VideoGamer's Scores

  • Games
For 3,038 reviews, this publication has graded:
  • 38% higher than the average critic
  • 5% same as the average critic
  • 57% lower than the average critic
On average, this publication grades 3.2 points lower than other critics. (0-100 point scale)
Average Game review score: 72
Highest review score: 100 Super Mario Odyssey
Lowest review score: 10 Fight Crab
Score distribution:
3051 game reviews
    • 52 Metascore
    • 40 Critic Score
    A mess of a game in all senses of the term. Its gameplay is at least one generation behind the competition, its presentation is like a collection of every graphical effect thrown into a mixing pot and poured onto the screen and the online implementation leaves a lot to be desired.
    • 66 Metascore
    • 40 Critic Score
    It's an experience that only lives up to its name in one way; it makes you want to get in and out as quickly as possible.
    • 59 Metascore
    • 40 Critic Score
    Worst of all, for an endless runner there’s no sense of momentum – your avatar keeps a constant pace throughout and it lacks a sense of urgency.
    • 53 Metascore
    • 40 Critic Score
    With its dodgy narrative, interchangeable characters and distressing lack of variation, PlayStation Move Heroes does little more than sully the name of otherwise respectable characters.
    • 55 Metascore
    • 40 Critic Score
    The wait goes on for a quality Devil May Cry, God of War or Ninja Gaiden clone on Wii. Only consider picking this up if anime bikini-clad zombie killers turn you on, or you don't have the internet in your bedroom.
    • 53 Metascore
    • 40 Critic Score
    Non-games are definitely the 'in' thing at the moment, but Dead or Alive Xtreme 2 has gone so far into obscure territory that very few people will find much to enjoy, and that includes the bounciness.
    • 57 Metascore
    • 40 Critic Score
    If you enjoy all the exploration and stats building that the series is known for, then trust me, you're not going to find what you're after here. Similarly, if you're NOT a fan of the Final Fantasy series, then you don't want to touch this one either, not unless your idea of great gameplay is random button hammering broken up by really badly-acted cut-scenes.
    • 65 Metascore
    • 40 Critic Score
    Tekken Hybrid is an interesting experiment in marketing, but it's also an overpriced, vestigial product released in a digital age, and its confusing trinity of titles simply cannot justify its existence as anything more than a shallow, gluttonous attempt at cashing-in on the series' most devout fans.
    • 51 Metascore
    • 40 Critic Score
    The two-player cooperative mode may keep a duo of youngsters quiet for a handful of weekends, but otherwise this mismatched game has very little to offer.
    • 57 Metascore
    • 40 Critic Score
    Shrek the Third's main problem is its complete lack of spark.
    • 63 Metascore
    • 40 Critic Score
    It's hard to hate a game that doesn't do anything particularly badly, but Wii Music also fails to do anything especially well.
    • 76 Metascore
    • 40 Critic Score
    So, let's sum up: lag so frustrating you want to gouge your eyes out with a spoon, tiresome deliberate disconnections that make a mockery of the ranking system, and a d-pad designed to make you jump around the screen like some deranged monkey on speed. Not particularly positive.
    • 54 Metascore
    • 40 Critic Score
    Despite the whopping size of your new stately mansions, Hearthfire feels cold and empty.
    • 47 Metascore
    • 40 Critic Score
    Rainbow Islands Evolution is a disappointment, and more of a devolution than its title would have you believe. It will likely only succeed in frustrating fans of the classic retro game, and confusing newcomers to the once joyous world of Bub and Bob.
    • 78 Metascore
    • 40 Critic Score
    Detroit: Become Human wants to move you. It wants to elicit an emotional response through its story. The thing is, it really doesn't. The flowchart is a nice inclusion and adds some variance, but when the narrative is as cringey and ham-fisted as it is you won't want to play through it multiple times.
    • 55 Metascore
    • 40 Critic Score
    I just find the whole thing to be a terrible gameplay experience with the exception of the dancing.
    • 49 Metascore
    • 40 Critic Score
    As a bizarre curio of video game history, Duke Nukem Forever's appeal cannot be denied, and there is some entertainment derived from overlooking the end product of one of history's most troubled productions. The main thing we can learn looking backwards, however, is that no game should be like this going forward.
    • 45 Metascore
    • 40 Critic Score
    Golden Axe is the latest classic franchise to disappoint on new hardware, and we can't help but think it's a huge wasted opportunity. Beast Rider even fails to include multiplayer support, something that was core to the original game, confirming its fate as a sub-par hack 'n' slash.
