TotalPlayStation's Scores

  • Games
For 1,090 reviews, this publication has graded:
  • 65% higher than the average critic
  • 5% same as the average critic
  • 30% lower than the average critic
On average, this publication grades 0.7 points higher than other critics. (0-100 point scale)
Average Game review score: 76
Highest review score: 100 Mass Effect 2
Lowest review score: 15 Eureka Seven Vol. 2: The New Vision
Score distribution:
1090 game reviews
    • 73 Metascore
    • 65 Critic Score
    I wanted to like ModNation Racers, but it's simply missing... something. Yes, the controls hurt things, but I can't escape the feeling that the PSP port simply doesn't have the soul of its PS3 counterpart.
    • 73 Metascore
    • 75 Critic Score
    Still, here's a thought, Ignition: release the game with tweaked controls, a fully working camera and tilt support for the PlayStation Network. On the PS3 and for a good $10, the game could be one of those titles that everyone has just to properly show off the SIXAXIS.
    • 73 Metascore
    • 80 Critic Score
    Its funky bugs, ho-hum core plot and flat, unrewarding ending keep me from recommending it to everyone, but the amazing graphics, unrelentingly sharp dialogue and fantastic score keep it high enough that I can say it’s a definite rental.
    • 73 Metascore
    • 80 Critic Score
    Don’t be mistaken into thinking this is a ridiculously deep racer, but for a pure arcade experience, you’ll find little else that offers this type of racing fun, and actually uses the oft-wasted Star Wars license in a compelling way.
    • 73 Metascore
    • 75 Critic Score
    As a compilation, this is a nicely rounded collection of classic games, presented flawlessly and filled with just enough bonuses to satisfy the hardcore fans. Not all the games are great, but the total package is well worth the price.
    • 73 Metascore
    • 75 Critic Score
    Gravity Crash is not for everyone, but if you have ever become emotional about the high score list on an arcade machine, it could be the right game for you. If you’re a whippersnapper to whom arcades are an ancient myth, then it may just piss you off.
    • 73 Metascore
    • 75 Critic Score
    It’s funny, but I swear Aerial Assault looks better than Tribes 2 PC. The levels aren’t as big because of memory limitations, but the game looks just as good everywhere else.
    • 73 Metascore
    • 80 Critic Score
    What blows my mind is that Neversoft was able to include everything they did in the normal year-long development schedule.
    • 73 Metascore
    • 80 Critic Score
    You’ll pay the price for the presentation in, on average, about 30 second load times the first time you get to a level, but you get to play Pong while you wait, so who’s counting?
    • 73 Metascore
    • 75 Critic Score
    Without the graphical chutzpah of the PC or even Xbox versions, Max feels like a deflated, stripped-down, hack of his former self. If you don’t have access to a PC or an Xbox, this is still definitely worth checking out as it’s a short but sweet experience, just know that there are far better options out there.
    • 73 Metascore
    • 50 Critic Score
    An utterly average RPG gets an average score. Fantastic visuals and killer sound effects can't hide the fact that this is a marathon most gamers won't be able to finish.
    • 73 Metascore
    • 85 Critic Score
    Few games allow as candid and open-armed a tour of just what went into making a series as this. It's absolutely worth every cent, and I can only hope that Eat, Sleep, Play's future efforts are this packed with information about the process.
    • 72 Metascore
    • 75 Critic Score
    If you're a fan of the series, it's a no-brainer, but if you've been turned off in the past by the focus on the multiplayer aspect, the buggy AI and questionable graphics aren't going to sell you very much.
    • 72 Metascore
    • 75 Critic Score
    The BIGS is great stuff. It's not imposing -- despite the stature of the players in the game -- it's not overly technical, nor is it terribly shallow. No, the game won't give any baseball sims a run for their money, but it is a blast.
    • 72 Metascore
    • 80 Critic Score
    This game delivers one of the better RPG experiences on the PSP console. It is put together well and gives you quite a bang for your buck, just make sure you aren't a casual gamer.
    • 72 Metascore
    • 80 Critic Score
    Remember Me has outstanding art direction, storytelling and sound design that help to compensate for gameplay that is a bit linear and gets stale late in the game. Sometimes style is enough even without too much substance.
    • 72 Metascore
    • 80 Critic Score
    As good as the Getaway is, it needs more powerful hardware to really deliver the kind of punch the game has the potential to administer.
    • 72 Metascore
    • 80 Critic Score
    Basic and unassuming, this is an RPG for gamers that love RPGs. No complex battle system, no hugely epic storyline, just old-school goodness by the fistful.
