Xbox World 360 Magazine UK's Scores

  • Games
For 808 reviews, this publication has graded:
  • 38% higher than the average critic
  • 5% same as the average critic
  • 57% lower than the average critic
On average, this publication grades 11.5 points lower than other critics. (0-100 point scale)
Average Game review score: 63
Highest review score: 100 Battlefield: Bad Company 2 Vietnam
Lowest review score: 1 Fruit Ninja Kinect: Storm Season
Score distribution:
808 game reviews
    • 69 Metascore
    • 74 Critic Score
    No matter how advanced the combo system, that constant button-pounding action begins to grate, especially since there's no co-op mode (which would have rocked). But it's testament to Conan's spark that the sheer fun of the execution moves and combos will pull you through the bad times.
    • 66 Metascore
    • 74 Critic Score
    Starts off bravely but gives way to 'fraidy cat design. Balls of steel, knob of butter. [June 2008, p.86]
    • Xbox World 360 Magazine UK
    • tbd Metascore
    • 74 Critic Score
    The brainy who apply will find a lot to like in the conundrums. [Dec 2011, p.112]
    • Xbox World 360 Magazine UK
    • 43 Metascore
    • 74 Critic Score
    You'll feel frustration nearly as much as exhilaration, but the concept shines through. [Apr 2011, p.96]
    • Xbox World 360 Magazine UK
    • 84 Metascore
    • 74 Critic Score
    A superb technical showcase, but the engine will be put to bolder use in time. [June 2011, p.85]
    • Xbox World 360 Magazine UK
    • 73 Metascore
    • 73 Critic Score
    A solid romp, but Dante's Inferno fails to live up to its promise as EA's Next Big Thing. [Apr 2010, p.87]
    • Xbox World 360 Magazine UK
    • 64 Metascore
    • 73 Critic Score
    Black Box have taken little in the way of risks but it's not faultless - the streets can feel quite empty (depending on race type) and the framerate can get a bit juddery. But you can't say that EA hasn't given us what we asked for.
    • 72 Metascore
    • 73 Critic Score
    Should have been this good the first time out. [Feb 2011, p.104]
    • Xbox World 360 Magazine UK
    • 62 Metascore
    • 73 Critic Score
    Technically messy but definitely likeable. It's fun, satisfying, and silly schlock-horror.
    • 60 Metascore
    • 73 Critic Score
    A slightly smaller game would have been preferable to one padded out with Werehog.
    • 58 Metascore
    • 73 Critic Score
    As much as Alone In The Dark deserves to be criticised for its problems, it equally deserves to be lavished with praise for some outstanding ideas and set-pieces. A gracious failure, AITD should stand as a lesson for other developers to see what they should be striving for.
    • 76 Metascore
    • 72 Critic Score
    A defiantly old school shooter that bleeds imagination, but feels stuck in the past. [Sept 2011, p.81]
    • Xbox World 360 Magazine UK
    • 77 Metascore
    • 72 Critic Score
    Gleefully naff fun, bristling with good ideas, but it never feels like a 360 game. [Jan 2009, p.71]
    • Xbox World 360 Magazine UK
    • 76 Metascore
    • 72 Critic Score
    One of the best kids games on 360 but, unusually for Pixar, with little grown-up appeal. [Oct 2010, p.99]
    • Xbox World 360 Magazine UK
    • 70 Metascore
    • 72 Critic Score
    It's still cheaper than a month at Fitness First. [Oct 2011, p.85]
    • Xbox World 360 Magazine UK
    • 65 Metascore
    • 72 Critic Score
    A very welcome strategic slant to the genre. [June 2009, p.70]
    • Xbox World 360 Magazine UK
    • 75 Metascore
    • 72 Critic Score
    Finally a lag-free online shooter! A shame it comes at the expense of the Campaign.
    • 79 Metascore
    • 72 Critic Score
    The series' next gen debut plays it safe, but will doubtless charm the pants off fans. [Aug 2009, p.80]
    • 73 Metascore
    • 72 Critic Score
    A beautiful little game; just a shame that everything is so overly familiar.