    • 54 Metascore
    • 40 Critic Score
    We're all for multiplayer sports games that follow the Track and Field mould, but Vancouver 2010 offers none of the classic game's gratifying gameplay. Stick to watching this year's Winter Olympics on the TV.
    • 56 Metascore
    • 40 Critic Score
    Most of the games are dull.
    • 54 Metascore
    • 40 Critic Score
    As a bizarre curio of video game history, Duke Nukem Forever's appeal cannot be denied, and there is some entertainment derived from overlooking the end product of one of history's most troubled productions. The main thing we can learn looking backwards, however, is that no game should be like this going forward.
    • 51 Metascore
    • 40 Critic Score
    As a bizarre curio of video game history, Duke Nukem Forever's appeal cannot be denied, and there is some entertainment derived from overlooking the end product of one of history's most troubled productions. The main thing we can learn looking backwards, however, is that no game should be like this going forward.
    • 53 Metascore
    • 40 Critic Score
    RICO has a cracking central idea, but it's strained by awkward mission design, shaky performance, and a whippy aim that often misses the mark.
    • 43 Metascore
    • 40 Critic Score
    Devil's Third is impossible to recommend as anything other than a curio. Coming from Itagaki, this is a huge disappointment.
    • 58 Metascore
    • 40 Critic Score
    A mess of a game in all senses of the term. Its gameplay is at least one generation behind the competition, its presentation is like a collection of every graphical effect thrown into a mixing pot and poured onto the screen and the online implementation leaves a lot to be desired.
    • 56 Metascore
    • 40 Critic Score
    Shrek the Third's main problem is its complete lack of spark.
    • 72 Metascore
    • 40 Critic Score
    If only House of Ashes were possessed with something malevolent enough to actually scare us; sadly, it commits a litany of sins, none of them original.
    • 36 Metascore
    • 40 Critic Score
    Stop playing, though, and it melts away: there's nothing memorable about Alekhine's Gun on its own terms, because it doesn't exist on its own terms.
    • 45 Metascore
    • 40 Critic Score
    It's seriously lacking content and of those included only two of the sports are worth bothering with for more than one match.
    • 68 Metascore
    • 40 Critic Score
    Kingdom Come: Deliverance has some nice ideas and pretty countryside, but is ultimately still buggy, broken and, perhaps worst of all, boring.
    • 51 Metascore
    • 40 Critic Score
    This is yet another cash-in designed to pull the wool over your eyes. Poor games don't deserve your attention, no matter how much you liked something in the past.
    • 42 Metascore
    • 40 Critic Score
    The gameplay is fundamentally broken, the presentation is average at best and there is never a challenge; in fact, I don't think I've ever played an easier game.
    • 43 Metascore
    • 40 Critic Score
    It's obvious that adult gamers should avoid Republic Heroes. But, more damning, it's also impossible to recommend it to anyone wondering whether they should buy it for a young fan of The Clone Wars.
    • 51 Metascore
    • 40 Critic Score
    Throw in some truly dreadful writing (the newspaper clippings that tell the story are so nakedly expositional and poorly delivered as to be laughable) and an enemy that actually runs away from you at times and you've got a stinker.
    • 71 Metascore
    • 40 Critic Score
    Apparently existing only to serve as a strawman for future arguments against the whole genre, Elder Scrolls Online is a game of exposed weaknesses and failed potential. If you’re hankering for Scrolls, I recommend modded Skyrim. If you’re after an MMO, I recommend any other.
    • 53 Metascore
    • 40 Critic Score
    Fallout 76 is an ambitious game that’s burned by it. The online features hamper what could have been a great Fallout game.
    • 74 Metascore
    • 40 Critic Score
    What we have here is a developer that is happy to nudge us with knowing jokes, but who doesn’t dare to frighten us. We might call it a Craven effort. As for the ending, there isn’t one—just a montage of postscripts, detailing the fates of the various characters. Only, we already know their fates, having been at least partially responsible for them. As the credits rolled, the sweetness of the humour had grown stale, and I felt distinctly unsated, though hardly hungry for more. I hate to say it, but Supermassive has made a Butterpop.
