Xbox World 360 Magazine UK's Scores

  • Games
For 808 reviews, this publication has graded:
  • 38% higher than the average critic
  • 5% same as the average critic
  • 57% lower than the average critic
On average, this publication grades 11.5 points lower than other critics. (0-100 point scale)
Average Game review score: 63
Highest review score: 100 Battlefield: Bad Company 2 Vietnam
Lowest review score: 1 Fruit Ninja Kinect: Storm Season
Score distribution:
808 game reviews
    • 59 Metascore
    • 19 Critic Score
    As it is, buying this overly, overly, overly familiar reprise would be akin to sticking two fingers up to every decent developer out there, then murdering their pets. Please Koei, no more. Please.
    • 80 Metascore
    • 80 Critic Score
    One of the prettiest games on Live Arcade and one of the most fun multiplayer games on 360. [Sept 2009, p.103]
    • Xbox World 360 Magazine UK
    • 79 Metascore
    • 70 Critic Score
    A fan-pleasing extension of canon, but not the game it should have been. [Sept 2009, p.90]
    • Xbox World 360 Magazine UK
    • 78 Metascore
    • 81 Critic Score
    Like this month's "Red Faction," it is an experience proud of its inherently silly gamey-ness; doing for human limbs what Guerrilla does for architecture. Short on frustration, big on satisfaction.
    • 70 Metascore
    • 70 Critic Score
    It still definitely has its charms, but - on court - it's feeling older than Ilie Nastase. [Aug 2009, p.84]
    • Xbox World 360 Magazine UK
    • 80 Metascore
    • 75 Critic Score
    Outdated and barely altered since 2007, this is still a brilliant spot of golf. [Aug 2009, p.93]
    • 66 Metascore
    • 40 Critic Score
    As a prototype of all that's come since, Wolfenstein is interesting - but not every antique is valuable. [Aug 2009, p.102]
    • Xbox World 360 Magazine UK
    • 85 Metascore
    • 93 Critic Score
    More than just a gimmick, this may be the best open-world action game on 360. [Aug 2009, p.86]
    • Xbox World 360 Magazine UK
    • 66 Metascore
    • 60 Critic Score
    A waste of a wonderful idea. It's vast - but inferior to most other racers. [Aug 2009, p.78]
    • Xbox World 360 Magazine UK
    • 73 Metascore
    • 40 Critic Score
    A thoroughly tedious adventure with weak jokes and puzzles made hard through length not smarts. [July 2009, p.103]
    • Xbox World 360 Magazine UK
    • 36 Metascore
    • 30 Critic Score
    One of the worst shooters of this generation. The clue really is in the name.
    • 61 Metascore
    • 39 Critic Score
    A deluxe compendium of cliche, worth a tenner to be fans of the film. [Jan 2010, p.90]
    • Xbox World 360 Magazine UK
    • 83 Metascore
    • 79 Critic Score
    The best new fighting engine around, with a very sparse game wrapped round it.
    • 48 Metascore
    • 40 Critic Score
    A shooter with all the usual pieces but none of the smarts needed to entertain.
    • 70 Metascore
    • 59 Critic Score
    There's fun (in parts) but this is technically iffy and delivers a limited world.
    • 53 Metascore
    • 40 Critic Score
    A license squandered on a game which would have been no different with the Trek taken out. [Aug 2009, p.103]
    • Xbox World 360 Magazine UK
    • 76 Metascore
    • 81 Critic Score
    The sheer number and variety of scenarios will keep you busy and engrossed for plenty of hours, and the numerous multiplayer options will, hopefully, make for a near-lifetime on the ocean waves.
    • 71 Metascore
    • 76 Critic Score
    A solid attempt to do Diablo without Too Human's annoying consolifications.
