Worth Playing's Scores

  • Games
For 6,708 reviews, this publication has graded:
  • 61% higher than the average critic
  • 6% same as the average critic
  • 33% lower than the average critic
On average, this publication grades 1.4 points lower than other critics. (0-100 point scale)
Average Game review score: 73
Highest review score: 99 Pac-Man Championship Edition DX
Lowest review score: 10 Navy SEALs: Weapons of Mass Destruction
Score distribution:
6708 game reviews
    • 76 Metascore
    • 75 Critic Score
    As mentioned earlier in the review, Assassin's Creed Mirage works well for those who wanted a return to the classic style. It's smaller in scale, and while that might seem disappointing compared to the general vastness of the latest titles, it also means that the experience isn't as daunting or overwhelming, so you actually have a shot at finishing the game before getting tired of it. Combat and stealth and traversal have been pared back, but it seems to find a decent middle ground where elements haven't regressed back to the beginning. It still looks and sounds good, and while those who loved the RPG-lite style that the game has morphed into will find themselves a little disappointed at the changes in Mirage, everyone else will be pleased at the return to the series' roots — even if it feels like it's missing some essentials.
    • 76 Metascore
    • 75 Critic Score
    Your enjoyment of Serious Sam's Bogus Detour is going to depend on your enjoyment of overly difficult shooters and your need for multiplayer. If the idea of having to traverse very large levels with the distinct possibility of starting all over when you lose all of your lives infuriates you, then this might not be the best game to play. If you want to engage in co-op or adversarial multiplayer, then make sure to convince friends to buy it since the online population is more interested in creating stages and mods than actually playing the core game. For everyone else, Bogus Detour is a solid shooter that is challenging, engaging and worth checking out.
    • 79 Metascore
    • 75 Critic Score
    Given the franchise history, Driver: San Francisco is a surprisingly fresh take on a series that many thought dead and buried. It may not be perfect, but Driver: San Francisco offers up a solid amount of content along with a good variety of gameplay to keep you busy. What it loses in polish, it more than makes up for in value.
    • 80 Metascore
    • 75 Critic Score
    Given the franchise history, Driver: San Francisco is a surprisingly fresh take on a series that many thought dead and buried. It may not be perfect, but Driver: San Francisco offers up a solid amount of content along with a good variety of gameplay to keep you busy. What it loses in polish, it more than makes up for in value.
    • 71 Metascore
    • 75 Critic Score
    There's really nothing here that wasn't previously explored in the original game, which isn't necessarily a bad thing.
    • 78 Metascore
    • 75 Critic Score
    Fans will rejoice that Yakuza 4 has made it largely uncensored to these shores and that Sega has supported it with a solid localization. Beat-'em-up fans who haven't jumped into the series yet shouldn't be put off by the number after the name. Kicking through this door into a heavily fanciful, and sometimes bizarre, take on the Japanese underworld is still as good a time as any. By sticking to what it does best, the game delivers everything that veterans have come to expect from the series. At the same time, though, it can sometimes feel as stale as Kazuma's fashion sense.
    • 68 Metascore
    • 75 Critic Score
    Even fans of the genre will find the somewhat unfair single-player experience to be off-putting, despite the new boards and characters. For everyone else, it'll be a solid rental as long as you go through the options and tailor each game to last about an hour.
    • 72 Metascore
    • 75 Critic Score
    The Gamecube version is the most stable and playable.
    • 78 Metascore
    • 75 Critic Score
    Metal Gear Solid: Snake Eater 3D is a very good game.
    • 69 Metascore
    • 75 Critic Score
    Outcast: A New Beginning is the epitome of a "perfectly fine" game. It plays well, runs well, looks fine, and is a decent experience that never manages to go beyond that. The mobility options make it a delight to explore the open world, but it lacks the punch needed to keep the momentum going. If you're looking for a solid and by-the-book, open-world game, Outcast does everything it needs to — nothing more, nothing less.
    • tbd Metascore
    • 75 Critic Score
    The Hell Followed DLC pack is certainly a worthy addition for those still playing multiplayer in Doom. The maps are tons of fun to play in, especially Orbital because of the gravity changes. The Reaper to the Threat Pulse and the three different hack modules feel much more useful than what was offered before, and the new armor looks absolutely excellent. This is certainly the best pack thus far and worth picking up.
