Worth Playing's Scores

  • Games
For 6,706 reviews, this publication has graded:
  • 61% higher than the average critic
  • 6% same as the average critic
  • 33% lower than the average critic
On average, this publication grades 1.4 points lower than other critics. (0-100 point scale)
Average Game review score: 73
Highest review score: 99 Pac-Man Championship Edition DX
Lowest review score: 10 Navy SEALs: Weapons of Mass Destruction
Score distribution:
6706 game reviews
    • 86 Metascore
    • 90 Critic Score
    Dragon's Dogma II doesn't feel like anything else on the market. Despite fantasy action-RPG being one of the most common genres, Dragon's Dogma II manages to stand out from the crowd. The unusual atmosphere, excellent combat, and general sense of place and weight make it feel distinct in a world full of Soulslikes or Skyrim clones. It's a boatload of fun to play, and it manages to make what could be a tiring genre feel fresh and full of life. If you're looking to hunt some monsters and cast some spells, Dragon's Dogma II is easily one of the best titles on the market.
    • 66 Metascore
    • 75 Critic Score
    Alone in the Dark is a perfectly fun survival-horror game that doesn't manage to stick the landing. Fun puzzle-solving struggles with awkward combat, and a lack of tension keeps the horror feeling limited. It's an interesting reboot of the franchise, and I could easily see it becoming something better in sequels, but the first outing feels unexceptional.
    • 83 Metascore
    • 90 Critic Score
    The games included in Llamasoft: The Jeff Minter Story may not be for everyone, but the experience most certainly is. Digital Eclipse is quickly establishing the Gold Master Series as the video game equivalent of the Criterion Collection film releases. If you have even a passing interest in video game history, you won't be disappointed.
    • 69 Metascore
    • 75 Critic Score
    Outcast: A New Beginning is the epitome of a "perfectly fine" game. It plays well, runs well, looks fine, and is a decent experience that never manages to go beyond that. The mobility options make it a delight to explore the open world, but it lacks the punch needed to keep the momentum going. If you're looking for a solid and by-the-book, open-world game, Outcast does everything it needs to — nothing more, nothing less.
    • 65 Metascore
    • 75 Critic Score
    Star Wars: Battlefront Classic Collection is an imperfect collection that still provides a good hit of nostalgia and fun for those looking for a simpler multiplayer escapade. Despite some issues like music dropout in the first game and bad respawning in both games, both games successfully deliver the idea of big, chaotic Star Wars battles without the modern "features" of experience creep and gacha boxes for upgrades. Online players are going to have a good time thanks to the absence of lag and the presence of 64-player battles with bots to fill the empty slots. Offline players will like the ample number of modes along with split-screen play. Unless you want to put in the work of implementing various mods to bring the older games up to speed, you're better off grabbing this package and diving in.
    • 79 Metascore
    • 90 Critic Score
    When you get down to it, Pacific Drive is a quietly brilliant game. There's nothing that comes to mind that is like it, and it's an outwardly simple concept that also has a variety of layers. While out on a run, you deftly drive around anomalies and sometimes escape a junction with a tattered car by the skin of your teeth. Other times, you're outfitting your car in the garage while the jukebox is playing, carefully considering what to bring with you and which parts you should have on the car. This game is exactly what I had hoped it would be when I initially heard about it, and it's been a long time since I've played something so boldly different.
    • 78 Metascore
    • 80 Critic Score
    WWE 2K24 remains a very good wrestling game. The fighting engine is solid, and while there are still a few things to work on, the new additions make it stronger than last year's entry. The modes may have some flaws, but the modes are fun and plentiful enough to keep players busy for a very long time. Add in the robust presentation, and WWE 2K24 is an easy pick-up for wrestling fans. It also means that the series needs to continue to make significant tweaks to stay on top.
    • tbd Metascore
    • 40 Critic Score
    Wildshade: Unicorn Champions is a very messy game. The racing is simple in execution but suffers greatly from a heavy use of rubberbanding, while the tracks don't offer up too much incentive to look for shortcuts. The modes are sparse, and the breeding feature is ultimately boring. The presentation is decent enough in segments, but the visions of horses tumbling while you they whinny destroys any impressions of it being a family-friendly game. This isn't an outright terrible kart racing game, but considering the breadth of titles in the genre across the two platform generations, there's very little reason to choose Wildshade over the spectrum of vastly superior ones.
    • 76 Metascore
    • 80 Critic Score
    Cost aside, Mario vs. Donkey Kong is a perfectly delightful, charming and enjoyable puzzle-platformer that doesn't overstay its welcome. Taken entirely on its own merits, it is an excellent game that is a perfect mix of platforming and puzzle gameplay. It doesn't break any molds, but it provides an excellent arcade-style experience with minimal muss and fuss. Only its short length keeps it from being a strong recommendation, but if that isn't a flaw to you, then pop it into your queue.
    • 77 Metascore
    • 80 Critic Score
    Like its predecessors, Expeditions: A MudRunner Game is for a specific type of player who wants a driving game instead of a racing game. The player must enjoy messing around with the intricacies of off-road vehicles and doesn't mind experiencing every driving mishap possible. Expeditions isn't a game for everyone, but for those looking for something different from the norm, it's well worth a shot.
    • 78 Metascore
    • 85 Critic Score
    After almost 30 years, Star Wars: Dark Forces Remaster still holds up. The story is fine, with a general Star Wars vibe and overall clean presentation. The level design and action are good, and the objectives remain novel when compared to its contemporaries. Compared to later games in the series, Dark Forces Remaster is simpler and more enjoyable. Those looking to return to the game with this version will be pleased.
    • 58 Metascore
    • 51 Critic Score
    Its ship combat is weak, and for all intents and purposes the on-foot gameplay is nonexistent. What little story the game has is threadbare at best, and it gives the player no good reason to slog through the grind. It is saddening, as the game could've been something great, especially since there aren't a ton of pirate games out there. However, there isn't much about Skull and Bones that I will remember a year from now.
    • 83 Metascore
    • 90 Critic Score
    Shiren the Wanderer: The Mystery Dungeon of Serpentcoil Island is an extremely polished and deeply enjoyable entry in the franchise. It doesn't break the mold or introduce wild new gimmicks, but it focuses on giving you more challenges, more options, and making the basic experience shine. This is a fantastic entry point for newcomers and a welcome return to form for longtime fans. It is the embodiment of what Shiren the Wanderer should be: easy to pick up, difficult to master, and addictive enough that you keep coming back.
