USgamer's Scores

  • Games
For 899 reviews, this publication has graded:
  • 44% higher than the average critic
  • 5% same as the average critic
  • 51% lower than the average critic
On average, this publication grades 0.9 points higher than other critics. (0-100 point scale)
Average Game review score: 76
Highest review score: 100 Dragon Quest XI: Echoes of an Elusive Age
Lowest review score: 10 AR-K Episode 1: Gone With The Sphere
Score distribution:
  1. Negative: 31 out of 899
924 game reviews
    • 79 Metascore
    • 60 Critic Score
    BlazBlue Cross Tag Battle is a solid fighter.
    • 69 Metascore
    • 60 Critic Score
    Assassin's Creed Chronicles: China features some great stealth gameplay reminiscent of Klei Entertainment's Mark of the Ninja. Unfortunately, the mechanics lack more depth and grow tired by time you reach the end of your quest. Ubisoft also misses the opportunity to tell a bigger story. Worth playing, but Shao Jun deserves better.
    • 60 Metascore
    • 60 Critic Score
    Metal Gear Survive isn't a great game, but it is a fun game. Journeying into the Dust to find resources and survivors is a legitimately tense experience and your progress through the game feels satisfying. Unfortunately, hunger and thirst drop a bit too quickly, leaving you diving into menus for upkeep far too much of the time. With some tweaks and changes, Survive could be great, but as it stands, it's just good.
    • 84 Metascore
    • 60 Critic Score
    A week or so removed from playing Gris, I don’t know what I’ll remember it for, if at all. Gris feels like it almost belongs in a museum, with crowds marveling at its art and sound for a few minutes, before moving on to something else. There are moments of beautiful brilliance in Gris, all of which are dragged down by a decidedly average platforming game.
    • 75 Metascore
    • 60 Critic Score
    Mario Tennis Aces has a lot more in common with fighting games than anything else. Zone Shots and Special Shots are basically the equivalent of an expertly-executed combo or special move, and consequently, can render a point to feel cheaply won in a flash. With no ranked mode available or cosmetic rewards to earn, there's not much to really keep players coming back to it either. Online Tournament and Free Play are fine and scratch the tennis itch, but fail to incite a competitive spirit. Overall with Mario Tennis Aces' lackluster (though sometimes exciting) Adventure Mode, finally-stable online modes, and the unique characterizations of every character, there's a solid package here, even if it doesn't feel like it has legs for the long term.
    • 71 Metascore
    • 60 Critic Score
    Halcyon 6 has tremendous promise, but tedious resource gathering, repetitive combat, and bugs hurt what is otherwise an ambitious and interesting space sim. I can't quite recommend it right now, but I'd check back in six months or so: It may well be on its way to being something truly special.
    • 64 Metascore
    • 60 Critic Score
    Nuka-World's fantastic new setting and cool new opportunities belies its overall lack of depth. There's a lot to do in this expansion, but not a lot of it is all that interesting. It could be worse, but it could also be a whole lot better.
    • 70 Metascore
    • 60 Critic Score
    The game has lost some of the wonderful trap creation of the earlier titles and replaced it with a dose of fanservice. The challenge swings between simply walking the dumb AI into your elaborate traps, or outright exploiting it so that the cheap bosses don't kill you easily. But it's still Deception, and you're not going to find another game quite like it. If that's your jam, you'll still find a fun time here.
    • 64 Metascore
    • 60 Critic Score
    You probably know what you're getting into if you're picking up Dynasty Warriors Gundam Reborn. Any resemblance it might have to depth is purely superficial.
    • tbd Metascore
    • 60 Critic Score
    After a solid debut chapter, Tell Me Why: Chapter 2 doesn't keep the momentum going. There are pleasant individual character moments between twins Tyler and Alyson Ronan, who remain the undisputed highpoints of the game, but the rest of the cast suffers as a result. Tell Me Why wants to paint an emotional tale of struggle and growth, but Chapter 2's experience is stunted by overuse of the Bond mechanic and the decision-based icon sapping any tension.
    • 77 Metascore
    • 60 Critic Score
    Arms has a lot to love, and unfortunately, a lot to forget too. After a year of planned updates, I imagine the Arms we see a year from now will be a drastically different game. A fuller one, at that. In the meantime, though, while it has potential with layers of depth, the core game simply doesn't have enough variety among its many arms and fighters to keep the experience feeling fresh for long.
    • 76 Metascore
    • 60 Critic Score
    The core gameplay is great, but everything surrounding it is problematic.
    • 79 Metascore
    • 60 Critic Score
    Overland is a strange mix of stellar art direction, smart and simple design matched with often arbitrary difficulty. Even when I felt like I was playing at my smartest, it was easy to slip up in a single move and ruin a whole run, no matter if I spent 20 minutes or over an hour on it. The more I played, the more bored I got with the procedurally generated cycle. Surprises grew commonplace; fuel gathering grew tedious rather than just tense. And yet, I still found myself driven to rev up the engine another time at the end of a run and give it another go. Overland is bound to be a probable cult favorite among tactics enthusiasts, but as for recommending it for other curious eyes, I can't say I fully can.
    • 57 Metascore
    • 60 Critic Score
    ZHEROS is fun to play for a while. Its combo system is entertaining to use, and its graphics look good. However, flaws in its design include frustrating difficulty spikes, some punishing later levels, and occasionally awkward controls, which results in a game that falls short of its potential.
    • 68 Metascore
    • 60 Critic Score
    Blade & Soul has the PVP pedigree to stand at the top of the MMO heap, which is why the rather rote PVE stands out. You'll have to go through some soulless grinding before you get to the great PVP. If martial arts-laden PVP isn't your thing, there are better MMOs out there.
