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6.1

Mixed or average reviews- based on 4838 Ratings

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  1. Dec 22, 2014
    8
    Great game itself but the PC version feels like a PS4 port. Takes zero advantage of keyboard/mouse or the raw power of a gaming PC. as an RPG it deserves a 10.
  2. Dec 25, 2014
    8
    The game has wonderful graphics, the world is really nice to explore(+1), the controls are not perfect (-1), the character choice(race/class) aren't that (0), and it the classes are unbalanced (Mage>assassin>archer>reaver>tanks)(-1) well that's only true if you exclude the bug (which gives balance to mage and assassin play, as I would have never taken anything besides mage because the mageThe game has wonderful graphics, the world is really nice to explore(+1), the controls are not perfect (-1), the character choice(race/class) aren't that (0), and it the classes are unbalanced (Mage>assassin>archer>reaver>tanks)(-1) well that's only true if you exclude the bug (which gives balance to mage and assassin play, as I would have never taken anything besides mage because the mage has upper hand in the game) while all classes are split into two subclasses (warrior> two-hand/shield,sword and rogue assasin/archer) mage can become anything so it has more choice with it skills and uses.(mage is too op, some skills work with other skills to make insane dmg and CC almost as unfair as assassin bug) not like it's bad, but could be better (-1), also later on game becomes repetitive almost as some kind of mmo (look for shards, do quests, then more quests, look for secrets and treasures, more quests)(-1), but story is nice and it has some really moving elements which make you feel like you actually matter (+1) also the game has lots of things to do like collecting mounts and killing dragons, also crafting (killing dragons is too easy later on.... even in nightmare there are ways to kill dragons in few mins (without assassin bug, with bug it only takes secs) (0) Expand
  3. Dec 26, 2014
    8
    I made an account because I'm completely baffled by the large amount of negative reviews.

    Performance: 9/10 Yes, you will not get 100 fps or anything even close to that. In fact, you will reasonably get 30-60 fps from what I've seen. I'm getting a solid 45 fps at 1080p on a G1 970 at the highest possible settings. I've even down-sampled and played at 2160p with a solid 30 fps. I've
    I made an account because I'm completely baffled by the large amount of negative reviews.

    Performance: 9/10

    Yes, you will not get 100 fps or anything even close to that. In fact, you will reasonably get 30-60 fps from what I've seen. I'm getting a solid 45 fps at 1080p on a G1 970 at the highest possible settings. I've even down-sampled and played at 2160p with a solid 30 fps. I've had less than 5 crashes in 100 hours of play time and run into 0 game breaking bugs. Performance and graphics wise, there is nothing to complain about, unlike AC Unity.

    Gameplay/Controls: 7/10

    It can be called clunky at times, but that by no means warrants a 0/10. The controls are very mmo-esque, which I have no problem with because I've played many mmos. For those who haven't, I can see where you are coming from.

    Now, the tactical camera is actually very useful, especially for me because I'm playing on the hardest difficulty. In extremely challenging fights against things like dragons I literally pause the tactical camera every second to control my companions and select the best abilities to use. For some, this is terrible because they want brainless action. For others, it's welcomed because you can't mindlessly run in and wipe the floor with your enemies. Now, the tactical camera is not without flaws. As many have mentioned, the camera is too close and does not allow you to zoom out enough, but this is not game breaking. You can move the camera around, so it just takes more time and maneuvering. Also, the pathing system used when commanding characters to travel to a certain destination is terrible. The AI will not jump onto rocks and get to where you want them to go. This is also not game breaking, but it can get you killed a lot.

    Story: 8/10

    I don't have confidence in my ability to analyze a story because I always hated English and disagreed with the "professional" and "formal" analysis. To me the story is good, not spectacular, or terrible. There are many cameos of past Dragon age characters and references to past events. It explores the Dragon age universe further than any other game has and adds a lot to the Dragon age universe, for that I am grateful.

    I'm getting bored of writing this review, if I get a lot of users saying it was/wasn't helpful I'll add more, here's some numbers.

    Multiplayer: 7/10

    Characters: 8/10

    Fun Factor: 9/10

    Content-size: 11/10

    Completing this game 100% would take a REALLY long time, so long that it's disheartening.

    Biggest disappointment: Multiplayer... just disappointing

    Biggest surprise: Massive amount of content that doesn't feel like a grind... at least not as much of a grind as Destiny.
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  4. Dec 29, 2014
    8
    10/10 games I feel are a very rare occurrence, this is not a 10. This game is awesome. The negative scorers here may have a more nuanced style of writing than me, so I can't blame them if the story is not to their standard.

    The main story is a bit lacking, i admit. But if that is the only reason you picked this game up then yeah, you will be disappointed. I'm 80 hrs in, and have
    10/10 games I feel are a very rare occurrence, this is not a 10. This game is awesome. The negative scorers here may have a more nuanced style of writing than me, so I can't blame them if the story is not to their standard.

    The main story is a bit lacking, i admit. But if that is the only reason you picked this game up then yeah, you will be disappointed. I'm 80 hrs in, and have done maybe a third of all the content. Truth be told, I don't want to complete all content this play through as I would like to make some different choices next time.

    I played a female elf mage hoping to get down on some sweet girl on girl action in the romance scenes, unfortunately I went the straight route. Next time, I will play a male to see what Josephine is all about. The stories in this game are great. There is literally hours and hours and hours of dependent dialogue here. Verrick and Ironbull are great, I want to have a beer with them.

    Graphic naysayers be damned, this game is beautiful and immersive.

    Two big negatives: Not enough hot keys! I'm a mage, towards late game I ran out of hot keys for my spells, honestly that is VERY lame. The AI companion behaviors was dumbed down considerably from Origins. Personally, I would have liked a bit more options there, but I also get bored of all that **** so it wasn't a deal breaker for me like some more "hard core" players.

    This game can be as challenging or as easy as you take it. I'm playing on hard and as long as I don't rush it, I'm finding the boss fights aren't overwhelming, ie, I COULD spend the whole fight(a couple of hours in some cases) in the lacking tactical mode getting my idiot companions to avoid the obvious fireballs, or I could just wander around and see what Thedas has to offer for another level or two.

    And you can't swim. wtf?!

    Other than that, this game is beautiful, immersive, and reads like a B novel. If you were a fan of semi decent nerd fantasy novels as a teenager, the story will more than suffice. Get it
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  5. Jan 2, 2015
    8
    Dragon Age: Inquisition is riding on a lot of expectations. Many people had hoped this game would bring us back to the deep and complex gameplay seen in the original game, rather than the oversimplified hack-and-slash fest that was Dragon Age 2.

    In many ways, Inquisition does capture many of the original game's "feel", but it also carries over an equal amount of gameplay mechanics from
    Dragon Age: Inquisition is riding on a lot of expectations. Many people had hoped this game would bring us back to the deep and complex gameplay seen in the original game, rather than the oversimplified hack-and-slash fest that was Dragon Age 2.

    In many ways, Inquisition does capture many of the original game's "feel", but it also carries over an equal amount of gameplay mechanics from Dragon Age 2 that turned many people off. I suspect this is the primary reason why the scores have been so polarized: in a number of ways, Inquisition does feel like dressed-up, prettier looking version of Dragon Age 2, and for many people that is just disappointing.

    The biggest complaint probably lies in the gameplay, which is best described as an attempt to merge the more traditional, old-school RPG gameplay found in Origins with the more action-oriented system seen in DA2, Unfortunately, the result ended up feeling far too similar to DA2, with only token considerations given to Origin's mechanics. For example, a tactical camera is available that allows you to pause the game and methodically issue orders to individual party members, which can sometimes be useful in longer or larger scale battles. However, due to the fact that the vast majority of skills available to your characters are spam-and-forget (there isn't even any healing abiltiies, instead, each character carry a limited number of potions that are automatically used when they are low on health and refilled when you return to camp), and the combat being generally fast-paced (that is to say, a chaotic smash fest), there's little reason to bother with strategic plays over simply spamming your skills until your enemy is dead. Character development is similarly limited, with the only benefit from leveling up being skill points that are used to learn a limited selection of skills or spells, and the ability to wear higher-level gear.

    It's clear Inquisition's gameplay mechanic was designed with "keep it simple" in mind, most likely to keep it appealing to as many players as possible. Hardcore gamers hoping for an old-school gaming experience will probably feel unsatisfied and consider the gameplay "shallow".

    Having said that, if you can look past these design decisions, there's still a relatively rich and interesting game here. Inquisition picks up the story where the previous games left off, and I personally enjoyed returning to the land and lore of Dragon Age, which feels just as unique and interesting as ever. Characters and party members you meet are generally interesting and it's always fun to see how they interact with one another during your outings. There are plenty of returning characters - from cameos to full on party members - to keep veterans happy as well. The story is well written and although it meanders a bit at certain points, it remains relatively engaging and entertaining.

    When you are not fighting or talking to people, you're probably exploring the various areas of the world in large sprawling maps littered with side-quests. Yes, many of these are simple fetch quests, while others involve (ugh) collectibles, but these are generally well-placed so that you will find interesting vistas, landmarks, or other neat things to see as you travel from task to task, if you're into that sort of thing.

    A quick word on hardware. I play the game on high settings with a GTX770 and have had absolutely no issues. Frame rates remained solid and I have never once experienced stutters or slowdowns. This game is clearly designed to be played with a gamepad though, which I quickly switched to after realizing a mouse+keyboard is simply unnecessary and cumbersome for a game like this.

    At the end of the day, if you can look past what this game is not (a spiritual successor to Origins) and focus on what it does have to offer (a solid game with a rich cast of characters and interesting lore) you will likely enjoy Inquisition.
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  6. Oct 12, 2018
    8
    Too many boring side quest and not a strong ,main story - that was bad. But despite i liked combat system, graphic and beautiful open world. Role playing is good enough too. So without criticism this is quite good game
  7. Jan 22, 2015
    8
    I found reviewing this game tricky. It was a heart vs. brain thing. My heart is telling me to give it a 9 because, despite everything, I had a lot of fun playing this game. My mind is suggesting a 6 would be fairer due to the game's flaws. So here's a mini-review from each:

    Heart: I loved this game, and I played it through twice, got platinum trophy, and clocked up something like 160
    I found reviewing this game tricky. It was a heart vs. brain thing. My heart is telling me to give it a 9 because, despite everything, I had a lot of fun playing this game. My mind is suggesting a 6 would be fairer due to the game's flaws. So here's a mini-review from each:

    Heart: I loved this game, and I played it through twice, got platinum trophy, and clocked up something like 160 hours overall. It was a lot of fun. Probably the most I've that enjoyed a game since Skyrim. The world is beautiful, the characters are well written, the graphics are fine. Fans of the DragonAge mythology with enjoy developments and discoveries that are intriguing. Finally, the DragonAge Keep deserves a mention - an excellent way to personalise the game experience (even if it doesn't make that much difference in reality).

    Brain: "Doesn't make that much difference" hits the nail on the head. This game masquerades as a choice-led rpg, but actually the way you play makes hardly any difference. I obviously noticed this a lot more in my second play through, and it was disappointing when the game progressed and ended exactly the same except for a few slides at the end. There's no way to steer the fate of the Chantry, or influence the events of the world, or the opinions of characters, or do anything of any importance except for the one (admittedly cleverly disguised) linear storyline. I didn't feel like the politically powerful, string-pulling leader I was supposed to be. Finally, the lack of any "evil" story-arc options was disappointing. You could be good-good, sarcastic-good', or grumpy-good.

    In conclusion I'd give this an 8. It falls short of Origins, but it's a lot better than DA2, and despite it all I did really enjoy it and that's what gaming is about right? Just a shame they didn't push the boundaries with this one.
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  8. Feb 11, 2015
    8
    Loved the Origins, played DA 2, loved the Inquisition.

    Pros: -Big game world, that have lots of interesting things (tons of side-quest), exploration, and beautiful vistas. -Interesting story -Great and diverse cast of companions -Makes you think about some important questions in life if you are willing. -Great visuals and sounds (some outstanding voice actors in there too) -One of
    Loved the Origins, played DA 2, loved the Inquisition.

    Pros:
    -Big game world, that have lots of interesting things (tons of side-quest), exploration, and beautiful vistas.
    -Interesting story
    -Great and diverse cast of companions
    -Makes you think about some important questions in life if you are willing.
    -Great visuals and sounds (some outstanding voice actors in there too)
    -One of the most interesting lore in recent games (combined with the former games of the series)
    -Your decisions really do matter in this game, it is shaping the world, your friends, and yourself.
    -if you like the way Bioware do their games, like you are the one (the main character) in the center of the world.

    Cons:
    -Action bar with 8 slots? Cmoon.
    -Dull villain. (he feels only remarkable by the fact that he forced the Inquisition to be reborn.)
    -Too much grinding side-quest that are not interesting, and doesnt even rewarding, in fact if you do them all, the game just becomes too easy on hardest setting after some time. But you are not forced to do all of them, you can skip 90% of them if its not your thing, i like them, but if they are not interesting, nor necessary, they feel kind of pointless.
    -Your decisions in the game dont really matter gameplay wise. (But they really do in the story.)
    -if you dont like the way Bioware do their games, like you are the one (the main character) in the center of the world.

    It is a good game, with outsanding moments, memorable characters, sweet graphics. I have played it more than 250 hours, and i intend to return later.
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  9. Mar 2, 2015
    8
    While enjoyable, Dragon Age: Inquisition also has some pretty large flaws. The beginning of the game is detailed, with many quest-lines to explore, but the ending itself feels empty, like none of the choices you made had any impact.

    If you have an Nvidia video card you should also brace for the crashing, which happens during every single cutscene. Don't worry about getting emotionally
    While enjoyable, Dragon Age: Inquisition also has some pretty large flaws. The beginning of the game is detailed, with many quest-lines to explore, but the ending itself feels empty, like none of the choices you made had any impact.

    If you have an Nvidia video card you should also brace for the crashing, which happens during every single cutscene. Don't worry about getting emotionally involved in the characters background, unless you want to watch their faces to freeze in the stupidest expressions over and over again. There is no guaranteed fix as of yet.

    Other flaws: The hairstyles are ugly as sin, your character wears some seriously odd- and completely unchangeable- clothes during pretty much every important cut scene in the game, so long as it's at your base or during the ball. Also the success of certain buffs are pre-determined, so that little window saying you have an 80% chance of succeeding in enchantment? It's lying. Because determinism, or something.

    Still, there is plenty to enjoy in DA:I. Some characters come back, and you get to see Hawke with the stupidest haircut in existence, and puffy chipmunk cheeks. It's oddly adorable. Varric's chest hair even makes a guest appearance! There are plenty of major and minor characters who you get to interact with in a meaningful way- some of whom you even get to kill. Also: there is goat throwing.
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  10. Mar 5, 2015
    8
    This is a massive feat of design and engineering Bioware has continued with it's RPG dominating element for adventure games. What's more it continues to expand, consolidate, and clarify DA lore, but still leaves a certain amount of mystery. Characters are well voice acted. Gameplay and combat work with the emphasis on magic and trickery/tactics rather than straight forward hack and slash.This is a massive feat of design and engineering Bioware has continued with it's RPG dominating element for adventure games. What's more it continues to expand, consolidate, and clarify DA lore, but still leaves a certain amount of mystery. Characters are well voice acted. Gameplay and combat work with the emphasis on magic and trickery/tactics rather than straight forward hack and slash. In the past from the days of BG I have always preferred a warrior type role. However having played this game three times, I have to now say that I got more fun out of playing a mage or a rogue than a straightforward tank type character which I found a little tedious in single player. "Go Bash something" has limited appeal for me in this games combat.

    The other issue is that with average game length of around 150 hours this game with all it's areas (open worlds?) is exhausting and presents endurance challenges (that is if you want to do everything outside the core quest) that are excessive in their demand. Also unlike DAO warriors and rogues do not have the flexibility to weapon switch in combat between melee and ranged attacks which I found a little irritating

    Overall still a very rewarding experience provided you can stay the distance and interact with everyone but not, despite the huge effort put into this, as fulfilling, as DAO.

    Y'know I didn't really want to kill the dragons as they were gorgeous, but I needed both the XP and the goodies so one does what one has to
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  11. Apr 18, 2015
    8
    Being an avid Bioware and Dragon Age fan, I was looking forward to playing Dragon Age Inquisition. After an opportunity to snag the game at a good price arose I snatched it up first chance I got. To begin with, the character customization is decent, some races have limiting factors such as the elves must have tattoos and you cannot change the body shapes also there is not much diversity inBeing an avid Bioware and Dragon Age fan, I was looking forward to playing Dragon Age Inquisition. After an opportunity to snag the game at a good price arose I snatched it up first chance I got. To begin with, the character customization is decent, some races have limiting factors such as the elves must have tattoos and you cannot change the body shapes also there is not much diversity in the skins and they don’t seem to be in order as young to old skins so that made it quite confusing as well. The graphics are amazing right off the start, the story was compelling and kept me interested as it taught you to explore the controls. I’m more of a casual gamer so I didn’t delve much into the tactical camera, if at all, and the camera was a bit difficult to get around with at first but I managed to become used to it after a while.

    It followed your basic RPG template with main missions and side missions. At times I found the side missions repetitive as most where to grind either money or experience, but the main story quests where extremely fun and I looked forward to those the most. The companions where varied and each offered different abilities that you could pick and choose to best suit your team. Some lacked compelling storylines and others where a bit cringe worthy in their actions, but somehow it added to their personalities, or lack of. The crafting and upgrade system was a bit awkward but the amount of other content the game included made up for those flaws. Things like the war table missions, judgment and the sky hold customization added to the tons of content this game has to offer. Overall I really enjoyed playing this game despite its imperfections and look forward to whatever else this franchise will bring in the future.
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  12. Jun 2, 2015
    8
    The game is a bit overly large with tons of pointless side quests, but it runs relatively well, has a good story, with extremely well written characters, a given with bioware, the problems mostly come because its trying to spread over too much but in the era of overly short games this should be rewarded instead of punished.
  13. Jul 4, 2015
    8
    DA:I is a great game, that still is affected by some big flaws.