    • 72 Metascore
    • 75 Critic Score
    Nintendo Switch Sports shows that the company still knows how to make simple but extremely satisfying experiences intended for everyone. The simplified representation works wonders for old and new sports, and the controls are easy enough that anyone can become good at their favorites in no time. Solo players who don't go online will be disappointed at the lack of content, but those looking to play against others either locally or online will have a blast. Be sure you're a Nintendo Switch Online subscriber if you want to squeeze the most out of those unlocks.
    • 60 Metascore
    • 75 Critic Score
    Newcomers who simply want to wade into a war by wildly swinging their swords may find what they are looking for here, while series veterans will find themselves back in familiar territory as they battle through the threads of China's tumultuous past.
    • 75 Metascore
    • 75 Critic Score
    Get Even doesn't have one strong suit from a gameplay perspective. The shooting is serviceable, the stealth is partially broken, and the investigations are almost too easy unless you're not very observant. At the same time, the story is absolutely bonkers enough to keep you glued until the end, and the presentation certainly pumps up your adrenaline even if there isn't a scare to be had. If you're the type of gamer who cares more about narrative than action, Get Even is worth checking out.
    • 77 Metascore
    • 75 Critic Score
    Corpse Party for the 3DS is an engaging horror title that is more than the sum of its parts. Solid writing and top-notch sound design elevate basic visuals into something more. If you're a fan of Japanese-style horror writing, there's a lot to like here. It can occasionally devolve into the ridiculous or repetitive, but there are enough genuine moments of horror to help the game over its weak points. Given the flaws and lack of replay value, however, it's difficult to give this title a full-on recommendation. If you're in the market for something spooky, Corpse Party is a good bet, but it isn't a game for everyone.
    • 77 Metascore
    • 75 Critic Score
    All in all, Darksiders: Warmastered Edition is a great port of a good game. While it's not necessarily innovative, it is well executed and uniquely presented, something that still holds up well after almost 10 years since its original release. Not everything in the title has aged well, but it still plays and works as well as intended. The only letdown is the price tag of $30 when the Warmastered Edition arrived for $20 on all other platforms almost three years ago. In any case, Darksiders: Warmastered Edition is a great game that's worth experiencing for the first time — or once again on the Switch.
    • 74 Metascore
    • 75 Critic Score
    Samurai Warriors: Spirit of Sanada works best as a companion piece to the main game that released a few years ago. The focus on one family of fighters is perfect, since it gives the team time to develop a real story instead of using a larger cast for broader tales. The core action remains just as good as before, but the new minigames and exploration sections fail to elicit the same type of excitement, especially with some of the caveats in play for the secondary characters you pick up along the way. For fans of the series looking for more story, Spirit of Sanada works, but only if you play it after an entry in the main series.
    • 69 Metascore
    • 75 Critic Score
    As engrossing and deep as Gallop Racer 2006 is, it's still a horse-racing simulation, after all. This severely limits the appeal of the game, as most people are probably more interested in managing a football franchise or a baseball team than a horse farm.
    • 80 Metascore
    • 75 Critic Score
    The additions of the GamerNet and Shot Confidence don't make up for the faulty driving controls and inconsistent putting support.
    • 70 Metascore
    • 75 Critic Score
    Provided you're not short on empathy, Blackwood Crossing has a good tale to tell. The various forms of loss and growing up are dealt with quite well, while the fanciful setting gives you the impetus to keep going even if you know exactly how the tale will end. It does need some work on the puzzle mechanics, as a fiddly detection system and slow walking can be frustrating once the solution is known. Overall, this is a good first effort from the development team, and it's worth a look if you're a genre fan.
    • tbd Metascore
    • 75 Critic Score
    Little League World Series Baseball 2009 accomplishes what few other baseball games can do, and that's to create an accessible and fun baseball title for the Nintendo Wii.
    • 71 Metascore
    • 75 Critic Score
    At the end of the day, Assassin's Creed: Valhalla - Dawn of Ragnarök is a nice but not particularly special expansion pack. The plot is fun enough visit into Norse mythology, but unfortunately, that's such a well-trodden area that it feels less special to dive into it. The new powers are a cool twist on the formula, but ultimately, you're still playing more Valhalla. If you enjoyed the game, then you'll enjoy the expansion, but if you've burned out on it, then being able to turn into a bird isn't going to refresh your Viking spirit.