    • 92 Metascore
    • 98 Critic Score
    Final Fantasy VII: Rebirth knocks it out of the park. It takes the already excellent first game and expands it to a bigger and more populated world. The combat has been improved, the dungeon design is better, the story hits a lot more than it misses, and from start to finish, it was pretty much everything I could've wanted. Only a few nagging problems keep it from perfection, and it's a love letter to everything that makes Final Fantasy VII great.
    • 88 Metascore
    • 90 Critic Score
    Prince of Persia: The Lost Crown is a great game and a nice pivot for the dormant series. The combat is enjoyable, and the crisp controls translate well to platforming that requires a good deal of skill to master but rarely devolves into frustration. The puzzles do an excellent job of being tricky but satisfying to solve. You can still point at a few flaws, like the fact that the story is standard, but those are minor nitpicks that don't stop the game from being worthy of a classic adventure fan's library. For Switch owners, The Lost Crown shows how much power there is to tap in Nintendo's portable console.
    • 69 Metascore
    • 70 Critic Score
    Slave Zero X has a few too many rough spots to make it an easy recommendation, but it isn't a terrible game. When you get into the groove of combos, cancels and bursts, it can be incredibly satisfying to leave the forces of fascism in bloody chunks on the ground, but the effort it takes to reach that point feels like too much to be worth it. If you're in the mood for a bloody, execution-intensive beat-'em-up, then Slave Zero X might be for you, but it might be tough if you're used to playing modern beat-'em-ups.
    • 83 Metascore
    • 85 Critic Score
    Helldivers II is a good game that happens to have some current teething problems. Everything — from the perfect satirical tone to the solid gunplay and variety of difficulty levels — create some exciting and satisfying gaming moments. Some of the more military simulation traits generate some tense situations, but they can be humorous moments, too. The microtransactions don't feel too bad in the game's overall scheme. If the connectivity issues can be resolved and stabilized soon, then Helldivers II can be one of the sleeper hits of the first half of 2024.
    • 60 Metascore
    • 64 Critic Score
    I did have fun with Suicide Squad: Kill the Justice League, but I finished the story a little relieved and exhausted, and I wasn't compelled to engage in endgame stuff because it was essentially more repetitive, conditional missions. I'd had my fill by then. I enjoyed the character and personality of the game — the banter among Task Force X is truly enjoyable, so kudos to all of the voice actors involved — and also the world that was built. Action-wise, the game gave me Crackdown vibes as I hurtled around the city and dove into its chaos. Unfortunately, it also had Crackdown depth to the point where I eventually got bored and irritated. I was not irritated enough, however, that I wish I had a bomb in my head.
    • 73 Metascore
    • 50 Critic Score
    It's difficult to give a score to Tomb Raider I-III Remastered. On the one hand, some of the improvements are quite good. The inclusion of extra levels for each game to make them more accessible is always welcome, and the improved modern controls are certainly welcome unless your muscle memory is attuned to the old tank-style controls. On the other hand, the very slight graphical improvements are overshadowed by the fact that the game design fails to keep modern controls in mind, and no other changes have been made to bring it up to modern standards. Considering the pedigree of the games, the result is a package that's fine but could've been much, much better.
    • 78 Metascore
    • 75 Critic Score
    Banishers: Ghosts of New Eden is a great example of less being more. What it does well, it does very well, but those elements are bogged down in a needlessly large, open world that's been padded out with thin gameplay. When you reach the meat of the game, it's usually worth the effort, but there's so much dilution that it has difficulty shining through. The poor performance also makes the tedious elements feel more so. Like its main characters, Banishers is stuck in limbo between excellence and blandness, and I can only hope that any sequel will focus on quality over quantity.
    • 85 Metascore
    • 90 Critic Score
    Prince of Persia: The Lost Crown is a great game and a nice pivot for the long-dormant series. The combat is enjoyable, since you never go through that expected moment of weakness like in other games. The crisp controls translate well to platforming that requires a good deal of skill to master but rarely devolves into frustration. The puzzles do an excellent job of being tricky but satisfying to solve. You can still point out a few flaws, like the fact that the story is fairly standard, but those are minor nitpicks that don't stop the game from being a title that's worthy of a classic adventure fan's library.
    • 80 Metascore
    • 85 Critic Score
    Granblue Fantasy: Relink is an enjoyable action-RPG, even when divorced from its gatcha origins. It doesn't break any molds and tends to feel more like an MMO than Monster Hunter, but almost every part of it is well executed and enjoyable. If you've been curious about the franchise and want a more friendly way to explore it than gatcha and fighting games, Relink gives you everything you need. If you're looking for a chill multiplayer RPG to play with friends, Relink absolutely nails the experience.
    • 87 Metascore
    • 90 Critic Score
    Persona 3 Reload is a fantastic — if safe — remake of an excellent game. The updates to the mechanics and visuals do a lot to bring it in line with Persona 5, and many of the game's rough edges are smoothed out. At the end of the day, it's still Persona 3, with all of its strengths and weaknesses, and it does a great job of recapturing the feel of a 2009 game in 2024. Fans will find a lot to like in Reload, and newcomers to the franchise will find a fantastic start to their journey.
    • 75 Metascore
    • 70 Critic Score
    When the credits roll on Outer Wilds: Archaeologist Edition, you'll feel sad that there's no way to experience it with fresh eyes again. You can play the main story for close to 15-20 hours, and the meaty DLC adds another 10 hours or more, but this isn't a game that you'll return to after completion because you've solved the puzzle. As cool as the little pocket galaxy is, if you have another system besides the Switch that can run Outer Wilds, I'd recommend playing the game on the other system instead. Outer Wilds simply isn't meant to be played on a handheld console.
    • 91 Metascore
    • 90 Critic Score
    Tekken 8 is excellent. The fighting is just as crisp as ever, and the addition of the Heat mechanic and an increased focus on aggression create a game that feels both exciting to play and watch. The bevy of new modes was what the game needed at launch, and there's more than enough content to keep players busy without feeling like every facet of the title had been explored. The fighting game scene has been blessed with banger after banger over the last few years, and Tekken 8 keeps that trend going. Fans of the fighting game genre need to have Tekken 8 in their libraries.
