TotalPlayStation's Scores

  • Games
For 1,090 reviews, this publication has graded:
  • 65% higher than the average critic
  • 5% same as the average critic
  • 30% lower than the average critic
On average, this publication grades 0.7 points higher than other critics. (0-100 point scale)
Average Game review score: 76
Highest review score: 100 Mass Effect 2
Lowest review score: 15 Eureka Seven Vol. 2: The New Vision
Score distribution:
1090 game reviews
    • 53 Metascore
    • 50 Critic Score
    With only the puzzles of Challenge Mode and the Party Mode games to save it, SMBA would have been better off as just another puzzle game -- except it's not nearly as good as the puzzle games.
    • 53 Metascore
    • 50 Critic Score
    There’s some neat stuff here, and it’s easy to see how the application of the EyeToy itself could very easily lead to a kind of "Minority Report" interface for games with the next-gen EyeToy on the PS3, but the concepts arrived a bit too early here.
    • 53 Metascore
    • 50 Critic Score
    Mediocrity is a death knell for a game that is very shallow to start with. Lord of Arcana copies a lot from the Monster Hunter series, but failed to understand that the depth of combat was always the focus and thus fails at being fun.
    • 53 Metascore
    • 65 Critic Score
    Telltale tries to take a new tack with Jurassic Park, and while their forte of creating good narratives shines through once in a while, it isn't nearly often enough to overcome the lack of actual interactivity and decision making in the game.
    • 52 Metascore
    • 60 Critic Score
    The fact that you can run through levels that slightly resemble key points in the movie is nice, but this doesn’t feel like PS2 game so much as a port of a PlayStation title, with a better resolution.
    • 52 Metascore
    • 60 Critic Score
    I would love to say Dynasty Warriors: Gundam 2 is an improvement over the original, but it's honestly not -- at least not on the level of a numerically graduated title.
    • 52 Metascore
    • 50 Critic Score
    It's a blah fighter with only a passing reference to most of the InuYasha source material. There's no reason to experience this game if you're a fan of the show, and far better fighters out there if you're a fan of the genre.
    • 52 Metascore
    • 50 Critic Score
    Brain-dead enemy AI, a story that does nothing to recall some of the better arcs from the comics -- especially around this, perhaps the most powerful storyline the comics ever saw, and an experience that isn't befitting of the development team all add up to something that's wholly underwhelming and reeks of missed potential.
    • 52 Metascore
    • 80 Critic Score
    Yep, best version of the game. That may not be saying much for those who are looking for an exceptionally deep racer, but for $20, this is the perfect value-priced racer.
    • 52 Metascore
    • 50 Critic Score
    Cross Edge, amazingly, pulled content from several outstanding games and managed to end up with a mediocre experience in return.
    • 52 Metascore
    • 45 Critic Score
    God help the kid that gets this as a present when they should have gotten one of the LEGO Star Wars games instead. Seriously, just avoid this game and pick up one of TT's better efforts.
    • 51 Metascore
    • 65 Critic Score
    It's a decent rental, in the same way that a softcore flick about aliens coming to earth to learn the ways of love is fun once, but there's no real longevity to any one part of the game.
    • 51 Metascore
    • 35 Critic Score
    This is the video game equivalent of waterboarding. Unless you need tips for training your IRL dragon, stay away!
    • 51 Metascore
    • 55 Critic Score
    Perhaps appropriately, the ending was neither flashy nor particularly rewarding, but the sense of accomplishment I got once I’d trudged through a good 15-20 or so hours of tiresome combat, eye-wateringly low framerates, and a nonexistent storyline was enough.
    • 51 Metascore
    • 35 Critic Score
    Horrid audio, a cookie-cutter storyline, mediocre graphics and gameplay that gets more and more tired the longer you chug through it all add up to a game that simply does not need to be experienced. Ever.
    • 51 Metascore
    • 40 Critic Score
    I don't even want to think about the visuals or audio long enough to talk about them. Both are offensively bad, from the Xbox-quality graphics and level detail to the frequent and pointless use of stereotypical comments and ham-fisted injections of "edgy" cussing. Even if the entire game was meant to be taken as satire, it still comes off as shoddily executed. Don't play it. Don't rent it. For the love of all that is good and holy in the world don't buy it.
    • 51 Metascore
    • 40 Critic Score
    A few high points in the story don't make up for overly simplified and very repetitive gameplay. Any veteran of flight games will be bored senseless, and the plain look of the game will turn off casual players.
