USgamer's Scores

  • Games
For 899 reviews, this publication has graded:
  • 44% higher than the average critic
  • 5% same as the average critic
  • 51% lower than the average critic
On average, this publication grades 0.9 points higher than other critics. (0-100 point scale)
Average Game review score: 76
Highest review score: 100 Dragon Quest XI: Echoes of an Elusive Age
Lowest review score: 10 AR-K Episode 1: Gone With The Sphere
Score distribution:
  1. Negative: 31 out of 899
924 game reviews
    • 71 Metascore
    • 70 Critic Score
    Minecraft: Story Mode is off to a solid start, sending our heroes on a quest that will take them across their blocky world. If you're used to Telltale's current output, this isn't as serious, instead focusing on telling a family-friendly tale. With that understanding, Telltale kicks off a brisk adventure in this episode's two-hour running time.
    • 63 Metascore
    • 70 Critic Score
    If you relish the thought of idly polishing a sword while reading through a stack of cleverly-written in-jokes based around RPGs, then don't hesitate to open shop.
    • 72 Metascore
    • 70 Critic Score
    The dungeons are boring, the open world is sparse, and the skill system is obtuse, but a great cast keeps Tales of Zestiria moving forward. Between the cast and the combo-heavy combat system, JRPG fans will find a good deal of fun here.
    • 81 Metascore
    • 70 Critic Score
    An arcade perfect collection of twelve titles across Street Fighter's grand history. Unfortunately, it's missing some of the bells and whistles of their console counterparts and online play is a bit rough. Despite those problems, local play is a winner and the Museum is packed with content showing a real love for the franchise's history. If you know what you're getting into, Street Fighter 30th Anniversary Collection is a great compilation, just not a perfect one.
    • 77 Metascore
    • 70 Critic Score
    NHL 20 isn't a huge update over last year's version, and its graphics continue to lag behind the competition. Still, it brings with it plenty of solid refinements, and its franchise mode continues to stand out as a strength. Returning players may be disappointed by this year's features, but if you're a hockey fan who hasn't picked up the series in a while, I think you'll be pleasantly surprised.
    • tbd Metascore
    • 70 Critic Score
    Tell Me Why has been Dontnod operating on a reduced scope, with less characters and less time, and they've pulled it off. Tyler and Alyson have successfully been allowed to grow and function as developed characters before tackling difficult subject matter, and that's really helped the pair flourish as relatable characters. Despite a somewhat rushed conclusion and a final choice that rendered my past actions a little meaningless, Tell Me Why has been one of Dontnod's more pleasant adventures to experience.
    • 72 Metascore
    • 70 Critic Score
    Unity attempts to improve on some of Assassin's Creed's innate problems, but it misses the mark as often as it hits. Nevertheless, you'll want to play it for the gorgeous rendition of revolutionary (etc.) France and the involving, opened-ended primary assassination missions. It's clear Ubisoft is trying to shake up the series a bit, but next time they need to shake a little harder.
    • 75 Metascore
    • 70 Critic Score
    Total War Saga: Thrones of Britannia aims to focus the Total War series. Instead of a grand chunk of history to explore, it drills down to some specific decades, with a much smaller map. At the end of the day though, you still need to love the real-time strategy play for the Total War series. If you do, Thrones of Britannia is an experience that tries not to suck up all of your time and energy.
    • 75 Metascore
    • 70 Critic Score
    Resident Evil Revelations 2 might not move the series forward, but, at the same time, it isn't at all the cheap cash-in it easily could have been.
    • 71 Metascore
    • 70 Critic Score
    Visually, the game is consistent, but that consistency is boring and drab. The game itself is punctuated with exciting moments, but overall it's just above average and I have a hard time recommending that in a subscription MMO. If you're a big Elder Scrolls fan, give it a try. If not, there are better choices out there.
    • 89 Metascore
    • 70 Critic Score
    Art's Dream, the long-awaited story mode of sorts for Dreams, does a neat job demonstrating the possibilities of Media Molecule's game. Similarly, the collaborative nature of Dreams' players' creations factor into a welcome online ecosystem. For all that Dreams has to offer creatively, and for all the litany of levels and their enjoyable experiences, I'm yet to see a level that will stay with me after I'm done playing it. Dreams is fantastically experimentative, and it's obvious that the near-limitless creation tools provide a platform on which the community can build far into the future, but to judge this package as whole right now, it's not the wider product that leaves a lasting impression.