    I played this game few months after release, the patches had already fixed many problems. The graphics are gorgeous, the world is huge and the devs have polished every single details. I played the whole game to completion, clocked in around 100 hours, finishing basically everything. Played on nightmare, so the combat
    DA:I is a great game, that still is affected by some big flaws.

    I played this game few months after release, the patches had already fixed many problems.
    The graphics are gorgeous, the world is huge and the devs have polished every single details.

    I played the whole game to completion, clocked in around 100 hours, finishing basically everything.
    Played on nightmare, so the combat was pretty fun. 90% of times in tactical camera.

    In short: this game is huge but lacks of depth. I started getting bored after around 50/60 hours. The main story is not that great and the side quests are not that special. The main problem is that everything is not so merged. I had this feeling of not continuity, where I was exploring places totally disconnected from the main story, but without a real goal. It's just exploration and it gets repetitive as every area has the same format (camps, rifts, etc.).

    I had hard times feeling part of a group: the mages, or the elves, I could never really immerge myself in the world they created.
    I can't give it a bad score, because as I said the game is huge and detailed and very good, but still it's not what I hoped.
    I guess you can't make a wonderful game like DA:O that easily and both the 2nd and the 3rd dragon age fail to be as good as the 1st was.
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  14. Jan 8, 2016
    8
    I understand why some users give this Masterpiece a low rating. Its because people keep stuck in the Starting Area, and after a wonderful Prologue, people starting to get boring, and thinking the whole game is like that... but far from the truth.
    Happened to me, and i was very close to quit. But i give it a try and after i starting to reearch in forums etc, i realised you dont need to
    I understand why some users give this Masterpiece a low rating. Its because people keep stuck in the Starting Area, and after a wonderful Prologue, people starting to get boring, and thinking the whole game is like that... but far from the truth.
    Happened to me, and i was very close to quit. But i give it a try and after i starting to reearch in forums etc, i realised you dont need to finish an Area for advancing, you keep coming back etc like in others, and once i starting to advancing.. Oh my god.. IT WAS A MOVIE!!!! And i only have THANK YOUS to Bioware, and thank you specially after the patch repair some bugs, this game was meant to be a MMRPG like swtor. They said 200 hours gameplay, well i played everything, for more than 400 hour. And now with the DLC it just awesome.
    I inmerse so much in this game that i started to loose reality and wished i would be there. Specially the romance is awesome.
    Why do i give it a 8 instead of 10, because of the ending, i hate cliffhangers. And because if i wouldnt research about the begining, i eventually would quit the game and dont bought it (i download game first to see if i like them and its not piracy unless you sell it)...
    So again, THANK YOU BIOWARE... and wating for Mass Effect Andromeda now :D
    Good game, really it made history, and that it looses withDark Sould 2 its a question of EA illness :p lol
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  15. Dec 22, 2015
    8
    After a year of patiently waiting, I’ve purchased and played through all of the game content (160 hours). Now, I’m compelled, like the story’s Inquisition in some respect, to give this game some justice and constructive criticism it well deserves... and attempt to offset the negative “fan” rating from the idiotic haters and metacritique lowlifes.

    Concisely, this title reaches a new
    After a year of patiently waiting, I’ve purchased and played through all of the game content (160 hours). Now, I’m compelled, like the story’s Inquisition in some respect, to give this game some justice and constructive criticism it well deserves... and attempt to offset the negative “fan” rating from the idiotic haters and metacritique lowlifes.

    Concisely, this title reaches a new level of technical marvel in some areas and demonstrates mediocre design in others. Its areas of polish are very distinct, giving me the impression the developers were very concerned with its target audience. That target is ambiguous to me, in that I'm not quite sure what the game strives to be. Its tactical camera mode and AI functionality leave a lot to be desired at times. There is still a lot of new merit it offers in its RPG systems, as I love crafting, character creation, and the beatiful world design. I spent hours just shaping the face of my Inquisitor, exploring the vast, rich zones, and appreciating how much complexity goes into it all.

    But let’s focus on the story because as it stands, its first predecessor established a very high precedent, and this title is still a bit shadowed by it. While it did have many enjoyable moments, I was still left feeling disappointed if I were to summarize it in a nutshell. The plot had its great moments, and I don’t feel like my time was wasted, as I always craved more codex entries and character backstory. But, nowadays, the story is the most important thing, and I just hope we can be faced with more immersion, more implications from our decisions, and some actual negative consequences in future titles to be called RPGs.

    Thank you Bioware.
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  16. Apr 11, 2017
    8
    I HAVE PLAYED THIS GAME ON PC AND PLAYSTATION 4, I HAVE MORE HOURS ON PC.

    From a fantastic story to a massive open world, this game ALMOST is exactly what I want out of a western RPG. Dragon Age: Inquisition boasts some of the best visuals in the roleplaying genre, right up there with Witcher 3: Wild Hunt. Right when the game starts, you are introduced to a fantastic beautiful world
    I HAVE PLAYED THIS GAME ON PC AND PLAYSTATION 4, I HAVE MORE HOURS ON PC.

    From a fantastic story to a massive open world, this game ALMOST is exactly what I want out of a western RPG.

    Dragon Age: Inquisition boasts some of the best visuals in the roleplaying genre, right up there with Witcher 3: Wild Hunt. Right when the game starts, you are introduced to a fantastic beautiful world hand created by bioware's amazing art directors.

    Gameplay for me is where the game is very strong. The combat feels very refined, the open world has a lot of dangerous areas to explore and dungeons to delve into. Although the side quests can get very monotonous at times and very grindy, overall the world is full of very fun things to do. Along with all of this however is a very good perk tree and some really cool character leveling systems for a whole party, the inventory is also organized very well and the UI feels very good but the PC controls feel sluggish and just very clunky. Tactical view is back but the camera feels a bit to close to characters but it is still nice to see it return and overall tactical view is very good in outdoor areas.

    Story is really the most inconsistent part of this game and where it's really really good at some points, occasionally you won't feel as invested with the characters as much as Mass Effect and KOTOR. The story opens up incredibly however, putting you in the shoes of a person vilified by society for something that you did not do. Throughout the first part of the game, you are trying to build up the inquisition and trying to show groups like the Chantry, Mages and Templars how the inquisition can be trusted. Overall, the characters you meet such as Cassandra, Dorian, Varric and Solas are very memorable.

    I have always thought that the whole Dragon Age franchise has always kind of paled in comparison to Bioware's other masterpieces such as KOTOR 1 and Mass Effect 2.

    The Final Verdict is an 8/10
    + Combat feels refined and a major step up from Origins and 2
    + Most Characters are memorable
    + Fantastic Visuals
    + Good Roleplaying Mechanics
    + Good UI
    + Tactical View
    - Some Repetitive Quests
    - Reused Assets
    - Bad PC controls
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  17. Dec 11, 2018
    8
    Story - Good
    Gameplay - Normal
    Visual - Very Good
    Microtransactions - Yes (Only in multiplayer)
    Pointless open world - Yes
  18. Jun 15, 2016
    8
    While Dragon Age: Inquisition has a decent amount of flaws, I am more than pleased with my purchase and time spent playing through the story. Some parts are amazing and some not so much.

    Story-wise the ending was a disappointment, they built the final boss up as this really cool character, and he ended up feeling like unlucky Brian. But over-all, while some parts are quite cliched and
    While Dragon Age: Inquisition has a decent amount of flaws, I am more than pleased with my purchase and time spent playing through the story. Some parts are amazing and some not so much.

    Story-wise the ending was a disappointment, they built the final boss up as this really cool character, and he ended up feeling like unlucky Brian. But over-all, while some parts are quite cliched and feel super cheesy (Journey to Skyhold) I quite enjoyed the story and how it spanned out. I enjoyed being this at first insignificant character that builds up a mighty inquisition in order to bright balance to Thedas. (On that note, I do hope they ask the leading inquisitor, capable of toppling dragons and closing rifts to gather less cheese and letters on dead corpses in the next title)

    My play through of this game is quite delayed and is thus on a title that has been patched multiple times, I feel as if many of the older reviews don't do good on the game due to being severely outdated in comparison to what the game is like now.

    I very rarely encountered any bugs or difficulties with playing the game, and the one or two times that i did all it took was a reload and woila.

    Some pro's and con's for those of simple minds like me:

    Pro's:
    -I actually enjoy the combat, the more fluent and action'y combat of D2/D3 appeal to me just as much as the slower more tactical combat of Origins. (Although tactical feels pretty bad in D3, characters don't do what you ask them to)

    -The scenery and graphics is absolutely stunning imo. Some of the places like the elven temples/dwarven old civilizations and burial grounds etc were so exciting to explore. The game looks amazing and feels amazing to traverse.

    -The story of the inquisitor, it feels like a journey and I quite enjoyed it.

    -Some of the sidemission for followers and other characters are extremely good. Solas, Blackwall, Varric etc all have very good backgrounds and I feel like they are explored excellently in this game.

    -I love the followers/inner circle. There are so many good characters in this game. (And some that i HATE but are still good-well made characters, ahem, vivianne, ahem.) Excellent voice acting and really good writing on behalf of most of the cast. Dorian my homie, I loved having you along with Sera for some nice friendly banter in my journeys.

    Con's:

    -Absolutely **** dreadful AI control of your party. AND the tactical camera/how the followers respond is horrendous. Half the time the followers will just be knee-jerking around doing absolutely nothing, and with how limited the controls are for the AI in Inquisition compared to Origins, it's no surprise that archers will walk into melee and stand there, tanks will walk around outside the fight etc etc. This is the one huge con that dropped this game from a 10 for me.

    -Too many absolutely pointless quests and things to do. I get it, there should be collection content etc. But when a very large portion of every map/zone is to just hunk around gathering things it kind of kills the immersion of being an Inquisitor. It's fine to reduce mindless collectionism content and drop the game time by 10 hours, 90 hours is still A LOT OF TIME.

    Overall it's absolutely a worthwhile title to play through, it's worth the money and it's worth the time. I just wish they would've paid a bit more attention to the technicalities of the followers and possibly more dialogue that altered the story.
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  19. Sep 21, 2016
    8
    i made this metacritic account for the sole purpose of trying to balance out these negative reviews. This isnt the best game ever, in my opinion DAO is better but its still a solid game and i dont think it deserves all this criticism.
  20. Dec 12, 2016
    8
    Story - The game continues from the ending of Dragon age 2 and in here, you will be using a new protagonist called the Inquisitor which will be the leader of the independent group called the Inquisition in order to put order back in the southern part of Thedas and mainly to close the scar in the sky called the Breach. Overall, the game's storyline is as usual from a Bioware game, isStory - The game continues from the ending of Dragon age 2 and in here, you will be using a new protagonist called the Inquisitor which will be the leader of the independent group called the Inquisition in order to put order back in the southern part of Thedas and mainly to close the scar in the sky called the Breach. Overall, the game's storyline is as usual from a Bioware game, is awesome! The nice combination of political, emotional, war, loss, regret and many things has been put in perfect mix in the game. Add to that the new band of complicated and different new companions which in their own are all interesting in their own unique way. The main strenght of this game is the addition that one of your main characters in the game will make an appearance and you'll have an option to adjust their image. As well as you can put different world states which will change and impact your experience in the game. A score of 10/10 deserves this spot.

    Gameplay - The fighting mechanic of this game is a mixture of two previous games, which has a tactical view for those who prefer DAO and those real time action for those who preferes DA2. It is properly executed and is better than the previous two games but imo, it is pretty obvious that DA2's mechanic is better suited than the other one in this game. As to the missions, i am dissapointed that 80% of the whole gameplay is only for those optional quests or sidequest while the other percentage is only alloted to the main quests. It is very short if you ignore everything and did a speedrun, in addition, the sidequests and you recruiting individuals doesnt necessarili impact the game nor the story, it would only give you some better perks and also new services you wiil find in your base of operations. It is nice though that you can color and customize the characters armors though. A fair score of 7/10

    Graphics - As a game which was also released in the last gen consoles. It is one of those games which is significantly better in the next gen consoles in that regards it is prettier, better and more smooth. The environments are all pretty and have different feel in them like you have areas like a forest, then a snow covered land, a deset and other things like a stormy area or swampy places. Really, the environments are awesome. As to the character design however, in the design standpoint, i really liked all of their images, some are unrealistic while others look realistic. My main problem though is the cutscenes which sometimes have low framedrops and suddenly stutters for no reasons or gets delayed. Not really a big problem, but a problem nonetheless. A fair score of 8/10

    Music and Sound - The music like the previous games are all good, I really loved that cutscene when everyone sang and the ending theme in the credits. The overall music gave you that epic feel the game wants you to feel. As to the voice acting, it i top notched! I really like the different accents of the characters esp Cassandra, ow that sexy voice of her (my character romance)....Therefore, a score of 9/10

    Average score - 8.50

    The definitive GOTY of 2014 which recieved more than 100 awards and yeah, i really agree to this considering that there a re a lot of dissapointing titles that came out of 2014 and this was the one thing that didnt dissapoint. I loved how Bioware has listened to all criticism they recieved from DA2 and how they responded to it and made a better game. It is really better than DA2 by a mile wide but close to DAO for that best title in the series. I hope more improvements come from this epic series and more power to Bioware, the king of rpg games!
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  21. Mar 19, 2017
    8
    I played this as my first DA game absolutely knowing nothing and I have to say that it exceeded my expectations of nothing. The story is one of the more likable aspects in this game however controls for PC gaming is very difficult to remember over time. I loved the idea of having your own army and deciding the fates of your foes that gives you the feeling that YOU are the inquisitor. I hadI played this as my first DA game absolutely knowing nothing and I have to say that it exceeded my expectations of nothing. The story is one of the more likable aspects in this game however controls for PC gaming is very difficult to remember over time. I loved the idea of having your own army and deciding the fates of your foes that gives you the feeling that YOU are the inquisitor. I had hoped that characters would have been fleshed out more coming from previous Bioware games but it never detached me from the immersion. Expand
  22. Mar 20, 2017
    8
    First, it is more open world which is nice but there are still plenty of in-game guides on advancing story lines so you don't completely wander.
    Second, it has a cast of supporting characters that are individual and developed. They don't seem cliche or overly similar to one another.
    Third, Bioware does very good work on story elements. Reading the codex entries and talking to people
    First, it is more open world which is nice but there are still plenty of in-game guides on advancing story lines so you don't completely wander.
    Second, it has a cast of supporting characters that are individual and developed. They don't seem cliche or overly similar to one another.
    Third, Bioware does very good work on story elements. Reading the codex entries and talking to people through all conversation points and of course main story collectively are so vast it is mind boggling. Not to mention the voice work.
    Fourth, I do not have a comment on combat or crafting because I found no issues and I do not get an RPG to compare it to combat oriented games or games with very complex crafting elements (often strategy games are the best there).
    Fifth, my Leliana is back and that alone would have gotten me to pre-order. She may still be in love with my DAO Warden but that just makes it all the better IMHO.
    Sixth, it is not a flawless execution but I have been so generally happy with Bioware games that I see no problem in giving them slack on some minor shortcomings.
    Seventh, you really should play this game after playing DAO and DA2 I think you get more invested than trying to learn the whole world of DA in one installment.
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  23. Mar 16, 2017
    8
    I see a lot of negativity for this game I found it very enjoyable it wasn't the best story ever but the game play was fun. It has some great moment but can be tedious in exploration. It is far better than DA2 which was just a let down.
  24. Mar 31, 2017
    8
    A great game all and all, nice graphic, good story (some stuff in EPIC), and unique characters. I just wish there was a bit more depth to it. The relationships with the other main characters feels shallow compared to other recent role playing games and you end up wishing fore more. Also, the secondary quests are a bit repetitive - go fetch quests and defeat those guys over there, it tendsA great game all and all, nice graphic, good story (some stuff in EPIC), and unique characters. I just wish there was a bit more depth to it. The relationships with the other main characters feels shallow compared to other recent role playing games and you end up wishing fore more. Also, the secondary quests are a bit repetitive - go fetch quests and defeat those guys over there, it tends to become a chore at times if you're a completionist, like I am. More could have been done to motivate the player to take quests on in terms of story content. Still a great game though, just not a "perfect" one. It could use more branching paths and complexity. Expand
  25. Apr 12, 2017
    8
    Dragon Age: Inquisition is good game, because the story is quite interesting and the quests are quite good. But there are too many collectible quests which are obviously used to write more game time in the description. They have many squad mates for you to choose three for your active squad. During my time playing this game I haven’t had bugs or crashes and also the performance was good.Dragon Age: Inquisition is good game, because the story is quite interesting and the quests are quite good. But there are too many collectible quests which are obviously used to write more game time in the description. They have many squad mates for you to choose three for your active squad. During my time playing this game I haven’t had bugs or crashes and also the performance was good. To play this game I highly recommend using a controller and not the keyboard.
    In conclusion: DA:I has a good story but to many filler quests and also the pc port isn’t perfect.
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  26. Apr 14, 2017
    8
    I was pretty shocked to see how negative these reviews are. It was not as good as Dragon Age Origins, but not deserving of such negative reviews.
    The graphics were really great, and being open world meant that you had more freedom to explore such an attractive environment. The combat was also improved on from Dragon Age 2, as there is more tactical accessibility which can make boss fights
    I was pretty shocked to see how negative these reviews are. It was not as good as Dragon Age Origins, but not deserving of such negative reviews.
    The graphics were really great, and being open world meant that you had more freedom to explore such an attractive environment. The combat was also improved on from Dragon Age 2, as there is more tactical accessibility which can make boss fights and fights with dragons challenging and diverse. It also maintains its fun and exciting look as opposed to the dull look of Origins. Overall the combat is definitely a lot of fun.
    The characters are also a positive for me. There are many diverse party members who are all very unique and interesting. Character interaction is also accessible which is something I sorely missed in Dragon Age 2. The approval system is also great as it fits that all your party members are very different characters, and having your choices impact how your companions view you was a very welcome addition to the game. It was also a lot of fun seeing characters from previous Dragon Age games and seeing how things have changed for them and what they are currently doing.
    However, the storytelling is probably what lets this game down the most. The side quests are pointless, and it would have been good to have some more interesting side quests that are just more than a one off quest. I feel that as a result of the success of Skyrim, Dragon Age has tried to copy a lot of the elements of Skyrim which does not always fit in a game such as Dragon Age. There are times where the game drags on and really become tedious, which is a major reason why I only have one playthrough for this game.
    The main story also is not perfect, resorting to quite a few cliches and uninteresting subplots. And the final battle was very disappointing as there was nothing really to distinguish it from a regular boss battle. Maybe I have been spoilt from the previous two Dragon Age games having such epic conclusions, but Inquisition's conclusion really fell flat. The interaction post final battle was an aspect I loved in Origins and it was disappointing how limited it was in Inquisition.
    Overall this game had great characters and fun combat. But the story was really a let down. However, I still had a lot of fun with the game and would still recommend it to others.
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  27. Oct 25, 2017
    8
    The negative reviews are haters, and people who didn't even buy the game.

