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6.1

Mixed or average reviews- based on 4838 Ratings

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  1. Dec 15, 2014
    3
    Boring. Bland. Grindy. I can't remember the last time I gave up on an RPG, but this one was a waste of time & money. Execution & polish were spot on, but unfortunately it's the same hackneyed story delivered in an extremely grindy MMO fashion. It has no heart, no soul.

    Also, boring.
  2. Jul 25, 2015
    3
    THE CONTROLS SUCK! And that's the biggest issue with this game! It's non nonsensical dumbed down controls. Yes the game has some cool **** in it especially playing as a mage and the Dragon Age Keep is a really good **** idea also bringing Hawk back is also really cool. But the controls will ruin this game for you. This is PC! You have done this before Bioware! Dragon Age Origins was a ****THE CONTROLS SUCK! And that's the biggest issue with this game! It's non nonsensical dumbed down controls. Yes the game has some cool **** in it especially playing as a mage and the Dragon Age Keep is a really good **** idea also bringing Hawk back is also really cool. But the controls will ruin this game for you. This is PC! You have done this before Bioware! Dragon Age Origins was a **** masterpiece on PC.
    The graphics of DAI are great for the most part so good job with that. The story is so so! Not too good and not to bad, And the combat has less abilities than in previous titles which sucks. Why couln't you take the strategic combat of Dragon Age Origins, improve the Graphics, make it open world,change the story and add some awesome combat music and that's it. STOP REINVENTING THE COMBAT!
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  3. Dec 9, 2014
    3
    Dragon age 2.5. This is another action game with hints of RPG. Equipment is limited ala.DA2. Class skill trees (MORE limited than DA2). No healing skills, just "barriers". Take advantage of the EA great game guarantee and get your money back so that Bioware stops making these sorry excuses for RPGs.
  4. Nov 24, 2014
    3
    This game is seriously flawed. Considering the price tag, I'm having a serious case of buyer's remorse. Here are my specific issues with the game:

    Controls. The controls are awkward and unintuitive. When you click on a target you don't move to it automatically, you have to "drive" to it. It's difficult to tell what you are attacking, if anything. Frustrating is NOT fun.
    This game is seriously flawed. Considering the price tag, I'm having a serious case of buyer's remorse. Here are my specific issues with the game:

    Controls. The controls are awkward and unintuitive. When you click on a target you don't move to it automatically, you have to "drive" to it. It's difficult to tell what you are attacking, if anything. Frustrating is NOT fun.

    Gathering. An annoying, distracting waste of time. "Let me take a short break from rushing to save the world to go off in a different direction to scrounge for elfroot.". You are CONSTANTLY scrounging for crafting materials. It's BORING and pointless. What a stupid design decision.

    Search. In order to search for loot and gathering materials you need to press the "V" key to highlight the goodies in your immediate area. So you are constantly spamming the V key. Constantly. Seriously, it's like a manual SONAR that will quickly make your finger start cramping. Whatever designer thought that was a good idea should be working as a greeter at Walmart.

    Inventory. The inventory interface is useless. There's a reason most RPG inventories look similar - because they work. EA went for something different here...and in this case different is definitely not better. How is it possible to make an annoying inventory interface??? EA has somehow managed.

    Cursor. The cursor is so small that it is easily lost on the screen.

    Seriously, who playtested this thing??? These are really basic problems.

    Is there ANYTHING good about this game? Sure, the graphics look good, character creation is..."thorough" is the only word that comes to mind...and at least on my PC the installation was easy and the game runs smoothly.

    Keywords: Boring, frustrating, flawed.

    I really do wish that I hadn't spent my money on this, and I would recommend that you not spend yours.
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  5. May 12, 2023
    3
    DA: Inquisition falls short of expectations due to its lackluster plot, shallow gameplay and uninspired open world filled with meaningless content. Consider revisiting DA: Origins instead – 3/10.
  6. Dec 12, 2014
    3
    This review contains spoilers, click expand to view. i loved DAO to the core, and i actually love DA2 as well. but no game has made me more exited then DAI, But christ was i dissapointed with the Keyboard+mouse, its so frustrating i can't play it, i get so fxxxxx mad after 30 minute's, i played mage which seems to be the only class capable of Keyboard+mouse, but rogue and warrior for me are almost impossible to play, ive tried them to level 3 and forget it i quit, and the fact u can't even run using mouse like almost every fuxxxx game prior in the gaming HISTORY have been using, including DAO, and DA2, is beyond my understanding, it's a set back that is just unbeliveble how they could actually come up with this piece of crap controlls! i mean did they even try itthem self??? Expand
  7. Dec 4, 2014
    3
    For P.C I give it 3 out of 10
    For console I would give it 10/10
    The game like most games these days is not made to be played on a P.C Sadly Bioware since EA is just a console game company with diminishing credibility. They are pretending they are interested about P.C users in order to stop them asking for a refund before the refund period runs out. P.C gamers really now only have CD
    For P.C I give it 3 out of 10
    For console I would give it 10/10
    The game like most games these days is not made to be played on a P.C
    Sadly Bioware since EA is just a console game company with diminishing credibility.
    They are pretending they are interested about P.C users in order to stop them asking for a refund before the refund period runs out.
    P.C gamers really now only have CD Projekt left to look after their interests
    CD Projekt being the only company which will deliver a playable experience for console and P.C of which I own both
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  8. Nov 18, 2014
    3
    Well to start off this game is from what little time iv been able to play is fun, interesting gorgeous and I cant wait to play more. HOWEVER the game is complete broke on PC, especially for NVidia users, specifically SLI users like me [will not work at all, must disable SLI in control panel.] At the moment (day 1-2) bad FPS, terrible stutter, CONSTANT freezing and worst of all Direct XWell to start off this game is from what little time iv been able to play is fun, interesting gorgeous and I cant wait to play more. HOWEVER the game is complete broke on PC, especially for NVidia users, specifically SLI users like me [will not work at all, must disable SLI in control panel.] At the moment (day 1-2) bad FPS, terrible stutter, CONSTANT freezing and worst of all Direct X "HUNG" crashes every ten minutes no matter what. Sure a "driver came out but does not fix crashes or SLI support, it slightly helped stuttering a bit but that's all. GOTY material? could have been but the launch is a train wreck at its finest. Expand
  9. Dec 19, 2014
    3
    I couldnt continue after about 5 hours of playing DAI. I looked forward to a deep and awesome RPG with excellent combat and exploration. All i got was a story and nothing else. Let me explain what i mean.

    First thing i noticed was that DAI has no strafe (side stepping) and it made me confused since its a mechanic that is in 99% of all games on PC. Without it you cant smoothly navigate
    I couldnt continue after about 5 hours of playing DAI. I looked forward to a deep and awesome RPG with excellent combat and exploration. All i got was a story and nothing else. Let me explain what i mean.

    First thing i noticed was that DAI has no strafe (side stepping) and it made me confused since its a mechanic that is in 99% of all games on PC. Without it you cant smoothly navigate around objects and in combat. Without it you have to constantly turn your whole body. This might not be the biggest issue when just running around, although it is very annoying since strafing makes it so much better, but when it comes to combat there is a real issue with this. When you fight an enemy and another one comes on your side you cant just strafe sideways to not get hit by the one on your side. You have to TURN away from the enemies in order to move which will leave your back open for abuse, and so you take a hit or two in your back as you turn away from the fight just to reposition yourself to get away from the second attacker. Amazingly stupid and can only be explained with that DAI is a console game since they often dont have strafe. On PC this makes no sense whatsover since combat is massively crappier without it.

    The second issue with combat is that none of the characters can not move while fighting. This is the next big mistake Bioware made. Combat is seriously lacking in smoothness and skillful feeling which is something that SHOULD be in RPG's. Especially action RPG's like this. This means that when you for example fight with 2H weapons you move slow and you keep stopping as you hit while the enemies are moving around. Super annoying and plain boring. For some reason you also move much slower then you hold your weapon in your hand compared to when its on your back... Like the weapon got heavier for some unrealistic reason when its in your hands. 50kg does not magically turn into 200kg depending on if its on your back or front of the body. So the result is that combat feels slow and clunky. Clunky because you cant strafe. Only turn your whole body all the time you want to move sideways. And the result as mentioned above is that you get hit when you shouldnt be.

    Another thing about combat is that you dont really notice when you kill enemies. Bioware didnt do what most developers do and make that last kill-hit be felt and heared. No louder sound or some visuals when enemies die but instead just their tiny health bar that you often cant see if the enemy is dead or if its super tiny bit of health left. It makes it feel very unsatisfying when fighting. It also has you very often beating on a dead enemy in vain when you could have moved on and dealt with the rest of them. Just another annoyance to combat.

    Wjhen it comes to exploring - there is no exploring in this game. The game is big, true, but for some reason Bioware wants to cater to the least hardcore players (maybe mothers and grandmothers?) and flat out mark EVERYTHING on your map. Plus on the ground you have large blue glowing pillars showing you where to go. So you dont have to think at all when moving in the world. Just see the minimap or large map for markers and run there. When you have line of sight to the point you need to go to you see glowing pillars marking it and you see them from a far. On top of this you also have a button to press to find loot/plants/ore/anything useful around you without having to actually look and explore. So while you move you spam this button constantly and if there is a chest or a plant etc nearby it will make a sound and highlight the object (plus have a ping in the minimap). So no exploring whatsoever except for looking at the scenery. Again, no idea who was lead designer here, but that person shouldnt work on RPG's. Childrens games perhaps, but not epic RPG's. The hand holding meter is off the chart.

    The last thing regarding annoyances is that objects do not fade to invisible when they get between you and the camera. Good luck fighting in forests (which you do often). Trees will take up the whole screen and you see nothing while fighting or looking for things. Amazing that developers played the game and said "yep, this is great. Cant see crap but who cares".

    So finally, the hand holding, bad exploration and the slow/clunky movement/combat mechanics in DAI destroys that true epic RPG feeling of being fighting heroes out on grand quests exploring lands and secrets. It just feels like a casual console hand holding fest with bad annoying mechanics thrown in. The story im sure is good. The graphics and sounds are great plus the crafting is nice. However, if Bioware just went more towards their first Dragon Age (Origins) and expanded on that, this would be epic. Sadly Dragon Age inquisition isnt it. Casuals who play very little will perhaps be happy, but those that want epic adventures with great combat will be disapointed.
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  10. Apr 12, 2015
    3
    The worst Bioware game ever. Will never buy another Bioware game without first trying either pirate,demo or friends version.
    Cons:
    1) Horrible controls and camera in both tactical and action modes 2) Weak story. Played as mage and the whole prologue was absurd. 3) Bugs on nVidia notebook cards 4) Bad level lock system for items 5) Even less mage skills that in DA2 6) Terrible Origin
    The worst Bioware game ever. Will never buy another Bioware game without first trying either pirate,demo or friends version.
    Cons:
    1) Horrible controls and camera in both tactical and action modes
    2) Weak story. Played as mage and the whole prologue was absurd.
    3) Bugs on nVidia notebook cards
    4) Bad level lock system for items
    5) Even less mage skills that in DA2
    6) Terrible Origin policy with region lock text language
    7) Bad voice over. At least for my head/voice combination.
    8) Side quests are to simple and flat
    Pro:
    1) Crafting mechanism. Ability to combine different materials.
    2) Idea of War Counsel.

    Reached level 10, cleared first area and deleted. It's simply unplayable.
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  11. Apr 16, 2015
    3
    Basically its the old DO2 problem again were more then half of the playerbase cant stand the combat system who cares if the story is good or pretty if each second fighting is like pulling teeth.
    This time instead of only making it a console hack and slash like DO2 or a turnbased old school like DO they tried to make it both with a firstperson mode and a tactical mode.
    And here is the
    Basically its the old DO2 problem again were more then half of the playerbase cant stand the combat system who cares if the story is good or pretty if each second fighting is like pulling teeth.
    This time instead of only making it a console hack and slash like DO2 or a turnbased old school like DO they tried to make it both with a firstperson mode and a tactical mode.
    And here is the funny part they failed at both and why this game is poorly ranked DO2 was a bad game for me but DO inquistion is a bad game for all.
    Still you can probably stand it if you like DO2 its not that bad as a first person game but if you want to pause and use tactical mode its like pulling teeth.
    Fighting through a RPG like DO inq takes a lot of time if you cant stand the fighting it would be better to watch someone play trough it on youtube.
    If something isn't broken don't fix it all they needed to do was remake DO and everyone and their grandma would have thrown money at them but they want the console gamers also and in trying to please everyone they end up making a frankenstein that nobody can love.
    The tactical fight mode makes me want to cry you just cant see anything such a silly basic error that you viewpoint is to low down to be able to see anything even at the highest option open for you, i assume they wanted it to look better or someting but it makes it a nightmare to play.
    Only played the game a couple of hours before my nostalgia for DO couldnt overcome my distaste for the game
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  12. Jan 4, 2015
    3
    Terrible game. The graphics dont look that good, the characters look very bad animated but the important part is, that they are super boring like the complete storyline.
    I wonder how this game could get highly rated by critic reviews, must be some bribe **** as usual when EA or Blizzard release a game.
    Mass Effect 3 had already lead the road to ruin. DAI followed this road. I can't
    Terrible game. The graphics dont look that good, the characters look very bad animated but the important part is, that they are super boring like the complete storyline.
    I wonder how this game could get highly rated by critic reviews, must be some bribe **** as usual when EA or Blizzard release a game.
    Mass Effect 3 had already lead the road to ruin. DAI followed this road. I can't suggest this game to anyone. Sorry.
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  13. Dec 19, 2014
    3
    Any one who gives this game less than a 9 does not know games. Sorry something is wrong with you along with the other critics. By far this is in my top 10 favorite games of all time. When u can't put a game down even after not even being close to the end and keeps you engaged for hours, it's a great game. Fantastic job Bioware, one of my favorite companies due to the Mass Effect seriesAny one who gives this game less than a 9 does not know games. Sorry something is wrong with you along with the other critics. By far this is in my top 10 favorite games of all time. When u can't put a game down even after not even being close to the end and keeps you engaged for hours, it's a great game. Fantastic job Bioware, one of my favorite companies due to the Mass Effect series too. This game is right up there with Skyrim. Great exploration, great combat, story great, and unreal graphics. I never played the other 2 games, but I didn't have to, because it doesn't matter. This game is unreal!! Expand
  14. Dec 10, 2016
    3
    I don't review a lot of games on metacritic but I felt I had to with this one. Although DAI is *better* than Dragon Age 2, it is far... FAR from the "great" game that review mags say it is. First off, the game is incorrectly filed as a role playing game which it isn't... I mean the game has absolutely no role-playing qualities about it whatsoever. The character system and combat areI don't review a lot of games on metacritic but I felt I had to with this one. Although DAI is *better* than Dragon Age 2, it is far... FAR from the "great" game that review mags say it is. First off, the game is incorrectly filed as a role playing game which it isn't... I mean the game has absolutely no role-playing qualities about it whatsoever. The character system and combat are stunningly even more dumbed down than DA2 which I didn't know was possible. You don't even get to roll your own starting stats anymore and your character is locked into two to three skill trees that you pretty much just mindlessly grab abilities from because they all do the same damn thing.

    Do you love 3rd person party-based action games that try to incorporate **** ledge-jumping mechanics but fail miserably every time? This one is for you. Or how about mindlessly holding down the attack button until all of the enemies are dead regardless of your class? The tactics menu has been gutted so badly there's no reason to open it, ever. That wouldn't be THAT bad since I didn't use it that much in DA:O but it is paired with the fact that your party has the worst AI they could have possibly given it. It's almost like it was an afterthought. It doesn't help to manually give each character orders either (which would be mind numbingly boring in most encounters). Tell your mage to hang back and cast a spell and as soon as you switch to another character he'll run into melee range of whatever he was attacking like a god damn moron.

    I was just fighting a dragon 3 levels below me and lost the fight because my two tanks were just standing next to my rogue with their thumbs up their asses while it attacked them, no matter how many times I ordered them to attack. They'd run up, finish their attack, and then stand still. **** brilliant, Bioware.

    Please don't make another Dragon Age. We've been through enough.
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  15. Dec 15, 2014
    3
    If you did not play DAO and you are a console fan - this game is for you. Sit in the chair take your controller and play it like single-player 3d person action game. Yes this is an ACTION game with RPG elements.

    And if you enjoyed every single hour of DAO - don't buy this one. It's just awful.
  16. Feb 14, 2016
    3
    I've wanted to play this for a while, but because of the reviews I've seen I waited until I could buy it on sale (just got it for £6), and sadly I don't even think it was for buying at all. The devs have really screwed this up.

    The controls with a mouse and keyboard are terrible, and combined with a poor camera view even just moving to where you want to go feels chore. The game stutters
    I've wanted to play this for a while, but because of the reviews I've seen I waited until I could buy it on sale (just got it for £6), and sadly I don't even think it was for buying at all. The devs have really screwed this up.