    • 75 Metascore
    • 75 Critic Score
    In the end, I felt that Luna: The Shadow Dust ebbed and flowed more like a beautifully soundtracked picture book than an actual video game, which is admittedly a refreshing change of direction for this genre. If you're looking for something a little more out of the box than a typical point-and-click experience, then Luna: The Shadow Dust might be the game for you.
    • 59 Metascore
    • 75 Critic Score
    The graphics are visually pleasing, and the gameplay is varied enough to keep you coming back for more.
    • 61 Metascore
    • 75 Critic Score
    Medieval Moves: Deadmund's Quest is a surprisingly good title, especially for those who don't mind a little on-rails action in their games. The combat is good, though limited because of some missing moves and the general uselessness of the throwing stars. Multiplayer, while not exactly deep, is fun enough, and the addition of online helps give the game some legs.
    • 65 Metascore
    • 75 Critic Score
    Super Motherload is a strangely addicting game that some players might dismiss due to the lack of depth in the title.
    • 82 Metascore
    • 75 Critic Score
    Overall, Howl is a fun experience. It doesn't exactly break any molds, but it's a solid strategy/puzzle game that is well put together, and it scratches the itch of something like Into the Breach, even if it lacks much replayability. The gameplay loop feels great, and the short stages mean that you don't feel bad having to restart a level multiple times to assure a good score. It's well worth giving a shot, and it's a great example of a charming, low-budget indie title.
    • 65 Metascore
    • 75 Critic Score
    Your enjoyment of Metal Wolf Chaos XD is dependent on your tolerance for old game design and cheesy dialog. The lack of checkpoints and auto-saving during missions is going to hurt once you're in the back half of the game. Its humor is also hit-and-miss, depending on whether you take it seriously. Its absurdity pairs nicely with some solid gameplay mechanics, and it has enough of that conviction to make you overlook the flaws and give the game a fair shake. For action fans who aren't too picky, Metal Wolf Chaos XD is worth checking out.
    • 71 Metascore
    • 75 Critic Score
    If you've never touched a football game in your life, it might be a little out of reach for you, and if you've played every football game out there, it might seem a bit boring and pointless.
    • 77 Metascore
    • 75 Critic Score
    Megaton Musashi W: Wired is a game that has a lot of flaws, and you need to have a genuine love of giant robots to get past them. The gameplay is fun but simplistic, and the story is disjointed enough to be distracting. Add to that the obvious legacy of F2P gameplay, and it is easy to get turned off by the game. However, Musashi can be a lot of fun if you understand the draw of creating a custom robot, hopping into a battle, and hearing an awesome attack name screamed while you shoot rainbow lasers at bad guys.
    • 64 Metascore
    • 75 Critic Score
    For the most part, Redeemer succeeds in delivering an action-packed beat-'em-up experience. Unless players are facing bosses or enemies who are immune to regular attacks, the combat is fast and visceral. The overall game length is good, and although some of the mechanics can be inconsistent, there's enough here to make the experience worthwhile.
    • 75 Metascore
    • 75 Critic Score
    Carrion is a fun one-and-done game and not much more than that. The concept of playing as the monster in the vents is a cool one, and Carrion executes the fantasy fairly masterfully. Unfortunately, it runs out of tricks before too long and is only saved from tedium by the short game length. It's worth a playthrough if you like the concept, but don't expect anything genre-defining. There's a lot of potential in the concept, and perhaps a Carrion 2 will give us something with more meat on its … amorphous horrifying frame.
    • 76 Metascore
    • 75 Critic Score
    In summary, Bombslinger feels like a mix of several familiar concepts but manages to be greater than the sum of its parts. It's not perfect, with a steep difficulty setting and unfriendly amounts of grinding. The visuals are great, and the overall experience is fun, so you should pick up Bombslinger on the eShop for $12 — unless you hate roguelites.
