User Score
2.0

Generally unfavorable reviews- based on 8271 Ratings

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  1. Jul 19, 2023
    0
    The quality of a game is truly tested with the first patch implemented. This should be the batch to balance and offer player resolution. With the push of the 1.1 Patch, it is clear that the company wants to draw out the game and remove the aspects to improve quality of life. With the pre-orders of the season pass, the company is expecting players to still play to make the most of theirThe quality of a game is truly tested with the first patch implemented. This should be the batch to balance and offer player resolution. With the push of the 1.1 Patch, it is clear that the company wants to draw out the game and remove the aspects to improve quality of life. With the pre-orders of the season pass, the company is expecting players to still play to make the most of their investments. I have not signed on for 3 weeks due to frustrations and time to keep competitive and today is the first day. I signed in, just to un-install. Will wait 3 more years like I had to wait out Diablo 3 to see what happens next. Not worth the time and not worth the money. Expand
  2. Jul 20, 2023
    0
    Game ist bugged like **** freezes every 5 minutes on ps5, Devs are too stupid to fix a game even after a month.
  3. Jul 14, 2023
    0
    Diablo IV is the exact same trash game as Diablo III, just with more monetization.

    The Diablo franchise died with Blizzard North.
  4. Jun 7, 2023
    0
    It feels like they took the code from Diablo 3 and just modified a few things here and there.
    So far im not impressed by the game and i actually find it pretty boring to play it.
  5. Jun 14, 2023
    0
    Poor game without any innovation. Me, as a fun of Diablo series and RPG/D&D/Hack&Slash genres, as game developer and games designer, I'm totally disappointed.

    I've seen much deeper MODs of Diablo 2, this game is just a shame for Blizzard and Activision, hope they won't last for long and let their talents will join other teams that may be able to use them for good.

    0/10
  6. Jun 9, 2023
    0
    incredibly boring walking simulator, trash with zero atmosphere and charisma, playing this thing is punishment. I would refund it immediatelly given that possibility.
  7. Jun 7, 2023
    0
    Diablo IV, after the biggest disappointment that Diablo 3 was in the beginning, we waited so long for worthy successor to Diablo Series , at the end we were fouls to believe in such thing.

    Forced Timed Events Awful Mobile UI Character movement doesn't feel right, the npc's don't feel right, seems like the game is lifeless mobile trash adaptation for pc gaming. World bosses that
    Diablo IV, after the biggest disappointment that Diablo 3 was in the beginning, we waited so long for worthy successor to Diablo Series , at the end we were fouls to believe in such thing.

    Forced Timed Events

    Awful Mobile UI

    Character movement doesn't feel right, the npc's don't feel right, seems like the game is lifeless mobile trash adaptation for pc gaming.

    World bosses that forces a once solo player awesome experience to play with other players more like a MMO.

    The amount of time from the announcement to the release, there wasn't just enough time to create the d4 we wanted, if you believe in fairy tails that they were on it for almost 10 years, believe in whatever you want, they saw an opportunity to create a cashcow since fans were asking for a sequel and they probably just used diablo immortal assets and create something new here and there.

    Like many of us, i was a foul for believing in D4 when we already have the REAL worthy successor do D1 and D2 and i hope you go back to play it instead of wasting your free time.
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  8. Jun 9, 2023
    0
    Diablo IV, the much-anticipated entry in the renowned franchise, falls disappointingly short of its predecessors and fails to carve its own path. As an ardent fan of the series, it pains me to say that Diablo IV feels like a shadowy imitation of other successful action RPGs, lacking the depth, gameplay, and substance that makes games like Diablo II and Path of Exile so beloved. While theDiablo IV, the much-anticipated entry in the renowned franchise, falls disappointingly short of its predecessors and fails to carve its own path. As an ardent fan of the series, it pains me to say that Diablo IV feels like a shadowy imitation of other successful action RPGs, lacking the depth, gameplay, and substance that makes games like Diablo II and Path of Exile so beloved. While the graphics and cinematics stand out as commendable, the overall experience leaves much to be desired.

    First and foremost, Diablo IV shamelessly borrows systems from games like Path of Exile and Lost Ark, but disappointingly waters them down. Rather than innovating and introducing captivating new mechanics, Blizzard seems content with imitating without adding any meaningful improvements. This lack of originality and the diluted nature of these borrowed systems fail to evoke the same excitement and engagement as their inspirations.

    One of the most glaring issues with Diablo IV is its noticeable lack of gameplay and substance. The game feels like a hollow shell, offering little depth or complexity in comparison to a certain predecessor. Diablo II and Path of Exile set the bar high with their intricate skill systems, diverse character builds, and engaging endgame content. In contrast, Diablo IV feels shallow and fails to provide the same level of depth and long-lasting appeal.

    Lazy development practices are also at the fore-front of Diablo IV. One example of this is the level scaling. Whenever your character levels up, all the monsters around you level up too. This can actually result in your character getting weaker whenever you level up.

    Repetition quickly becomes a prevalent issue in Diablo IV. The lack of varied and engaging content leads to a monotonous gameplay loop that loses its charm all too quickly. Quests and encounters become predictable, and the lack of meaningful progression or impactful choices dampens the sense of excitement and exploration that should be inherent in any good action RPG.

    While Diablo IV's graphics and cinematics deserve some praise for their visual fidelity and production value, they become the sole redeeming features in an otherwise lackluster experience. The haunting atmosphere and impressive visual effects do little to make up for the game's shortcomings in terms of gameplay depth and overall substance.

    Blizzard's sales and marketing practices surrounding Diablo IV are questionable at best. The exorbitant pricing for the game is difficult to justify, especially when compared to other outstanding titles like Path of Exile, which offers a superior experience at no cost. The base edition's price tag of $70 and the ultimate edition's $100 price point appear predatory, preying on the loyalty of dedicated fans while failing to deliver a truly exceptional experience. For the same price as the $70 base edition of Diablo IV, you could buy Last Epoch, Grimdawn (plus both expansions), and Torch Light 1, 2 and 3. Not to mention games like Path of Exile and Lost Ark which come at no cost.

    Diablo IV feels like the older sibling of Diablo Immortal with a heavy price tag, lacking the ambition, innovation, and passion that fans have come to expect from the franchise. It fails to carve its own identity, leaving players yearning for a fresh and transformative experience that matches the legacy of the earlier Diablo titles.

    In conclusion, Diablo IV disappoints on multiple fronts. It imitates successful systems without improving upon them, lacks the gameplay and substance of its predecessors, succumbs to repetition, and relies heavily on its visuals to compensate for its deficiencies. Blizzard's development, sales and marketing practices and the steep price tag only amplify the sense of disappointment. As an avid fan, I can't help but feel that Diablo IV falls short of capturing the essence that made the franchise so beloved, leaving me longing for a more remarkable and memorable experience.
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  9. Jun 7, 2023
    0
    The Items look soo terrible - like WoW. No Runewords. Diablo is an Item-Game!!!

    +world scaling..... too much effects action etc.
  10. Aug 13, 2023
    0
    Its not an arpg nor mmo. Its a bland version of both, stripped of things ppl like about these things. As an arpg fan, I just cant find anything I would enjoy playing for more than few hours. I miss build options. There are no real options what and how to play the game, which is the reason ppl play arpgs for. No itemisation. Low/no replayability. There are also no such things like LFG orIts not an arpg nor mmo. Its a bland version of both, stripped of things ppl like about these things. As an arpg fan, I just cant find anything I would enjoy playing for more than few hours. I miss build options. There are no real options what and how to play the game, which is the reason ppl play arpgs for. No itemisation. Low/no replayability. There are also no such things like LFG or mmorpg depth of gameplay.
    There is no end game content at this point.
    Agressive monetisation. The game started with literally pay to win race, huge prepaid price with tons of other forms of monetisation. Im worried what comes next. Knowing blizzard, most likely this game will contain all forms of monetisations known to human kind.
    Its not for arpg fans. Its for casual dads, who are nostalgic about diablo and want to avoid complicated games. For arpgs there are way better games, like PoE, LE, TLI, GD. For mmorpg just go WoW or FF. All these games are better and cheaper.
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  11. Jun 8, 2023
    0
    Diablo 4 falls short in every aspect that defines a successful and enjoyable game. It offers nothing new or exciting to the franchise, recycling the same formulaic gameplay and mechanics that we've seen before. The story, which should have been a compelling driving force, is a complete disaster, lacking any depth or coherence. It pains me to say it, but Diablo 4 deserves a resounding 0/10Diablo 4 falls short in every aspect that defines a successful and enjoyable game. It offers nothing new or exciting to the franchise, recycling the same formulaic gameplay and mechanics that we've seen before. The story, which should have been a compelling driving force, is a complete disaster, lacking any depth or coherence. It pains me to say it, but Diablo 4 deserves a resounding 0/10 rating. I can only hope that future installments in the series will return to the roots that made Diablo so beloved and innovative in the first place. Expand
  12. Jun 7, 2023
    0
    story : 0/10
    dungeon : 0/10
    graphic : 4/10
    skill UI : 0/10
    Level scaling is terrible.
  13. Jun 9, 2023
    0
    This review contains spoilers, click expand to view. The pace of combat in this game is very slow. And the field of view of the quarter view is very narrow, which is uncomfortable. Expand
  14. Jun 7, 2023
    0
    Diablo 4 Review: A Disappointing Departure from the Series' Legacy

    Introduction: Diablo 4, the highly anticipated addition to the iconic action RPG franchise, unfortunately fails to capture the magic of its predecessors. While it boasts impressive graphics and cinematics, the game falls short in several key areas. Drawing upon my expertise of being a Diablo enthusiast, I will delve
    Diablo 4 Review: A Disappointing Departure from the Series' Legacy

    Introduction:
    Diablo 4, the highly anticipated addition to the iconic action RPG franchise, unfortunately fails to capture the magic of its predecessors. While it boasts impressive graphics and cinematics, the game falls short in several key areas. Drawing upon my expertise of being a Diablo enthusiast, I will delve into the details of Diablo 4's shortcomings and highlight how it diverges from the series' rich legacy.