    • 82 Metascore
    • 70 Critic Score
    Death Stranding might be Kojima's boldest game to date. It may also be his most tedious. Either way, its originality outweighs its sometimes exhausting structure and poor pacing... but only just. Maybe not a game I would recommend to everyone, but certainly one of the most interesting games of 2019.
    • 76 Metascore
    • 70 Critic Score
    Azure Striker Gunvolt 2's offers a unique method of taking down bad guys, which is enough to differentiate it from the Mega Man Zero series that indirectly spawned it. Tagging and shooting foes is tons of fun and the ability to play as Copen is a nice addition, but Gunvolt 2 still has notable issues with repetitive level design. Still, if you enjoyed the first game, there's no reason you won't have a blast with this one.
    • 66 Metascore
    • 70 Critic Score
    Innocent and whimsical, Doki-Doki Universe was made for your inner child. The adorable cast, the kid-like doodles, the heartfelt stories and its unabashed fondness of the off-kilter might make it a bit too twee for some but for those who want a change of pace from hard-hitting action games, Doki-Doki Universe works. Just be advised that it isn't the most technically perfect game in the PS Vita's stable.
    • 76 Metascore
    • 70 Critic Score
    Hyrule Warriors is basically a one-note experience, but it hits that note with perfect pitch. The Zelda universe works better as a musou button-masher than you might expect, and much of that success is down to Tecmo's obvious love for the subject matter.
    • 74 Metascore
    • 70 Critic Score
    Street Fighter V is a great core for the next generation of Street Fighter. The roster of 16 characters is varied, the game has been tuned to be easier for new players, and everything feels relatively balanced. Unfortunately, SFV is missing most of the bells-and-whistles we've come to expect from a retail fighting game. Capcom is updating the game, so it'll reach greatness eventually, but it's not quite there yet.
    • 76 Metascore
    • 70 Critic Score
    Make no mistake: Some of Color Splash is best-in-class material. But some of it is just awful. As much as I'd like to be able to give it an unqualified endorsement, I really can't. The excellent visuals, music, structure, and writing sit at odds with the toilsome combat system and the addition of far too many gimmicks and gotchas. The game is as irritating as it is inspiring — and while there's much to love here, be aware that finding it requires slogging through some truly rocky moments.
    • 60 Metascore
    • 70 Critic Score
    Lifeless Planet is an interesting mash-up of genres, blending a walking simulator and platform-puzzling with a mysterious and quite gripping premise. Its slow pace mightn't be for everyone, but if you enjoy action adventures, are partial to tricky third-person platforming, and like classic sci-fi yarns, it's worth checking out.
    • 69 Metascore
    • 70 Critic Score
    A simple, but enjoyable shooter that presents endless screens of enemy hordes to blast through. It's not particularly original, and doesn't look or sound that great - but Crimsonland nevertheless provides a fun challenge for those who might enjoy a game whose roots can be traced straight back to Robotron 2084.
    • 85 Metascore
    • 70 Critic Score
    Far Cry 4 certainly features a lot to love, but Ubi's continued buffet-style approach to content has the game wearing out its welcome far earlier than it should. Still, if you're willing to adopt a pick-and-choose approach to its unbelievable amount of stuff to do, you should have a good time—just don't expect to digest everything it has to offer.
    • 80 Metascore
    • 70 Critic Score
    NHL 19 takes some interesting risks with World of Chel while bringing badly-needed improvements to the gameplay. Its modes are customarily solid, but the faster, tighter action on the ice is what makes it possible to recommend NHL 19 to newcomers and lapsed hockey fans alike.
    • 84 Metascore
    • 70 Critic Score
    Shovel Knight: King of Cards revisits the formula one last time with new maps and bosses, as well as a brand new card game. It's ambitious, but it's also the least essential of the major Shovel Knight episodes. If you own Treasure Trove, play Shovel of Hope and Specter of Torment first, then circle back to King of Cards if you still want more.
    • 85 Metascore
    • 70 Critic Score
    Nioh 2 crafts its tough experience with precise, delicious Team Ninja combat. On top of that is an entire mass of additional systems that offer players a way forward if your skills aren't top-notch. When those systems come together, Nioh 2 can make you feel powerful, but it does feel like a mess of numbers and bonuses thrown your way at times. You're surprisingly versatile, but you're also forced into a lot of management. A bit of trimming would've led to a near-perfect experience, rather than just a great one.