    • 73 Metascore
    • 69 Critic Score
    One for shoot-'em-up experts. [Dec 2010, p.98]
    • Xbox World 360 Magazine UK
    • 80 Metascore
    • 80 Critic Score
    A firm five on the Keanu Reeves Extreme-O-Meter, but on the Xbox World scale, it's a [4-star]. [Apr 2009, p.105]
    • Xbox World 360 Magazine UK
    • 58 Metascore
    • 20 Critic Score
    Laughably outdated and, worse, overpriced. [Aug 2009, p.103]
    • Xbox World 360 Magazine UK
    • 50 Metascore
    • 41 Critic Score
    Short and forgettable. [Aug 2009, p.82]
    • Xbox World 360 Magazine UK
    • 75 Metascore
    • 71 Critic Score
    Forget the censored movies, this is the real Wolverine: gore, guts, blood and huge great sideburns.
    • 56 Metascore
    • 67 Critic Score
    Despite our reservations about the plot, we had an entertaining time with Velvet Assassin. It never hits the highs of the average Hitman mission, but the game's palpable atmosphere, and solid sneaking mechanics, should satisfy anyone suffering from stealth-deprivation - and help keep your mind off the agonising wait until Agent 47, Sam Fisher and Garrett finally emerge from the gloom.
    • 73 Metascore
    • 40 Critic Score
    A morbidly obese platformer from a developer which just didn't know when to stop. [July 2009, p.104]
    • Xbox World 360 Magazine UK
    • 73 Metascore
    • 60 Critic Score
    A short, hard, occasionally clumsy niche game. [Aug 2009, p.104]
    • Xbox World 360 Magazine UK
    • 76 Metascore
    • 40 Critic Score
    Ancient and antiquated - not worth playing in spite of the admirable update. [June 2009, p.95]
    • Xbox World 360 Magazine UK
    • 49 Metascore
    • 23 Critic Score
    Shallow and incredibly dull, another year, another rank DW title. [June 2009, p.82]
    • Xbox World 360 Magazine UK
    • 79 Metascore
    • 60 Critic Score
    A great game - obviously - but it's lacking in features already in the original Xbox port. [May 2009, p.104]
    • Xbox World 360 Magazine UK
    • 76 Metascore
    • 80 Critic Score
    As big and as deep as any RPG you'd want to dive into. The price is fully justified. [June 2009, p.96]
    • Xbox World 360 Magazine UK
    • 68 Metascore
    • 40 Critic Score
    Good humour, good looks and great audio, wrapped around an average game. [June 2009, p.95]
    • Xbox World 360 Magazine UK
    • 82 Metascore
    • 84 Critic Score
    Despite the name on the box, AODA's latter half makes it a supporting act to Butcher's Bay's main attraction. It doesn't matter how many triple twists and double somersaults a gymnast pulls if he smashes his face on the landing, and AODA crash lands pretty bloody hard. Fortunately, it's a broken nose limited to a small part of a packed box. [Apr 2009, p.82]
    • Xbox World 360 Magazine UK
    • 65 Metascore
    • 72 Critic Score
    A very welcome strategic slant to the genre. [June 2009, p.70]
    • Xbox World 360 Magazine UK
    • 68 Metascore
    • 32 Critic Score
    We originally had this down as "Ninja Gaiden Lite". We were wrong. Tedious. [May 2009, p.81]
    • 75 Metascore
    • 80 Critic Score
    A 2D fighter with a 3D combo system; The Dishwasher is a huge chunk of game for a small price. [Apr 2009, p.102]
    • Xbox World 360 Magazine UK
    • 25 Metascore
    • 10 Critic Score
    It's poorly designed and poorly made, and has the air of a game even the devs didn't care about. [July 2009, p.82]
    • Xbox World 360 Magazine UK
    • 84 Metascore
    • 83 Critic Score
    As good a band-based music game as we're likely to get. Until The Beatles arrive. [July 2009, p.83]
    • Xbox World 360 Magazine UK
    • 64 Metascore
    • 53 Critic Score
    Contains a few neat innovations, but it's too clumsy to let you really enjoy them. [June 2009, p.76]