    The controls with a mouse and keyboard are terrible, and combined with a poor camera view even just moving to where you want to go feels chore. The game stutters a lot even though I have turned the graphics down way below the automatic 'optimised' settings - in fact the benchmark shows minimum frame rates dropping to single figures whether I set everything to max or drop everything to low in graphics settings.

    I haven't completed the game yet but the story so far is boring, the gameplay is tedious, the combat doesn't have any real strategy.

    Considering what an awesome game the original Dragon Age was, I can't understand how the devs have ended up releasing something as bad as this. DA2 and DA:O were decent sequels but this is terrible - Bioware need to take a step back and think about what makes a game enjoyable.
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  17. Dec 29, 2014
    3
    Dragon Age: Inquisition is the biggest disappointment of the year for me. I loved Origins and was disappointed by Dragon Age 2 so I really had high hopes for Inquisition after a string of disappointments that were Dragon Age 2, Mass Effect 3 and Star Wars: The Old Republic. It should have been a return to form for Bioware. But no, they made the same mistakes all over again. .

    First of
    Dragon Age: Inquisition is the biggest disappointment of the year for me. I loved Origins and was disappointed by Dragon Age 2 so I really had high hopes for Inquisition after a string of disappointments that were Dragon Age 2, Mass Effect 3 and Star Wars: The Old Republic. It should have been a return to form for Bioware. But no, they made the same mistakes all over again. .

    First of all: combat. It completely lack any depth. It's basically a button mashing fest. They have turned auto attack off, so every time you want to hit you have to click. It's stupid that after Origins, a game that had amazing tactical combat, they dumb the combat system down so much.

    Second: the game lacks any form of challenge. It's too easy. I've played the game on hard and I didn't need to change characters at all and tactics are completely useless.

    Third: the story. Both the story and the characters are mediocre and cliched. None of the characters are memorable which is sad because Origins had an amazing set of characters.

    This game is the last nail in the Bioware coffin. I will never buy any of their games
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  18. Nov 18, 2014
    3
    I've never had issues with any of the previous Dragon Age games. They had there problems but were still really fun. The same cannot be said of this game.

    The fanboys are gonna tell you this game is amazing. But all you have to do is actually play the game and you begin to the see the problems. The UI(user interface) for the PC is extremely clunky and slow. To fight in combat you
    I've never had issues with any of the previous Dragon Age games. They had there problems but were still really fun. The same cannot be said of this game.

    The fanboys are gonna tell you this game is amazing. But all you have to do is actually play the game and you begin to the see the problems. The UI(user interface) for the PC is extremely clunky and slow. To fight in combat you have to hold down the "R" or left mouse button CONSTANTLY, there is no auto attack. Nothing says excitement like holding one button constantly -- right guys!? ...guys?

    You can't click on anything, you have to click "TAB" repeatedly to cycle through targets...I have a mouse let me click. It was like the entire game was designed to make everything tedious. You can't click to target anything -- not even enemies, you can't change tactics (like making it so your mages don't kill everyone in the party with friendly fire). It has so many graphical errors it hurts your face.

    So in conclusion if you love tedium, HATE good dialogue, love holding down one button 90% of the time and having to spam click TAB like your life depends on it....Dragon Age: Inquisition is definitely for you.
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  19. Nov 18, 2014
    3
    My major issue with the game is that it definitely feels like an MMO. Fetch quests, filler quests, tons of different bars and notifications on your screen. I would have been okay with the new Dragon Age being more like Elder Scrolls or venturing into new territory, but really the only thing they stole from Elder Scrolls was the open world concept. The first few hours feels very much likeMy major issue with the game is that it definitely feels like an MMO. Fetch quests, filler quests, tons of different bars and notifications on your screen. I would have been okay with the new Dragon Age being more like Elder Scrolls or venturing into new territory, but really the only thing they stole from Elder Scrolls was the open world concept. The first few hours feels very much like World of Warcraft to me, and not in a good way.

    It feels like the developers packed in as many concepts and areas and quest lines as possible to create a big world, but they ended up with a boring, derivative experience that lacks the wonder and character of Skyrim and some of Bioware's earlier games. I know that the combat is equally disappointing, but I could get over that if they story, characters, and world were immersive, but I have not found them engaging thus far.

    I have played through the intro and the first area of the map, and I'm not sure I have ever felt so betrayed by the professional reviews for a game before. However, I suppose I have myself to blame, since I pre-ordered it with optimism retained from memories of Baldur's Gate 1/2, Origins, and Mass Effect 1/2.
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  20. Nov 18, 2014
    3
    I'm so disappointed with this game. So much, that I felt the urge to voice my opinion here.
    My first gripe was creating a new character. During this process, the game crashed 3 times, losing the character I was creating. At my fourth attempt, I was finally able to complete my character, only to be met with choppy graphics, terrible camera controls, and horrible game-play with mouse and
    I'm so disappointed with this game. So much, that I felt the urge to voice my opinion here.
    My first gripe was creating a new character. During this process, the game crashed 3 times, losing the character I was creating. At my fourth attempt, I was finally able to complete my character, only to be met with choppy graphics, terrible camera controls, and horrible game-play with mouse and keyboard.
    Still, I tried to give it a shot, but after having another 2 crashes, an agonizing battle with the tutorial boss, where I was fighting more against the camera then the boss itself, I went and got my refund.

    Bottom-line:

    Graphics: choppy with a lot of stuttering, especially during cutscenes. Low and Medium models give you ugly and shiny hair.

    Game-play: Made to be played with a joystick. You need to keep clicking to attack, and if your target moves, good luck with that. Clicking on the ground to move? Nope. Trying to close that rift located 5 meters of the ground? No way, you can't even see it, with that annoying camera. The menus are a mess.

    I can't comment on the storyline and the open world, because all these issues made the game unplayable to me.

    Utterly disappointed.
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  21. Nov 19, 2014
    3
    You would think a game with a critic Metascore of 87 would be pretty promising. But it is once again like Dragon Age 2 where the critics were obviously paid for their 10/10 reviews they gave when the user reviews gave it a 4.3 (I remember when it was once at a 2.3 at a certain point.) The gameplay is as clunky as a mediocre MMORPG and some cringeworthy writing. I can't believe the stuff IYou would think a game with a critic Metascore of 87 would be pretty promising. But it is once again like Dragon Age 2 where the critics were obviously paid for their 10/10 reviews they gave when the user reviews gave it a 4.3 (I remember when it was once at a 2.3 at a certain point.) The gameplay is as clunky as a mediocre MMORPG and some cringeworthy writing. I can't believe the stuff I hear in this game went through an editor. For me, a game with just mediocre, 'casual friendly' combat and poor writing really seals the deal that this game was not worth the purchase. How this game got so much hype and praise is beyond me. Expand
  22. Nov 20, 2014
    3
    Like many here, I've never felt the need to leave a review before, but this game is heinously bad. I loved DA:O and avoided DAII when it was broadly panned. I was really excited when DA:I got a largely positive critical reception, but honestly can't guess what game those critics were playing. Clearly not the same as me.

    I'm playing on PC, which should be the native platform for any
    Like many here, I've never felt the need to leave a review before, but this game is heinously bad. I loved DA:O and avoided DAII when it was broadly panned. I was really excited when DA:I got a largely positive critical reception, but honestly can't guess what game those critics were playing. Clearly not the same as me.

    I'm playing on PC, which should be the native platform for any true RPG. The most significant issue is the control scheme, which is completely broken. Awful. I honestly can't believe they released the game in this state - it's unplayable and unenjoyable.

    I'm about 10 hours in, and honestly can't play anymore - it's that bad. Other issues - the skill trees are weak and derivative, The menu system involves a million clicks and nothing works like you'd expect. The inventory system - don't even get me started. And my favorite - having to repeatedly hit 'V' (or whatever you bind to) in order to send out sonar pings for loot. Seriously? Who in the world thought that this mechanic would add pleasure to the game?

    I'm not an "EA ruined Bioware" hater, but I have to think after seeing this game that they either lost some serious talent in the acquisition, or EA is forcing the studio to sacrifice quality for profits. In either case, the current product is unacceptable and should not have been released. A post-release patch - if one ever comes - isn't enough to forgive the really poor product that they've aired.

    If you're thinking about buying this game, forget the critics' reviews - look at the user scores. And ask yourself if you're willing to take the approximately 50/50 risk of loving or absolutely hating this game (at the time of writing, 389 positive reviews, and 339 negative - not the mark of a stellar game, for sure).
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  23. Nov 20, 2014
    3
    I've never felt a need to write a review before but I had to with this game. I'm a huge Dragon Age fan. I loved Origins and tolerated DA2. I was stoked about Inquisition. Big world, epic story, new characters, etc. I have to say I'm extremely disappointed in this game. The controls are clunky, the character animations are horrible, the cutscenes stutter and lag, and the combat is nothingI've never felt a need to write a review before but I had to with this game. I'm a huge Dragon Age fan. I loved Origins and tolerated DA2. I was stoked about Inquisition. Big world, epic story, new characters, etc. I have to say I'm extremely disappointed in this game. The controls are clunky, the character animations are horrible, the cutscenes stutter and lag, and the combat is nothing more than a button mashing grind. It had the feel of a single player MMO. After 12 hours I couldn't play anymore. When I heard about Inquisition I said "there's no way it can be worse than DA2 so it will be fine." Sadly I was wrong. I'd much rather player DA2 than this mess of a game. Bioware is officially dead and I will no longer buy their games. Expand
  24. Nov 20, 2014
    3
    I just want to say first off that I am a big fan of the Dragon Age Universe. I have both Dragon Age: Origins and Dragon Age 2. I wasn't too found of DA2, but I did enjoy the story line. Now on to my review of DA:I.

    I have to agree with other critics and say this game has a feel of a single player MMO. This game feels like as if EA was working on an MMO game and then felt as if it wasn't
    I just want to say first off that I am a big fan of the Dragon Age Universe. I have both Dragon Age: Origins and Dragon Age 2. I wasn't too found of DA2, but I did enjoy the story line. Now on to my review of DA:I.

    I have to agree with other critics and say this game has a feel of a single player MMO. This game feels like as if EA was working on an MMO game and then felt as if it wasn't going to sell because of games like Destiny and Witcher 3. So at a last minute they changed it to a Dragon Age game with the same characters. That is why I have a feeling there is no Warden in this game. Then they delayed it another year because they need to fix the kinks from the original format to make it work as a Dragon Age game.

    Second part that supports my theory above is the fact PC keyboard and mouse support is awful. This game feels like it was ported from a console to PC instead of the other way around. I generally try to press F5 to quick save and it doesn't work.

    My other beef with this game is the fact you can't distribute attribute points like the other games. Your best way to increase your attributes is your equipment. I have even found rare equipment that I can't use for another few levels. Which goes to my other beef is XP is so slow in this game compared to the other games.
    Even carrying limited 8 potions is lame and when you run out, you run out. They said your health bar would increase slow after a battle, but wow talk about it is really, really slow.

    My last beef with this game is the fact that there is no healing spells. There is a skill that lets you revive and heal them, but it is so far up the tree that it is hard to get to especially with low xp rewards you get. I have ran into a high dragon already in the game at level 4 and got killed. They say you have to use strategy and I had no choice to face them. Even if you ran they follow you till you are dead.

    Fanboys can't fathom the fact that this game has it's flaws. All they seem to care is that the fact this game has good graphics and it's a Dragon Age game.
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  25. Nov 5, 2019
    3
    Update review Nov 2019. With the info coming out on the new Dragon Age I was curious to see if they fixed all the issues with Inquisition. Short answer is no. I tried to play this again and after about two hours all the reasons on why I abandoned this game in 2014 came back. The controls are a nightmare and well done to anyone who could stick with it to play this game on the pc. I willUpdate review Nov 2019. With the info coming out on the new Dragon Age I was curious to see if they fixed all the issues with Inquisition. Short answer is no. I tried to play this again and after about two hours all the reasons on why I abandoned this game in 2014 came back. The controls are a nightmare and well done to anyone who could stick with it to play this game on the pc. I will wait until there is plenty of user reviews before touching the new one. Expand
  26. Nov 21, 2014
    3
    What makes me chuckle? These people giving 10s and immediately saying "How can these people rate it 0 after only a few hours/1 day of play?" When they themselves are giving it a 10. Hypocrites are blind, it seems. Dragon Age 2 was found out for Bioware/EA hiring a LOT of people in Russia and China to fudge metacritic scores, and it seems the same PR machine is attempting to work overtimeWhat makes me chuckle? These people giving 10s and immediately saying "How can these people rate it 0 after only a few hours/1 day of play?" When they themselves are giving it a 10. Hypocrites are blind, it seems. Dragon Age 2 was found out for Bioware/EA hiring a LOT of people in Russia and China to fudge metacritic scores, and it seems the same PR machine is attempting to work overtime again....but anyway, on with the review!.....

    The fact is, DA3 is the progression of dumbing down games to the mass market, bad market research, and lazy game design. It has devolved from the tagline on the back of the Dragon Age Origins box (of which i have in front of me) that reads "The Dark Fantasy Epic" to what is now probably a cheesy parody of itself.

    The Dragon Age franchise is so rich with lore from its first game, the fact that they went down the hilariously cliche "rifts open up in world, you're our only hope" storyline is both unimaginative, uninspiring, and a depressingly well-trodden path. You could have had a game that literally played out between the mages and templars without that added pointlessness, and had it be just as vast, epic and enthralling.

    The PC version IS a terrible console port, and that is how you can tell the paid reviewers on this site from the actual real reviewers. The controls are messy, rushed, and ill thought out.

    Its quests DO have a hideously grindy feeling MMO fetch quest nature about them. This was even highlighted in a PCGamer video as they played through it and mentioned it as a worry of theirs, but funnily enough, now their review has come out, they changed their tune to no quests feeling pointless. Funny how a final review in a paid magazine can change so differently from their preview, isnt it? Despite only 1 month passing inbetween.

    It is sad that the gameworld looks so beautiful (which is what it does gain marks for), yet is filled up with all this filler. The gameworld could be more open, it does feel linear, but its real problem stems from trying to marry a WoW-esque hand holding experience to take your places and also wanting to be Skyrim at the same time. The two dont work well together.

    Combat is very dull. One of my chief complaints about DA2 was the fact enemies respawned and just had more hitpoints as you changed the difficulty setting, instead of placing different monsters with/and/or different abilities. The same is true here. Bioware seem to care more about the story these days than actually producing a game.

    The sad thing is, when the story then lets you down (and it doesnt entirely, but the dialogue does), and that was the leg you were standing on, it brings everything else crashing down with it.
    The developers seem to think we're scared of reading more than 5 words to choose what we want to say, despite in Dragon Age Origins you having nearly a full sentence for each option. This becomes a big problem, because a lot of the time it means you end up with your character not saying what you thought you were going to say.

    In a ROLEplaying game, that is hilariously bad, and extremely lazy.

    So to sum up -
    Cons :
    -Bad dialogue
    -Cliched medicore storyline
    -Mediocre Combat and controls
    -Badly ported
    -Pointless MMO filler questing
    -EA China/Russia paid for metacritic reviews skewing the real reviewers.

    Pros
    -Worth a punt when its been reduced to about £10 and you've nothing better to play
    -Beautiful looking scenary and landscaping
    -Dragon Age world/universe nostalgia.
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  27. Nov 24, 2014
    3
    I've figured it out. It took me several days, and roughly 39 hours of gameplay to finally know the best way to describe DA:I, as I was slightly unhappy with my previous reviews. DA:I is Pac-Man. I know what you're thinking: "Did he seriously just compare an action RPG, filled with quests, characters, and story, a game released late 2014, to Pac-Man?" Yes, I did. Think about it.

    You are
    I've figured it out. It took me several days, and roughly 39 hours of gameplay to finally know the best way to describe DA:I, as I was slightly unhappy with my previous reviews. DA:I is Pac-Man. I know what you're thinking: "Did he seriously just compare an action RPG, filled with quests, characters, and story, a game released late 2014, to Pac-Man?" Yes, I did. Think about it.

    You are Pac-Man; the maze-like setting of Pac-Man represents the "open world" filled with mountains, fallen trees, boulders, lakes, and such that you have to go around; the ghosts represent enemies (which, if you're like me, you usually avoid because the loot and experience isn't worth fighting consta-respawning enemies for); the pellets represent the quests (going around collecting things for no particular reason other than it's a part of the game); the power pellets represent the few times you do want, or have, to fight; points are experience; fruit is loot; new stages are new areas with more challenging monsters; and last, but not least, the world feels dead with an enormous lack of NPC interaction. The major difference is that all of this is more than acceptable in Pac-Man.

    But this is Dragon Age. This is BioWare. If I wanted to play Pac-Man, I would play Pac-Man. I want to play an RPG with all the charm that I love in previous BioWare games. I want to get quests from people who have an interesting story/reason for wanting you to do their not-collection quest. I want to go up to a dwarf named Worthy and tell him he has an ironic name because it's ****ing hilarious. I did not get what I want.
    I wanted so badly to love this game. I don't have much money, so I can only buy a new game every so often, and against Shadows of Mordor, against Divinity: Original Sin, various other titles that look interesting and got really high user reviews, I put my money on a brand new, no price drop BioWare, my first love. I can't stand the fact that 10-raters are calling low-raters mainstream haters and whatnot in an attempt to devalue our opinion. No, I did not get this game to hate it. I do everything in my power to love the games I buy. I even managed to find something I greatly enjoyed about DA2 (The humor was amazing. Just amazing.), the first DA letdown. I can't find anything in this game. The quests, the characters, everything is so awful. Waste of money. Dragon Age: Disappointment.