    • 75 Metascore
    • 70 Critic Score
    Push Me Pull You is a simple, yet effective local multiplayer title that's a breeze to pick up and play. Its bizarre, yet competitive gameplay quickly gets players yelling at one another - whether they're friend or foe - making it an ideal, and potentially noisy party game. The lack of online multiplayer and single-player mode does limit its appeal somewhat, but if you're the kind of person who often hosts gaming parties, check it out.
    • 72 Metascore
    • 70 Critic Score
    On PlayStation 4, the game looks absolutely amazing, especially in the cutscenes and major battles when it matters most. Unfortunately, the source material lets down TT Games here; the dwarves just aren't very distinct when compared to the cast of Lego Marvel and The Lego Movie. All told, Lego The Hobbit is very good, but it doesn't reach the best of those previous titles.
    • 70 Metascore
    • 70 Critic Score
    While it packs few original features, this vertically scrolling shooter still manages to be enjoyable. It's challenging, audio-visually interesting, and the bosses and level layouts are nicely designed to give your reflexes a decent workout. Just don't expect it to keep you occupied for long.
    • 81 Metascore
    • 70 Critic Score
    If you were a fan of the first Overcooked, I can guarantee you'll find something to love here. With more characters, levels, gimmicks (even if some are on the annoying side), and recipes to dive into (for some reason, Overcooked 2 is really into sushi and dim sum), Overcooked 2 will likely replace the original game in your party game rotation. Just be prepared for a couple of headaches along the way, and some wrecked friendships in your wake.
    • 70 Metascore
    • 70 Critic Score
    Mojang spins up its own take on the Diablo dungeon crawling formula. While it looks like it might be "Baby's First Diablo," Minecraft Dungeons has a good degree of challenge available for you and three friends. It's more focused on lowering barriers by streamlining the acquisition of loot, instead of miring you in pages of stats. There's a decent tail of playability with three levels of difficulty, but you'll have to look to potential post-launch content for the length of experience some dungeon crawling fans crave.
    • 79 Metascore
    • 70 Critic Score
    Mediatonic's Murder By Numbers combines visual novel storytelling with picross puzzling, and it makes the pairing feel just right. Now and then a huge grid to solve may slow your roll as you're edging closer to a big reveal in a case, but the puzzles themselves are always satisfying regardless. With four lengthy chapters, catchy music, and several charming characters in its cast, Murder By Numbers is an easy recommendation for anyone who likes either mysteries or picross, and you'll be eager for more of both once you're finished.
    • 77 Metascore
    • 70 Critic Score
    Aviary Attorney might look like nothing more than a silly riff on Ace Attorney, but thankfully, there's a lot more to it than that. The era-appropriate illustrations and music set the perfect atmosphere, while the short cases with multiple endings provide a great incentive to jump back in and shoot for happier resolutions. Aviary Attorney doesn't quite hit the heights of Capcom's own series, but it's still a fine way to kill an afternoon.
    • 78 Metascore
    • 70 Critic Score
    Indie games in the Metroidvania genre are pretty common, but Kunai manages to stands out with exceptionally fluid combat, a wonderful Game Boy Color aesthetic, and swinging around on your kunai. The swinging mechanic is the star of the show here, even if the design of your limited arsenal shows some clear thought went into making every weapon meaningful. Unfortunately, it can be difficult to figure out where you're supposed to go at times, backtracking in Kunai is a bit of a pain, and the level design doesn't offer as many branching paths as its competition. But it's worth playing through the game's short runtime and this is a great foundation for a sequel.
    • 75 Metascore
    • 70 Critic Score
    Like Roll7's first game, Not a Hero is light on overall mechanics: It's a cover-based side-scrolling shooter stripped down to its bare minimum. That helps the game rip along, as you and the BunnyLord slide and murder your way into power. The humor may fall flat for some and there's a bit of repetition, but Not a Hero is a ton of fun.
    • 79 Metascore
    • 70 Critic Score
    Project Diva Mega Mix is a welcome return to Nintendo's portable platform for the rhythm game series. While it doesn't scale well to portable and its Joy-Con motion control mode is a dud, the main mode remains as brutally satisfying as ever. Whether a diehard Miku fan or just a rhythm game enthusiast, Hatsune Miku: Project Diva Mega Mix is yet another great entry in the series.