    Graphics and Visual Design:
    Visually, Diablo 4 is appealing, going back to the the dark and gritty aesthetic of its predecessors, but it carries a noticeable World of Warcraft influence. Some spell animations lack the impact seen in Diablo 2 Resurrected, with cartoony spells reminiscent of Diablo 3. Moreover, the generic item graphics detract from the unique item identification experience found in previous titles, and the lack of variety in monster designs is disappointing.

    Gameplay Mechanics:
    Diablo 4's gameplay mechanics present significant issues that hinder its potential. Characters are restricted to specific equipment choices, limiting build diversity and preventing unique playstyles like a melee sorceress wielding a sword and shield. This restriction feels outdated, considering the flexibility offered by games released over two decades ago. Furthermore, the absence of a basic attack and the reliance on skills tied to weapon damage undermine the RPG systems and result in poorly designed mathematical frameworks. This departure from Diablo 2's distinct magic and physical attack mechanics diminishes the game's depth and engagement.

    Skill Variety and Gameplay Diversity:
    The game's limitation of six active skills at a time, compared to Diablo 2's allowance of up to 16 active skills, curtails the potential for diverse and dynamic gameplay. Diablo 4's gameplay revolves around waiting for cooldowns and utilizing a generator attack during downtime, lacking the constant spellcasting and action-packed gameplay of its predecessor.

    Replay Value and World Design:
    Diablo 4's replay value is limited, with an endgame that lacks depth and character progression that quickly stagnates. The absence of procedural generation, a hallmark of the series, and the reliance on recycled assets contribute to a forgettable game world. The static open world with scattered MMO events fails to evoke the immersive and dynamic experience players expect from the franchise.

    Itemization and Power Scaling:
    Diablo 4's itemization is disappointing, with convoluted stats that hold little meaning beyond superficial fluff. The game's focus on items dictating builds rather than enhancing chosen builds detracts from the depth and complexity found in ARPGs. Additionally, the flawed math system tied excessively to weapon damage, similar to Diablo 3, creates scaling issues and fails to demonstrate improvements from past iterations.

    Conclusion:
    Diablo 4, despite its flashy graphics, ultimately falls short of its predecessors' legacy. It fails to deliver the depth, complexity, and engaging mechanics that Diablo 2 excelled at. The restrictive gameplay choices, lackluster itemization, and absence of procedural generation contribute to a hollow experience. While the game may still appeal to those new to the series or seeking an action-focused experience, fans of Diablo 2 and its rich sandbox mechanics will likely find Diablo 4 disappointing. As an avid Diablo expert, I rate Diablo 4 as a mere shadow of its former glory.
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  15. Jun 12, 2023
    0
    Utter letdown. I am in shock at how bland and boring this game is.

    Hardcore mode you can't even leave a boring boss fight without your character dying.
  16. Jun 7, 2023
    0
    Nothing like paying full price for a game and then being faced with microtransactions.
  17. Jun 7, 2023
    0
    The gear itemization and skill tree systems are weak and do not confer enough power to the player.

    The world scaling is off, with enemies seeming to scale at the same rate as the player, making it difficult to feel a sense of progress.

    It's generally very boring right now, I wish i could refund it but i cannot.
  18. Jun 7, 2023
    0
    The open world is big and empty, and it takes longer to walk than to fight monsters
    Late dungeon mechanics are too repetitive
    Gameplay feels slow and tedious
  19. Jun 7, 2023
    0
    We waited years for this? Really? I have no idea how or why people are saying nice things about this game. The story is soso, the game play changes minute to minute with Blizz constantly nerfing every class in the game for reasons? Idk why they added Barb to the game its unplayable, you want to be a casting Sorcerer? Tough you need to play a Soc as a melee class. Do you want to playWe waited years for this? Really? I have no idea how or why people are saying nice things about this game. The story is soso, the game play changes minute to minute with Blizz constantly nerfing every class in the game for reasons? Idk why they added Barb to the game its unplayable, you want to be a casting Sorcerer? Tough you need to play a Soc as a melee class. Do you want to play druid as a shape shifting druid of old? nope, caster for you or maybe a bear build but that will be nerfed before I finish this. Wana play a ranged rouge? Well have fun with that, traps for you. Necromancer only got a minion build after the first balance patch, because why would a necromancer be able to summon a minion? silly gamer....The main story is soso but you will finish that before hitting 50 and its pretty tedious/boring. Now for the end game, it doesn't exist! what is there is so repetitive you will really think you are in hell. Hell is repetition Robbie. When you get there, this game will eat you alive – over and over and over again. Because that's what Hell is all about, Robbie – Repetition. I think in our hearts, most of us know that and D4 is a waste of money, time and your life. Doing anything else is better than playing this game. Expand
  20. Jun 8, 2023
    0
    This is not Diablo. Its just a WoW in the Diablo Universe. At least the graphics are great.
  21. Jun 8, 2023
    0
    超白癡的開放性世界地圖,斷線卡頓排隊讓很糟,官方粗暴延長玩家對遊戲的黏濁度,坐騎系統反人類設計,有夠煩躁,這樣的品質還沒2200,真的是完全不值,還在考慮的人建議繼續等
  22. Jun 8, 2023
    0
    This game look likes high budget mobile game, diablo immortal 2. I hate you blizzard for this !
  23. Jun 8, 2023
    0
    Terrible game optimization since beta, same RAM/VRAM leak problem, same TERRIBLE 1% fps, stuttering and rubbering, this game has a fake open world. Still gameplay issues, balance of skills is broken, game has no trade, so many account bound items, it is not an mmo. Even an loot + exp have programmed level cap, its a total crap, if mob have 20 levels above than you, you still drop yourTerrible game optimization since beta, same RAM/VRAM leak problem, same TERRIBLE 1% fps, stuttering and rubbering, this game has a fake open world. Still gameplay issues, balance of skills is broken, game has no trade, so many account bound items, it is not an mmo. Even an loot + exp have programmed level cap, its a total crap, if mob have 20 levels above than you, you still drop your "itemlevel" items and exp, this is ridiculous for ARPG. Game is terrible. Expand
  24. Jun 8, 2023
    0
    Bland, boring, bad scaling, looks like a quick money grab. Get it on sale when it's 20 Eur, not worth 70.
  25. Jun 8, 2023
    0
    Grałem 5 dni i co już nie ma co robić.
    FABUŁKA
    GRAFICZKA
    MUZYCZKA
    Itemizacja do wyjebania
    brak endgame
    jakieś kurwa wspinanie się po scianach
    dungeons powtarzalne i chujowe
    I WIELE WIELE INNYCH.
  26. Jun 11, 2023
    0
    *Note how the positive reviews just say "x is good" "y is great" about different elements without addressing gameplay or what you actually do as a player.

    -Level ups make you feel weaker due to the level scaling, making it less fun to progress -Very little randomization - the open world is fixed and the dungeons become very repetitive very quickly. (especially when compared to previous
    *Note how the positive reviews just say "x is good" "y is great" about different elements without addressing gameplay or what you actually do as a player.

    -Level ups make you feel weaker due to the level scaling, making it less fun to progress
    -Very little randomization - the open world is fixed and the dungeons become very repetitive very quickly. (especially when compared to previous diablo games)
    -excessively monetized with 2 planned expansions, battlepass, and $28 cosmetics
    -Story is complete in 6-10hours of gameplay (and lacks the titular character diablo)
    -social elements like trading, world chat, do not exist despite the emphasis on "playing with others"
    -itemization is very bland with an illusion of choice, no iconic sets
    -Excessive balance patching with multiple classes already being harshly nerfed despite the game being out for only a few days

    Do not buy
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  27. Jun 9, 2023
    0
    1. This is game, not gym, bro... so much running and drudgery.
    2. What the hell the story... the story and ending are just garbage.
    3. Super boring huge map, hard to feel the separate story chapters, and the end game content only makes people feel like a waste of time. 4. Quality of the movie is good, but the story is bad. Are you sure you are a game production company and not an
    1. This is game, not gym, bro... so much running and drudgery.
    2. What the hell the story... the story and ending are just garbage.
    3. Super boring huge map, hard to feel the separate story chapters, and the end game content only makes people feel like a waste of time.
    4. Quality of the movie is good, but the story is bad.