    • 82 Metascore
    • 72 Critic Score
    The infrastructure is definitely in place for a corker of a kickabout but the important thing - that intangible soul - is still frustratingly missing.
    • 87 Metascore
    • 72 Critic Score
    A short campaign which is never spectacular and never very clever, but always solid enough. [Feb 2011, p.99]
    • Xbox World 360 Magazine UK
    • 73 Metascore
    • 72 Critic Score
    An enjoyable and solidly designed Nati-fragger, but one with a series of small niggles. [Nov 2007, p.82]
    • Xbox World 360 Magazine UK
    • 72 Metascore
    • 72 Critic Score
    Shabby around the edges - but that only adds to the charm of this daft playground. [Dec 2008, p.86]
    • Xbox World 360 Magazine UK
    • 68 Metascore
    • 72 Critic Score
    Brilliant bloodbath or bizarro bollocks? Both, actually. Terrible, superb and weird. [Nov 2010, p.90]
    • Xbox World 360 Magazine UK
    • 67 Metascore
    • 72 Critic Score
    Undoubtedly the best tennis game on 360 featuring Sonic. Except for... no, this is the best.
    • 63 Metascore
    • 72 Critic Score
    It won't scare you, but Jericho is an enjoyably slick and bloody shoot-'em-up. [Dec 2007, p.75]
    • Xbox World 360 Magazine UK
    • 77 Metascore
    • 72 Critic Score
    Top quality grinworthy action only slightly marred by haste. Not just for the kids. [May 2011, p.90]
    • Xbox World 360 Magazine UK
    • 74 Metascore
    • 72 Critic Score
    A solid debut, though the package will be a little over reliant on the community for many. [Jan 2011, p.88]
    • Xbox World 360 Magazine UK
    • 82 Metascore
    • 72 Critic Score
    It's good, but not good enough - proving the loudest car on the grid is rarely the healthiest. [July 2010, p.88]
    • Xbox World 360 Magazine UK
    • 63 Metascore
    • 71 Critic Score
    A bit hamstrung by its need to tease. [Aug 2011, p.101]
    • Xbox World 360 Magazine UK
    • 75 Metascore
    • 71 Critic Score
    Forget the censored movies, this is the real Wolverine: gore, guts, blood and huge great sideburns.
    • 75 Metascore
    • 71 Critic Score
    Another great Rock Band outing - but half of Green Day's classic content is missing. Uh? [Sept 2010, p.101]
    • Xbox World 360 Magazine UK
    • 70 Metascore
    • 71 Critic Score
    Although we've been here many times before, Timeshift is still a slick shooter with some neat ideas. [Christmas 2007, p.83]
    • Xbox World 360 Magazine UK
    • 76 Metascore
    • 71 Critic Score
    The best Transformers game for ages - but it's still a one-dimensional shooter, lacking guile.
    • 79 Metascore
    • 71 Critic Score
    It would score higher if it was a quid. [Dec 2011, p.112]
    • Xbox World 360 Magazine UK
    • 68 Metascore
    • 71 Critic Score
    The Blazing Angels' boys best game yet but IL-2 Sturmovik still has the edge. [Nov 2010, p.88]
    • Xbox World 360 Magazine UK
    • 69 Metascore
    • 71 Critic Score
    Single player's alright then, is the conclusion we've come to. But this is a game that was either going to live and die on its Live play, and while it is better than the slightly buggy Arcade title Texas Hold 'Em, it's not quite the definitive poker game we'd have asked for.