    • 75 Metascore
    • 70 Critic Score
    The story campaign is a wonderful starbound adventure that'll make you feel like the starship captain many of us have always wanted to be. Unfortunately, it offers a done-in-one kind of 30+ hour adventure, with a lack meaningful choices.
    • 81 Metascore
    • 70 Critic Score
    Samurai Shodown captures the spirit of the older games, veering towards a mix of older and newer series entries. In terms of single-player, but it's a a far cry from Mortal Kombat 11 or even what recent games like Dead or Alive 6 have offered. On the multiplayer side, it offers a solid core, but not much else. It's nice to see SamSho back in the spotlight, but we wish it had a little more to keep us playing beyond just fighting other players.
    • 61 Metascore
    • 70 Critic Score
    The Crew is a vast, expansive driving game that packs a solid story mode and tons of things to do. However, much of its endgame content feels like repetitive filler.
    • 74 Metascore
    • 70 Critic Score
    Dying Light is a sum of its inspirational parts. It brings together Techland's previous Dead Island with a bit of Mirror's Edge and Far Cry 3. At its best, leaping across the rooftops with zombies milling about below, it surpasses those titles. At worse, it has mechanics that needlessly pad out the game's running time.
    • 75 Metascore
    • 70 Critic Score
    Absolver comes extremely close to being an amazing game with its deep 1v1 melee combat and unpredictable player encounters, but where it falters is in, well, nearly everything else. The world feels lifeless. When more than one fighter joins a battle, battling becomes frustrating and clunky. There's a lot of potential with Absolver. But unfortunately, it's not 100 percent of the way there yet.
    • 73 Metascore
    • 70 Critic Score
    There's the foundation for a phenomenal strategy game here if Double Fine is willing to build on it. As it is, though, it makes for a diverting few hours, and a welcome change of pace from XCOM.
    • 75 Metascore
    • 70 Critic Score
    Despite a new developer at its helm, Shadow of the Tomb Raider ends up feeling like more of the same. The new additions to stealth are great; the bow continues to be one of the best in all of video games. Then guns enter combat and the self-reflective story falls flat, making Shadow sometimes a chore to get through. The puzzles in those tombs are pretty spectacular though. I guess she really is the Tomb Raider now.
    • 74 Metascore
    • 70 Critic Score
    For me, this is the real paradox of Guided Fate Paradox. On its own, it is a fine game. Heartily recommended, even. But in light of its predecessor, it is a crushing disappointment.
    • 73 Metascore
    • 70 Critic Score
    An absolutely beautiful MMO from developer Pearl Abyss. The beauty is backed by a complex sandbox MMO that offers a lot of freedom, but doesn't explain its systems to players all that well. If you're into starting up a second fantasy life and have the time to spend learning the mechanics, Black Desert Online might be the game for you.
    • 73 Metascore
    • 70 Critic Score
    It focuses the best power set from the previous game and cuts out all the extras. The Neon-powered Fetch is a charismatic character, but her story is a standard tale of loss and revenge. If you really want more Second Son, it's worth a go; if not, you can skip it.
    • 69 Metascore
    • 70 Critic Score
    The game's ugly visuals belie a challenging, deep and accessible roguelike, and the sci-fi angle gives The Pit an interesting twist on the conventions of the genre.
    • 69 Metascore
    • 70 Critic Score
    The latest title in TT Games' long line of great family-friendly games. The developer has turned out another rock-solid gaming experience here, but how much you love it depends on how much you love the source material. I thought The Lego Movie was a great film, so I like the game, but your mileage may vary.
    • 79 Metascore
    • 70 Critic Score
    Best with four people and disastrous alone, Payday 2 is a co-op shooter that isn't without its faults. How much you relish the experience is going to be dependent on whether or not you can get the right mix of people involved and if such things are as much your Kryptonite as they are mine.
    • 76 Metascore
    • 70 Critic Score
    Sadly, Strider falls somewhat short of the original. Despite its failings, though, it manages to be the best Strider game that old coin-op. With a little more polish and creativity, this could be the start of something great.
    • 69 Metascore
    • 70 Critic Score
    If you want to test your FPS skills, Tower of Guns throws down a tough and engaging challenge that's best enjoyed in short bursts.