    • 89 Metascore
    • 95 Critic Score
    Like A Dragon: Infinite Wealth is an overall fantastic entry in the franchise. Stuffed to the gills with content, there isn't a more fully packaged RPG on the market. The plot is charming and heartfelt, the characters are lovable, and the gameplay incredibly fun. It doesn't matter if you're a longtime Kiryu fan or jumped into the franchise with Kasuga; it's everything a Like a Dragon game should be.
    • 81 Metascore
    • 80 Critic Score
    Apollo Justice: Ace Attorney Trilogy is a worthy successor to the Phoenix Wright Trilogy released in 2019. It contains all of the same basic upgrades and improvements, and it finally means that the entire franchise — minus the Edgeworth games — can now be played on one system. The overall quality is similar, with the somewhat weak Apollo Justice being followed up by some of the finest Ace Attorney has to offer. It doesn't really matter if you're a newcomer or a long-tie fan; if you like turnabout cases and back-and-forth courtroom drama, this trilogy has you covered.
    • 68 Metascore
    • 75 Critic Score
    Like its predecessors, Reigns: Three Kingdoms does a good job of taking a simple and easy-to-understand mechanic and making it a big part of a very substantial adventure. The change to a real historical setting is nice, but the original story is much more interesting to follow and uncover. The balancing act for card selection is simple but fascinating once you understand meter management. The battle system follows the same "simple but good" philosophy of the main game. If you're a fan of the previous titles, Reigns: Three Kingdoms is worth checking out, especially given the game's low price of $2.99.
    • 90 Metascore
    • 80 Critic Score
    The Last of Us: Part II - Remastered is a fine but pointless upgrade. In a vacuum, it's a straight boost to the PS4 version in every way, and the $10 upgrade cost is probably worth it if just for No Return. For all of its glories and failures, Part II is still the same game, even more so than The Last of Us: Part I. It's the best version of the game but probably not something that players need to rush out to get.
    • 86 Metascore
    • 90 Critic Score
    Prince of Persia: The Lost Crown is an excellent Metroidvania. It doesn't completely break the mold of the genre, but it is firing on all cylinders, and it's a delight from start to finish. The excellent gameplay is bolstered by the anime-inspired visuals to create a distinctive style. The somewhat lackluster plot lags behind, but even that is mostly fun, if unexceptional. If you're a fan of Metroidvania-style games, you're certain to have a ton of fun with Sargon's adventure in The Lost Crown.
    • 78 Metascore
    • 75 Critic Score
    As it stands now, Warhammer 40,000: Rogue Trader is good. The story is interesting, the quests are plentiful, the characters are well rounded, and there's plenty of depth in the RPG systems. The game is also flawed. The attack roll system can produce infuriating results if you aren't thinking with dice in mind, the quests can feel too similar in the late game, and the lore is awesome but so dense that the learning curve for newcomers is rather steep. It's also very buggy, but at least that part is getting ironed out by the day. Despite that, the game is fine as-is, but based on Owlcat's track record, if you give the developer a little more time to fix up the game, it can be one of the highlights in a year that's already packed with great RPGs.
    • 72 Metascore
    • 75 Critic Score
    Like any good walking simulator, The Invincible thrives on its story. Even though it feels similar to what the book already touches on, the differences are enough to make the game feel new and somewhat fresh, considering how many people may be approaching the game without prior knowledge of the novel. The decision to go with a walking simulator works as far as being able to effectively deliver the story, and it pays off with a gripping narrative, but some of the dialogue sections can run longer than expected. If you can live with some of the bugs that still need ironing out, you'll find this to be a fascinating experience that's well worth checking out if you're a genre fan.
    • 85 Metascore
    • 90 Critic Score
    In Stars and Time is probably my dark horse for one of the best games of the year. It's a distinct, fun and interesting experience that makes masterful use of the time loop concept to create something that's deeply heartfelt. At times, it borders more on an RPG-themed visual novel than a full-on RPG, but it uses the RPG trappings more than well enough to justify it. Aside from some dullness when it comes to repeating events, In Stars and Time hits all the marks dead-on and should be a must-play for fans of plot-heavy RPGs.
    • 88 Metascore
    • 90 Critic Score
    The Talos Principle II does what is expected from a video game sequel, and it does it well. The puzzles remain clever, and the additional tools complement the old ones. The story is more prominent and plays out in a way that remains philosophical yet still provides some satisfaction, no matter which ending you get. It looks and runs great, and the experience never feels like it drags on. Whether you're a fan of the series or a puzzle fan in general, you owe it to yourself to a playthrough of The Talos Principle II.
    • 88 Metascore
    • 92 Critic Score
    Dave the Diver is a massive game but looks like it isn't. Its campaign takes well over 20 hours with an addicting gameplay mix of action, RPG, and restaurant management while constantly introducing new and fun gameplay mechanics. It keeps switching things up and always gives you exciting activities to engage in while delivering a gripping story. Get this title on your radar because Dave the Diver is a delight to play.
    • 81 Metascore
    • 80 Critic Score
    Ghostrunner II finds itself right on par with the first game. The action remains razor-sharp in the beginning, with tight movement and combat that feels rewarding when you master it. The tweaks to existing mechanics and the addition of new moves keep things from devolving into being just "more of the same" when compared to the first title. The more open areas of the desert wasteland feel too freeing, and the various inconsistent issues put a damper on the game when players are experienced. Overall, Ghostrunner II is satisfying for those who can get a thrill from quick bursts of well-executed playthroughs.
    • 82 Metascore
    • 75 Critic Score
    Overall, Howl is a fun experience. It doesn't exactly break any molds, but it's a solid strategy/puzzle game that is well put together, and it scratches the itch of something like Into the Breach, even if it lacks much replayability. The gameplay loop feels great, and the short stages mean that you don't feel bad having to restart a level multiple times to assure a good score. It's well worth giving a shot, and it's a great example of a charming, low-budget indie title.
    • 72 Metascore
    • 75 Critic Score
    Dragon Quest Monsters: The Dark Prince is a solid and enjoyable RPG that plays it very safe. If you enjoy Dragon Quest gameplay, then there's a lot to like, and the monster customization and fusing systems allow you to create some truly ridiculous monsters. Overall, it's a nice and breezy RPG. It doesn't break any molds, and it may not engage players who don't already enjoy Dragon Quest-style gameplay, but it knows exactly what it is and goes for it. Some technical issues hold it back and can drag down the experience, but Dragon Quest fans should be able to overlook that with ease.