    • 75 Metascore
    • 71 Critic Score
    A very decent update of a game that's sadly years - no, generations - past its prime. [Jan 2011, p.81]
    • Xbox World 360 Magazine UK
    • 74 Metascore
    • 70 Critic Score
    "Quotation Forthcoming"
    • Xbox World 360 Magazine UK
    • 66 Metascore
    • 70 Critic Score
    More immersive than Kinectimals, with more freedom - but shabby around the edges. [June 2011, p.101]
    • Xbox World 360 Magazine UK
    • 75 Metascore
    • 70 Critic Score
    Workmanlike design scuppers rock solid shooting. Not great FEAR, but not all awful. [Oct 2011, p.81]
    • Xbox World 360 Magazine UK
    • 69 Metascore
    • 70 Critic Score
    Basically, it's just extremely generic and has that 'safe' feel about its design that suggests that its spent more time with the marketers than it has the artists - but the other side of this coin is that in a functional sense, Turok is dependable.
    • 63 Metascore
    • 70 Critic Score
    Almost unique gaming for the 360, but the one-note gameplay soon becomes routine. [Aug 2010, p.90]
    • Xbox World 360 Magazine UK
    • 62 Metascore
    • 70 Critic Score
    A good, but flawed game. [June 2009, p.84]
    • Xbox World 360 Magazine UK
    • 79 Metascore
    • 70 Critic Score
    A fan-pleasing extension of canon, but not the game it should have been. [Sept 2009, p.90]
    • Xbox World 360 Magazine UK
    • 70 Metascore
    • 70 Critic Score
    It still definitely has its charms, but - on court - it's feeling older than Ilie Nastase. [Aug 2009, p.84]
    • Xbox World 360 Magazine UK
    • 72 Metascore
    • 70 Critic Score
    Enjoyable and silly, but if you want a fighter to go the distance, wait for SFIV. [Jan 2009, p.86]
    • Xbox World 360 Magazine UK
    • 83 Metascore
    • 70 Critic Score
    Fun enough, but not the facelift we were hoping for. Plus, online totally carries it. [Sept 2008, p.70]
    • Xbox World 360 Magazine UK
    • 82 Metascore
    • 70 Critic Score
    Not quite the number of the beast - but from Schafer it's a minor disappointment. [Christmas 2009, p.94]
    • Xbox World 360 Magazine UK
    • 72 Metascore
    • 70 Critic Score
    The bold change of direction is to be applauded, but everything feels too bitty. [Jan 2008, p.70]
    • Xbox World 360 Magazine UK
    • 73 Metascore
    • 70 Critic Score
    A slow burner which eventually grows into entertaining smaxploitation. [Christmas 2009, p.88]
    • Xbox World 360 Magazine UK
    • 55 Metascore
    • 70 Critic Score
    A good game, but one which feels eerily out of place and out of time. [Sept 2008, p.79]
    • Xbox World 360 Magazine UK
    • 82 Metascore
    • 70 Critic Score
    It's a game of two halves, but the good half carries the bad. [Dec 2011, p.103]
    • Xbox World 360 Magazine UK
    • 70 Metascore
    • 70 Critic Score
    A nondescript but very decent rendition of a nationally-derided sport. [July 2008, p.82]
    • Xbox World 360 Magazine UK
    • 73 Metascore
    • 70 Critic Score
    Satisfyingly vacuous. [July 2011, p.102]
    • Xbox World 360 Magazine UK
    • 68 Metascore
    • 70 Critic Score
    Full of different modes, but it's ultimately just too easy and riddled with nuances. [Dec 2007, p.82]
    • Xbox World 360 Magazine UK
    • 81 Metascore
    • 70 Critic Score
    Vision of the future, relic of the past - after such a long wait, Rage turns out to be both a triumph and a tragedy. In 2011, this just doesn't cut it. [Christmas 2011, p.104]
    • Xbox World 360 Magazine UK
    • 75 Metascore
    • 70 Critic Score
    We don't care what the film's like, this is one of the brightest kiddie romps ever. [Sept 2008, p.73]
    • Xbox World 360 Magazine UK
    • 87 Metascore
    • 70 Critic Score
    A bit pricey for a game so close to "Bejeweled," but the RPG element genuinely adds to the package. [Christmas 2007, p.98]
    • Xbox World 360 Magazine UK
    • 84 Metascore
    • 70 Critic Score
    Some amazing moments, some truly abysmal. Saints Row is wildly imaginative but the lack of technical polish and the weak combat mar the creativity. [Feb 2012, p.100]
    • Xbox World 360 Magazine UK
    • 83 Metascore
    • 70 Critic Score
    Individually this game should be superb and if you’ve never played a previous version this should be your first point of call. However, taken as part of a continuous series, this is a fairly pointless offering as it offers very little in terms of innovation.