    • 77 Metascore
    • 70 Critic Score
    NHL 17 has some real strengths, but it still feels like it hasn't quite made it out of the previous generation. The gameplay is strong but increasingly dated; the feature set feels haphazard, and there are lots of niggling quality-of-life issues. It feels more and more like the series is stuck in a rut, and it's hard to say where EA Canada should take it next. For now, NHL 17 is another decent outing, but the next step remains elusive.
    • 74 Metascore
    • 70 Critic Score
    Titan Souls is a solid game that doesn't overstay its welcome, even if it feels like your skill might not be involved in every kill.
    • 77 Metascore
    • 70 Critic Score
    While it still carries some common adventure game problems, Kathy Rain acts as a nice update to the genre that still looks like a product of the '90s. Adventure game veterans and newcomers should find a lot to love with this one.
    • 68 Metascore
    • 70 Critic Score
    Oninaki is a likable RPG. Its story and setting are interesting, and the Daemons you collect to help you fight are cool. Unfortunately, bashing through uninteresting swarms of high-HP enemies puts a damper on the fun. Oninaki is still better than Tokyo RPG Factory's previous games; the studio seems to be moving in the right direction. If it can get past its extended growing pains, it'll be a contender someday.
    • 65 Metascore
    • 70 Critic Score
    An entertaining, challenging, and thoroughly psychedelic music rhythm game that has great audio-visuals. It's a little on the short side at only a couple of hours, but it's a fun game nevertheless.
    • 73 Metascore
    • 70 Critic Score
    NBA Live 19 is currently chasing NBA 2K19 as far as relevance is concerned, but it's also paving a path all its own. Live’s addition of real streetball/pro-am courts, leagues like Dykman and Drew League, as well as the WNBA presence are a welcome addition to the hoops simulator world. With improved gameplay mechanics, a future version of NBA Live could actually compete for the crown.
    • tbd Metascore
    • 70 Critic Score
    The "tough love" nature of trapformers means that Eryi's Action won't be appealing to everyone, but for those willing to take a few hard knocks in the name of learning the game, this is an accessible and enjoyable introduction to a peculiarly sadistic genre of game.
    • 71 Metascore
    • 70 Critic Score
    The zombie apocalypse is well-trodden territory and the open-world spin of Days Gone can only differentiate it so much. There's a strong narrative focus, but Deacon St. John doesn't carry that weight as deftly as he could. There are highlights and fun tools available within, but the game doesn't push those forward initially, leaving the players to deal with some tedium first. Days Gone is a great foundation for something better though, so hopefully Bend gets the chance to improve upon it.
    • 66 Metascore
    • 70 Critic Score
    I'd be hard-pressed to think of a game that tackles class, race, politics, and Capitalism so effectively with a light touch. Unfortunately, their attempts to replicate the drudgery of blue-collar labor might have been a bit too effective—certain sections of Sunset had me feeling absolutely listless.
    • 79 Metascore
    • 70 Critic Score
    Star Wars Jedi: Fallen Order comes painfully close to being the best action game of the year, but it ultimately falls short due to pacing problems and a host of technical issues. Still, this is the first step into a larger world for a franchise that has persistently struggled since its acquisition by EA.
    • 80 Metascore
    • 70 Critic Score
    DariusBurst Chronicles Saviours perfectly replicates the original arcade experience, and delivers a ton of old-school-feeling shoot 'em up content in the process. However, despite looking and sounding excellent, the action doesn't vary much, meaning that it will likely only appeal to hardcore fans of the series.
    • 74 Metascore
    • 70 Critic Score
    An enjoyable puzzle game that features a surprising amount of depth. However, its gameplay can sometimes be as frustrating as it is rewarding.
    • 76 Metascore
    • 70 Critic Score
    The fundamental gameplay is strong. Matches are fast and enjoyable. The characters are visually wonderful and mechanically distinct. But the overall experience just needs more. More Guardians, more maps, more modes. The heroes feel like they're in the right place, but the rest needs to be pumped up over time for Gigantic to truly stand tall among its competition.
    • 76 Metascore
    • 70 Critic Score
    Firewatch doesn't provide the same emotional heights or satisfying conclusion you'd expect from such a story-heavy game, but Campo Santo definitely shows promise with their debut project. Even if it won't have you reaching for the tissues by the end, this woodland walking simulator still provides a pretty great way to burn through an otherwise unoccupied afternoon.