    • 66 Metascore
    • 75 Critic Score
    In the end, your enjoyment of Close to the Sun will depend on whether you want to be surprised. If you've played some of the previously mentioned games, you know exactly what to expect in terms of pacing and story, even if the subject matter is different. The lack of combat is an interesting choice, but the simple puzzles and slightly frustrating chase sequences dull the experience, while the inability to view collectibles after you leave a level significantly diminishes their value.
    • 61 Metascore
    • 75 Critic Score
    It does a good job of conveying the experience of actual combat (especially the dying), or at least as good a job as a game can do.
    • 74 Metascore
    • 75 Critic Score
    I love Wolfenstein, if only for the brilliant single-player segment, which swishes together 1940s pulp-action sci-fi and straightforward gunplay with atmospheric adventure.
    • 65 Metascore
    • 75 Critic Score
    Hardcore Tekken fans will most likely buy Tekken Hybrid without a second thought, especially if they want to play Tekken Tag Tournament but don't have a PS2 or a backward-compatible PS3 in their collection. For the more casual fans of the series, purchasing the title will come down to whether or not they find the included film enjoyable since that accounts for the bulk of the cost.
    • 73 Metascore
    • 75 Critic Score
    Madden NFL 25 is still a good football game.
    • 71 Metascore
    • 75 Critic Score
    Minor issues aside, Grip: Combat Racing is a great experience for both veterans of arcade combat racers as well as those who are willing to learn the genre. The initial learning pains and massive difficulty spikes toward the end of the game may turn away newcomers, and the catch-up mechanics and sometimes questionable physics may dissuade veteran players. For all others, though, Grip is a wild ride that offers fantastic tracks that are exhilarating to race on at lightning-fast speeds.
    • 77 Metascore
    • 75 Critic Score
    The XCOM 2 Collection on the Switch is an OK port of a great game and its expansion. If you can look past the mediocre performance, what lies underneath is undoubtedly excellent and fun. Since any XCOM game can be a time sink, the ability to have it available on the go can be a mighty strong draw. If you're a fan of the game or genre without other means to play it, this is certainly a solid way to do so. If you are able to play it elsewhere, you should decide if the downsides of this port outweigh its portability.
    • 76 Metascore
    • 75 Critic Score
    Gatling Gears approaches a perfect basic concept for an XBLA/PSN game. It's not too short, and it doesn't feel slapped together, but it doesn't come across as a scaled-down disc-based game, either. In a market that often favors games less like movies and more like 19th century Russian novels, with lengthy mission-based campaigns or a couple hundred hours of competitive multiplayer excitement, the simple pleasure of an arcade shooter experience is easily overlooked. Without providing anything in the way of surprises or revolutionary design, Gatling Gears serves as an excellent reminder of why arcade-style titles remain relevant, even when they demand gaming sessions longer than 10 minutes.
    • 73 Metascore
    • 75 Critic Score
    Mercury Meltdown Remix presents some interesting puzzle designs that are both unique and challenging, and it also has enough content to satisfy puzzle enthusiasts for a good amount of playtime. However, the fact that it is, in some ways, a worse game than the predecessor from which it was ported detracts from its appeal.
    • 76 Metascore
    • 75 Critic Score
    Kingdom Hearts HD 2.8 Final Chapter Prologue is probably the weakest of the Kingdom Hearts collections to date. Since it's bundled with a single game, a demo, and a borderline-incoherent selection of cut scenes, the content is far behind the other Kingdom Hearts HD ports. The content is mostly good, and the Ground Zeroes-style demo for Kingdom Hearts 3 is sure to entice fans. It has more original content than the previous collections, but it's still not worth the $60 asking price. Kingdom Hearts fans will be happy to get some time with the newest entry in the series, but casual players might want to wait for a price drop.
    • tbd Metascore
    • 75 Critic Score
    Ultimately, Calcium Chaos: Derailed is a fine twin-stick shooter. The shooting is fun, while the roguelite elements make things interesting even if the game never fully leans into it. The ability to combine weapons is what makes the game enjoyable, especially when you find a wild combination that goes beyond your expectations. This isn't a particularly difficult title, and there are a few bugbears, but it's a good game for those who want to play something to bide their time between bigger titles.