    • 51 Metascore
    • 82 Critic Score
    With ranging, alluring challenges that offer tons of key rewards, all under a difficulty that feels just right, FR2 offers an outstanding but affordable package that you’ll be hard-pressed to find anywhere else. It just may be the best ten bucks you’ve ever spent.
    • 51 Metascore
    • 30 Critic Score
    I hate to mention it again, but "Puzzle Quest" flat-out did the match-three concept better. 7 Wonders is a poor, lifeless "Bejeweled" clone with far, far better competition on the PSP.
    • 51 Metascore
    • 40 Critic Score
    A poor showcase for the hardware and a sloppy attempt to cash in on the pick-up-and-play fun of mini-game collections like Wario Ware, AAA is anything but a top-tier game. Stay away from this one.
    • 51 Metascore
    • 55 Critic Score
    Hopefully this is Duke's swan song. No matter what happens next it will never top Forever in terms of hype and discussion. It doesn't deserve the venom it got from reviewers and message boards, but it probably doesn't deserve your cash, either.
    • 51 Metascore
    • 60 Critic Score
    I said it in the review and I'll say it again here: this is a Star Trek game in name only, and it's a crying shame. If only a little more attention to the history of the universe had been applied it wouldn't feel like such a wasted license.
    • 51 Metascore
    • 40 Critic Score
    Poor controls, poor camera, poor combat... Poor us for having to suffer through this dreck.
    • 51 Metascore
    • 45 Critic Score
    Simply put this is a bad game. Scratch that, it's horrible. To think that some of the talent working on the Castlevania series (including producer Koji Igarashi) actually had a hand in this isn't just scary, it's successfully put into question how well the next Castlevania may turn out.
    • 50 Metascore
    • 50 Critic Score
    • 50 Metascore
    • 70 Critic Score
    Though there are some very solid concepts in place here, the execution feels unnecessarily limited. With better AI, more cars, and perhaps just a little more variety, this could have been a game that bucked the trend of budget releases.
    • 50 Metascore
    • 50 Critic Score
    Unless you are in the icy grasp of nostalgia, you will be doing yourself a service if you just ignore the fact this ever got released and wait for Power Stone 2 to get ported over to start your Dreamcast collection. It just is not fun.
    • 50 Metascore
    • 70 Critic Score
    It's a decent rental, in the same way that a softcore flick about aliens coming to earth to learn the ways of love is fun once, but there's no real longevity to any one part of the game.
    • 50 Metascore
    • 65 Critic Score
    It's great fun for anyone who comes to visit, and it will definitely give you a workout.
    • 50 Metascore
    • 40 Critic Score
    As the title says, the best part of the game is its ending. It's not just because the game is over but the credits offer the gameplay I hoped the actual game would have. As it is, though, it's an uninspired, bland brawler with little going for it.
    • 49 Metascore
    • 30 Critic Score
    Dungeon Hunter: Alliance is more than simply a bad game. It's a cynical act of greed and apathy on the part of its publisher and developer. Avoid it at all costs and advise as many people as will listen to do the same.
    • 49 Metascore
    • 60 Critic Score
    The presentation is sloppy and pulls you out of the action inexplicably at times, but there is fun to be had here.
    • 49 Metascore
    • 55 Critic Score
    Asphalt Injection isn't quite a terrible game, but it isn't a good one. If Gameloft had upgraded more than just the visuals when they brought the franchise over from the mobile platforms, this could have been a fun racer. As it stands, it isn't.
    • 49 Metascore
    • 35 Critic Score
    Given away as a free tech demo, this probably would have been a modest bit of amusement and a placeholder for a proper SIXAXIS demonstration. Instead, it's horribly overprices and woefully under-realized.
    • 49 Metascore
    • 65 Critic Score
    It's neither as deep nor as satisfying as any of the games it bites the style from, but it doesn't do them such a disservice that the game is rendered painful either. It's just sort of... there, existing without doing much to give pause or reason to like it.
    • 49 Metascore
    • 50 Critic Score
    Requiem isn't a particularly bad game, oh no; it's something quite worse: a patently mediocre game.
    • 48 Metascore
    • 45 Critic Score
    If only to reinforce that this is not the way to treat a 2D game, don't buy this game. If that means Sony kills off 2D entirely here in the States, it will be a horrible thing, but if this is the kind of game that's going to get through... we'd be better off just remembering the good ol' days with the rose colored glasses of nostalgia.