    Also, a note to another reviewer (and anyone who thinks like him/her), who compared reviewing a game with this much "content" *COUGH* after only 10 hours of play to reading 20 pages of a much longer book.... That comparison would work if the game actually had content. Imagine reading the first 15 pages of that book, and it's fairly decent, though not great by any means. Then on page 16, the author suddenly decides to go 'Hey, so I know you're reading my book, but I just felt like I wanted to type random nonsense in here for a while. Don't worry, there will be a bit more plot in 30 or so pages (which you can't skip to because magic, btw), but for now I'm just going to type nothing about nothing. Except it's not nothing. Because, you know, it exists, therefore it's something. Right? I've gone and confused myself, I think. Probably because I'm a bit of an idiot who used to write great books, then somehow started writing this terrible thing. Well anyway, how are you? Oh wait, you can't answer because you're reading. It would be neat if you could though. Blahblahblahblahblahblah......................................................." Once you've played 10 hours, you know exactly what's coming up next: More collection quests, a bit of badly written story here and there, maybe a new, only somewhat interesting party member to talk to for 3 minutes, etc. This coming from a guy who has made it far enough into the game to know this is fact, not just educated guessing.

    The game is boring. Still no idea how people can possibly rate it over a 5.

    -Kren (Currently 39 hours into this depressingly lacking Pac-Man wannabe)
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  28. Nov 22, 2014
    3
    I was very hyped about this game and when the pre-download was released the soundtrack made me think - holy crap they've put a lot of work on this.. going to be worth the wait! And combine that with all the great reviews coming from all around.

    I've put about 10 hours into the PC version game and I really don't see myself spending much more. Much like many other's reviews, I really
    I was very hyped about this game and when the pre-download was released the soundtrack made me think - holy crap they've put a lot of work on this.. going to be worth the wait! And combine that with all the great reviews coming from all around.

    I've put about 10 hours into the PC version game and I really don't see myself spending much more. Much like many other's reviews, I really dislike the controls. It shouldn't be a chore to loot a corpse (if you even happen to notice that there was loot left behind).

    There's nothing fluid about the UI at all. The weapon/armor upgrade system is confusing as hell.

    Maybe I'm splitting hairs but the skill tree doesn't feel exciting. The fact that I can fully upgrade a skill to its maximum potential within the first couple of skill points I am given just feels wrong.

    I picked a Mage character.. and the majority of the time in combat is spent waiting for my hotbutton skills to be active. I gave up on "auto attacking" way before. Besides, who has time to auto attack when you are trying to position the camera to see if a rift can be 'disrupted' for the 18th time before it closes?

    Have to agree with others that this might be better on console, and was likely designed FOR console. But I am wishing I could get my money back.
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  29. Nov 23, 2014
    3
    This game was so disappointing, I have to create an account on metacritic !

    Honestly, I have only one problem with DA:I : it's was designed for consoles, and you can see that within the first minutes. And do you know what's the problem with games for consoles ? The UI and controls are awful on K&B and it's painful to simply play the game and you just can't appreciate the story ! I'll
    This game was so disappointing, I have to create an account on metacritic !

    Honestly, I have only one problem with DA:I : it's was designed for consoles, and you can see that within the first minutes. And do you know what's the problem with games for consoles ? The UI and controls are awful on K&B and it's painful to simply play the game and you just can't appreciate the story !

    I'll just take an example, the damned left click ! If you play a warrior, you have to be right next to your foes to hit them, otherwise you just play your attack animation against the wind ! Sincerely, I think I killed more air molecules than mobs ! Worst, I have to maintain it for "auto-attack" ... Yeah ! Great ! Wonderful ! Until your opponent moves on and I returns to attack the wind !

    Did you even try the K&B during the testing phase ? (I'm talking to you Bioware) ...

    My list of complaint is all but comprehensive, unfortunately my Eglish isn't good enough to spit out all my bile so I'll end here.

    Oh, wait ! I just remembered : your companions are useless ! Or worst, because you can't program their behaviour (like ... hum ... In DA:O ?), they keep firebolling me every time ! What's on their minds ? "Hum, I see my dear is in danger ! He's fighting hand-to-hand with a gruesome demon ... Fireball !!! "
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  30. Nov 23, 2014
    3
    My god, it is truly baffling to witness the number of perfect reviews this game is receiving. With a team of hundreds of “professional” game developers and a budget of hundreds of millions the result is a game that is plagued by graphical anomalies and performance issues. My two 4GB GTX 670s struggle to maintain 60fps even on medium/high settings at a measly 1080p resolution.

    I can’t
    My god, it is truly baffling to witness the number of perfect reviews this game is receiving. With a team of hundreds of “professional” game developers and a budget of hundreds of millions the result is a game that is plagued by graphical anomalies and performance issues. My two 4GB GTX 670s struggle to maintain 60fps even on medium/high settings at a measly 1080p resolution.

    I can’t believe I was once hyped for the release of this game. Having played a couple of hours, it consists of a banal series of quests, vacuous writing and the most mind numbingly boring combat. I’ve never had such an intense urge to close and uninstall a game than when I witnessed my Qunari pc suddenly flip and twirl about causing me to fall off a mountainside.

    The levelling system is shallow and the whole RPG aspect of the game is completely dumbed-down to its most basic form. The UI is annoyingly large and completely disregards PC controls. The companions have no redeeming features and the poor animations in this game works against their hideous design – I have no idea what their designers where thinking. This was BioWare’s last chance to prove that they can still produce anything work playing.
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  31. Nov 24, 2014
    3
    I'm disappointed by the game so much that I felt the need to write a review.

    DAI is Kingdom of Amalur added with KOTOR II, adding the worst elements of both. DAI is an enjoyable game. and some of the major choices you make are indeed engaging. But the Main story is lacking at best. The ending and the pacing is just off. and much of it seems reminiscent of the mistakes done in KOTOR II
    I'm disappointed by the game so much that I felt the need to write a review.

    DAI is Kingdom of Amalur added with KOTOR II, adding the worst elements of both.
    DAI is an enjoyable game. and some of the major choices you make are indeed engaging.
    But the Main story is lacking at best. The ending and the pacing is just off. and much of it seems reminiscent of the mistakes done in KOTOR II
    The characters are interesting however after finishing it all, I can't seem to get that closure or satisfaction I gained from KOTOR I ME2 DAO or the baldurs gate game
    The MMORPG semi open world fools gamers in believing that there is more to it, but you later find out most of the missions relevant nor worth the time.

    It seems that DAI is the embodiment of what bioware was and what it's trying to be.
    Sadly, much of what it was reflects the mistakes which Bioware made
    and What it's trying to be deviates from what used to make Bioware great.

    I do think they tried harder then Dragon age II. And it is indeed an enjoyable game
    However, I truly hope they search into their masterpieces, and try to go back to their roots for their next (maybe final) installment of DA series. MMORPGS and Slacky main stories cannot be tolerated, however interesting character plots and contents are.
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  32. Nov 24, 2014
    3
    While the game is beautiful and characters appealing - it quickly becomes obvious that it wasn't created with PC gamers in mind...The control is beyond broken with kb+m, there is no tactical mode to speak of as it's broken as well, and in general it's so frustrating that it made me quit after 2 hours. No auto-attacks didn't help either as you have to mash buttons like you are playing it onWhile the game is beautiful and characters appealing - it quickly becomes obvious that it wasn't created with PC gamers in mind...The control is beyond broken with kb+m, there is no tactical mode to speak of as it's broken as well, and in general it's so frustrating that it made me quit after 2 hours. No auto-attacks didn't help either as you have to mash buttons like you are playing it on console. Honestly can't say how much I feel betrayed , by all the promises of "going back to the tactical mode of DAO" crap that Bioware pushed down our throats,. Also by all the positive reviews, here and in other places as well, as they are all payed for these, as no sane person would give it positive score on PC.

    I just don't understand how is it possible to **** up this bad controls on PC, when you already had them nailed down on DAO...it just feels like MMO but worse than SWTOR - their own MMO. I will be refunding the game until all this is fixed, or if not will look in other titles to support.

    Basically what Bioware did here, was to tell us to bend down little further while they are standing behind us unzipping..
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  33. Nov 24, 2014
    3
    I'm a big fan of Dragon Age from the beginning. And today after around 30hours on the game, I am deeply disapointed. Not playable on PC because of the controls (it's basically a bad port of a console game), the game has a huge content of terrible quality (like a bad MMORPG, go kill 10 X; gather 10 flowers, go there and click). The game is not oriented strategy at all and the story isI'm a big fan of Dragon Age from the beginning. And today after around 30hours on the game, I am deeply disapointed. Not playable on PC because of the controls (it's basically a bad port of a console game), the game has a huge content of terrible quality (like a bad MMORPG, go kill 10 X; gather 10 flowers, go there and click). The game is not oriented strategy at all and the story is incoherent (you are a prisoner, we are gonna execute you... no wait be our leader !). If it was a brand new game I should give it a 5, but there was already a deep world and a good system. Still some good points: character creation system, nice landscapes, nice to have a craft system, good idea with the mission boards. Expand
  34. Nov 24, 2014
    3
    Generally unplayable on PC with KB and mouse for now. That's strange if Bioware announced PC as DAI leading platform. I think developers already knew all the future PC players concerns before release, but for some reason all this concerns hadn't been fixed.
  35. Nov 24, 2014
    3
    I've never left a review for a game before, but this game has upset me too much to remain silent. It's a mess. I've tried and tried, but I can't control it. The best way to win at combat is to sit back and stay out of the games way. It clearly just wants to play itself. I feel tricked. I bought this game based on the promises of the developers, which seemed to have been confirmed by theI've never left a review for a game before, but this game has upset me too much to remain silent. It's a mess. I've tried and tried, but I can't control it. The best way to win at combat is to sit back and stay out of the games way. It clearly just wants to play itself. I feel tricked. I bought this game based on the promises of the developers, which seemed to have been confirmed by the major game publications. They were all lies. I don't know what this "game" is, but it's not a cRPG. Expand
  36. Nov 24, 2014
    3
    I was hoping for a Dragon Age in the spirit of 1 and 2. This game is basically Kingdoms of Amalur with a Dragon Age theme. Combat is now divided into 2 systems to accomplish what should be in one combat system. Combat is no longer tactical, it is just button mashing, as opposed to DA:Origins which was like 3D chess. If you are looking for Dragon Age 1 or 2 continued, this is NOT the gameI was hoping for a Dragon Age in the spirit of 1 and 2. This game is basically Kingdoms of Amalur with a Dragon Age theme. Combat is now divided into 2 systems to accomplish what should be in one combat system. Combat is no longer tactical, it is just button mashing, as opposed to DA:Origins which was like 3D chess. If you are looking for Dragon Age 1 or 2 continued, this is NOT the game you want.

    By the way, where are Sandal and Bodahn?
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  37. Aug 31, 2023
    3
    So booooring. Just find every bit of this and some of that and do it 1000000 times more, but on different map, that should be semi-open, but it's just another labirynth to make you spend more time in game and get more frustrated.
  38. Nov 25, 2014
    3
    I was incredibly excited about this game and now I am just disappointed. Only 6 hours into the game I knew it was a mistake and after 20 hours I attempted to return it to EA, but was too late. The combat does not feel meaningful, nor do the choices. I feel nothing for any of my companions, and find myself skipping through the dialogue, feeling safe I am missing nothing important. There isI was incredibly excited about this game and now I am just disappointed. Only 6 hours into the game I knew it was a mistake and after 20 hours I attempted to return it to EA, but was too late. The combat does not feel meaningful, nor do the choices. I feel nothing for any of my companions, and find myself skipping through the dialogue, feeling safe I am missing nothing important. There is non of the drama and dark fantasy feeling that made DAO and DA2 good games. In fact I am forced to admit that I enjoyed DA2 more.
    I expect a lot more from bioware and wish I could return this terrible, and disappointing waste of space and money.
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  39. Nov 27, 2014
    3
    Sunk roughly 50 hours into the game and nowhere near completion. Though that hurts my pride as a completionist, it's the perfect time for a review.

    Bioware had a lot to make up to their players, after the rushed disappointment that was Dragon Age II and the debacle known as Mass Effect 3. They took their time and it shows. And while they heavily improved on the shortcomings of
    Sunk roughly 50 hours into the game and nowhere near completion. Though that hurts my pride as a completionist, it's the perfect time for a review.

    Bioware had a lot to make up to their players, after the rushed disappointment that was Dragon Age II and the debacle known as Mass Effect 3. They took their time and it shows. And while they heavily improved on the shortcomings of "Inquisitions" precursor, they opened themselves up for a whole world of stupid design decisions.

    The positive:
    ++ Graphics
    Frostbite shows it's teeth. Marvelous textures, great faces, superb lighting. The metal shaders are supreme and some scenes border on photo-realism. On the other hand, hair looks garbage. It's as reflective as a shiny armour and gives a super-greasy impression. It's beyond me, that no one noticed it during development, as it detracts from the immersion and ridicules many a serious scenes.
    +++ Sound
    Great Music, great effects. I especially like that allies under attack, are either calling for help or other allies try to draw your attention to their plight.
    ++ Level Design
    Large semi open-world maps are enticing players to be explored. Never a dull corner, always the urge: "Just that ridge." Only drawback, some areas are so thick with enemies, that fast enemy respawn and long ways to replenish supplies means, that you're fighting some battles 2 or 3 times, before you break through to a nearer camp site. Especially on higher difficulties, where you burn through your healing potions like water in the desert.
    ++ Characters
    Great NPCs, great allies. Good depth of character, and good character development for the main cast. We know that Bioware can create great characters, but their integration into the world lacks. It's mostly unimportant who you take on missions. No special story tidbits and only minor quibs that are interchangeable. Follower quests are mostly "Fetch Crap" missions.

    The mehs:
    +- Crafting
    Exhaustive system and every piece of equipment can be crafted and modified by modifieable mods. Stats and textures change based on the ingredients. But I'm not comfortable with having to grind for the resources as it leads to a lot of useless fights while farming. The ocasional armor and weapon can be crafted with the resources you gobble up while exploring. Having all your companions equipped to their best is a tiresome task to undertake.
    +- Items
    Most non-crafted items are vendor-trash, uniques are far and few between and mostly bland in appearance and stats. Merchants are garbage dumps, as they stock nothing of particular interest. I've got loads of cash with nothing to spend it on, so I'm thinking about investing in that Orlesian mad man.
    +- Story/Dialogues
    Won't spoil it for you. Just: I've seen better writing. It still occasionally shines, and Biowares past genius glimpses.

    The neeeeeeeeeeegs:
    --- Skill trees and leveling
    I hate it. No more sustainable skills. Everythings active now. Even basic attacks. I hate that mmo-crap. No influence over how the attributes are raised, instead buying some skills will raise them. No talents, no traps, no lockpicking, no coercion, no persuasion. Every chest opens, most doors are opened by all roques, no matter how they are skilled. Overall: Less possibilities for truly unique and great builds, more blandness. But hey: Players won't **** it up at least.
    -- Potions
    They are useless. You can equip at most 2 different potions per character in addition to healing potions. And since you can't enter your inventory mid-combat and adapt by swapping useless potions out and useful ones in it's pretty much pointless. Fill those slots with grenades and go postal.
    --- AI
    Tactics screen is gone, the alternative is ridiculous. Expect your mages to **** up your party with their aoe, lest you micromanage them. Expect your 2-handed guy to **** up your party then. Solution: Dumb it down, disable friendly fire. The rock, paper, scissors buffs from DA2 have been dumbed down even more...
    ---Combat
    Is ****ed up. Balancing is garbage. For a game that's mostly about fighting, Bioware sure messed it up.
    ---Camera
    A joke. How am I supposed to coordinate an attack, when it's impossible to get all your allies in one screen? Camera hangs on every corner, pray, that no chandelier whacks your zoom even closer.
    ---UI
    Console UI for a PC game. It's deficient, and it shows everywhere. Mouse not working on some menus unless you RMB first.