    • 72 Metascore
    • 75 Critic Score
    You'd think after almost a half-dozen games, the Warriors franchise would get a little old, but the injection of Japanese flavor and history into an already familiar stew just makes it all the more irresistible.
    • 72 Metascore
    • 85 Critic Score
    It also represents one of the first games I've played in a long time that's truly something for both kid and adult, and I'll be giving a copy to my nephew this Christmas in the hopes that it'll help bridge the gap between the business side of his father's day-to-day operations and the passion that my nephew has for games.
    • 72 Metascore
    • 65 Critic Score
    Off The Record is the way Dead Rising 2 should have been to begin with. But the lack of improvements to the aging gameplay, it is clear that this game is a quick repressing that didn't get the love it truly deserved.
    • 72 Metascore
    • 90 Critic Score
    Rarely do we get games like this, and I suspect that despite all the obvious love that was heaped on the game, we'll probably never see a sequel.
    • 72 Metascore
    • 75 Critic Score
    It’s doubtful we’ll ever get another UMD so loaded with extras. Interviews, movies, hidden clips, a slideshow, music videos. There’s a ton of stuff to find here, and most of it is directly related to the games themselves.
    • 72 Metascore
    • 80 Critic Score
    A seriously impressive entry on a system some may think couldn't really do the series justice, MotorStorm: Arctic Edge is exactly what you expect from the franchise, just minus the soundracks, photos and online. Still good, though.
    • 72 Metascore
    • 85 Critic Score
    They did it. Capcom sucessfully updated the series without destroying what was good about the classics. I'll always bemoan the loss of the Maximo team, as they actually translated things into full 3D perfectly, but this is a nice in-between.
    • 72 Metascore
    • 85 Critic Score
    There's nothing like Resonance of Fate out there anywhere. Sure, that means this new merging of turn-based and real-time battles has a few stumbles here and there, but for a first effort in an emerging genre, this is one hell of a debut.
    • 72 Metascore
    • 75 Critic Score
    Cheeky, scrappy, and rough around the edges, Gotham City Impostors entertains, often in spite of itself. Anyone who likes multiplayer shooters, but finds the more popular ones too intense for their liking should give this one a look.
    • 72 Metascore
    • 75 Critic Score
    As it stands right now, though, it's merely going to have to settle for being the digital equivalent of tactical splinter; hardly lethal, but annoying enough that it can't really be ignored.
    • 72 Metascore
    • 70 Critic Score
    It's Sudoku. Carol Vorderman -- someone you probably don't know -- presents it and gives you little tips. That's it, man. Yes, it's fun, but then Sudoku is fun, so hey, if you need a new fix to get your fix on the road... you're set. If not, well... um.
    • 72 Metascore
    • 75 Critic Score
    I wanted Mirror's Edge with multiplayer, but instead I got Assault Mode from Unreal Tournament with more customization. That's not a bad thing, yet I can't help but feel disappointed. Bring friends if you want fun.
    • 72 Metascore
    • 70 Critic Score
    There's a lot to like about MLB 2K11. While the series is trending up it definitely needs a makeover and a whole lot of polish to break through the negative reputation tied to it. It's not an ace but it's a serviceable mid-rotation starter.
    • 72 Metascore
    • 60 Critic Score
    Clank should have been the star. Instead, he's one part of a larger, more disjointed and ultimately very, very disappointing game that just happens to have his name on the box.
    • 72 Metascore
    • 65 Critic Score
    Ninja Gaiden Sigma Plus is a good port of a once great game. Returning fans will doubtlessly fall back in love with the combat, but will be dismayed with how poorly the rest of the package has aged.
    • 72 Metascore
    • 75 Critic Score
    Where the game really shines is in presentation, however, something that rescues an otherwise bland adventure and helps raise it from a mindless, linear quest to the promise of seeing something interesting with each new locale.
    • 72 Metascore
    • 75 Critic Score
    Altogether, I was pleased with the game. It immediately jumps to the top of the Move pile and all of the small features add up into an impressive amount of content. It could have used a bit more polish but if you're a fan of 007 you can't do much better.
    • 72 Metascore
    • 85 Critic Score
    If you were hooked by the first game, you'll blow dozens of hours on this one before interest starts to wane.
    • 72 Metascore
    • 85 Critic Score
    It's a cute action-adventure game that will hold your attention and make you smile. I would recommend it to anyone!
    • 72 Metascore
    • 75 Critic Score
    A decent platformer, sure, but don't expect anything new or original here. It's a nice diversion and something good for kids, but adults will probably want to stick to the bigger budget titles.