    This game is marvelous. From graphics to plot, nothing to nitpick. This is what the traditional western RPGs look like. With enhanced 2014 graphics and engine. Every single aspect in this game makes the game whole and great. The art style is so exotic and beautiful that I appreciate the work from the art
    The negative reviews are haters, and people who didn't even buy the game.

    This game is marvelous. From graphics to plot, nothing to nitpick.

    This is what the traditional western RPGs look like. With enhanced 2014 graphics and engine. Every single aspect in this game makes the game whole and great.

    The art style is so exotic and beautiful that I appreciate the work from the art team.

    To sum it up--beautiful, plot rich and a Dragon Age game we like and we want. It connects back to the Origins and walks through the whole DA universe. Amazing what a job well done Bioware.

    This is 100% a go-to game if you would like a traditional western RPG, and one would get you into the rich Dragon Age universe.

    The cons would be the side missions and multiplayer. MP is pointless, so do side missions. They are just some notes tipped with some to-dos for you to fulfill. Waste of time and don't help the story at all. This one Bioware can learn from CD Project Red, how they tackle side missions. MP, not much to say. It's one of those shareholder or publisher compromises made to the development team, even though they wouldn't want one in a RPG game. And yes, EA did it anyways.
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  28. Nov 15, 2017
    8
    After playing through the entire game, I felt compelled to come back here and change my negative review, I put a lot of time into the game when I made that review, but after finishing the game it's clear I did not put enough.

    Dragon Age: Inquisition is every bit as compelling as its predecessors, and perhaps even more so. Originally I couldn't stand the new combat scheme, I felt the
    After playing through the entire game, I felt compelled to come back here and change my negative review, I put a lot of time into the game when I made that review, but after finishing the game it's clear I did not put enough.

    Dragon Age: Inquisition is every bit as compelling as its predecessors, and perhaps even more so. Originally I couldn't stand the new combat scheme, I felt the open world areas were overly large without much to do, and the characters weren't really grabbing me nor was the story. That all changed when I got further in. As you get more skills to play with combat becomes and exciting affair, I started over as a 2h sword warrior and immediately fell in love with all the combos and the feeling of raw power in my abilities. I didn't understand that there were skills you actually need to "hold down" like whirlwind or shield guard, and every class has access to a few.

    The crafting system is robust and you'll find yourself scouring merchants for rare schematics to really boost your offensive, defensive or magical power. This is a pretty important part of the game because it can take you some time before you find the right gear for your character. Truly you can craft marvels well beyond the power of what you find in the game. But herein lies the one real issue I had with the game, the power creep is real, and before long content will seem trivial, even on the highest difficulty settings. The first Dragon I fought was a real challenge, but after crafting specialized weapons and armor I found them to be a mere chore.

    The graphics are absolutely top notch, the open world is never repetitive and features no recycled terrain, every huge map has an astonishing level of detail and the world is full of story and lore. In terms of exploration no game has done this better, and everywhere you go you're presented with charming details and a myriad of side quests. For a long time I didn't think the game would ever end, and I didn't even buy any of the DLC.

    The characters, their private motivations and your interactions with them through the story line are of course where this game really shines. There are many tough choices to make, many familiar faces from previous games, and your interactions with them have the subtlest effect on how the story unfolds. Bioware has a record of creating compelling stories and characters, and this game is a shining example of what they can do.

    Reading over the negative reviews I get a sense people were unhappy with one or two aspects, sometimes because they were expecting something similar to what they came to know from previous games. Inquisition is a LOT different than the previous titles in many ways, but taken for itself it is a far superior experience than its predecessors. There are many details that made me fall in love with the game, one of the cool parts was the bard in the tavern who would sing songs about the current events in the story. I found myself stopping in just to listen for a moment. It was a minor part to me that stood out as such a wonderful touch, and the game is filled with little treasures such as these if you just stop once in awhile and let yourself appreciate them.
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  29. Mar 30, 2019
    8
    Besides the idiotic voice acting of the protagonist, which I think is maybe the worst I have ever encountered in a good game, I had a surprising enjoyable experience.
    I don't know why I avoided this game for 5 years..I was not the biggest fan of the first one; I had a problem with the combat system, back then. Well...this one is a totally different soup; and worth my time.
  30. Nov 23, 2018
    8
    Despite its flaws.. namely that it's too much of an MMO wannabee in some areas, I really enjoy this game.. the political intrigue, the story, the NPCs, the music, and the voice acting are all top notch. It's also a very pretty game.
  31. Feb 22, 2020
    8
    Good game with many content in it. Beautiful and variegated locations but most of the quests which you get by reading books or notes (in most cases) are boring. Very happy with integration of old characters of DA series.
    Very bad control which is't configured for PC.
  32. Dec 2, 2019
    8
    (+)
    The feeling of a strategist using the big map. Different tasks that can be felt in the regions and helps loot ingredients and tasks that can change World's political solutions. Very good system of maps and improvements of the Inquisition with its advisers and agents. Good design of the castle and the position of the heroes in it. Many houses, a garden and other improvements. This
    (+)
    The feeling of a strategist using the big map. Different tasks that can be felt in the regions and helps loot ingredients and tasks that can change World's political solutions. Very good system of maps and improvements of the Inquisition with its advisers and agents. Good design of the castle and the position of the heroes in it. Many houses, a garden and other improvements. This place really makes you fell like a hero and important character in that World. And it's beautiful by itself(Despite the fact that sometimes it is tiresome to constantly run from point to point in order to do something and/or talk with someone). Well-designed dialogs(texts themselves, jokes) as usual for games of that studio.
    Very... very interesting DLC's, especially the second. But they both were very beautiful in picture and very interesting in storytelling.
    (-)
    Novels are useless. No, really - just some homosexual characters, and not really cute other options. Mimic in that game generally limps on both legs.
    Magic "cool-down" is too big. If you do not have the ability or artifact accelerating it-you get stuck in it.
    Movements during battle are slow and viscous, you move like a snail, and it wildly infuriates me, all the declared action for me is extinguished by the fact that you are banally unable to dodge from an enemy.
    VERY SLOW notifications of missions, achievements and "notes". Everything you do like ending quest, beating dragon or else - You'll know about it only after ~15 seconds.
    Armor Signs with minuses are a slop decision - never used in game because all declared pathetic "for the force will have to pay for something" trite killed on the vine the opposite element. For example, for +50 to mana -100 mana recovery. It's just dumb.
    Miserable stump of tactics and character's behavior. And scale of view. Even with that stump tactics characters ignore it, stupidly rushing into a frontal attack. Even archers and magicians.
    Is this an RPG game? ...because there is no any choice of characteristics during level-up.
    No indication of the attitude of the characters towards you. Everything you have - some cute pictures like Tarot cards... Guess what they mean.
    You can call it my nitpicking but the loading window is too fast and without a button to start, as long as it has some interesting information to read.
    Crafted inventory, merchant's and craft's menu are heavy ind uncomfortable(but the idea of ​​crafting system itself is good and give you free to realize any details of your armor or weapon).
    Fu**ing meta-phrases... Never in any game I didn't like this system, because very often these two or three words differ with what the hero says when you click on this words.
    Several times the game downloaded me right in the middle of the enemy re-spawn place. F**ck.
    Totally useless horses(they are slow, you can’t do any search or attack and get knocked down from the any first hit if you didn't throw expensive inquisition points on skill that only close that hole).
    A "Black store" as in the second part - dust in the eyes, nothing interesting to the level of how it is advertised by the gaming World. Marketing in its origin.
    The transfer of other characters to the active hero in group very slow and often buggy. Sometimes characters at all stood still during the battle... somewhere in another room. Oh yes! ...if you don't attack enemy it can make hundred circles around your group, because your group will not attack it. Oh yes! ...another thing with that system - enemy can make hundred circles around and in any block-post with your soldiers... even after you start to fight it. Genius work.
    One again about bugs - Every Dragon age game is full of it. And here you can find something like "Fire mark skill that doesn't respond for 3-4 times", "Agents that do not appear after using knowledge in dialogues", "Non-disappearing marks on the map after using them".
    What the hell with the reputation of the nobles in the Ball mission? And the same with approval or disapproval of your friends - The reaction time to time can be completely inadequately even in terms of game convention.
    An "Open World" with almost empty filling. A lot of grind, a lot of "bring-serve-go away" and only 2-3 missions with an interesting story.
    And the last and the most "tasty" - Dragon age is still a "game-bum". Kill the mini-boss, get weed and a pebble. A long quest with riddles has passed, get a third-rate belt with dubious characteristics. Killed a lot of enemies, passed a secret quest, well done ... get two or three of these gizmos. All games in this series do not motivate at all to search something or climb somewhere ...At all.
    .
    So in general I can say that this game has an incredibly beautiful picture, surroundings, music, an incredibly interesting plot and storytelling, dialogs and other information notes... and has incredibly miserable game-play and game-mechanics. And Despite all the disadvantages I still liked the game in general.
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  33. Apr 12, 2020
    8
    This game starts intense and continues to surprise in just the right ways,
    The ambient music and nature sounds keep this game relaxing and fun, especially the random conversations started by your companions.
    I hope long haul games like this continue being made, even with a busy life, id rather look forward to coming home to a game I'm investing into a long story, than to a game I know
    This game starts intense and continues to surprise in just the right ways,
    The ambient music and nature sounds keep this game relaxing and fun, especially the random conversations started by your companions.
    I hope long haul games like this continue being made, even with a busy life, id rather look forward to coming home to a game I'm investing into a long story, than to a game I know is just a thrown together, over in two play sessions type.
    I see people say the combat is clunky and so on....its supposed to be that way, this is a strategy game, the stiffness actually adds a keep you on the edge the whole battle effect.
    Graphics are wonderful, the choices actually let you voice your distain for the war and fighting, gives you a real in game opinion and persona.....anything this game does wrong, it makes up for it in all the right ways.
    I can play this for 8 hours and still want to play even when I need to sleep, that's something I can not say for a lot of titles out now.
    I would say after getting to the end the game is still pretty good, just became a bit too political in a direct way....I think the game is still a solid 7 or 8.
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  34. Jan 27, 2021
    8
    O game ate que é legal, porem é meio repetitivo.
    Bioware não é la essas coisas.
  35. Nov 15, 2019
    8
    First Dragon Age game I ever played, and it was very fun :)
    Great visuals and mechanics, good written story :)
  36. Dec 12, 2021
    8
    Overall this game was enjoyable. For context i played for about 70hrs (about 99% completion) on hard difficutly.
    The biggest downside for me is the rather bad and basic gameplay, mediocre interface and inventory system and the huge amount of busy work quests. The rpg elements (customization, skill tree, etc) were all right but could be much more extensive imo. Also the speed of looting
    Overall this game was enjoyable. For context i played for about 70hrs (about 99% completion) on hard difficutly.
    The biggest downside for me is the rather bad and basic gameplay, mediocre interface and inventory system and the huge amount of busy work quests. The rpg elements (customization, skill tree, etc) were all right but could be much more extensive imo. Also the speed of looting and traversing could be sped up a little. I encountered sooo many bugs: clipping, engine breaking, stutter stepping, cutscene bugs ...
    There are 2 things that stand out and carry the show: Firstly the characters including your hero are memorable have a lot to say in virtually every situation and pretty well voice acted. And secondy the diverse enviroments filled with world building.
    I would never play this game again the core systems are busted and unbalanced but its worth one playthrough id say.
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  37. Apr 27, 2022
    8
    Oyunun başında o kadar çok dandik yan görev ve ıvır zıvır toplama var ki bu vasatlık nedeniyle yaşadığım hayal kırıklığından dolayı oyunun dünyasına giremedim, ciddiye alamadım. Ana göreve odaklanarak gidince, bir iki yeni bölgeye geçince ve biraz da hangi yan görevlerin iyi hangilerinin çer çöp olduğunu çözmeye başlayınca oyun sarıyor. Ancak o baştaki dandiklik nedeniyle oyunun lore'unuOyunun başında o kadar çok dandik yan görev ve ıvır zıvır toplama var ki bu vasatlık nedeniyle yaşadığım hayal kırıklığından dolayı oyunun dünyasına giremedim, ciddiye alamadım. Ana göreve odaklanarak gidince, bir iki yeni bölgeye geçince ve biraz da hangi yan görevlerin iyi hangilerinin çer çöp olduğunu çözmeye başlayınca oyun sarıyor. Ancak o baştaki dandiklik nedeniyle oyunun lore'unu kaçırdım. Ki gördüğüm kadarıyla çoğu kişi o başlangıçta bırakmış, ben de düşünmedim değil.

    Aslında bu dandik görevler oyunun her yerinde var ama az çok tahmin ediyorsunuz artık hangisi iyi hangisi kötü. Başta bu kadar karışmasının nedeni ise haritada hepsinin aynı şekilde görünmesi. Oyun yapımcılarının bu oyundan sonra yan görev ve etkinlik imlecini ayırdıklarına yemin edebilirim.

    Oyunun atmosferi fena değil. Yıkık kaleler falan ilgi çekici.

    Engizitör olup insanları yargıladığımız, kaderlerine karar verdiğimiz bölümler güzeldi. Yanımıza aldığımız yoldaşlarımızın çoğunu yan görevler vasıtasıyla ediniyoruz. Bu iyi olmuş, hepsinin birbirlerinden farklı hikayeleri var. Oynamadığımız karakterlerin de bizimle beraber level atlamaları kullanışlı olmuş. Bu sayede istediğiniz strateji değiştirebiliyorsunuz. Yine skill puanlarını yeniden dağıtmak da çok kolay. Ejderhaların beni taktiğimi değiştirmeye ittiğini söylemeliyim.

    Ben bunun gibi tek ve dev açık dünya olmayıp da küçük küçük açık dünyalardan oluşan oyunları seviyorum. Farklı farklı coğrafyalarda geçiyor, güzel oluyor.

    Ben çoğu yan görevi yaptığım için pek hissetmedim ama sanırım ilerlemek, en azından uygun level'e ulaşmak için yan görev yapmak şart.

    Oyundaki silahlar, onları bulduğumuz yerler, bulmak için yaptığımız görev serileri tatmin edici sayılır. Zırh ve silah geliştirmeleri de fena değil.

    Neticede farklı karakterlerle ve seçimlerle tekrar tekrar oynanabilir bir oyun olmuş. Ben 60+ saat oynadım yetti. Aslında yetmedi: baş düşmanı yendik ama hikaye devam edecek belli ama baktım oyun çat diye bitti. Meğer geri kalan yerleri DLC olarak satıyorlarmış. Böyle yavşaklık olmaz. Ananı s*kim EA.
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  38. Mar 29, 2022
    8
    Как по мне игра получилась хорошей! Сюжет, мир очень хорошо сделаны. Очень большой и интересный лор.
  39. Apr 19, 2021
    8
    I enjoyed playing the game. Nevertheless this game has some nerv grinding errors. Balancing, translation and graphics are pretty bad. Also there are a lot of quality of life improvements missing like hh
  40. Sep 29, 2021
    8
    My first review was really negative, that was 2 years ago. Recently I gave it another try and enjoyed it. Been playing 70 hours so far and will enjoy as many side quests, fights and views as possible before I finish the main quest.
  41. Nov 14, 2021
    8
    After 120 hours in game I definitely agree that the world is bloated with collectibles , the side quests are forgettable and boring , but the main story is engaging and fun . The lore is deep and the characters are well developed .
    The best thing about the game are definitely the companions , top quality complex and intriguing
  42. Feb 21, 2022
    8
    This game is definitely better than the second part, but not up to the first.