    Are you sure you are a game production company and not an animation film production company?
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  28. Jul 19, 2023
    0
    The presentation (graphics and sound) are very well done, but the game just isn't fun to play. There is absolutely no sense of progression because all of the enemies scale with your current level, meaning the enemies in the first area will always be difficult to kill. Boss fights are interminable. Item/loot drops are no longer exciting because they don't really make you more powerful. YouThe presentation (graphics and sound) are very well done, but the game just isn't fun to play. There is absolutely no sense of progression because all of the enemies scale with your current level, meaning the enemies in the first area will always be difficult to kill. Boss fights are interminable. Item/loot drops are no longer exciting because they don't really make you more powerful. You keep watching your numbers go up, but it doesn't make any difference. It's the video game equivalent of a slot machine that never pays out anything. It's the first Diablo game that hasn't hooked me immediately. I have trouble seeing this game succeeding long term if they don't make changes. I would tell anyone considering a purchase, to at least wait a few months. Expand
  29. Jun 9, 2023
    0
    This Game is at the best 15$ worth, with this In game shop prices. Diablo 3.1 not the Great D4 that everyone wants.
  30. Jun 8, 2023
    0
    I am not joking. This titel made me stop playing D 1 and D 2. Mediocre devs who know they dont have to deliver because of the name and all these braindead drones here giving D 4 their money and a 10/10. Ridiculous.
  31. Jun 8, 2023
    0
    Disappointing. Poor story, poor ending, poor dialogue. Very unbalanced and unfunny world scale, useless item power. Video looks worst than Diablo Immortal, music is quitet. 10 Mobs on whole word? Really Hack and Slash game had 10 mobs on whole loc? More XD than game
  32. Jun 8, 2023
    0
    No way to connect with new people to run quests or dungeons. Bland and uninteresting item/gear system. Barely any monster density so your just running around most of the time. Overly bloated/complicated systems like aspects, the skill tree, reknown, paragon, world tiers etc.

    The saturation and colors are all monotone so everything looks the same, almost like a different shade of Zerg
    No way to connect with new people to run quests or dungeons. Bland and uninteresting item/gear system. Barely any monster density so your just running around most of the time. Overly bloated/complicated systems like aspects, the skill tree, reknown, paragon, world tiers etc.

    The saturation and colors are all monotone so everything looks the same, almost like a different shade of Zerg creep everywhere. UI is comically bad. Wheres the story ?

    Gameplay is VERY average. I am not excited to log in and play like other diablo games

    Why is there a cash shop at release ? Perfect the game first.

    Anyone who thinks this is a 70$ + game is delusional. I am full of regret.
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  33. Jun 8, 2023
    0
    You have ruined a pearl. This game is an insult to diablo and its fan legacy. World scaling simply kills diablo's gameplay, its essence. I get bored near level 15..t's really sad. Blizzard is dead with blizzard north. What a deep disappointment, 10 yesrs of development.. I wish this chapter had never come out. This game is not diablo: it's just a visual show that compulsively mentions aYou have ruined a pearl. This game is an insult to diablo and its fan legacy. World scaling simply kills diablo's gameplay, its essence. I get bored near level 15..t's really sad. Blizzard is dead with blizzard north. What a deep disappointment, 10 yesrs of development.. I wish this chapter had never come out. This game is not diablo: it's just a visual show that compulsively mentions a glorious past to make itself great but it only manages to be a reflection, a bad copy of the model it follows. to forget Expand
  34. Jun 8, 2023
    0
    Game plays smooth, and looks nice, but that's about it. There is no depth or real meaningful itemization.

    Graphics 8/10
    Itemization 4/10
    Gameplay 7/10
    Build Diversity 4/10
    Story 4/10
    End-game 3/10
  35. Jun 11, 2023
    0
    Blizzard took absolutely no risks with this game.
    This isn't Diablo4, it's Diablo3.5
  36. Jun 8, 2023
    0
    - No lfg
    - No search inventory/skills
    - No sets
    - No overlay map
    - Uniques gatekeeping
    - No trade
    - No leaderboard
    - No global chat
    - No playtime stats
    - No monster compendium/bestiary
    - Max party 4
    - 4 classes (7 d2r 7 d3)
    - No builds loadout
    - No zoom
    - NO ENDGAME
  37. Jul 9, 2023
    0
    It plays like a reskin of a 20-year-old game with added microtransactions.
    Nothing is actually new, and it feels extremely repetitive by today's standards.
    Blizzard was (again) too scared to "change a winning formula" to bring any true innovation. Warcraft 3 to WoW, that was a leap in innovation, but Diablo is stuck in a rut. I'd usually give this a 5/10, if it weren't for the
    It plays like a reskin of a 20-year-old game with added microtransactions.
    Nothing is actually new, and it feels extremely repetitive by today's standards.
    Blizzard was (again) too scared to "change a winning formula" to bring any true innovation.
    Warcraft 3 to WoW, that was a leap in innovation, but Diablo is stuck in a rut.

    I'd usually give this a 5/10, if it weren't for the microtransactions and high price. But that, added to blizzards reputation for making games more predatory over time, doesn't make me want to give this the benefit of the doubt.

    stay away
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  38. Jun 8, 2023
    0
    Lets make a game that is live service, but the plot twist is that you cant lose connection, or you lose all your consumables and the progress in your nightmare dungeons, but you do all the time anyway. YOU ARE NOT POE, so please take your fortnite ass somewhere else, sincerely the people that actually play games.
  39. Jun 8, 2023
    0
    Они сделали потрясающую графику, красивые локации, но игра после 50 уровня становится такой скучной, во первых нет уникальных боссов в подземельях. 2. боссы это просто модели побольше простых мобов. 3. как на счет придумать новую механику прохождения подземелий, а не одну из трех, принести 2 ключа, выбить 2 ключа или убить всех мобов. 4. лагает лошадь. 5. В других сериях диабло былоОни сделали потрясающую графику, красивые локации, но игра после 50 уровня становится такой скучной, во первых нет уникальных боссов в подземельях. 2. боссы это просто модели побольше простых мобов. 3. как на счет придумать новую механику прохождения подземелий, а не одну из трех, принести 2 ключа, выбить 2 ключа или убить всех мобов. 4. лагает лошадь. 5. В других сериях диабло было намного больше билдов. 6. Игра слишком дорогая. 7. Игру сильно переоценили. 8. Нет смысла улучшать снаряжение, достаточно просто посмотреть силу предмета. 9. Рпг это как конструктор (для меня), как пластилин (для меня), в д4 же ты как будто лепишь персонажа из одно и того же куска говна, неважно как ты слепил, мобы все равно адаптируются, парагон даже на третьей ветке ничего вам не даст, просто не качайте его и вы не увидите разницы.
    Это даже не Диабло 3.5 это Диабло Иммортал 2 (тут должна быть картинка "вот это поворот")
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  40. Jun 8, 2023
    0
    This review contains spoilers, click expand to view. This game deserves a zero. Diablo fans disappointment once again for the third time in 10 years.

    Now blizzard only makes game to sell microtransactions to little kids by getting them addicted. The game is simpler and simpler going from d2, to d3, to D4. Offline Zelda will give more replayability and excitement than this. In 25 years of diablos since d2, this series has regressed in every way.

    -No trading
    -Cannot replay campaign bosses.. wow.. -Zero innovation, d2 classes copy pasted

    This game doesn't have a beginning, middle or endgame. You beat the campaign once in 7 hts and go straight into grinding with no change afterwards.

    Lilith is a mind numbingly boring villain too Zero out of 10, for no innovation, but -1 for regressing again.
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  41. Jun 8, 2023
    0
    The game is good, but there is still that bad connection with the blizzard servers (as usual) and this is sad because this company is very mercenary and has horrible servers as well as the team that tries to somehow fix it, but it ends up getting worse ...
  42. Jun 8, 2023
    0
    15 hours wait time to login atm. For the price of the game it would be really nice to be able to actually play it. No game = no score.
  43. Jun 8, 2023
    0
    A great game completely ruined by server issues. I haven't been able to log in since launch. Constant 200+ min queue times have kept me from playing a single-player game. This is the exact case and point of why you don't pull this garbage. I want my money back.
  44. Jun 8, 2023
    0
    I've waited for this game since I finished D3. I payed 100S but you guys offer me this ?
    1. Map
    Size of the map is quite reasonable since you guys told us that it's gonna be a open world game and also we will have horse to ride. BUT the location of dungeon and mobs suxks and the invisible wall which prevent horse from running freely. 2. System I've never seen the hack and slash game
    I've waited for this game since I finished D3. I payed 100S but you guys offer me this ?
    1. Map
    Size of the map is quite reasonable since you guys told us that it's gonna be a open world game and also we will have horse to ride. BUT the location of dungeon and mobs suxks and the invisible wall which prevent horse from running freely.
    2. System
    I've never seen the hack and slash game requires users use non-skill attack 'FORCIBLY' because of lack of 'RESOURCES'. I use BONE SPEAR ONCE AND MY RESOURCE IS FLUCTUATING AND NEVER ENOUGH TO PLAY AS SOLO. WTF? this game worse than D3.
    + WHEN SOME CLASSES HAVE EFFECTIVE BUILDS AND BECOME POPULAR YOU GUYS JUST DOWNGRADE ALL OF THEM.
    YOU MUST LISTEN TO USERS IF YOU DON'T WANNA FUXK UP YOUR COMPANY
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  45. Jun 9, 2023
    0
    And the big problem is that this loop begins once the story is over. So you've got to want to spend a hundred hours doing the same dungeons and the same events to get stuffs that will be deleted 99% of the time.

