hyped game with so many bugs can be released? I find this really incredible bad. Bioware's will was that the game had to lie in the stores before the holiday's. Monetary gains above a tested and quality proofed game? I realy think so. Thank you Bioware. In the about 110 hours I've played the game it definitely crashed 2 times or more per hour, despite patches. Here is a list of the major errors in the game (the small errors put aside!): many crashes by programming errors; 'allowing' me to play the game on low while my PC can handle high or ultra. Quests and NPCs that disappear; making me restoring a previous save and losing hours in the process. The use of PC resources; no game uses so many resources, even at low, making it the game very slow (like movies) and absolutely ridiculous consumption of CPU, GPU, RAM. This is not only frustrating, but this is so annoying that I have several times doubted to through in the towel. Therefore I have played the game on pure character; the 110 hours of playing time to prove this.....

    Quests
    The main storyline is okay, without going too much in detail and spoilers of course. However, it feels not credible at some time and place, some things are a bit too wordy. For instance, the maps are very large, sometimes too large in my opinion. I haven't seen the beautiful build-up and diversity that defines Origins. The "atmosphere" that radiates Origins, are almost absent in Inquistion. The overall quests miss the tension Origins entails; like The Deep Roads storyline I found really fantastic. Also Inquisition misses a good and solid build-up in the story line. SPOILER AHEAD: an important 'piece' in the game is Skyhold. Skyhold hardly has a real role in the game. It looks nice and grand, but customizing adds little. Also at the end of the game, which I expected that Skyhold would play a vital and central role, is very disappointing. Bioware could and should have more out of this. SPOILER AHEAD: also The War Room adds little to the game in my opinion. There are way too many small and meaningless quests and the link with the main storyline is at times too thin, making its 'quests' a matter of mouse clicks to get resources, influence, etc. The time to invest in these "quests" are regarding real hours and minutes, thereby making the game almost unbearably long and tiring. What I find positive to the game and important to mention is Dragon Age Keep. Dragon Age Keep is actually a tool to put together the events of Origins and Dragon Age II. Good thinking and well done Bioware. The different events and outcomes in the previous two games making this tool a very nice addition. This makes the game a lot more varied. Well done!

    Final conclusion
    Despite the good intentions, Dragon Age Inquisition disappoints very much. On quite a few points this actually had not been necessary. The game that was hyped too much destroyes itself in many and unnecessary ways. Despite some interesting quests, the main story line doesn't captivates and the many bugs making playing the game almost impossible. Hopefully Bioware learns from its mistakes for the future to come........
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  37. Feb 1, 2015
    5
    I never got into Origins, although I have it. I've tried GW. WoW, Diable. The grinding reminded me of much WoW. Find this, find that, kill this, kill that. Mini-Bosses, I think what drove me nuts the most was the DirectX11 and Nvidia driver colliding. I had to kill Corypheus twice. It would have been better, if WoW and Dragon's Age, could meld together. Take the cinematography of DA-I,I never got into Origins, although I have it. I've tried GW. WoW, Diable. The grinding reminded me of much WoW. Find this, find that, kill this, kill that. Mini-Bosses, I think what drove me nuts the most was the DirectX11 and Nvidia driver colliding. I had to kill Corypheus twice. It would have been better, if WoW and Dragon's Age, could meld together. Take the cinematography of DA-I, and merge it with online communications of WoW. Might be on to something. As for the gay thing. Meh. Whatever. I enjoyed story lines, but it would have been better had they been REAL people. Meaning...replace the NPC's in the party with LIVE people. Allow for the communications between them. To really suck people in, a game: Should be: A) Exceptional Interesting, there are full arrays of quests sure, but the nature of the quests, don't need to kill 6 wolf 20x over (Thanks WoW), or hunt for mats that only suck up bag space. NO storage .... really? that's lame. More banquets....the Empress Ball @ Winter Palace, was interesting, but if you really gonna keep folks, they need spawn relationships out of that. Puzzles, detective stuff, fun, for me I like ancient things...so the more older, the more architecture (sp?) the better. I don't want to be constantly killing skeletons, it gets boring. Why I stopped playing D3. boring to me, after you do it once. WoW is only "ok" it gets same rating as this. Its too damn expensive.

    So for me, I'd like to see a company where, you create a team online of friends, that stick together. Through the whole theme, with free interactions between them, a storage facility, and be cost affective, in a magical adventurous type of way.
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  38. Feb 3, 2015
    5
    Very mediocre. Combat is horrid. Dialogue wheel the worst ever. Sometimes fun and exciting, sometimes incredibly boring. Pure action RPG. Dragon Age: Origins was 1000 times better. Some new features like the war room are a saving grace.
  39. Feb 13, 2015
    5
    So, to begin this review i have to say that i loved DA: origins so much. One of the best games that ive ever played period. It got me hooked and i just couldnt stop playing.
    DA:2 was ok, i finished it twice and enjoyed it, didnt compare to origins but it was still a decent way to spend your free time.
    Now to this, i looked forward to this so much when i heard about it. And when the
    So, to begin this review i have to say that i loved DA: origins so much. One of the best games that ive ever played period. It got me hooked and i just couldnt stop playing.
    DA:2 was ok, i finished it twice and enjoyed it, didnt compare to origins but it was still a decent way to spend your free time.

    Now to this, i looked forward to this so much when i heard about it. And when the game got delivered i installed it and started playing. I was expecting a cool story to grip me early on. No, instead there was some simple overlay about rifts opening and not really much else.
    Other then that, it was huge landscapes and alot of running... Traveling.... loadingscreens.... picking up crafting materials. Been playing for two days and it feels like nothing have happened. The story have not progressed, it just feels like a mmorpg without the mmo part. Or well, more like an action rpg. With little emphasis on the roleplaying part.

    And i just get so tierd of this jumping around, flipping cool ways and dashing here and there. Its not realistic. It feels like im playing some John woo movie type of game. It really takes me out of the world im trying to get interested in. Just feels out of place and strange.
    So as time gone by i stopped playing it, other games are more fun and i choose to spend my free time in them instead. So DA:3 was really a miss for me. It cant even compare to DA:O. Its not even in the same league.
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  40. Nov 3, 2015
    5
    the only think that makes this game playable is the too many quests and the large maps.
    "no think combat". just use one guy and let rest of your team do whatever they want.
    the story was nothin special...basically nothin at all but as the game goes you can stick whith.
    i never used the "stop time to make strategically moves" and nothing to change to the behaviour of your allies..
  41. Mar 5, 2015
    5
    True review by Slazar

    After buying game for PC, i started to play... When i saw controls on mouse and keyboard, i shut down the game. Then after 2 months i gave it one more try, but this time i connect PS4 controller, i played it for 30-40 hours, and this is my review. PROS: Graphic and Music CONS: Everything else Content of the game is huge, but 80% of that content is boring as
    True review by Slazar

    After buying game for PC, i started to play... When i saw controls on mouse and keyboard, i shut down the game. Then after 2 months i gave it one more try, but this time i connect PS4 controller, i played it for 30-40 hours, and this is my review.

    PROS: Graphic and Music
    CONS: Everything else

    Content of the game is huge, but 80% of that content is boring as hell. Example no.1 - You need to connect starts, in basics you connect dots with lines(last time i did this in kindergarten), you need to connect all dots in one area (and there is several places to do so), so you can revel location of some kind of loot. And then you will repeat this process in other areas also. Example no.2 - You need to scout the area with some kind of magnifying glass to look for the shards, then you need to go and collect that shards in the area, then you need to take that shards in some cave, also to collect some kind of loot, then you will repeat this over and over and over. Sounds fun. Ok, enough about boring stuff, lets talk about combat. Tactical combat is something worst i ever experienced in last 20 years of gaming. Its so bad, its like when i engage in combat, i wish i could collect some more shards and connecting dots. View is horrible, controls are horrible, AI is horrible (and no! you cant adjust your party members), they are just idiotic, yea they will cast fire spells on fire immunity creature. So your solution is to turn of AI and manually coordinate every single move, so that every fight will last half hour, half hour of terrible view and controls. Second combat alternative is to play in real time with over the shoulder cam. In that case you lover your game difficulty, and jump around while your party members deal with enemy`s. Who would not want that ?

    To summarize, i played it for 30-40 hours and i really wanted to give this game a chance, especially it was not cheap, but i just could not play it any more, i give up. At the end of story i rate this game 5/10. And i feel really generous today. Cya all.
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  42. Apr 28, 2015
    5
    This game... was disappointing, to say the least. I will sum it up in point form to a better analysis.

    Graphics: Amazing and beautiful world we have here. The details are incredible! The landscape is stunning and the attacks are flashy. No complaints here. Character Customization: Unless you're amazingly artistic, and spend about two hours here, you characters can be passable at
    This game... was disappointing, to say the least. I will sum it up in point form to a better analysis.

    Graphics: Amazing and beautiful world we have here. The details are incredible! The landscape is stunning and the attacks are flashy. No complaints here.

    Character Customization: Unless you're amazingly artistic, and spend about two hours here, you characters can be passable at best. The awkward green lighting during this process throws off alot of things. I had no idea my character's lips were that shiny until I hit the ingame cutscene. Lack of hair was also sad. Wait for future mods to improve on this

    Companions: Only near the end of the game do you even care about them. Whereas DA:2 make you baby sit your companions and do like 50 quests for them, here, we have like one personal quest or maybe 2. And the interaction conversations are short, and lacking in substance. Which is quite sad because the chars have a very solid personality, it's just not executed well by the way your inquisitor interacts with them. It can be SO much better, like in DA;O. Btw, besides Lelianna (the person working on her spent all his time on her face than everyone else), Vivinne, Cullen, Varric, Dorian and maybe Solas, everyone looks terrible, especially NPC. Yea, even Celene looked bad. Or at least average.

    Gameplay: THIS THING SUCKS FOR PC. WHAT THE HELL WHERE THEY THINKING? DID NO ONE TEST THIS ON PC?! Forget using the tactical mode, you'll want to break your screen. And the frickng tactics system was horrible. I was utterly appalled. DA:O and DA:2 had a very deep and good tactics system. They didn't even try for this one! You literally have like 4 commands, two of which is drink pots and move. As for skill usage, you can only set to using it alot, moderately or disable it. WTF?!

    They removed healing, which is completely stupid. Now you have to backtrack constantly to stock up on pots. Barriers just doesn't cut it. When you're playing on hard or higher difficulty, you'll want to pull your hair out. Your companions are stupid and need to be micromanaged every second because tactics sucks, you'll run out of pots constantly and overall it's a huge step down from DA:2 battles or DA:O tactical battles. It's like Bioware tried to combine both and made the world's ugliest baby.

    Btw you can't arrange skills. It's automatic, even if you don't like it.

    World: I said the world was beautiful and all but it's INSANELY BIG. There was no need for it to be this bi, especially if there's nothing interesting happening. Thank god you can teleport when you find campsites. Finding people and places are a chore. Sometimes there's up a level or down a level and you're circling around the glowing spot on the map like an idiot.

    Story: Uhhhhh.... so after running around, killing things for hours, we get a very anti-climatic boss fight at the end. The mage rebellion and grey warden parts of the story was perfect, so that saved the story. But after that, nothing much happens really. Anything that did happen, was cliche and unmoving or boring. It felt like padding and it was disappointing. Your inquisitor seemed pretty mellow about the whole thing to be honest. Like they tried to be inspiring and be a hero but it sorta felt flat. Or they were just an **** and didn't really care. The humor type was amusing at times though.

    From the series, in terms of world and story, DA:O is superior. In terms of gameplay, DA:2 is the best (I'm slightly biased here) and DA:O... just has the best graphics. I got so tired of the game I didn't bother finishing an entire area of quests.
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  43. Mar 31, 2015
    5
    I bought this game in november and I'm still nowhere close to finishing it. I've only picked it up again now, in March. That should already tell you something about the quality of the game. First, the many flaws.

    1. Main character The biggest flaw for me is the Inquisitor. Granted, I haven't finished the game yet, but the problem still persists seeing how im 60% done with the main
    I bought this game in november and I'm still nowhere close to finishing it. I've only picked it up again now, in March. That should already tell you something about the quality of the game. First, the many flaws.

    1. Main character

    The biggest flaw for me is the Inquisitor. Granted, I haven't finished the game yet, but the problem still persists seeing how im 60% done with the main storyline and I still don't give a single crap about my MC. I've seen a lot of people complaining about Hawke being bland, but Hawke had a family, a history. Also, Hawke and co. always seemed like a more close knit group. Half of the people in Inq are just there for the ride, and I feel little to no attachment to anyone. That is a big problem. Also, the romances are so superficial. To pursue any of them, the Inquisitor has to act like a freaking sleazebag that uses every single opportunity to twist a dialogue into romance waters. Last time I checked, it's possible to talk to a person you like without trying to get in their pants after their every spoken word. And I can't even turn off the heart symbol to try and pretend like I'm just talking to them and not being creepy. I had the same gripe with DA2 romances, but there I accepted it because my Hawke was the snarky type, and I felt it was fitting for her to be a big flirt. Here, not so much.