    • 71 Metascore
    • 85 Critic Score
    There's no excusing the game's bugs and sloppy localization, but the rest of the experience is such a joy that it at least makes them tolerable.
    • 71 Metascore
    • 70 Critic Score
    The story isn't really presented well at times, but thanks to numerous Wolfenstein staple elements, the game works.
    • 71 Metascore
    • 50 Critic Score
    I hate to say it, but this is not a good game. Not in a "for a Jak game" sense, but in the most all-encompassing way I can mean it. To see this franchise fall so far after redeeming itself with Jak 3 hurts.
    • 71 Metascore
    • 50 Critic Score
    It's a squad-based shooter/puzzler without the squad. As such, it's only half a game, and that half isn't very good.
    • 71 Metascore
    • 95 Critic Score
    Wild ARMs 5 is one of the best RPGs to hit the PS2, simple as that. An old-school approach to the genre whittles down the gameplay to simple, core elements while stripping out all the annoying bits that have built up over the years. A definite buy.
    • 71 Metascore
    • 70 Critic Score
    As a retail game, Young Thor is merely adequate with its charm and ambition almost doing more than the gameplay can. As a Mini, however, it's the new benchmark for how these things should and can be done, and we can only hope it continues.
    • 71 Metascore
    • 35 Critic Score
    I don’t imagine myself as a gaming whiz by any stretch, but I’m good enough to stay in the running most of the time, and when I started to crack the 20 retries, then 30… then 40… then 50… I stopped having fun and started hating the experience I was being subjected to.
    • 71 Metascore
    • 65 Critic Score
    Alien Breed: Impact is a love letter to all the things that inspired the designers, but apparently they forgot to flirt with fun. Unless you still boot up your Amiga to play the original, don't waste time when there are better games in the genre.
    • 71 Metascore
    • 65 Critic Score
    It's made for the Midwest and the South, and that's exactly the type of crowd that will eat this game up. Just don't expect it to go over well with general partygoers expecting Top 40 tunes.
    • 71 Metascore
    • 70 Critic Score
    Probably the first real unabashed "GTA" clone that manages to still work well on its own merits. Definitely worth a rental, and for those that really dig the motif, probably not a bad buy either.
    • 71 Metascore
    • 75 Critic Score
    PAIN just needed a little more... something. Another level, more stuff to do, I don't know what, but it's impossible to escape the feeling that what's being offered for $10 is spread a little too thin.
    • 71 Metascore
    • 70 Critic Score
    It’s not as deep or story-driven as, say, a "Baldur’s Gate: Dark Alliance," but there’s still enough here (especially in the surprisingly well-presented bonus features should you find yourself interested in the characters or world) that will keep the die-hards coming back.
    • 71 Metascore
    • 70 Critic Score
    Don't get me wrong: I loved my time with Asura's Wrath. I want to see the game succeed and get more support. I just wish there was more bang for the buck and that the ending wasn't obviously setting up for a sequel by leaving so many loose ends.
    • 71 Metascore
    • 70 Critic Score
    It's an odd place to be in; on the one hand, the racing bits, the core gameplay just doesn't feel as solid as it should -- and certainly not on par with Rainbow Studios' other projects -- yet the presentation manages to replicate the charm and looks of the source material so well, that it doesn't feel like a licensed game, it feels like something that was developed alongside the movie in terms of how it matches the big screen product.
    • 71 Metascore
    • 75 Critic Score
    Racing the cars is a fun and enjoyable experience, but the modes on offer make it more of a chore than an enjoyable experience.
    • 71 Metascore
    • 65 Critic Score
    Ty 2 is in no way a bad game, it's just merely average in just about every way.
    • 71 Metascore
    • 45 Critic Score
    Daytona USA was the pinnacle of arcade racers in the early 90's. Translated into today it sadly doesn't hold much of its appeal, especially without a sweet cockpit and steering wheel setup. Leave this one parked on pit road.
    • 71 Metascore
    • 70 Critic Score
    A fantastic break from the Final Fantasy-dominated RPG genre.
    • 71 Metascore
    • 90 Critic Score
    Rogue Trooper is so confident in what it's trying to do that it's a wonder Rebellion hasn't been able to pull this off before. The world is amazingly well throught-out, and the action just feels polished.
    • 71 Metascore
    • 80 Critic Score
    It's a love it or hate it game. If it doesn't click with you right away it probably won't at all. I just wish they had made some better decisions with the way that the co-op is handled.