    9 in favour 17 against: 26% is my score. Sure, go ahead and buy it if you're a fanboy like me. But do expect to rage regularly, because there is a beautiful game buried underneath a pile of bad design decisions. And that grows ever more in you, as "Dragon Age: Inquisition" will be rubbing your nose into its deficiencies for a looooooooooooooooooooooooooooooooooooooooong time.
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  40. Nov 28, 2014
    3
    I'm really amazed at all the positive reviews this game has. For pc the controls are really clunky, combat is difficult, not because of game mechanics, but just because you its difficult to target what you need to target. I really don't understand how all reviewers can just skip this important part over. A lesson of 60 euros to teach me to trust user reviews above critic reviews..
  41. Nov 29, 2014
    3
    [Sorry for my engrish]
    I absolutely loved Dragon age 1, i loved Dragon Age 2 (though it was so much worse), i loved Mass Effect 1 and 2, I played this games for hundreds of hours. Then ME3 came out and I felt cheated, it was horrible ending of a great trylogy. I thought it was a mistake, i thought BioWare would actually take that complaints into account but I was wrong. Being stupid
    [Sorry for my engrish]
    I absolutely loved Dragon age 1, i loved Dragon Age 2 (though it was so much worse), i loved Mass Effect 1 and 2, I played this games for hundreds of hours. Then ME3 came out and I felt cheated, it was horrible ending of a great trylogy. I thought it was a mistake, i thought BioWare would actually take that complaints into account but I was wrong. Being stupid enough not to believe my friends I bought this game and I say to all of you reading this and deciding to buy this piece of crap or not, DONT do it !
    Why ? What are the most essential parts of a good RPG? Dialogues, quests, story, characters, gameplay. All this parts are absolute trash. The dialogues doesnt make any sense, quest are all about go their kill this, characters are destroyed, the whole game is unplayable. PLS buy something else...
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  42. Dec 1, 2014
    3
    This review contains spoilers, click expand to view. A step back for PC gamers.

    This is a very dumbed-down DA-Origins from the character perspective. I think those who say this is a console game are right. It has the feel of a console game from the very beginning. Kinda like playing Red Dead Redemption in a fantasy setting.

    The problem is, PC gamers tend to be more of the tiny-detail, number-crunching, TOTALLY into their character types. Console gamers tend to just want action and gore. If you are into role playing a really unique character, with lots of specialization and dozens of skills to choose from, you will be disappointed.

    A comparison:
    DA-Origins: Your character has a unique backstory Inquis: Same for all
    DA-Origins: You control where your characters attribute points go (str, int, dex, etc) Inquis: No
    DA-Origins: Multiple skills of multiple levels on multiple skill trees. You could play one char focused as an arch mage with ice skills, and play the game again with a mage dealing wholly in fire. Inquis: Relatively few skills allow a warrior for example, to be expert in both sword and shield AND 2-handed at the same time.

    Again, because console gamers just want one character who can switch on the fly from bashing people with a shield to chopping with a giant axe without having to make a whole new character and play until they are proficient with the new style. PC gamers will have 15 different characters, each tweaked in little ways that make them special.

    I understand those who had high hopes feeling disappointed and giving this game a 0, but it really deserves better. The graphics are beautiful, and the world is immense. The quests, while sometimes seemingly an endless amount, are well conceived and entertaining. The tactics-AI is pretty bad, true, but overall, this is a decent game that will entertain you, but may be a step backwards from a PC perspective.

    .
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  43. Dec 1, 2014
    3
    I normally dont do reviews. BUT after the WHOLE MADE BY PC GAMERS FOR PC GAMERS thing I have to comment!!! Bioware did NOT MAKE IT FOR PC GAMERS!!! Controls are a mess, Tactical Camera functions are a joke (cant expand to see battlefield, gutted Companion controls). The Camera will cut into a tree and you cant see what your doing in fights. This is on regular camera not on Tactical.I normally dont do reviews. BUT after the WHOLE MADE BY PC GAMERS FOR PC GAMERS thing I have to comment!!! Bioware did NOT MAKE IT FOR PC GAMERS!!! Controls are a mess, Tactical Camera functions are a joke (cant expand to see battlefield, gutted Companion controls). The Camera will cut into a tree and you cant see what your doing in fights. This is on regular camera not on Tactical. The story seems to be good but I cant finish because of bugs with Potions. Crafting system is a mess, Runes just as bad (ie no clear cut instructions, this is a new system EXPLAIN IT!!). The Quest Journal is a mess. Sub Quests shouldnt be in the same tree as the main story quests as you quickly forget which ones they are!! There are so many junk fetch quests. The whole game is Quantity over Quality. Expand
  44. Dec 2, 2014
    3
    I'm 30 hours into Dragon Age Inquisition and I can't seem to get myself to log in and play the game any further. It isn't really very fun. I don't care about the characters. It is just another console based hack and slash game. If I were to review it from that standard, it is probably the best of that type of game. But as a true successor to Dragon Age Origins it is an utter andI'm 30 hours into Dragon Age Inquisition and I can't seem to get myself to log in and play the game any further. It isn't really very fun. I don't care about the characters. It is just another console based hack and slash game. If I were to review it from that standard, it is probably the best of that type of game. But as a true successor to Dragon Age Origins it is an utter and complete failure. I am a fan of DA:O and that is why it hurts me so much to see how much work Bioware put into this steaming pile. I'm sorry Bioware, you have abandoned your base to produce EA Crap TM. Please keep in mind that the only reason you are selling a lot of this game is because of the goodwill generated by Dragon Age Origins. You have failed us with this release. I hope all the new people your game design brings you is enough to support you building more of this kind of crap. Because I'm not supporting you any more. And I suspect I'm not the only one.

    To quote the immortal Scotty, "There's an old, old saying on Earth, Mister Sulu. Fool me once, shame on you. Fool me twice, shame on me."

    To those of you who believe this review is too harsh, that it is a great game, and I should enjoy it for what it is, instead of what it is not; you are right. I'll probably finishing the game, but I'll be setting it to easy to get through it, since there is very little to savor and no point in drawing out the experience. I just wish I had waited a couple months to purchase it for $10.00.

    So to summarize: If you want a console game to hack through bad guys with the occasional cut scene, this game is for you, and probably a 9. If you want something thoughtful, intelligent, with a deep plot, developed characters you feel connected to, and interesting content, this game isn't for you, and is probably a 3. I'm surprised Jar Jar didn't have a cameo.

    P.S. Nice review DragonKnight, I couldn't agree with you more.

    PPS Ok, I read through my review and decided it was a little too negative. Dragon Age Inquisition is a fair game. I'm going to play it through because I love the Dragon Age World, but I doubt I will forgive Bioware for turning something epic into something pathetic.

    PPPS Ok, I forgot to mention all kinds of bugs, bugs are to be expected I suppose, but there are many glaring bugs. I've had to restart my game completely because of one, had to exit and log back in for a couple, and been able to ignore the rest, mostly.
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  45. Dec 4, 2014
    3
    Singleplayer MMORPG game. Bad combat system, bad respawn system, bad Inventory screen, bad camera. Good plot and nothing else. Dont buy it if u like Dragon Age 1 which was far better than this.
  46. Dec 15, 2014
    3
    Gameplay:
    Worst in the series, the tactical camera is useless resulting in the game just becomes a poor hack and slash. Keyboard controls are some of the worst in modern gaming.
    Story: Average at best, this game had the least companions that I actually liked from any of the DA games (I only liked Cassandra, Dorian & Varric), with my two favourite characters in the game being Leliana &
    Gameplay:
    Worst in the series, the tactical camera is useless resulting in the game just becomes a poor hack and slash. Keyboard controls are some of the worst in modern gaming.

    Story:
    Average at best, this game had the least companions that I actually liked from any of the DA games (I only liked Cassandra, Dorian & Varric), with my two favourite characters in the game being Leliana & Morrigan from DA:O. The main plot was average at best as well, but better than DA2. The worst part though was when I did my standard second play through as an evil character, I found myself not given any freedom to actually be evil.

    Graphics:
    Scenery is absolutely gorgeous but the character models and animations are terrible.

    Audio:
    Loved the music, almost as good and DA:O and the bard songs were great.

    Overall:
    Below average, Dragon Age: Origins is still the best in the series, this and DA2 are currently tied for last place (DA:I could scrape ahead if Bioware fix the combat though).
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  47. Dec 14, 2014
    3
    Overhyped bugged boring crap. It is 2014 and what do we get on PC?

    - Horrible menus and options that dont do what they are suppose to do. - Very bad fighting system from consoles, it is basically just clickfest, no strategy involved. - Extreme fps drops (from 90 to 15) - Random crashes. - FPS lock on cutscenes (30fps?! my eyes are bleeding!) - Tactical camera that you cannot zoom
    Overhyped bugged boring crap. It is 2014 and what do we get on PC?

    - Horrible menus and options that dont do what they are suppose to do.
    - Very bad fighting system from consoles, it is basically just clickfest, no strategy involved.
    - Extreme fps drops (from 90 to 15)
    - Random crashes.
    - FPS lock on cutscenes (30fps?! my eyes are bleeding!)
    - Tactical camera that you cannot zoom out to actually view a battlefield.
    - Constantly respawning enemies from thin air for no aparent reason.
    - Retarded suicidal AI
    - No healing spells in fantasy RPG?!

    I am glad I waited for denuvo crack and didnt buy this extremely overprized and overhyped game. Will give it a try again in a year or so, after huge pile of patches. And if those issues are fixed I might buy it on the sale. If it is not fixed? Shame on you (once great) Bioware! No money from me..
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  48. Dec 16, 2014
    3
    I pre-ordered Mass Effect 3 and got f*cked by EAware with the ending and I said to myself I won't buy more games from them. Then first images from Inquisition came and I wanted the game, so after couple of days of reading the reviews (too bad I didn't read them here) I bought Deluxe edition. This time EAware f*cked me right in the beginning. You want direct save import, better controls,I pre-ordered Mass Effect 3 and got f*cked by EAware with the ending and I said to myself I won't buy more games from them. Then first images from Inquisition came and I wanted the game, so after couple of days of reading the reviews (too bad I didn't read them here) I bought Deluxe edition. This time EAware f*cked me right in the beginning. You want direct save import, better controls, camera and inventory? F*ck you, we have Keep and awesome (=useless) jump feature. Bashing R or mouse button to attack? Potions and grenades can be replenished only in camps or in some crates.
    EA ruined another franchise!!
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  49. Dec 6, 2014
    3
    This review contains spoilers, click expand to view. One word: Disappointment

    During the developpement we've been promised a true PC game. By "PC gamers for PC gamers", "Ultimate PC legacy" is what Mike Laidlaw said. Well, the game was released, and we've been lied to. The UI screams console in every aspect, endless drop down lists, bad design choices and worst of all the controls are just the gamepad mapped to the keyboard, you can't assign your own keybinds to the mouse. Also no autoattack, you have to hold a button for that, on PC.
    On the side of TAC cam (just like in origins they've said), it's completely useless. It uses the same mechanics as on consoles, it's blocked by terrain, yes fighting in the woods is a chore, fighting in a location with a ceiling, aside from foot fetishists, is also a chore.
    No more tactics, no more stats (you don't get stat points to assign), the game is a shadow of its predecessors.

    Don't get me wrong, on the story side it's gorgeous. Plenty of dialogues, exploration and the companions are nicely written. But playing the game as it is now is a chore, it's just no fun with such broken game mechanics.
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  50. Dec 6, 2014
    3
    I wanted to really like this game, I really did. I've played through DAO and DAII multiple times (each class), but I am not going to do so with this game. While the areas to explore are huge, overall it is lacking. The zones tie in very little to the overall story, lack personality, and establishing camps in these areas doesn't make it really feel as if the inquisition is establishing aI wanted to really like this game, I really did. I've played through DAO and DAII multiple times (each class), but I am not going to do so with this game. While the areas to explore are huge, overall it is lacking. The zones tie in very little to the overall story, lack personality, and establishing camps in these areas doesn't make it really feel as if the inquisition is establishing a presence in the area. At the end of each zone I ended up questioning myself why did I have to do this? The reason is to grind for levels and power points. They also took out the feature where you would have to decide on what type of focus you would want to put on your fortresses and inquisition overall (military, trade, etc). They previously claimed this was going to be in the game but failed to mention that this was no longer so. Along with saying this game was made with PC controls in mind, I feel like I've been lied to. There is crafting in the game, but it is VERY limited. Same goes for armor in general. My inquisitor ended up wearing armor that looked the same for the whole game (100 hours). Weapons do vary however. Decision making is also lacking without much weight felt behind each decision. While the game is huge, graphics have improved, quality is lacking. I've given this game 1 point for dragons fights, 1 for having the large areas to explore which is an improvement from the repetitiveness of DAII, and 1 for the main story, which should have been tied more into the areas your inquisitor would explore. Expand
  51. Dec 9, 2014
    3
    4 hours play controls to broken to bother with..... Tactical view is a bust..... Personal low moment was in building trying to use it 6 feet off the ground wait for patch before you even bother.......

    ALSO 30 FPS..... is unacceptable... Add to that the issues around glitchy cut scenes just not worth it. Worst part I was phsyced for this and got the inquisitors edition..... Now all
    4 hours play controls to broken to bother with..... Tactical view is a bust..... Personal low moment was in building trying to use it 6 feet off the ground wait for patch before you even bother.......

    ALSO 30 FPS..... is unacceptable...

    Add to that the issues around glitchy cut scenes just not worth it.

    Worst part I was phsyced for this and got the inquisitors edition..... Now all I have is a box of cheep plastic crap.
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  52. Dec 13, 2014
    3
    This review contains spoilers, click expand to view. This is *not* and RPG...at all. The only difference my "choices" made was how my companions felt about me which in the end did not affect the game at all. NWN2 if you pissed off one badly enough they joined the evil boss and you had to kill them in the end. Now *that* is a consequence.

    I don't mind slide show endings but what happened to my companions? What about the areas I spent hours in saving people and squishing bad guys? What happened to them? Better or worse off, I'll never know.

    I took my time at Dragon Keep the second play through hoping it would change something. Maybe it was my fault the game felt so hollow? No, it wasn't. The game is just that-hollow and empty. The "story" was so watered down and the bad guy? You actually felt bad for him in the end because he started to remind you of an angry old man. I half expected him to scream "BACK IN MY DAY WE WALKED TO SCHOOL 20 MILES IN THE SNOW TO SCHOOL AND DIDN"T COMPLAIN." While bashing my head with a cane.

    The final battle? It would have been funny if Cory wasn't CONSTANTLY saying the *same* thing over and over and over again. "I will not suffer this outrage!!!" Okay dude, I get it...please say something else.
    Feel like having only warriors in the final battle? That's cool except Cory will spend 15 min on a space which you can not get to so you get to stare at him awkwardly until he decides to come down again. Which won't be for awhile because he imps to yet ANOTHER space you can't get to....for another 15 min

    I'm not even going into the controls. Tactical camera?! No....just no. It's so close to everything that it's worthless and companions? Don't bother telling them what to do because they fly off doing whatever they want in combat.

    I feel duped and I bought into the hype thinking *maybe* this would do DA:O justice after the abysmal DA:2....it did not.
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  53. Jan 14, 2015
    3
    I still remember first dialogue in DA:O after your emerge from prologue. You've met the bandits, who asked you to "pay taxes" in the name of the dead king in order to pass through. And you could:
    1) pay them
    2) kill them without any questions 3) tell them that you are the Grey Warden and they will just lay off 3) tell them that you are the Grey Warden and ask them to "donate some money
    I still remember first dialogue in DA:O after your emerge from prologue. You've met the bandits, who asked you to "pay taxes" in the name of the dead king in order to pass through. And you could:
    1) pay them
    2) kill them without any questions
    3) tell them that you are the Grey Warden and they will just lay off
    3) tell them that you are the Grey Warden and ask them to "donate some money to order", which was hilarious

    and thats was just one small dialogue in very begining of the game.

    The point here: in DA:I after the prologue, you get big, beautiful location (The Hinterlands) with literally ZERO QUESTS OR DIALOGUES OR CHOICE OR STORY OR CHARACTERS. I've mean it. There is no meaningful dialogue (aside of 3-4 characters which you could invite to the Inquisition - and where you have only 2 options - to accept or to decline with zero sense in option two - who in the right mind will decline if accepting have no penalty?). This location has dozens of quest like gather 10 {item} or kill 3 {animal}, but... god why?

    Then, of course you have to participate in "story" mission, which means "very linear, dialogue-fiiled sections where your choice mean very little". Seriously i've not felt that dialogue options can actually solve problem without fight, or save life, or kill character, or effect world in any way.

    So game (i've not finished it yet however) is single player early World of Warcraft sections without dialogues and choices + linear story filled sections with meaningless dialogues and almost no choice.

    Also:
    1) locations are stunning sometimes, but character models are dated, plastic and lifeless
    2) my character is pointless. He is non-existent. Dialogue options in homebase are all dull. I'am playing as dwarf-rogue with shady past in carta but all i could be is some degree of neutral faceless character. I've miss Dark Shepard. I could not "play a role".
    3) characters are ok, Casandra and Varic especially ok, but they have zero reaction to anything. "... approves" or ".. slightly disapproves" is all it gets. ok, they approve so what?..
    4) strategy element is non existing. you have one resource - power, which if you play WOW sections is limitless and "missions" and "agents" which all have 100% success rate. All you "weapons supplies" and "ships" you buy with resources does not affect strategy in any way, they just give you + 1 power.
    5) story is (so far) bland. So where are rifts in the sky and someone behind all of it, so you must close it. No politics, no difficult decisions, no drama, no characters, no choices.
    6) combat is ok, but nothing more than it.