    2. Story immersion

    There is none. You're the big Inquisitor, and yet you are running around, collecting some silly shards and picking up papers from the map for more fetch quests. It feels stupid. The maps are so ridiculously big and filled with the exact same content (astrarium, fade rift, dragon, camp, cave). Apart from the beautiful scenery, there is nothing there. I kept hoping that some strange NPC would ambush me and give me an interesting quest but nothing. Just a lot of paper gathering.

    3.Gameplay

    Holy **** is the AI bad. Seriously, I can't even put it in words. It took me 6 attemps to beat the easiest dragon (the one in Crestwood) on freaking normal, all because the stupid ranged AI wouldn't keep their distance and would rush off into the range of the dragon's attack. By that point I just let every other character commit suicide and solo'd the whole freaking dragon with Cassandra. It took me AN ENTIRE HOUR. LIKE SERIOUSLY. I might be a bad player, but I played through the entire DA2 on hard, and even when I lost, I would just make up a better tactic and win. In DA:I, I'd devise a tactic, only to have the entire thing fall apart 20 mins into the battle because freaking Dorian decided to stand right in front of the dragon's mouth. wth.

    4. The load times

    Sweet Jesus, the load times. Sometimes they seriously make me wanna cry. I realize it's probably my hardware thats faulty, but when I put the graphics on Medium, all hair and beards look like they've been thoroughly lubed up after a night with the Iron Bull. And yes, I tried changing the mesh and no, it didn't help. So I'm stuck with experiencing 30 cutscenes in Skyhold alone, just to talk to a couple companions. Sadness.

    5. No party banter

    I've been alerted to the fact that the party banter problem is a PC bug, but it's a big deal. The maps are so freaking big and yet I get an average of 1 instance of party banter during 4 hrs of gameplay. In my 45 hours I had maybe 10 moments of party banter? Recently I've resorted to playing the LOTR soundtrack over my gameplay, and felt super epic while hunting down nugs and marking quarries. Godbless.

    5. Mountain Climbing Simulator 2015

    I cannot count how many times I had to climb 90 degree slopes just to get to a freaking shard. Thanks got for gravity defying mounts.

    6. Body animation for the elf Inquisitor made me wish I had made a human one. It looks like she's trying to take flight.

    The positives:

    1. Beautiful scenery

    There's nothing to be said, apart that it's really pretty. I had to stop a couple of times just to flip my camera around and take in the sights. It's really lovely, especially when you go from sizzling deserts to the lush forests of Crestwood.

    2. The companions

    Despite feeling little to no connection with them (due to the truly ****ty MC), the companions are all excellently written and feel like genuine people. Personal favourites are Dorian, Cassandra and Vivienne (yes, even if she's a **** It's a shame that I feel like I'm reading a book about them, rather than experiencing the plot actively. Also, sometimes their faces are rendered quite beautifully and that makes me happy.

    3. It's addicting

    Here I am, whining about how bad DA:I after playing it for 8 hours. Although, most of the time spent playing factored into trying to find people around Skyhold, spending 15 min per every cutscene and managing the infuriating AI, but it's still a long time. Unfortunately, even as I'm writing this, I'm feeling my will to play ebb away, and if I had anything better to do or play, I would drop DA:I like a hot potato.

    I have to wrap this up and play DA:O again
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  44. Apr 18, 2015
    5
    I enjoyed Dragon Age: Origins and was very disappointed when I played Inquisition. The game does a great job with character interaction though. Having your character actually having a voice is also nice. However, melee combat is a mess. If its your first time playing the game I recommend playing as a mage or archer. Most of this game was a boring grind with lots of empty space and dullI enjoyed Dragon Age: Origins and was very disappointed when I played Inquisition. The game does a great job with character interaction though. Having your character actually having a voice is also nice. However, melee combat is a mess. If its your first time playing the game I recommend playing as a mage or archer. Most of this game was a boring grind with lots of empty space and dull side quests. Also, I could not get over the goofy looking faces when in dialogue. Seeing my character or others trying to smirk was hilarious. For a game that emphasizes story telling and lots of character interaction the facial animations should not have been like watching a fish opening and closing its mouth. Expand
  45. May 22, 2015
    5
    Well, the game is very refined to say the least. Nice graphics, excellent map layout. Unfortunately, due to shaky pc controls and a higher learning curve than the previous two games, I quit playing DAI after a few hours. Just wasn't worth my time and effort to slug my way through it. Maybe some day I'll actually get bored enough to have another go at it, but so far I'm very disappointed inWell, the game is very refined to say the least. Nice graphics, excellent map layout. Unfortunately, due to shaky pc controls and a higher learning curve than the previous two games, I quit playing DAI after a few hours. Just wasn't worth my time and effort to slug my way through it. Maybe some day I'll actually get bored enough to have another go at it, but so far I'm very disappointed in the results. Having only played for Expand
  46. Dec 23, 2015
    5
    I was very excited about this game, I have loved the previous games very much. That makes my disappointment feel that much more cutting. The story doesn't feel as in depth. Sure, there is a lot of things in the game to do, but so much of it has nothing to do with the story at all and has no impact on the game. By the time the actual bad guy is revealed the game is half over. It's extremelyI was very excited about this game, I have loved the previous games very much. That makes my disappointment feel that much more cutting. The story doesn't feel as in depth. Sure, there is a lot of things in the game to do, but so much of it has nothing to do with the story at all and has no impact on the game. By the time the actual bad guy is revealed the game is half over. It's extremely anticlimactic. Finishing after that feels more like a chore than an enjoyable epic journey. And, as stupid as this is, 2/3 of the way into the game I've still been unable to talk any of my companions into sleeping with me. Just not very Dragon Age-y. There are things that are right. The openness of the world and the combat are huge improvements for sure. It just would have been great to see that more of what you do tied into the story, not just 95% side things that change nothing. Overall, it isn't necessarily a bad game, just a very disappointing one. Expand
  47. Jul 17, 2015
    5
    The graphics are good, but far from brilliant as it demolishes system resources when compared to games like the Witcher 3 where I run everything on Ultra plus it looks 10x better but not nearly as taxing on my sytem... Then the controls..where to start!! I hate every moment that i played with a melee character (rogue). You literally have to stand ONTOP of a mob/npc to talk to them orThe graphics are good, but far from brilliant as it demolishes system resources when compared to games like the Witcher 3 where I run everything on Ultra plus it looks 10x better but not nearly as taxing on my sytem... Then the controls..where to start!! I hate every moment that i played with a melee character (rogue). You literally have to stand ONTOP of a mob/npc to talk to them or attack them, to further this frustration, the character doesn't run towards the enemy when clicked on, you have to crawl towards them then mash the crap out of your mouse or keyboard to attack... The story line is absolute crap and full of cliche facepalm moments that will last you a lifetime. Bioware completely destroyed tactical mode gaming which was the best part of the original Dragon Age: Origins.(GO BACK TO WHAT YOU DID IN ORIGINS) The Massive open world I really like a lot, there are a TON of (mediocre) quests and side quests to keep you busy, but unfortunately the lack of tactical gameplay and the way the horses and characters run / move about makes this game unplayable. Waste of my money. I LOVED dragon age 1 and 2 (bought them both plus all dlc) but really.. Expand
  48. Mar 23, 2017
    5
    Dragon Age: Inquisition begins with an epic, pleasantly bewildering and deliciously exhilarating opening sequence, fraught with new enemies, unique dangers and an obvious call to save the world. Unfortunately, the tense energy of the first hour of gameplay doesn't persist much further beyond this point, and I found completing the game to be more of a chore than a goal worthy of pursuit.Dragon Age: Inquisition begins with an epic, pleasantly bewildering and deliciously exhilarating opening sequence, fraught with new enemies, unique dangers and an obvious call to save the world. Unfortunately, the tense energy of the first hour of gameplay doesn't persist much further beyond this point, and I found completing the game to be more of a chore than a goal worthy of pursuit.

    First and foremost, the actual gameplay is enjoyable. The character build variety, the crafting and leveling systems are all fairly intuitive and easy to figure out. The drive to improve your gear and build persists throughout most of the game. And the combat is just plain fun - chaining together massive combos and dealing unreal damage as my Knight Enchanter Mage made me feel like I was in control of the battlefield at all times.

    Second, the main story line is fairly well done and executed. The missions are varied, involving a variety of different locations, mission objectives and plot twists. But, for me, this is where the positives end, and the negatives begin.

    The game's biggest problem is a lack of direction and creativity with the content outside of the main story line. Players find themselves constantly unlocking new zones to explore, and upon arrival, you're usually given the exact same smattering of quests to go find shards, close some rifts and kill a couple of elite enemies. Ten or 15 zones without much variety in how you must approach each zone.

    And it's not like the side quests involve compelling characters, cut scenes or heart-wrenching decisions like you might get from a game like The Witcher 3. Instead, the character you meet are ultimately without character and rarely play a role in what's next for the Inquisitor.

    Furthermore, although the main story line is mostly well done, I never felt a real sense of urgency. The final mission was completed within about 10 minutes and it felt like none of the decisions I made up to that point had any real impact on the ending. It was very different from a game like Mass Effect 2, where your ability to build trust with your companions not only impacts the ending but whether or not you (and they) survive. I felt no real motivation to get to know most of the companions outside of my core group, and at the end of the game, the extra companions weren't even involved in anything substantive.

    Some of the DLC's are also underwhelming from a story perspective, featuring few cinematic cut scenes and little connection to the new environments.

    Overall, DA: Inquisition may temporarily fill an RPG gaming void, but the feeling won't last much beyond the first 10-15 hours of gameplay.
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  49. Aug 9, 2015
    5
    This review contains spoilers, click expand to view. I liked the first Dragon Age game. It wasn't perfect but it was a classic BIOWARE role playing game focused on storytelling. After the huge mess that was DA2 I really had hopes for this game...

    The storyline in DA Inquisition is boring as hell with no real suspense, no interesting plot twists and no real choices maybe except for some political decisions and romance options. The plot is unrealistic.. I mean I am the mighty inquisitor and in the process of saving the world I must gather herbs, stones, animal skin and help every bastard everywhere to do whatever . The big problem is that If u choose to do only the main quests u need a specific amount of power for each mission. And power is gained by doing some **** side quests like helping farmers and killing bandits.

    I liked some of the story references to the first two games of the series (like meeting Morrigan or hawke). The graphics looks ok I guess. I liked the dragon design and the different environments but the gameplay is a big **** YOU to PC users. The controls are just bad...

    The conversations are juvenile, full of clichés and the plot seems like a Disney good versus evil story in which the hero defeats the bad guy and they all live happily ever after. I never felt like one of the characters was in danger or that my actions would somehow influence their fate like in Mass Effect 2.

    Regardless of how you play, the game will end the same... there is no good / evil ending like in KOTOR or Jade Empire. At least in DAO you had some options related to how you could complete the final mission.

    DAI is not a bad game it's just mediocre at its best. The main problem this game had was that BIOWARE and EA brainwashed us into thinking this was going to be a game of epic proportions thanks to all the **** trailers and promises from the developers. But in reality it's just an average game. Too bad BIOWARE is not what it used to be.
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  50. Jul 24, 2015
    5
    Dragon Age:Inquisition feels like an incredible opportunity... wasted. While visually impressive and with a solid gameplay, the game ends up feeling more like an MMO than an actual RPG. The locations in the game are huge but mostly shallow and filled with Fetch quests and 'kill those bandits' quests with no content, hence why I mentioned earlier that it feels like an MMO. The story, whichDragon Age:Inquisition feels like an incredible opportunity... wasted. While visually impressive and with a solid gameplay, the game ends up feeling more like an MMO than an actual RPG. The locations in the game are huge but mostly shallow and filled with Fetch quests and 'kill those bandits' quests with no content, hence why I mentioned earlier that it feels like an MMO. The story, which developer Bioware are renowned for, has a few good moments but overall is uninteresting with a weak villain and a terrible ending. The characters in the game are a mixed bag; some of them are good, particularly your advisors and some cameos from previous games, but for the most part they are weak: with the exception of three, the rest of your companions are forgettable due to in large because of the weak dialog throughout the game and the poorly done side missions. At the end of the day, you spend the entire game gathering resources and power for the Inqusition, only to find out that you might as well didn't do it, since the final battle doesn't put any of them at use.
    Overall, it's not a bad game, at times you can have fun with it, but it is most certainly the weakest entry in the franchise and overall fails to deliver what was promised to us.
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  51. MKJ
    Nov 12, 2015
    5
    The first impression is great, but when I play more and more, it starts become dull. I think controls in pc is a little bit complicated and the story is a little dull and I have no feeling when playing the game. I think I enjoyed playing Dragon Age Origins than Inquisition. But good job at the graphics and the effects when in battle, but lack in the story.
  52. Nov 22, 2015
    5
    This review contains spoilers, click expand to view. This is a very, very bad game for a PC owner. After waiting for crapload of patches, dlc's the game is still not optimized for PC.
    Simple pros and cons will seal the deal I guess.