    • tbd Metascore
    • 85 Critic Score
    The new Leviathan mode in Metal: Hellsinger is a whole lot of fun, though. It lets you jump into the game and engage with the combat in a way that feels less static than playing through one of the story levels again. The randomized boons make every run different and may sometimes push you to play with a different style than you normally would, and that's also a fun aspect of the mode. Meanwhile, the paid Purgatory DLC adds a great new weapon and a solid trio of songs, and between all of this, it's a decent excuse to spend six bucks and have a bunch of new fun with the game. I'm hopeful that the devs will tweak the ability to get those void crystals, though.
    • 81 Metascore
    • 80 Critic Score
    Granblue Fantasy Versus: Rising does what any good sequel should do, and that's take what works in the first game and amplifies its strengths while also fixing some of its shortcomings. The addition of new moves involving a special meter deepen the overall fighting mechanics, but it still retains the simpler control scheme for newcomers and as a comprehensive training system to help genre rookies get acclimated to the overall Arc System way of fighting. The character roster feels much more substantial and in line with what's expected from a modern-day fighting game, while the rollback netcode gives people more confidence in entering online bouts without fear of most network conditions creating an unplayable experience. If you can shake off the fact that a good chunk of the game is directly lifted from the first title, you'll greatly enjoy Rising.
    • 53 Metascore
    • 65 Critic Score
    I really wanted to love Custom Mech Builder. Earth Defense Force and customizable giant robots is everything I should want. Alas, Custom Mech Builder doesn't have much going for it. If you like creating giant anime robots to smash enemies, there are better choices. If you like over-the-top explosion-fests, there are better options. Pretty much the only thing Custom Mech Builder has going for it is how easy it is to make a bullet train with drill arms, but that amusement quickly wears out its welcome. As a budget $20 title, Custom Mech Wars might be worth the cost for the amusing builder, but mech fans can find better games that cost less.
    • 76 Metascore
    • 75 Critic Score
    Ultimately, Final Fantasy XVI: Echoes of the Fallen DLC is just another FF16 dungeon, albeit a fun one. There's a bit of scattered lore and a thin story to justify the exact events, but you're paying $10 for one more dungeon with a cool boss fight. If you were hoping for something a bit meatier or delves into some of the mysteries of the setting, you're probably going to be disappointed. Echoes of the Fallen feels more like fan service and a precursor to the upcoming The Rising Tide DLC.
    • 81 Metascore
    • 83 Critic Score
    Overall, Sifu is an amazing indie game that emulates martial arts perfectly in an interactive video game with flashy fights in cool environments, a satisfying learning curve, and a decent amount of content. I'll return many more times for just one more fight sequence, and the Switch version is perfect if you can overcome its unavoidable performance limitations.
    • 72 Metascore
    • 65 Critic Score
    Avatar: Frontiers of Pandora is going to appeal the most to die-hard fans of the film series. The ability to ride some of the creatures of Pandora and take in the lush surroundings of the moon are more than enough to satisfy those who want to wander around and soak in everything. For everyone else, the game is simply decent. The missions are very hit-and-miss in quality and execution, while the ability to use human and Na'vi weapons isn't as appealing as the developers may have expected. The world looks gorgeous, but navigating it isn't that intuitive due to a poor map and navigation system, and that also goes for other elements, like hunting and gathering. The game isn't terrible or as bleak as the first title, but you'll need to temper expectations to get some enjoyment out of Frontiers of Pandora.
    • 78 Metascore
    • 80 Critic Score
    Though imperfect, Assassin's Creed Nexus VR is a solid game for fans of VR and fans of the series. The smaller scope in terms of level size is offset by the fact that each environment remains dense with people and activities. The stories are fine, but the ability to play as three well-known assassins makes up for that. More importantly, it hits all of the hallmark moments of the series and does immersion well if you can forgive the weightless combat. It'll be interesting to see if Ubisoft tries to port this to other VR platforms, but as it stands now, the game is worth checking out if you are a current or prospective owner of any of the more recent Meta headsets.
    • 77 Metascore
    • 80 Critic Score
    Assassin's Creed Mirage is a solid entry that builds on previous titles while also honoring the roots of the series. It was a smart decision on Ubisoft's part to release Mirage as a stand-alone title rather than as DLC for Valhalla, as it doesn't require any prior knowledge of the franchise storyline, making it an easy entry point into the series. New players who enjoy their time with Mirage can pick up Assassin's Creed Valhalla to see where Basim ends up.
    • 72 Metascore
    • 70 Critic Score
    It's a real shame that these problems are so prevalent because there's a lot to like in Born of Bread. It's a very cute and charming game, and I enjoyed myself enough when playing it that I was willing to redo chunks of the game every time I broke something. I replayed sections until I just couldn't do it anymore. There's a good chance that there will be a bunch of patches for the game that will help it rise to its full potential, but at the moment, it's a bit too raw to readily recommend. I look forward to revisiting the title sometime later, after it's been thoroughly patched and stabilized.
    • 72 Metascore
    • 70 Critic Score
    In the end, The Last Faith is good but not great. The weapon variety makes the combat system feel very nice, while the special moves and parrying can be safely ignored by most players. The side-quests feel like unnecessary fluff, but at least the main questline is good enough to keep players engaged. The misuse of classes and lack of the ability to re-spec your character feel like missed opportunities when more modern games in the Soulslike genre have started to adopt this. The obtuseness in various areas gives off unwarranted but pretentious vibes. While it may not be the kind of game you should immediately launch into, The Last Faith is a title that makes for a good time when you want to get into hardier fare between other titles.
    • tbd Metascore
    • 45 Critic Score
    Overall, Rollercoaster Tycoon Adventures Deluxe isn't right for fans of the series. It isn't right for anyone, really, and especially not for the price of $40. It works, and it looks nice enough, but it's a smokescreen that hides a game that's been simplified beyond recognition. The experience is also devoid of any fun that I'd usually associate with building a dream theme park.
    • 78 Metascore
    • 62 Critic Score
    To my chagrin, EA Sports UFC 5 feels like a mega-update to UFC 4 that flexes the muscles of the Frostbite engine and the PS5 for the sake of visuals and not much else. The score I 'm giving the game is out of respect for the slightly tweaked but still intricate fighting system that's flexible enough for people of all skill levels and time availability to enjoy. Also, it really does look fantastic, and would probably be a solid library addition for fans who haven't played any of the previous UFC titles and want a way in. For me, this wasn't the level change I 'd hoped for, and I can only hope there 'll be some newer pieces in the next one.