    • 69 Metascore
    • 75 Critic Score
    Demon Slayer: The Hinokami Chronicles is basically a game for the fans. Do you want to pick your favorite character and beat up your other characters? Or do you want to see scenes from the original story re-created in beautiful 3D? However, that is about all it offers. It's beautiful, plays well, accurately captures the source material, and that is the beginning and end. If you're curious about the uber-popular franchise, it's probably best to watch the anime or read the manga before diving in.
    • 74 Metascore
    • 75 Critic Score
    Gatling Gears approaches a perfect basic concept for an XBLA/PSN game. It's not too short, and it doesn't feel slapped together, but it doesn't come across as a scaled-down disc-based game, either. In a market that often favors games less like movies and more like 19th century Russian novels, with lengthy mission-based campaigns or a couple hundred hours of competitive multiplayer excitement, the simple pleasure of an arcade shooter experience is easily overlooked. Without providing anything in the way of surprises or revolutionary design, Gatling Gears serves as an excellent reminder of why arcade-style titles remain relevant, even when they demand gaming sessions longer than 10 minutes.
    • 78 Metascore
    • 75 Critic Score
    What ultimately matters is the singing experience, and that is as enjoyable it ever has been. That's not entirely a positive statement, however. Aside from the "American Idol" skin, Karaoke Revolution Presents: American Idol is generally unchanged from previous entries.
    • 70 Metascore
    • 75 Critic Score
    At the end of the day, I would rather play Resident Evil: Revelations again on current-gen consoles than to reminisce about my 3DS. It didn't hold up well, and it understandably suffers in many graphical areas due to it having been originally developed for a handheld device. It's still a better-than-average game that features a classic series plot and two of my favorite characters. If you go into it with the understanding that this is a port of a handheld game, you should be more than pleased with it. The Raid mode extends playability and longevity with its addicting gameplay and co-op capabilities. Luckily, the comes with a wallet-friendly price of $20, but if you can catch it on sale, it's an even better deal.
    • 68 Metascore
    • 75 Critic Score
    Impaler is a fun game if you know what you're getting into. It's a simple enough arena shooter that plays fast and is short enough to ensure that you can squeeze in multiple runs in a short play session. The need to kill airborne enemies with a stomp can put a damper on things, but the rest of the gameplay is solid. Impaler is priced at $2.99, so it's worth a look for shooting fans who want a quick fix.
    • 78 Metascore
    • 75 Critic Score
    Despite the stuttering and issues with the extras, Teenage Mutant Ninja Turtles: The Cowabunga Collection is still a very good title thanks to the quality of titles on offer and the enhancements to make each game a little easier for inexperienced players. The duo of arcade classics still stands the test of time, and their home version counterparts do a very good job of porting it all over while adding new elements to mask the parts that didn't get moved over. The portable games can be hit-and-miss, but they're still very good compared to the Game Boy lineup. The fighting games are interesting, and the other beat-'em-ups are solid. Hopefully the title gets patched for improvements, but retro fans will definitely enjoy it.
    • 72 Metascore
    • 75 Critic Score
    The races are graphically astounding and the online play is a great addition, but given the lack of gameplay modes, repetition is bound to set in.
    • 71 Metascore
    • 75 Critic Score
    I like Pac-Man World: Re-Pac, and I think it's a great example that games don't need to be genre-defining to be fun, especially at its discount price. You have to go in knowing what you're expecting, and back in the days of Blockbuster Video, it's the game you might have completed over a weekend rental. In a vacuum, it's a fun, charming time. If your time or money is limited, you'd be better off with a title that offers more content.
    • 72 Metascore
    • 75 Critic Score
    Smoke and Sacrifice is a good game once you know what you're getting into. It is an adventure with clear objectives but a slower pace due to the amount of collecting and crafting involved. It's also a much easier survival game to digest, since you aren't monitoring too many meters at one time. Tying it together is a captivating presentation and a narrative that is as dour as it is fascinating. Although the Switch version suffers from some hitches in areas, the game should still be experienced by genre fans.
    • 78 Metascore
    • 75 Critic Score
    Othercide is a flawed but generally fun strategy-RPG. It has some balance issues and an annoying UI, but beyond that, it does everything that it sets out to do. It's not as difficult or punishing as an XCOM title might have been, but it may be a good replacement for those who like the strategy game style without the punishment of losing so much when you die. Be prepared to do that a lot, since death is in many ways the only way to advance in the game. Overall, I had fun with Othercide, but it's the kind of game where my opinion will likely improve after a couple of patches.
