Wccftech's Scores

  • Games
For 1,631 reviews, this publication has graded:
  • 56% higher than the average critic
  • 6% same as the average critic
  • 38% lower than the average critic
On average, this publication grades 0.7 points higher than other critics. (0-100 point scale)
Average Game review score: 76
Highest review score: 100 Elden Ring: Shadow of the Erdtree
Lowest review score: 15 Babylon's Fall
Score distribution:
1649 game reviews
    • 72 Metascore
    • 50 Critic Score
    However fun it might look, some core parts of the game feel forgotten, abandoned or ignored. It's such a great concept and that makes it so sad it didn't even feel like a diamond in the rough.
    • 64 Metascore
    • 50 Critic Score
    The Resident Evil multiplayer curse continues. Resident Evil Resistance presents some promising ideas, and messing with people as the Mastermind has its moments, but unsatisfying action, clunky level design, a lack of content, and manipulative microtransactions snuff out the game’s potential. Sadly, trying to wring more than a few minutes of fun from Resident Evil Resistance is futile.
    • 69 Metascore
    • 50 Critic Score
    The best thing you can say about New Tales from the Borderlands is that it makes you appreciate just how good the folks at Telltale Games were at what they did. While Gearbox’s latest is more technically impressive than Telltale’s series, stale, irritating characters, a slapdash plot, and choices that don’t feel like they matter turn the game’s brief runtime into a slog. These Tales are new, but they’re definitely not improved.
    • 60 Metascore
    • 50 Critic Score
    Flint: Treasure of Oblivion is a game that undoubtedly required way more time in the oven. While its engaging story, captivating presentation, and the charismatic pirate captain James Flint pull players into the adventure early on, the experience is marred by a horrendous interface, clunky controls, poor tutorials, and the subpar execution of several mechanics. As a result, the game is hard to recommend except to the most dedicated tactical role-playing game enthusiasts willing to overlook its many glaring flaws.
    • 68 Metascore
    • 50 Critic Score
    The dream of having a proper version of FIFA that you can take outside with you is finally here, except it’s essentially a port of a three-year-old game… Does that really matter? Well, it depends on how desperate you are to play FIFA on a handheld. This is by far the best version of a handheld FIFA, so if that’s all you are after then you are sorted. However, the price point (£50/$60) combined with the cut content makes this difficult to recommend to anyone with a current generation console.
    • 58 Metascore
    • 50 Critic Score
    Wanted: Dead feels like a callback to the worst games of the Xbox/PS2 era. The game has a distinct lack of polish when it comes to its enemy design, and, combined with the horrid voice acting and confusing storyline that's only explained through supplementary material, it feels like the ultimate case of wasted potential that could've become something better had the developers put a bit more thought into it.
    • 72 Metascore
    • 50 Critic Score
    Call of Juarez: Gunslinger is a six year old game that is showing signs of its age, and has not been brought in the modern generation gracefully. The visuals are often ugly, and the gunplay is below the standard seen on Nintendo Switch or anywhere else. For your money, you can play a much better game on this console. I could only possibly recommend this game for people nostalgic for the game, but even then it's likely to ruin those rose-tinted memories.
    • 42 Metascore
    • 50 Critic Score
    I don't hate The Elder Scrolls: Blades, at least conceptually. Bethesda's lightweight F2P Elder Scrolls game has all the hallmarks of the franchise but delivers them all in such a hollow way that it loses everything that makes the franchise beloved. You might find some enjoyment in the game, as I have done, but you will inevitably become weary of the dungeons, frustrated with the timers, and on Nintendo Switch, you will find the performance to be at times unbearable. Fans of The Elder Scrolls deserve better than this, but it's all they will get until The Elder Scrolls VI launches years from now.
    • 55 Metascore
    • 50 Critic Score
    Unfortunately The Seven Deadly Sins: Knights of Britannia just doesn’t do justice to the series at all. There are a few hours of fun to be had here, certainly, but even dedicated fans will find that it doesn’t last long enough. Repetitive battles and shallow combat just don’t keep things interesting for long enough, even if there are several characters to use. Add a point to the score if you're a fan, remove one if you don't know what SDS is.