    I'am disappointed so much.
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  54. Dec 16, 2014
    3
    The worst part of the game is the terrible pacing in the story.

    Your character is inexplicably tossed into the leadership roll of the last hope for Thedas without any reason or rhyme. The filler "quests". Collect this, collect that, collect those stones to open three colour doors. Yeah, that makes me mad. That makes me really mad, Bioware. Instead of giving us time-killing nothings
    The worst part of the game is the terrible pacing in the story.

    Your character is inexplicably tossed into the leadership roll of the last hope for Thedas without any reason or rhyme.

    The filler "quests". Collect this, collect that, collect those stones to open three colour doors. Yeah, that makes me mad. That makes me really mad, Bioware. Instead of giving us time-killing nothings to compete with juggernauts like Skyrim why don't you give us a competent storyline; something you haven't done since Mass Effect 2?

    The one saving grace are the interesting characters that kept making come back and playing, they made me "FEEL" something.

    The combat is dreary and repetitive, the number of abilities and customisation of said abilities is severely downgraded from the previous titles.

    Unfortunately I couldn't make myself keep playing, and I've left it to fester within its case. Never again will I pay this much money for something that has disappointed me so very harshly. I've learned my lesson.

    Shame on you, Bioware and your EA, putting money in your pockets and the pockets of "professional gaming reviewers".
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  55. Dec 16, 2014
    3
    Wow. And what happened to the "choice and consequence" that made Dragon Age: Origins so compelling? I did not spend money to play this game because it promised great graphics, I played this because I was expecting it to be at least somewhat like Origins. If I wanted to look at great animation I would have watched a movie instead. Greater expectations produces bigger disappointments.
  56. Dec 17, 2014
    3
    EA just keeps laying it on people and most people accept it; fascinating. I read all the bad reviews and all the good. The good reviews for this game must be by people whom are new to the gaming world, not playing on a PC, or simple minded (sorry). There are so many bad things with this game that it baffles me that peeps are actually enjoying this; Mobs disappear, graphics stutter, lessEA just keeps laying it on people and most people accept it; fascinating. I read all the bad reviews and all the good. The good reviews for this game must be by people whom are new to the gaming world, not playing on a PC, or simple minded (sorry). There are so many bad things with this game that it baffles me that peeps are actually enjoying this; Mobs disappear, graphics stutter, less then 30fps frequently on my gtx980, combat is silly, and poor character creation.
    I own many, many games dating all the way back to boxed version of Kings quest, The Dig, and UO. I have watched EA's steady march to greed before content since the mid 90's with the entire debacle of Ultima 9 and the treatment of Lord British. I am a gamer with a bit of extra cash sometimes so I do mind giving a company who distributed such a classic as U7 and Bards tale (original) the chance to make things good. Sooooo, after all the zero score user reviews, the high scoring critic reviews, my curiosity was peeked; could EA be handing out monies to critics, or are there that many EA haters out there that are bashing a game they never played? So, I bought the game, downloaded, starting playing via in home streaming through steamos.
    Many of the bad reviews spoke of awkward controls via mouse/keyboard. So I used my ps4 controller with my steamos; works great just like a console game should (note I said console not PC); that's my first point for the good. 2nd point pretty combat graphics for makes. 3rd is the fact that the game is refundable via Origin. That is really the only positives I found in this game. Sorry folks but it's true.
    I will not refund this game because I am Soooo curious if EA is going to patch all the problems away or is this it? I gotta know how bad a company can get, it is just so much fun watching it happen.
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  57. Dec 18, 2014
    3
    BUGGY! Crashes like crazy, CRAPPY controls, horribad combat! Frame rate problems (Playing on a 760 GTX mind you). very boring story line...dry dry dry. The romance...pff. I romanced Blackwall. To avoid spoilers, it was bland. In Dragon Age Origins, when you and Alistar had a romance - it was great and connection abound. This romance felt more like..."hi how are you. *kiss* lets killBUGGY! Crashes like crazy, CRAPPY controls, horribad combat! Frame rate problems (Playing on a 760 GTX mind you). very boring story line...dry dry dry. The romance...pff. I romanced Blackwall. To avoid spoilers, it was bland. In Dragon Age Origins, when you and Alistar had a romance - it was great and connection abound. This romance felt more like..."hi how are you. *kiss* lets kill things."
    "Go away."
    "I love you."
    "Go away."
    "I love you." *DOES *IT*
    "oops"
    I love you anyways. *hugs on balcony*
    -end game-
    It feels more like a TASK than an actual game. I chugged out 150+ hours somehow. I tried to return it 10 hours in, but was past the 7 day grace period (I wasn't able to play it until after my vacation.)

    Too much walking around...you get punished for using a horse (aka - no idle conversation between your group). And SO MUCH TIME goes in between without doing anything.

    I made a new character in hopes Solas will be a better romance....*sigh* But I'm already bored. (In the Hinterlands again getting the horse master to join the Inquisition.) I hope for DLC to make this game better. Right now, it's like a very watered down version of Skryim. I really want to love this game...but I can't.

    +1 for graphics when it's not crashing. - 9 Not a real open world game. +1 for goats being tossed at castles.
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  58. Dec 21, 2014
    3
    I feel really sad about Dragon Age I. Horrible story line. side quest non related with main story. Why, Bioware make DA:I like this? Too many transformation from DAO till the game loss of originality of Dragon Age Series game. Combat system, control, dramatic movement, skill tree, fighting view, all it's nightmare for who really fan DA series. This game made not for Dragon Age SeriesI feel really sad about Dragon Age I. Horrible story line. side quest non related with main story. Why, Bioware make DA:I like this? Too many transformation from DAO till the game loss of originality of Dragon Age Series game. Combat system, control, dramatic movement, skill tree, fighting view, all it's nightmare for who really fan DA series. This game made not for Dragon Age Series Fan,it's looks like Skyrim version with 4 party controller. You really disappoint me Bioware! Expand
  59. Dec 23, 2014
    3
    average. so i should give it 5.
    it's nothing really "bad" imo.
    graphic is fine, the control is fine(for controller), the game play is ok, the storyline is acceptable, the feature is....name of BioWare i think? it's just average in every way. Which is ok. The main problem came from the strong feel of "playing a MMO ALONE", that bores me right after the main title "Dragon Age
    average. so i should give it 5.
    it's nothing really "bad" imo.
    graphic is fine, the control is fine(for controller), the game play is ok, the storyline is acceptable, the feature is....name of BioWare i think?
    it's just average in every way. Which is ok.
    The main problem came from the strong feel of "playing a MMO ALONE", that bores me right after the main title "Dragon Age Inquisition."
    So i'm sorry, this game deserved a 3.
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  60. Dec 23, 2014
    3
    After all of the hype, I caved. I bought this game full price, brand new, and poured about 30 hours into it. Now I'm giving up. I can't explain how this game has garnered such praise from the gaming community, even to the point where it's considered a game of the year nominee over games like Dark Souls 2, which clearly deserve it.
    THE STORY: You're the chosen one. You and only you have
    After all of the hype, I caved. I bought this game full price, brand new, and poured about 30 hours into it. Now I'm giving up. I can't explain how this game has garnered such praise from the gaming community, even to the point where it's considered a game of the year nominee over games like Dark Souls 2, which clearly deserve it.
    THE STORY: You're the chosen one. You and only you have the power to stop evil from taking over the land. Sound familiar? It's a cliche that you can get over, sure. The remainder of the story, however, is painfully boring (I've fallen asleep several times while trying to play through this game). It doesn't help that there is a mountain of lore that you really need to know to understand why things are happening. So if you haven't played dragon age in a while, you'll find that you're spending a lot of time either reading the in-game codex, or pressing pause to look something up on a wiki somewhere.
    GRAPHICS: Aside from nice light and shadows, DAI is graphically equivalent to a last-gen title. Speaking specifically to the hair design- I have never, ever, seen a game do this so poorly. I know Bioware has a long history of "sucking at [designing] faces" (their words, not mine), but the faces are actually quite well designed, and the character builder is pretty cool. The artist that designed the hair, specifically, did an extremely poor job, to the point where it's distracting. There's an article on Kotaku where users took a poll, and over 70% of players eventually restarted the game (some 10-20 hours in) because they simply couldn't stand to look at their character. It's really just that bad looking, and at this point I can’t understand why Bioware hasn’t worked to strengthen this admitted weakness of theirs.
    Graphically, environments aren't bad, and when the game eventually opens up they can be quite beautiful, albeit short of the "next gen" feel of other PS4 titles. Facial animation needs work; since Bioware prides itself on deep, enthralling stories, they should really put more stock into this area and take a page from LA Noire / Beyond Two Souls. Selling emotion is key to an engaging story, and sadly these characters are emotionless.
    GAMEPLAY: The environments in this game can be pretty vast and diverse, so there is a real sense of exploration. However, with dozens of "fetch quests" (many of which are issued to you even noticing, simply by picking up loot) the actions you take in the game don't feel meaningful, and thus, the quests aren't fun. It’s more of a list of things to do vs. things you’re interested in exploring. The combat system has some merit, but it’s ultimately a mess; it becomes very hard to keep track of who is doing what. On more than one occasion, I noticed that in the middle of a battle, one character was stuck behind on the edge of a cliff or on a rock- the AI was trying to rejoin my group but couldn’t. The "behavior" programming system (this allows you to automate character actions) falls very short of achieving what the gambit system in FF12 achieved, being a neutered version of what Origins used.
    There is a pointless inventory restriction on your characters, meaning you need to backtrack a lot to sell your valuables and free up inventory space for new loot. This adds no deeper strategy to the game, only the chore of backtracking.
    Technically, I’ve experienced a few hiccups. My game crashed repeatedly when I tried to respec one of my characters.

    Overall, this is a mediocre RPG with a generic, boring and bloated story, poor design choices, and semi-enjoyable gameplay mechanics.

    I wouldn’t recommend it, and honestly, it’ll probably be the last time I give EA / Bioware $60.
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  61. Dec 24, 2014
    3
    This review contains spoilers, click expand to view. When you mock players with such a disastrous looting and crafting system, they're gonna mock you right back with crappy reviews. So here you go Bioware / EA.

    Getting lvl 4 grey items in the end game from the loot chests in dungeons is simply ridiculous.

    The alternative to loot?
    Masterwork tier 3 - there are myths that a couple of vendors might sell them, but I've never seen one in 100h of gameplay and 50+ visits to each of those vendors. What's more, an influence perk is required in order to get this seemingly null chance of finding the schematics at the vendors. I'm not even going to start about perks...

    High-end materials for crafting runes? Random drop from a high-level rifts -> you might finish the game without having gotten enough mats for a single superior rune.
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  62. Dec 24, 2014
    3
    Another huge disappointment, especially after years of extra development, delays and fan feedback. Bioware missed the mark again and this game doesn't deserve the Dragon Age brand, just another Skyrim wannabe hiking herb gathering simulator. For those looking for another DAO, look elsewhere, this game bears little resemblance to DAO. In a nutshell, DAI lacks immersion, story and is prettyAnother huge disappointment, especially after years of extra development, delays and fan feedback. Bioware missed the mark again and this game doesn't deserve the Dragon Age brand, just another Skyrim wannabe hiking herb gathering simulator. For those looking for another DAO, look elsewhere, this game bears little resemblance to DAO. In a nutshell, DAI lacks immersion, story and is pretty much a dumbed down action RPG. For detail analysis, carry on reading.

    Where to begin. I am +70 hours in on nightmare difficulty but just can't continue grinding to finished the game. The first 25 hours was exciting, thereafter got so tedious still doing the usual collecting 25 shards, find 15 letters, collect 20 blood lotus, establish 4 camps and kill bandits in each area. There are no buildups and conversations leading up to enemy battles, just follow map marker kill bandits and quest completion achieved & archived. I wouldn't even describe enemies and NPCs as two dimensional, they are just polygons populating the bland world of Thedas. No close up cinematic style dialogue with NPCs, again just about all conversation (except main quests) are distant third person with boring writing and one liners. I've explored all areas of the Hinterlands, Exalted plains, Crestwood, Western Approach, Emerald Grave, Shallow Mire, Stormcoast and a few other smaller areas, and honestly none of these huge areas are memerable. In each of these areas its the same quests (collect/find/kill) over and over that resemble MMO games.

    Combat and gameplay
    I play as a mage and gameplay is simple, just spam enemies with abilities still they die. Lyrium potions are unnecessary because mana regenerate very quickly. No planning and tactics are required for spells casting and reserving. So far, I have yet to use Lyrium potion even on nightmare difficulty. Ignore the over hyped tactical view, the zoom is far to close to the ground where you can't barely see the entire battleground. The tactical cam is absolutely unnecessary as a result of the dumb down combat.

    I believe +200 hours can be easily achieved on my first play through but its the quality that counts not quantity. Pretty graphics will be outdated as technology advances. Granted, this game is huge but full of chores that reminds me of SWTOR and Skyrim when it doesn't need to be. Was so looking forward to strong storytelling and tactical combat. Why can't Dragon Age just be Dragon Age.
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  63. Dec 25, 2014
    3
    I loved DA:O, played it many times with all the different classes & races.

    I lost interest in DA2 after a few hours, the story didn't captivate me.

    But this, I don't understand the high scores, maybe it's ok on a console but on pc the interface is just crap. I'm hoping they can mod this but it doesn't look very promising :-(
  64. Dec 26, 2014
    3
    Игра воспринимается дешёвой поделкой с блювотно-пафосным сюжетом, НЕ тактическими боями с простым закликиванием, кривой анимацией и слабой графикой и убогим дизайном всего и вся. Моя оценка 5 из 10, не более. И ещё. Что толку от всех этих вариативных диалогов, чего от них все кончают? Что ни "нажимай" разницы практически никакой.
    Такое ощущение что пресса просто продвигает этот треш за
    Игра воспринимается дешёвой поделкой с блювотно-пафосным сюжетом, НЕ тактическими боями с простым закликиванием, кривой анимацией и слабой графикой и убогим дизайном всего и вся. Моя оценка 5 из 10, не более. И ещё. Что толку от всех этих вариативных диалогов, чего от них все кончают? Что ни "нажимай" разницы практически никакой.
    Такое ощущение что пресса просто продвигает этот треш за $...
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  65. Jul 11, 2015
    3
    PC controls are really bad, there is no way to command your companions. It has not good story too. Whoever rate this game with 10 or 100, I can assume they dont not play this game at all, first games were very good but this one is awful.
  66. Dec 30, 2014
    3
    REVIEW

    PROTAGONIST AND COMPANIONS Protagonist character got no story, no background, no development, no motivation. You not play your story, but someone else story, which is so confusing. Actualy, entire story is to get some random unknown person (protagonist) to kill unknown boss without any motivation. Companions's stories are extremly weak too. Companions are interesting as
    REVIEW

    PROTAGONIST AND COMPANIONS

    Protagonist character got no story, no background, no development, no motivation.
    You not play your story, but someone else story, which is so confusing. Actualy, entire story is to get some random unknown person (protagonist) to kill unknown boss without any motivation.

    Companions's stories are extremly weak too. Companions are interesting as persons but not so interesting as party members. And even that is their entire potencial is lost. Absolutly no emotions there.
    This is the worst for Solas, who is actualy MAIN character of game, but the game is not going to tell you! Companions got nothing special, they not part of story, they got no special powers or weaknes. They affect nothing. Nothing. They are just dolls in armor for you.

    Romances are extremly short and the most sexy character available for your protagonist CANNOT be member of your party!!!

    Nothing you do is affecting world or game. Everyting is the same or randomly generated.

    COMBAT

    Combat looks wierd. Especialy when you watching your main character with huge axe making his strongest special attack which tears rocks apart and making ground into fire and lava and… that peacefull forest animal you hit lost just 10% of health…

    Character camera is wierd and you will NEVER (!) feel like you are in game, in combat, in action. Never. Not posible. Camera is totaly wrong, its killing entire action feeling. You ll never be conected with your protagonist.

    Tactic camera and tactic mode is horrible and unusable.

    Characters moves are wierd. Sometimes they move unnaturaly extremly fast and sometimes when its needed (avoid danger) extremly slow or they stuck and die.

    Entire combat system is very simple. Nothing awesome, nothing special, its just simple and fine.

    Hardest difficulty of game is not rewarding. At first its confusing and unbalanced (single character cannot win one-to-one combat) and at second too easy. No tactics needed. All tactic is to let party spam RANDOM (!) spells until enemies die.

    Combat is too short. If there is like 24 abilities for your character and all combats takes just few seconds… thats wierd.

    DRAGONS

    They awesome. Good work I say. Combat with them is fine too.

    FINAL BOSS

    You can do one shoot kill final boss at hardest difficulty. Its not challenging or epic or… Its just awfull.

    CRAFTING

    Its not part of game mechanics. Its based just on farming and spending hours in endless and pointless farming. So if you bored and actually love running in empty areas farming texts and numbers, then this is perfect game for you.

    REPLAY VALUE

    None. Game is absolutly the same, no matter what choices, races, classes, skills or any other things you choose or do. Nothing mather and alter.