    • 75 Metascore
    • 75 Critic Score
    Neversoft needs to seriously look at what they've done right with THAW (larger environments and skating mechanics) and strip away the fat to return Tony Hawk back to what made it great: a clean, fast, and compelling sports game for those of us who aren't so much into "sports."
    • 72 Metascore
    • 75 Critic Score
    I definitely enjoyed Naruto: Clash of Ninja Revolution 2, but at the same time, I didn't come away impressed with the small amount of changes and additions.
    • 68 Metascore
    • 75 Critic Score
    It's readily apparent that Blitz: The League II is not a game for football purists. The use of power-ups, lack of penalties and dirty play is enough to make them cringe. However, for fans of arcade-style sports games, The League II is pretty good.
    • 77 Metascore
    • 75 Critic Score
    Stranglehold is the poster child for the creation of a new category of very short, lower-priced games that hold together over their abbreviated length.
    • 69 Metascore
    • 75 Critic Score
    West of Dead does most things right as far as roguelites go. The random nature of almost every element of every run can cause some large difficulty spikes, but the overall difficulty evens out in the end. The premise works fine even if it means having to hear it countless times over multiple runs, and while the measured combat feels fresh for a Western, the zoomed-out camera angle doesn't help you appreciate it. Overall, West of Dead is a solid roguelike for those who aren't burned out on the genre yet.
    • 66 Metascore
    • 75 Critic Score
    If you're a fan, rejoice and get this game, flaws and all.
    • 67 Metascore
    • 75 Critic Score
    Full Metal Schoolgirl is both ridiculous and addictive. The hack-and-slash and shooting gameplay isn't hindered by the inclusion of a stamina meter, and the constant slew of upgrades keeps the roguelike gameplay feeling fresh even after going through 100+ levels. The presentation has occasional hiccups, as does some parts of the gameplay, but there's nothing that actively takes away from a fun experience. Don't expect anything groundbreaking, but those looking for action in a cheesy setting won't be disappointed by Full Metal Schoolgirl.
    • 81 Metascore
    • 75 Critic Score
    In the end, Horace is an engaging experience if you're patient or don't get riled up easily. The platforming isn't as infuriating as most precision-based platformers, but the obstacles in some rooms can be annoying. The instant respawns are nice, but they don't cancel out the frustration of occasionally spotty hit detection. The instant camera rotation can be dizzying, and the repetition of tricky jumps can get old, but the engaging story makes it all worthwhile, especially since this is quite a lengthy game. Horace isn't the next indie masterpiece, but it is good enough to be called a genuine sleeper of a game that people should play.
    • 78 Metascore
    • 75 Critic Score
    As it stands now, Warhammer 40,000: Rogue Trader is good. The story is interesting, the quests are plentiful, the characters are well rounded, and there's plenty of depth in the RPG systems. The game is also flawed. The attack roll system can produce infuriating results if you aren't thinking with dice in mind, the quests can feel too similar in the late game, and the lore is awesome but so dense that the learning curve for newcomers is rather steep. It's also very buggy, but at least that part is getting ironed out by the day. Despite that, the game is fine as-is, but based on Owlcat's track record, if you give the developer a little more time to fix up the game, it can be one of the highlights in a year that's already packed with great RPGs.
    • 64 Metascore
    • 75 Critic Score
    Hot Brain is a nice departure from the usual reflex games that you'd most likely be playing on your PSP. Although the puzzle tests are timed, the game's presentation is light-hearted and not intimidating to play.
    • tbd Metascore
    • 75 Critic Score
    Superdimension Neptune vs. Sega Hard Girls maintains the status quo. The lighthearted story is a great contrast to the serious RPGs on the system, though the lengthy cut scenes can be grating if you aren't already on board with the oddball tale. It's a shame that a large swath of the game is taken wholly from older titles with minimal changes, but the improvements in the combat and skill systems greatly make up for that. In the end, this title won't sway the minds of those who want deeper and more serious fare, but it will please those who are already fans of the series.