    • 68 Metascore
    • 50 Critic Score
    The Falconeer doesn’t do anything glaringly wrong, and yet, the overall experience doesn’t really click. The game looks lovely, controls well, and offers surprising depth considering it was created by a single developer, but an uninvolving world, repetitive missions, and combat that isn’t as visceral as it should be grounds its potential. Like many flights, The Falconeer is kind of exciting when you first take off, but by landing time you just want the experience to be over.
    • 66 Metascore
    • 50 Critic Score
    Ultra Street Fighter II: The Final Challengers is nice for fans of the series, but anyone else might feel ripped off paying full retail price for a game with so little new content. Great for online play, bad for basically everything else.
    • 69 Metascore
    • 50 Critic Score
    WWE 2K17 is superior in a few ways to its predecessor, with a much improved wrestling system. At the same time, loading times are worse and there's a lack of Showcase leaves a gap the MyCareer and Universe modes simply can't fill. Aesthetically lacking and, frankly, boring too much of the time, it's hard to recommend this. Particularly when considering the prohibitive DLC practices that keep active members of the roster behind a pay wall.
    • 75 Metascore
    • 50 Critic Score
    The Assassin's Creed 3 Remaster improved the graphics and very little else. There is a reason this game is one of the least popular in the series history and without anything done to address its previous faults, its age makes it even more unpalatable.
    • 59 Metascore
    • 50 Critic Score
    Road Redemption delivers exactly what it promises – an accurate recreation of decades-old racing games that maybe weren’t all that hot to begin with. If you legitimately love and have continued to play Road Rash all these years, by all means, give Road Redemption a shot. You’ll probably enjoy it. If the 16-bit era was before your time, or you haven’t touched Road Rash since you returned it to Blockbuster Video in 1993, be prepared for a bumpy ride.
    • 68 Metascore
    • 50 Critic Score
    I'm sorry Kill la Kill fans, but IF is not the game you were waiting for. The new story is disappointing, and the arena fighting is just not as deep as you want. There aren't enough modes to satisfy, and even the presentation feels like a step down from the usual Arc System Works titles. It still has that strong anime aesthetic, but other than that, it fails to impress. Once again, fans deserve better.
    • 67 Metascore
    • 50 Critic Score
    While Kirby’s Dream Buffet offers some fleeting fun and excitement, a lack of multiplayer options, laggy online action, poor splitscreen performance, and an inflated price tag combine to sour what could have been a tasty multiplayer snack.
    • 55 Metascore
    • 50 Critic Score
    Railroad Corporation is a mixed bag, to be generous to the game. While it has certain strong points like the corporation building aspects, featuring a large variety of structures and businesses to supply and even own, as you utilise them to expand your corporation and develop the towns and cities around you. These cities react to your network of railways and businesses, creating the feeling of a living world. The problem, however, is that fundamental basics like even building your tracks is finicky at best, most of the time just annoying. Railroad Corporation can absorb you into it, it's certainly stole hours off of me, but the best I can say is that it's left early access too early and could certainly have done with a little more time.
    • 65 Metascore
    • 50 Critic Score
    When it comes to anti-gravity racing games on PC, there really aren’t that many that could possibly match the level of games such as Wipeout and F-Zero. Antigraviator is enjoyable in short bursts, though that soon wears off once you’ve put enough time in. Sadly, that amount of time is roughly an hour or so before you start to realize the game is very one-dimensional.
    • 48 Metascore
    • 50 Critic Score
    Despite some interesting mechanics that make the game feel like a true adaptation of a tabletop RPG, The Dark Eye: Book of Heroes is a cRPG that needed a lot more time in the oven. With some technical issues to boot, it is really impossible to recommend the game in its current state to any type of RPG enthusiast, as there are classic and modern games that offer much better experiences.
    • 60 Metascore
    • 50 Critic Score
    Suicide Squad: Kill the Justice League has a sprinkling of that classic Rocksteady charm, delivering polished visuals, fluid traversal and combat, and some snappy repartee, but the whole experience is bogged down by dreary, repetitive mission design, empty live service elements, and a feel-bad story that’s mean-spirited to the point of feeling oddly resentful. Perhaps most damning, not even the thing promised in the game’s title – fighting and dispatching the Justice League – ends up being particularly fun or memorable. Those who really want to see what becomes of the Arkhamverse may not be able to resist picking this up, but I suggest waiting for a steep discount before subjecting yourself to this tedious team-up.