    • 71 Metascore
    • 65 Critic Score
    A classic example of a game with a lot of great ideas that loses its focus. With a little more polish, we could have had something special here. What we end up with is a title that air balls some of those wide open jumpers.
    • 71 Metascore
    • 85 Critic Score
    This is the calibre of game that you would expect to be coming out for the PSP at this point in time. With unique features, nail biting battle and an interesting story concept The Third Birthday is more than worth the purchase.
    • 71 Metascore
    • 80 Critic Score
    Despite its pedantic handling of some topics and questionable dialogue parts, the game never takes itself too seriously. That, and it's actually a pretty awesome RPG at that.
    • 70 Metascore
    • 70 Critic Score
    Deadly Premontion would score way higher if there were no guns. An amazing narrative and lovingly crafted universe brought down by archaic gameplay and weird pacing. Absolutely worth your time if you appreciate the sublime.
    • 70 Metascore
    • 70 Critic Score
    It's the best 3D Castlevania yet, but comes nowhere near being as good as the 2D efforts -- even the ones released recently. It's an interesting take on the Castlevania mythos, but won't sate die-hards and won't convert casual players.
    • 70 Metascore
    • 80 Critic Score
    Even with the strategy elements, this is still Dynasty Warriors, and for whatever reason, Koei seems keenly aware of how to craft a game that should get tired and repetitive, but still manages to pull you in time and time again.
    • 70 Metascore
    • 60 Critic Score
    Payday: The Heist can still be a good time with the right people, but you'd be better off playing a better game with them.
    • 70 Metascore
    • 65 Critic Score
    Sure, The Sims 3 Pets is a robust package that deepens the feline and canine experience, but it doesn't translate all that well to the console space, nor does it provide enough new content to bring back fans burnt out on the core game.
    • 70 Metascore
    • 75 Critic Score
    In spite of a poorly constructed multiplayer scheme and the lack of online play, Worms 3D is a successful transition into three dimensions without sacrificing quality gameplay in the process. With the formula down path, hopefully Team 17 can deliver the perfect Worms console experience next time around.
    • 70 Metascore
    • 65 Critic Score
    If you’re a die-hard HP fan… well, keep reading the books. If you’re looking for a decent Potter-tinged romp, this is the best one you’re gonna get – at least until the next movie comes out.
    • 70 Metascore
    • 65 Critic Score
    A decided stop backwards for the series, and a disappointment for long-time fans. Be very sure to look closely at what you are getting when you jump into this one, and keep your expectations low. Sometimes trying a new approach just doesn't work.
    • 70 Metascore
    • 75 Critic Score
    It could use some fine tuning but it's a great first entry for the series and I can't wait to see where things go. The campaign could give more of a reason to come back but you'll be hard-pressed to find a better multiplayer game out there.
    • 70 Metascore
    • 75 Critic Score
    Piyotama is a terrific value. At $3, it's just the kind of simple impulse buy the PSN needs, and hopefully this is a sign of things to come. Give it a shot, because honestly, who can't spare three bucks?
    • 70 Metascore
    • 70 Critic Score
    It's a solid racer, sure, but in the world of killer sims and arcade racers alike, solid just isn't enough these days. Hopefully the follow-up will iron out the rough spots, because if they can, Konami has a really good racer on their hands.
    • 70 Metascore
    • 65 Critic Score
    This is a game worth your time. I can't emphasize it enough by saying it's very 'Japanese' and quirky, meaning you're unlikely to find anything else like it on the market right now.
    • 70 Metascore
    • 65 Critic Score
    With a bit more story and more dimension to the characters in the town -- not to mention a little more variety (and no Ad-Hoc play doesn't really count) -- Dungeon Maker could have been something special. It's got the foundation, but it needs more.
    • 70 Metascore
    • 80 Critic Score
    Hitting and pitching controls are excellent, but improved defensive movement and base running control are still needed.
    • 70 Metascore
    • 65 Critic Score
    This is a big step back for the franchise, and one that used to pride itself on realism and pacing. Again, it's not a bad game, it's just a bad Rainbow Six game.
    • 70 Metascore
    • 68 Critic Score
    For now, though, it might be best to stay out of Baghdad.
    • 70 Metascore
    • 50 Critic Score
    A solid foundation and pretty walls aren't of much use if there's nothing inside to actually make the place habitable. That's precisely what Hot Shots Tennis is; pretty from the outside, solid, but without anything on the inside. Shame, really.