    + Graphics are kinda nice. Most people hate them, but it is mostly due to the shiny faces effect.
    + Some of old characters have an action here.
    + Locations diversity.
    + Magic and spell effects feel more satisfying visually than previous games.

    Now its time to tell why there is so much rant about DAI. Some caps might appear, so excuse me for that.

    - Controls suck. Mouseover spells and attacks, the added feature of rightclick is a fake - character still attacks the same **** way, you just dont hold the mouse. Animations are long, and static - playing with melee class is pain in ass, since your char doesnt move an inch while performing 2 **** SECOND ANIMATION OF AUTOATTACK. No click - move to loot, no mass loot, no chain spells, all is dumbed down enough so your 6-year old console player wouldn't feel overwhelmed.

    - AI is stupid. they don't know what range mean - all chars go to fight melee, doesnt matter if they have bow, dagger or staff. They do not know how to use abilities, and you cant really adjust that - characters behavior menu became a healing pot macro. Do not teach your characters activatable static stances (like cassandra's) - they will use it and go afk. Game becomes retarded on hard and gothic 3 release on nightmare simply because you basically fight alone.

    - Tactical camera doesnt work.it is too small, doesnt cover all battlefield and range of orders is limited.

    - Tactical pause doesnt work for real here. No matter what order you issue in tactical pause, it will be ignored. like, why?

    - Story is stupid. Random guy/grill just had the mark appear on his palm without any decent explanation. Gratz, this makes you one of the most important personas in the history. However, it is no use, since...

    - 80% of the time is Korean MMO style grindfest. Gather 10 elfroots, kill 5 monsters, explore 5 places. get 6 librarium(or what is that **** called) pieces. Game itself is barely 10 hours, it is stretched forcefully by being unable to level without grinding.

    - Tolerance. Bioware became so tolerant lately. There are 3 types of female characters in the game - 1) lesbian 2) ugly as **** 3) unavailable in the party; 2 types of males - 1) gachigasm gayboys 2) Blackwall. Bioware is forcing you to become minority, to love and adore homosexuals. NO IT DOESNT WORK LIKE THAT. if you like that, you can have gay activities back there in your places or wherever you like. Not in my game.

    - No healing magic. Oh yeah, now you use potions. only potions. craft potions, gather stuff for potions, save at camps for potions - your group, as mentioned is stupid as **** and tend to receive damage a lot. And now you cant even heal them, yay! How not a challenging difficulty spike (sarcasm)? Basically the game on higher difficulty is - go to random location, find camp - fight enemies - run out of potions - return to camp - enemies spawned again - fight enemies - run out of potions.... should i continue the loop?

    - Final boss. Oh my god, they ****ed it up so hard ////SPOILER SPOILER DONT READ IF AFRAID the final boss is dlc guy from 2nd dragon age//// WERE THERE NO BADASS ENEMIES IN THE WHOLE DA FOLKLORE? Even infamous Mass effect 3 ending did it better.

    - Optimization. Game unexpectedly runs better on windows 10 (kappa sellout), but dont expect decent framerate if you are using something which is weaker than Geforce 970. Forget about the game if you thought about playing it on laptop. Fps drops, fps locks, constant stuttering - all ****gasm of the poor console ports you can experience right here right in the game.

    You have it. This game is not worth money, not worth time. You have good RPG to play - DA 1 and 2, Witcher 1-3, SWKOTOR 1-2, Pillars of eternity, Divinity, etc. Not this. This is call of duty from the RPG world. However, COD can be really fun in multiplayer unlike DAI, since

    - Multiplayer is pay2win chest opening simulator.
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  53. Dec 9, 2015
    5
    The stupid AI isn't any better, the tactical view isn't any less boring, nobody wants it, but you need it, because the AI is so stupid. At least the game has a very good controller support and feels a little bit more like an action game. But it doesn't obscure the fact that combat is pretty boring most of the time. It is repetetive and some battles take a ridiculous long time and whileThe stupid AI isn't any better, the tactical view isn't any less boring, nobody wants it, but you need it, because the AI is so stupid. At least the game has a very good controller support and feels a little bit more like an action game. But it doesn't obscure the fact that combat is pretty boring most of the time. It is repetetive and some battles take a ridiculous long time and while most enemies are a joke, some are really hard to crack. This problem will be increased due to the fact that missions and areas don't have any level recommendation.

    So the only thing that keeps you going is the story and the beautiful landscape. The story certainly has it's moments and choices seem to matter, but sometimes it is somewhat frustrating as you expect a big battle or something big to happen and then there is only a short video sequence.
    The game isn't really open world. It is divided into several areas, which are big enough to explore. And there certainly is enough to explore, but it seems like a waste of time like in most games. And some areas are so screwed-up like a labyrinth to keep you busy.

    And then there are bugs! Many of them. Especially AI bugs or falling through the floor. Very frustrating.
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  54. Dec 17, 2015
    5
    It is late 2015, Witcher 3 and Pillars of Eternity is already out, dont waste your money on this garbage. Look, compared to this, Dragon Age 2 is the king of rpg-s. This is probably not the first user "review" you read, you already know all the crap about this game (after 8 or 9 cosmetic patches) being a terrible console port hack'n'slash fetch quest fest single player mmorpg simulator -It is late 2015, Witcher 3 and Pillars of Eternity is already out, dont waste your money on this garbage. Look, compared to this, Dragon Age 2 is the king of rpg-s. This is probably not the first user "review" you read, you already know all the crap about this game (after 8 or 9 cosmetic patches) being a terrible console port hack'n'slash fetch quest fest single player mmorpg simulator - even the Garrison missions from WoW (one of WoW's biggest badge of shame) got into this single player game in a dumbed down version, what a joke. Practically the ending was sold as a DLC called Tresspasser.

    I can recommend this game only if you are too much of a Dragon Age lore fan and absolutely want to know the continuation of the story of Thedas - even if it transforms the world from Origins into a wonderland of rainbows and unicorns and the lore from the previous games got butchered to match the terrible gameplay. Now, if you can bare through all the incredible ammount of social justice warrior/political correctness content you can get a decent hollywood-kind-of generic saving the world plot in the universe of Dragon Age. Of course you should play this on casual difficulty because setting it higher only makes the tedious and easy fights longer and avoid side content as much as you can. If you really want to waste money no matter what, go ahead and buy it. The actual players are spoken - not those advertising agents called gaming journalists -, you have been warned.

    In my experience when the difference between user score and "pro" score is this much it usually means the developers changed the direction of the franchise and the old fans dont approve. Thing is it is actually true in this case but if you rate this game ignoring previous dragon age games it is still a mediocre (less than mediocre on PC because of control/interface) crap. Hopefully in a few years the new consoles (PS4, Xbox1) will be overpowered by the PC-s again and the originally true pc game franchises ruined by the currently mainstream console gaming can be saved. Probably DA will be down the drain by that time and not many will give a crap about it if it comes to PC.

    I give it a 5 (now after all the patches) because the game technically works and has potential to be fun for some morons and to show respect for the artists who created the fantastic music, the beautiful landscapes and some voice acting. Because nothing else is in this game matches what should be in an AAA PC game released in 2014, especially not now in 2015 after Witcher 3.
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  55. Jan 9, 2016
    5
    I'm not sure whether I'd reccomend this game, even to a hardcore DA fan. After pouring some 45+ hours into it, I'm struggling to find the motivation to fo to the end. It's not horrible or unplayable, but it just sort of... exists.

    THE GOOD: You'll never run out of things to do. There's plenty of fairly interesting side quests and lots of lore to be discovered. The graphics are also
    I'm not sure whether I'd reccomend this game, even to a hardcore DA fan. After pouring some 45+ hours into it, I'm struggling to find the motivation to fo to the end. It's not horrible or unplayable, but it just sort of... exists.

    THE GOOD: You'll never run out of things to do. There's plenty of fairly interesting side quests and lots of lore to be discovered. The graphics are also pretty amazing, and the lip sync is fairly good. If played with a controller (you SERIOUSLY should), the gameplay feels natural and intuitive. The soundtrack is GREAT.

    THE BAD: After playing DA: Origins, it's impossible not to find almost every character in this game utterly irrelevant. The story is ok, but has some REVOLTING moments, in which the best parts of an adventure or the toughest bosses are defeated in a CUTSCENE, without a hint of a fight. The graphics are gorgeous but the action during the cutscenes feels unbelievably weird and unnatural, as if it all were some badly rehearsed play. I find the game completely unplayable without the faster looting mod, and I have to say they really messed up the looting system. The "hack and slash" combat is not very rewarding and the tactical camera is basically useless. The voice acting for the main character (male) is poor as well. As mentioned before, the game is terrible without a controller. And what the hell happened to the party's tactics and leveling up?

    So there you have it. I won't say "don't play it", cause, again, I think it's playable. But if you're looking for a deep, meaninful and engagin experience, I suggest you look elsewhere.
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  56. Mar 29, 2016
    5
    After finishing the game with over 140 hours of game play time, I was *really* impressed, the game play was good, characters brilliant, lore details fascinating and the ending nothing short of epic. And most of all, that Bioware did not repeat the same mistakes they did with Mass Effect 3.... that is, until I played the Tresspasser DLC, the Epilogue chapter to the Dragon Age 3. You did itAfter finishing the game with over 140 hours of game play time, I was *really* impressed, the game play was good, characters brilliant, lore details fascinating and the ending nothing short of epic. And most of all, that Bioware did not repeat the same mistakes they did with Mass Effect 3.... that is, until I played the Tresspasser DLC, the Epilogue chapter to the Dragon Age 3. You did it again Bioware, you pulled a full retard mode in the last 5 - 10 minutes of the game. A character with motivations so dumb and contradicting that you'd think it is a joke.

    I'd say that If you enjoyed Mass Effect 3, including the starchild ending, this is for you. If you didn't... this will just give you flashbacks to that and another headache.
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  57. Dec 19, 2016
    5
    This review contains spoilers, click expand to view. Después de 70 horas de juego en ORIGIN, creo que es tiempo de remarcar lo bueno y lo malo de este juego.

    Lo bueno:

    - Sistema de expediciones desde la mesa de guerra.
    - Sistema de cartas de personajes que cambian de imagen según lo ocurrido en sus misiones.
    - Podes crear armas y armaduras con diagramas y materiales, podes ponerles nombre, cambiarles el color, y engarzarles runas.
    - Subes de nivel la inquisición y en base a ello ganas puntos que podes utilizar para obtener ventajas únicas.
    - Mapas gigantes para explorar con mucho loot y coleccionables (aunque muchas veces inservibles).
    - Misiones secundarias decentes.

    Acá terminaría todo lo bueno que tiene, y quiero dejar algo en claro. Este dragon age es infinitamente mejor que los demás en cuanto a exploración, pero flaquea en lo básico de los Dragon Age. Como el trato con los compañeros, las conversaciones y las elecciones.

    Lo malo:

    - Literalmente no importan un carajo tus elecciones. De las 70 horas de juego que llevo, las elecciones más importantes fueron elegir si los templarios se unian a mi como grupo o como personas libres, si los guardias grises se quedaban a ayudar o eran desterrados, quien debia morir en una parte en la que literalmente no era necesario que nadie se sacrificara, y quien sería el nuevo rey o algo así de Orlais (ni me acuerdo porque fue una mision super aburrida y toca huevos. Una misión muy parecida aunque más aburrida que la de Dragon age Origins cuando tienes que elegir al nuevo rey de Orzammar).
    Acabo de spoilear las eleciones mas importantes de la historia, ¿acaso les ha molestado?, porque estoy completamente seguro de que no. Ninguna de estas elecciones es relevante y aún así son las más importantes...
    - No podes repartir tus estadísticas, ahora cada vez que subas de nivel a diferencia de los otros 2 dragon age, no podes repartir tus stats, ya que se reparten automáticamente.
    - No podes configurar el comportamiento de tus compañeros. Ya no puedes poner cosas como "Si un enemigo ataca a X compañero (por ejemplo al mago), entonces protegerlo"... Como extraño estas funciones...
    - Mi pc me sobra para jugarlo con graficos en alto a 60 fps, y aún asi tengo problemas como que las pantallas de carga tardan 3 minutos enteros, tanto cada vez que abro el juego como cada vez que cambio de mapa.
    - POP-UPS de graficos y sonidos, ya que al terminar de pasar una pantalla de carga y seguir jugando los graficos parecen de minecraft pintados con acuarelas y los sonidos no se escuchan. Los graficos y el sonido tardan 1 minuto o 2 en acomodarse, y ciertos npc y objetos tambien cargan de la nada.
    - Incontable cantidad de bugs diversos que he grabado y subido a mi cuenta de youtube.
    - Cada tanto el juego se Freezea (se tilda) y se queda así durante 10 segundos o más. (Es el único juego de todos los que tengo que lo hace, así que no, no es mi disco ni es virus).
    - Las conversaciones normales (el 90% de las totales) se realizan sin animaciones, los personajes se quedan parados duros y las bocas apenas se mueven para simular que hablan... patético considerando que en el dragon age origins y en el 2, esto estaba mucho mejor currado.
    - Traducción pésima, tu personaje dice "naranja" y traducen "melones", y este ejemplo que acabo de dar es equivalente. Elijes "No te creo" y tu personaje dice "No te ayudaré", ¿Que mierda tiene que ver no creer con decidir no ayudar?, elecciones de mierda...
    - EXP mal repartida. Matar 4 enemigos en varios casos da menos exp que matar un animal...
    - Inteligencia aritificial retrasada, en doble sentido. Tus compañeros aveces se quedan trabados.. Tambien al tomar decisiones a la mitad de tus compañeros las desaprueban sin razón alguna. Ya no puedes formar amistad con todos, y ya no hay consecuencias si tus compañeros te odian. (En dragon age origins, si te comportabas como idiota se iban de tu grupo).
    - No se puede acercar la cámara. La cámara de este dragon age ya de por si está alejada de tu personaje, y no puedes acercarla... Yo siempre utilicé la cámara cerca de mi personaje, así que lógicamente ESTO ES MUY INCÓMODO.