    • 61 Metascore
    • 40 Critic Score
    The problem with the new Saints Row is not just that the characters are boring, or that the combat is by-the-numbers and benumbed by unempowering perks, but that the brief snatches of fun—the wingsuit deployed from a high rise, the hand-brake turn through a curtain of tyre smoke—are nothing new, and are done better in other games.
    • 63 Metascore
    • 40 Critic Score
    Credit must go to Bloober Team for setting a different course for its sequel; it's just a shame that it didn't bring the chills and scares that littered the last outing.
    • 67 Metascore
    • 40 Critic Score
    Football Manager Classic is anything but. It’s simply made me want to go back and play the PC version rather than sit around bored for what feels like ages waiting for a single Vita match to end. A great simulation might still be running behind the scenes, but the Vita doesn’t present it in a way that you’ll want to experience.
    • 56 Metascore
    • 40 Critic Score
    We're all for multiplayer sports games that follow the Track and Field mould, but Vancouver 2010 offers none of the classic game's gratifying gameplay. Stick to watching this year's Winter Olympics on the TV.
    • 43 Metascore
    • 40 Critic Score
    Launch titles are often rushed and not representative of what the console can really do, but Asphalt is poor even by these lowered standards. Of all the early 3DS games I've played, this one is a dead cert to be filling bargain bins in a few weeks.
    • 38 Metascore
    • 40 Critic Score
    A confused and confusing shooter which can't capitalise on the famous franchise it leans on.
    • 43 Metascore
    • 40 Critic Score
    It's obvious that adult gamers should avoid Republic Heroes. But, more damning, it's also impossible to recommend it to anyone wondering whether they should buy it for a young fan of The Clone Wars.
    • 63 Metascore
    • 40 Critic Score
    Sadly, Red Steel is nothing more than a rushed launch title that will inevitably end up in bargain bins across the globe, and that's unfortunate. Why? Because Red Steel has a ton of potential.
    • 65 Metascore
    • 40 Critic Score
    Never a challenge, never that exciting, and never really that good, Yoshi's New Island is the first blip on the 3DS' radar for some time.
    • 61 Metascore
    • 40 Critic Score
    It won't please fans of the series, nor will it appeal to the casual iDevice audience. The game can be fun and entertaining but there are far too many hoops to jump through to get there.
    • 52 Metascore
    • 40 Critic Score
    Just. Under no circumstances, though, should you go anywhere near this alone. When tackled with three AI buddies and a prayer, never has the name Biohazard felt more apt.
    • 52 Metascore
    • 40 Critic Score
    It all boils down to one simple fact - it's just not fun.
    • 61 Metascore
    • 40 Critic Score
    Upgrading the various cars on offer with money earned through races or in-app purchases (which aren't needed) is something you’ll want to do early on to make handling more bearable. The price-to-content ratio is excellent, but that means nothing considering you’ll get bored long before you reach the end of the road.
    • 48 Metascore
    • 40 Critic Score
    If you see this going cheap, buy it for the included Wii Remote Plus, otherwise avoid.
    • 37 Metascore
    • 40 Critic Score
    Scarily close to being a complete failure. There's so little here of worth that someone must have known the project would end in disaster.
    • 67 Metascore
    • 40 Critic Score
    A lot of care and attention has gone into recreating the Mega Drive original's stages for a new generation, and the structure has been changed akin to Super Mario 64's hub world. But the platforming and control mechanics on offer here wouldn't cut it in any era.
    • 51 Metascore
    • 40 Critic Score
    Although the basic gameplay is serviceable, Murdered barely moves past standard point-and-click fare.
    • 48 Metascore
    • 40 Critic Score
    Though RPG fans will happily devour another game from their favourite genre, especially on a platform starved of top class role playing titles, all outside the hardcore will tire of its charm long before the closing credits begin to role.
    • 40 Metascore
    • 40 Critic Score
    Some nice visuals and a reasonably interesting selection of activities, however, MotionSports is rarely an enjoyable experience.
    • 50 Metascore
    • 40 Critic Score
    Flashback was never an arcade game, so I have no idea why this is featured. It's a shame that such a revered classic has received such a soulless re-imagining, especially considering the people involved. It's never awful, but its lack of personality is almost worse than being all-out dire.
    • 65 Metascore
    • 40 Critic Score
    This is a frustrating game, not just because it can be occasionally unfair but because these guys clearly have an idea how to promote fear. Running around playing kiss chase with a trans-dimensional being doesn't really cut it.
    • 42 Metascore
    • 40 Critic Score
    It’s messy, it’s stale, and traces of it will linger with you for days. And the worst part of it all? You paid for this garbage.