    • 83 Metascore
    • 85 Critic Score
    Valfaris: Mecha Therion is an awesome shoot-'em-up. It does a good job of encapsulating the classic shooter sensibilities while also making sure the melee combat fits in without feeling shoehorned. The presentation adheres to the heavy metal style artwork well, while also not obscuring anything of importance. The pacing ensures that the frustration is kept to a minimum. It is nice to see a shooter that isn't just another top-down bullet hell game, and genre fans of all skill levels will really enjoy Mecha Therion.
    • 84 Metascore
    • 90 Critic Score
    Super Mario RPG is a delightful remake of one of Square Enix and Nintendo's most quirky and charming games. It takes a light hand with the changes, but just about every change it makes is for the better while still allowing the charm of the original to shine through. Most importantly, it is faithful to the original where it counts and retains the same basic fun throughout. Super Mario RPG is probably the best "beginner's" RPG on the market, but it's also a darn fun time.
    • 73 Metascore
    • 70 Critic Score
    At the end of the day, Tales of Arise: Beyond the Dawn is the chance to spend more time with the Arise characters, and the experience is wrapped up in a lengthy DLC package. If you loved the cast of Arise enough that it's worthwhile to chill with them some more, then Beyond the Dawn may have its value. Beyond that, it doesn't add anything to the experience, especially with the hefty $30 price tag. If it were more tightly designed and more creative, it would've gone been more appealing, but as it stands, it's something for Arise faithful only.
    • 75 Metascore
    • 78 Critic Score
    I've played my fair share of Soulslike titles, and Lords of the Fallen is currently far ahead of the pack. It provides the standard gameplay anyone would expect from this kind of game and adds enough interesting gameplay mechanics to be distinct and worthwhile. Sure, there are some frustrating design decisions, and it struggles to establish its own visual identity, but it innovates, and it looks good while doing so. If you're interested in these types of games, Lords of the Fallen is certainly the best of its kind that I've played this year.
    • 74 Metascore
    • 80 Critic Score
    Persona 5 Tactica is a fun attempt to bring the ideas and concepts behind Persona 5 into the tactical setting, but at times it can feel more like a proof of concept. The core gameplay is a lot of fun, the story is enjoyable, and it's a good game for Persona 5 fans. It suffers from the cast being so overexposed that it's difficult to get super excited to see them again, and the actual persona element feels a tad lackluster.
    • 58 Metascore
    • 40 Critic Score
    Discounting versions that were developed for dedicated handheld systems, the 2023 version of Call of Duty: Modern Warfare III represents the series at a low. The campaign is painfully short, and while the open combat missions are a neat idea, they needed more time to feel substantial. Zombies are still fun enough, and the same can be said for multiplayer, but the absence of new maps feels wrong for a brand-new game. If the original plan to make this a DLC package were still in play and the price were reasonable, then one could see it being a recommendation for dedicated series fans. As a $70 full price game, however, what's available is pitiful to the point that gamers should stay away from this title and stick with the older stuff instead.
    • 80 Metascore
    • 59 Critic Score
    The developers for EA Sports WRC have said they are working on the issue, but after so many Unreal Engine 4 and 5 games have suffered similar issues upon release, it is harder to accept this wasn't fixed before release. It's harder still with a rally game, which demands fine control from the player but undermines itself with stutters that often result in significantly punishing outcomes. There is a lot to like about EA Sports WRC, and with a future patch it may become buttery smooth. That isn't how the game was released, though, and while a smoother version of this game would be easily recommendable, it's best to avoid EA Sports WRC in its current state.
    • 86 Metascore
    • 85 Critic Score
    Star Ocean: The Second Story R is a master class in how to update an old game while retaining its original feeling. It has a ton of adjustments, changes, fixes and features that completely change how the game plays, while managing to retain the same feeling of playing the game when it originally came out. It looks better, sounds better, plays better, and in general, it's the absolute optimal way to experience Star Ocean: The Second Story.
    • 84 Metascore
    • 80 Critic Score
    Little Goody Two Shoes works well because it incorporates many different elements while still being engaging. The humor contrasts well with the horror, as do the visual novel dating elements when combined with the survival, horror, and puzzling-solving sections. The story is both horrifying and entertaining, making it a perfect fit for those who favor moody unease instead of gore. Genre fans looking for something wildly different from other entries in the genre or who want something subversive would really enjoy Little Goody Two Shoes.
    • 75 Metascore
    • 75 Critic Score
    Despite the control issues that can crop up, WarioWare: Move It! remains a fun title for those who love the speedy and random nature of the series. The sheer ridiculousness of the microgame themes combined with the equally silly motion control poses make for a hilarious time, and the game works best in short bursts at gatherings than compared to the longer sessions you'll need to spend with a Mario Party title. It might not rank highly when compared to the rest of the series, but it proves that the formula is still fun enough to check out.
    • 78 Metascore
    • 75 Critic Score
    Like a Dragon Gaiden: The Man Who Erased His Name is a nice burst of nostalgia, but it isn't worth the $50 price tag. The die-hard Yakuza/Like a Dragon fans who've followed Kiryu from start to finish will likely find that this title feels too familiar and safe. It's nice to have one more adventure with him before what seems like his for-real swan song in Infinite Wealth, but this is easily the most skippable Like a Dragon title to date.
    • 72 Metascore
    • 70 Critic Score
    If you take it on its own merits, Robocop: Rogue City isn't exactly a great experience. The combat is simplistic, the mechanics are slapdash, and you spend as much time finding someone's lost towel as you do shooting bad guys. Despite all of that, it's oddly compelling. It's ambitious and charming enough that if you're a fan of Robocop, you'll probably find it appealing to take a trip in his robo-boots. I can't imagine it holding much appeal for anyone who isn't excited for the chance to revisit the iconic locations of the franchise, but die-hard fans will probably revel in it.
    • 40 Metascore
    • 40 Critic Score
    There's nothing to recommend Quantum Error. No part of the game shines, and the ambition of a small team can't save it from the fact that ambition didn't pay off. The bad combat, incoherent story, awkward firefighting mechanics, and clumsy level design all come together to create a game I couldn't recommend at $10, let alone $60. There are too many games out there that do a much better job, and the unique ideas in Quantum Error are too poorly executed for anyone to enjoy.