    • 70 Metascore
    • 70 Critic Score
    The new generation of Sims begins with what feels like a bare-bones starter kit. It packs top-of-the-line Sims creation and house building tools, but styling options and activities are distinctly lacking. Add the contents of its first expansion, and Sims 4 will probably feel like the game it should be right now.
    • 66 Metascore
    • 70 Critic Score
    Star Wars Battlefront 2 is one of the most enjoyable multiplayer games of 2017, especially if you like Star Wars. It's also more flawed than it should be. Battlefront 2 doesn't deserve to be wholly defined by loot boxes, but it's inescapable given the impact they have on some of the core modes. This is why you don't tie gameplay to microtransactions.
    • 80 Metascore
    • 70 Critic Score
    Metro Exodus is a solid conclusion for a cult series that made its name in rough charm. The open world and stealth systems of the conclusion to the trilogy are largely missteps, but it’s when Metro Exodus returns to its horrific roots, with a bunch of caring comrades, that the game fires on all cylinders.
    • 72 Metascore
    • 70 Critic Score
    Anno 2205 is a satisfying city builder for those who may think that Cities: Skylines can be a bit complex. It looks great, building your cities is a breeze, and managing resources is easy. Unfortunately, once you've finished the campaign, there's not much left but more optimization and expansion. No mods or DLC make this a rather finite game.
    • 72 Metascore
    • 70 Critic Score
    FIFA 21 closes out a mixed generation with some key gameplay improvements, making for the fastest, most enjoyable experience in FIFA 15. Its modes are more mixed, with career mode being a particular sore point. Ultimately, FIFA 21 may not be the comprehensive update everyone wants, but it's enough to generate some positive momentum heading into the new console generation.
    • 79 Metascore
    • 70 Critic Score
    Dungeon of the Endless is an intriguing mix of roguelike dungeon crawler and tower defense. Grab a crew of heroes, defend them with room modules, explore a lost dungeon, and find your way to the end. Like most roguelikes, success in the game is still heavily based on luck, but there's still a lot to love in Dungeon of the Endless.
    • 79 Metascore
    • 70 Critic Score
    River City Girls is as bubbly as the pop song that soundtracks its intro cinematic would lead you to believe. With all-around excellent art direction, you'll be hard-pressed to find a game this year with more style and confidence than River City Girls. While the first few hours are a slog as you level up and learn the ropes, once your moveset grows bigger, any encounter is a blast full of combos, and yes, dabbing. Just be sure to bring a friend along for the ride, as it's much harder to brave alone.
    • 74 Metascore
    • 70 Critic Score
    The one letdown here is the questionable quality of the port, which sputters and skips much more than you'd expect for a last-gen game revamped for Xbox One.
    • 72 Metascore
    • 70 Critic Score
    The single-player aspect of Tricky Towers is challenging, but can get rather frustrating due to its random elements. However, as a multiplayer game, Tricky Towers works really well. Its tower-building gameplay is incredibly easy to pick up and play, and it delivers fierce and fun competition that offers plenty of ways for players to mess with one another. Definitely recommended as a party game, or if you have friends and family to play with.
    • 79 Metascore
    • 70 Critic Score
    Valiant Hearts works from a novel concept, and is loaded with brilliant ideas — hell, it's great just to see a war from the perspective of a country other than America—but Ubisoft's lack of self-control ultimately makes it less impactful than it should have been. It's still a worthwhile experience, though it could have been so much better if Valiant Hearts left us wanting more.
    • 84 Metascore
    • 70 Critic Score
    Assassin's Creed Valhalla's vision of ninth-century England is a beautiful place to explore, populated with a great cast of characters who make up for the bland new protagonist, Eivor. Nevertheless, the tired overarching story of Templars and Assassins, and a design ethos that overstuffs the setting with side activities, add unnecessary bloat and distractions to the experience. Valhalla's a solid action-adventure game that does well to capture the turmoil of its historical era, but it's weighed down by the increasingly ponderous legacy of the series it represents.
    • 70 Metascore
    • 70 Critic Score
    If you've played a Telltale game, you should have a basic understanding of how Blues and Bullets plays out: tightly scripted scenes, moral choices, QTE battles, and not all that much interaction from the player. But its well-crafted film noir atmosphere—along with some honest-to-god puzzles—make this adventure more than just another copycat.