    • 62 Metascore
    • 75 Critic Score
    PokéPark Wii: Pikachu's Adventure certainly isn't a perfect title on the Wii, but I think it's worth checking out for younger Pokémon fans.
    • 67 Metascore
    • 75 Critic Score
    Coupled with a solid co-op mode, the game tacks on several more hours to its relatively short eight-hour campaign. The thin story and dodgy AI are balanced against great set pieces and a decent ending that almost begs for a sequel.
    • 72 Metascore
    • 75 Critic Score
    Avatar: Frontiers of Pandora - From The Ashes is a pleasant surprise, especially for those who didn't care too much about the base game when it was originally released. The different perspective alone makes this feel less like Far Cry, even though the actions haven't changed too much. The lack of fluff makes the game feel more focused, and the game remains exciting thanks to the addition of more formidable boss fights and finishing moves. Nothing will convince non-fans to give this game a shot, but if you had a passing interest in the Avatar franchise, this DLC is a pretty good showcase of what a good Avatar game can be like.
    • 67 Metascore
    • 75 Critic Score
    Tony Hawk's Pro Skater HD is a good, but not great, nostalgia trip for those who fell in love with the series when it debuted.
    • 73 Metascore
    • 75 Critic Score
    In the end, Unstoppable Gorg is a fun tower defense title.
    • 73 Metascore
    • 75 Critic Score
    If you’re a hard-core gamer looking for an action-packed challenge then go elsewhere. EP is designed for a mainstream audience and with a short play time you’ll probably wish you picked up "Tomb Raider 17" instead.
    • 82 Metascore
    • 75 Critic Score
    Enslaved: Odyssey to the West is perhaps one of the best examples I've seen of a rental game. The platforming is simplistic, and most of the time, combat is a one-button affair.
    • tbd Metascore
    • 75 Critic Score
    It hasn't aged well at all, and it's a sort of time capsule for late sixth/early seventh-generation design, but it still has a quiet intensity and sense of genuine dread that none of its more famous sequels even tried to match, and which in many ways stands alone in recent video game history. If you can come to grips with its relative user-unfriendliness, it's an experience worth having.
    • 69 Metascore
    • 75 Critic Score
    There's really nothing new here. It is truly just GH2 with a garish color scheme, some different character models, 30 new songs and nothing else. It feels incredibly bare, but as a song pack, it stands up surprisingly well.
    • 76 Metascore
    • 74 Critic Score
    All in all, what Day of Reckoning 2 presents to us is a few tweaks to the original Day of Reckoning - some good, most bad.
    • 65 Metascore
    • 74 Critic Score
    Despite the short length and lack of overall difficulty, Rango is a good game.
    • 68 Metascore
    • 74 Critic Score
    Despite the short length and lack of overall difficulty, Rango is a good game.
    • 57 Metascore
    • 74 Critic Score
    If the premise of taking photos of fish on rails sounds good to you, then you won't be disappointed — and if it doesn't, then move along because there's nothing to see here.
    • 76 Metascore
    • 74 Critic Score
    Evil Dead: The Game is clunky but loveable. It's a very good movie-to-video game adaptation, and it's likely as close as we're going to get to a proper and decent "Evil Dead" video game. I had a good deal of fun with it, both as a fan of the movies and as a gamer. It twists a familiar game concept just enough and bolsters it with additional mechanics so that it feels fresh again. Longevity is definitely a concern in terms of content, but at least console cross-play ensures that its player base will stay healthy for a little while.
    • 71 Metascore
    • 74 Critic Score
    The Rebirth mode is a welcome addition, and it offers a harder quest, more enemies and new puzzles, but touch screen support is minimal, and the knifing battles feel more like hastily created mini-games rather than well-integrated portions of the quest.
    • 85 Metascore
    • 74 Critic Score
    Far Cry 2 looks and sounds great (voice acting aside), but it has some gameplay mechanics that make progression through the game world a frustrating task.
    • 65 Metascore
    • 74 Critic Score
    More of the same, several new additions, and more comedy than before.
    • 71 Metascore
    • 74 Critic Score
    An admirable but stilted tilt on the age-old FPS genre. It attempts to do so many things and, perhaps purely through the power of statistics, actually nails a few.
    • 55 Metascore
    • 74 Critic Score
    The sound design in The Mis-Edventures throughout the entire game is spot on and, of course, shares the style of the show.