    Como dragon age le doy un 5, ya que no cumple con lo básico de un Dragon Age. Como juego anónimo le doy un 7, pues mediocre pero aceptable. Como Simulador RPG de exploración le doy un 8, (le bajo 2 puntos por los BUGS).
    Este es sin duda el peor Dragon age por lejos, pues sin duda el Dragon Age 2 aunque sus escenarios eran estúpidamente pequeños y con gráficos repetidos, respetaba la escencia de Dragon Age. Hablar con tus compañeros y con las personas era una delicia. Me encantaba entablar conversaciones y avanzar en la historia siguiendo las misiones y tomando muchas elecciones que tenian varias consecuencias y cambiaban el rumbo de la historia. En Inquisition, ningun eleccion cambia el rumbo de nada...
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  58. Jan 21, 2017
    5
    "Easy" and "Normal" difficulty is way too easy.
    Must be made for people who cant even hold the gamepad in their hands.
    Even on "Hard" there is no need to use the tactic menu once. But on "Nightmare + individual settings" it gets a decent RPG, where you have to plan your actions and have to use the tactic menu and not just lolrush all enemies. On "Easy" "Normal" and "Hard" the game
    "Easy" and "Normal" difficulty is way too easy.
    Must be made for people who cant even hold the gamepad in their hands.
    Even on "Hard" there is no need to use the tactic menu once.
    But on "Nightmare + individual settings" it gets a decent RPG, where you have to plan your actions and have to use the tactic menu and not just lolrush all enemies.
    On "Easy" "Normal" and "Hard" the game feels more like an action game like Diablo.
    But on "nightmare + individual settings" it becomes a pretty good RPG.
    Update: Game turns out to be no fun anymore at level 12. You are completely overequipped and overpowered. Not a single fight in this game is a challenge anymore. I even tried to edit the difficulty with the difficulty-mod at nexus but only effect is that the fights take a little bit longer due to more enemy health but your warrior still will tank just everything and cant be harmed.
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  59. Feb 15, 2017
    5
    The Game had ONE 1! 1 massive big PROBLEM. And you know what it was? Was it the camera system for pc users? No, The romance options? No.
    It was THE SIDE QUESTS! They are LITERALLY fetch quests with no Roleplay,story and substance...
    Ya hinterland is bigger than DA:O But with no quality like the first one... I loved DA:O even the smallest quest led to some sort of choice, or even OP
    The Game had ONE 1! 1 massive big PROBLEM. And you know what it was? Was it the camera system for pc users? No, The romance options? No.
    It was THE SIDE QUESTS! They are LITERALLY fetch quests with no Roleplay,story and substance...
    Ya hinterland is bigger than DA:O But with no quality like the first one...
    I loved DA:O even the smallest quest led to some sort of choice, or even OP specialization.
    If you wanna buy this game, then be prepared to fetch and return and fetch and return...
    Gool old bioware is gone guys. And You should blame EA for that.
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  60. Sep 20, 2017
    5
    I would NOT play/buy this game, it is a disapointment. The controls are totally screwed made for controller and therefore limited A LOT, only 4/8 spells can be actively employed at any time, MORE IS NEEDED. Controls also make camera and its movement UNBEARABLE and the tactic view, the one from above (reached with select button) Is NOT USEABLE for gameplay/fights. Playing on PC you WILLI would NOT play/buy this game, it is a disapointment. The controls are totally screwed made for controller and therefore limited A LOT, only 4/8 spells can be actively employed at any time, MORE IS NEEDED. Controls also make camera and its movement UNBEARABLE and the tactic view, the one from above (reached with select button) Is NOT USEABLE for gameplay/fights. Playing on PC you WILL need a controller because mouse and keyboard control are NOT WORKABLE. If you think that you can overcome these deficiencies, you will be playing an uninpsiring, dull and anticlimatic story, it is in a beautiful setting though. Very limited gear to be found and a short level cap, 16-19 and you are ready for endgame. I reached level 27 clearing out a lot of really boring sidequests and end game was WAY to easy...BAD BALANCE IN GAME MECHANICS ASWELL...Im REALLY glad i bought ultimate edition at great discount years after the game came out so I did not waste that much money on the game. HOW IN THE HELL CAN THIS TITLE BE GAME OF THE YEAR, it must have been the WORST year for gaming since gaming started. Expand
  61. Oct 17, 2018
    5
    Pros :
    -Graphics are good
    -Some entertaining companion dialogue -Dubs are good -Some event in the main story line Cons : -A world with no consistency -No lore explanation or good sidequest to remind things, with background characters -Dull combat with no strategy, whatever the difficulty -Few classes are fun to play, Mage will all play the same for example. -Terrible side quest
    Pros :
    -Graphics are good
    -Some entertaining companion dialogue
    -Dubs are good
    -Some event in the main story line

    Cons :
    -A world with no consistency
    -No lore explanation or good sidequest to remind things, with background characters
    -Dull combat with no strategy, whatever the difficulty
    -Few classes are fun to play, Mage will all play the same for example.
    -Terrible side quest with mmorpg fedex quality that nobody care
    -Boring collecting on maps with marker everywhere
    -Tons of pointless things to do to increase some xp bar that unlock things you don't care, and don't even know what it does
    -Half open world with tedious level design, 4 years after Skyrim it's a shame.
    -Blank NPC and world
    -Disastrous UI to manage equipment, with pointless crafting
    -Another "save the world" quest where you are the hero but still have to do chores.
    -Most NPC made ugly on purpose because of the dev team political agenda
    -Only 2 option(on8) for a male hetero romance

    DA:I is a RPG for people who don't want to play a RPG, the game fail at almost everything this genre should provide. It's not a terrible game, it's average for common users... But it's a bad RPG.

    DA:I is the perfect example of how AAA game and huge prod value can still be meaningless if you don't put some real talent for the writing and the game design.
    You can have the best engine and the best technician your game will still feel like an empty shell.
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  62. Dec 26, 2018
    5
    (played 100 h on hard before writing)

    I like the predecessor dragon age orgins for its great characters, captive story, and dark atmosphere. Finished it directly after release within 70 h and enjoyed it every minute. Inquisition is sadly nothing on the same level. The only point where the game excels is the art and graphical design. The world is amazing, but much else is on poor to
    (played 100 h on hard before writing)

    I like the predecessor dragon age orgins for its great characters, captive story, and dark atmosphere. Finished it directly after release within 70 h and enjoyed it every minute.

    Inquisition is sadly nothing on the same level. The only point where the game excels is the art and graphical design. The world is amazing, but much else is on poor to mediocre level. The worst is the combat system which is very boring on hard difficulty, there is mostly no challenge but on the other side combat takes forever because enemies have extremely high health pools. This is the reason why it did take me 100 h to finish the game (without DLC content) and because in general the experience was boring I had to take 2-3 years in breaks to find motivation.

    In conclusion, inquisition is what you get when the marketing department says: make something that looks great and is simple to play on consoles, do everything else when there is time left in-between. Interestingly, this game got far better reviews than for example Fallout 76 which is a more interesting game. For me it is on the same low level as dragon age 2. However, when you are a fan of the dragon age world you can do not much wrong with the GOTY edition for 10€ on sale.
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  63. Aug 11, 2018
    5
    This review contains spoilers, click expand to view. I have spent 314 hours of my life on this game playing every class and almost all the races (except Qunari). I am a huge fantasy fan and Dragon Age has one of the best lore foundations IMO (their interpretation of magic, dwarven culture, elven history, vast and intricate history of Thedas including the various religions etc. is just amazing!) This being said the game is the one thing it should never have been and that is average. I will list shortly the pros and cons and then give a short conclusion to why this game is heart-breaking.

    Pros:
    + Great lore still there although somewhat hidden or of less importance
    + Voice acting is pretty decent
    + Some weapons and armour looks cool although the variety is poor
    + Skyhold probably the coolest castle in any RPG I have seen although it’s not important in any way.
    + Mounts look cool although not very useful
    + Graphics is good especially the Emerald Graves (but by no means great)
    + Companions are much better than DA2, but not nearly as good as DAO, that being said it is light years better than any other non-Bioware RPG
    +Dragon fights are cool and can be exciting (where is the dragon fight at Skyhold?)

    The Cons
    - One of the most boring combat systems I have ever played, even WoW is better.
    - The ridiculously small number of abilities that are tied to your attributes I mean it has at most 5 active abilities per tree and ~4 passives. WHY?!?
    - Gone are the days of personalizing your character, dexterous warrior, strength rogue, tank mage NO, now you must follow a simple tree. IMO you could just leave your companions to auto level up.
    - The game's balance is broken as an example the arcane knight can kill Hakkon Wintersbreath 1v1 on nightmare with Even Ground, Walk Softly, Rest Easy, and Rub Some Dirt on It trails active. While the warrior and the rogue cannot survive even one hit.
    - Its pacing is of and that negatively effects the story as you are constantly busy with side quests and don't feel the rush to do any main quests (and you must do side quests to complete main quests this ties in with next point)
    - I am a completionist and must finish and area before continuing to the next area and this is really challenging in the beginning (Hinterlands) but as you level it becomes tedious even with trails active.
    -The collectables is irritating to a completionist and the amount of it is just ridiculous and why lock the coolest (dragon decor) behind Multiplayer or DLC.
    -Controls and PC optimization is really bad
    -AI can be infuriating and the tactical screen is useless, the AI do not obey basic commands
    -I feel that a lot of good lore was disregarded for this Mage/Templar war, it’s not bad, but come on, they trampled on the Wardens, making them into scared puppets.
    - It has a bad replayability as your choices are actually inconsequential so the only reason you will replay it is to try different races and classes and even that does not make a big difference as in DAO and then the grinding on top of all this just kills all motivation there was to do it.
    - The DLC’s are average and they feel like they could have been added to the base game (except Trespasser), some areas in the base game (hissing wastes, Storm coast etc.) have no real impact on story just like DLC and are only there to farm for Power and to lengthen the game.
    -Lastly and most damning, who is this game made for, kids? It has sex violence and all the other goodies, but its gameplay is for dummies (it literally has no learning curve), gone are the dark or gritty dialogue options (killing all the elves in DAO as an example) and the story is predicable with no real branching of narratives just one big grind fest.