    I really liked the graphics at the time, a fascinating story. Some mechanics were infuriating, but the side quests were the most tiring - they are really terrible. But in general, the impressions are positive.
  43. Aug 16, 2022
    8
    This review contains spoilers, click expand to view. I loved that game, just for getting back into this world after all these years. I played the game in 2020, during quarantine and finished it twice. Apart from a few bad side quests, i believe the game holds very well. All RPG elements are here, with character customization specifically providing some very good ideas i still haven't seen in other games.
    The Dlc were very good, even though i felt annoyed to say the least by the fact that the real ending of the game is in dlc and not in the main game.
    It is a shame knowing what the developers were going for, but being forced to tone it down a notch or two because of EA.
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  44. Jan 4, 2023
    8
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  45. Mar 31, 2023
    8
    I enjoyed the game a lot, it adds some new aspects to the game, with more intense fights and cool animations. The story is the continuation of everything that happened in previous game, so its nice to see how it unfolds. Graphics are stunning and some characters are more likable than others. The boss fights are even more epic than before, and your main character really feel like a hero ofI enjoyed the game a lot, it adds some new aspects to the game, with more intense fights and cool animations. The story is the continuation of everything that happened in previous game, so its nice to see how it unfolds. Graphics are stunning and some characters are more likable than others. The boss fights are even more epic than before, and your main character really feel like a hero of some sort. Unfortunately I dont feel like there is many decisions or at least not as many impactful decisions to make, not many memorable moments aside from the epic fights and relationship with characters. Expand
  46. Jul 2, 2023
    8
    A good game, nice characters and races... but I will not forgive the fact that they eliminated the possibility of us romancing Varric over an extremely boring, lame and idiotic Bianca! It was better that they never revealed Bianca to us.
  47. Aug 23, 2023
    8
    It's a good RPG and a solid game, but hasn't enough charisma to hook the player. It lacks deeper mechanics and a better history.
    On the other hand is a beautiful game, with extensive landscapes, interesting characters, interesting "castle" ownership and funny combats.
  48. Nov 24, 2014
    7
    While the storyline I'd give a solid 9/10, the semi-clunky gameplay brings it down to an 8, but the rampant bugs (crash-to-desktop, freeze/pop-in characters, etc.) bring it down to a 6 1/2 or 7. It's worth playing, but my advice is to wait until after a patch or two gets released so a lot of the major issues get addressed.
  49. Dec 7, 2014
    7
    it wasn't huge disappointment. i'll count every problem i've encounter during my walkthrough:
    1) Terrible controls. Yes, pause button on ctrl. What "genius" invented. Tactical view is convenient as explaining how bad it is on PC. try it and you'll understand
    2) bugs, missing textures(divine Justinia in fade and more). Also, it drops on desktop in some dialogs or after some time in
    it wasn't huge disappointment. i'll count every problem i've encounter during my walkthrough:
    1) Terrible controls. Yes, pause button on ctrl. What "genius" invented. Tactical view is convenient as explaining how bad it is on PC. try it and you'll understand
    2) bugs, missing textures(divine Justinia in fade and more). Also, it drops on desktop in some dialogs or after some time in important moment.
    3) Price tag. We all know EA, so no explanation required.
    4) For me, personally, - great amount of homosexuality. I mean, c' mon guys, we all know, you're LGBT-lovers but not everyone agree.
    5) poor optimization. Intel Core i5 3470 and it's loaded it on 56%. it's not ACU, but, still, frustrating
    And there is no bad side without good side. unless it's freemium game
    Good side :
    1) They're returned epicness. in most parts
    2) Partically open world. They did some effort there
    3) Characters have a character. Yep they didn't screw up it too. Personally don't like sera, but de gustibus non est disputandum.
    4) frame rate is smooth(Palit GeForce 660 GTX 2gb), but processor...
    There is more, like EA sold us a blank for future DLC. but it's a good blank. pretty one.
    So, final score is 7/10 it's good game. Some fans in blind thrill might rate it 10/10, but it's not worth it. If you like current BioWare's game, you'll love this one too, if you don't... Well, Pillars of Ethernity is coming soon and Divinity is available already
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  50. Nov 22, 2014
    7
    After 10 hours i have mixed feelings. It is not story-driven rpg but it is a region open world. And Bio solved it well. The story and characters are well-designed. The world wonderfull. There are many fetch quests but there is no chance to avoid them in this case.
    But combat system really crapy. Do you think we are full idiot? We cant manage our character well? You dont want to give us
    After 10 hours i have mixed feelings. It is not story-driven rpg but it is a region open world. And Bio solved it well. The story and characters are well-designed. The world wonderfull. There are many fetch quests but there is no chance to avoid them in this case.
    But combat system really crapy. Do you think we are full idiot? We cant manage our character well? You dont want to give us that you gave by Dragon Age origins? You really think push 1,2,3 to be great solution for your old fans? I know there are many news also. But you are one of last firm with many old school rpers. Why do you kidding us??????? Pls give us a dlc include new combat system!!!!!!
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  51. Dec 7, 2014
    7
    This review contains spoilers, click expand to view. Dragon Age Inquisition sets out to right the wrongs of Dragon Age 2 and while I feel it does achieve this, the gameplay is still suffering unbearably because of poor design choices.

    Please note reading further may reveal spoilers.

    Putting gameplay to one side for the moment, the story in DAI is frankly, rather disappointing. You're introduced to the protagonist in much the same way as Geralt of Rivia in Witcher 2 - in a holding cell and being questioned by a hostile interrogator. I mention this only because of how shamelessly this game borrows from other RPG's.
    You're introduced to your arch-nemesis very early into the piece and for all intents and purposes, your arch-nemesis does not evolve or develop at all throughout the entire plot. You learn some snippets about who and what they are, but they never really become the sinister figure you'd expect.
    As a result, the story plays out as rather anticlimactic.

    There are less than a handful of major plot developments, and depending on how you count them, in my view two of the four occur in the first ten or so hours, the third occurs around mid-way through the game (40-50 odd hours) and the final and arguably most interesting plot development occurs in the last two hours of gameplay (approx. 75 hours).

    DAI is riddled with things to do and side-quests to complete, however the majority of them lack even a loose connection to the events transpiring in Thedas. The main story arch exists pretty much in a silo, as do the side-quests which are silo's according by location (geographical) or companion.
    As there are really only 10 or so geographical locations you can visit outside of the main plot development, the game feels like approximately half of the content is directly related to player companions, which really detracts from the sense that the world spans two massive states.

    Then there's the basis of the game - leading the inquisition. I feel this was the Achilles Heel of the game and where the premise of the game betrayed creative writing to the point it was not tenable. Alas, Bioware persisted anyway.

    Quite early in the game, the town you reside in (Haven) is destroyed by your arch-nemesis. Rather than falling off the radar, learning about your enemy, rebuilding your strength and gaining some experience/gearing up for round two, the inquisition immediately relocates to the most conspicuous, isolated, indefensible (to a dragon) and otherwise utterly preposterous (vacant?) fortress imaginable.
    This is such a large pill of stupid to swallow, it can only be rationalized by due recognition of the sheer laziness in writing and lack of creativity from which it spawned.

    From that point in the game onwards, you're inextricably chained to this bizarre location and any pretense of exploration is dropped into a silo of brief excursions.

    On to gameplay...

    The AI is terrible. It's not simply a case of occasional micro-management needed. In pretty much all dragon fights you are forced to play melee damage, assuming you even bothered bringing one in your party, or else the computer AI will have it standing in fire or a pool of electrocuted water taking damage and chugging all of your pots, no less than ten times during the fight.
    It's not simply a case of issuing a move command every 20 seconds and then 'attack' once the threat has abated - the AI is so bad that you have to make these decisions every 5 second.

    Hold left-click to autoattack. This is mind-numbingly stupid. Every other ability in the game triggers from a single input command - auto-attack should be no different. There is no player-engaged block mechanic like in hack and slash RPG's, i.e. where you would cease input to auto-attack and then right-click and block. Thus the requirement to continuously input a command for basic damage makes little if any sense whatsoever, unless you have the attention span of a gnat and want to actively discourage battlefield micromanagement (which is what this mechanic does).

    Target acquisition and the inability to properly lock onto a target is also both frustrating and stupid. You can't cycle through visible targets and because of the 'hold left click to auto-attack', quite often mid-combat you will randomly switch target and consequently, draw aggro from an enemy happily attacking your tank unintentionally.

    The so-called 'tactical' camera is hopeless. The range of zoom is far too shallow to be useful and you can't select multiple characters and issue group commands. Trying to position area of effect spells is manageable but far from ideal using the 3rd person view. Bioware really needs to get back to DAO's isometric camera or just drop it altogether, because the tactical camera is good for nothing.

    Variety of gear in DAI is improved over DA2, however its implementation is still largely aesthetic and belies a concerted unwillingness from Bioware to engage with traditional RPG mechanics for progression.

    Fans of the Forgotten Realms series - nothin much to see here.
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  52. Nov 18, 2014
    7
    Those who bought DA:I within 24 hours and dislike this game, you can get refund from EA Origin Help center.

    I played for 4 hours, I loved Dragon Age Origin (one of the best RPG i ever played) and somewhat liked Dragon Age 2, but sadly this game DA:I couldn't give the satisfaction i was expecting. Pro: - Gorgeous Graphic, I have GTX 770 / I7 4770/32GB RAM on SSD - Awesome soundtrack
    Those who bought DA:I within 24 hours and dislike this game, you can get refund from EA Origin Help center.

    I played for 4 hours, I loved Dragon Age Origin (one of the best RPG i ever played) and somewhat liked Dragon Age 2, but sadly this game DA:I couldn't give the satisfaction i was expecting.

    Pro:
    - Gorgeous Graphic, I have GTX 770 / I7 4770/32GB RAM on SSD
    - Awesome soundtrack and ambient sound.

    Con:
    - You need a XBOX controller for better combat gameplay. Keyboard and Mouse will function very clunky.

    - The tactical combat is a joke, it puts camera upside down and the when the enemies are spreaded out in elevated terrain, it becomes really annoying.

    - So many tedious clicks, in order to loot a small valueless dagger from a corpse, you have to click multiple times. (ideally, 2 clicks would do, but somehow you have to click multiple times on a corpse to get the inventory open.)

    - Camera is the worst part, the main protagonist has to constantly look up in the screen to shut down the green portal, at the same time the you have to constantly put your mouse cursor over the enemies to attack correctly. Every combat requires too much camera movement and reposition.

    - The game feels like open world, but most of the world are vastly empty and narrowed down to certain paths.

    I originally wanted to give it 5/10 but EA agreed to refund my money back.
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  53. Oct 30, 2017
    7
    I came to this game wondering whether Bioware would return to form and make something good - it's been a while since they release anything worth having and for me Inquisition represented the last time I would shell out for one of their games.

    Glad I did - it's absolutely a triumph and it would appear Bioware have found some of their old spark again. The scope is epic and the atmosphere
    I came to this game wondering whether Bioware would return to form and make something good - it's been a while since they release anything worth having and for me Inquisition represented the last time I would shell out for one of their games.

    Glad I did - it's absolutely a triumph and it would appear Bioware have found some of their old spark again. The scope is epic and the atmosphere and story is great. There's always stuff to do and if you get bored doing one activity you have move off and do something else for a while. They seem to have borrowed a bit from Skyrim - though that is hardly a bad thing.

    There seems to be a lot of mmo mechanics in there and collection type questions but all in all it comes off well. The visuals are great and the music is brilliant. Characters are engaging (for the most part) though they aren't as good as the companions in the Mass Effect Series.

    Not much to complain about here - some activities can get a bit tedious but on the whole - really, really good game.
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  54. Jun 22, 2015
    7
    Dragon Age II with bits and pieces of Origins tacked on, it excels in mediocrity; this game exists as a forced compromise between the prior two games, and feels like it. The resulting experience continues Bioware's long-term, downward slide in quality that began with Dragon Age II. Though an improvement on said predecessor, it can't help but feel like both a slightly better version of DA2,Dragon Age II with bits and pieces of Origins tacked on, it excels in mediocrity; this game exists as a forced compromise between the prior two games, and feels like it. The resulting experience continues Bioware's long-term, downward slide in quality that began with Dragon Age II. Though an improvement on said predecessor, it can't help but feel like both a slightly better version of DA2, a mediocre version of Origins, and more the former than the latter.

    Some glaring issues include: a return of the brawn-over-brains combat system from Dragon Age II, extremely repetitive enemy types, which cannot number more than 10, the repetitive Oblivion gate knock-offs, the endless fetch quests, which actually ruin the pacing of the game by leveling your character up too quickly, the total lack of instruction in regard to the level requirements of each area, and the total uselessness of money through much of the game.

    The ending is also pretty shockingly short; this game isn't a total rush-job, but the content is definitely quite thin and only moderately worth your time.

    The game does, at least, offer some grudging RPG mechanics like the stat-crunching and loot collecting that all rpg fans love and enjoy, and some vestige of the multi-series storylines and Origins characters that players have come to love and expect. The game also thankfully has player commands and a tactical camera, despite being clear afterthoughts.

    It's only worth playing if you've gone through pretty much every other RPG out there.
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  55. Oct 29, 2020
    7
    Weak story compared to previous games, not interesting characters, boring open world gameplay.
  56. Nov 23, 2014
    7
    I am not sure what all the fuss is about... This game deserves neither a 0 nor a 10 - it is clearly fanboys or bioware/EA staff posting the 10's and pirates and haters doing the 0's. I bought the game tentatively, knowing that the reviews were very mixed., and knowing I could get my money back from EA within 24 hours of launching the game if it was that bad... I played it today. I have noI am not sure what all the fuss is about... This game deserves neither a 0 nor a 10 - it is clearly fanboys or bioware/EA staff posting the 10's and pirates and haters doing the 0's. I bought the game tentatively, knowing that the reviews were very mixed., and knowing I could get my money back from EA within 24 hours of launching the game if it was that bad... I played it today. I have no idea what the complaint is about the DRM, I wouldn't have even known it was there unless I read these reviews. I bought the game from Origin, downloaded and launched. Job done.

    Over all from about 5 hours play it seems like an enjoyable game. Are the graphics the best? - no. The Witcher 2 (which I am replaying at the moment) pisses all over this graphically, but it is a different game. The graphics are OK (on maximum), sometimes they look good, at others they looked aged, but it is not the be-all and end-all. The controls are buggy and the cuteness are laggy but the latest Nvidia drivers helped a lot there.

    The game play I have seen is OK, not amazing, but I am only just starting out. I intend to keep it & shelf it
    for 2-3 weeks and wait for a patch or two before I start a serious play-through. I think it will be a good game over all and I have no idea why there is so much hate around. People really need to calm themselves down. If video games leave you this angry, stop playing them and get another hobby.

    I will aim to amend my review later on if things suddenly get really bad.
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  57. Nov 29, 2014
    7
    There is a lot to like about Dragon Age Inquisition. It has a big sprawling world (well, it's got a bunch of large contained regions rather than a single world), its got interesting and well voiced characters, and a pretty decent story (not sure if it is as good as Origins or not still).

    Unfortunately it is a buggy world. There's a lot of animation clipping, companions in your base
    There is a lot to like about Dragon Age Inquisition. It has a big sprawling world (well, it's got a bunch of large contained regions rather than a single world), its got interesting and well voiced characters, and a pretty decent story (not sure if it is as good as Origins or not still).

    Unfortunately it is a buggy world. There's a lot of animation clipping, companions in your base sometimes don't appear and you have to leave the area and return for them to show up, there are a host of bugged quests ranging from missing NPCs (reloading and doing it again generally works) to more mysterious quests that simply won't clear for no apparent reason. It also has DirectX issues and if you're unlucky you can suffer numerous CTDs.

    However, the worst bug is related to a returning character who depending on your decision regarding them can CHANGE your character's voice. There is nothing more immersion breaking then after 15 hrs of playing the game to suddenly have your character's voice change. This bug is probably the most damning and 10 days after the game's release it has still to be fixed.

    A lot of people complain about the PC controls, I didn't find them too bad. The tactical combat is pretty poorly done. You don't really have much in the way of options to control your AI companions and the camera doesn't zoom out nearly far enough. Combat isn't too bad, it is fun and colourful and people can argue it's shallow, but for the most part I found it fun enough.

    If your a hardcore RPGer you'll probably be very disappointed with the very limited skill trees. DAI is definitely no Path of Exiles when it comes to giving players choice and scope in leveling and building a character, but it's adequate.

    All in all, DAI is a good game. I would really like to give it an 8 or 9 out of 10. However, at this stage given the number of bugs (particularly the voice change bug) I'm going to give it a more modest 7.
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  58. Jan 21, 2015
    7
    Pros: the world is gorgeous; it puts Skyrim to shame.
    Cons: combat not at all tactical, storyline is terrible (the antagonist is completely forgetable), crafting system sucks, MMO-style fetch quests and resources gathering, immersion-breaking characters and mechanics, break from previous DA dark/mature fantasy style in favor of high fantasy; protagonist has the personality of a wet
    Pros: the world is gorgeous; it puts Skyrim to shame.
    Cons: combat not at all tactical, storyline is terrible (the antagonist is completely forgetable), crafting system sucks, MMO-style fetch quests and resources gathering, immersion-breaking characters and mechanics, break from previous DA dark/mature fantasy style in favor of high fantasy; protagonist has the personality of a wet napkin.

    It's a fun game, but with each passing date since beating it, my opinion of it drops.
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  59. Dec 30, 2014
    7
    30-ish hours in and I'm really loving/frustrated by this game. My PC is 3 years old, only updated the Ram since and it looks fantastic with very few FPS drops. Textures, lighting and models all look great, really noticeable on characters during cutscenes. The maps are MASSIVE and very detailed, but sometimes the 3D maze-like aspect gets quite boring.

    Sound is minimal but immersive,
    30-ish hours in and I'm really loving/frustrated by this game. My PC is 3 years old, only updated the Ram since and it looks fantastic with very few FPS drops. Textures, lighting and models all look great, really noticeable on characters during cutscenes. The maps are MASSIVE and very detailed, but sometimes the 3D maze-like aspect gets quite boring.

    Sound is minimal but immersive, although sometimes the volume levels seem a bit random. Characters are deep and story driven, and choices are interesting and thoughtful.

    Gameplay is often unbearable. If the fight is complex at all you can't really rely on the AI to keep your 3 party members from killing themselves, running off or attacking the wrong thing so you need to micro, which means using the tactical camera. Because of the open world idea for this game, the camera has real problems in confined spaces. AI and tactical cam combine to give everything an extra layer of difficulty. Tank aggro is about as reliable as any of the previous DA games too.

    Behaviours or tactics have taken a big step back from the previous games. You pretty much rely on the AI to pick the best spells to use rather than setting a priority list.