    ENGINE

    Games engine is awesome and game and all areas looks extremly pretty. Ill say for engine grafic is like 9/10.
    But… level design is horible. Actualy there is no such thing like level design. There is no design at all. All maps and/or levels are the same wierdo boring areas.
    GRAFIC and DESIGN Sorry, game got NO design and NO grafic (grafic and engine are different things, engine is awesome in this game) TARROT CARDS They so awesome. Very pretty. But the are just on load screens. They not part of game. Their grafic is not part of game too. So sad. MUSIC and SOUND Sound effects… I dont remember them so they not good. Boring and unnoticed. Music is fine, but without main theme and too many genres, very cheap music. USER INTERFACE (PC) Horrible, horrible, horrible. There is no excuse. This is totaly wrong. CUSTOMER SERVICE (digital purchase) Horrible. It takes too much effort to run the game. Extremly boring and annoying too. RESULT Boring, repetive game, without depth. Too large empty areas with few random enemies. Battles short and too easy. Awfull unacceptable level desing. Farming. To many scatter NPC but no real deep story. PC control and interface is mess. No emotions, not rewarding. No challenge. Final boss one shooted (hardest difficulty). - Blackmorn sorry for my english
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  67. Dec 30, 2014
    3
    I was looking very much forward to this game, especially after the not so good second part. On the PC the controls are TERRIBLE!

    Really, you can not klick to move, can not make the view follow the mouse all the time and the entire thing feels like a console controller game badly patched up to also be a PC game. EA, I really do not like you and Bioware: I am very dissapointed. . I have
    I was looking very much forward to this game, especially after the not so good second part. On the PC the controls are TERRIBLE!

    Really, you can not klick to move, can not make the view follow the mouse all the time and the entire thing feels like a console controller game badly patched up to also be a PC game. EA, I really do not like you and Bioware: I am very dissapointed.
    .
    I have a very new and good system 16GB RAM and Geforvce GTX 980 and a intel i7. And it does not run fluidly in the cutscenes. This is really a crap game and things like that keep me from ever seeing the good parts, simply because this crap is not playable, but a simple pain in the ass.

    I am very annoyed.
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  68. Jan 1, 2015
    3
    Very disappointing. World is definitely beautiful but the rest lacks. I love the original - the story just sucked you in and you WANTED to progress in the game to see what happens next. I really wanted to like this game and get into the story... it just kept pushing me back. Very boring, it does feel lime a single player mmorpg, characters are not interesting... Also the game felt reallyVery disappointing. World is definitely beautiful but the rest lacks. I love the original - the story just sucked you in and you WANTED to progress in the game to see what happens next. I really wanted to like this game and get into the story... it just kept pushing me back. Very boring, it does feel lime a single player mmorpg, characters are not interesting... Also the game felt really made for consoles - the great mouse control form the first game is gone. This tactical view is cheesy and again feels like I am playing on a console. I just had no interest to log back in... and this is after about 8 hours of gameplay. Not going back. Expand
  69. Jan 4, 2015
    3
    Douglas Engelbart will be very sad knowing that one of the biggest game developer were totally forget the basic function of the mouse for PC

    WTF with Click right and left mouse together / middle button to move the camera in Tactical mode WTF with Spamming click / hold click to Attack, is this game an FPS/TPS ?? WTF with No proper Zooming Out/Zooming in function WTF with Fake
    Douglas Engelbart will be very sad knowing that one of the biggest game developer were totally forget the basic function of the mouse for PC

    WTF with Click right and left mouse together / middle button to move the camera in Tactical mode
    WTF with Spamming click / hold click to Attack, is this game an FPS/TPS ??
    WTF with No proper Zooming Out/Zooming in function
    WTF with Fake tactical Option

    I will put score to 0, if not because of the good Graphics and huge semi Open World area.
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  70. Jan 11, 2015
    3
    I'll begin by stating that I have put over 100 hours into this game, and reserved my opinions on DA:I until completion. I have played through the entire "story" and completed every side quest I could find. I played as a 2h Dwarf Warrior and also have spent quite a few hours messing around on a Qunari Rogue and a Human Mage.

    I ultimately found myself painfully wishing it would end within
    I'll begin by stating that I have put over 100 hours into this game, and reserved my opinions on DA:I until completion. I have played through the entire "story" and completed every side quest I could find. I played as a 2h Dwarf Warrior and also have spent quite a few hours messing around on a Qunari Rogue and a Human Mage.

    I ultimately found myself painfully wishing it would end within hours, but I chose to stick it out (since the majority of 10/10 reviewers are citing the bad reviews as people who "only played a few hours").

    I decided to play this game with an open mind, I had neither high nor low expectations going in, I loved DA:O and struggled to enjoy DAII. I played the PC version using a 4770k / ASUS 290x, all settings maxed.

    Visually with the settings maxed the environments are very nice, especially coastline scenery with waves crashing into the beach. I do agree with most reviews that it seems most objects and characters in the game are coated with "wax", giving a plastic effect on everything from characters to paintings on the walls.

    The opening of the game made it seem like this would be a great game with an in depth story, but after being released in the Hinterlands I became quite confused and the boredom began to set in. After opening each new area in the war room, I was never certain which quest was even main quest related, I just cleared the entire area and that was enough to progress. The story line became utterly non-existent, it seems the story had an intro, a half way event (leading to skyhold) and the final events, packed with ~70 hours of filler in between. Every area felt the same, find the oculara shards, complete the astrariums, loot plants and ore, kill nonhostile and hostile creatures for crafting quests (that did seemingly nothing upon completion as far as the strength of my "army" and character development, which ultimately had zero bearing on anything). I literally only found one side quest in this game rewarding as it resulted in an upgraded sword for my character. Everything else only left me with a bit more experience, which leads to the point: This game is a mindless grind festival, every reviewer stating "Single Player MMORPG" hits the nail on the head, I felt like I was playing a dumbed down WoW alone. Also, the war table scout missions were mostly worthless, send somebody out anywhere from 14 minutes to 23 hours and receive an ultimately useless reward, again no noticeable bearing on the story. And the amount of Oblivion gates, excuse me I mean fade rifts that were all the exact same to close was mind numbing. I literally spoiled and covered 99% of this game in this paragraph.

    Character Development: I was left supremely disappointed. The acting has almost zero appeal to this type of fantasy game. Never in my life have I had a problem with women in video games, I thought Morrigan was awesome in DA:O, but this game is just over the top. Nearly every character in a position of power was a woman, and their attitudes were typical of a rotten "empowered" liberal. I don't care that Sera "likes girls too", it just makes my head hurt. I understand wanting to cater to minorities and LGBT crowds, but this game is at a level of insanity IMO, of course people will rant and rave over this comment but it's true, this was clearly done for PR and sales. I'll leave the neo-political rant at that. Aside from that, development was very boring, one minute everybody hated me because I was a stupid dwarf guilty of murder, then I'm the Herald of Andraste and worshiped by all, nothing in between.

    Customization: Nonexistent in this game. Stats are automatically increased based on the skills you pick, I found that for each character you just pick a tree, put a "point" in everything, after that mostly working to get every passive possible and working up the specialization tree. It had no effect on the difficulty, this game is 100% run into a pack of monsters, mash every spell that's recharged and keep swinging. I played on normal, did not set up any tactics for my allies, never told them what to do, and I believe I did not die once in battle.

    Other: Within 10 minutes I realized this was a console port, I gave up on playing with K+M and switched to an xbox controller. Tactical camera as pointed out relentlessly is totally unusable, don't even bother with it. There is little diversity to equipment, no item sets, just armor and helm (with a few moddable additions in slots), I had zero interest in "finding" gear. No party tactics, no control over allies like DA:O and as promised. The game was jokingly easy and required ZERO thought to beat. This was NOT a game for PC gamers, that statement is an utter lie. It was designed for consoles, with console players in mind. This was NOT an RPG. It's also very buggy.

    The good: My 3 year old nephew enjoyed jumping off of cliffs and dying. That's the only thing I've gained in my time with DA:I.
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  71. Jan 11, 2015
    3
    Bought it first day of release, was very excited to play only to be disappointed that the PC port I am playing is terrible. I was forced to use a controller but the interface is what enrages me just is just made really for a console. Up to now I cant finish the game even if I tried. I just hate it. just 8 hrs into it and can not tolerate it no longer. In short don't buy this for PC!
  72. Jan 13, 2015
    3
    This game was clearly rushed out for the holiday season, they had to hot-fix the only patch they've released and are now maintaining radio silence. Unacceptable, but hey they made their money so who cares! Broken animations, broken controls, broken quests, broken character models, everything you want in an epic RPG!
  73. Jan 14, 2015
    3
    I created a MetaCritic account just to review this game, and hopefully save gamers some scratch while I'm at it. Let me start off by saying I had high hopes for DA:I. I loved, no LOVED, DA:O. After the lackluster DA:2, I hoped DA:I would learn from the mistakes made in DA:2.

    And it did not. The story is mediocre at best, certainly not on-par with Bioware's other offerings. The whole
    I created a MetaCritic account just to review this game, and hopefully save gamers some scratch while I'm at it. Let me start off by saying I had high hopes for DA:I. I loved, no LOVED, DA:O. After the lackluster DA:2, I hoped DA:I would learn from the mistakes made in DA:2.

    And it did not. The story is mediocre at best, certainly not on-par with Bioware's other offerings. The whole game feels like EA wanted to make an MMO using the Dragon Age IP, and then said, "Na, let's make this single-player."

    The whole thing is grindy, almost ALL of the...ahem..."side-quests" are fetch or "go kill X number of beasts and bring back X number of hides." The whole endeavor feels uninspired, and it is honestly a chore to grind through enemy re-spawn after enemy re-spawn to gain XP so I can venture further in a particular area. And the combat. Combat is your run of the mill MMO combat with just enough left-clicking to justify an "Action-RPG" label.

    All in all, I had more fun with Alpha Protocol. Wait for this game to come down to $20. It's worth having at that price. Not a penny more in my opinion.
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  74. Jan 15, 2015
    3
    This series has fallen far from where it once started off with the games getting more lazy and less exciting and now more MMO and needless gathering quests or crafting. It has become an MMO with a 15 hours story because of the hours of grinding you will need to do to deal with getting good crafting material to deal with higher difficult because the new gimmicky tactic camera is hardlyThis series has fallen far from where it once started off with the games getting more lazy and less exciting and now more MMO and needless gathering quests or crafting. It has become an MMO with a 15 hours story because of the hours of grinding you will need to do to deal with getting good crafting material to deal with higher difficult because the new gimmicky tactic camera is hardly useful.

    On top of which you will have to deal with bugs galore. Bugs that corrupt your files including but not limited to autosaves and milestone autosaves. Bugs that freeze your console or game as they load a save on top of the already long loading screens and horrible pop in textures and dialogue that freezes as well. Some bugs are related to save files and textures but then you get into the other HUNDREDS of bugs all being reported and encountered by fans AFTER TWO PATCHES which Bioware has done nothing about.

    The bugs can be anywhere from skills, items and abilities not working at all to working differently than described. There are entire skills trees that are bugged [rift mage for some and necromancer for a good portion and all the other trees have there bugs. Not a single skill tree works as it should after it's implementation ] which means you have to forcefully play and gimp your character by using one of the broken skill trees which you CANNOT back out of of unless you revert to a save hours upon hours ago when you get the points to put into a tree that doesn't work or pick a cookie cutter build from the MOSTLY working trees.

    And skills in multiplayer are bugged as well. On top of which bioware has failed yet again. Instead of the entire team working on single player they had separate teams working on crowbarring in a subpar multiplayer that puts money in EA's pockets via microtransactions to skip grinding to open unlockable chests ranging from many generic items to a chance at a a rare item.

    This game is a mess from single to multiplayer. Riddled with bugs and tempting players with microtransactions to skip multiplayer grinding. This game need more quality assurance and more time in development.

    100's of game of the year awards? How interesting because that would be an average of 5 bugs per award this game has. Had this game been pushed back into 2015 then it would have rightfully earned GOTY 2015. But that is not the case. It's a buggy, glitchy, gamebreaking game broken game with loading screens so long you can read 3 entire codexs and still be waiting for the next area to pop in with broken textures.

    This was the nail in Bioware's coffin. They have fallen so far after becoming a subsidiary of EA. Bioware is long and dead. Bioware has been castrated above the eyebrows. They have continued to betrayed their loyal core audience They have lost their heart and have lost their way.

    This game is not worth 30 dollars even with all the issues fixed. Which may never come.

    4/10. It's barely worth the space on your hard drive if you torrent it. I do not suggest buying this game unless you are buying it for an RPG fan you hate.
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  75. Jan 18, 2015
    3
    Well this one is a strange bird. If it was just another high budget uninspired action-RPG i would probably give it a better mark (5 or 6 really, nothing great), but it is not. Whether some like it or not, it is a Bioware game and one from the DA franchise. You cannot on one hand use it's lineage for commercial and marketing purpose and on the other hand ask the same people to forgetWell this one is a strange bird. If it was just another high budget uninspired action-RPG i would probably give it a better mark (5 or 6 really, nothing great), but it is not. Whether some like it or not, it is a Bioware game and one from the DA franchise. You cannot on one hand use it's lineage for commercial and marketing purpose and on the other hand ask the same people to forget everything they knew and liked about it. Sadly as a DA Bioware game it is a massive letdown, i cannot even fathom how people could argue on that point.
    This game should have been called Dragon Age : Funeral. As it is exactly that. it's a lavish, pricey, mundane funeral of what Bioware once was. Those who attend but had not particular conection with the deceased may very well have a good, socially interesting time, yet those who loved and mourn him wont.

    As any blockbuster, its main concern is to appeal to as many as it is possible, focus on looks and keep it simple, marketting will do the rest. Job well done sarge !
    You might want to contest that bioware did not built its fame and once-glowing reputation on simple, straightforward and good looking games, well with all due respect you ll probably be answered to go F. yourself deep in the woods with your lore-liking, tradition-respecting Dalish friends. (see, i can do background too !) Ea is in command now, and Ea do what masses don't dislike, whatever that is. As of now, it is free flowing Action Rpg with camera on shoulder action and lotsa flashy lights.
    Tactical is for "has-been" nerds, nerds are non rational unmarkettable pricks that you cannot fit into small easy to reach boxes. Hell those punks value modding ! next thing you know they will tell you that a good story is worthless without a good narrator.

    That is Inquisition, an heartbreaking picture of what could have been, a story that should have been great, a game that could have meant so much more to the people that made Bg and NWM into cult objects. Someone decided that the right thing to do was to appeal to those who don't give a **** about all that, don't be surprised if everyone that does resent it dearly.
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  76. Jan 19, 2015
    3
    The game is boooooring
    No, let's put it as follows - the main line is OK, but you can't follow it until you complete some side quests to gain points/level/crafting materials etc, and those side quests they really kill the pleasure. Because they're senseless and boooooring, and take 80% of the gameplay.
    I was always a fan of Bioware - BG, DAO, Mass Effect - because they tell you a story,
    The game is boooooring
    No, let's put it as follows - the main line is OK, but you can't follow it until you complete some side quests to gain points/level/crafting materials etc, and those side quests they really kill the pleasure. Because they're senseless and boooooring, and take 80% of the gameplay.
    I was always a fan of Bioware - BG, DAO, Mass Effect - because they tell you a story, exciting and involving.
    But not in this case. This is not a one piece game, it's just a set of unconnected riddles and limericks
    It definitely doesn't worth 70$ - may be 5; at any rate you better play DA:O one more time - it will be more entertaining.

    ps And, oh yes, characters are UGLY, sometimes just plainly mad; after some time playing the game i stopped taking care of them; i didn't even talk to them to get their quests or whatever(well, except Cullen - his quest was a good one) - **** them i don't care if they approve or not
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  77. Jan 20, 2015
    3
    I loved DA Origins...it was a true RPG

    DA 2 started leaning more like Mass Effect combat...more shooter than strategy or tactics. But I loved the story and the character development. The NPC's made up for the lack of depth of combat...I really liked them. I have a really nice Naga mouse...it does really well in shooter games...useless in DA. This game is a button mashing nightmare.
    I loved DA Origins...it was a true RPG

    DA 2 started leaning more like Mass Effect combat...more shooter than strategy or tactics. But I loved the story and the character development. The NPC's made up for the lack of depth of combat...I really liked them.

    I have a really nice Naga mouse...it does really well in shooter games...useless in DA. This game is a button mashing nightmare. Your companions are a side note in this terror of an experience. More like attack dogs with no program ability that is helpful. Scenery is nice...love the music. I need a mass harvest button and an auto loot option WTF????? I should sue them for hand surgery I'm going to need after this.

    Next part is the worst, as I could suffer the bad mechanics for good story and character development (DA 2 at least did that). The script and npc interaction is written by someone out of teen magazine. Some of the most juvenile sexist tripe I have seen. Sometimes I would let them die just to shut them up. Like Mass Effect 3 they over thought the story and got lost in the confusion. Should have just stuck to the story of a Mage/Templar war (like the the end of DA 2 ). Instead they got fancy and now I'm playing a bad version of Rift's.