    In conclusion the third instalment of my favourite fantasy RPG series has truly disappointed me. It is by no means a bad game in fact in 2014 it was probably the best RPG, but that's not saying much when the competition was that bad. I will probably never come back to play this game, which is sad because I have over a 1000 hours in DAO and still play it. Most worrying of all is that recently (2018 I think?) EA announced that they feel that single player games are dying and DA:I is proof of their mentality in 2014 already!! It is a MMORPG in an action-RPG skin. I have no problem with Action RPG's not everyone likes games like Divinity: Original Sin 2, but this game is neither. It tries to be tactical but is not and the “action” is boring. This game has made me worried that all companies will follow this trend of reaching for a wider audience (dumbing down) and creating larger and longer games that feel emptier and more tedious (Shadow of War). Lastly a good game is not measured in the game’s length or size or graphics, but in how emotionally attached you become to the world and its story, characters etc. and in this regard the game fails spectacularly.
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  64. Jan 28, 2020
    5
    While the gameplay and graphics are great, the characters are horrible. Especially the female characters, They are downright ugly and it's not just their looks but also their personality and attitude towards other characters. After Andromeda and Anthem it time for for EA to can this studio. Bioware had a good run, but then SJW's and feminists took over. Truly sad. Oh well. With their lastWhile the gameplay and graphics are great, the characters are horrible. Especially the female characters, They are downright ugly and it's not just their looks but also their personality and attitude towards other characters. After Andromeda and Anthem it time for for EA to can this studio. Bioware had a good run, but then SJW's and feminists took over. Truly sad. Oh well. With their last 2 games bombing, they got what they had coming. Expand
  65. Apr 10, 2021
    5
    Game mechanics and graphics are great transition between third person and first person is almost flawless and smooth

    but the story sucks hairy balls tries to be like skyrim but skyrim is miles ahead, too many female characters and after 2 hours you are stuck with trash side missions because the game doesn't want you progress and instead It wants you to do billions of garbage meaningless
    Game mechanics and graphics are great transition between third person and first person is almost flawless and smooth

    but the story sucks hairy balls tries to be like skyrim but skyrim is miles ahead, too many female characters and after 2 hours you are stuck with trash side missions because the game doesn't want you progress and instead It wants you to do billions of garbage meaningless side quests the way this is done is they basically gave no **** and put creatures 5 levels above you in a normal zone which leads to main quests.
    For example you go to a lvl 4 farm area talk to the npc there he gives you a lame mission not far from the farm area you go there to do the mission and bam you are destroyed by 12 lvl elite creatures
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  66. Sep 13, 2019
    5
    Сюжет банален, но играть интересно, да и сам мир весьма красив на высоких ползунках так что 10
  67. Dec 10, 2019
    5
    The downfall of Bioware.
    Boring game, with boring characters, boring story, boring gameplay.
    There's nothing good about this AAA.
  68. Mar 28, 2021
    5
    Combines elements of predecessors in a pretty unfortunate way: reminiscent feelings of Baldur's Gate, dialogue system of Mass Effect and an MMO open world. Story is pretty good, but can be skipped as just a setup for 4 which hopefully turns out great.
  69. Sep 1, 2020
    5
    Приятная, красивая графика. Музыка - супер! На этом плюсы заканчиваются. Анимация персонажей непосредственно в геймплее - приятная, но вот в катсценах - ужас какой-то, как и лицевая анимация. Лучше, чем в "Андромеде", но худшая в серии DA и ME. Сюжет спорный, мягко говоря. Чем-то напоминает Санта Барбару, но эпичную, т.к. эпика в игре - ну просто до тошноты много. Персонажи "пресные"Приятная, красивая графика. Музыка - супер! На этом плюсы заканчиваются. Анимация персонажей непосредственно в геймплее - приятная, но вот в катсценах - ужас какой-то, как и лицевая анимация. Лучше, чем в "Андромеде", но худшая в серии DA и ME. Сюжет спорный, мягко говоря. Чем-то напоминает Санта Барбару, но эпичную, т.к. эпика в игре - ну просто до тошноты много. Персонажи "пресные" какие-то (только Сера интересной показалась). Геймплей - катастрофа какая-то. Сразу рекомендую играть на легком уровне сложности, что бы поскорее проходить ужасные бои. Ну и квесты и прочие "активности" - мракобесие чистой воды. Одни из худших в индустрии. Не считая основной сюжет и миссии напарников, которые могут кому-то и понравиться. К покупке не рекомендую. Скорее всего, вы и бесплатно не осилите эту игру. Следующую DA4 уже даже не жду. Особенно после просмотра "трейлера" с геймскона, где про саму игру не сказали ни слова, зато поделились ОЧЕНЬ важной информацией о том, что в биоварах работают ИСКЛЮЧИТЕЛЬНО разные люди всех мастей, полов, ориентаций, гендеров и прочее. Ведь именно эта информация меня как геймера и интересовала. Ага. Expand
  70. Mar 28, 2021
    5
    Frankly before playing that game I have read a lot of bad critics... and while most of them have the point, I would not describe Dragon Age Inquisition as a bad game, rather average game, which is not a success for AAA title. While it starts good, it seems varied and with a lot of high quality features, I cannot help but feel bored after some time. There is simply no motivation to go up toFrankly before playing that game I have read a lot of bad critics... and while most of them have the point, I would not describe Dragon Age Inquisition as a bad game, rather average game, which is not a success for AAA title. While it starts good, it seems varied and with a lot of high quality features, I cannot help but feel bored after some time. There is simply no motivation to go up to the end with enthusiasm, no mystery, not enugh of specific ambance making it a special experience.

    DAI will not remain in the history of glorious creations, in no way it is comparable to the Witcher 3 or Dragon Age : Origins, still it is better than Dragon Age 2 for sure.

    The story is kind of generic, little broken, but still could be followed, like an average TV series; there are some party members that I have found interesting (Solus, Cole), amusing (Varric, Dorian) or bizarre (Sera) ... and even though they are not on the level of characters from Mass Effect series or other CRPG's mentionned before, still they manage to get the job done on the limited level. During Covid-19 confinement that game managed to keep some pace of adventure, even with all its fedexes ... however with erosion of time the boredom outweights the limited storyline/background. Romances were kind of disappointingly boring, as was the supposed villain; too bad that the main one is hidden behind a DLC paywall. It can be noted that player has some impact on the gameworld, both to modify the ending and during gamplay (the main hub area of the player changes as she/he advances, side areas are also visibly impacted : it is good; on the other hand the stakes are not motivating so that in the end the changes seem meaningless. That brings us to the player character, which somehow has quite low charisma for a role that she/he is supposed to play; even Mass Effect Andromeda protagonist left me with more memories than generic paper-cut protagonist of DAI. In the end I simple did not care at all. In time the interest of player is just extinguished, despite of big beautiful gameworld and huge quantity of (mostly meaningless) dialogues done with good voice acting.

    The areas are geographically varied and interesting to see, almost like in the Skyrim. Main issue here is maybe that they are kind of generic: we have seen that before in so many other games and the lore/sidequests hardly give the shiver to discover something particularly exciting and areas do not have that much of ambiance to keep interest beyond first several hours (compare that even to the ambiance of procedurally generated Diablo 2 !). I agree with argment concerning too big number of generic "fedex" and "collections" quests: in Witcher 3 at least it had some sens and applicability for Gwent cards and crafting schemas; here it is mostly collecting random stuff, which mostly gives some quantitative "powers" to advance the game or occasionally more or less redundant rare items. The delivery of lore in DAI was simply not interesting, despite apparent formal high quality content.

    I see the big problem with limited gameplay options: the tactical camera mode is useless and broken, in the end of the day we just use autoattack all the time and not much of tactics can be applied (it is surely not as rich as DA:O or older Baldur's Gate games series). The choice of skills to use is very limited by game's own system, that boils down to the Action "RPG" type.

    I liked the OST, loved Lace Harding voice acting (mostly because it is the same voice actress as Liara T'Soni), and found generally the game to be well done on technical level.

    It remains a solid 6/10, diminished back to 5 because of hiding important main story stuff behind a DLC (EA style players trolling) ... not a legendary stuff, but not a totally bad stuff either.
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  71. Jan 28, 2023
    5
    The most boring, tedious and grindy game I've ever played. **** Bioware and **** EA.
  72. Dec 24, 2022
    5
    Far away from the first game in series. Uninstalled it after 30 minutes. Disappointed...
  73. Aug 19, 2023
    5
    Why try to put MMO like quests and things in thé perfection that was Origins...

    Lost what made this franchise good.
  74. Nov 18, 2014
    4
    12 hours so far. Feeling bored already.

    1. Alot of bland filler content that they added just for timesink. 2. Tactical camera is terrible. Cant zoom high to see battlefield. 3. I hate a switch from traditional healing through spells and abilities to healing potions spam. This dumbed down tactical depth and made playing on Nightmare torture instead of challenge. 4. Looting is clunky
    12 hours so far. Feeling bored already.

    1. Alot of bland filler content that they added just for timesink.
    2. Tactical camera is terrible. Cant zoom high to see battlefield.
    3. I hate a switch from traditional healing through spells and abilities to healing potions spam. This dumbed down tactical depth and made playing
    on Nightmare torture instead of challenge.
    4. Looting is clunky and bad. I want to grab stuff quickly and move on.
    5. Graphics is decent, but nothing jaw dropping. Believe it or not, my modded Skyrim looks way better.
    6. Main story - mediocre.
    7. Character development could be better. Some abilities are just not fun. And Id like to see more ranks of improving useful skills.
    8. Poor optimization. Battlefield 3 on same engine flies like a batterfly on my PC. DAI isnt smooth at all.
    9. Many annoying little things that they could easily fix before release but didnt care. Like when you run forward and press M, map appears but imediately scrolls up. Or your character doesnt autoattack in normal mode.
    10. Followers stuck and dont listen commands sometimes.
    11. Enemy patrols respawn constantly which I hate.
    12. Goddamn chests and gold piles put in random places ruin immersion for me. Skyrim did so much better job at treasures placement.
    13. Character creator is bad and doesnt offer variety in characters you can make. There are many sliders but I just couldnt make what I want.
    14. Crafting - I dont know where all those praises come from. THey just made you grind more resources, thats it. Not much real depth here.
    15. Multiplayer - boring grindfest where you forced to grind and grind and grind to even make class you like. Played one match. Never again I touch this garbage.

    There are good things too ofc.
    Follower characters are pretty cool and Id like to learn more about them. Music is awesome, especially bards. Also big bosses look cool until you realise combat is so **** that you dont want to fight them unless its easy difficulty.
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  75. Dec 14, 2014
    4
    Bought it since I liked Origins, and there were "parts" of DA2 I could enjoy.
    This was like playing a single-player MMO, having to grind and do sidequests for hours between every main quest.
    The story is nonsensical with major clichés, written like it was done by a 14 year old who's only experience with Fantasy is through videogames, using simplistic events to bring the story forward,
    Bought it since I liked Origins, and there were "parts" of DA2 I could enjoy.
    This was like playing a single-player MMO, having to grind and do sidequests for hours between every main quest.
    The story is nonsensical with major clichés, written like it was done by a 14 year old who's only experience with Fantasy is through videogames, using simplistic events to bring the story forward, i.e. "use the magic sword". The story lacks basic storytelling structure and is just the good guy winning and being cool, thanks to a very bad plot device, [spoiler] time travel. [/spoiler] This might seem like a stretch, but I got more out of the "story" in Dragon Age 2. DA2 was a bad game in all respects that had three different stories going on, but atleast I can recall what those stories were. This was a generic fight between a good guy and bad guy.

    Mixed in with all that there's Freemium iphone app devices like having the player wait x amount of hours to get small rewards.

    It's amazing that an AAA game can be this bad, and yet a game like "The Banner Saga", which was made by 3 people, can make all of the same aspects for so much less and be so much better.

    In total I spent about 40 hours on the game, about which I assume 6 were around the main storyline. Nothing outside of that felt like it mattered, and as if it was thought "more time spent" = good game.
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  76. Jan 12, 2015
    4
    Been playing for some 24 hours...Does not draw you in like the Original Dragon Age. You find yourself falling asleep pretty fast. Don't know who thinks this game is great but they need to go back to playing Frogger if they find this exciting. You spend HOURS running around finding useless pieces scattered everywhere. Game drags on and on and on. Once you start to try and get into it youBeen playing for some 24 hours...Does not draw you in like the Original Dragon Age. You find yourself falling asleep pretty fast. Don't know who thinks this game is great but they need to go back to playing Frogger if they find this exciting. You spend HOURS running around finding useless pieces scattered everywhere. Game drags on and on and on. Once you start to try and get into it you end up with the gay romance trying to jump in. Sorry.. I like woman. You just never get the feel that you had before with dragon age. Too much garbage mixed in. When I thought it could not get worse I end up at a party having to listen to gossip! Please...That was hours and hours of BORING garbage. I play a game for excitement and challenge, not to run around listening to gossip! Whoever came up with that, GET A LIFE! You already took part of mine I can never get back. Expand
  77. Nov 20, 2014
    4
    Listen I'm not going to say this game is the worst heap of garbage to ever grace a console or PC, but I will say that if you really love RPG's and are in to challenge then don't buy this game. if you love modern warfare games or loved the second game in the series then go for it. However, if those descriptions don't fit you then I would recommend you wait for The Witcher 3, which will beListen I'm not going to say this game is the worst heap of garbage to ever grace a console or PC, but I will say that if you really love RPG's and are in to challenge then don't buy this game. if you love modern warfare games or loved the second game in the series then go for it. However, if those descriptions don't fit you then I would recommend you wait for The Witcher 3, which will be a far superior game in every respect. On a side note I have made a note of every critic that has given this game glowing reviews and will now avoid their opinions on any ever game reviews. Expand
  78. Sep 19, 2015
    4
    Ok Dragon Age... What happened to you? What are you trying to do?!! This franchise needs serious help. You think Dragon Age II was as bad as it could get, well think again. In my honest opinion, Dragon Age: Inquisition is worse than Dragon Age II.

    The story is very weak and lame, lacking any suspense or twist. You just couldn't care less about it as you play. NPCs have nothing good to
    Ok Dragon Age... What happened to you? What are you trying to do?!! This franchise needs serious help. You think Dragon Age II was as bad as it could get, well think again. In my honest opinion, Dragon Age: Inquisition is worse than Dragon Age II.