    It's not perfect, but it is a wonderful hiking simulator, much like Skyrim was a few years ago. The combat could have been so much better, but the rest is spot on. It's almost as shame fighting is so important.
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  60. Nov 28, 2014
    7
    I am redacting some of my earlier review now that I have spent a lot more time in the game. I still think all the looting is an issue and the fact that I crash out with a DirectX error at random is annoying but holy crap this game gets better after act 1 comes to an end. I will not spoil anything but can only tell you to hold on until later int he game and it improves a lot. SkyholdI am redacting some of my earlier review now that I have spent a lot more time in the game. I still think all the looting is an issue and the fact that I crash out with a DirectX error at random is annoying but holy crap this game gets better after act 1 comes to an end. I will not spoil anything but can only tell you to hold on until later int he game and it improves a lot. Skyhold changes everything and the characters start to expand and your decisions seem more important. It still has a lot of obvious bugs and annoying errors but at least to me they are more bearable now that it has become much more interesting to me. The crafting is essential and once I resigned to having to click thousands of times to collect stuff it became less of an issues if not exactly fun. This is surely one of the best RPGs out right now even though it does not feel as alive as some others. Expand
  61. Mar 18, 2015
    7
    Pros: Expansive world with tons of area to explore, lush environments and great visuals. Great main story line and engaging plot. There are some novel elements included to increase your player's status, such as war table ops conducted in real time by your advisers, while you conduct other business. Standard Bioware excellent character creation and voice acting. Your companions arePros: Expansive world with tons of area to explore, lush environments and great visuals. Great main story line and engaging plot. There are some novel elements included to increase your player's status, such as war table ops conducted in real time by your advisers, while you conduct other business. Standard Bioware excellent character creation and voice acting. Your companions are believable and they make you care about them (provided you take the time to talk to them). Comedy abounds. Lots of good crafting options, and the player is encouraged to craft items, as crafted items are usually always better than what you will find out in the world.

    Cons: The game can at times become tedious. Stopping every 5 feet to pick up a rock or pick a flower for crafting resources, or being attacked every 15 feet by a pack of demons or wolves can become a grind. Some serious technical issues, such as ludicrously long load times, serious clipping issues or NPC's sometimes bouncing around, damage the immersion factor. Combat controls can also be frustrating if you don't remember to move your cursor out of the ability bar before trying to move your character. Combat also doesn't require much tactical thought at all, and can easily be accomplished with just left clicking and with the periodic click of a special ability, without ever entering tactical view. Attribute assignment is now handled automatically, and character specialization is more limited than the other 2 DA titles. The missing approval rating indicator also makes it difficult to gauge where you sit with your companions.

    I concur with other posters that I wish Bioware would dispense with the multiplayer element it introduced in ME3 and kept in DAI. I've never so much as entered the multiplayer screen for DAI, and never intend to. The multiplayer element just wasted resources and development time, that could have gone into fixing the technical issues and polishing the final release. As for a couple of the poster's complaints about party dialogue sound issues, I'm wondering if they aren't experiencing some serious hardware related sound distortion, because my experience in that regard was quite positive.

    DAI is a far superior game to DA2 but not without it's caveats. Aside from far larger areas to explore and much better visuals, it carries high replay value, with distinctly different reactions by people you encounter based on the race of your character. Numerous dialog choices along plot lines also change your reception, and of course your approval with your party members. Unfortunately the technical issues and grindy game play drag it down. DAI is not perfect, but I would say it's still worth your entertainment dollar and all in all, an enjoyable ride.

    (I've been a fan of Bioware since the days of KOTOR and Mass Effect 1. Unfortunately I have to concur with some other posters, that I think Bioware is going backwards since being bought out by EA. While they are getting some things right, like the expansive environment in DAI, the focus seems more and more on button mashing combat and pushing unfinished titles out the door to meet release dates. The result are games which are grand in scale, but still leave a poor after taste in the mouth due to technical issues and bland repetitive game play. To quote another reviewer; "A mile wide and an inch deep".)
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  62. Nov 28, 2014
    7
    What's that? No regeneration, no healing abilities whatsoever? Also, a micro-transaction economy built around buying healing potions in multi-player? I'm sure this was all designed in order to be a more immersive experience. Or, you know, in order to milk their players utterly dry. Bioware, you sicken me.
  63. Jun 19, 2016
    7
    Needed some serious development on the play through side. An engaging story, but clunky interface and options really hindered its playability. I hope they take note that over complicating things does not make them more immersive, but simply less enjoyable. Streamlined in method of interaction does not mean you have to dumb down the interface. This would have been okay, but because theyNeeded some serious development on the play through side. An engaging story, but clunky interface and options really hindered its playability. I hope they take note that over complicating things does not make them more immersive, but simply less enjoyable. Streamlined in method of interaction does not mean you have to dumb down the interface. This would have been okay, but because they didn't let us fix it like we could with Skyrim, the game was not as salvageable. Expand
  64. Feb 26, 2015
    7
    I held off on this game in the hope it gets patched to be usable with keyboard and mouse, but gave up on waiting. It is ever so slightly tedios, places and dungeons are now lush and unique. It is full of fetch quests but I'm a collecting guy and most items were properly marked on the map. I played the prequels but too long time ago so didn't get most backreferences. I've completed mostI held off on this game in the hope it gets patched to be usable with keyboard and mouse, but gave up on waiting. It is ever so slightly tedios, places and dungeons are now lush and unique. It is full of fetch quests but I'm a collecting guy and most items were properly marked on the map. I played the prequels but too long time ago so didn't get most backreferences. I've completed most sidequests but unfortunately but lost two my best companions, and their hand-crafted equipment so no point continuing. The controls aren't that bad and after remapping keys to be a regular TPS, the only thing left is the need to continuously press the right mouse to look around: some toggle options would be nice, although I got used to it (similar to Assassin's Creed where I almost always free run with shift+right mouse. The game has some bugs: uncollectable collectables, hangs and stutter in cutscenes (played on high with GTX 660), but at least haven't run into any showstoppers. Bugs are common in newly released games, but not fixing them for months has no excuse. After spending 70+ hours, I don't feel any urge to replay with a different build. Expand
  65. Mar 7, 2016
    7
    The game is certainly one of the better Bioware efforts. Large world, much to explore, if you're into that kind of stuff and some interesting characters.

    Three reasons, why I don't rate this any higher. This doesn't even try to give the appearance of being ported to PC. It's just playable on PC. Slapped on. Smoothly, I give them that. But if you haven't got a controler to hook up,
    The game is certainly one of the better Bioware efforts. Large world, much to explore, if you're into that kind of stuff and some interesting characters.

    Three reasons, why I don't rate this any higher.

    This doesn't even try to give the appearance of being ported to PC. It's just playable on PC. Slapped on. Smoothly, I give them that. But if you haven't got a controler to hook up, you're in for some fingerbreaking experiences. I am among the lucky ones, owning an Xbox controler, which I haven't hooked up for several years. So I can enjoy my game, but this isn't any excuse for the shoddiest port I've ever seen. I tried to play it with keyboard and mouse, as I'm used to, but that's hard labor and not at all an ejoyable experience. Folks, nothing wrong with designing for consoles, but if you want to cater to PC also, take care of the controls and the UI. This is abysmal.

    Second minus is combat. I much rather play my games relaxed and don't care much about combat difficulty. But this is even too easy for my tastes. It boils down to button mashing. Nothing else involved. The major thing, you have to look for, is friendly fire. It does much more damage to your party than the enemies. So I turned it off, since my party killing their own, doesn't add to the absent challenge anyway.

    Third minus, as is usual with every game today, are the FedEx quests. It's not my biggest gripe, since it happens all over the board, with every game. As opposed to others, I don't even find it boring, since I always had a collector instinct in games. These quests give you some reasons to explore the maps and there's almost always some interesting loot involved. Minus nonetheless, since it shouldn't be an excuse to not include at least some challenging quests.

    So, it's a 7 for me. An enjoyable experience, given that I have a controler. It would be much less, if I was stuck with keyboard and mouse. This, for me, is the cardinal sin on the PC platform.
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  66. Nov 18, 2014
    7
    The good things:

    Gorgeous graphics and character creator. Great open world environment, in many ways similar to Skyrim. You can spend hours and hours exploring wide open areas, and you can totally ignore the main story and just do whatever you want. There is an enormous amount of content and things to do - quests, building camps and claiming new areas, the war table missions, complex
    The good things:

    Gorgeous graphics and character creator. Great open world environment, in many ways similar to Skyrim. You can spend hours and hours exploring wide open areas, and you can totally ignore the main story and just do whatever you want.

    There is an enormous amount of content and things to do - quests, building camps and claiming new areas, the war table missions, complex crafting system, mounts, little skull things that allow you to discover hidden loot, tons of awesome lore/notes/books everywhere, etc. And don't forget the multiplayer - that in itself is almost like another game.

    I've only played about 7 hours so I can't comment much on storytelling, but it seems to be pretty good - not as strong as DA: Origins, but still solid RPG writing.

    Having said that, there are some serious issues with the PC controls. It seems like Bioware completely disregarded the PC version in favor of consoles. Some examples: you can't right click to automatically move to loot, interact with, or attack things. This seems like such a simple thing but it is really annoying.

    You also can't auto attack unless you're in tactical mode. Tactical mode itself has a lot of problems. For one, the zoom is really weird and it is very difficult to get an overview of the battle. When I was doing the first boss (Pride Demon), I had to switch to normal view just to click on the Rift. Also, being forced to use WASD instead of mouse scroll to look in tactical view is very awkward and clunky. Also, there's no key to select all party members at once.

    Another really strange thing is no ability tooltips on your action bar - if you want to know what a skill does during a fight, you have to open your skill menu and read it there.

    Finally,, the tactics/behaviour system has been completely simplified to the point where you don't really have to choose anything anymore. You just leave everything "enabled" and change some values, there's no more deep/fun tactics like in previous games.

    There are also some pathing issues, especially when using tactical mode. I had my entire party stuck in a corner in a cave and I couldn't get them out, as well as issues with a simple "move and attack" order where my character was getting stuck behind other party members.

    Overall I'm still enjoying the game, but I expected better from Bioware.
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  67. Mar 12, 2015
    7
    This game is a mixed bag of awesomeness and atrociousness.

    The first thing that you have to accept to enjoy this game is the fact that it is an action RPG designed for gamepad. Not an isometric tactical RPG playable with mouse and keyboard. But if you accept that the game is pretty good. The world is huge and nice. The combat has its quirks but works quite fine. Some of the quests
    This game is a mixed bag of awesomeness and atrociousness.

    The first thing that you have to accept to enjoy this game is the fact that it is an action RPG designed for gamepad. Not an isometric tactical RPG playable with mouse and keyboard.

    But if you accept that the game is pretty good. The world is huge and nice. The combat has its quirks but works quite fine. Some of the quests are very good and inventive, but about third of them is a MMO trash. Or even mobile free to play trash. If you are a completionist, this can break your enjoyment.

    Another thing to note are the long loading times. You really should have SSD hard drive.

    So to sum it up. If you own a gamepad, have an SSD and are fine with the fact that it is mostly an action game, it is a pretty solid 7. If they cut third of the game and made the combat a little better it could have easily been 8,5.
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  68. Nov 27, 2014
    7
    10 hours in.

    Combat: It seems like they tried to combine the mechanics of a fps (controls), old MMO (stand and fight) and Skyrim (3de person view). This mix doesn’t work so well on a PC. The combat controls are like an fps, without the mobility. Right click to look and left click to attack, WASD to move. Works on paper, terrible in practice. There is no movement when you are executing
    10 hours in.

    Combat:
    It seems like they tried to combine the mechanics of a fps (controls), old MMO (stand and fight) and Skyrim (3de person view). This mix doesn’t work so well on a PC. The combat controls are like an fps, without the mobility. Right click to look and left click to attack, WASD to move. Works on paper, terrible in practice. There is no movement when you are executing an attack, you can’t block or dodge very well. There are skills to block and dodge. But you can only block 1 attack, the follow ups will hit you. Dodging or combat role is weird, but I guess that takes some getting used to. So basically you stand and fight most of the time. It fails to give you de necessary mechanics of an “old” MMO to be able to manage agro and sustain your frontline tank/s. So what do you get? Fighting is just very chaotic. Your range fighters will snatch agro from the tanks real fast. You’ll be taunting and battle crying as soon as that is off cool down. Hope for range to survive and oh don’t forget to spam pots, because you don't have a healer. Sounds like a MMO party. For better or worse.

    Story/look and feel:
    This game looks like Elder scrolls oblivion. Looks a lot like an "ok" Elder scroll game. Minus the moding, races, freedom of movement. It's not an open world like Skyrim, it just has big areas, like you would find in an MMO. Not a good or bad thing IMO. With so much to do, it's good that areas are split up. The story, well, haven’t gotten that far, so I’m not going to disregard it for now. But so far it’s very familiar, say, just like Elder scrolls oblivion, mixed with Mass Effect 3. Closing rifts, find allies for the final big assault. Originality aside, this might not be a bad thing. Lots and lots of filler like Skyrim or any MMO. Get this, got to this location, collect this, kill 10 of this, find 5 of this. Which could be a good or bad thing. At least it's not as obnoxious as the Far Cry fillers.

    Characters:
    NPC's look good, most of them anyway. But your character (even the presets) got hit with the ugly stick. And the bigger you are, the bigger the stick. I was so happy I could play a Qunari. But… you look… I don't know? Even after hours of customization I had to go with the presets with some minor tweaks. Why must they shine like they are covered in sweat? The reuse of Mass Effect facial animations is also very apparent. I don’t know why, but my female Qunari really reminds me of Shepard sometimes. Male Shepard. Romance is a big thing is these games, but I don't think I'll romance anybody on my first run. Solas seemed like the right choice, but he's race locked, so no go. That's very disappointing. Overall I do like the male and female NPC’s, clothing is also believable, given their background.

    Performance/bugs:
    In game gameplay is good, graphics look nice, I’m getting a good frame rate. The cut scenes on the other hand are bad. Everything slows down, gets choppy, stutters. It take so much a way from the experience. Some unexplained crashes, when interacting with a vendors table of all things. This is also the first game that takes 100% of my CPU on startup and 35 to 50% after that, which is a good thing because most games just us 10 to 25%. Finally a mutli-threaded RPG. There's also this weird bug, where you can't select dialogue options or click locations on the war map with the mouse. You have to use the fallback controls, numbers and arrow keys.

    Giving it a 7 for now, up from 6. I don’t know how the “professional” reviews can rate it so high.

    PS: Tapestry is a nice thing. I could recall almost all the choices I made in DA:O. And almost none of DA:2. Goes to show how memorable the games are. Luckily the saved game data for DA:2 was still available.…
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  69. Jan 2, 2015
    7
    Updated Review:

    So I bought DA:I for $60 on Origin's 24 hour guarantee. I played it for about 5 hours, loathed it, and returned it, leaving a score of 1 here (with many reasons listed). Now, after playing it again for 30+ hours, my thoughts have turned around quite a bit. Instead of go through my previous review, I will try to sum up my feelings at this point: 1) They did not
    Updated Review:

    So I bought DA:I for $60 on Origin's 24 hour guarantee. I played it for about 5 hours, loathed it, and returned it, leaving a score of 1 here (with many reasons listed).

    Now, after playing it again for 30+ hours, my thoughts have turned around quite a bit.

    Instead of go through my previous review, I will try to sum up my feelings at this point:

    1) They did not put a good foot forward for the first, oh, 10 hours or so of the game: boring story-line, dull scenery, dull quests, etc. After you finally get to a point where you have to the "choosing" quest, the game's story line improves dramatically. Once you are able to unlock more than 3 areas, the scenery is greatly diversed as well.

    2) This is still my #1 complaint: they removed the tactics. The AI is NOT smart enough to handle some of the more complicated spells, this should be rectified in a mod.

    3) The attention to detail graphically (textures and meshes) are astounding in some parts: one example are the stone walls, it doesn't matter how close up you get the camera to them, they all look like individual, well textured rocks stacked on top of each other to build a wall. The character work is excellent and high-mesh quality minus the hair, which is rather sad considering the quality of the rest of the people.

    4) #2 main complaint: if you start off with a KB+M, (just like the previous DAs), you will hate this game. It will leave quite an awful taste in your mouth. For PCMRs, the thought of HAVING to use a controller to enjoy a Dragon Age came is just pathetic. Well, I had to get over it, and when I finally did, it was much more enjoyable.

    Summary: The primary reason I am going from a 1 to 7 is because this is a good, enjoyable game, but when you combine the awful KB+M with the dull starting story and fetch quests, the neutering of tactics and healing magic and gimped ability trees, it gives an awful first impression for a DA game.

    Now, with 30 hours under my belt, I can say it is a worthy successor to the series, although I am still skeptical on whether the combat is going in the right direction (and for hardcore cRPG players, the combat will take 20+ hours before you get used to it).
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  70. Nov 26, 2014
    7
    I play the game on PC but I'm using a game-pad. I see a lot of folks complaining about mouse/keyboard and I cannot give my opinion on the matter.
    The game is very good but sometimes it feels repetitive and a bit boring. Though my decisions affected the world around me, I usually had a sense of emptiness, like interactions are a bit lacking at times (Not counting companions which are
    I play the game on PC but I'm using a game-pad. I see a lot of folks complaining about mouse/keyboard and I cannot give my opinion on the matter.
    The game is very good but sometimes it feels repetitive and a bit boring. Though my decisions affected the world around me, I usually had a sense of emptiness, like interactions are a bit lacking at times (Not counting companions which are awesome). I missed random encounters, something that happened a lot in Skyrim and Wasteland/Fallout games. It feels like it’s missing a touch of comedy. I wish there were interactions that were not voiced over (like Skyrim) so developers could add more content to these huge maps. Having to run through empty land to get to my quest does not justify having a huge map. There is a lot of content, not arguing there, but if maps were smaller, they could still squeeze all the content they added and maybe I wouldn’t have enough time to get bored while playing it.