    Another thought....wouldn't it have been nice if we could import a character from the original 2 games (like Mass Effect). But they did let you rewrite or import the history of the previous game saves.

    Wait till they run promo on this for $10 or less. It will be fully patched then also.
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  78. Jan 21, 2015
    3
    I didn’t want to review the game just after release as I hoped that the controls of the PC version would be patched quickly considering how awful they are and how many players complained about them (the developers even acknowledged the PC community concerns on the official forum).
    Unfortunately more than 2 months have passed since release, they just have released the third patch (second
    I didn’t want to review the game just after release as I hoped that the controls of the PC version would be patched quickly considering how awful they are and how many players complained about them (the developers even acknowledged the PC community concerns on the official forum).
    Unfortunately more than 2 months have passed since release, they just have released the third patch (second post release) and nothing that really mattered has been improved!

    If the controls were correct DAI could have been a good game:
    It has an interesting story (under condition that you focus on the main story and just do the minimal necessary amount of optional content that is mostly unscenarised and boring).
    It has some charismatic new and returning characters.
    It offers a few choices that really affect the main scenario for replayability of the game.

    It was definitively not done with the same attention to details that they have put in DAO and unfortunately they have privileged to often the quantity of content over the quality of content but it still could have been a relatively good game.

    However the PC gameplay doesn’t follow. If you try to play it on PC (with the normal PC input devices) you quickly realise that they have provided the minimal effort necessary to port it from consol to PC. It’s enough to be playable but not to be really enjoyable and it just gives the feeling that they consider their PC customers as second class customers.

    To conclude, the game had a lot of potential but the gameplay is so ruined by the awful controls and interface (that are badly ported from console) that I cannot really enjoy the game.
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  79. Jan 22, 2015
    3
    Pros - It is an enormous playground, the Characters and story are relatively engaging, and ties together the previous games quiet nicely. Can be very pretty.

    Cons - Lots..... It is buggy beyond belief and almost to the level of unplayable. Graphically I can live with if it is a bit much from a AAA game running on a pretty fast rig. But much worse is the AI. The friendly AI is stupid
    Pros - It is an enormous playground, the Characters and story are relatively engaging, and ties together the previous games quiet nicely. Can be very pretty.

    Cons - Lots.....
    It is buggy beyond belief and almost to the level of unplayable.
    Graphically I can live with if it is a bit much from a AAA game running on a pretty fast rig. But much worse is the AI. The friendly AI is stupid and ignores most of your commands, this in turn makes any and all tactical decisions you make, even if you micro manage everything pointless - so not much fun.

    So go and hack and slash in first person mode.... This would be brilliant - see Assassins Creed, Kingdoms of Amular, Star Wars - Forces Unleashed, or even Witcher style combat. Nope this just gives you a button mash feast with no blocking or dodging, just stand and trade blows. So how do you beat the game where any control you might have is irrelevant (Even on hard and Nightmare)? just play to level up, until you are a couple of levels above the character you need to knock the snot out off and then knock the snot out of them... Final showdown included.

    So Bioware's story telling and choice your own moral adventure style? Well even if you back one party and take a very definite stance on something the game will ignore this and basically in an FYou just make the game play out in a direction that you may or may not have chosen. Just finished the game and the epilogue, left me, angry even after 100+ hours of weird OCD masochistic playing angry enough to take to the internet.

    Game play wise, Inquisition had so much potential. Origins was amazing, even DA2 had its moments, this was unremittingly dreadful. Shame because Mass Effect the just got better and better each game, they went the other way round with this one.
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  80. Jan 30, 2015
    3
    Seems like they are trying to do too much. It wants to have incredible graphics, open world exploration, story, text circles, etc. Basically falls short on most things, and has poor performance as well. Unfortunately less than the sum of its parts, which are all watered down to begin with.
  81. Feb 8, 2015
    3
    I have to vent my frustrations about this game. It does not matter what version you play current gen console, last gen console or PC the game is horrible.

    As the only one who can save the world you will spend most of your time fetching things for lazy NPC's. Get blankets for refugees, collect items to upgrade your weapons and armor, fetch horses and though technically not a fetch quest
    I have to vent my frustrations about this game. It does not matter what version you play current gen console, last gen console or PC the game is horrible.

    As the only one who can save the world you will spend most of your time fetching things for lazy NPC's. Get blankets for refugees, collect items to upgrade your weapons and armor, fetch horses and though technically not a fetch quest build watch towers.

    I didn't feel like a world savior. I felt like my real world self going to work. The game is a chore. Imagine if Arkham Knight came out and you could do all these cool things as Batman but instead the game forced you to go to board meetings as Bruce Wayne. That's what Inquisition does to the Dragon Age series.

    A better name might be World of Dragon Age Craft. It's an MMORPG without the MMO part. It's dull, non immersive and turns gaming into your real life job. You know, the one go to because you have to pay the bills only Inquisition doesn't pay you, you pay for it.

    The critic reviews are a joke. 5.8 user score but an 85 critic score? Don't waste your money. This game should be a free to play MMO.
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  82. Jun 3, 2015
    3
    Worst Bioware game ever...
    1. Dump and linear main quest.
    2. Repetitive mmo-like side quests (hello grind)
    3. Absolutely useless tactical camera on pc
    4. Beautiful but empty huge maps with eternal spawn mobs (hello grind again?)
    5. 80% of dialogs are nonsense
  83. Feb 17, 2015
    3
    This review contains spoilers, click expand to view. I signed up just to write about how much this game sucks. Why? Well...

    1st: Awful console port. Controls are clearly designed for PS4/XBOne. You can't even use the mouse to clic and grab something that is more than 3 feet away from you.

    2nd: Awful combat system. No more epic battles like in DAO. Now it's all like "smash all the buttons, drink some potions, win".

    3rd: Open world? I'm not sure. You have many huge maps that in one game, but that doesn't feel like open world. And many times you have to take a specific path to go from A to B. It's really annoying.

    4th: Boring story. What started like an epic journey in DAO with the Grey Wardens vs archidemons faded away and now is a boring political story (mages vs templars) plus a demon trying destroy everything (that should be the main story, but feels like a background story).

    5th: Plot holes. Everywhere. Templars siding with the demon? / The most important person in the world (the inquisitor) doing missions like "hey, I lost my ring, go find it" / A tranquil with feelings? (Samson) / Dalish clans not hidden and dwarven ruins all around the world? / And lots of stuff like this that doesn't make sense.

    6th: A LOT of trivial quest that doesn't make the game better or enjoyable. 80% of the game is based in this kind of quests. You feel like you're losing your time.

    7th: Lame optimization.

    And I could go on and on...
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  84. Feb 18, 2015
    3
    Game started off very slow and then really hit the breaks. The hairstyles in the character generator really set the pace for the entire game. There's a fairly constant amount of action but everything leads to a fight you just wish had ended 2 seconds after it began. The world is massive but also massively boring and not worth exploring unless maybe you have insomnia. The story wasGame started off very slow and then really hit the breaks. The hairstyles in the character generator really set the pace for the entire game. There's a fairly constant amount of action but everything leads to a fight you just wish had ended 2 seconds after it began. The world is massive but also massively boring and not worth exploring unless maybe you have insomnia. The story was bland and predictable, never really impressed. Action and fighting were too similar to DA2 for me to enjoy. I'd just play that game again but oh that one was just as bad. The engine was very unimpressive. In fact I actually prefer DAO in almost every aspect. I'm guessing there was either no competition or a very fat bribe was used for DAI to get game of the year. I give this game a 3 and nothing higher due to price vs. quality. If I had paid $5, this game would have received a 10 but at full retail, 3 is probably more than it deserves. Also, not worth a replay. Expand
  85. Apr 24, 2016
    3
    Just like many others have said, this is not the Dragon Age we know and love. This is a single player MMO trying to be Skyrim, with very little meaningful quests, mediocre story and the same formula Bioware uses in every game - the world is on a brink of annihilation and only the chosen one can save everyone. I can forgive bad PC port with lackluster controls, unusable tactical camera andJust like many others have said, this is not the Dragon Age we know and love. This is a single player MMO trying to be Skyrim, with very little meaningful quests, mediocre story and the same formula Bioware uses in every game - the world is on a brink of annihilation and only the chosen one can save everyone. I can forgive bad PC port with lackluster controls, unusable tactical camera and glitchy combat, but the story and pacing are just all over the place and that's too much. Expand
  86. Mar 14, 2015
    3
    I just finished DA:I and I'm very disappointed. What has BioWare done with this great game series. DA:I is a bad offline MMO with disagreeable and ugly companions (Sera, Vivienne,... seriously wtf). I hope BioWare goes back to their roots and will make again games like Dragon Age Origins or Mass Effect 2.
  87. Mar 14, 2015
    3
    At first, it looks as if DA:I consisted of an enormous world with virtually no boundaries. But it's just illusion. The truth is, the whole landscape is just a narrow hose, as is the story. The non-player characters are ridiculously one dimensional, and there are a few points in the story where you can make decisions. But it's nothing near DAO or DA2 and the story remains colourless andAt first, it looks as if DA:I consisted of an enormous world with virtually no boundaries. But it's just illusion. The truth is, the whole landscape is just a narrow hose, as is the story. The non-player characters are ridiculously one dimensional, and there are a few points in the story where you can make decisions. But it's nothing near DAO or DA2 and the story remains colourless and boring all the time no matter what actual task is to be performed. With my hardware, the graphics can be called average to good, but reminds me of much older games which did better. Expand
  88. Mar 20, 2015
    3
    IMPORTANT: READ THIS
    If you want to enjoy this game, I hope you read this. If you are reading this; DON'T STOP. I did this for you because I love you and want to save you. Please, PLEASE for the love of everything you hold dear, keep reading, because this game is very playable, its just really awful. If you don't want to know how I feel about this game, already know whats up, or you don't
    IMPORTANT: READ THIS
    If you want to enjoy this game, I hope you read this. If you are reading this; DON'T STOP. I did this for you because I love you and want to save you. Please, PLEASE for the love of everything you hold dear, keep reading, because this game is very playable, its just really awful. If you don't want to know how I feel about this game, already know whats up, or you don't want to know because you cant un-know after you read this, please skip to the end.

    Anybody giving this game a score above 5 is either a paid liar or rather clueless when it comes to games. I have been playing since the dawn of video games, so I feel rather secure that my review and grading on the game is solid after playing the game for 2 weeks. If you have a brain you may now be thinking "play the game for 2 weeks and give it a review of 3? Must be lies". Actually, I have discovered a way to enjoy this game quite a bit even though it is terribly made, and I will explain how after a short explanation of the low review.

    Truly terrible combat. Excruciating repetition. Unholy camera system. Amusing lies from EA.

    First the AI problems. Take the beautiful boolean (if-then) command system from the previous DA games. Throw it away. Instead, do it for the gamers, so they don't have to do it. Actually, don't do it for them, just say you did. Actually, don't mention it at all, maybe nobody will notice that you replaced their squad members with turnips.

    Camera angles. If you play in a harder difficulty or don't use an OP group, you MUST use the tactical camera to command your party all at once because they are all literally dumber than any party you have ever had, ever. Bad camera work in regular play aside, the tactical cam is going to freak you out. Like "OMG people made this, the world is going to end, I have no faith in mankind" freak you out. Its broken, only rises to a low height (like 12 feet above the ground, not the necessary 30 or more for a tactical cam), and furthermore is centered on an invisible unit you must manually WALK around the battlefield to see. It gets hung up on rocks on the ground, OK?

    Next the controls. Fantastic. If played on console. On computer, its maddening. Look, I could explain this, but I wrote that and a logical explanation just does not work. Its like playing with NES Super Mario Bros controls, but on PC and 3D instead of 2D, but they didn't update the controls to actually work on the PC or in 3D. These controls will NOT make you wonder how EA possibly thought this was a good idea, it will make you ask really weird soul-searching questions like "Why would I make myself do this?", and then you will cry. You will cry until the sobbing wracks your body numb and the tears soothe the savage scars you cut into your own heart. For real.

    They lied. They all lied. They lied to YOU. Its possible you shouldn't buy this game on principle.

    Now the good stuff. Sort of.
    The Story. It's acceptable.
    The Characters. They are also acceptable.
    Choices: They actually matter, but its a video game, so they don't ever actually matter. Get over it video game snobs.
    The Landscaping and regions you play in: Great! Like "they probably fired all the writers and game-play testers to hire more graphic designers great." Outdoors is OK, but inside the castles, catacombs, ancient tombs. These are the parts of the game where you feel like you want more to do, more to see, more to find.

    How to play this game and love it.
    First: No nightmare mode. Possibly no hard mode. Both the AI and tactical controls are worthless and soul crushing to use. Circumvent this issue by never needing them. If you crave a higher difficulty, then not allowing yourself to command your teammates is a fantastic handycap. Also, enemies have higher health when the difficulty is higher, and the fights just last way too long for a game with an insane amount of fights in it. This pretty much fixes combat for me, now its kinda fun.
    Second: set all party members AI to "FOLLOW" "THEMSELVES" then never touch it again. The defend command is broken and following any other characters is super annoying because you have to change it all the time.
    Last: Play a Melee class. You have to protect your allies, cause they are just too stupid to do it right, so you need to be awesome. Play any warrior, a dagger rogue or a mage knight-enchanter. Its harder to carry as a ranged class, and frankly this is a button mashing game, its far more satisfying to do that up close and personal. Don't like button mashing games? Stay away.

    Hope this helped somebody who really, really, really wanted to play this game, but found out its horrible.
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  89. Mar 24, 2015
    3
    As a fan of the two previous DA games, I really looked forward to play this one, and prepared by playing DA: Origins, Awakening and II again, games ranging from fantastic to very good (Yes, I consider DA II to be very good due to its story and especially companion stories).

    Then imagine my disappointment when starting to play tid game, and noticing that they haven't even tried to make a
    As a fan of the two previous DA games, I really looked forward to play this one, and prepared by playing DA: Origins, Awakening and II again, games ranging from fantastic to very good (Yes, I consider DA II to be very good due to its story and especially companion stories).

    Then imagine my disappointment when starting to play tid game, and noticing that they haven't even tried to make a half-decent UI and control scheme for the PC player. Played it for 3-4 hours, then put it away, with the faint hope that there will be patches that males it at least not completely annoying. I hope and think that there's a good game hidden there, that's why I give a few points.
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  90. Mar 25, 2015
    3
    I know a lot of gamers enjoy Dragon Age: Inquisition,
    But I find the graphics very jerky, the cut scenes to long, and the loading
    of the next scene takes forever.
    And yes , I have an updated computor, anti virus, etc.
    Just not as smooth as other games.
  91. Mar 26, 2015
    3
    It could be a masterpiece. Really. Developers have had everything to make one. But instead we have a single-player MMO, with poor controls, underdone tactical mode and boring fetch quests in boring static open-world. Shame on you Bioware!
  92. Apr 12, 2015
    3
    There are no spoilers in this review... You want to waste your life finding them out, that's your business.

    This game is terrible. Everything I liked about DA:O (Story, Tactics Combat, Immerse character to player involvement) is totally missing in this 3rd installment of the Dragon Age story. Is it better than DA:2? Well, I did finish this one, hoping it would get better( hence, a
    There are no spoilers in this review... You want to waste your life finding them out, that's your business.

    This game is terrible. Everything I liked about DA:O (Story, Tactics Combat, Immerse character to player involvement) is totally missing in this 3rd installment of the Dragon Age story. Is it better than DA:2? Well, I did finish this one, hoping it would get better( hence, a 3, instead of a 0), and I couldn't take DA:2 at all. Never finished that one.

    I feel like my 1st grade son is trying to tell me a story:
    There's this bad guy(who I actually was rooting for... that's how lame the inquisition's cause is) who wants to take over everything. Then you walk a bit. Then you are confused a bit. Then you walk a bit more. Then you ride a dumb horse. Then walk a bit. Then you collect some stuff. Then 120 hours later, you can play the whole(actual story line) in less than 15 hours.

    The only character I liked was Sera. "You go first, I'll avenge you." Best line I've heard in a loooooong time playing games.

    Morrigan is so tired she's still wearing the threads she had on 6 years ago!
    Cullen could have been a interesting character with his cold turkey addiction thing.
    Varric would have been interesting if he had "actual" stories to tell.
    Cassandra couldn't fight out a wet paper bag.
    Dorian was ok- Would have been awesome if he broke out into a musical number.
    Dagna had some good one liners. Pinkquistion?

    This is the first Bioware RPG, after I had met the characters, I didn't actively want to pursue a "relationship" with any of them. I was really torn in Origins between lelianna and Morrigan... Interesting people(in that game) who were actually different.

    Save yourself the agony of a giant let down of an ending, go binge watch the entire series of X-Files or something.