    • 68 Metascore
    • 70 Critic Score
    Entertaining, ultra violent American sports without a great deal of depth. [Christmas 2008, p.73]
    • Xbox World 360 Magazine UK
    • 82 Metascore
    • 70 Critic Score
    It's certainly a good game, but we want to wage war against Sawyer from Lost, not our 360 controller.
    • 68 Metascore
    • 69 Critic Score
    We simply can't stress this enough; if you're planning to play this game on your lonesome, STAY AWAY; if you're all about the human co-op and the multiplayer modes go ahead and jump right in. This is undoubtedly some gamers' idea of blasting heaven; it just isn't quite ours.
    • 63 Metascore
    • 69 Critic Score
    A strategy game that succeeds at what it's tried to do, even if it isn't that clever. [Christmas 2007, p.84]
    • Xbox World 360 Magazine UK
    • 73 Metascore
    • 69 Critic Score
    One for shoot-'em-up experts. [Dec 2010, p.98]
    • Xbox World 360 Magazine UK
    • 61 Metascore
    • 69 Critic Score
    Shaun White's foray into defrosted gameplay is silly, lacking depth, but frequently fun. [Issue#98, p.69]
    • Xbox World 360 Magazine UK
    • 60 Metascore
    • 69 Critic Score
    A fun-packed playable cartoon. [Jan 2009, p.74]
    • Xbox World 360 Magazine UK
    • 77 Metascore
    • 69 Critic Score
    It's a sprinkling of glitter rather than an overhaul. [Feb 2012, p.109]
    • Xbox World 360 Magazine UK
    • 77 Metascore
    • 69 Critic Score
    A slick port of still-great gameplay and distinctive visuals. [Feb 2012, p.111]
    • Xbox World 360 Magazine UK
    • tbd Metascore
    • 68 Critic Score
    A mostly decent stand-off. [Nov 2011, p.113]
    • Xbox World 360 Magazine UK
    • 79 Metascore
    • 68 Critic Score
    A prototype for others to follow, but the concept doesn't support an entire game. [Jan 2009, p.72]
    • Xbox World 360 Magazine UK
    • 75 Metascore
    • 68 Critic Score
    An entertaining expansion, but it needs to be gack to the drawing board. [Sept 2008, p.74]
    • Xbox World 360 Magazine UK
    • 68 Metascore
    • 68 Critic Score
    Kudos to them for trying, but the action/RPG mix doesn't quite convince. [Dec 2008, p.84]
    • Xbox World 360 Magazine UK
    • 61 Metascore
    • 68 Critic Score
    Comfortable in its saggy skin, and really quite good at what it does. A bargain bin gem. [July 2010, p.94]
    • Xbox World 360 Magazine UK
    • 75 Metascore
    • 68 Critic Score
    Hugely, hugely frustrating but there is a good game hiding deep beneath.
    • 65 Metascore
    • 68 Critic Score
    Ultimately though, when you start to crave any given section of the game to end just because you're so utterly bored of it, when you're hacking your way through another swarm of metal enemies utterly identical to those you fought in the last twelve (almost) identical rooms, you're inevitably going to start to feel like there's something not quite right with Too Human. And you'd be right.
    • 69 Metascore
    • 68 Critic Score
    Lacks the epic feel and skills of "NHL 09" but does offer lots of goals. [Christmas 2008, p.62]
    • Xbox World 360 Magazine UK
    • 70 Metascore
    • 68 Critic Score
    An okay-looking action game. [Apr 2009, p.90]
    • Xbox World 360 Magazine UK
    • 82 Metascore
    • 68 Critic Score
    Promises much but proves to be a limited, lacklustre take on the RTS. [Apr 2009, p.77]
    • Xbox World 360 Magazine UK
    • 65 Metascore
    • 68 Critic Score
    It's yet another game in which the mind-numbing clichés of platformers haven't been challenged, but embraced, oh-so-ironically.