    • 76 Metascore
    • 75 Critic Score
    As mentioned earlier in the review, Assassin's Creed Mirage works well for those who wanted a return to the classic style. It's smaller in scale, and while that might seem disappointing compared to the general vastness of the latest titles, it also means that the experience isn't as daunting or overwhelming, so you actually have a shot at finishing the game before getting tired of it. Combat and stealth and traversal have been pared back, but it seems to find a decent middle ground where elements haven't regressed back to the beginning. It still looks and sounds good, and while those who loved the RPG-lite style that the game has morphed into will find themselves a little disappointed at the changes in Mirage, everyone else will be pleased at the return to the series' roots — even if it feels like it's missing some essentials.
    • 89 Metascore
    • 80 Critic Score
    Alan Wake 2 doesn't quite reach the highs of Control, but it's still an excellent game in the same vein. The atmosphere is almost unmatched, and it's an incredibly fun world to get lost in for hours at a time. The only thing that drags it down is the by-the-numbers combat, which is only a problem because I want to get back to the weird and surreal exploration as quickly as possible. Fans of the wild world Remedy has created will find a lot to like in Alan Wake 2, but newcomers might want to play through Control first to avoid being completely lost when a random janitor shows up and starts singing Finnish songs.
    • 71 Metascore
    • 68 Critic Score
    EA Sports NHL 24 adds quite a lot this year around for an NHL game. The Exhaust Engine and Vision Passing are welcome and profound additions to the gameplay, even though the overall balance doesn't feel quite right yet. Beyond that, improvements are slim, especially if you're predominantly playing offline. Be a Pro and Franchise modes see a few adjustments to the micro-transaction-powered online modes. If you've skipped NHL games for several years, you're likely going to enjoy this iteration. If not, you'd better wait another year or two. NHL 24 is a step in the right direction, albeit a small one, but it doesn't justify the full, next-gen price.
    • 92 Metascore
    • 95 Critic Score
    Super Mario Bros. Wonder is a must-play for any fans of the plumber. It's constantly creative, consistently clever, and lives up to its name. There's so much raw delight and fun in the game that everyone will smile while going through it. Pretty much every new gameplay feature is a hit. It's the familiar 2D Mario gameplay, but it's a perfect example of why familiar isn't shorthand for bad. As long as there's creativity and energy in the design, even the grandpa of platformers can get up and dance.
    • 68 Metascore
    • 75 Critic Score
    You already know whether you're a fan of the series, and Just Dance 2024 Edition won't sway your opinion. With that said, it is great to see that the game makes a strong, conscious effort to keep the song library fresh without juggling different games; each iteration is now essentially a big track pack expansion. It's also good to see that the video quality has only gotten better, with a combination of dynamic backgrounds and a few songs that feature different animation styles (instead of people in full-blown costumes). It may still be the only dance game in town, but at least you'll be assured that there's some effort in earning that title rather than winning it by default.
    • 72 Metascore
    • 80 Critic Score
    Wizard With a Gun scratches the survival roguelike itch quite nicely. There's variety in the levels and enemies, and you're inspired to make short journeys instead of taking one long trek. The toning down of some elements, such as complete item loss on death and lack of hunger and thirst meters, means that it is a little more forgiving than its contemporaries. The presence of co-op is welcome, even if it's online only. It's a fun game overall and worth checking out, provided you can get over the clunkiness in a few spots.
    • 61 Metascore
    • 80 Critic Score
    Hellboy: Web of Wyrd is a solid enough game even before taking into account the forgettable titles that have preceded it. The combat may be slower than expected, but the hits feel more meaningful. The bestiary is a little more diverse when taking into account how many environments you'll visit, and the roguelike nature of the game is well done when it finally kicks in. The title looks and sounds very good, but it is the toning down of both roguelike and Souls-like elements that makes this one more appealing to those who aren't necessarily big fans of either genre but remain curious nonetheless. It's a good experience that makes for a nice sleeper hit during this busy season.
    • 90 Metascore
    • 90 Critic Score
    Marvel's Spider-Man 2 is a great sequel to a great game. It's bigger and more focused, and it captures everything that made the first game work. From start to finish, it is as fun to play as its predecessor, and if it has one "flaw," it is that you're getting exactly what you'd expect. I can't get enough of the game, so when I completed it, I instantly set out to finish all of the challenges. Kudos to the development team.
    • 73 Metascore
    • 80 Critic Score
    Sonic Superstars is a fun and thoroughly by-the-numbers Sonic title, which is all it is really trying to be. Itis the definition of an average Sonic game, it's competent, and it's often enjoyable. I had a good amount of fun with it, and it's a perfectly solid platformer. It doesn't reach the highs of Sonic Mania, which was always going to be a tough act to follow. If you like the 2D Sonic offerings, you'll have a good time with Sonic Superstars, even if it isn't likely to become a new favorite.
    • 83 Metascore
    • 87 Critic Score
    Obviously, there are a couple of rougher edges in this "reboot" of the Forza Motorsport series, but there is quite a solid game to be found. The PC version seems like it could use a patch or two to bolster the performance, and the AI doesn't seem to respect that you also exist on the track. However, this is a game that absolutely delivers if you are the kind of person who finds their peace while taking a vehicle on track and trying to find its absolute limit.
    • 76 Metascore
    • 70 Critic Score
    I'm not sure who's the target audience for Assassin's Creed: Mirage. It goes beyond returning to basics and is just basic. It's not terrible or unplayable, and if you enjoy the core Assassin's Creed gameplay or want a chance to run around Baghdad, it might scratch your itch. The problem is one that I've never had with an Assassin's Creed title before. They have problems, flaws, and issues aplenty, but each one felt like there was ambition behind it. Mirage feels unmemorable and bland and plays like a phoned-in Assassin's Creed title.
    • 85 Metascore
    • 92 Critic Score
    Ultimately, Starfield is a very enjoyable game that takes the overall formula that Bethesda established in games like Skyrim and Fallout 4 and expands upon it. It is familiar in the ways that feel comfortable, but the game feels like an exciting new experience. It's unfair to compare it to games like No Man's Sky given the vast difference in scope, but at the same time, I wish that the ways the ships are handled didn't feel so compartmentalized with the reliance upon menu-driven fast-travel. Starfield really tries to be many things all at once, and although there are varying levels of success to that end, the game is a downright joy to play.
