Wccftech's Scores

  • Games
For 1,631 reviews, this publication has graded:
  • 56% higher than the average critic
  • 6% same as the average critic
  • 38% lower than the average critic
On average, this publication grades 0.7 points higher than other critics. (0-100 point scale)
Average Game review score: 76
Highest review score: 100 Elden Ring: Shadow of the Erdtree
Lowest review score: 15 Babylon's Fall
Score distribution:
1649 game reviews
    • 62 Metascore
    • 60 Critic Score
    The Starfield Shattered Space expansion leaves a lot to be desired. While it introduces a more focused and engaging story compared to the base game, the average map and quest design, along with the lack of new features, turn the adventure in Va'Ruun'kai into a bit of a slog rather quickly. Although the tighter focus is welcome, the Starfield experience as a whole needs something more substantial to reach its full potential.
    • 82 Metascore
    • 60 Critic Score
    Rock Band Rivals offers less than expected, considering the state in which Rock Band 4 was released back in October last year. The content provided is not quite sufficient when taking the length of the Rockudrama and the poorly executed Rivals mode into consideration.
    • 73 Metascore
    • 60 Critic Score
    Iron Danger is a compelling real-time tactics game that's held together by its core feature and a few interesting characters. Sadly, the story is bland other than a few interesting characters and while the core gameplay elements result in a strong tactical game, the controls frequently frustrate and impede the fun you can have.
    • 60 Metascore
    • 60 Critic Score
    The Dead Island 2 Haus DLC is nothing more than a quick romp that can be moderately fun if played in the middle of the campaign for a little 2 hours or so diversion, but it simply doesn't offer enough for returning players, as it only exacerbates how the game tends to become a little repetitive a dozen hours in.
    • 70 Metascore
    • 60 Critic Score
    Despite its appeal to nostalgia and the phenomenal success of the first game, Super Meat Boy Forever fails to deliver its promises and ends up undermining the IP and design of the game it's based upon.
    • 69 Metascore
    • 60 Critic Score
    Pokémon Sword and Shield's Isle of Armor Expansion gives the game the best environment and world design Pokémon has had in any 3D game, mainline, or spin-off, but very little else. If you're a Pokémaniac who is dead-set on completing another Pokédex, you'll love this, but if you want to do something other than filling out a list, this is not for you. This is not the whimsical world-traveling adventure mainline Pokémon games are, this is just boring.
    • 50 Metascore
    • 60 Critic Score
    Dynasty Warriors 9 Empires attempts to mix features introduced in Dynasty Warriors 9 with strategy elements but fails to do so due to a variety of issues, such as the low difficulty level, limited character creation options, and a generally unpolished experience. A better implementation of open-world mechanics would have done wonders to update the Empires' experience, but Omega Force decided to play it extremely safe, resulting in a game that only die-hard fans of the series will enjoy.
    • 60 Metascore
    • 60 Critic Score
    Should you get Payday 2 on Switch? Well if you want an interesting multiplayer shooter and don’t have access to it on other platforms, sure. Otherwise? Probably not. Maybe wait to see how things are after an update or two.
    • 60 Metascore
    • 60 Critic Score
    Brawlout isn’t terrible, but it’s a struggle to recommend to anyone. If you play Smash Bros. by yourself a lot, maybe this has the kind of content you’ll enjoy, but with no reason for casual players to get involved, and an inferior competitive game compared to Smash, Brawlout isn’t a game I’d put on my wishlist.
    • 53 Metascore
    • 60 Critic Score
    Foreclosed's visual style is nice, the cyberpunk aesthetic is one I fell in love with and wished could be explored more in-depth, and the plot is by the numbers but still engaging. Unfortunately, all of these good things are held back by a lackluster upgrade system, a laughably incompetent enemy AI, and sometimes downright insulting level design that feels more like it’s built around trial and error rather than tactical usage of resources and abilities. The game should be approached with caution as it can provide a fun experience but also a mildly infuriating one.
    • 63 Metascore
    • 60 Critic Score
    Murderous Pursuits is an entertaining, inventive, and accessible online multiplayer experience hobbled by its technical issues, stingy amount of content, and lack of polish. The game’s developers are promising to brush up and expand the game over the coming months, but will it ever reach its full potential? Only time will tell. There’s fun to be had at this murder party, but you’re probably best showing up fashionably late.
    • 66 Metascore
    • 60 Critic Score
    Killer Klowns from Outer Space serves up a sum total of five maps and a single game mode of launch. Those maps are a decent size and feature some randomization, but after only 4 or 5 hours, I felt I’d pretty much mastered them. I give IllFonic credit for not stuffing the game with microtransactions at launch, but with the lack of content on offer, $40 is a big ask, particularly given how thin the source material is. While IllFonic has vaguely promised some post-launch content is on the way, I question how many scarves they can pull out of their sleeves.
    • tbd Metascore
    • 60 Critic Score
    Panic Porcupine is very much as you could expect as a homage to Sonic the Hedgehog, though it certainly stands alone with a much higher level of difficulty torn straight out of the guts of Super Meat Boy. While more than passable, it has a few core issues in a game like this, one being input lag. Still, despite the problems I found, I can genuinely imagine this being an enjoyable title for fans of the genre.
    • 60 Metascore
    • 60 Critic Score
    KING Art's take on the series was supposed to introduce it to a new generation of fans, but as things stand, it would be better for those interested in it to get the older Black Mirror games, as the reboot is marred by a variety of issues that prevent from being a memorable experience. There is a decent adventure game hidden somewhere beneath the mediocre writing, bland characters, and technical issues, but it would be better to look elsewhere to get a better experience.