    The story is very weak and lame, lacking any suspense or twist. You just couldn't care less about it as you play. NPCs have nothing good to say and there's absolutely no epic moments/cutscene in this game whatsoever. And omgg the characters!!!! How?? The characters are sooo stereotypical and extremely annoying. It's like Bioware is trying to force down their political correctness down your throat. Instead of being creative, Bioware opt to make the cast as multicultural as possible which makes the whole thing cheesy and utterly cringe worthy. You have the token Hispanic Josephine with the forced stereotypical Mexican accent; the African Vivienne, bald and exaggerated lips; one lesbian (Sera); and one gay (Dorian); a big brute 'American tough guy-badass attitude' Iron Bull; and a tough woman Cassandra to appease the feminists. These are unoriginal, poorly designed characters. Please, stop...

    Another example of how they try to force it on the players, is they actually went as far as making one companion mission revolving around the issue of his homosexuality. Come on!! Look, I've got nothing against homosexuality. So we don't care about your sexuality, stop being insecure and sharing it with the rest of the world!! Bioware, if you want homosexuality/minority/females to be accepted, then you'll have to make the characters respectable. What you're doing is perpetuating their insecurities and making them vulnerable!!

    Let's talk about the open-world aspect. Guys, you can't create a large map to explore and call it an open-world. You'll need a world you can interact with and to be able to immerse yourself in it. DAI fails to do this. The locations are very bland, and there's nothing to do!!! Not one side activity. Wtf??

    I play on the highest setting, graphics looks washed out for some reason. It looks generic but I suppose it's an improvement over DAII. Combat mechanic, nothing to write home about. Better played on a controller. Romance is poorly implemented. And the game just feels rushed. It excels in nothing.

    Overall, I'm so disappointed. It's Dragon Age.. I expected so much more. I didn't enjoy my time playing it and therefore can't recommend this game to anyone unless you're really bored and have nothing else to play. Bioware, please you'll need to step it up. I'm so worried about the upcoming Mass Effect.. Please don't mess that up like you did with DAI and that Mass Effect 3 ending.
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  79. Nov 20, 2014
    4
    Inquisition will be very fun for you if you enjoy MMO-like design in RPG's. I quite like that, I find some care-free grinding and exploration relaxing and it helps me get immersed in the world. The game takes its time and implements those mechanics well. However, if you prefer RPG's that are shorter and more to the point (like Witcher 2), you may get bored here. The story and dialogue isInquisition will be very fun for you if you enjoy MMO-like design in RPG's. I quite like that, I find some care-free grinding and exploration relaxing and it helps me get immersed in the world. The game takes its time and implements those mechanics well. However, if you prefer RPG's that are shorter and more to the point (like Witcher 2), you may get bored here. The story and dialogue is also great and moves at a fine pace, but in order for you to not constantly wonder what the hell is going on I recommend that you refresh your knowledge of the Dragon Age world and lore, as well as what happened in the previous games. The Keep website is a good place to start and you should definitely do that, but I'd also recommend reading up on the world's different factions and what they are about, it will really help you appreciate the methodic world building that's going on here.

    Unfortunately, the game has one fatal flaw: crashing. Performance-wise, I had no problems on ultra (4790k, 16g ram, 780 Ti, Win 8.1), but it crashed probably around once every hour. All my drivers are of course up to date, and I don't have any hardware or temperature issues (just finished Far Cry 4 without a single problem). I have no idea what's causing this. Could be engine related, could be DRM-related, I couldn't say. Will they fix it? Probably, but I decided not to risk waiting and refunded the game through Origin (and kudos to them for allowing you to do so if you are not satisfied, as opposed to Steam).

    As a result, although the game seemed very interesting, I can't in good conscience rate it high if it was unstable enough for me to get a refund. You might not have problems with it though, so I guess there's nothing stopping you from checking it out and then getting a refund if you are unhappy.
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  80. Nov 28, 2014
    4
    Broken camera, terrible controls and laughable tactical combat mode.
    This game is a mockery to PC gamers.

    This is another example of why you shouldn't get anything from EA.
    CD Projekt is the only company that makes worthy PC RPG titles, I'll be waiting for the Witcher 3.
  81. Dec 11, 2014
    4
    Oh how the once mighty have fallen. Bioware once known for their strong writing in RPG franchises such as Baldur's Gate, Jade Empire, KOTOR, Dragon Age: Origins and Mass Effect 1 and 2. Have now produced a game equivalent to Kingdoms Of Amalur: Reckoning. The dissapointing part is that while Amalur had a beautiful environment and solid combat the questing and storyline was horribly dull,Oh how the once mighty have fallen. Bioware once known for their strong writing in RPG franchises such as Baldur's Gate, Jade Empire, KOTOR, Dragon Age: Origins and Mass Effect 1 and 2. Have now produced a game equivalent to Kingdoms Of Amalur: Reckoning. The dissapointing part is that while Amalur had a beautiful environment and solid combat the questing and storyline was horribly dull, however Kingdom of Amalur had some solid gameplay mechanics which helped make up for this weakness. Inquisition does not, the tactical view is unnecessary and broken on PC and the mechanics are dumbed from Dragon Age 2 which many critics believe were dumbed down from Origins in order for the gameplay to work on consoles which lack the necessary buttons. However this is not a sufficient excuse for two reasons 1)The Port could have actually had some effort put into it. 2) There are issues here not related to controllers. Like the fact that healers no longer exist, that you can't select your followers and que any actions. All of this makes for a terrible experience for anyone who was hoping to see the decline in Bioware's mechanics and writing to reverse itself here in this game. Most of the old Bioware staff have been replaced by EA or internally, or in the case of its founders jumped ship. It is a sinking ship.

    Well that's my review of the game, but I'd also like to discuss the decline at Bioware and why it has more significance to it than this one game. Near the end of Origin's development cycle Bioware sold out to EA and their has been shakeups at the studio where staff have been replaced by Corporate shills and Social Justice Warriors. This decay can even be found in Origins to some extent where large boring sections of the game were written in by Jennifer Hepler a self-professed admirer of Anita Sarkeesian as is David Gaider the lead writer for the series. Why is all this relevant? Well Anita Sarkeesian is a proven con-artist who scams people for money and criticizes everything that has so far helped grow gaming into a mainstream hobby. In a world where Sarkeesian dictates what defines a game and what acceptable speech and thought are classic RPGS that got many involved in this hobby would not exist. I'm talking about classics such as Final Fantasy VII a game which under these people's views would be sexist and racist and therefore should be banned. For many people this was the RPG that got them invested and interested in games or RPGS as a whole. Hell Anita even openly criticizes Mario, you know the lovable plumber that was part of our childhood dreams? The average guy who rescued the princess and found love. Nope according to these people he's just part of the patriarchy treating women like weak feeble minded creatures who need rescuing. It's honestly so ridiculous how fast this Cultural Marxist insanity has spread from the Media to Academia to Politics to Video games media and now to video games themselves.

    Many of us play videogames to get away from the degeneracy and craziness we see in the world. All we ask is to leave us alone while the powers that be continue to be like parasites sucking up our time and money, leaving us wage-slaves to this communist state. Everyone recognizes there is a problem in this country, but the Media have shaped opinion not to blame the Republican and Democrat communists who have shat all over our constitution but instead to blame working class white heterosexual males, the same people these parasites make their living off of. At this point I feel like those of us who are likeminded individuals need to stand up and say enough is enough, we tolerated all the **** and all the lies and propaganda they've thrown at us but this is going to far, now you want to police our thoughts as well and indoctrinate your message even into video games, the very means which we use to escape the insanity you fling at us daily? NO!

    Don't buy this game, don't throw your money at a shoddy product that only received good reviews because the media is part of the cultural Marxist machines which will make us all wage slaves helping the rich to get richer and turning the poor against us as the rich offer them breadcrumbs and exploit their ignorance. This is truly 1984.
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  82. Mar 17, 2015
    4
    I'm not too sure what half of the critics are on, but the game is worth 6/10 at best. That's it. Large world, bla, bla, bla but at the end of the day it was just a bit boring and lacks any real substance for my liking. I'm afraid to say it, but it's true. The positive is that I played my friend's copy for a bit first, so was spared having to pay for this waste of time. I have at leastI'm not too sure what half of the critics are on, but the game is worth 6/10 at best. That's it. Large world, bla, bla, bla but at the end of the day it was just a bit boring and lacks any real substance for my liking. I'm afraid to say it, but it's true. The positive is that I played my friend's copy for a bit first, so was spared having to pay for this waste of time. I have at least learnt from my past mistakes and Bioware has rightly not received any of my money for yet more characterless drivel. Expand
  83. Nov 22, 2014
    4
    Once again, I'm reminded *not* to trust Critic Reviews. (GG fails in every way, except the ridiculous inaccuracy of 'professional' reviewers.)

    I loved Origins - I liked *some* parts of 2. (not a lot - the combat was ridiculously simple & I'm a very casual gamer. I did not like the 'Hawke' idea, because it felt like playing someone else's story/character, but the actual character of
    Once again, I'm reminded *not* to trust Critic Reviews. (GG fails in every way, except the ridiculous inaccuracy of 'professional' reviewers.)

    I loved Origins - I liked *some* parts of 2. (not a lot - the combat was ridiculously simple & I'm a very casual gamer. I did not like the 'Hawke' idea, because it felt like playing someone else's story/character, but the actual character of Hawke was agreeable enough, if weirdly passive & lacking in any heroism/heroic journey.)

    Inquisition may get better, but I doubt very much I'll play long enough to find out.

    First, I hate the combat. I really despise it. It's awkward, slow, unsatisfying and feels badly conceived. (mage was best - I tried all but 2h warrior) Character creation is ok - the hair is horrible, however. (hair matters!)

    However, while the combat would put me off, it's the story that really shocked me. Unlike the brilliant start of Origins, & the at least initially involving story of 2, I do not care in any way about Inquisition. It makes little sense - in the space of a few minutes (if that) you are moved from 'everyone hates you' to 'exalted one!' For no good reason, other than some people saw a glowing woman and decided she's Andraste. They'd seen her before, too, but you vaguely touching green stuff changed their mind. For some reason.

    It has to get better, but I don't feel compelled to find out. My character is bland. Almost nothing. Whether elf or Qunari - just - eh. (and their voices are all the same between races, so - eh. That's ok, but certainly isn't impressive..) You get drawn into the 'Inquisition' - again, for some reason, with no real input of your own.

    Truly, most off-putting is your first companion, Cassandra. I absolutely loathed her - and I say this as a feminist type myself. She seems to be yelling at you constantly, she's abusive, she's sneering, she's obnoxious. I've heard people say you have to read the comments, & the only response to that is, "No." If I wanted to spend hours with an angry companion, I could - I don't know - hang out in the subway! Or DMV.

    The name, too, remains questionable. Joining & recruiting into something called 'The Inquisition' could be comic, but doesn't exactly inspire confidence. If I can't scream, "NOBODY EXPECTS...!" then it doesn't work. Neither does Cassandra's incessant 'Most Holy' comments. She comes off as an angry fanatic, & I don't care if her back story involves sad puppies. It's obnoxious, & reason to avoid.