    • 60 Metascore
    • 50 Critic Score
    WWE 2K Battlegrounds is clearly a rush job, but the game’s simple, fundamentally sound action can be a real breath of fresh air at times. Unfortunately, that air is tainted by overbearing microtransactions that feel particularly crass given the game’s cartoony, kid-friendly aesthetic. Battlegrounds could have been a contender if 2K had truly believed in the game, but once again, the publisher only seems to be interested in wrestling open fans’ wallets.
    • 69 Metascore
    • 50 Critic Score
    Mario & Sonic at the Olympic Games Tokyo 2020 is not a good minigame collection. While the minigames here aren't absolutely atrocious, none of them are particularly good or outstanding. Disappointing motion controls and a boring minigame selection really hamstring this crossover, and when games like Super Mario Party are available, I just can't bring myself to recommend it at all.
    • 53 Metascore
    • 50 Critic Score
    Test Drive Unlimited Solar Crown offers some solid fundamentals in terms of driving mechanics and course design, to the point the game might have been worth a qualified recommendation despite its surprisingly-bland recreation of Hong Kong, so-so visuals, and spotty performance, but ultimately, the game’s egregious always-online requirements make that impossible. Persistent server issues and a completely unreliable cloud save system send this racer careening off-track and it’s going to take some serious elbow grease to get this Solar Crown shining like it ought to.
    • 59 Metascore
    • 50 Critic Score
    Expedition Zero is an interesting game with some good ideas and exceptional atmosphere use. Still, the positives are let down by several bugs, issues around areas of the game feeling unfinished and other frustrations. There's certainly a chance you'll have some good moments with the game, but I can only imagine these moments will be outweighed by other less fun and more annoying moments.
    • 64 Metascore
    • 50 Critic Score
    Ancestors: The Humankind Odyssey was such an interesting idea on paper but from its complex and unexplained environment to the severe lack of exciting objectives and goals to work towards, the game doesn't quite manage to entice the player to make the very best of humanity.
    • 49 Metascore
    • 50 Critic Score
    PixelJunk Raiders has a unique vibe and some interesting ideas, including smart implementation of Stadia’s State Share feature, but it isn’t anywhere near as fleshed out or polished as it needs to be. Cheapo presentation, clunky combat, unbalanced roguelike mechanics, and a lack of variety combine to extinguish the game’s promise. PixelJunk Raiders may stand out like a minor oasis on the desolate Stadia release calendar, but there’s a much wider, more vibrant world of roguelike-flavored games out there to explore.
    • 62 Metascore
    • 50 Critic Score
    Dangerous Driving is, at best, a rough early prototype of a proper Burnout successor. The basic mechanics and sense of speed are there, but they’re badly undermined by bland track design, infuriating AI, a lack of features, and a host of other issues. Those feeling nostalgic for Burnout would be best served taking the classics out for another spin, rather than taking a chance on this lemon.
    • 67 Metascore
    • 50 Critic Score
    The Dark Crystal: Age of Resistance Tactics is, at its very best, a mediocre game with some decent ideas - these primarily being the character customisation/job system and a few different types of battles thanks to map changes or interesting bosses that require tactical planning. However, any positives are bogged down by the silly decisions like requiring multiple clicks for every single action, even the basics, ignoring decades of turn-based tactics innovation and progression. Add onto this a barely-scraped story and an average, often lifeless, presentation and you have a game that can play well, but mostly plays slow.
    • 63 Metascore
    • 50 Critic Score
    The Suicide of Rachel Foster tackles challenging subject matter and bravely invites comparisons to recent indie favorites, but all the ambition in the world can’t make up for an unengaging story, clunky gameplay, and some unfortunate tone-deaf moments. If you loved Gone Home or Firewatch, you’re better off just playing them again – Rachel Foster is a ghostly shadow of those classics.
    • 56 Metascore
    • 50 Critic Score
    Necromunda: Hired Gun has a certain grungy charm and offers up some clever ideas, but unrefined core mechanics, messy level design, and a shameful lack of polish ultimately add up to Necro-no-fun-da. Hardcore Games Workshop fanatics might still find something to enjoy here, but I recommend you don’t hire this gun at anything but a steep discount.

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