    • 76 Metascore
    • 67 Critic Score
    Good skins, though. [Feb 2010, p.87]
    • Xbox World 360 Magazine UK
    • 76 Metascore
    • 67 Critic Score
    Stiff controls and samey puzzles hamper what is otherwise a fun, enjoyable romp.
    • 68 Metascore
    • 67 Critic Score
    A step forward for the Potter series, but still a country mile behind the next big guns. [Sept 2007, p.74]
    • Xbox World 360 Magazine UK
    • 58 Metascore
    • 67 Critic Score
    A charming gameworld. [July 2010, p.92]
    • Xbox World 360 Magazine UK
    • 64 Metascore
    • 67 Critic Score
    Decent but hackneyed hack-and-slashery, and still a way off feeling comfortable on Xbox.
    • 56 Metascore
    • 67 Critic Score
    Despite our reservations about the plot, we had an entertaining time with Velvet Assassin. It never hits the highs of the average Hitman mission, but the game's palpable atmosphere, and solid sneaking mechanics, should satisfy anyone suffering from stealth-deprivation - and help keep your mind off the agonising wait until Agent 47, Sam Fisher and Garrett finally emerge from the gloom.
    • 69 Metascore
    • 67 Critic Score
    A by-the-numbers JRPG punching above its weight thanks to decent borrowed ideas. [Christmas 2009, p.85]
    • Xbox World 360 Magazine UK
    • 63 Metascore
    • 66 Critic Score
    Its well made and has some clever ideas...but still a very average shooter. [Christmas 2008, p.82]
    • Xbox World 360 Magazine UK
    • 71 Metascore
    • 66 Critic Score
    Inadequate next to EA's title. [Jan 2008, p.79]
    • Xbox World 360 Magazine UK
    • 82 Metascore
    • 66 Critic Score
    Too much streamlining has blunted FFXIII's hooks. This isn't epic, it's arduous. [May 2010, p.67]
    • Xbox World 360 Magazine UK
    • 69 Metascore
    • 66 Critic Score
    It's a smarter, more tactical shooter than most, but not worthy of the Flashpoint name. [July 2011, p.94]
    • Xbox World 360 Magazine UK
    • 63 Metascore
    • 66 Critic Score
    A by-the-numbers sequel elevated to almost-play status by its terrific multiplayer. [Nov 2010, p.97]
    • Xbox World 360 Magazine UK
    • 80 Metascore
    • 66 Critic Score
    A so-so game on an engine so old it's literally powered by steam. [Christmas 2009, p.92]
    • Xbox World 360 Magazine UK
    • 72 Metascore
    • 66 Critic Score
    Marginally superior to the original but too many rough edges remain. [Nov 2007, p.85]
    • Xbox World 360 Magazine UK
    • 60 Metascore
    • 65 Critic Score
    A competent knock-off of Arkham Asylum which stands head and shoulders above Sega's other Marvel tie-ins. [Nov 2011, p.107]
    • Xbox World 360 Magazine UK
    • 59 Metascore
    • 65 Critic Score
    An enjoyable run through the film's events, but it's barely a game in places. [May 2008, p.89]
    • Xbox World 360 Magazine UK
    • 51 Metascore
    • 65 Critic Score
    There's nothing broken here, but combat lacks flair and strategy is insignificant. [Jan 2008, p.68]
    • Xbox World 360 Magazine UK
    • 67 Metascore
    • 65 Critic Score
    At 35 quid this is pretty good value for money - even if it does star the worst character in videogames. [July 2007, p.97]
    • Xbox World 360 Magazine UK
    • 56 Metascore
    • 65 Critic Score
    Too expensive, but find a cheap copy and it has a bit of fun to offer stealth fans.

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