    Maybe the action is better on consoles - but I don't enjoy console games. Either way, the characters & story really lack whatever it takes to gain interest & keep it, & get me, at least, to play again.
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  84. Feb 24, 2015
    4
    Unfortunately follows the pattern BioWare set up with Mass Effect of one cool game with a lot of promise and a few kinks, one awesome game that blows your socks off, and a third sequel that leaves you wishing they hadn't bothered. The interface for the PC version is atrocious, I was constantly battling the camera. Tactical camera is a joke compared to earlier iterations in this series. AUnfortunately follows the pattern BioWare set up with Mass Effect of one cool game with a lot of promise and a few kinks, one awesome game that blows your socks off, and a third sequel that leaves you wishing they hadn't bothered. The interface for the PC version is atrocious, I was constantly battling the camera. Tactical camera is a joke compared to earlier iterations in this series. A huge chunk of the new NPCs (once a Bioware cornerstone - remember HK-47?) are so annoying I found myself partying up with a half-full roster just to have them out of my hair (some rise to being merely ok, some are particularly loathsome - Sera feels like handholding a particularly bratty 14 year old Cockney moppet throughout). The returning faces from earlier in the series are as cool as they were, but AI glitches mar their usefulness in combat (why would Varrick armed with his Bianca constantly be running up to blast away at people at point-black range, even when he had a clear line of fire?).
    The maps are bigger and have more secrets to find, but the way they're put together and interacted with is still primitive, and possibly constrained by this being a poor-quality console port. I can't think of any other reason for the multi-level Val Royeaux marketplace to be chopped up into 10 different, tiny quadrants that have to be fast-traveled between - either a limitation of how much can be rendered within the console version's constraints or a bafflingly poor design choice. Other games in this genre - Skyrim, the Witcher series, etc - have done far better and looked far better doing it.
    Combat is a meh affair where, in addition to fighting the camera, you will often be fighting your own party members' AIs. There are some tweaks you can do to have them prefer, disallow or use normally their powers while under AI control, but often when you give them orders in tactical view they will simply disregard them and do whatever they want. This is especially frustrating with the protagonist while engaging in rift battles - you may leave him or her covered and give them the command to work their magic MacGuffin on the rift to seal/weaken it, then look back moments later and find out they decided to run around or fight some random mob nearby instead. Bioware billed Inquisition as the triumphant return of tactical view that had been missing from II, but what they dredged back up is a flawed and creaking shadow of what once was.
    The overarching plot is... okay, not great. The pacing is extremely offputting, particularly towards the end and around the Hinterlands portion, as many reviews have noted. It's not as compelling as Origins or II by a long shot, however.
    I haven't mentioned multiplayer because I haven't bothered to play it - after the lackluster singleplayer showing it seemed pretty pointless.
    Long story short - like ME3, this game seems to be Bioware so up themselves about their craft that they completely forgot to put in the heart and good character writing that they were once known for. Probably the last of their RPGs I'll buy; there are better choices on the market these days. Save your money, pick up the new Witcher for something that will out-Bioware Bioware, or Divinity Original Sin for something more retro, indie, and silly/funny.
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  85. Mar 1, 2017
    4
    One of the most watered down videogames I can think of.
    The explorable world is huge, quests are countless, still...how much of this is actually inspiring or interesting? Probably 5%.
    Also, the client is full of bugs (it just doesn't work on some graphic cards, among the others) and on my high-end computer it takes 5 minutes to start playing, whereas even more modern games are
    One of the most watered down videogames I can think of.
    The explorable world is huge, quests are countless, still...how much of this is actually inspiring or interesting? Probably 5%.
    Also, the client is full of bugs (it just doesn't work on some graphic cards, among the others) and on my high-end computer it takes 5 minutes to start playing, whereas even more modern games are performing much better.
    Buy if it's 75% off and you love grinding.
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  86. Jan 1, 2019
    4
    VERDICT: To me, this game feels like an insult for the RPG genre and DA:O, and is unworthy of the Bioware RPG-legacy. I spent countless hours battling through repetitive uninspired quantity-above-quality time-wasters just to see the next cut-scene! While DA:O and ME:1 were genre-redefining in combat and story-telling, the current trend is hollowing out their basic principles. Better callVERDICT: To me, this game feels like an insult for the RPG genre and DA:O, and is unworthy of the Bioware RPG-legacy. I spent countless hours battling through repetitive uninspired quantity-above-quality time-wasters just to see the next cut-scene! While DA:O and ME:1 were genre-redefining in combat and story-telling, the current trend is hollowing out their basic principles. Better call it Action-RPG and use an other brand.

    REVIEW: I feel that from DA:O, the series is going downwards, which urged me to write my opinion. First the good points:
    * Story is OK in the sense that it keeps you interested. At least me as a somewhat fan. But most narrative is just mediocre, while some narratives like the Corypheus encounter in Haven, are small masterpieces.
    * Voice casting is good. Cassandra and Varric are convincing. Dorian also. Well done!
    * Visuals are good, although based on quantity instead of quality. Dragons are very well done.
    But now the very bad stuff. Where to begin??
    * Quantity over quality. Not everything one makes should end up in the final release. Not so in DA:I. It seems as if they committed themselves putting every bit they made. Was there any quality testing during development?
    * The tactical camera is a mess. In 50% of the cases, the first thing you do in tactical view, is try to get the camera right because either some tree is in the way, or you see the feet of someone, or whatever other glitch. 50% of the time!!!
    * Combat system. The tactical system in DA:O had such potential to mix action with strategy. The best DA:O mod: "Advanced Tactics" proves its potential. In DA:2 they striped it down, and in DA:I removed it completely. The companion controls are on par with Fallout 1, and that was 20 years ago! What remains is brainless AI combat that is artificially prolonged with massive health of the enemies. I wasted a few hours to take down Saraath, who had 500 times more health than my tank. That was the worst case. On average they have 50 times more health, and it mostly revolves around waiting for the adversaries to fall. And this is on the highest difficulty. I can't ask it more politely than: Which idiot made this combat system?
    * Intrinsic timewasters. You wander around and suddenly your companions say "there must be something here". So what do you do? You search! It could be something important! And you find a bottle of wine?!? Time and time again. The game is littered with such crap. Now, you could say: don't bother. But it could as well be something hidden that is important to the story line. And that is not all. There is astro- and shardcrap that literately litters your map so it is hard to discern which is important and which not. The maps are huge but are stuffed full with stuff at most nonsensical places, in every bloody corner, bringing nothing to the story apart from prolonging it artificially. Then there are these requisitions that burn your resources (that you have to gather manually!) in exchange for power and which apparently have no other use. Took me a while to figure out that quests offer more than enough power, and gathering resources is a time-wasting chore. At least they could have placed a button for your companions to gather resources in a 20m radius.
    * NPC interaction. This is an RPG, but no-one seems to care whether you loot his dear box in front of him. WTF?!? Doing odd stuff to progress the story, like climbing a wall during a gala-ball, is very normal...
    * Companions like Sera or Iron Bull: Hardly convincing for even a 10-year old. And Cole: good try, but if something doesn't work out well, then you remove it from the final release!
    * War room. By far most of the side missions don't add much to the story. The inquisition soldiers could have done these errands as well. But no, the player is supposed to take on every uninspired errand, to satisfy an NPC who doesn't even influence anything thereafter.
    * Controls: from the first moment it is obvious that this game was polished for the consoles, and not much time was spent to adapt it to the PC. Using the mouse just seems awkward.
    * User friendliness. If there was ever some beta-testing and feedback, then surely a conversation log would be top-priority for every self-respecting RPG. Also, the load screens show random Codex lore, which occasionally is a great read, but you should have time to read it! Deus Ex:HR solves this with letting the player enter the level with space-bar when done reading.
    * Aftermath: this should be based on the main story and the decisions you have taken. The fact that in my play-through I didn't save the miners of Orzammar has little to do with the main story or my evil predispositions, but everything with me refusing to waste another +20 hours on some side-quest.
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  87. Dec 23, 2014
    4
    Besides looking beautiful, ultimately DA:I fails to live up to the first game in the series. The main story does not feel epic or grand at all and there is no sense of urgency. Companions are all right but cannot compare to Mass Effect companions as I am simply unable to feel anything for them. Armour and weapon design is severely limited and uninspiring. Play the multiplayer if you areBesides looking beautiful, ultimately DA:I fails to live up to the first game in the series. The main story does not feel epic or grand at all and there is no sense of urgency. Companions are all right but cannot compare to Mass Effect companions as I am simply unable to feel anything for them. Armour and weapon design is severely limited and uninspiring. Play the multiplayer if you are having trouble sleeping. I have to mention the main story again because it is one of the worst story lines every conceived in my opinion. It would be best to have a more linear, well written and memorable product like DA:O than something fluffy without substance and generic. Expand
  88. Feb 26, 2015
    4
    Having been a Bioware fan since the days of Neverwinter Nights I can honestly say that they have peaked.

    DA 3 is a mediocre game with an emphasis on MMO combat in an MMO-like world. It has improved on the debacle that was DA 2 but fails to live up to the high standards of DA1. What I liked: The graphics were good and I was quite impressed with the music. The tavern songs are folksy
    Having been a Bioware fan since the days of Neverwinter Nights I can honestly say that they have peaked.

    DA 3 is a mediocre game with an emphasis on MMO combat in an MMO-like world. It has improved on the debacle that was DA 2 but fails to live up to the high standards of DA1.

    What I liked: The graphics were good and I was quite impressed with the music. The tavern songs are folksy and have been performed by an actual artist making them pretty easy on the ear.

    What I didn't like: The story felt pretty shallow and strongly reminded me of Mass Effect 3. It was like a cheesy hollywood B list film broken up by MMO side quests that didn't have any great reward.

    The companions were terrible. The only one who I actually liked was Blackwall who felt more than two dimensional. The rest annoyed me and I only used them out of necessity rather than out of a feeling of companionship.

    Conclusion: The game is okay, more of an action RP than a story driven one that you would expect from Bioware. I think their best work is behind them and this game is made worse when you consider just how good Dragon Age Origins was.
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  89. Dec 14, 2014
    4
    This review contains spoilers, click expand to view. Positive
    -Massive environment, unlike Dragon Age 2, no more recycle environment which is a good point.
    -A lot of new features such as crafting feature
    -Stunning graphic, beautifully designed environment. I can see Bioware learnt from the previous mistake.
    -Interesting characters, I am glad to see Hawke's return. Wish to have a DLC so I can play Hawke again.
    -War table feature sounds good

    Negative
    -Constant lagging and high frame rate even in high end machine. After the patching, the issue is still unresolved. Disappointed.
    -Lack of facial expression animation, in fact, I prefer the graphic in Dragon Age 2. The characters look so unreal.
    -Bugs, a lot of bugs. and crushing
    -Unnecessary item pick up animation. Dragon age 2 did just fine.
    -Combat is bad, real bad. In Dragon Age 2, the combat is very smooth. When I use a rogue, pressing "Attack" button and my character will automatically seek for nearby enemies. In Dragon Age Inquisition, the character has to be very close in order to hit the enemies. Most of the time I just hit the air. It's very frustrating.
    -The skills animation is boring, Dragon Age 2, again, did a better job on this.
    -No autoattack, seriously Bioware??
    -Too much grinding. Most of the time is used to pick up the herb, shard, running around to put landmark like an idiot. I prefer more combats instead of picking up herbs.
    -Unnecessary romance locked choice. Why can't a male Inquisitor romance with Cullen or Blackwall? Why can't a female romance with Dorian???

    Overall: I wouldn't even play this game if it is not about its story.
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  90. Jun 17, 2018
    4
    the game is built around collections and unlocks. kill guys take stuff. gather collectables. unlock. repeat. most collections are nonsense. bottles, mugs, banners, songs, lost pages or something. you don't have to do those, but it becomes a self-parody seeing them pop up after a while. there are plenty of collections you *have* get to advance the story through unlocks. And theythe game is built around collections and unlocks. kill guys take stuff. gather collectables. unlock. repeat. most collections are nonsense. bottles, mugs, banners, songs, lost pages or something. you don't have to do those, but it becomes a self-parody seeing them pop up after a while. there are plenty of collections you *have* get to advance the story through unlocks. And they frequently require backtracking through areas you've already explored. fundamentally lazy design in the core advancement mechanic of the game almost to the point of contempt for the player. Expand
  91. Jan 14, 2015
    4
    Dragon Age : Inquisition

    Poor Combat - Button mash meet Right click Horrible Optimization - "smooth 30 fps" in all cutscenes and thats a feature btw. many nvidia driver issues. Boring Characters First things first... Am a white straight gamer.. that`s really a Nazi Zombie as far as reputation goes these days and this game will remind you plenty that this game is not made for making
    Dragon Age : Inquisition

    Poor Combat - Button mash meet Right click
    Horrible Optimization - "smooth 30 fps" in all cutscenes and thats a feature btw. many nvidia driver issues.
    Boring Characters

    First things first... Am a white straight gamer.. that`s really a Nazi Zombie as far as reputation goes these days and this game will remind you plenty that this game is not made for making me have a fun and evil male power fantasy.

    The Sosial Justice Theme is there , for each 2 scouts for the inquisition you meet one of them is gay and you WILL be told about it. Its not too much in your face but it can get a bit tokenism and annoying.

    Its ofcourse issues with companions yelling out but its low and tolerable.
    The main problem is that the companions are so dull you dont really care who they sleep with and all the women look like men anyway so u wont really be thrilled about any form of romance. And that will be fine since there is only one straight woman to romance in the game.

    Combat is also boring and the plot is a 30 fps blur that i couldnt care less about after just a few hours.

    The quests are straight from a mmo, kill 10 goats for meat. and about as epic as a trip to wallmart

    This is basicly Dragon Age 2.5 , a bit better plot, a bit less bisexual, allot more dissapointment.

    Enviroments however looks great. and thats basicly the only thing i feel they did right

    Take my advice, save your money for Witcher 3
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  92. Dec 30, 2014
    4
    Once upon a time Bioware was a fantastic developer. Its games were epic. More importantly, they had heart. Players felt one with the worlds (and universes) that the company created. This was certainly true with Knights of the Old Republic, Baldurs Gate, Mass Effect 1 & 2, and Dragon Age: Origins. These games are timeless and will always have a place on my shelf even as other games come andOnce upon a time Bioware was a fantastic developer. Its games were epic. More importantly, they had heart. Players felt one with the worlds (and universes) that the company created. This was certainly true with Knights of the Old Republic, Baldurs Gate, Mass Effect 1 & 2, and Dragon Age: Origins. These games are timeless and will always have a place on my shelf even as other games come and go. But DA: Inquisition lacks something. It lacks emotion. It lacks heart. Over its last 5 years, Bioware has catered to the lowest common denominator of gamers. Now owned by EA, Bioware is destroying its brand for mass market appeal. Inquisition is a boring hack and slash that is one part RPG and two parts MMO wannabe. Even worse, it's not optimized and horribly buggy. Inquisition lacks elements that made DA: Origins great while delivering tons of frustrating problems we shouldn't see from a venerable developer.