    • 80 Metascore
    • 60 Critic Score
    Darkwood is a fine open-world survival experience, and spins a good yarn, but doesn’t quite succeed as a horror game. The ominous veneer wears off quickly enough, and you’re left with a somewhat cumbersome Don’t Starve clone. Darkwood has its moments and will please a certain dedicated breed, but less masochistic general gaming audiences may find the title more tedious than terrifying. Don’t venture into these woods unless you’re prepared to rough it.
    • 67 Metascore
    • 60 Critic Score
    There is something enjoyable in Steel Rats, but there is a lot it doesn't get quite right. Against the other games of the season, Steel Rats just can’t compete, nor can it live up to the game most people will associate it with.
    • 62 Metascore
    • 60 Critic Score
    Rise of Industry is fundamentally sound, but it goes from boom to bust too quickly. Poor tutorials make the game hard to get into, and once you do get the hang of things, you’ll find the magic is short-lived due to a lack of depth and polish. There is fun to be had with Rise of Industry, but budding tycoons concerned about value may want to invest elsewhere.
    • 62 Metascore
    • 60 Critic Score
    Perish is a game that can accomplish its objectives but requires a lot more polishing. The game offers a great way for up to four players to enjoy a shooter experience in which you can face off against several hellish creatures cooperatively. While those are definite pluses, the aforementioned issues can take players away from the experience.
    • 71 Metascore
    • 60 Critic Score
    Confirms all the issues that have emerged in the previous episodes. With very little character development for secondary characters and villains, uneven pacing and short total play time, The Walking Dead Michonne fails to become a truly compelling experience.
    • 67 Metascore
    • 60 Critic Score
    Dissidia Final Fantasy NT should be a celebration of the series as a whole and instead makes the franchise feel washed up. Character interactions are nice and graphics are definitely pretty, but mechanically the game feels behinds its competition and far more frustrating. Only recommended for the most hardcore of Final Fantasy fans, but even then, no local multiplayer? What’s the point?
    • 57 Metascore
    • 60 Critic Score
    One Punch Man: A Hero Nobody Knows is more ambitious than it needed to be, to its own detriment. While the main missions and combat are very enjoyable, forced, lacklustre side content spoils the pacing and makes the game tedious to play. Still very fun for the right fan, but not without a sale.
    • 74 Metascore
    • 60 Critic Score
    Story of Seasons: Trio of Towns is out-done by other farming games on the market and even games from its own series. Not exactly a low-point in the franchise, but not worth playing over other titles.
    • 69 Metascore
    • 60 Critic Score
    Lost Sphear is a competently assembled retro product that may dredge up fond memories of older, better JRPGs, but it lacks a personality of its own. The unique, melancholy world of I Am Setsuna has been replaced by soulless tropes, and incrementally improved battle mechanics and dungeons don’t make up for that loss of identity. Sadly, the makers of Lost Sphear have lost the thread.
    • 69 Metascore
    • 60 Critic Score
    Ashes of the Singularity is a beautiful game, but that's sadly the best that can be said. It's just shallow. It will offer some enjoyment, but the game just doesn't hit what it wants to be and stumbles too much along the way with even the basics, even punishing you for doing what the developers tell you to do.
    • 70 Metascore
    • 60 Critic Score
    Ironically, AER Memories of Old doesn’t leave much of a lasting impression. It feels like a prototype you might show a publisher to convince them to fund a full game. What’s here is charming, but it feels underbaked compared to the games it patterns itself after. If you’re looking for a laid-back Zelda-like adventure and don’t mind spending $15 for a single play session, AER Memories of Old is a pleasant-enough distraction, just don’t expect to be swept off your feet.
    • 71 Metascore
    • 60 Critic Score
    Although I would always prefer if each episode was slightly longer, it felt as though there was too much filler in this one.
    • 67 Metascore
    • 60 Critic Score
    Killing Floor 3 isn't a bad game in a lot of ways. The base pitch of killing Zeds can be fun, and when you get some friends together to properly line up different Perks, it can be a good time to pull different abilities together and get some good teamwork flowing. But there are better games you can play to accomplish all the things that Killing Floor 3 accomplishes, and with the flat sounding weapons and so little to do, on top of the early technical problems, Killing Floor 3 is not the kind of game you should run to your computer to check out at launch. Maybe in a year, though.
    • 83 Metascore
    • 60 Critic Score
    Helldivers 2 is broken at launch. That much is almost unquestionable. The game has many high highs and also abysmally low lows. While I can recommend it for players who are seeking a good time due to the physics and the wacky situations a group of players can find themselves in at lower difficulties, it also is a tough recommendation for players seeking thrills with challenging yet fair content. That may change in the future if the developers can fix all the bugs and connection problems.
    • 69 Metascore
    • 60 Critic Score
    High on Life is likely a divisive game. While the gameplay is more than sufficient - if you're happy with an unrefined, almost arcade-style shooter - you then come to the dialogue and "comedy", which, to me, was overdone to the point of annoyance. Funny to begin with but repeated so much that a drinking game would lead to liver failure. Fortunately, being on game pass, you don't have to fork out too much to see if you like it.
    • 68 Metascore
    • 60 Critic Score
    The Chant offers a far-out setting, unique upgrade system, and some vintage charm, but restrictive level design, listless combat, and dingy visuals strike a sour note. While old-school survival horror fans may find The Chant appealing, wider audiences probably won’t be drinking the Kool-Aid.

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