    NEVER GOING TO REPLAY THIS WASTE OF TIME EVER AGAIN. Bioware is really pissing on the goodwill it built with their great games with garbage like this.
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  93. Jun 24, 2016
    3
    It should have been called lag and bug edition. After playing mass effect 1 to 3, dragon age 1 and 2 on ulti, I can't play inquisition on LOW. It lags like hell and if you lower graphics you get pixelated mess that looks worse than games from 1980s. Than it bugs on intro after character creation you get stuck in area from the intro video, than it white screens before you reach skyhold. AndIt should have been called lag and bug edition. After playing mass effect 1 to 3, dragon age 1 and 2 on ulti, I can't play inquisition on LOW. It lags like hell and if you lower graphics you get pixelated mess that looks worse than games from 1980s. Than it bugs on intro after character creation you get stuck in area from the intro video, than it white screens before you reach skyhold. And there is constant lag and freeze, and so on.
    Preset eyebrows and hair for characters are just plain **** you need to mod those right from the start. Then apparently dialogues have consequences and if you god forbid believe in andraste you can't choose option for do it because it is right, that makes leliana devine and so on. Too many companions that you have to bother about and advisors are actually the most interesting characters that let you skip whole approval mess. If in da1 or 2 you needed to press button constantly to highlight things, here the R is you new always press on button, since it is a "manual auto-attack". Game drags on with hours of wait on war missions, or traveling, or collecting crap. So I don't think you can bother replaying if you choose wrong dialogue. Now companions wtf is that super anoying cole? viviene and sera are just boring/annoying, the idea that sex is easy only appeals to men so quinari companion is also disgusting, in addition to having low intellectual humor. Advisers are only normal ones and they are not companions.
    Voice actors fro protagonist suck big one, it is either English or american accent of a person that just reads text without any emotion, no "female Shepard "on this one for sure. Their voices are too plain too, voice actors need to have nice voice, not common, ask Japanese!
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  94. May 6, 2015
    3
    I played Dragon Age Origins and Dragon Age 2 on PC a couple of times. Loved the story, the immersion and the tactical combat gameplay of Origins, loved the story of the second part and was able to arrange myself with the "updated" combat and general gameplay. Having that in mind, and reading many professional game critics (all in the 9/10 - area), i could hardly wait for my own copy ofI played Dragon Age Origins and Dragon Age 2 on PC a couple of times. Loved the story, the immersion and the tactical combat gameplay of Origins, loved the story of the second part and was able to arrange myself with the "updated" combat and general gameplay. Having that in mind, and reading many professional game critics (all in the 9/10 - area), i could hardly wait for my own copy of Dragon Age Inquisition. Long story short - that was the biggest mistake i made.
    I really like the visuals of the new DA:I, but that´s about it. After 2-3 hours of gameplay, the story literally comes to a dead pause, forcing you to do them fetchquests before you have earned enough (game-currency (Might/Influence) to unlock the next story mission. That is beyond dumb. The combat system that i liked in DA:O is completly gone (yes, completly). It´s 100% buttonmashing, and i rarely have any idea if what i´m doing on the battlefield ist right or wrong. I can´t tell you how disappointed i am, seeing a beloved franchise go down the drain.
    After apprx. 15 hours of gameplay, i´ve deinstalled DA:I and never had any itch to play it again.
    Now if only anyone would take the core mechanics of DA:O, update the visuals to a 2014-2015 style and wrap this around a story from the old bioware days, that´ll be something i could easily spend hundreds of hours with ...
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  95. May 16, 2015
    3
    [PC player] I've seen a lot of reviews giving a 0 or something like that, and as much as DA:I is flawed, that is simply not a fair score.

    I bought this via Origin and thankfully could return it thanks to their GG guarantee, so I didn't loose any money at least. To begin with, the graphics and sound are awesome, Quite fantastic really, with light effects and everything. That makes
    [PC player] I've seen a lot of reviews giving a 0 or something like that, and as much as DA:I is flawed, that is simply not a fair score.

    I bought this via Origin and thankfully could return it thanks to their GG guarantee, so I didn't loose any money at least.

    To begin with, the graphics and sound are awesome, Quite fantastic really, with light effects and everything. That makes this a very beautiful game, and the graphics alone gives the game a few points. No doubt about that.

    However, the flaws are everywhere:

    Character creation: This was a fun exercise, but I didn't get to know 'me' well enough as I did in the first two games. There is little to no no character development, and for all it's flaws, DA 2 at least had the feature you could turn your Hawke into a real personality. Here, not so much.

    Another flaw is that you start with a whole bunch of NPCs, whereas in most games you need to meet, greet and get to know them first, one at the time. It felt rushed - 'ok, here's your team, now go out and save the world!' WTF? An RPG is meant to be played out slowly - get to know the world, the people around you, the controls... And speaking of which:

    The controls are simply atrocious for PC. I have played my fair share of bad ports, but this was one of the worst offenders. Camera control, combat, everything is botched. For me, that is a major turnoff (and it was the main reason to why I returned the game) when I can't configure the controls to work in a logical, free-flowing manner.

    To get back to the core of the game... It sucks. I was thrown into the game with little explanation of who I was, what I was doing, where and why. I didn't stay long enough to see if that hand thingy I had would be explained, but I thought that I would at least get a hint to why I had it? Why not him or her?

    Also, there is so much handholding it gets overbearing - there are markers everywhere, and for a game where you should concentrate on squashing a mage rebellion, you spend an awful lot of time picking flowers and junk.

    Finally, I think I should say something about imports, and that was a real disappointment: You can't import a sav from DA 2. No, you can't. You could do it fine in DA 2, but not here. Instead, you had to go to a webpage, fill in whatever you remember about what happened in BOTH the earlier games in a kind of tapestry (which admittedly looked quite fine), but to not be able to actually import a game is... Just infuriating. I remember The Witcher 2 had a flaw with that in that even if you could import a save, the game shat over that and put it's own spin on it. But at least you COULD import a save! This took away a major part of the immersion of the game world from me, because I knew I would never see my Warden-Commander or Hawke in the flesh, simply because I couldn't define how they looked. It detached DA:I from the rest of the Dragon Age universe and the game triology, and that is a such a shame.

    Also, I understand the story is pretty much an Oblivion ripoff (I didn't experience the game enough to see the connection, mind you) And that just makes me... mad. They had a perfect setup for a final showdown in a third game, and they blew it.

    Bioware have done a lot of really good games in the past. Unfortunately, that is in the past. They don't any longer. And if you don't believe me on that, remember their inclusion of the AWESOME button in Dragon Age 2. That should make it abundantly clear that Bioware is well past their prime.
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  96. May 19, 2015
    3
    Bioware used to be a guarantee for good games. But this game is just terrible!
    Graphics are pretty nice, there are some astonishing places in the game, but unfortunately that`s all I can say in favor of the game. I spent (wasted) almost 20 hours with the game, but then it became so unbearably boring, that I had to play something else.
    Storytelling is boring with very slow pacing (ok,
    Bioware used to be a guarantee for good games. But this game is just terrible!
    Graphics are pretty nice, there are some astonishing places in the game, but unfortunately that`s all I can say in favor of the game. I spent (wasted) almost 20 hours with the game, but then it became so unbearably boring, that I had to play something else.
    Storytelling is boring with very slow pacing (ok, there are worse, but not so many), characters are very boring, skilltrees boring, controls are terrible...
    In my opinion this is the worst game I played in 2014, maybe I expected too much from a dragon age, as I really liked the other parts.
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  97. May 31, 2015
    3
    I wonder how one can make a battle system WORSE. It so dumb and impossible to control, I namely have no words. Nothing from original controls so far, 3rd person view is fine until you try controlling at least TWO characters! "Tactical" view sucks much more: a tiny camera lift leaves nothing from tactics here. By the way, about tactics, those who liked DAO tactics and even those, who wereI wonder how one can make a battle system WORSE. It so dumb and impossible to control, I namely have no words. Nothing from original controls so far, 3rd person view is fine until you try controlling at least TWO characters! "Tactical" view sucks much more: a tiny camera lift leaves nothing from tactics here. By the way, about tactics, those who liked DAO tactics and even those, who were "OKAY" with DA2 tactics, forget about it. All you have here is a dumb skills spam. Expand
  98. Jun 1, 2015
    3
    Like most people I was really amped to play DA:I but I was left disappointed. It seemed like everything I wanted: free exploration, huge maps, choice and consequence, meaningful characters etc. it was everything I could ever ask for in a game like Dragon Age.

    I banked a lot of hours into Dragon Age but the game just didn't feel right, I kept playing and playing hoping to reach that
    Like most people I was really amped to play DA:I but I was left disappointed. It seemed like everything I wanted: free exploration, huge maps, choice and consequence, meaningful characters etc. it was everything I could ever ask for in a game like Dragon Age.

    I banked a lot of hours into Dragon Age but the game just didn't feel right, I kept playing and playing hoping to reach that "turning point" everyone talks about where the game gets better but it never came. It felt so hollow like Bioware just through in content for the sake of having content. The game manages to be so enormous but lacks the depth you'd expect from Bioware. I wanted loads of content but I wanted it to be meaningful, I wanted to care about the world and the characters but nothing truly grabbed me.

    DA:I being an RPG, needed to a world that the player can immerse himself in by creating a unique character that can interact with the world in a meaningful way. Having a gazillion hollow side quests with poor dialogue removes that sense of immersion. In short DA:I has all the quantity you could ever ask for but lacks the quality you would expect from it.

    If you like being overwhelmed by worthless hollow content that will definitely take hundreds of hours to complete, then Dragon Age Inquisition is for you. Otherwise, go play a true RPG like the Mass Effect series or Fallout New Vegas.
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  99. Aug 13, 2015
    3
    I was hesitating to write a review for DA:I, but finally I've reached the point when I really want to do it...

    I've been awaiting this game for a while. It was promising take the best of what DA:O and DA2 had and to add better graphics and huge world with non-linear story line. And, when professional reviews started to give excellent grades to it, I was pretty sure that my expectations
    I was hesitating to write a review for DA:I, but finally I've reached the point when I really want to do it...

    I've been awaiting this game for a while. It was promising take the best of what DA:O and DA2 had and to add better graphics and huge world with non-linear story line. And, when professional reviews started to give excellent grades to it, I was pretty sure that my expectations are correct. Well... so much for the "pro" reviews. The gme turned out to be a complete disappointment.

    Let me first list the good things about this game:
    - environment graphics is great. Areas, weather effects, lights - everything is very nicely done.
    - sound track is nice (though, short for the amount of time one has to spend while new area is loading).
    And that is it... That is REALLY it!!! Everything else about this game is falling very short of expectations, to say the least( and I don't mean bugs, game is solid enough in that respect).

    So, what are the "bad" things:

    One of the things that you will notice (besides very long times to load an area) in this game is the incredible amount of fodder content: something that you don't really need, but its there just to make up for the volume. The perfect example is jumping out even during the character design stage - for female character most of your hairstyles are some sort of "bald", with only couple of options of somewhat longer hair. Another nice example is the "mounts".

    In general in the game you have all sorts of things to do: drive sticks into the ground near each stone with a picture; repaint castle walls, collect plants and stones so that you will be able to create items which are inferior to the one's you find in loot; collect mosaics; collect shards; do puzzles... while your "agents" are capturing spies and tracking whatever without you participating to it. And much of the content is going to be presented to you in written form.

    The game play is fairly bad. While game has some notion of advanced battle system, equipment design and augmentation - the basic battle and equipment systems are oversimplified, while advanced features are way too over-complicated. And the main problem is that you can progress easy by using the oversimplified versions.

    But the biggest let down is the story. BioWare was always good at presenting stories. Well, unlike DA:O or DA:2 here you have something like 15 seconds of intro animation and a bunch of black boxes of text to tell you your past. The rest of the story is also very predictable. It is pretty much linear, with couple of choices, that will take you along one path or the other. What is funny, however, is that while main story sometimes gets a back box, where you would really expect to have an animation sequence,- you will have an almost longish animated dialog about some LBGT who is being mistreated in the corner of the empire. Divine gets blown to pieces together with the whole castle of leaders - 1 second of animation. A gay son has a cliche reunion with traditional father - minutes of high quality rendering. Why didn't they include something about the Obamacare or skin cancer into the game, just for the heck of it?

    Characters are also pretty shallow, and, in parts, repulsive. To make the things worse, your character is hysterically serious. You don't have any humor, your companions don't have much as well. On top of that, nobody is actually evolving over the course of the game. Both you and your companions have already accomplished personalities, and you only help them to handle their issues with the past.

    So, to summarize, in DA:I they have:
    - failed to create a decent main plot
    - failed to create companions which you want to sympathise with
    - failed to create a likable main character
    - failed to create a consistent and unique atmosphere

    What you have is lots of secondary content pulled together to wrap around poorly designed main plot. And that makes a very boring game to say the least. The replay value is close to 0 (considering that I cant force myself to even do it once. And if you've spent more then 10 Eur on it, you'd probably regret it.
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  100. Aug 8, 2015
    3
    This review contains spoilers, click expand to view. Ok, so to start, yes I made an account solely to review this game but I legitimately hate this game and need to purge some of my rage, also I have the PS3 version but I' not posting on the PS3 page because no one will see and most of my complaints are about the game itself not the system port , but the port is still Very Bad, the PS3 version had a horrible 1st day, the game had rendering issues, clipping issues, dialogue issues, it was terrible, I've seen the other versions have better graphics and that frustrates me because it's obvious this is meant as a tech demo for those consoles, the updates for this have seen the game freeze and crash more easily and frequently on the WAR ROOM MAP screen which is disgraceful, beyond that the "update" has not fixed the numerous framerate issues and freezing bugs but has made the game worse during my 3rd attempt at play, all and all it's obvious that the game is meant as a tech demo for new consoles making the ps3 version unnecessary and painful to play considering now EA has given up on it, now for the game itself, it is shallow, the games story is copy and paste from every fantasy rpg ever, and often steals ideas from other better games, I call this stealing because that i exactly what it is, inspiration implies that you will work the concept into your story meaningfully and make it your own, but this game doesn't, the dragons, while a cool addition and challenge, serve no purpose other than to exist, the recruitment system for random npcs is pointless as you will never see them again and notice no change in faction resources which themselves are pointless and shallow, The game forces you to garner resources and materials for no other reason than, "You might need it" but in all honesty you never do, the strongholds you conquer are useless and are simply camps with stores that sell useless gear considering the crafting system, which Is will admit is extremly deep and well thought out, makes buying weapons pointless seeing as how you will either find the gear from drops or make it yourself, quests are tedious and frustratingly dull, go here kill this, go there find item A give to person B who is dead leading to combat C, over and over again, "RIFT CLOSING" is exactly what I dreaded it to be, kill fade monsters, use hand on rift for buff, kill weakened monster, close rift with boring button press and weak animation "yay", combat requires no strategy because of the actually really competent friendly AI and the "rush you hit you" enemy AI with predictable and abuseable movement and attack patterns, progression is unstable and down right cheap, with you being completely weak and unable to kill any enemy at one level, but one level and bam your unstoppable, there is no skill point distribution anymore, nor any non combat skill trees, but instead, skill trees with "abilities" ripped straight from "babies guide to rpgs" this loss of depth makes combat even more weak it becomes tedious and difficult to feel strong when there is no way to see your base number stats, this games idea of big number means better is idiotic and not bioware should be doing if it still wants to stay relevant, the characters are dull recreations of bioware trope characters, with some given differing sexuality or racial preference, as a way for bioware and EA to get a participation medal from the LGBT community for there "crafting of breakout gay characters" which are just stereotypes or characters who were simply made gay last minute, the game is unforgiving to new players and old fans in its story as those who have not read the entire lore of the dragon age will never understand what is going on and even then it is never explained how the the main "villain" is alive after being slain in a past game beyond "idunno" the ending is an annoying cliffhanger and a set of slideshows with descriptions on our choices as apposed to actually showing us a cutscene of our decision, how this game gets away with a cliffhanger ending is beyond my comprehension. the answers none of the questions left in previous games, and for those who wish to argue that it should be judged as a single story and game, YOU CAN'T, the game relies on it predecesores and references them constantly making this an undoubtable third game in a series, other than that for those who used DA Keep in order to recreate your story, prepare to be met with a insert your decision here option with no real effect on the world of the game. All and all this game is a thrown together mess that was made by EA and EA alone seeing as has Bioware has ceased to care about its creations and only wishes to exist as a way to make money off of dlc and microtransactions. I was extremely hyped for this game and convinced many of my friends to pre order it, I as exstatic when I bought this game, and now I can safely say that this is my most hated game that I have ever played, if you really wish to buy this game, buy it used or rent it EA doesn't deserve a dime. Expand
Metascore
85

Generally favorable reviews - based on 45 Critic Reviews

Critic score distribution:
  1. Positive: 40 out of 45
  2. Negative: 0 out of 45
  1. Feb 9, 2015
    90
    Best Dragon Age so far, hands down. Pity about the naff writing. [Issue#257, p.51]
  2. Jan 22, 2015
    100
    The masters over at Bioware have done it again. This epic journey into the world of Thedas will steal more than 100 hours of your time, hours so full of superb gaming that you'll never forget them.
  3. Jan 14, 2015
    80
    Despite numerous shortcomings, the new BioWare project is undoubtedly worth your attention. One of the best RPGs of 2014.