    • Xbox World 360 Magazine UK
    • 48 Metascore
    • 51 Critic Score
    Not what you expect from the makers of Total War: a flawed real time strategy, with zero thrills. [June 2009, p.74]
    • Xbox World 360 Magazine UK
    • 71 Metascore
    • 41 Critic Score
    A good concept ruined by clunky mechanics and a poor progression system. On a par with Midway's "TNA Impact." [June 2009, p.80]
    • Xbox World 360 Magazine UK
    • 62 Metascore
    • 70 Critic Score
    A good, but flawed game. [June 2009, p.84]
    • Xbox World 360 Magazine UK
    • 63 Metascore
    • 34 Critic Score
    Okay, so it's a kid's game, but some element of challenge would have been nice. [July 2009, p.89]
    • Xbox World 360 Magazine UK
    • 83 Metascore
    • 81 Critic Score
    Co-op? Great. Single-player? Not so much. Not nearly as good as we hoped - but you'll still love it with two. [Apr 2009, p.62]
    • Xbox World 360 Magazine UK
    • 89 Metascore
    • 100 Critic Score
    Peggle is a drug. But a good one. And with no special "after effects." [June 2009, p.94]
    • Xbox World 360 Magazine UK
    • 52 Metascore
    • 40 Critic Score
    A good game in its original form, but a port so shoddy can't be encouraged. [June 2009, p.95]
    • Xbox World 360 Magazine UK
    • 66 Metascore
    • 29 Critic Score
    A cerebral classic with the cerebral removed. A truly trivial pursuit - buy the real game. [June 2009, p.77]
    • Xbox World 360 Magazine UK
    • 66 Metascore
    • 40 Critic Score
    Not beefy enough to warrant the fat cash. [June 2009, p.96]
    • Xbox World 360 Magazine UK
    • 67 Metascore
    • 60 Critic Score
    Features superior platforming, but we don't appreciate having to pay to see the game's "true" finish. [June 2009, p.95]
    • Xbox World 360 Magazine UK
    • 55 Metascore
    • 20 Critic Score
    A strong license attached to an abysmal game, like a Ferrari attached to a boat anchor. [June 2009, p.95]
    • Xbox World 360 Magazine UK
    • 82 Metascore
    • 68 Critic Score
    Promises much but proves to be a limited, lacklustre take on the RTS. [Apr 2009, p.77]
    • Xbox World 360 Magazine UK
    • 72 Metascore
    • 60 Critic Score
    A gimmicky Ace Combat homage made by people who think you might be stupid. [May 2009, p.72]
    • Xbox World 360 Magazine UK
    • 53 Metascore
    • 28 Critic Score
    The villain's aim is to destroy Matt Hazzard. This game does it for him. [June 2009, p.78]
    • Xbox World 360 Magazine UK
    • 68 Metascore
    • 37 Critic Score
    Tries to be the snowboarding version of Skate, but forgets to make it fun. Oops. [Nov 2009, p.93]
    • Xbox World 360 Magazine UK
    • 65 Metascore
    • 40 Critic Score
    Adds very little to the already flawed and tepid Exit. If you didn't buy that, you won't want this. [May 2009, p.105]
    • Xbox World 360 Magazine UK
    • 71 Metascore
    • 63 Critic Score
    Brainless, brash and brave: a decent shooter, that can't quite sustain the thrills. [May 2009, p.68]
    • Xbox World 360 Magazine UK
    • 72 Metascore
    • 59 Critic Score
    Like a reversed Lost Odyssey: loads of ideas, totally dump story. A chore. [July 2009, p.84]
    • 30 Metascore
    • 22 Critic Score
    "World at War's" zombie-flavoured extra is more accomplished than this tosh. [May 2009, p.76]
    • Xbox World 360 Magazine UK
    • 60 Metascore
    • 40 Critic Score
    Not beefy enough to warrant the fat cash. [June 2009, p.96]
    • Xbox World 360 Magazine UK
    • 66 Metascore
    • 60 Critic Score
    At 800 points this would be essential - but the extra three quid is a no-no. [May 2009, p.105]
    • Xbox World 360 Magazine UK
    • 72 Metascore
    • 80 Critic Score
    A drab but accomplished simulator, and one that will be relished online.