    • 69 Metascore
    • 55 Critic Score
    You really, really have to like the kind of humor in High on Knife to enjoy the DLC. You're not going to get any character from the new gun, and Knifey's psycho nature doesn't take long to become grating when compared to the rest of your living loadout. The combat is less enjoyable than before, since the pinball gun is the only weapon you can use to deal any real damage, and the act of collecting everything in the game feels more meaningless since you don't get anything from it. If you're into the rambling nature of the jokes with a sense of humor that's often crude or referential with no real payoff, then you might want to check this out, but anyone who's hoping for good gameplay to balance the humor will be disappointed.
    • 76 Metascore
    • 65 Critic Score
    Imitation may be the sincerest form of flattery, but when it comes to games, you have to bring some of your own improvements to the table. The Crew Motorfest is clearly trying to be very similar to its competition, but it can't help but fall short. In the many areas where its features are almost carbon copies, they aren't implemented as well and force the player into playing the game in an odd way between bouts of grinding for credits. In the areas where it tries new things, it barely commits to them and leaves them feeling like afterthoughts. If Forza Horizon could also be played on Sony hardware, The Crew Motorfest would have no reason to exist.
    • 88 Metascore
    • 80 Critic Score
    Cocoon is a simple game, but for a game that amounts to shuffling orbs around, it does a fantastic job of providing a sense of progression and advancement. The strong visuals give the game a solid sense of identity, and similar to Limbo, it's the basic design that helps it shine. Overall, it's a solid indie puzzle title, and while there's certainly no shortage of those, Cocoon is one that's well worth playing.
    • 81 Metascore
    • 80 Critic Score
    Fate/Samurai Remnant is a perfectly fun action-RPG, and it is as a great introduction to the Fate franchise for those who find the convoluted and complex series too difficult to get into. The story and gameplay are engaging and fun but don't reach the highs of something like Persona 5 Strikers, largely because of the focus on Iori's "weakness."
    • 61 Metascore
    • 70 Critic Score
    Infinity Strash: Dragon Quest - The Adventure of Dai is a cute game, but it's the definition of a generic anime tie-in title. It has its charms, and it doesn't play badly, but it is a very basic title that primarily exists for fans of the show. If you're a die-hard Dragon Quest fan rather than an Adventures of Dai fan, it might be better to watch the show and return to the game if you want more. Fans should have a lot of fun getting to experience the adventures of their favorites in a new form.
    • 81 Metascore
    • 80 Critic Score
    Gunbrella is a very solid game. It isn't perfect due to some easy boss fights, and it isn't quite a Metroidvania because of the game's linear nature. However, it does make good use of the titular weapon in performing some nice platforming tricks, and you'll enjoy some meaty combat with most of the enemies. If you don't mind the game's short playtime, you'll have some fun with Gunbrella.
    • 89 Metascore
    • 90 Critic Score
    Except for some lingering bugs and other graphical issues, the Phantom Liberty DLC serves as an ideal swan song for this iteration of Cyberpunk 2077. The story is gripping from beginning to end thanks to some expected but exciting plot twists, a big diverging point in the story that occurs way before the end of the campaign, and some very memorable and fleshed-out characters. The tale may be somewhat self-contained, but the ties to the rest of the city make it feel like a proper expansion versus something completely siloed off from the rest of the game. That would be a good enough reason for existing fans to take the plunge, but given the various changes made by patch 2.0, it's a game that's definitely worth jumping into if you've been waiting for a good chunk of the issues to get cleared up.
    • 82 Metascore
    • 90 Critic Score
    Mortal Kombat 1 lives up to the hype. The gameplay tweaks to the core fighting keep things fast and explosive, and the addition of Kameos significantly adds to your arsenal in a fight. The story mode is top-notch in the genre, even if it can quickly get weird. Add in Invasions mode, and Mortal Kombat 1 matches Street Fighter 6 in giving solo players plenty to do. It looks and plays great, and the netcode is solid, so it stands alongside Capcom's latest as a strong fighting game that'll be in your rotation for years to come.
    • 73 Metascore
    • 70 Critic Score
    Layers of Fear really brings a lot of improvements that amplify the game's strongest aspect: its immersive atmosphere. Audio and visuals are almost impeccable in this release, and they're truly worth experiencing. That said, playing through all of the content on offer in this remake/remaster collection does stretch the gameplay a bit too thin over its runtime, and it slowly wears out its welcome. What remains is a repetitive and sometimes tame horror adventure game that's worth experiencing for its presentation alone.
    • 87 Metascore
    • 95 Critic Score
    At the end of the day, Cyberpunk 2077: Phantom Liberty DLC probably won't change your mind if you just disliked the base game. If you even remotely enjoyed the original, then Phantom Liberty is an excellent DLC. It contains some of the best story missions, a host of cool new weapons, and a lot of time with Elba. The fact it carries over into the main story and offers a completely different endgame path is also very cool and means that it's a worthwhile experience — even for those who have seen everything the original has to offer.
    • tbd Metascore
    • 75 Critic Score
    Kujlevka is a fascinating game. The alien invasion setup may be well-worn territory, but the setup and outcome make it worthwhile, since it plays out so differently than expected. The "slice of life" story contrasts well with the off-the-wall dream sequences, and the result is a game with a very interesting story and multiple outcomes. It may not be a stunning game to look at, and the outcome variety isn't that vast, but the experience is compelling enough that you'd want to give it a spin at least once — if not multiple times.
    • 71 Metascore
    • 70 Critic Score
    Samba de Amigo: Party Central is a fun title that still has some faults. The use of motion controls is fine until the game misreads your movements, while the more traditional gamepad method works well because it does more in mimicking motions and being challenging in its own right. The lack of focus on more Latin-themed music is disappointing considering the nature of the maracas, but the variety of music ensures that it's trying to reach a wider audience that enjoys the likes of Just Dance. The modes are fun, but the grind in replaying certain songs multiple times to earn more currency for cosmetics can be bothersome, especially given the presence of two different currency types. Samba de Amigo remains a charming rhythm game experience that genre fans will enjoy if they can forgive those quirks.
    • 83 Metascore
    • 85 Critic Score
    Lies of P is a solid Souls-like title that benefits from being one of the first to emulate parts of the Bloodborne vibe and style that people have been clamoring for since that title was released. The time period and Belle Epoque style give the game a fresh identity of its own, and the title tones down some of the elements from the From Software hit, while still retaining the high level of difficulty that fans enjoy. The combat can be deep due to the weapon variety, and the secrets to be uncovered are numerous, which partially makes up for the lack of online functionality. As long as you don't try to look too much into the story, you'll find Lies of P to be an enjoyable experience all around.