    Because after a while of farming the same loop and every one-shot, you won't even be able to calculate the stuffs. What's the point of trying to improve your stuff when even the
    And the big problem is that this loop begins once the story is over. So you've got to want to spend a hundred hours doing the same dungeons and the same events to get stuffs that will be deleted 99% of the time.

    Because after a while of farming the same loop and every one-shot, you won't even be able to calculate the stuffs. What's the point of trying to improve your stuff when even the bosses at the end of dungeons are one-shots?

    The game is really aimed at fans of the license or casual players who want a game where every one-shot is fun and not a headache.
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  46. Jun 9, 2023
    0
    Overall, the game falls short in several areas, making it a disappointing experience.
    The concept of level scaling is flawed, as players consistently feel weaker after leveling up unless they acquire new weapons. This undermines the sense of progression and leaves players questioning the purpose of leveling. Furthermore, the lack of mob density in the early stages of the game dampens the
    Overall, the game falls short in several areas, making it a disappointing experience.
    The concept of level scaling is flawed, as players consistently feel weaker after leveling up unless they acquire new weapons. This undermines the sense of progression and leaves players questioning the purpose of leveling. Furthermore, the lack of mob density in the early stages of the game dampens the excitement and exploration.

    Itemization is another letdown, as the focus seems to be solely on acquiring higher numerical values rather than hunting for unique and interesting items. With the existence of a global loot table, the open world becomes irrelevant, reducing the sense of exploration and variety. Additionally, as players progress through the world tiers, lower-tier items become obsolete, making their continued drop rate puzzling and frustrating.

    Furthermore, the game's item progression system suffers from a lack of balance and pacing. Once players reach a higher world tier, they are suddenly flooded with higher rarity items within a matter of an hour or two. This rapid influx of powerful gear provides a quick dopamine rush, but it also diminishes the sense of meaningful item progression. The problem becomes more apparent when players remain within the same world tier for an extended period. During this time, the advancement in item quality and effectiveness becomes almost negligible. It creates a stagnant experience where the excitement of finding better gear is greatly diminished.

    The skill system also suffers from imbalance and lack of coherence. While percentage damage from equipped weapons may work for certain classes like barbarians, it feels out of place for others like sorcerers. This discrepancy in skill mechanics undermines the overall cohesion and strategic depth of the gameplay.

    The user interface is another weak point, with inconsistent quality. The skill tree is unreadable, impeding players from making informed decisions about character progression. Furthermore, the item description tables suffer from poor design choices, making it difficult to gather crucial information about items. The overall design and visibility issues significantly detract from the user experience.

    The Paragon Board, intended to provide additional customization options, ends up feeling repetitive and lacking in diversity. The emphasis on percentage damage, resource bonuses, and generic damage increases results in different classes feeling remarkably similar, reducing the incentive to experiment with different playstyles.

    In terms of monetization, the game's release strategy raises concerns. Claiming a premiere date of 6.6 and offering a $20 Early Access option merely four days earlier feels disingenuous. Furthermore, the offer of Early Access for a short duration of only four days diminishes the value of the additional payment. It appears as if the intention was to capitalize on the fact that June 2nd fell on a Friday and June 6th on a Tuesday, maximizing profits rather than providing a genuine Early Access experience.

    Overall, these practices cast a shadow on the game's integrity and consumer trust. Players who paid $70 instead of $90 were not given a true premiere experience but rather what could be considered a "Later Access" to the full version 1.0 of the game on June 2nd. This approach undermines the expectations and fairness associated with Early Access models, where players typically support a game's development in its earlier stages. As a result, the game's monetization strategy leaves players feeling exploited and dissatisfied.

    In summary, the game suffers from a lack of complexity, opting for complicated mechanics that fail to deliver engaging gameplay. Issues with level scaling, mob density, itemization, skill mechanics, UI design, monetization choices, and item progression all contribute to a disappointing experience. Rather than providing a captivating Hack n' Slash adventure, the game relies on forced travel to prolong gameplay, further detracting from the overall enjoyment. As a result, the game falls short of its potential, leaving players longing for a more satisfying and well-rounded experience.
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  47. Jul 21, 2023
    0
    Too Much Pain , So less Gain , the team has destroyed the game that they made.
  48. Jun 10, 2023
    0
    The story is completely boring. I don't even care to watch the cinematics.

    The gameplay is boring. You either randomly destroy everything on your screen or struggle to kill the most mundane single unit. Boss battles at the end of dungeons with disproportionate health or damage ruins that 10 minutes it took to chase down every stupid minion or repeat the same """"""puzzle"""""" where
    The story is completely boring. I don't even care to watch the cinematics.

    The gameplay is boring. You either randomly destroy everything on your screen or struggle to kill the most mundane single unit. Boss battles at the end of dungeons with disproportionate health or damage ruins that 10 minutes it took to chase down every stupid minion or repeat the same """"""puzzle"""""" where you pick up a rock and put it on a pedestal!

    The world itself is so linear and lackluster that I find myself just staring at the minimap trying to make sure I don't pick the wrong turn that might lead me around some stupid mountain pass that I have to push space bar to do a neato jump across! Groundbreaking stuff!

    After you beat the game, you can go down more linear paths and press 1, 2, 3 or maybe 2, 3, 1 and kill some scary demons!

    Worst $70 you'll ever spend.
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  49. Jun 11, 2023
    0
    Honestly, I can give you 5 out of 10. But I'll give you 0 because it seems to hinder the development of this game because enthusiasts can't accept honest evaluations and give compliments.
  50. Jun 9, 2023
    0
    Shallow, uninteresting, tedious, plagued with monetization etc.
    Not worth the disgustingly high asking price
  51. Jun 9, 2023
    0
    Disappointing, no possibility of building with so little skill. the gameplay is way too simple. no strategy, you hit and cash in without dodging. The story is empty, we don't even fight against Diablo, not even a mention... It sucks
  52. Jun 9, 2023
    0
    I heard a new casino opened in 2023, so I came to spin the slot machine, but I don't win even if I spin it thousands of times. Even pulling the lever is boring and hard
  53. Jun 9, 2023
    0
    Blizzard doing Blizzard things, a game stuck in the past, no innovation, terrible connection, it's just trash.
  54. Jun 9, 2023
    0
    Everything in this game takes way too long:
    --Walking around the map to different towns
    --Main quest line has an obscene amount of pointless battles and fetch quests --Grinding through dungeons --Running from town to side quests is another time sink --Dying from random one-shots, just to have to restart whole boss fights --Even after you get the horse, you have a limited amount of
    Everything in this game takes way too long:
    --Walking around the map to different towns
    --Main quest line has an obscene amount of pointless battles and fetch quests
    --Grinding through dungeons
    --Running from town to side quests is another time sink
    --Dying from random one-shots, just to have to restart whole boss fights
    --Even after you get the horse, you have a limited amount of "sprints" you can use, per a cool down, and half the time these sprints don't actually speed your horse up because of whack geometry.
    --Cannot sprint with the horse in town.
    --Cannot use skills in town, even if those skills are nothing more than regenerating resource for a character.
    --Mounts are not available until you're almost done with the game.
    --You must complete a laundry list of activities before jumping world tiers, which means you're stuck on the grind just to get to the grind of better gear.
    --It takes such an ungodly amount of time to level up to 100 that you aren't likely to stick with it until you can enjoy the build potential that is present.
    --It's not enough to acquire an Aspect one time, you can only apply an extracted Aspect once before it's worthless to you. This means you will CONSTANTLY have to farm for the exact same aspect every single time you want to try out a new piece of gear. These Aspects can only drop on certain Legendary items and the Legendary items that can drop them are already exceedingly rare, with no ability to deterministically acquire the stuff you want for any particular build it means getting to the end-game is a total slog AND optimizing your build once you get there is 10x worse.
    --Respeccing is ludicrously expensive, as each Paragon point has to be removed 1 by 1 (read: there are 220 of them) and you cannot respec single ability points at once, you in fact have to spend gob-smacking amounts of gold to respec your main character abilities.
    --No ability to teleport to Nightmare dungeons, you will end up running to those as well.
    --Mobs / bosses have far too much health.