    • 75 Metascore
    • 74 Critic Score
    If you’re interested in interactive storytelling, you’re an adventure gamer in need of a fix, or you’re a big fan of The Longest Journey, pick this up; no one else should feel compelled to bother.
    • 58 Metascore
    • 74 Critic Score
    Rising Star has its share of flaws, with the dated graphics and decent, although limited, audio palette, but at the same time, the game is rather endearing and is entertaining for both a quick-play session and those marathon times when you keep playing for "just one more gig."
    • 79 Metascore
    • 74 Critic Score
    NBA 2K25 still carries a lot of the standards for how sports games should reflect and celebrate their sport of choice. I just wish it didn't have this odd economic quandary hanging over it. If it were to somehow address that problem and leave it on the cutting room floor, we'd really be onto something.
    • 65 Metascore
    • 74 Critic Score
    If you are a fan of Native American heritage or mythological events, or if you are looking for an excellent 3D platformer, this title certainly delivers. However, if you are looking for a long game with any replay value at all, or some modicum of difficulty, then Brave: The Search for Spirit Dancer certainly isn't for you.
    • 58 Metascore
    • 74 Critic Score
    I enjoyed this game completely and appreciated all of its little nuances, but I believe that the lack of replay value is detrimental and turns it into "another shooter game."
    • 69 Metascore
    • 74 Critic Score
    It has a pleasing look and feel, and it’s simple but forces some cognizant thought to play it.
    • 49 Metascore
    • 74 Critic Score
    A collection of games that have been slightly altered to work with the Wii's innovative controls, but it's ultimately a simple title made for the enjoyment of the nostalgic masses.
    • 68 Metascore
    • 74 Critic Score
    For an SNK fighting enthusiast and genre fanatic, this game is a must-have. The characters, fighting system and old-school graphics and sound really bring a person back to the genre's roots. For casual gamers, the incredible difficulty will quickly turn them off. Gamers looking for a challenge in their fighting games need look no further.
    • 72 Metascore
    • 74 Critic Score
    H.A.W.X. is a nice, action-packed distraction with some promise, but if you're squeezed on cash and are still waiting on the next Crimson Skies or Ace Combat, you might want to sign on as a pilot-for-rent instead.
    • 71 Metascore
    • 74 Critic Score
    Tiger Woods PGA Tour 07 brings a fairly deep, albeit slightly flawed, control scheme to the table. When combined with the large quantity of game modes and unlockables, the game's replay value remains high. The graphics are somewhat disappointing, there are a number of bugs, and the title lacks online play, but it still provides the best golf experience on the Wii thus far.
    • 71 Metascore
    • 74 Critic Score
    All in all, Lichtspeer is a fun indie title with limited story and gameplay elements that create an overall good but somewhat lacking experience. What's here is incredibly well made, but if you're not a fan of difficult arcade-style, high-score shooters, Lichtspeer might not be right for you.
    • 76 Metascore
    • 74 Critic Score
    Too difficult for newbies, but lacking too many cards for old-hat masters, the game finds and neatly settles into a perfect niche among newer yet established fans who like working with what they're given and/or don't necessarily have the money to buy the game's infamously costly booster packs.
    • 72 Metascore
    • 74 Critic Score
    One should go into the title with the knowledge that there isn't much of a story, and some of the gameplay can get pretty frustrating.
    • 65 Metascore
    • 74 Critic Score
    Afro Samurai has a ton of style with some nice combat, but once you require the camera to do anything other than sit calmly behind you, the game starts to fall apart.
    • 73 Metascore
    • 74 Critic Score
    If you're interested in interactive storytelling, you're an adventure gamer in need of a fix, or you're a big fan of The Longest Journey, pick this up; no one else should feel compelled to bother.
    • 78 Metascore
    • 74 Critic Score
    Mechwarrior 5: Clans does a lot of relatively new things for the series, and a whole lot more effort has gone into the polish and presentation of the game. The new changes aren't all for the better, and while I can respect that the game is meant to tell its own story, it comes at the expense of effectively removing all of the player's agency in influencing it. My idea of a perfect Mechwarrior game is some sort of middle ground between Mercs and Clans.

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