    • 67 Metascore
    • 60 Critic Score
    Thief will almost certainly frustrate fans of the older trilogy, but it suffers shortcomings on a more objective level as well. Though solidly made, it never challenges the well-worn conventions of stealth action. In short, it lacks a certain spark of inspiration. It's good, yet it falls short of "future classic" status.
    • 68 Metascore
    • 60 Critic Score
    Elsinore is simple and focused, aimed squarely at avid readers who want to manipulate Hamlet with their own hands. It succeeds at this, building a wonderfully meta-textual world that's fascinating to unravel and earns a good few gasps, laughs, and tearful moments, but the long waiting periods and frustration between different events overlapping can grate on after a while. Elsinore is time-looping <em>Hamlet</em>, and that premise is what will likely hook you or not.
    • 75 Metascore
    • 60 Critic Score
    Episode 1 is all intro, giving you a look at Max's powers and her supporting cast, but not much else. There's hints of bigger things on the horizon, but neither issue is immediate within Episode 1. I'm intrigued, but Episode 2 needs to give me a stronger reason to finish all five episodes.
    • 80 Metascore
    • 60 Critic Score
    Grim's lack of availability may have helped it achieve sainthood, so its baffling puzzles may comes as a shock to many. If you can tolerate frustration, though, Schafer's final LucasArts production provides one of the best adventure game stories ever crafted—just be sure to keep an FAQ nearby.
    • tbd Metascore
    • 60 Critic Score
    A great concept that's well executed in terms of the way it combines music and movement. It's certainly fun, but the game is short, and its difficulty level is very steep indeed.
    • 81 Metascore
    • 60 Critic Score
    Madden NFL 15 is an enjoyable football game on the surface, but its dragged down by a thousand little issues, including a poor interface, odd glitches, the inability to skip certain cutscenes, and more. As nice as it is to see it take a step forward in terms of accessibility, it still has a ways to go before catching up with the likes of FIFA and NBA 2K.
    • 72 Metascore
    • 60 Critic Score
    The Wonderful 101: Remastered is the latest Wii U exclusive to be whisked from near-obscurity to land on modern platforms. It's a worthy rescue: Like the original game, The Wonderful 101: Remastered is funny, action-packed, and loaded with unique PlatinumGames charm. That uniqueness is simultaneously its best and worst asset: The trademark line-drawing technique that lets the Wonderful Ones turn their followers into weapons is awkward to pull off without the Wii U's gamepad. There's a lot to love about Wonderful 101: Remastered, but there's a lot to get frustrated over, too.
    • 68 Metascore
    • 60 Critic Score
    Wii Sports always felt more like a starting point than an endpoint, so it's kind of funny to be playing it again on the Wii U more than a decade later.
    • 69 Metascore
    • 60 Critic Score
    There's a decent foundation here; and if Nintendo should decide to make a sequel, there's plenty to build from. But as bold experiments go, Hey! Pikmin is merely okay. And like the tiny aliens that serve as its namesake, it's apt to fade into the background.
    • 69 Metascore
    • 60 Critic Score
    Wolfenstein: Youngblood improves the series in key areas—namely in level design—but it doesn't capitalize enough on it being a co-op experience. Working with your sister is limited to pulling a switch at the same time, and not much else. You can split up in combat to confuse your enemies, but situations barely call for such finesse. At the very least, new characters Soph, Jess, and Abby all infuse a welcome goofy '80s adventure movie enthusiasm that makes Youngblood an entertaining romp through the world of Wolfenstein, with Nazis aplenty to eviscerate along the journey.
    • 71 Metascore
    • 60 Critic Score
    Mass Effect Andromeda falls short of its predecessors, but it's still a competently executed open-world action RPG with an interesting world and tons of quests to complete. Its biggest shame is that it doesn't make better use of its setting, opting instead to go with more of the same. Hopefully BioWare will be more ambitious when it comes time for the inevitable sequel.
    • 69 Metascore
    • 60 Critic Score
    Pokémon Go is slim on the gameplay and the app itself has severe issues that need to be fixed, but the experience of getting out there and playing the game is great. Pokémon Go and the general love of Pokémon is giving people a chance to connect with each other and have fun. It has issues, but Pokémon Go is still worth the hunt.
    • 80 Metascore
    • 60 Critic Score
    Call of Duty: Modern Warfare steps it up in the pure game-feel department; its guns, its movement, its action: it all feels the best it's ever been. Even with thrilling new modes like Gunfight and the Counter-Strike-like Cyber Attack, the maps and Spec Ops end up disappointing. The campaign itself remains a return to form for the staple Call of Duty campaign, for better or worse. Modern Warfare as a whole ends up feeling like it has the foundation for something better than it is right now, and in the months to come, it very well might be. But for now, it's just merely almost there.
    • 69 Metascore
    • 60 Critic Score
    With Man of Medan, Supermassive builds on the foundation established in 2015's Until Dawn. While the core of the game remains the same, driven by dialog, choices, and quick-time events, the developers has added some multiplayer action to the mix. The two-player online Shared Story is the primary highlight here, allowing two players to simultaneously determine the course of the story. Unfortunately, the story itself isn't as good as the horror yarn spun in Until Dawn.
    • 78 Metascore
    • 60 Critic Score
    Vanquish is a fun, dumb game that feels good to play when you get into a zone. If you're a fan of Escape From New York or other B-grade action films, Vanquish will appeal to you as well. While I wish that Vanquish would let me fully indulge in the many joys the game has to offer, budget and time added roadblocks to the experience. For 20 dollars, I can certainly recommend this to new players or true fans of the original. But if you didn't like Vanquish the first go-around, there's not a lot here other than a prettier looking version of the same game from the previous generation consoles.

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