    Servers are unplayable every couple of days.
    --Lag is atrocious even on days when the game is playable.
    --Transitioning map zones will stop you in place and / or outright crash your game
    --Rubber banding, even when playing solo instances separated from the over world

    Level scaling obliterates the fun in this game.
    --Everything gets harder when you level up, not easier.
    --Gear you invested in at a lower level is IMMEDIATELY trash compared to the next drop.
    --Nothing is good for you until you reach the end-game and there's no ability to power yourself up if you're under-leveled before engaging in new activities.
    --There's no gear protection to ensure you get build-appropriate gear as you level up, which only exacerbates how randomized your power curves will be. You could spend 10s of levels with off-spec gear, just because you didn't get the drops you needed and it's too expensive to go out farming for the drops that match your build.

    Anti-social in practice
    --There's no suite of products to enable socializing in this game, like a dungeon finder or LFG, and so you have to turn to 3rd party forum boards to enable finding people appropriate to your activity.
    --Joining a party scales the world to that party leader, which means joining your friends prior to the completion of the campaign is a non-option. You're not able to join a party with someone and jump to their instance of their world to complete their quest before jumping back to yours to complete a side quest you're on or some other thing appropriate to your world. You would have to restructure the party and have them go through your world to complete content you're working on independently of the content they're working on. It's not at all seamless for anything other than end-game activities.
    --I should have the ability to see people inside a dungeon who have toggled it to be public so I can just hop into the dungeon as I pass by it in the over world map, but I cannot do this. I do not have the ability to run a dungeon and make that dungeon public to invite other people into it who are running past it in their version of their over world, I would have to set it all up before hand through a party, which is entirely contrived and anti-social when we have an MMO-styled over world.

    Extremely overpriced
    --Playing through the game to level 50 will take you a couple of days. Grinding from 50-100 will take you in the order of magnitude of 100's of hours. Grinding from level 100 to the specific gear required to complete your builds will take you another order of magnitude of 100's of hours. Once you have your builds completed, there will be nothing for you to use it on. The game is an unpurposed, infinite stair case that needed to be so overpriced up front, because Blizzard knows no one would pay a meaningful amount of money to continue playing it past the hype.
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  55. Jun 9, 2023
    0
    After D3's mistakes, how can D4 be such bad game??? WTF Blizzard.

    No build variation. Everyone is literally playing the same build because it is the only viable build otherwise you won't enjoy the game as much.

    Skill tree is a joke. Every talent points feel worthless.
  56. Jun 10, 2023
    0
    This game is a diablo-themed World of Warcraft catering to the casual social gamers. The reason why Blizzard even bothers to make this WoW clone despite WoW obviously failing is beyond me.
    When compared to diablo 2, every character in this game feels like a wierd abomination of mage & warrior style class stitched together:
    - The game gives almost no feedback when you are hit, compared to
    This game is a diablo-themed World of Warcraft catering to the casual social gamers. The reason why Blizzard even bothers to make this WoW clone despite WoW obviously failing is beyond me.
    When compared to diablo 2, every character in this game feels like a wierd abomination of mage & warrior style class stitched together:
    - The game gives almost no feedback when you are hit, compared to various action recovery mechanics in d2. This means, obviously, you cannot "feel" your character's armour, unlike in d2.
    - Every skill in this game has damage tied to your weapon damage. This makes your sorcerer character not so much sorcerer-like.
    - With weapon equipped and using skills the animation depends entirely on skills but not weapons; and those skills hit in a circle, not individual targets. This make your barbarian character not so much warrior-like.

    Overall the lack of class differentiation makes this game a substandard ARPG and I strongly discourage anyone to buy it.
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  57. Jun 10, 2023
    0
    They should be grateful that there is no minus score. Anyway, I don't feel much different from Diablo Immortal.
  58. JQK
    Jun 10, 2023
    0
    I've been stuck waiting for the new update for ages, and this game has given me enough time to leave a comment. Honestly, I feel like giving this game a score of 0 would be completely justified. I don't even want to bother rating it...
  59. Jun 10, 2023
    0
    It's terrible. It inherited the shortcomings of Diablo 3, even though it is 2023. And I can't shake the feeling that the game is unfinished. This game completely destroyed the Diablo series.
  60. Jun 10, 2023
    0
    To be clear up front, this game is a 5/10. I’m giving it a 0 to offset a 10. This game is NOT a 10. It’s also NOT a 0, I’m simply creating balance. Now to my review.

    What can I say that hasn’t already been said? For a $70 game you receive: - Overall lack of imagination - Mediocre character creation - OK but forgettable soundtrack (sound design is well done, I will say) - Level scaling
    To be clear up front, this game is a 5/10. I’m giving it a 0 to offset a 10. This game is NOT a 10. It’s also NOT a 0, I’m simply creating balance. Now to my review.

    What can I say that hasn’t already been said? For a $70 game you receive:

    - Overall lack of imagination
    - Mediocre character creation
    - OK but forgettable soundtrack (sound design is well done, I will say)
    - Level scaling that robs you from ever feeling powerful
    - OK skill tree and skills, nothing mind blowing
    - An open world that feels the same no matter where you go
    - Same with enemies, largely forgettable
    - Repetitive dungeons, as others have said, that feel like they’re reskinned
    - Great cut scenes
    - Bland boss fights
    - Boring items that are just another number check, no real uniqueness
    - Micro transactions in a $70 GAME!
    - Decent story

    For the amount of production time, money and effort put into this I expected so much more. Blizzard has let me down for the last time. I’m now convinced (between D4 and Immortal, hell, even the D3 real money AH) they’ve gone the way of greed over passion, like so many other AAA developers have over the last several years. You may get some fun out of this, $30 worth of fun. Definitely not $70 worth of fun.
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  61. Jun 10, 2023
    0
    It's a boring game that's no different from the teaser video released 4 years ago

    slow speed, No action

    The quarter view hack and slash game is over
  62. Jun 10, 2023
    0
    2023년에 나왔다고 생각할 수 없을 시대착오적인 게임.
    쿼터뷰를 유지하면서 왜 오픈월드를 고수했는지 모르겠음.
    몬스터를 쓸어담는 게임에 왜 레벨 스케일링을 그렇게 걸어두었는지 이해가 안됨. 억지 오픈월드 때문에 일어난 일인 듯 함.
  63. Jun 22, 2023
    0
    This review contains spoilers, click expand to view. It is OK. I had alredy fixed the PC problem,and than it is can play. Play game for fun. Expand
  64. Jun 10, 2023
    0
    I recently had the misfortune of playing Diablo, and I must say it was an experience that left me utterly unimpressed. As a long-time fan of the franchise, I had high hopes for this installment, but it ended up being a soulless, disappointing journey into the abyss of gaming mediocrity.
  65. Jun 10, 2023
    0
    As it currently stands a very mediocre console feeling cash grab game, can list about 100 problems that need fixing including:

    itemisation, nothing to do at end game, only 1-2 viable specs for each class if that, most efficient way to lvl is just grinding the same dungeon over and over, world map and waypoints not being given on second chars, infinite things in the game to waste
    As it currently stands a very mediocre console feeling cash grab game, can list about 100 problems that need fixing including:

    itemisation, nothing to do at end game,
    only 1-2 viable specs for each class if that,
    most efficient way to lvl is just grinding the same dungeon over and over,
    world map and waypoints not being given on second chars,
    infinite things in the game to waste your time,
    dungeons are boring and stale,
    camera too zoomed in are just a few of them.

    There is the potential for a great game under all the **** if blizzard actually listen to the fan base and not the casual dad gamers who play for 2 hours a week. But lets face it, the chance of that happening is next to zero, they will almost certainly give it a few seasons and then leave a skeleton dev team on it and let it die just like d3. They've made their money from the initial sales, they don't care now.
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  66. Jun 10, 2023
    0
    Owned the game for approximately 72 hours, played for a few hours each night after work. Experienced worsening stuttering and lag on high-speed internet and a capable computer, even after adjusting to lowest settings. Eventually requested a refund. Told "granting a refund is beyond our current capabilities." Apparently the play cap for a refund is two hours. I'm sure I would have some funOwned the game for approximately 72 hours, played for a few hours each night after work. Experienced worsening stuttering and lag on high-speed internet and a capable computer, even after adjusting to lowest settings. Eventually requested a refund. Told "granting a refund is beyond our current capabilities." Apparently the play cap for a refund is two hours. I'm sure I would have some fun with this if I was able to play it, but feeling very much as though I was sold a lemon. As someone who used to absolutely love Blizzard and their products, it will unfortunately be a tough sell to get me to spend my money on anything they produce again. Expand
  67. Jun 10, 2023
    0
    They put 0 effort or time into play testing their 100$ game
    everyday items/aspects get disabled (sometimes impacting ALL classes) while they try to figure out the things they should have done while "play testing", in the 2 closed betas, or the weeks of playtests by the press.
    I really dont understand how and why the so called "critics" gave them so many points.
  68. Jun 10, 2023
    0
    Game is quite literally unplayable due to extremely excessive server lag. The servers are absolutely terrible, and thousands upon thousands of players are quite literally unable to move and losing their hardcore characters permanently due to server instability.