    • 71 Metascore
    • 85 Critic Score
    Summum Aeterna takes a difficult Metroidvania and converts the basic ideas and characters to a roguelike. The result is a lot of fun, somehow managing to capture the best parts of the original game in a more digestible chunk. It isn't necessarily going to win you over if you dislike roguelike titles, but if you were a fan of Noctis, you must try Summum, which has all the makings of a perfect gateway drug to roguelikes.
    • 87 Metascore
    • 80 Critic Score
    Teenage Mutant Ninja Turtles: Shredder's Revenge Dimension Shellshock DLC is a well-thought-out piece of DLC. The roguelike nature of the survival mode is neat thanks to the various backdrops that are rendered in the modern pixel style and the various powers that tweak the combat for the better. The bonus characters are awesome to play, as they complement the roster without feeling overpowered as their stats would suggest. For those wanting to return to the game after a year or playing it for the first time, the Dimension Shellshock DLC is worth adding to the game experience.
    • 86 Metascore
    • 80 Critic Score
    Chants of Sennaar is a fascinating puzzle adventure game, and that is mainly due to its translation aspect. While it can lead to frustration in some cases, it greatly enhances the puzzle aspect by adding an extra layer of challenge on top of some brain teasers. The stealth elements feature a combination of solid mechanics, quick restarts and a generous checkpoint system. With an alluring presentation to back it all up, Chants of Sennaar is a game that adventure fans will definitely enjoy.
    • 72 Metascore
    • 80 Critic Score
    The core issue with Rune Factory 3 Special is that Rune Factory 4 Special is already out, and without any significant improvements, there isn't a ton to recommend Rune Factory 3 Special overits sequel. There's more structure to the storyline and more freedom to break the game early on, but beyond that, it's basically the same experience that is a step backward. Rune Factory 3 is still fun, but it feels like it's missing things so soon after Rune Factory 4 Special because, well, it is. On the DS, Rune Factory 3 was a huge improvement over the previous game, but when you're going in reverse, it loses a lot of its luster. Short of having burned yourself out on Rune Factory 4 Special while still hankering for roughly the same gameplay, there's no huge reason to grab this over its sequel.
    • 83 Metascore
    • 90 Critic Score
    Starfield both hits and misses the mark. Starfield has both improvements and steps backward from the previous games, and whether you consider it to be better or worse than Fallout is dependent on what you prized from those games. If you're looking for more Fallout 4 with bigger and more detailed environments and quests, then Starfield is pretty much everything you could hope for and more. If you're looking for No Man's Skyrim, however, it's disappointing. Almost everything on the ground feels good, while the space travel and exploration feels lackluster. If you're looking for a Bethesda-style, open-world RPG, Starfield scratches that itch, and Bethesda fans will lose countless hours in scouring every nook and cranny.
    • 66 Metascore
    • 60 Critic Score
    Somerville is a game where both the new and old ideas don't work in the game's favor. The platforming is nonexistent, while the puzzles are hampered by either a lack of creativity, an uncooperative physics system, or a combination of both. The use of 3D produces situations where your objectives can become obscured due to the camera angle and distance. The shock and awe one would expect from the game's pedigree is greatly dampened, and the wordless story doesn't do much to carry a narrative that seems pedestrian and doesn't care about its characters. Some will still find fun in the various situations, and the runtime is brisk enough if everything works in your favor. If you are still interested in Somerville, wait for a sale before checking it out.
    • 65 Metascore
    • 50 Critic Score
    More than the game, a sport is a vibe, and the games representing the NBA, MLB and FIFA know it. Somewhere along the way, Madden lost it.
    • 87 Metascore
    • 85 Critic Score
    Sea of Stars is a pitch-perfect nostalgic take on a JRPG, with beautiful visuals, a fun combat system, and a top-notch soundtrack. My only major criticism is that the story is a touch weak and disjointed, and the combat system falls off a bit toward the end. Sea of Stars hit its mark hard, and it's a damn impressive first effort from Sabotage Studios. If you've been looking for a simple, fun and lighthearted old-school RPG, look no further than Sea of Stars. It's not quite a new classic, but it doesn't need to be, either.
    • 86 Metascore
    • 90 Critic Score
    Armored Core VI: Fires of Rubicon is a darn fine entry into the franchise. The buttery-smooth gameplay and incredibly cool combat make it an absolute delight to play. It's easily one of the best mecha action games, and only Gundam Breaker 3 has a more involved and enjoyable mech customization system. If you're looking for a really fun and well-crafted robot bashing experience, look no further than Armored Core VI, which is a delight to play.
    • 56 Metascore
    • 65 Critic Score
    Your impression of Fort Solis is going to depend on many factors, with the biggest one being how forgiving you are of its issues. The story seems fine until you break down motivations. The graphics look good until you start looking beyond the characters. The acting is good, but the gameplay isn't as tight as it should be due to some odd design decisions. It is a game that might be fine for fans of modern story-based adventure games, but don't expect it to be anywhere near the height achieved by some of the bigger titles in the genre.
    • 69 Metascore
    • 70 Critic Score
    Immortals of Aveum isn't a terrible game, but it is an incredibly forgettable one. Everything it does feels like a paint-by-numbers scenario, and it doesn't feel like it captures any sense of wonder. The annoying quipping dialogue drags you out of the world, and without that, you're left with a solid, if entirely unexceptional, magic-themed FPS. There's not much to recommend Immortals beyond giving you gun-themed magic instead of guns. I could see it perhaps finding an audience once its price point is lower, but most people will probably want to wait and see — or at least watch some videos of Jak's quips and see how tolerable they find it.
    • 79 Metascore
    • 81 Critic Score
    If you didn't pick up F1 Manager 2022 but enjoy the idea of a game where you call the shots for a Formula 1 team, F1 Manager 2023 is in a very favorable position for your consideration. It makes strong use of its status as an official Formula 1 game and is ultimately a strong simulation game. The new features don't differentiate the new game too much from the old title. More than anything, the new game needs further refinement of the features it already has, along with enhanced feedback to the player over what the feature impacts can be. The game is far from a bad ride, but it's mighty similar to the one that we just had.

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