    • 70 Metascore
    • 75 Critic Score
    Decent, certainly capable of hooking those taken with all things militaristic and diplomatic, but very few will be smitten with the overall presentation.
    • 70 Metascore
    • 70 Critic Score
    The switch to a simpler play style is a welcome one, and it's great to see some of the legends of the past get their due. The presentation is top notch. Unfortunately there isn't a whole lot of content to play around with here, and it can get old fast.
    • 70 Metascore
    • 65 Critic Score
    Nostalgia can be a powerful emotion, but as SEGA Rally Online Arcade proves, solely building a game around our human desire to treasure past memories doesn't necessarily make it great.
    • 70 Metascore
    • 65 Critic Score
    As it stands now, though, The Bourne Conspiracy is worth a rental and little else.
    • 70 Metascore
    • 75 Critic Score
    Great sniping and robust multiplayer do a lot to offset the awful non-sniping sequences which there are far too many of. Rebellion and 505 should stick to the rooftops if they revisit this series.
    • 70 Metascore
    • 70 Critic Score
    In the world of Qix clones, Cubixx HD does enough to separate itself with a variety of challenges and some interesting modes. It loses some points for not including any online in a game that offers 8-player co-op though.
    • 70 Metascore
    • 70 Critic Score
    Jungle Party's presentation is actually surprisingly good.
    • 70 Metascore
    • 70 Critic Score
    Despite its many flaws, Sacred 2: Fallen Angel is a fun hack-and-slash RPG that will appease fans of the genre.
    • 70 Metascore
    • 70 Critic Score
    The Lost Expedition is indeed noteworthy, if for no reason other than the fact that it manages to bite the style off of Metroid rather strongly but still injects enough humor to keep it entertaining.
    • 70 Metascore
    • 55 Critic Score
    Though it fares better than the last PS3 SingStar release (but only barely), the PS3 version of the game simply shouldn't exist outside of the SingStore
    • 70 Metascore
    • 70 Critic Score
    The SIXAXIS controls do feel bolted on, but left to traditional controls, it succeeds in being a solid flight game. It may not have some of the polish in the presentation that more impressive games like the oft-mentioned Ace Combat games have, but it's still fun.
    • 70 Metascore
    • 80 Critic Score
    If you've played paintball in the past -- particularly in a tournament situation -- you may find even more to love here than most.
    • 70 Metascore
    • 70 Critic Score
    Cars is good, but it's not great, and that's the problem. The one genre that the PSP has been very, very blessed with thus far is the arcade racer. Between "Burnout Legends", "Ridge Racer" and the amazing "WipEout Pure", there's just no room for good here.
    • 70 Metascore
    • 80 Critic Score
    While they're certainly not bad games by any means, familiarity breeds contempt, and I'm just starting to get irked by the lack of freshness.
    • 70 Metascore
    • 70 Critic Score
    Section 8: Prejudice is a mix of a lot of good ideas and some varied results. It looks pretty good (and in the campaign, epic), but it isn't consistent. In all, it is a good package for sci-fi shooter fans looking to experiment and see a new world.
    • 70 Metascore
    • 75 Critic Score
    Really, the game looks and feels much like Guitar Hero III, but done better. How much better? That's going to be about as subjective as the track listing the band, Activision and Neversoft cobbled together.
    • 70 Metascore
    • 75 Critic Score
    Wet
    I won't try to say WET is a perfect game or even a truly great one, but when it's hitting properly, it feels good.
    • 70 Metascore
    • 65 Critic Score
    While Rainbow Moon isn't a bad game by any means, it can definitely get stale given the effort it takes to progress. There aren't enough gameplay advances to keep the game fresh, and the story isn't compelling enough to maintain interest.
    • 70 Metascore
    • 70 Critic Score
    'Kaos' may have been trying to spread their wings a bit, but the overall story in the campaign may have clipped their wings, more so with an abrupt ending. As interesting and deep as the SP world and MP gameplay can be, it's a tad outclassed by the rest.
    • 70 Metascore
    • 60 Critic Score
    Paying a full $40 for something that should realistically been $20 at most is pointless, and why the hell Sony priced the game so high is beyond me.
    • 69 Metascore
    • 80 Critic Score
    A good game, a different game, a game that rewards those that stick with it with something plenty entertaining, but you’re going to have to strap on a pair of blinders to get there without cringing a couple times.
    • 69 Metascore
    • 80 Critic Score
    It definitely took a while, but once I understood what Badman was trying to do, I was sold. That doesn't mean everyone will get it or even like what the game is doing when they do, but for me it really was something different and unique.

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