    • 76 Metascore
    • 70 Critic Score
    Call of Duty: Black Ops Cold War is one of the best Call of Duty games in years, with vibrant new gameplay additions and robust multiplayer offerings. Despite that, it still feels hampered by aspects of its approach and tone that would have better been left in Call of Duty's past.
    • 77 Metascore
    • 70 Critic Score
    There's scope for additions and improvements in future updates, of course, but right now Eldritch feels more like a game with a lot of potential than the next big thing in roguelike-inspired games -- a game worth playing, for sure, but one which could perhaps use a bit more time in the otherworldly oven.
    • 69 Metascore
    • 70 Critic Score
    Star Fox Zero falls short in a lot of ways; but for better or worse, it's still the best game the series has seen in years.
    • 78 Metascore
    • 70 Critic Score
    Gundam Extreme Vs. Maxi Boost On brings the venerable arcade series to PlayStation 4 with a huge roster mobile suits, an expanded single-player component, and plenty of cosmetic unlockables. It feels like an odd anachronism in this day and age, but its strengths as a multiplayer game are real, even if it suffers a bit from its poor camera. If you like Gundam even a little bit, you owe it to yourself to at least give this game a shot.
    • 70 Metascore
    • 70 Critic Score
    Practically oozing fan service from every pore, Burial at Sea is both as glorious and as imperfect as Rapture itself.
    • 69 Metascore
    • 70 Critic Score
    Mad Max offers a lot, but ends up feeling somewhat rote, with little in the way of truly new and novel things to do. You've ultimately played the sum of its parts before.
    • 67 Metascore
    • 70 Critic Score
    I missed Travis Touchdown. I missed Suda51's punk verve. Travis Strikes Again is stylish in all the right ways. It looks cool, the music sounds great, and the game consistently zigs when I fully expected it to zag. At the same time there's not a lot here for players who aren't already devoted to the world of No More Heroes or even the larger Grasshopper Manufacture universe. But if you're tired of hacky attempts at too cool for school meta commentary, Travis Touchdown is here to take gaming post-post-modern.
    • 67 Metascore
    • 70 Critic Score
    Beyond the jank and titillation, though, Azure offers an action experience that speaks to a different era of gaming and plays like nothing else I've seen in years — regressive, perhaps, but in a good way. And the characters are ultimately strong enough, and developed enough, to be both likable and substantial as they navigate a minefield of boilerplate anime clichés and malfunctioning wardrobes. Not a game for everyone, but one that's better than you'd probably think.
    • 80 Metascore
    • 70 Critic Score
    There's no denying that breaking down an arrogant witness, and ultimately winning a case in Phoenix Wright: Ace Attorney feel fantastic. Fitting in the right pieces of evidence to find contradictions is extremely satisfying, I just wish there was more depth, and a little more nuance, to both the witnesses you're breaking down, and the game at large.
    • 71 Metascore
    • 70 Critic Score
    The game stumbles when you add in the micro-transactions found in the online-only Campaign Mode and the $2 price tag for each of the 14 DLC characters. Hardcore JoJo fans also need to watch out for the dodgy name localizations of the music-themed cast.
    • 76 Metascore
    • 70 Critic Score
    If you pick up Devil May Cry 4 Special Edition, know that you're essentially getting a prettier version of a 2008 experience. That may sound extremely obvious, but, over the last seven years, character action games have changed greatly, making some of DMC4's choices feel absolutely dated.
    • 77 Metascore
    • 70 Critic Score
    It's a shame that Namco-Bandai didn't decide to pair Symphonia with a Tales game much more worthy of the re-release treatment, because Tales of the New World is disposable at best. But if you still want to play one of the best installments of the series, and don't feel like digging out old hardware, Chronicles could be an ideal opportunity to revisit Tales' finest hour.
    • 76 Metascore
    • 70 Critic Score
    Carrion is an energetic and taut game that flips the tables on The Thing, putting you in command of the alien creature and tasking you with simply going to town on the hapless humans surrounding you. The loose physics-based gameplay is satisfying to play, and the enigmatic creature's bloodlust is crucially never too powerful to render the armed humans that challenge you entirely helpless. Although Carrion's story falls largely flat, it's a very satisfying slaughterhouse of gnashing teeth and tentacles.