    Blizzard also randomly shut down servers in order to fix the cash shop without warning, causing huge issues. A cash shop that
    Game is quite literally unplayable due to extremely excessive server lag. The servers are absolutely terrible, and thousands upon thousands of players are quite literally unable to move and losing their hardcore characters permanently due to server instability.

    Blizzard also randomly shut down servers in order to fix the cash shop without warning, causing huge issues. A cash shop that wants 25 dollars for a skin you can't even appreciate yourself, much less others.

    Blizz needs to get their priorities straight.
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  69. Jun 11, 2023
    0
    Game is really boring, optimization is total disaster - on RTX 3080 Asus ROG, 32GM ram, Ryzen 9 3900X and NVMe storage games sometimes goes from 200 to ~5 FPS with no reason for it (like while moving in town with no other players around). Also it crushes sometimes but in the most inconvenient moments (but it killed some streamers playing HC on lvls > 70) - like when you wasted 20 min ofGame is really boring, optimization is total disaster - on RTX 3080 Asus ROG, 32GM ram, Ryzen 9 3900X and NVMe storage games sometimes goes from 200 to ~5 FPS with no reason for it (like while moving in town with no other players around). Also it crushes sometimes but in the most inconvenient moments (but it killed some streamers playing HC on lvls > 70) - like when you wasted 20 min of your life to run from one point to another and didn't managed to get waypoint because game crashed when you were about to, etc.
    Also price is complete joke - it should cost ~20 euro for what it offers
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  70. Jun 10, 2023
    0
    This review contains spoilers, click expand to view. Diablo IV - walking simulator on rails.

    Starts off with pay to win 30€ early access and a non-ssf HC "race" dominated by group play spam-resetting the same dungeon over and over.

    Boring itemization and barebones skill-twig ("tree") with minimal effective choice.
    The monster killing portion of the gameplay is good, everything else is not.

    Every town is deliberately horribly ineffective in terms of crafting / storing stuff, requiring one to walk back and forth for a minute or two depending on the use case, of course the horse isn't allowed to gallop inside and near towns.

    The endgame is weaker than path of exile was literally 10 years ago. Nightmare Dungeons require a 1-2 minute walk every time, incentivizing preparing a set of identical dungeons, so that you don't have to walk there every time. Each "unique" dungeon has always the same boring objectives and boss (if there even is one) and requires backtracking, sometimes requiring players to backtrack for multiple minutes per dungeon. To top it off, there's only 22 dungeons that can be nightmare dungeons, despite there being 100+ in the game.

    The level-scaling is absolutely mind-boggling. Zones that are lower level than you will downscale your character, meaning you technically get weaker per level in low-level zones, similarly, monsters that are higher level than you gain damage reduction and deal more damage to you.

    The "trade system" is ridiculous. Any item that's legendary or unique cannot be traded. Any item that's been upgraded by the black smith cannot be traded. In other words, any item that you use becomes account bound and can at best be reused by another of your characters. This also means that most* account bound item upgrades make the prior item absolutely worthless.
    Furthermore, the level requirement of items is at least as high as your current level, this means you could find a rare item (that would normally only require level 60 to equip that would be useful to your friend or another character of yours), BUT they'll need to reach your level, so even if you happen to find something useful for another character (which is rare to begin with thanks to "smart loot"), you can't use it anyway unless that other character is on a similar level.

    Hardcore is kind of a joke. There is cheat death elixirs farmable for everyone and a cheat death mechanic for sorcerer, in combination with the scroll of escape. This means that for example the pinnacle level 100 boss can be killed with zero risk of death.

    Last but not least is stash space and console-port. The entire UI is obviously designed for consoles and doesn't feel or look good on pc, for example, one cannot search in the stash or on the skill/paragon tree (except for predefined terms LOL). You start off with one stash tab (10x5), every item takes up one stash slot (gems and elixirs are stackable) and can have up to 4 stash tabs. Those 4 tabs fill up very quickly with even one character.

    This is of course is an incomplete list of current issues.
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  71. Jun 10, 2023
    0
    Diablo 4: A Disappointing Descent into Greed

    As a long-time fan of the Diablo franchise, I was filled with anticipation for the release of Diablo 4. Unfortunately, this once-beloved series has taken a dark and tragic turn. The game's horrible gameplay and shameless in-game monetization practices have left me feeling betrayed and disillusioned. Abysmal Gameplay Mechanics The core
    Diablo 4: A Disappointing Descent into Greed

    As a long-time fan of the Diablo franchise, I was filled with anticipation for the release of Diablo 4. Unfortunately, this once-beloved series has taken a dark and tragic turn. The game's horrible gameplay and shameless in-game monetization practices have left me feeling betrayed and disillusioned.
    Abysmal Gameplay Mechanics

    The core gameplay in Diablo 4 is a far cry from the engaging and addictive experiences we had in previous installments. The combat system feels clunky and unresponsive, making even the most basic encounters feel like a chore. The skill trees and character progression have been severely dumbed down, offering little in the way of meaningful choices or customization.

    Enemy AI is laughably bad, with foes either standing still and waiting to be hit or mindlessly rushing toward the player with no regard for tactics or self-preservation. This lack of challenge and variety makes for a dull, monotonous experience that quickly grows tiresome.

    But truly, the ingame monetization is despicable; baiting players to buy in-game items is greedy and insulting. Do not buy this game unless you want a lackluster experience combined with a buy more now complex.
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  72. Jun 10, 2023
    0
    Constant lag and rubber banding could get past level six without losing my mind. The server stability from such a large company is ridiculous. I get launch day but come on you gotta recover eventually.
  73. Jun 11, 2023
    0
    I rated this a 0 because the last 78 of 80 total hours of gameplay felt like a chore. After forcing myself to experience what this game had to offer, and completing the campaign on hardcore, I uninstalled it. The game itself was buggy, reports from the 3 early betas were ignored, and the game launched with lots of unpolished glitches. The campaign is a walking simulator, the bosses areI rated this a 0 because the last 78 of 80 total hours of gameplay felt like a chore. After forcing myself to experience what this game had to offer, and completing the campaign on hardcore, I uninstalled it. The game itself was buggy, reports from the 3 early betas were ignored, and the game launched with lots of unpolished glitches. The campaign is a walking simulator, the bosses are forgettable, and the plot is unenjoyable at the end.

    The main elements of an arpg are character progression and loot. This game makes both of those things unenjoyable. I dreaded progression because I knew monsters would be absorbing more damage, and my items would become more obsolete every time I grinded to a new level. I approached this game with an open mind. I wanted to accept it for what it is and not be attached to the mechanics of other classic Diablo games. Unfortunately the game, on its own, is just a very bad player experience.
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  74. Jun 10, 2023
    0
    Seriously stay away from this game. Awful optimization, awful campaign, awful skill options, awful text to speech, awful monetization, awful company. sssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssss
  75. Jun 10, 2023
    0
    Diablo 4 is a scam.
    10 years of work for pitiful content.
    70 euro, DLC and Shop.

    Diablo 2, will remain the best.
    Metascore 87, the joke...
  76. Jun 10, 2023
    0
    Everything has already been said in the comments.
    Diablo 4 is a shame.
    Blizbiz cannot develop a video game properly.
    Fake multi accounts with +10.
  77. Jun 11, 2023
    0
    This review contains spoilers, click expand to view. Played D3 for 2000 hours and played most of the ARPG in the market right now. This is the game for neither casual story experiencing (because the story line is plain and simple), nor those who like play end game

    Story: *spoiler*
    - No Diablo in Diablo game
    - Simple kids-level bad guy story that you chase a bad guy and kill a bad guy that's it
    - Prime evil is not evil and being raised as a pet by dark wanderer
    - High heaven and wise Tyrael totally absent maybe the story is too cliche so they have little interest to intervene

    Mechanism:
    - Nothing new. A giant freak of other ARPG game mechanism mix, especially Lost Ark.
    - Imprint system is a piece of ****
    - Managing and searching your imprint or legendary gears are non-existing. No way you can tell what you have unless you have very good memory.
    - Meaningless side quests that give you 1 veiled crystal in the end as reward
    - Meaningless long walk in dungeon, long walk in world map
    - Same dungeons, which don't usually fit to the story line or anything. They just pop up there and inside it's just a randomized collections of several maps.