    • 93 Metascore
    • 95 Critic Score
    For scrubs, for masters, for everyone: SFIV is the best beat-'em-up you'll play. [Apr 2009, p.72]
    • Xbox World 360 Magazine UK
    • 90 Metascore
    • 100 Critic Score
    The best value DLC your MS points can buy an a new benchmark for additional content. Own it. [May 2009, p.98]
    • Xbox World 360 Magazine UK
    • 64 Metascore
    • 60 Critic Score
    Decent, but no especially visually appealing [May 2009, p.105]
    • Xbox World 360 Magazine UK
    • 54 Metascore
    • 20 Critic Score
    A worthless exercise in over-designed pap, based on a game you already own. [Apr 2009, p.104]
    • Xbox World 360 Magazine UK
    • 77 Metascore
    • 84 Critic Score
    An impressive FPS from the masters of scares. A great start to 2009. [Mar 2009, p.70]
    • Xbox World 360 Magazine UK
    • 79 Metascore
    • 77 Critic Score
    There are too many classics here to pass up. [May 2009, p.78]
    • Xbox World 360 Magazine UK
    • 39 Metascore
    • 42 Critic Score
    A juvenile wishlist of swords, guns, girls and gore - really not much cop a game. [May 2009, p.42]
    • Xbox World 360 Magazine UK
    • 50 Metascore
    • 33 Critic Score
    Frustrating and clumsy, with one of the least appealing female characters ever. [May 2009, p.83]
    • Xbox World 360 Magazine UK
    • 76 Metascore
    • 60 Critic Score
    THE side-scrolling shooter, now possible to complete. [Apr 2009, p.103]
    • Xbox World 360 Magazine UK
    • 65 Metascore
    • 65 Critic Score
    It's sort of like reinventing the wheel, only to realise you were making a boat. [May 2009, p.65]
    • Xbox World 360 Magazine UK
    • 67 Metascore
    • 40 Critic Score
    Swag aside, there's nothing in this reductionist hotchpotch for fans of what Fallout 3 does so well. [Apr 2009, p.103]
    • Xbox World 360 Magazine UK
    • 84 Metascore
    • 88 Critic Score
    Not quite the perfect sequel we envisioned, but still pretty close to it. [Mar 2009, p.76]
    • Xbox World 360 Magazine UK
    • 75 Metascore
    • 80 Critic Score
    Your grin will be as wide as the maw's. Get it. [Apr 2009, p.104]
    • Xbox World 360 Magazine UK
    • 55 Metascore
    • 20 Critic Score
    Everything about LOTR: Conquest is bad. [Mar 2009, p.80]
    • Xbox World 360 Magazine UK
    • 45 Metascore
    • 20 Critic Score
    Buy this to waste money! [Apr 2009, p.104]
    • Xbox World 360 Magazine UK
    • 49 Metascore
    • 20 Critic Score
    A brave attempt at something which shouldn't have been attempted in the first place. [Apr 2009, p.104]
    • Xbox World 360 Magazine UK
    • 54 Metascore
    • 23 Critic Score
    A wretched game that totally fails to compete with other hack-'n'-slashers on 360.