    Pros
    1 - Maps are huge and there's a lot to see
    2 - Main and side stories are good (not awesome)
    3 - Some side quests are fun
    4 - Graphics are beautiful on PC (ultra)
    5 - Tons of content
    6 - Some skills are fun to use
    7 - Character creation is good (Excluding hairs)
    8 - Combat is fun
    9 - Companions and their stories

    Cons
    1 - Maps are huge and there's not enough to do (when compared to the size of the map). I wish there were random encounters (Not everything had to be voiced over)
    2 - Some quests are boring. Backtracking is not fun
    3 - Mobs do not level with you
    4 - Loots are mediocre
    5 - Characters and armors/items look like they're made of plastic
    6 - Hair styles are horrible
    7 - Lacks armor and weapon customization. Colors and looks are set based on mods (ingredients) you add to your armor
    8 - Lots of bugs. Nothing that prevented me from completing the game, but there are lots of bugs
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  71. Jan 28, 2015
    7
    Best dragon age game without any doubt. It's even better than neverwinter nights.
    The graphics are amazing, the game runs so smooth, no fps drops or lag.
    Combat system is fixed finally, now it's more fun and more fluid. Interesting story. Dialogues are a top notch. Interesting characters. Finally EA done a great job. I give it 7/10. -1 for boring side quests -2 for using origin.
    Best dragon age game without any doubt. It's even better than neverwinter nights.
    The graphics are amazing, the game runs so smooth, no fps drops or lag.
    Combat system is fixed finally, now it's more fun and more fluid.
    Interesting story. Dialogues are a top notch. Interesting characters.
    Finally EA done a great job.
    I give it 7/10.
    -1 for boring side quests
    -2 for using origin. This was the first and the last game i bought on origin.
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  72. Dec 9, 2015
    7
    This game has a good story and great graphics but the combat system is terrible. I find that I am hating combat because it feels more like a twitch fest cross between tetris and mortal-combat.

    I guess the most helpful would be for me to put the quality of the game based on the others. It isn't as good as Dragon Age I and almost as good as Dragon Age 2.
  73. Oct 1, 2015
    7
    Tier 2
    + Compelling companion characters that explore some unique narratives and offer good development
    + A visually stunning and flawlessly constructed open world that covers a wide range of aesthetics ? A few ambitious systems for the Inquisition that tried to tie to the overall story and experience, but fell flat ? Combat is initially fun and fluid, but it far overstays its welcome
    Tier 2
    + Compelling companion characters that explore some unique narratives and offer good development
    + A visually stunning and flawlessly constructed open world that covers a wide range of aesthetics
    ? A few ambitious systems for the Inquisition that tried to tie to the overall story and experience, but fell flat
    ? Combat is initially fun and fluid, but it far overstays its welcome and eventually becomes a chore
    - The first Bioware game to not even offer cinematic camera for any side quest conversation
    - Filled with shallow filler, collectibles, and lame side quests, which leaves the beautiful open world feeling empty and purposeless
    - Very generic and flat conclusion to what builds up as a potentially interesting main story arc
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  74. Jan 23, 2015
    7
    Played to level 16 so far and I'm largely impressed by
    - the scale and ambition of the storytelling
    - the choices to be made (or at least the perception of choice) - some of the spectacle is great On the downside - Some of the housekeeping stuff is a bit of a drag (bags, armour upgrade etc.) - Things are getting a little repetitive - "ok lets close yet another rift" - The skill
    Played to level 16 so far and I'm largely impressed by
    - the scale and ambition of the storytelling
    - the choices to be made (or at least the perception of choice)
    - some of the spectacle is great

    On the downside
    - Some of the housekeeping stuff is a bit of a drag (bags, armour upgrade etc.)
    - Things are getting a little repetitive - "ok lets close yet another rift"
    - The skill tree feels like an over-simplification vs previous outings

    Still. Fun game
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  75. Nov 19, 2014
    7
    This review contains spoilers, click expand to view. so far an excellent game from what truly little i have seen in my 13 hours in. though the game has some troublesome bugs and lack of instructions on how to get some things (not to mention missing skill trees like blood magic) overall combat is stellar and the story line, though forced at times (convenient castle is convenient) it does a good job of keeping things moving. if you want DA:O 2.0 this will not be for you. but if you want something more like KOTOR reborn? get the game, you wont regret it Expand
  76. Nov 30, 2014
    7
    First I want to ask, do we all play the same game? I mean seriously, all those ones and zeros are absolutely ridiculous, or you people don't know what are you buying.. I spent 55hours already and I'm probably not at 50% of main story yet, which is really great so far.

    This game is absolutely massive, the world is huge and the things you can do in the game is mind blowing, many hours of
    First I want to ask, do we all play the same game? I mean seriously, all those ones and zeros are absolutely ridiculous, or you people don't know what are you buying.. I spent 55hours already and I'm probably not at 50% of main story yet, which is really great so far.

    This game is absolutely massive, the world is huge and the things you can do in the game is mind blowing, many hours of dialogues which are cool, well written and can tell you all the lore of whole franchise, the characters are great and each one of them very individual, they react to you differently based on you choices and finally the world is so huge with plenty very interesting places to discover.

    On the technical side, game looks stunning, beautiful art design, good lighting, and it runs really well on my mid-range pc.(high/mid settings @1080p). Oh, forgot to mention, audio in general is also brilliant.

    Now the bad - well when you pick up for the first time, controls feel slightly clunky, but you can get used to it (should be patched hopefully). But I assure, it's not that bad like some say. And looting is.. well it's annoying, because character won't go to pick by himself (you have to manually move him near the loot). But these are minor issues and you can easily get used to them.

    Now some answers to critique on those ridiculous negative reviews:
    - pirates, don't be kids who didn't get their lollipop. I'm not fan of Denuvo, but doing this **** with copy/paste negative reviews, up voting those bad, down voting good is silly. Don't **** on game just because you can't play pirated version. I guess main reason of this mess going on here.
    - it's not continuous open world and it's a good thing. because you get bigger variety of environment and zones are large enough.
    - some consolish issues with controls are not that bad to drop the game.
    - side quests while being mostly generic are not bad. They are optional and have one purpose - to help explore the world (you don't even have to return to npc) and finally, nobody forces to do them.
    - game is not slow, unless you spend all your time in hinterlands. This is a tutorial zone to help new people to learn the game better and help to get used to it. You can skip all those bring x of y quests and move on to business
    - No, nobody forces you to listen to every single dialogue, tho I love them and find them accent of this franchise.
    - No it's not spiritual successor of Origins, it's not that heavily tactical game, tho if you really wish, it can be. Play on hard or nightmare and you will see you need to individually make order for each action and make reasonable decisions. And action approach is not necessarily bad if it is done right. I also hopped for tactical style like in Origins, but I'm not disappointment. This game is all about story, lore and characters, if you need tactical approach, go play Divinity Original sin.

    This game is definitely worth buying. Which nowadays single player game can provide 100hours of gameplay or more? It feels great, it plays great. -1 for minor issues here and there, so 9/10 is fair.

    And don't mind those red reviews, those are EA long term haters, pirates who hate denuvo, or typical "0 voters". If you want more honest information, go watch some YT reviews (for example Angry Joe) or any other objective reviewer from youtube community., Peace out!
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  77. Mar 10, 2016
    7
    First off: it's an acceptable game. Enjoyable, but nothing spectacular.

    If you compare it with the previous games though... It's pretty sad. The story.. it's not terrible. It's enjoyable. There's some decent enough twists. The characters are okay. Some of them are quite enjoyable, but nothing really spectacular. Slightly above mediocrity, essentially. The bad is that the choices,
    First off: it's an acceptable game. Enjoyable, but nothing spectacular.

    If you compare it with the previous games though... It's pretty sad.

    The story.. it's not terrible. It's enjoyable. There's some decent enough twists.
    The characters are okay. Some of them are quite enjoyable, but nothing really spectacular.
    Slightly above mediocrity, essentially.
    The bad is that the choices, well, are there really choices? And this system of "pick from 3 vague hints and maybe you'll get something related" is getting old.
    And where are the excellent characters from before? They even managed to make Morrigan boring...

    The combat is fun, but forget tactical. It should be pretty obvious to anyone in game dev that "action" RPGs with skills that depend on positioning NEVER work for anything remotely tactical. Just becomes luck and grinding.

    That said, some techniques made combat enjoyable enough, if you didn't take it seriously..
    But this meant that all character building and levelling was essentially meaningless. And the difficulty must be horribly scaled: even trying to use some cheats to level more SLOWLY, I managed to outlevel the final boss by too much and had way too many resources without even trying.

    Then comes to the rest. Grinding throughout the world was enjoyable sometimes, just boring most of the time. So many archaic mechanics, like not being able to auto loot everything around you, made the game even more of a chore.

    I did spend more than a 100 hours of it, so I admit it's not terrible. But there's no excuse for it not being better. And this way, I can't recommend anyone actually paying for this.
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  78. Dec 18, 2014
    7
    Its a good game no doubt about it but not without its flaws. I will list the negatives first then describe the positives.

    As with any Origin game I expected to have some initial hassle with the client, even more so when I realized through the Task Manager that Origin somehow manages to take up more active memory on my computer while running then Steam does. I love the Dragon Age series
    Its a good game no doubt about it but not without its flaws. I will list the negatives first then describe the positives.

    As with any Origin game I expected to have some initial hassle with the client, even more so when I realized through the Task Manager that Origin somehow manages to take up more active memory on my computer while running then Steam does. I love the Dragon Age series but despise Origins game client. I have not yet experimented with Offline mode so I don't even know if you can play the game offline. I notice that everytime I boot up Dragon Age it loads Origin and briefly a process called "EA Activation" or something like that, half the time the process crashes. I can see the reliance on this form of DRM as being a problem for some people.

    Secondly, this isn't a game you can really play on a laptop, not that many would expect to but I currently run it on a mid to high end gaming laptop and still have some issues even on the lowest settings. I noticed in the Nvidia Graphics Manager program I can turn down the resolution scale but if I do this has the curious effect of making the program unable to start. It could have something to do with Windows 8.1 but either way this game is not optimized all that well. It also tends to crash alot on startup but when you get into the actual game which for me has about a 50% chance then it usually wont crash. I have experienced about 3 crashes in-game out of the 25 hours I put into it so far.

    My last and fairly minor complaint is that some times the game can get dull and samey but it usually lasts for as long as you make it or not at all. To give an example many of the minor quests are usually fetch quests and make you feel like you are playing an MMO, granted you can generally only go for the bigger ones or more interesting quests but I feel that those who like to 100% games like this will find themselves grinding a great deal on this stuff. Even with that the combat is fairly enjoyable and they have done a good job of spicing things up with all the skills yet simplifying the Dragon Age formula the original had which has its ups and downs. I never felt bored to tears to the point I wanted to stop playing which is more then I can say for some other games of note. *cough Witcher *cough

    The good in this game generally drowns out the bad, even with some performance issues it looks gorgeous and the detail on characters are fantastic. The open world aspect seems endless and expansive, albeit not without some invisible barriers here and there but there is plenty to do and alot to run across. The story is slow to start but once you get involved its one of the best I've ever played so far in open world RPGs. The combat itself is very good and fluid once you grasp it. I will recommend this game at 60 dollars but only barely and those who have an issue with EA and DRM might wait til its either cheaper or a cracked version is available if and when that ever happens. (I say that in good conscience because I despise EA and for good reason.) But when it works its a really fun game.
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  79. Nov 29, 2014
    7
    First of all: Anyone giving this game a negative review has not played this for any reasonable time (or at all). The story is good, my characters are developing and I'm liking the story more as i go.
    A lot of the comments from people with 0's are blaintantly lying or mentally challenged.
    50 hours in and my only real faults with the game so far: - Hinterlands was badly made. Mostly
    First of all: Anyone giving this game a negative review has not played this for any reasonable time (or at all). The story is good, my characters are developing and I'm liking the story more as i go.
    A lot of the comments from people with 0's are blaintantly lying or mentally challenged.

    50 hours in and my only real faults with the game so far:
    - Hinterlands was badly made. Mostly boring unimportant quests. As soon as i left the area the game got better. Way way better. All main areas and side areas are all better than hinterlands, by far.
    - Heroes and hero banter just isnt as good as origins (yet anyway). Too many of them and they just don't mingle as well, though i have found they are getting a bit better now. Living up to a Morrigan + Alistar or Alistar + Wynne or just shale would be pretty hard though.
    - Friendly fire is unusable, especially with the rubbish tactical camera. Turn friendly fire off. It's just setup terribly and makes the game unfun and many skills / attacks unusable.
    - Tactical camera, its just total rubbish.
    - Lack of healing. Guard / shields are just not as good as the proven healing system (that also had shield spells). Makes no sense in the games universe and barriers are a halfassed version of the same thing. But add the requirement to have to return to town / camp.
    - Lack of tactics. On / off on a spell and the potions / follow thing does not count as tactics.
    - Clunky and slow menus designed for a console. Could have been done far better on PC.
    - The console autoaim makes melee attacks hit the wrong direction often. I cannot force it to attack a certian direction with keyboard / mouse. It will try pick a target on its own (even if no target is selected). Often causing swinging at nothing.

    - My biggest problem by far. Not enough abiity buttons are mappable / usable on the ability bar. Using a mage i now have skills that i need to respec out of, as there is a limit of 8. (and you cant pause and change them mid combat either)

    Sure the fault list is pretty big. But in the end its nothing compared to all the good in the game.

    - Yes it needs a good PC to run well. I'm running between High - Ultra without AA and runs really well on 8GB RAM, SSD and standard clocked i5-3570k & a 40% underclocked Radeon R9 290 (because the card comes with a **** cooling system and i want it quiet.). If your PC cant run it properly then you need a better PC or a better optimised PC.

    On any other games apart from the story the most of the other issues wouldn't have been an issue. But this is Dragon Age and a follows on from games like Baldurs Gate.

    - Story seems pretty good so far, though i am doing all the side quests / areas so have gotten that far into the main story itself. Hinterlands side quests were pretty **** The other areas are better and usually tied to the story / add to it.

    The game itself is very good, combat is fun (though it is just hack and slash rather than a RPG like dragon age / Baldurs Gate type game) story good so far and the game does look very nice. I do recommend the game and am really enjoying playing it. All the extra stuff does chew up time and works well as something out of the simple combat.
    Combat wise, to have Dragon Age Origins similar combat they need to: Add an option for advanced tactics like Origins, be able to zoom out 2-3 times further and fix friendly fire.

    Gave it an 8, once i finish the game will update it.

    In the end, I paid about $40USD and the game is definitely worth the price.
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  80. Dec 23, 2014
    7
    Instead of copy-pasting environments, now it's copy-pasting substance-less side quests and collectibles. It's a shame really because the main quests are great and demonstrate how good the side quests could've potentially been. Time travel and stopping an assassination at the Winter Palace made for such memorable events in the game. If only I could say the same for closing 50 fade rifts andInstead of copy-pasting environments, now it's copy-pasting substance-less side quests and collectibles. It's a shame really because the main quests are great and demonstrate how good the side quests could've potentially been. Time travel and stopping an assassination at the Winter Palace made for such memorable events in the game. If only I could say the same for closing 50 fade rifts and collecting 100 shards. They're not all terrible though, some side quests are decent, but most are forgettable. At least the game is able to provide useful incentives for completing this kind of busywork.

    Some other pros and cons off the top of my head include:
    + Detailed environments
    + Solid writing and character development, if a bit cheesy sometimes
    + Solid voice acting and nice soundtrack
    + Above average visual fidelity

    -- 8 hotkey limit reduces variety and number of strategies in combat
    -- Tactical camera too zoomed in, though still functional and useful on harder difficulties
    -- Underwhelming mage/rogue skilltrees, though warriors are improved in my opinion.
    -- Technical issues (fps cap, occasional crashing and glitches)
    -- User interface is lacking unless using a controller
    -- Poor companion AI, no tactics as in past DA games

    Put simply, an okay-ish game that fixes some of DA2's problems and also introduces some new ones. I'd also recommend playing with a controller for this one, it makes the experience much more tolerable.

    Overall rating: 7.3/10
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  81. Jan 4, 2015
    7
    To start: I played this game thoroughly. 120+ hours. So I definitely enjoyed it and had fun. There were some quirks and bugs that made the game soooo annoying at times, but I just kept on playing.

    The graphics are amazing. I have a 4 year old gaming PC and it is one of the sharpest looking games I've played. Character animations and models look spectacular. Armor gleams and shines
    To start: I played this game thoroughly. 120+ hours. So I definitely enjoyed it and had fun. There were some quirks and bugs that made the game soooo annoying at times, but I just kept on playing.

    The graphics are amazing. I have a 4 year old gaming PC and it is one of the sharpest looking games I've played. Character animations and models look spectacular. Armor gleams and shines in the sunlight. The Water effects look amazing. The sound and dialog is great too. My party had usually the same 3 characters for most of the game and those 3 had dozens and dozens of conversations between each other that NEVER repeated. This is one thing Bioware excels at.

    The game is huge. There are a good 20-30 missions in the first area alone and as the other areas open up and it almost gets mind boggling as to the number of quests you have to complete. The quests are your typical RPG fare, like the find # of X objects; bring A to B. There is one mini-game where you trace constellations without retracing previous lines that I loved but it was the only mini-game. They could have used a lockpicking mini-game or something.

    I enjoyed the crafting system and crafted far superior weapons and armor then anything I found in a quest or from a vendor. Even when I slayed my last couple dragons, the loot didn't compare to what I could build so the victory was a little less sweet.

    I would have enjoyed a d20 like combat system used in older Bioware games than the Diablo/WoW type combat system that every game seems to use nowadays. I guess doing hundreds or thousands of points of damage just looks more impressive on screen. Yawn.

    Fighting giants and dragons was pretty epic, but there was a definite lack of variety in what I was fighting in 12 different areas. In a game this big, they should have added more unique enemies to fight repetition.

    The Tactical view is a great idea. You can order your 4 characters and pause during combat, but what's strange is that the first time I used it, it was so bugged that I didn't try it again for awhile. My first dragon fight forced me to use it again and for some reason it worked fine then. The first time, my character warped around the battlefield at random and ignored most of the commands I issued. Very strange.

    Another weird bug: keyboard lag. I've never had this happen in any other game. After entering a new area, the keys pressed could take a few second to respond but the mouse worked fine. I actually shut down all programs in the background and disabled the Origin overview. It was better afterwards but sometimes I still had to exit the game and reboot. Sometimes it was so frustrating that I had to walk away before I smashed my own keyboard. LOL. Also, I seemed to have a few crash to desktop when entering the War Room a few times and bugs where potions in my inventory would disappear. Not nearly as buggy as Skyrim when that first came out, though.