    • 80 Metascore
    • 70 Critic Score
    A good game somewhat overshadowed by all the irritating nonsense we've come to expect from mobile gaming over the past few years.
    • 74 Metascore
    • 70 Critic Score
    An entertaining and challenging sniping/stealth game that holds up for most of its eight expansive levels and supplemental campaigns. The action can get a little repetitive at times, but it's still a lot of fun, and its kill cam offers some great moments.
    • 60 Metascore
    • 70 Critic Score
    Crackdown 3 isn't an instant hit, but after a slow start it rapidly builds into an action-packed shooter with brilliant character control and movement. While orb collecting is the key for prolonged play, the campaign in Crackdown 3 is always entertaining and visually there's a lot to appreciate if you look at the bigger picture. Crackdown is back. Shame about the multiplayer Wrecking Zone, though.
    • 68 Metascore
    • 70 Critic Score
    It's not an amazing game. It's not particularly innovative. I'd hazard that Saints Row IV is a better game overall. But I enjoyed this attempt by Volition to punch a new hole into its dance card. The studio wanted to try something a bit new and while Agents of Mayhem doesn't quite stick the landing, there's still a lot here to enjoy.
    • 75 Metascore
    • 70 Critic Score
    The effort that DICE has put into the visuals pays off in one of the best-looking games of the year. But every facet of the game is hurt by the lack of variety in the environments, vehicles, weapons, and even enemies. It's a startlingly limited package made more disappointing by the fact that the actual gameplay is really fun. It may reach its potential in a year; but for now, it's one more potentially great game sabotaged by what appears to be a cynical marketing plan.
    • 76 Metascore
    • 70 Critic Score
    Light and breezy, Ever Oasis makes for a pleasant little snack while waiting for the next wave of 3DS RPGs. Some of its core concepts could have been taken further, but it's still a well-executed RPG from a long-standing veteran of the genre.
    • 73 Metascore
    • 70 Critic Score
    The Ultimate Alliance comes roaring back with this Nintendo Switch exclusive. Marvel Ultimate Alliance 3 pulls inspiration for Marvel comics, movies, TV, and more to create an homage to the brand's long history. Unfortunately, some camera issues and general readability mar the overall experience, and the alternate costumes fall short of the Ultimate Alliance standard. Despite that, this is a great couch co-op adventure with all your Marvel favorites.
    • 76 Metascore
    • 70 Critic Score
    This debut episode of the final season of Telltale’s The Walking Dead is impressive, if a little formulaic.
    • 72 Metascore
    • 70 Critic Score
    It's a fast-paced action puzzler, energetic and accessible; and while it does stumble in a few places, it manages to deliver the sort of lowbrow entertainment it promises — just the way a series borne of classic pulp serials should.
    • 78 Metascore
    • 70 Critic Score
    Detroit: Become Human is still marred by some of the issues that plague previous Quantic Dream games. Rough, ham-fisted writing and story pacing that's thrown off at times by the playable sections. I'm also pretty sure that most folks are going to get one of the more unsatisfying endings their first time around. But I like the characters, which more than I could say for the last two games. And when I finished the game, I wanted to jump back in and try out some other choices. Quantic Dream is getting better, even if Detroit: Become Human not on par with some of the better visual novels out there.
    • 87 Metascore
    • 70 Critic Score
    Despite the nagging feeling that something's missing, Pokémon X and Y make some huge leaps forward for both the competitive and casual crowds. I just wish these games felt as complete as their predecessors.
    • 88 Metascore
    • 70 Critic Score
    I can't begin to guess whether or not a few more months in the oven would've translated into a steady framerate, a longer list of new Pokémon, and a functional import option. But I do know that Pokémon X and Y are, by some of the series' own standards, incomplete in their current form. Given the choice between a delayed game and a disappointing one, there's no question which D word I'd pick.
    • 66 Metascore
    • 70 Critic Score
    Full Mojo Rampage is challenging, but entertaining. It might have some stiff competition in the form of similar games like Binding of Isaac, Enter the Gungeon, and Crypt of the Necrodancer, but its voodoo theme, four-player co-op, and twin stick chops help give it its own identity. Ultimately, it's a fun game that might occasionally be frustrating, but it looks good, sounds great, and plays well.

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