    • 52 Metascore
    • 40 Critic Score
    The ship battling multiplayer game is a lot more fun than I had imagined it would be, but this alone isn't worth shelling out for.
    • 35 Metascore
    • 40 Critic Score
    It's incredibly dated, lacking features we expected in console games a generation ago, and almost devoid of any truly original ideas. In this battle between Heaven and Hell no one is victorious.
    • 54 Metascore
    • 40 Critic Score
    The whole package is similar to ready salted crisps: Sure, they'll fill you up and won't leave a disgusting taste in your mouth, but for the same price you can get some salt and vinegar flavour, or perhaps cheese and onion.
    • 70 Metascore
    • 40 Critic Score
    Remember Me is nothing more than an entirely forgettable tour de farce of archaic game design. Its horrific dialogue, sickening camera and regressive combat are major blips in a title that poses one major question: was this game worth releasing? ‘Dontnod’ is arguably the right answer.
    • 63 Metascore
    • 40 Critic Score
    Considering the game combines the talents of both Mistwalker and tri-Crescendo - two incredibly experienced studios when it comes to JRPGs - Awakened Shadow can only be considered a major disappointment.
    • 81 Metascore
    • 40 Critic Score
    FIFA 14 iOS isn't a great game. Save your time with EA's football franchise for on home consoles, the way it's meant to be played.
    • 63 Metascore
    • 40 Critic Score
    Call of Cthulhu's atmosphere, especially early on, is delicious, but it's let down by wayward pacing and plot and some muddy graphics.
    • 58 Metascore
    • 40 Critic Score
    Splinter Cell Essentials is an example of a game that simply isn't suited to the control limitations of the PSP. If you can get past the camera issues (which is a big ask), you're still going to have a less than brilliant experience due to the dumb AI.
    • 54 Metascore
    • 30 Critic Score
    A game genre so heavily built around playing with friends it was always going to struggle on the PSP, and poor visuals and presentation don't help International Athletics one bit.
    • 44 Metascore
    • 30 Critic Score
    Just a shoddily put together game that will fail to excite even the most hardcore monster fans. Avoid this at all costs.
    • 52 Metascore
    • 30 Critic Score
    As far as summer movie licensed video games go, Transformers is sadly one of the worst we've seen this year. While the movie stands, the video game most definitely falls.
    • 62 Metascore
    • 30 Critic Score
    Worth a punt - especially as it's initially free. Just be prepared, for once you've used your power-ups, the game's momentum will grind to a halt. Unless you're willing to cough up the dough. And the game's not worth it.
    • 45 Metascore
    • 30 Critic Score
    In the end we don't believe Interpol's incredibly simplistic gameplay is worth the 800 MS Point price tag, and the rough presentation hurts what would have been a reasonably entertaining title for casual gamers.
    • 42 Metascore
    • 30 Critic Score
    The most frustrating thing of all, though, is that Bloodforge could so easily have been better. No one would begrudge the tepid level design and repetitive gameplay if it wasn't so arduous+. If Climax had halved the number of opponents, lowered the difficulty ever so slightly and let you respawn with a full health bar, Bloodforge could have been good throwaway fun.
    • 39 Metascore
    • 30 Critic Score
    It feels a little wrong to be so down on a game that seemed genuinely interesting when it was first announced, but Turning Point is so devoid of the qualities needed in a modern FPS that it's impossible to sugar coat. It's just a very bad game, plain and simple.
    • 43 Metascore
    • 30 Critic Score
    Truly awful games, especially full-price retail releases, are thin on the ground these days. Sure, games can sometimes be far too generic or suffer from some iffy design decisions, but they're rarely as poor as Naughty Bear. How the game got released in this state is a mystery.
    • 39 Metascore
    • 30 Critic Score
    A monumental disappointment. What's been slated as the first mature Doctor Who game is actually a frustrating, dated example of how not to make a game of its genre. An excellent comprehension of the license is completely ruined by shoddy execution.
    • 36 Metascore
    • 30 Critic Score
    Kung Fu Rider's bizarre and broken controls bear little correlation to what's going on in the screen, and overall the game would function far more effectively if its commands were simply mapped to a DualShock controller. It would still remain utterly terrible, however, as the game is an uninspired mess built entirely around a core conceit that gets old surprisingly fast.