    One annoying issue: after having a conversation with one of my most powerful warrior/tanks.. he just left the game. With no warning a character with my best armor and weapon must have had low approval of my decisions because he...just...vanished. LOL. Luckily I saved my game before and afterwards I just never initiated a conversation with him. How about a little heads up, Bioware? Like an approval indicator which I believe they had in older games like Knights of the Old Republic.

    Dragon Age exists in is vast and unique world, but sometimes I have no idea what the NPCs are talking about. There's talk of the Chantry, the Grey Wardens and the Divine.. Andraste and the Seekers and Circle of Magi and blah, blah, blah. Sometimes I skipped through the cutscenes because they were long, dull and confusing. And, Slight spoiler: the villain is another bad guy trying to achieve god-hood through magic. Haven't they done this before in Balder's Gate? It just seemed a little bland and "cookie cutter" to me.

    In a nutshell: A huge, beautiful RPG that should have stuck to an older combat system and should have worked out some bugs before being launched.
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  82. Nov 18, 2014
    7
    I still don't understand the need to completely and utterly go away from what made Dragon Age Origins successful. I mean, lets analyze the graphics shall we?
    Terrible animation, 2008~esque. Non existing facial animations, the characters do not smile. If the characters are in cheerful situations they have premade smiles to fake the emotions. I mean Jeez Louize they don't even respond with
    I still don't understand the need to completely and utterly go away from what made Dragon Age Origins successful. I mean, lets analyze the graphics shall we?
    Terrible animation, 2008~esque. Non existing facial animations, the characters do not smile. If the characters are in cheerful situations they have premade smiles to fake the emotions. I mean Jeez Louize they don't even respond with brows to most situations.
    The models and world look nothing like what "Frostbite" is actually capable of. Same graphical level as a polished Da:O.
    The Digital Rights Management system used consumes more power than it should.... as if it should consume any at all. This is a first even for a company of EA's ambition. I guara DAMN tee you that someone somewhere is going to crack this software and IMPROVE CPU performance while at it.
    The story lacks anything cohesive and is best described as "cookie clutter". Good Lord all mighty.
    Combat mechanics are GOOD because they were made for console use, don't hate it because it works well on a joypad.

    Overall this game continues Bioware's downfall from a beacon of hope into an abyss of nothing. Surely you people can do better!

    And the voiceacting! Dear Lord the voice acting, what happened to the stiff deliveries and complete lack of emotionfrom anyone other than the main characters. Get your stufftogether Bioware.
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  83. Aug 21, 2020
    7
    I love Dragon Age games mostly, Love the story, exploring, choices and of course the interesting characters.
    But the game consists mostly of repetitive fetch quests and trying to collect things.
    And the character interaction, dialogue and main missions are only a small percentage. This game is not as good and lacks the depth Origins had. Some areas I hated, I never liked the Deep
    I love Dragon Age games mostly, Love the story, exploring, choices and of course the interesting characters.
    But the game consists mostly of repetitive fetch quests and trying to collect things.
    And the character interaction, dialogue and main missions are only a small percentage. This game is not as good and lacks the depth Origins had.

    Some areas I hated, I never liked the Deep Roads and I absolutely hated the Wicked Eyes and Wicked Hearts mission as I like taking my time and hate anything being timed as I dislike feeling like I have to rush to complete something.

    The combat was sort of ok.
    Occasionally get the game freezing and then crash.
    A very fun game and enjoyed the game a lot.
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  84. Nov 18, 2014
    7
    Certainly a good game, but not necessarily great.

    Graphics: Much improved and looks great, albeit a bit too colorful and stylish compared to Dragon Age 1 and even 2 at times. Great updates to character models, though if you pay close attention, you'll notice some recycled animations from the previous two games, most likely due to development time constraints. For once however, the
    Certainly a good game, but not necessarily great.

    Graphics: Much improved and looks great, albeit a bit too colorful and stylish compared to Dragon Age 1 and even 2 at times. Great updates to character models, though if you pay close attention, you'll notice some recycled animations from the previous two games, most likely due to development time constraints. For once however, the Dragon Age Universe has more than one body type per race (which is great!) The environments are beautiful and quite large, but a bit misleading as it feels empty at times. Facial animations can sometimes look a bit funky, though I would chalk it up to the face I built (other character facial expressions seem fine) There are graphical glitches out there (Varren was doing squats when I spoke with him in town, guess hes gotta stay in shape) and sometimes camera angles are positioned incorrectly and go through characters while zooming in for dramatic effect.

    Game play: Really a click fest, It reminds me of Dragon Age 2 but a bit toned down on the cartoon-ish aspect. The tactical view (at least on PC) is a mess and its difficult to get the right camera angle. This can be shown in some boss fights where its difficult to position your camera correctly due to size of enemy models and attempting to right click certain assets. Even on normal difficulty sometimes its best to pause multiple times to make sure you get the commands right. If you liked DA2 combat, you'll probably like this. If you preferred the RPG style in DA:O, you'll be disappointed as not much change has occurred here. There are many missions to perform but sometimes feels tiresome, much like MMO quests where you simply perform a mission for the sake of 'bolstering your inquisition' instead of moving the plot forwards. That being said, the combat is still an overall improvement compared to the previous iteration and feels more refined. Running can be agitating sometimes as it has an acceleration factor (no doubt catering to the console players)

    Story: Not much in the way of story. Overall it gives the impression of trying too hard to be epic. It is a standard 'Build on your kingdom' type RPG and thus the overarching story is standard fare but you get to enjoy many fragments to piece together and build on the universe. Personally I prefer a more story focused game that has a beginning middle end, but instead it is more of one simple 'save the world' story with lots of branches. Unfortunately, choices in DA:O appear to be retconned (The grey warden is dead and a dalish female. I unfortunately don't care for DA2's story so I didn't notice any good references there) The dialogue does its job, much of it reviews on the DA universe so veterans to the series may find some of the conversation pieces boring.

    Summary (tl:dr version at the bottom): Again, the game feels like it tries too hard to be epic, ideally the reboot should have tried to stand on its own feet with its own story and mechanics, but you get the impression Inquisition tries to cater to both newbies and DA veterans. There are multiple unnecessary callbacks to the previous game (way too many characters, both major and minor, return to Inquisition, damn its a small world) and it will only confuse both veterans and new players for different reasons. Newbies to the franchise may feel lost at times: be prepared to cycle through many dialogue choices to catch up on the story if you care. Due to this, your interest heavily depends on how you like the combat and game play mechanics. I suggest you look up videos on the game play to determine whether the game will be enjoyable for you. The RPG elements do their job but nowhere near as in depth as other RPG titles out there. Without a doubt, the game is a larger, more beautiful, more refined version of DA2 with a much greater emphasis on mission completion and empire building.

    One final rant: Relationships. What ever happened to a good RPG that did not cater to letting you bone the various characters in the universe? In the original Mass Effect, the romance was organic to the story as you felt that you went through a great deal with your companions and thus one tasteful scene was added before the final mission. It was certainly realistic and probable. Instead now it is constantly in your face and feels forced/unnatural. DA:O was the catalyst to this and should be toned back to focus on making an actual game instead of a dating simulator.

    the tl;dr version: Overall a good game. By no means great, it perhaps takes a step back towards the RPG genre but is by no means a real RPG. It still has many of the mainstream aspects you see in DA2 and that's not necessarily a bad thing. It is a 'build your empire' game, so do not expect a mind blowing story, but many different stories rolled into one bloated package. There is much to do in the game, but be sure you like the combat you see in the videos or you may find yourself bored after a few hours
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  85. Nov 18, 2014
    7
    If you want to play Dragon Age Origins again DON'T BUY THIS GAME. If you want to play a heavy strategical RPG you are in the wrong place.

    I'm not saying DA:I is a bad game, if it wasn't for the terrible tactical camera my vote would probably have been 8-9. Also the keyboard+mouse aren't very good for this game but I'm sure that they will fix it! The game is huge, not a real open
    If you want to play Dragon Age Origins again DON'T BUY THIS GAME. If you want to play a heavy strategical RPG you are in the wrong place.

    I'm not saying DA:I is a bad game, if it wasn't for the terrible tactical camera my vote would probably have been 8-9.
    Also the keyboard+mouse aren't very good for this game but I'm sure that they will fix it!

    The game is huge, not a real open world, but still very enjoyable and amazing.
    The combat system under an action point of views is pretty funny.

    If you liked DA2 you will love DA:I for sure!!!

    ***People giving 0-3 votes are just troll or probably just seeking for another type of game.
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  86. Nov 19, 2014
    7
    Let me open with this, Dragon Age Inquisition is a good game. I am enjoying putting so many hours in it and don't regret the all nighter I pulled the night it came out, and I would love to give this a 8/10.

    Unfortunately for PC the are problems. First and foremost, and honestly the worst offender (yeah everyone crying about "auto attacks" and "poor menu" and all that minor griping this
    Let me open with this, Dragon Age Inquisition is a good game. I am enjoying putting so many hours in it and don't regret the all nighter I pulled the night it came out, and I would love to give this a 8/10.

    Unfortunately for PC the are problems. First and foremost, and honestly the worst offender (yeah everyone crying about "auto attacks" and "poor menu" and all that minor griping this is what a real issue is) is that something is creating massive CPU usage on the main menu and load screens. I've heard it's the DRM, but I will swear to nothing as I am not positive as to the cause. On load screens processors are spiking to 90-100% usage and there is a high chance of it causing a thermal shutdown of your computer with insufficient cooling. Until that gets fixed, I would recommend anyone interested in this game to ensure good cooling for your processor.

    Now then, other things that have been brought up is lack of auto attack, though you can simply hold one button (M1, R, or whatever you assign), so it's not that big a deal. The menu however, does leave one wanting as not very many items are displayed at once, and could use general improvement. I also saw complaints about not being to click to interact because it is attack. Yes, left click attacks. Right click will interact, and as usual the camera can also be controlled by holding right mouse button.

    Moving on past addressing some of the complaints with a bit more clarity, things about the game itself. It is, as has been said though some people don't seem to get, NOT open world. It has very large areas for you to explore, but it is not one seamless open world. The Hinterlands in particular so far (I have not finished the game) are a very decent size. Leveling up is different as well. You no longer receive attribute points, only skill points. Different skills will grant different stats, meaning you will have to take into account both skill effect and the stat bonus when deciding what to put points into.

    Each piece of equipment has different upgrade slots instead of just the old rune slots now. For example there's no gauntlet item slot now, it is an upgrade slot on chest armor. There are recipes scattered about and the crafting materials to create items are pretty well varied with each material giving different effects depending on what slot type they are in. I like the crafting, however the downside is if you require a new sword for your warrior and don't have enough of the material that gives strength, you will have to go out and find some more which at times can be tedious unless you have a good grasp on where to find the different materials.

    Default keybindings are somewhat wonky for those used to Dragon Age on PC, but all the buttons can be reassigned so I doubt anyone who takes more than two minutes will find issue with that.

    The story as far as I have gotten has me interested. I'm enjoying the political background of it , trying to overcome the people decrying you as blasphemous or other things, and the inner conflict of people within the inquisition (such as Mages and former Templars working together). Party banter can reveal new aspects of your companions that may not have shown in early chats with them and the voice acting (to me at any rate) is good with most characters.

    Graphics are (on good settings) nice and shiny, and I mean shiny quite literally in some cases (lips being the one I most often seem to notice). Character creation is pretty good, though I feel some more hair variety would be better.

    Finally, combat is a bit more fast paced, and some changes were made for stamina/mana. Stamina and mana now are simply 100 (at least right now, there may be ways to increase I just haven't come across yet, plus I haven't checked the actual number value for it in a couple levels), and so instead of building up a large pool that regens slowly in combat, it is a small pool that more quickly regens. There are several passives for each class that helps with stamina regen and they become important fairly early on. Animations have been improved and spell effects look nice, but from what I'm seeing the trees it looks like some of the big destruction spells aren't really there (like Inferno). Also, healing spells have been removed (except for revive), putting instead an emphasis on buffs like Barrier, basically a spell that grants a second health bar to allies in an aoe. Potions are given a higher priority and have several different types as well. Unfortunately you can no longer fully customize party tactics either.

    TLDR/Closing: Overall I am greatly enjoying myself. There is certainly the smell of console port, and combined with the load screen/main menu cpu usage, it takes away from what could have easily been something I'd give a 9/10 to. With the return of custom tactics, a better item menu, some bug cleanup and the fixing of the massive cpu hogging on load screens, this would be an amazing game. As it is, it is still very fun.
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  87. Nov 21, 2014
    7
    I have 10 hours in the game. Still in the first map, is vast but most of the quest are mediocre, but some are alright. The combat was hard to get to used to (i play on PC). But at the end what is important is if am having fun with the game and the answer is yes. But please Bioware, stop making PC ports based on the console version of the game.
  88. Nov 23, 2014
    7
    It's a pretty decent game, if not a little confusing. Let it be known, however, that this game caters more towards the MMO crowd, without the massive aspect. The winds tell me that this game was originally intended to be an MMO, but Bioware decided to change it over to a single player game later on.

    This "MMO-ness" is mighty obvious in the first 30-40 hours. From the way combat works
    It's a pretty decent game, if not a little confusing. Let it be known, however, that this game caters more towards the MMO crowd, without the massive aspect. The winds tell me that this game was originally intended to be an MMO, but Bioware decided to change it over to a single player game later on.

    This "MMO-ness" is mighty obvious in the first 30-40 hours. From the way combat works (basic attack + skills for extra damage), to how the enemy AI behaves, and how the quests are set up.

    With that said, let's talk about pros and cons.

    Pros:
    1) Great visuals. I do have a rig capable of cranking this game to its max. The world is pretty colorful, especially the city of Val Royeaux. Seems fairly well optimized for PC as well, with no instances of lag so far. Rig has a i5-4690K and a GTX 780 Ti, no overclock.

    2) The story is pretty well written. I did not have the foresight to preserve the save files from Dragon Age: Origins or Dragon Age II. I've had to use the Dragon Age Keep Tapestry system. I very much enjoyed the references littered throughout the game to past decisions. So far, I've enjoyed the story of the game.

    3) The combat is decently fun. If you are a MMO player, the set up should be familiar to you. I also liked the skill tree setup, where different specializations can be mixed together to form a deadlier concoction.

    Cons:

    1) The controls. I'm amazed that Bioware does not seem to acknowledge that some people have dual screens in 2014. With dual screens, your mouse pointer is allowed to wonder out of the game to the secondary screen. If you click it while it isn't in game, your game will minimize. This is annoying.

    2) The story, while enjoyable, is poorly paced. It's slow and painful, especially if you intend to complete side quests while you're at it.

    3) The quest line is a mess in the beginning. As mentioned earlier, this game was originally intended to be an MMO, and it shows here. The first large area you find, The Hinterlands, has a seemingly endless list of quests and sidequests, scattered across a large map with no sense or reason. Be prepared to spend a lot of time walking back and forth.

    4) The combat can get pretty repetitive. Again, this originally being an MMO, it's almost completely a hotkey mashing affair.

    7/10, I think, is a fair score for this game. It's certainly not the blockbuster epic game that the professional reviewers make it out to be.
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  89. Dec 9, 2014
    7
    "Takes a bit of time to get into, but once you do you will be hooked". Is it everything we hoped for? Short answer: Mostly. Long answer:

    The Bad The combat is much like number 2. It's not terrible, but it's not particularly good either. The return of the tactical camera was something I was looking forward to. It is dreadful. You cannot zoom out far enough, it is so close to the ground
    "Takes a bit of time to get into, but once you do you will be hooked". Is it everything we hoped for? Short answer: Mostly. Long answer:

    The Bad
    The combat is much like number 2. It's not terrible, but it's not particularly good either. The return of the tactical camera was something I was looking forward to. It is dreadful. You cannot zoom out far enough, it is so close to the ground you can barely see 2 meters around you. It's a confusing, horrible mess to plan battles this way and ends up being a waste.

    The game is an "open-worlded" scenario where you are free to roam around and explore. What they mean by "open world" is that you have several areas you can travel to and each of them are very large individual "playgrounds". Number 3 seems to have swung in completely the opposite direction of 2. The sheer amount of areas and their sizes is amazing. However, where it falls flat on its face is the quests. Every area has the same dull "filler" quests. Collect 20 shards. Collect 20 Elfroots... Because of this the game frequently feels like a bloated MMO with tons of boring "non-content".

    I have come to the conclusion that it's best to ignore the majority of the side-missions. The amount of time you spend picking up plants and looting has driven me to the brink of insanity. You can greatly increase your enjoyment of the game if you simply move on with more important things.

    The Good
    It looks great. The areas look breathtaking and characters look alive and better than ever. It's nice to see some of the old characters making a return. There seems to be a lot of dialogue and mention of the events of the 2nd game. The main story follows on from the events at Kirkwall - that all happened in the second game. There are reoccurring characters from both previous games. The main story seems reminiscent of Elder Scrolls Oblivion - where you had to wonder around closing portals. You will be doing that a lot.

    Levelling up and skills are pretty much the same as before. You have different skill trees to specialise in and different classes to play. The game also leans heavily on crafting - for both making weapons, armour and potions, to upgrading as well. Unfortunately, due to the amount of junk required to make them like iron, plants etc, it becomes a chore because the way in which you acquire these items is about as fun as watching the loading screen.

    The way in which your stronghold and influence works is interesting. You can send agents on missions to acquire items and scout areas for you. All of these actions require "power", which you get by completing quests and obtaining objectives. It works well enough, but unfortunately it forces you into doing many of the boring side quests. I have found myself just wanting to get on with the story only to be blocked because I do not have enough power.

    This is also the first Dragon Age game to give the player mounts. This is a welcome addition that saves some time. You can also fast travel to previously unlocked camps and "upgrade" your horsey later down the line. You can access unlocked areas via the world map and you unlock new areas at the war table, where you must delegate scouting missions and the like.

    The world is large and beautiful. There is lots to do and the game will keep you occupied for a large amount of time. It is just a shame it was not put to better use.