    Foremost, DA:I is buggy garbage. Its hardware demands are outrageous even on modest settings. On Ultra it merely looks OK. But older games like The Witcher 2 and Far Cry 3 look better and require less power. Overheating is a persistent issue with Inquisition. And I thought Shadows of Mordor was a resource hog. Nope. DA:I wins the prize. Even this year's terrible Wolfenstein performs better. That's saying a lot. Constant fps drops, abysmal tactical view, and stilted character animations break the immersion. The tactical view should've been one of the best features of the game. After all, DA:Origins provides a pretty good template to follow. Right? Nope. In DA:I, the camera gets hung up on nearly everything. Plus, other problems with the game render it pointless. Most of the time, DA:I won't acknowledge my 360 controller. So I have to log completely out of my desktop, log back in, turn on the controller, and then open the game. If that process doesn't fix the issue, I have to close the game, disable my controller in hardware settings, enable it, then open the game again. Sheesh!!

    Gameplay is a mixed bag. Companion AI is stupid and useless on harder difficulties. So constant babysitting is required which makes fights more frustrating (I should say annoying) than they should be. Commands cancel each other out, and characters generally won't perform the actions you specify. The deep AI customization of DA:Origins is not perfect, but better than the tripe served to us here. Inquisition's worthless companion AI and buggy tactical camera means the game is hardly playable. These problems affect the game so adversely I can't recommend playing it on Nightmare.

    Leveling up is a bland affair. Forget attributes such as strength, cunning, and dexterity. The game allocates those points on the player's behalf. Bioware obviously believes more options would confuse its new mass market. Diablo 3 does the same thing, and fans don't appreciate it there either. For players who want a two-handed warrior focusing on dexterity and not strength. Nope. You want a mage with huge mana pools and low health. Nope. A strength-focused rogue? Nope. But players can craft. Oh yes, who doesn't want to spend hours searching for elfroot or crafting shoes? Every warrior must have secret dreams of being a cobbler, or blacksmith. *Roll eyes*. Armor ought to be buried in a crypt so I can don it after an epic boss fight. Simple. Rewarding. Better.

    The voice acting is laughably bad. Characters sound like they're gargling marbles. Sometimes I turn down the volume so my ears don't explode. And the music, or lack thereof, is completely uninspired. The story lacks urgency. And why would should players feel pressure to save the world? Bioware would rather players craft obsidian fanny packs or whatever. The world is shallow, and attempts at depth come thru corny voice acting and hokie faux religious dogma.

    And then there is the tacked on multiplayer. It sucks. Dragon Age was a fine series without it. But EA ramrods multiplayer into every game. All wasted resources that could've been used to fix the dozens of problems with the campaign.

    This review is not as thorough as I'd like, but I honestly have nothing positive to say about the game. Inquisition is so buggy it's a beta. Another product rushed to market by EA. EA's philosophy of sale a buggy game first then fix it later is EA figuratively putting its middle finger in the face of gamers. With every release EA is saying a big "F U" to players.

    Overall, Inquisition is a failed effort by Bioware to relive its glory days. The game is a step back in all the areas that made Origins epic. Instead, Bioware pushes the same tired elements on players which have worn out their welcome in every other rpg/mmo. Namely tedious crafting, fetch quests, and stripped down leveling systems. So many elements are tacked on, I doubt Bioware and EA are trying anymore.
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  93. May 14, 2015
    4
    This game is beautiful and the dialog is mildly entertaining. Unfortunately it ends there. Character development has become very simple with few decisions that really make a difference. Combat is just chaotic due to the crappy camera and a lack of meaningful tactical functionality. It feels like Diablo with just enough pointless extra detail to give you a nagging feeling that you're doingThis game is beautiful and the dialog is mildly entertaining. Unfortunately it ends there. Character development has become very simple with few decisions that really make a difference. Combat is just chaotic due to the crappy camera and a lack of meaningful tactical functionality. It feels like Diablo with just enough pointless extra detail to give you a nagging feeling that you're doing it wrong.

    Third person view is forced, which takes away a good bit of what could otherwise be a very immersive world.

    I got bored after about two hours.
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  94. Dec 19, 2014
    4
    I wanted the story and depth of DA:O with the visceral and intense combat of DA2.
    I got neither.
    But, on the plus side, DA:I has something new to offer. The new AI is leaps and bounds ahead of both DA:O and DA2 in terms of godawful idiocy. One could almost believe that it's human. And that it hates you. And your family. All in all, if you liked Dragon Age Origins or Dragon Age 2 (I
    I wanted the story and depth of DA:O with the visceral and intense combat of DA2.
    I got neither.

    But, on the plus side, DA:I has something new to offer. The new AI is leaps and bounds ahead of both DA:O and DA2 in terms of godawful idiocy. One could almost believe that it's human. And that it hates you. And your family.

    All in all, if you liked Dragon Age Origins or Dragon Age 2 (I liked both), then do not play this game.

    Summary
    -Combat is terrible, mechanics are really really clunky, bugged, slow, and impractical. Expect to get pushed back by auto-attacking your enemy so that your next auto-attack misses from the distance. Expect to get stuck on a pebble. Expect to miss your opponent because you tripped him and you can't reach him when he's lying down.
    -Story is impersonal. At no point do you feel drawn into your character and immersed.
    -Conversation options feel fairly limited, and unlike the two previous games, I frequently felt that my desired path through the dialogue was unavailable. Prepare to be religious at worst, reverent at best.

    -Dumbed down, and then dumbed down some more. For those who enjoyed the combo system of DA:O, and then sort of could appreciate the team combo-setup system of DA2, this new version is terrible. The new AI system (that you aren't allowed to customize anymore) is so damn terrible that a pidgeon would offer superior tactical choices.
    -Ugly people. For some reason, Bioware decided that everyone should be ugly. No more hotties (male or female), now it's ugly for everyone. (Note that this one is pretty damn subjective.)
    -Why the hell are Qunari talking about transexual lifechoices? What in the nine hells does this have to do with Dragon Age? Take your ideological agendas elsewhere you douchenozzles. I seriously recommend you switch your lead writer. (I think he/she would be happier in HR anyhoo.)
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  95. Jan 22, 2018
    4
    I'm not completely new to DA, but I never finished one of their games completely. I figured this one looked good and somehow I put about 5 hours in and so bored. The combat was boring and running around the big maps was boring. The quests seemed very disconnected, it seemed that the main story quickly took a back seat to killing 10 goats, placing flags, and racing horses. I reallyI'm not completely new to DA, but I never finished one of their games completely. I figured this one looked good and somehow I put about 5 hours in and so bored. The combat was boring and running around the big maps was boring. The quests seemed very disconnected, it seemed that the main story quickly took a back seat to killing 10 goats, placing flags, and racing horses. I really wanted to like this game, but in the end, it just fizzled out and I couldn't bring myself to play anymore. Expand
  96. Dec 7, 2014
    4
    This review contains spoilers, click expand to view. I set up camps in all the locations, closed almost all the rifts, killed dozens of groups of bandits/Red Templars/Venatori only to arrive at the end and realize none of that mattered since all I get is a simple boss battle and I win anyway. And I'm not even talking about the pointless war table-only quests for my advisors.

    The main story is not half bad, but I expected more. I was excited about seeing Corypheus at first, but honestly did not believe he was all there was to it. Kill one bad guy, everything is solved. Seriously? Perhaps I wouldn't be so disgruntled if I didn't spend 80% of the gaming time doing absolutely meaningless tasks that had no impact on the main mission whatsoever. But the game required I have enough power and I listened to its instructions about the recommended levels for each stage of the main quests, so now I feel like an idiot for wasting time hunting for exclamation marks in pretty bland locations. Skyrim was repetitive too, but it was still more immersive to me. It didn't have the shiny bright colors of DA:I, but looked more realistic.

    I would've loved to read codex entries, but they are written in an incredibly annoying all-caps font WHICH MAKES IT A CHORE READING PASSAGES ABOUT THE HISTORY OF THE QUN AND WHATNOT BECAUSE YOU JUST DON'T USE ALL-CAPS FOR NORMAL TEXT UNLESS YOU WANT TO PISS OFF THE READERS.

    I would've also loved to do some companion quests without them being awfully bugged or unavailable altogether. Not being able to do Dorian's quest was a real bummer to me since he's a great character with some depth (although he, too, has his infantile moments). The advice I got was to re-load a save from 40 hours earlier and try to trigger the quest - no thanks, that's ridiculous, no way am I ever setting foot in the Hinterlands or the Western Approach again. I don't have unlimited amount of time on my hands.

    Also, for the risk of sounding like an asshat because in all the 80 hours, I just didn't find the right button, I'm pretty sure it's impossible to make your character walk. You know, walk, like a normal person does. I suppose that from now on, when you write something in the Dragon Age universe, you shout it in all caps, and when you want to move, you run. This was really awkward in some moments, for example when an ancient elven guardian was leading me somewhere at a slow pace and I was jumping all around him like a horny mountain goat.

    I had been looking forward to this game for years, but I'm overall very disappointed. There are some good parts, but right now, I just feel like it was all a waste of time and I definitely should not have done an incredibly primitive quest for every random loser that crossed my way, hoping it would somehow help the main cause. The game artificially prolongs the time you spend playing it by forcing you to gather power to progress in the main mission. Logically, once you realize Corypheus is immortal and at large, you should drop everything and stop him and, ideally, only after that deal with some aftermath and possible new problems - but no, you have to randomly click on one of the maps and close a couple of rifts here, find a stolen ring or buffalo there because apparently that's required for you to be able to defeat the bad guy on your own.
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  97. Nov 23, 2014
    4
    This game is not an RPG. It's a kind a Hack and Slash with a plot and some romances. Forgot DA:O. Forgot to use Mouse and Keyboard. Awful.
    The visual tactic mode is a joke, u cannot select all your party, ad so on....
  98. Nov 21, 2014
    4
    This game looks like a real good one, and I mean it. I will not rant here much, the others said everything.

    There is no PC version. This is like the Resident Evil 4 PC release: you are imitating a gamepad with the keyboard, because the program cant deal with the mouse. In this form this game is an autotargeting shooter colsole port. Its now more like the Diablo 3 console version,
    This game looks like a real good one, and I mean it. I will not rant here much, the others said everything.

    There is no PC version. This is like the Resident Evil 4 PC release: you are imitating a gamepad with the keyboard, because the program cant deal with the mouse.

    In this form this game is an autotargeting shooter colsole port. Its now more like the Diablo 3 console version, like any Dragon Age, or any tactical game supposed to use with people with brains.

    The UI uses too big console fonts and nonsense menus-into-menus on PC. But why? I am not playing on TV, i am sitting in front of a 32" monitor.

    If we get a patch where they fix the controls and the UI I will gladly give it a 8 or 9, with no problems.

    But until then it is ridiculos console shooter.
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  99. Dec 5, 2014
    4
    I liked the game, but i expected so much more. Too much money spent on useless features like multiplayer and so much content cut from single player experience and other things that matter. Too much reused assets (animations) from previous games.
  100. Nov 18, 2014
    4
    I'm disappointed in this game so much. The hole DAI feels like it`s an single-player MMORPG with little to show for.

    So let`s start the review. Graphics look bad and every character looks like it`s covered in plastic. Story is lacking contekst and characters have vary little development + your choices have little impact on the world. Combat is fun at starts but it gets boring quickly
    I'm disappointed in this game so much. The hole DAI feels like it`s an single-player MMORPG with little to show for.

    So let`s start the review. Graphics look bad and every character looks like it`s covered in plastic. Story is lacking contekst and characters have vary little development + your choices have little impact on the world. Combat is fun at starts but it gets boring quickly and the animations look like they are from 2004 :/.

    After all my time spend with Dragon Age I. There is nothing new to show or experience. I`m giving this game a 4 for the amount of content that it has via side quest`s and more.
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Metascore
85

Generally favorable reviews - based on 45 Critic Reviews

Critic score distribution:
  1. Positive: 40 out of 45
  2. Negative: 0 out of 45
  1. Feb 9, 2015
    90
    Best Dragon Age so far, hands down. Pity about the naff writing. [Issue#257, p.51]
  2. Jan 22, 2015
    100
    The masters over at Bioware have done it again. This epic journey into the world of Thedas will steal more than 100 hours of your time, hours so full of superb gaming that you'll never forget them.
  3. Jan 14, 2015
    80
    Despite numerous shortcomings, the new BioWare project is undoubtedly worth your attention. One of the best RPGs of 2014.