    • 48 Metascore
    • 30 Critic Score
    Ironfall is a terrible third-person shooter with clunky cover mechanics, shoddy controls and even worse voice-acting.
    • 43 Metascore
    • 30 Critic Score
    It's not Ninja Gaiden. It's not what anyone was hoping for. It's not worth your time.
    • 45 Metascore
    • 30 Critic Score
    What is most frustrating is the constant self-sabotage: every time the game does something right, it immediately then ruins it. A section of the game takes place in the derelict ship from the first film. There's a wonderful sense of intimidating scale here – think Kane lowering himself into the same ship. And then, as you contemplate the space jockey, a group of brainless PMCs run in and start shooting.
    • 35 Metascore
    • 30 Critic Score
    If you spend your hard-earned cash on this, you really only have yourself to blame. God may forgive you, but I won't.
    • 51 Metascore
    • 30 Critic Score
    In short, see the films, play the old games, but ignore this entirely. Even the most hardened Riddick fan will just find it needlessly upsetting.
    • 39 Metascore
    • 30 Critic Score
    While Brain Training still clearly continues to rule the brain-boosting roost, there is no reason why a few more decent mental agility games shouldn't come along to challenge its title.
    • 55 Metascore
    • 30 Critic Score
    As far as summer movie licensed video games go, Transformers is sadly one of the worst we've seen this year. While the movie stands, the video game most definitely falls.
    • 55 Metascore
    • 30 Critic Score
    It also tries and throws microtransactions in your face, but these should be ignored at all costs. Much like Duke Nukem: Manhattan Project itself.
    • 43 Metascore
    • 30 Critic Score
    It is so immensely tiresome, so poor and such a cash-in.
    • 48 Metascore
    • 30 Critic Score
    A pretty awful attempt to successfully cross the media-divide, so hopes will have to be pinned elsewhere.
    • 60 Metascore
    • 30 Critic Score
    Buy this, and the only shooting you'll be doing is to yourself: in the foot.
    • 52 Metascore
    • 30 Critic Score
    One of the dullest and most repetitive games I've played in recent memory. It feels more like a chore then a game, and the lack of attention to many aspects of its design pale in comparison to its greatest omission... it's simply no fun to play.
    • 56 Metascore
    • 30 Critic Score
    A sloppy co-operative mode adds little to the overall experience, and a laughably restrictive customisation mode is the final nail in the coffin for this dreadful game.
    • 52 Metascore
    • 30 Critic Score
    The idea of giving the player three fairly unique characters to play as is good one, but the game design verges on plain stupid at times.
    • 26 Metascore
    • 30 Critic Score
    A collection of barely playable mini-games with dodgy physics, poor controls and not an ounce of charm.
    • 42 Metascore
    • 30 Critic Score
    Nothing more than a shockingly lazy attempt to plunder some loot out of a great brand.
    • 58 Metascore
    • 30 Critic Score
    One of the dullest and most repetitive games I've played in recent memory. It feels more like a chore then a game, and the lack of attention to many aspects of its design pale in comparison to its greatest omission... it's simply no fun to play.
    • 50 Metascore
    • 30 Critic Score
    But the most surprising thing about NeverDead is just how boring it all is. This is an utterly generic shooter with an inspired dismemberment mechanic that neither Rebellion nor director Shinta Nojiri seems to know what to do with. Lacking any kind of spark whatsoever, it becomes increasingly apparent that NeverAlive would be a more honest title.
    • 52 Metascore
    • 30 Critic Score
    The game's main problem, everything considered, is that it makes what should be a test of skill and patience into a series of shooting galleries that require little skill. Instead, it's a woeful Call of Duty with a telescope.
    • 37 Metascore
    • 30 Critic Score
    It's awful. As it is it's a disaster of a fighting game. If the boxing in Wii Sports is Amir Khan, then Ready 2 Rumble Revolution is Frank Bruno.
    • 52 Metascore
    • 30 Critic Score
    The idea of giving the player three fairly unique characters to play as is good one, but the game design verges on plain stupid at times.
    • 37 Metascore
    • 30 Critic Score
    This is strictly for Land Rover obsessives. And if that's you, please, seek help.
    • 30 Metascore
    • 30 Critic Score
    Had this been released five years ago it would still have stood out as a poorly made FPS, so released into a market with the likes of Halo 3 and Call of Duty 4 sitting pretty on store shelves, and Killzone 2 due any day now, it's hard to see any reason to add this to your collection.

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