    • 71 Metascore
    • 60 Critic Score
    A great bit of old-fashioned block busting fun marred slightly by the sluggish controls. [Mar 2009, p.94]
    • Xbox World 360 Magazine UK
    • 62 Metascore
    • 40 Critic Score
    Occasionally innovative, but not nearly hard or fast enough for the game's dedicated fanbase. [Mar 2009, p.95]
    • Xbox World 360 Magazine UK
    • 77 Metascore
    • 80 Critic Score
    The closest to Mario we'll ever get, and instantly the best classic platform game on the Xbox 360. [Feb 2009, p.103]
    • Xbox World 360 Magazine UK
    • 81 Metascore
    • 61 Critic Score
    Newcomers are likely to get more out of this new trilogy's opening than veterans, who know much better. [Feb 2009, p.74]
    • Xbox World 360 Magazine UK
    • 34 Metascore
    • 13 Critic Score
    Time to dig up those copies of "ET"; there's a new extraterrestrial king of the landfill. Absolutely horrible.
    • 88 Metascore
    • 80 Critic Score
    One of the best fighting games ever, but it's a series that's been even better since. [Feb 2009, p.102]
    • Xbox World 360 Magazine UK
    • 44 Metascore
    • 30 Critic Score
    Massively unimpressive. [June 2009, p.87]
    • Xbox World 360 Magazine UK
    • 66 Metascore
    • 77 Critic Score
    A massive RPG, which could break the will of all but the most dedicated of fans.
    • 60 Metascore
    • 73 Critic Score
    A slightly smaller game would have been preferable to one padded out with Werehog.
    • 78 Metascore
    • 60 Critic Score
    Its lethargic pace could put many off, but the mix of strategy and resource management is hard to fault. [Feb 2009, p.104]
    • Xbox World 360 Magazine UK
    • 76 Metascore
    • 81 Critic Score
    A stunning adventure for gaming's first lady...which is still far more flawed than it should be. [Jan 2009, p.60]
    • Xbox World 360 Magazine UK
    • 57 Metascore
    • 41 Critic Score
    Any redeeming features are soon bludgeoned into oblivion by the relentless tedium of Bolt's combat. [Apr 2009, p.88]
    • Xbox World 360 Magazine UK
    • 41 Metascore
    • 36 Critic Score
    A stab at a cold Summer Athletics anchored down by too many weak events. [Apr 2009, p.89]
    • Xbox World 360 Magazine UK
    • 89 Metascore
    • 91 Critic Score
    Looks like a straight run and gun horror shooter, but it's filled with ideas which will be copied for years. [Feb 2009, p.68]
    • Xbox World 360 Magazine UK
    • 64 Metascore
    • 73 Critic Score
    Black Box have taken little in the way of risks but it's not faultless - the streets can feel quite empty (depending on race type) and the framerate can get a bit juddery. But you can't say that EA hasn't given us what we asked for.
    • 72 Metascore
    • 70 Critic Score
    Enjoyable and silly, but if you want a fighter to go the distance, wait for SFIV. [Jan 2009, p.86]
    • Xbox World 360 Magazine UK
    • 60 Metascore
    • 50 Critic Score
    Best wait for "Stoked" instead. [Jan 2009, p.79]
    • Xbox World 360 Magazine UK
    • 79 Metascore
    • 68 Critic Score
    A prototype for others to follow, but the concept doesn't support an entire game. [Jan 2009, p.72]
    • Xbox World 360 Magazine UK
    • 77 Metascore
    • 72 Critic Score
    Gleefully naff fun, bristling with good ideas, but it never feels like a 360 game. [Jan 2009, p.71]
    • Xbox World 360 Magazine UK
    • 79 Metascore
    • 85 Critic Score
    [Jan 2009, p.69]
    • Xbox World 360 Magazine UK
    • 74 Metascore
    • 85 Critic Score
    It's still great, though it could (and should) have been so much better. [Christmas 2008, p.60]
    • Xbox World 360 Magazine UK
    • 84 Metascore
    • 85 Critic Score
    A great WWII shooter. [Jan 2009, p.51]
    • Xbox World 360 Magazine UK
    • 63 Metascore
    • 60 Critic Score
    "Moto GP" is the place to be. [Sept 2008, p.87]
    • Xbox World 360 Magazine UK

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