    Skills:
    - All class has one 1 viable skill or build to play. Not other builds are not "good", they are utterly ****
    - Imagine you're in a season and you need to play countless dungeons with your only build that will never change - I have already lost interest in starting playing at all.
    - Some core skills are designed clearly without any creativity for example Rogue has two almost identical core skill "barrage" and "rapid fire"
    - No variations in skill tree. You got all things like +4% crit, -4% dmg on close enemies.
    - Affixes are pretty much auto-cast certain skills and very slightly change how skill works very boring

    Gameplay:
    - Worst horse riding experience. Randomly stop and stuck in terrain. Clunky.
    - Revive points are anywhere but where it should be - in front of the boss room.
    - Leveling system makes sure you don't feel that you're leveling. When you have that only 1 via build and most of the affixes, you're pretty much one shot everybody and 10s boss raid until level 80.
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  78. Jun 10, 2023
    0
    **** This is a game that my mom cursed at.
    This is the game my grandma cursed at.
  79. Jun 11, 2023
    0
    Diablo 4 va rapidement s'effondrer et retourné dans le néant.
    Une bouse de plus !
  80. Jun 11, 2023
    0
    GOOD REASONS DIABLO 4 = NOT GOOD

    1. Monster Scaling / Poor Player Progression 2. Restricted Trading 3. Limit 4x co-op, the year is 2023, not 1997 4. 5x Classes, 4x co-op 5. No Paladin / Warrior ( hack n slash is a genre?) 6. Screen Spam 7. Lack of Innovation (insert D3 mechanics, itemization, Immortal gameplay, Wow open world) 8. Limited PVP 9. Evasive Death
    GOOD REASONS DIABLO 4 = NOT GOOD

    1. Monster Scaling / Poor Player Progression

    2. Restricted Trading

    3. Limit 4x co-op, the year is 2023, not 1997

    4. 5x Classes, 4x co-op

    5. No Paladin / Warrior ( hack n slash is a genre?)

    6. Screen Spam

    7. Lack of Innovation (insert D3 mechanics, itemization, Immortal gameplay, Wow open world)

    8. Limited PVP

    9. Evasive Death Elixirs

    10. Ugly Character Models, "Near Endless Character Customization" - complete flat out lie by Joe Shely developer

    11. Hit all aspects of the Monetization Tree, Early Access, Microtransactions, Initial game cost, Battle Passes, Expansions

    12. Collector's Edition for $100 but Game Sold Separately

    13. Smart Loot, designed for casuals who don't know what to use...

    14. No Map Overlay - Staple Feature missing, 1997 called..

    15. Lack of Build Variety, holds no weight vs other titles

    16. Cooldowns length of delays increased by a multiplier of 20x vs Diablo 2 cast rates view frame delay

    17. Maps are not as open as Diablo 2, they look and feel like narrow paths you have to follow, lack of freedom of movement.

    18. Diablo isn't in the game

    19. Woke Propaganda inserted into Character Creation, i.e. Body Types? What is a Woman?

    20. Level 100 took under 4 days, Game is fully maxed out and over before Standard Edition release date.
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  81. Aug 20, 2023
    0
    Story, graphics and sound. That's it, that's every positive you can get out of the game.

    The skill tree is limited and most of those skills are useless... incinerate? Skipping the story? You've essentially entered end-game at level 1, grind dungeons. Dying to spam CC in those dungeons? That's artificial difficulty. The dev team doesn't respect us as players, they don't play their
    Story, graphics and sound. That's it, that's every positive you can get out of the game.

    The skill tree is limited and most of those skills are useless... incinerate?
    Skipping the story? You've essentially entered end-game at level 1, grind dungeons.
    Dying to spam CC in those dungeons? That's artificial difficulty.
    The dev team doesn't respect us as players, they don't play their game... go watch the play with dev vid for proof.
    NM dungeons are all very generic and boring with generic boring bosses at the end.
    They don't use the story bosses.
    They nerfed the weakest character (sorc) then nerfed cooldown for everyone.
    Their logic for it is, "we want to tear them down, so we can bring them all up together" they could just, I dunno... buff the weaker skills? Not nerf cooldown? Listen to the players?
    Not to mention the lack of stash tab space.
    $20-30 cosmetics on top of the $70-100 game...
    There is no actual community in game, no global chat, no area chat... social aspects of this game don't exist.
    No gem tab
    Grinding Gear Games is puts out fixes and changes same and next day, but one of the largest developers in the world? That'll take 2 seasons to add something that just QoL.
    Not to mention of overload on affixes that do the same thing, to extend the grind.

    D4, is hands down the worst available ARPG. Go play POE, Last Epoch, Grim Dawn and D2, just to name a few.

    Blizzard is living off it's past reputation and that blizzard is long gone and will never return. It took me a long time to accept that... because I loved WOW, D1, D2, WC1-3, SC1 and 2. Even OW1 was good... they went the way of EA.
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  82. Jun 11, 2023
    0
    As you already know, the game is only half polished. Random disconnects leading to lose the whole progress (Nightmare Dungeon Keys or PvP Shards). This is the worst thing you can do as a developer. Punishing players for playing the game and losing all the progress just because the server instability. Those disconnects are not caused by my internet connection. There have been severalAs you already know, the game is only half polished. Random disconnects leading to lose the whole progress (Nightmare Dungeon Keys or PvP Shards). This is the worst thing you can do as a developer. Punishing players for playing the game and losing all the progress just because the server instability. Those disconnects are not caused by my internet connection. There have been several threads on the official forums of battle net as well.

    Diablo 4 was released as a fully finished product. For now this feels like a beta version and I feel hugely disappointed.
    The playerbase did not receive what Blizzard was advertising in the first place.
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  83. Jun 11, 2023
    0
    Do you guys not have phones?
    1. Visual - 2/10
    2. Price - 0/10
    3. Story - 0/10
    4. Game system - 0/10
    5. Music - 5/10
    I promise not to play Blizzard's games anymore.
  84. Jun 11, 2023
    0
    It's too expensive and the game isn't fun.
    It's a waste of money.
    I've been very disappointed and will not be buying DLC ​​in the future.
  85. Jun 11, 2023
    0
    There exists a deliberate system in any game that intentionally creates discomfort (the Diablo series' limited inventory is an example). However, Diablo 4 has an excessive number of visibly inconvenient systems, which leads to dissatisfaction.

    Firstly, Diablo 4 fails to sufficiently develop the game's story and instead relies on implicit hints, providing story content and DLCs only
    There exists a deliberate system in any game that intentionally creates discomfort (the Diablo series' limited inventory is an example). However, Diablo 4 has an excessive number of visibly inconvenient systems, which leads to dissatisfaction.

    Firstly, Diablo 4 fails to sufficiently develop the game's story and instead relies on implicit hints, providing story content and DLCs only after the initial release. This gives the impression of an incomplete game experience, especially considering its price tag of $70.

    Furthermore, in an attempt to extend playtime, Diablo 4 introduces mounts starting from Act 4, which feels like a deliberate content extension. Additionally, the reset of the reputation system, similar to collection content, each season is difficult to comprehend. The subquest rewards in Diablo 4 are underwhelming, and the reputation system is no different from collecting items. Moreover, having to experience the story repetitively each season feels unnecessary and hard to understand.

    The dungeon system in Diablo 4 introduces conditions that must be met to access boss rooms, which not only lacks enjoyment but also adds unnecessary stress. This conditional dungeon approach is atypical for the fast-paced hack-and-slash genre, deviating from the essence of Diablo and impacting the gameplay negatively.

    The opening system of Nightmare Dungeons in Diablo 4 is also inconveniently implemented, although it resembles systems seen in other games. In Diablo 4, players must physically travel to the dungeons, and the conditional dungeon system exacerbates the inconvenience. These aspects make Diablo 4 appear regressive rather than progressive within the game series.

    While there is a possibility of improvement as seasons progress, considering the current state, it is difficult to give a favorable score.
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  86. Jun 11, 2023
    0
    They tried to make a mix of diablo and lost ark and resulted in a bad game...
  87. Jun 20, 2023
    0
    I'm a veteran arpg player, I've probably played every known game in the genre, except maybe Diablo 3. In the case of this game, I trusted the initial (players) reviews, which saved me some money. This time, unfortunately, I trusted the (certainly paid by Blizzard) "professional critics" and did a preorder. Assuming that the game, after all, could not be somehow nightmarishly bad, since theI'm a veteran arpg player, I've probably played every known game in the genre, except maybe Diablo 3. In the case of this game, I trusted the initial (players) reviews, which saved me some money. This time, unfortunately, I trusted the (certainly paid by Blizzard) "professional critics" and did a preorder. Assuming that the game, after all, could not be somehow nightmarishly bad, since the creators of Diablo 1 and Diablo 2 worked on it for 10 years.

    Such thinking turned out to be a big mistake, with one positive aspect. No more preorders, ever, for any game, even if the "pros" give it 100/100. As for Diablo 4 itself, I don't think I'll say anything revealing here. Shallow story, absolutely horrendous level scaling. This means that after each entry to a higher level, items previously acquired become almost useless. Not to mention that for a level 40 character, the loot is level 30 or lower and so on.

    There are also 5 or 6 types of different dungeons in the game, the going through of which can be compared to scanning accounting documents by hand all day. In other words, the game is boring. But not simply boring, but monstrously boring. I played it for about 35 hours, then I was not able to persuade myself to run it again. And yesterday I just uninstalled it to make room on the disk for something to entertain me.