    Summary
    Is it a good game? Yes, if you can put up with its issues. The sad thing is that stuff like the useless tactical camera could easily be fixed. It is a great shame that there is so much boring "filler" content to pad out areas; my gaming logic has always been to complete that "filler" content before moving on. Not only does this game make it extremely tedious (and in most cases, pointless), but it actively prevents you from doing so in some cases. If you can put aside these issues you will find this game is surprisingly good.

    + It looks very pretty
    + It is Dragon Age
    + Big open world
    + Lots to do and see
    + It is an improvement over number 2
    + Decent VO, sound and music
    + Deeper than you may think at first glance
    + Some interesting story quests
    + Familiar faces are from DA:O and DA2 are back
    + Dragon Age Keep is a great tool for importing world states
    - Feels like a grindy single player MMO sometimes
    - Areas are populated with lots of boring "filler content" that you should learn to avoid
    - Tactical camera was a wasted opportunity
    - Elfroots, Ore... and Shards
    - Forces you to do some of the boring fetch-quests to get "power" so you can continue with the story
    - "Consoley" UI, control and menus

    Jimbo Rating: 7/10
    "Dragon Age: Plant-picking simulator"
    P.S. If the tactical camera actually zoomed out, menu and UI (and looting) were more intuitive and I wasn't forced to pick up a stone and plant every 10 seconds, my rating would jump from 7/10 to 9/10.
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  90. Nov 24, 2014
    7
    The hate will never stop for mainstream games, which are trying to satisfy consumer needs. Dragon Age listened to the fans and made a Dragon Age, that mix the best of the first and the second series. It's a long journey, made to be your best friend in a long, winter nights. The best RPG in a long-long time.
  91. Nov 25, 2014
    7
    I wasn’t too sure how to take Dragon Age: Inquisition at first, the beginning of the game had a lot of action and information thrown at me whilst I tried to work out how to use the new combat system and the talents that just spring up from nowhere. After a few solid hours of gameplay the game just plateaued for some time and it took some old school RPG grinding techniques to get throughI wasn’t too sure how to take Dragon Age: Inquisition at first, the beginning of the game had a lot of action and information thrown at me whilst I tried to work out how to use the new combat system and the talents that just spring up from nowhere. After a few solid hours of gameplay the game just plateaued for some time and it took some old school RPG grinding techniques to get through it, but once that all passed it was like opening an oyster and finding a pearl inside.

    Interesting characters and a seamless flow of questing brought to life the rich lore and the humongous world of Thedas. When looking at the game with a critical eye different things started to feel quite bland and unnecessary when it came to enjoying Dragon Age. The starting area, The Hinterlands, starts out great when learning abilities and the basic tutorial, but the hand holding becomes tiresome and I found myself wanting more from an open world title.

    I kept coming back to the question “is this actually an open world?”.

    In any open world game you are punished for being too reckless or… stupid, I found that Dragon Age: Inquisition was more linear than I would have hoped. At the game launch, I was only able to play through the first area, acquiring a horse and fast travel markers; at home I was disappointed due to the fact that everything was split into sections which took away from the “open world” gameplay.

    When thinking back on how this game made me feel and the experiences I had with the title, nothing impressed me more than the casting of the characters. The voice acting is mostly fantastic; pretty much every character has a great script and story behind them. Meeting a new party member comes about with some nice story and different dialogue options that add to the encounter. I found myself just wasting time with inquisition questions just to hear the voice acting at work and I don’t regret one second of that. When adventuring out in the wild, your party members will have conversations with one another which have been scripted for different character interactions. I usually kept the party members who had the most interesting dialogue sequences.

    The war room was another highlight when discussing the unique RPG style of Dragon Age: Inquisition. Selecting council members to participate in the questing and exploring kept the game more interesting and dynamic. Missions that council members could go on sometimes ended in new areas becoming accessible for questing, levelling up and generating “power points”, Power points is what allows you to send council members on missions to gather information and unlock areas. Although the war room is a good addition to the game I was left feeling like more could have been done with it. Something more on the lines of a chess-like mini game or dialogue choices that could fail missions instead of knowing you will succeed every time would make it less of a chore.

    It is clear that BioWare made this game, from the dialogue options to the story direction, Dragon Age: Inquisition has all the typical BioWare trademarks. Being able to have sex, say anything insulting you’d like and be as uncharacteristically nice for a change, it's all in there.

    The lore of Dragon Age is great, Chantry, the Maker, Templars and Mages, and most importantly demons and dragons. For most players, they will not discover a dragon until 10 hours plus in the game because the game is just that pack of dialogue and hand holding. For new players this can be seen as a ward against Dragon Age and it does not try and get the new player involved which is a shame to say the least.

    Rushing through the game doesn't help either. The game doesn’t want you to be the next Completionist but it wants you to explore every part of the map for you to get the most out of Dragon Age.

    I wish there was more action and information about the happenings of Thedas in the first few hours, it would have been that push I needed to not sleep at all is the true sign of a great game. I like being a complete wreck when going to work in the morning with tales of triumph and defeat ultimately confuse coworkers.

    The talent tree system is a little lack lacklustre. The three classes; rogue, mage and warrior all have pretty stock standard specialized abilities with one or two good ones thrown in for the fun factor. I feel as if a combat system built around an average talent tree is not good enough for a game that consists of over 100 hours of gameplay. Getting bored with the abilities of three classes shouldn't really happen in a game like Dragon Age: inquisition but it happens now and again.

    Putting the player into a world of magic and mystical lands, Dragon Age: Inquisition is a fantastic game to anyone who is dedicated enough to put in the endless amount of time and effort required. Venture forth, into Thedas where adventure, glory and an inquisition to rival all inquisitions will begin.
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  92. Dec 2, 2014
    7
    This is my first game of the saga and I like it. In my opinion, this game is so incredible, there are four types of breed and you can change someone. You can customize the breed what you choose. The multiplayer is a survival mode, you do missions and the objective is finish the mision and get some objects. I play the game in a GTX 760M 1080p 60 FPS low settings

    Perhaps, the game has a
    This is my first game of the saga and I like it. In my opinion, this game is so incredible, there are four types of breed and you can change someone. You can customize the breed what you choose. The multiplayer is a survival mode, you do missions and the objective is finish the mision and get some objects. I play the game in a GTX 760M 1080p 60 FPS low settings

    Perhaps, the game has a bad optimization and the cutscenes are limited on 30 FPS.
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  93. Dec 4, 2014
    7
    Since I am a big fan of DA:O and after spending ~20 hours in this game I had to write my first ever review on this site.

    If you are expecting Origins, or even something like DA 2, this game is NOT for you. Inquisition is not a bad game, but it fails to deliver continuity to the series. If you haven't played former titles from DA franchise, then yes, you could have some love for this
    Since I am a big fan of DA:O and after spending ~20 hours in this game I had to write my first ever review on this site.

    If you are expecting Origins, or even something like DA 2, this game is NOT for you. Inquisition is not a bad game, but it fails to deliver continuity to the series. If you haven't played former titles from DA franchise, then yes, you could have some love for this game. It feels like playing a completely different game that is forced into the DA lore. It was exactly the same kind of disappointment as The Elder Scrolls Online. Inquisition really looks like it was conceived as MMO that is turned into single player at the end. It is like a very complex apparatus made of very cheap plastic. I will finish the game, but I am not enjoying it like I enjoyed DA:O or even DA 2. What a waste since it is obvious that Bioware put a tremendous amount of work and effort into this title.
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  94. Dec 7, 2014
    7
    It's decent enough to be worth my money.

    [Companions] - Cassandra and Blackwall are the only companions I would put on par with Origins. Bioware said they wanted to bring us a mature experience; adding cussing doesn't make characters mature. How I miss the days of talking to Alistair or Sten around the campfire, instead we get frat-boy bromance characters like Iron Bull or spastic
    It's decent enough to be worth my money.

    [Companions] - Cassandra and Blackwall are the only companions I would put on par with Origins. Bioware said they wanted to bring us a mature experience; adding cussing doesn't make characters mature. How I miss the days of talking to Alistair or Sten around the campfire, instead we get frat-boy bromance characters like Iron Bull or spastic characters such as Sera. The only main characters I thoroughly enjoyed were Leliana and Morrigan.

    [Main Story] - I actually enjoyed the main story and villain, in saying that, I didn't play any of DA 2's DLC, so I didn't experience the potential let down others may have.

    [Questing]
    It involves a lot of reading letters and journals and no cut scenes. I wish they hadn't gone the Skyrim route with this. As much as I did enjoy following the paper trail, I did feel a little disconnected and unsatisfied when I had completed interesting quests. The only time the game felt like an mmo was when my character would talk to random npcs, there are no cutscenes, just your character standing there and the camera swivels to the side.

    [Resources] - The thought of having to collect every herb and mineral in my future playthroughs so I could craft my gear was horrid. I now use a cheat engine to give me unlimited herbs and minerals. I didn't mind collecting all of these materials on my first playthrough, but this game is massive. I can't bare the thought of doing this for every playthrough.

    [Voice Acting] - Great as always, with the exception Iron Bull.

    In short, I'm on my 4th playthrough and still enjoying it. But I do often reminisce on Origins. I miss it's humble story that gradually builds up and it's realistic mature characters that don't need to cuss every few sentences or constantly pat me on the back. . . . Inquisition has a lot of flash and moderate substance.
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  95. Dec 9, 2014
    7
    This review contains spoilers, click expand to view. IMO This is disappointing. Open world, No. Revisiting Denerim, Kirkwall, No. Tactics and programmable behavior was much better in DAO. You get all these glorious skill trees with only 8 mappable slots. FF 14 has 16 slots per toolbar and I manage to use 2 of 8 hot bars in live fights on PS3 and 4, but I digress. At first the fetch quests seem important and weighty, but they get boring quickly, when you realize you can do most of the main quests without 50% of them. As an over 40 female, the NPC sex scenes are lacking and slanted towards male, or lesbian gamers. The story is just so-so. I am not nearly as emotionally invested with the inquisitor, as I was my warden or even Hawke. I do hate Vivienne, which is something. Expand
  96. Dec 19, 2014
    7
    This review contains spoilers, click expand to view. This is a good game, but it is not a great game. It has better graphics than its predecessors, but that's about it. The combat, sadly, has little depth. I remember doing combos all the time in DA 2 with my mage and my party warriors, but there are very few combos in this game. There is no blood magic and a mage has very few satisfying skills and almost no auras. I had to pause the game a lot when I played DA 2 and think about the combat strategy, but here there is no thinking involved and I have never paused the game even once, apart from targeting skills, and was just killed by a dragon once on normal mode. Is that a good thing? You decide. Also, I don't like any of the female characters in this DA. I loved Morrigan. And I miss the Mabari bloodhound. Still, nice maps and it has a more open world than the games before it 6.5/10 Expand
  97. Mar 30, 2017
    7
    I enjoyed the first 5 hours, the other 45 hours was a pain. Also, the items colors is too pastel, I really hated taking my Warrior to the field with a pinkish armor, or else. Okay, it was a good idea to use the color of the resources you gather for the crafting, but the color just don't fit.

    If you like doing meaningless side-quest, or grinding for poorly develop items, this game is for
    I enjoyed the first 5 hours, the other 45 hours was a pain. Also, the items colors is too pastel, I really hated taking my Warrior to the field with a pinkish armor, or else. Okay, it was a good idea to use the color of the resources you gather for the crafting, but the color just don't fit.

    If you like doing meaningless side-quest, or grinding for poorly develop items, this game is for you. But to be honest, I was expecting something better, I believe they tried to make this game too big and get lost in the way. So, if you want to enjoy the game, just do the Main Quests with the Companions Side-quests.

    And the bugs, I get a lot of crashing and my config. are goods. Or my companions doing nothing even if I "help" them (give direction). Or a quest where I had to find the Harlequin and it doesn't appeared ever. Oh well.

    I was willing to give a 3/10, but I think the guys who work on this game doesn't deserved a 3/10. Maybe they were not ready for the release. Who knows.

    My only hope for the future is : Please don't spoil Mass Effect.

    EDIT :
    Well, now Mass Effect is out and it's not that good. :(

    Also, I had to make a new game, because of a bug on DA:I. And I enjoyed my new play through, 2 years later. I think the hot fixes and all the patch make the game more playable. So I changed my note from 5 to 7/10.

    It's a good game.
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  98. Jan 2, 2015
    7
    For me Inquisition is the triumph of quantity over quality, in this big open zones we got a lot of collectibles, MMO-like side quests that are not well contextualize and other that are just rushed and could be a lot better. Companions recruit and personal quests for example, try to compared them with the ones in Mass Effect 2, there's no comparison.

    Character progression is very
    For me Inquisition is the triumph of quantity over quality, in this big open zones we got a lot of collectibles, MMO-like side quests that are not well contextualize and other that are just rushed and could be a lot better. Companions recruit and personal quests for example, try to compared them with the ones in Mass Effect 2, there's no comparison.

    Character progression is very simplistic, the tactical view is broken and you never really need to use it anyway. In a few words tactical combat is (still) dead.

    The main villain lacks personality and depth, it makes me miss Jon Irenicus and how awesome he was and the main quest feels like only the first chapter of a biggest story. Some things still need an explanation, a resolution, most of the choices you made doesn't affect the ending, they are just for the next DLC or probably the next game. The ending is so much sequel/DLC bait and the final fight is totally anti climatic and feels rushed. Not to mention the bugs and glitches on pc. I finished it in 150 hours but almost 100 was just running around collecting stuff. I give it a 7, Origins is by far the better RPG in the series.
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  99. Jan 11, 2015
    7
    First of all, I would advise not to pay attention to any review that gives this game a score lower than 5 or higher than 8-9. In my opinion, it was a decent game, but not a masterpiece.

    CONS - The tactical camera is not half as good as in the previous games. It does not provide a good perspective of the battlefield and gets stuck on terrain elements. When fighting indoors, it does not
    First of all, I would advise not to pay attention to any review that gives this game a score lower than 5 or higher than 8-9. In my opinion, it was a decent game, but not a masterpiece.

    CONS
    - The tactical camera is not half as good as in the previous games. It does not provide a good perspective of the battlefield and gets stuck on terrain elements. When fighting indoors, it does not work as it should, as it doesn't allow you to have an aerial sight of the combat.
    - You can neither select your whole group, nor click on the place you wanted to go to. If you want to collect items or loot, you have to move close to them since you can't click on them and see your character move towards it to do it (I found this incredibly annoying).
    - Some passive skills make little or no sense since the benefits they provide are very circumstantial. Activated skills only have one upgrade (they generally had two in DA II).
    - Certain skill builds allow your party to become nearly invulnerable (I admit it requires careful planning, but it is something that I consider that should never happen). Plus, the enormous amount of healing potions provided during that main quests makes them barely challenging.
    - Tactics are so simplified that the margin for customization is almost nonexistent (I am glad I never use them).
    - Combat mechanics are totally different for your party and for the enemies. Enemy mages only cast runes and barriers. Enemy warriors only use bull rush or whirlwind. Enemy rogues only use stealth or full draw. To compensate this lack of skill variety, they are given a ridiculous amount of health points. Their AI apparently doesn't allow them to see beyond the room they are in.
    - Side quests (and most war table operations) have no impact on the epilogue (not even the most relevant ones). Many of them are based on collecting a large amount of scattered objects.
    - I also missed gifts for companions. Not indispensable, but it would have been interesting.
    - The "no healing spells" thing would have been great... if you couldn't quick travel anytime to get more free potions. Quick travel should have been limited to travelling between camps/settlements in order for that idea to work properly.

    PROS
    - The story is pretty good. More interesting and well written than most people would admit. Presents you with some hard/ambiguous choices.
    - Companions are well written and developed. They personalities are complex and appealing. They have a fair amount of dialogue.
    - The maps are beautiful and huge. Wherever you go, there is always something interesting there.
    - You need not visit all areas in order to complete the game. This means that some maps are entirely dedicated to secondary quests (some of them are hard to find).
    - Some side quests are quite interesting. Puzzles are also well done.
    - It has an epilogue with many different endings. Though it is not as good as Origin's one (which reflected many more choices), it is pretty decent.
    - You can see the effect of some of your actions. When you complete certain quests, the areas or the enemies present in them, change. Companions and advisors comment on your progress or decisions.
    - Dialogue is better than in DA II, both in quantity and quality. You are told when your companions like what you say, but there isn't an approval bar (something that I consider good).
    - There are skill combos. And the game doesn't tell you how to make them (I think this is good as well). Focus-powered skills are also interesting.
    - I liked the "click to search" idea. It is something new that makes harder to miss important quest-related items, while adding the feeling that you are truly looking for something.
    - The new potion-making/upgrading system is, in my opinion, the best of the series. The limited amount of potions is also a great idea.
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  100. Jan 18, 2015
    7
    Overall I enjoyed the game, but they did lack a few things that need to be changed for future DA games. The combat was not good, the camera was even worse! And a good portion of the non-story quests seemed pointless and uninteresting. The graphics however and characters + main story were decent in my opinion. Will continue buying DA games in the future if they improve the combat andOverall I enjoyed the game, but they did lack a few things that need to be changed for future DA games. The combat was not good, the camera was even worse! And a good portion of the non-story quests seemed pointless and uninteresting. The graphics however and characters + main story were decent in my opinion. Will continue buying DA games in the future if they improve the combat and camera system! This is just my 2cents Expand
Metascore
85

Generally favorable reviews - based on 45 Critic Reviews

Critic score distribution:
  1. Positive: 40 out of 45
  2. Negative: 0 out of 45
  1. Feb 9, 2015
    90
    Best Dragon Age so far, hands down. Pity about the naff writing. [Issue#257, p.51]
  2. Jan 22, 2015
    100
    The masters over at Bioware have done it again. This epic journey into the world of Thedas will steal more than 100 hours of your time, hours so full of superb gaming that you'll never forget them.
  3. Jan 14, 2015
    80
    Despite numerous shortcomings, the new BioWare project is undoubtedly worth your attention. One of the best RPGs of 2014.