    Oh, I would have forgotten! This game, for which Blizzard wants $70, also contains all the hated elements of free-to-play games. That is, the need to stay online, microtransactions (very expensive) and Battlepass. All in all, it's been a long time since I played such a terrible H&S. Worse were probably only Wolcen and Pagan - Absent Gods, one and the other I uninstalled after 5 hours. However, I think that if I had paid $70 for any of these games, I probably would have forced myself to play for 35 hours, like these D4. Any gamer who values his money, time and nerves should stay away from D4.
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  88. Jun 11, 2023
    0
    Blizzard comes out with this overpriced piece of garbage in 2023. Cash shop. Battle pass. And a box price of 80-100 USD.
    Minions completely broken on the necromancer, dying instantly. Resistance mechanics completely broken (see Kripparian's video). Gameplay a **** of the same dungeon copy and pasted throughout the world about 100 times.
    Best way I can summarize this is, if the game came
    Blizzard comes out with this overpriced piece of garbage in 2023. Cash shop. Battle pass. And a box price of 80-100 USD.
    Minions completely broken on the necromancer, dying instantly. Resistance mechanics completely broken (see Kripparian's video). Gameplay a **** of the same dungeon copy and pasted throughout the world about 100 times.
    Best way I can summarize this is, if the game came out in 2010, for free (with a cash shop), I might be tempted to give it a 5 or 6 out of 10.
    But this is just pure Blizzard greed pumping money out of its fanbase, killing/milking whatever reputation the Diablo franchise once had.
    **** every single developer / executive who participated in this willingly.
    -Corp
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  89. Jun 11, 2023
    0
    This plays like a generic mmo with a boring unskippable story duct taped on top of it. The boldest thing this game does is call itself "Diablo." Paying off reviewers and influencers can only get you so far.
  90. Jun 11, 2023
    0
    It seems that not only is Blizzard paying for journalist to give high ranking and favorable reviews, but they are also creating accounts to upvote it on meta-critic. Diablo IV lacks features, trading, and an assortment of other things, i.e. Overlay Map. In my opinion it's the worst of the series, little to no innovation, copy pasta from D3/Immortal with a Warcraft open map. Almost all ofIt seems that not only is Blizzard paying for journalist to give high ranking and favorable reviews, but they are also creating accounts to upvote it on meta-critic. Diablo IV lacks features, trading, and an assortment of other things, i.e. Overlay Map. In my opinion it's the worst of the series, little to no innovation, copy pasta from D3/Immortal with a Warcraft open map. Almost all of the 10/10 reviews are not authentic here, so that's why I am giving it a zero to offset, instead of what I believe it is which is Diablo 4 / 10. Blizzard is a terrible game company these days, all they did was mass market this game and spent millions doing so, as for the product that seems forgotten about, it's bad, do not waste your time purchasing this, you're only encouraging Blizzard to produce mediocre content and pay journalists and review bombers to up vote it, disgusting to it's core!! Expand
  91. Jun 11, 2023
    0
    My hand has arthritis pain after playing Diablo 4. Since the developer thought it would be cool to NOT include WASD movement...you have to move with a billion left mouse clicks OR keep the left mouse button pressed for as long as you play. Another WIERD lgbtqi++ decision was to force you to play an obese person if you want to be a Druid. wtf
  92. Jun 11, 2023
    0
    Imagine investing your precious time towards a build only to realize half way that Blizzard has no respect what so ever for your time and decides, on the go, what they like and dont like about how items/build work and they hard nerf the sh out of your class.
    No they did not fixxed a bugged item or two!
    They nerfed the sh out of the items/skills that were working as designed ! For
    Imagine investing your precious time towards a build only to realize half way that Blizzard has no respect what so ever for your time and decides, on the go, what they like and dont like about how items/build work and they hard nerf the sh out of your class.
    No they did not fixxed a bugged item or two!
    They nerfed the sh out of the items/skills that were working as designed !
    For Barbarian they were designed to have a hard time leveling up and a golden time in the endgame.
    Now the Barbs are having a hard time leveling up and a hard time dreaming about the endgame.

    Dont waste your time with this title !
    They are nerfing each and every build that is able to do end game content.
    I bet the next step will be to make something available in the shop so that you can buy the necessary power to be able to do the end game activities.

    If you do invest your time now you will then be commited. Just dont do it !!!
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  93. Jun 11, 2023
    0
    Dia3도 하다가 졸았지만 이 정도는 아니었던 것 같다. 솔직히 평점은 한 4~6 점 정도가 맞다고 생각하는데 일부 평점들의 추세를 보아 평점 주작하는 세력이 들어온 게 분명하다고 생각한다. 제정신이라면 이 게임에 10점을 줄 순 없다. 플스에도 점수 주고 엑박에도 점수 주는 놈은 도대체 뭔데? 정말 두 플랫폼 전부 돈 주고 사서 하고 10점 주는 거 맞냐? 그 능지로 뭔 주작이야!Dia3도 하다가 졸았지만 이 정도는 아니었던 것 같다. 솔직히 평점은 한 4~6 점 정도가 맞다고 생각하는데 일부 평점들의 추세를 보아 평점 주작하는 세력이 들어온 게 분명하다고 생각한다. 제정신이라면 이 게임에 10점을 줄 순 없다. 플스에도 점수 주고 엑박에도 점수 주는 놈은 도대체 뭔데? 정말 두 플랫폼 전부 돈 주고 사서 하고 10점 주는 거 맞냐? 그 능지로 뭔 주작이야!
  94. Jul 21, 2023
    0
    Positives
    + Altars was fun grind
    + Reputation grind was fun + Feels good to get small upgrades Negatives - UI is made for consoles - Lacks so many QOL things what would make game much smoother - Dungeons are extremely boring ~ every dungeon is pretty much same. I've done hundreds of nightmare dungeons and i can't even name one - Helltide doesn't have high enough monster density
    Positives
    + Altars was fun grind
    + Reputation grind was fun
    + Feels good to get small upgrades

    Negatives
    - UI is made for consoles
    - Lacks so many QOL things what would make game much smoother
    - Dungeons are extremely boring ~ every dungeon is pretty much same. I've done hundreds of nightmare dungeons and i can't even name one
    - Helltide doesn't have high enough monster density
    - Dungeons doesn't have high enough monster density
    - Slay all goal while in dungeon is spat on your face
    - Combat/movement feels not so great if compared to Diablo 3.

    edit: after playing season 1 for 5 minutes i reduced my score
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  95. Jun 12, 2023
    0
    Only improvement of the franchise are the graphics. And like any other [new] Blizzard story writing is boring.
    Skill become less and less with each new game and the gameplay is repetitive, since there comes nothing new after lv 25.

    People who praise such a game that degenerated it's gameplay and add more mtx are the reason why gaming becomes worst and worst.
  96. Jul 19, 2023
    0
    Thank you Blizzard for making POE more popular. Go play Path of Exile. LOGIN
  97. Jun 12, 2023
    0
    No offline mode because of ludicrous zoomer monetization model.
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  98. Jun 12, 2023
    0
    A bad game made for bad gamers this game lacks innovation and any kind of fun whatsoever of course it's suitable for mere casuals who even if you fed them **** they would like it.
  99. Jun 12, 2023
    0
    O melhor Diablo de todos os tempos. A Blizzard simplesmente pegou o que tinha de melhor no Diablo 2 e 3, melhoraram as mecânicas de combate e o design das skills. A arte e a estética sombria está muito presente e impecável.
  100. Jun 12, 2023
    0
    Diablo 4 falls disappointingly short of expectations, earning a 4 out of 10. The lackluster story fails to engage players, while the MMO elements feel forced and underdeveloped. The game's FOMO design decisions, including an overwhelming number of monetization strategies like a battle pass, early access pass, and in-game shop, reveal Blizzard's immense greed. Moreover, the endgame becomesDiablo 4 falls disappointingly short of expectations, earning a 4 out of 10. The lackluster story fails to engage players, while the MMO elements feel forced and underdeveloped. The game's FOMO design decisions, including an overwhelming number of monetization strategies like a battle pass, early access pass, and in-game shop, reveal Blizzard's immense greed. Moreover, the endgame becomes tiresome due to its repetitive nature and lack of innovation. Surprisingly, leveling up actually makes you feel weaker, undermining the sense of progression. With unbalanced gameplay and a steep price tag of $70, Diablo 4 leaves players feeling let down and yearning for the glory days of the franchise.

    0/10 to balance out the weird "10/10" bomb reviews after a reddit post.
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Metascore
86

Generally favorable reviews - based on 90 Critic Reviews

Critic score distribution:
  1. Positive: 82 out of 90
  2. Negative: 0 out of 90
  1. Game World Navigator Magazine
    Aug 29, 2023
    66
    It’s almost like Diablo 4 developers are consciously fighting against everything that made classic Diablo fun. [Issue#262, p.80]
  2. Jul 10, 2023
    65
    While the future of the game is anyone’s guess, at present Diablo IV is a solid, but strangely unambitious take that fails to bring much new to the table. By the end of my travels, I was more than willing to put it down and take a break — somewhere amongst all the grinding, Diablo IV had unfortunately ground me down as well.
  3. Jul 7, 2023
    90
    The best Blizzard launch in a long time and a worthy game to be called Diablo.