    • 48 Metascore
    • 70 Critic Score
    Don't take a less-than-great score for The Fight: Lights Out as a slight against the overall product. Though there isn't enough here to warrant the purchase price (a PSN release would have been fine, really), but in short bursts it's a blast.
    • 48 Metascore
    • 60 Critic Score
    It's a beat-em-up. You beat people up. If nothing else, it offers the bare minimum of gameplay to meet the name, but all the other claims of deeper gameplay are half-assed.
    • 47 Metascore
    • 40 Critic Score
    Mahjong Tales: Ancient Wisdom is not good.
    • 47 Metascore
    • 50 Critic Score
    Rush N' Attack: Ex-Patriot is proof that some game franchises are best left forgotten in a dusty warehouse somewhere. If developers insist on reviving these games, they need to at least do something innovative. Keep trying, Konami.
    • 47 Metascore
    • 55 Critic Score
    The board game concept is novel, and perhaps with a few less randomization events, it could have been more engaging, but with AI that's absolutely relentless on the upper settings, mini-games that fail to deliver the basic premise on the first play-through, and a general sense that things were rather slapped together, Pirates' Carnival lacks the kind of fun you'd expect when you put those two words together.
    • 47 Metascore
    • 20 Critic Score
    Pointless loading EVERYWHERE means the game just comes off as coded by monkeys rather than being something different. Stay away.
    • 47 Metascore
    • 40 Critic Score
    Ranging from moments that made me want to chuck the system out the window because of crushing boredom or infuriating rage, no part of this game demonstrates something that hasn't already been trounced by a better offering somewhere else. Stay away.
    • 46 Metascore
    • 45 Critic Score
    Level designs that literally force you to try and retry an incredibly difficult section while fighting the controls and camera instantly suck any fun out of what could have been a nice attempt to mix "Prince of Persia" exploration and free-form 360 degree fighting (a la SCEA's "Rise to Honor").
    • 45 Metascore
    • 40 Critic Score
    I don't want to beat a dead horse here; just avoid Arctic Thunder, and maybe Midway's next port won't fare so badly.
    • 45 Metascore
    • 55 Critic Score
    In the end, it's almost exactly what you'd expect from a big-budget cash-in based on a big-budget summer blockbuster. Flashy, but ultimately soulless and empty.
    • 45 Metascore
    • 40 Critic Score
    It's a mixture of bad decisions and rush jobs. The only way it could be worse is if the disc punched you in the face every time you opened the case. At least it's not completely broken, I guess.
    • 45 Metascore
    • 40 Critic Score
    I like old-school RPGs on the PSP, I really do, but even games released over a decade ago have more going on in terms of gameplay and inherent charm than Mimana Iyar Chronicle.
    • 45 Metascore
    • 50 Critic Score
    I really hate to do this. I love NIS. I'll say that until the end. But Hyperdimension Neptuina was just plain bad. There's no real positive to this game unless you like big breasted anime chicks in completely boring situations.
    • 44 Metascore
    • 30 Critic Score
    Rent it if you absolutely must, but there are better JRPG options on the PS3 right now... and that's seriously saying something.
    • 44 Metascore
    • 60 Critic Score
    DC Studios deserves a pat on the back for at least bringing the game up to the level that the original should have been. That doesn't mean they made a great game, but it's certainly good enough to be entertaining for the window of, say, a rental.
    • 43 Metascore
    • 50 Critic Score
    As a reminder of what came before Armored Core 3 Portable is effective. As an actual game though, it's far less so. We've simply moved on, leaving this a relic of the past that lacks the hooks it once had. Time for AC4 Portable.
    • 43 Metascore
    • 60 Critic Score
    Quantum Theory is the type of game we're going to find in the bargain bin at Gamestop in a few years. And don't fall for it then either.
    • 43 Metascore
    • 80 Critic Score
    I have no idea why I seem to be loving games more than everyone else right now, but that doesn't change the fact that this is a damn fine beat-em-up, and it's a perfect, mindless, meaty bit of action that the genre sorely needed.
    • 42 Metascore
    • 50 Critic Score
    ArcaniA has an expansive world to explore. Unfortunately there's almost nothing of interest to find there and you'll likely leave unsatisfied.
    • 41 Metascore
    • 25 Critic Score
    Developers, let this be a lesson: a hastily-slapped-together port will not fly.
    • 41 Metascore
    • 70 Critic Score
    Street Supremacy keeps the basic concept of Genki's big brother console racers intact, but a lot of the superfluous stuff that immerses you in the world is lost, THEN the game starts beating you over the head with loading screens. Good, but not great.
    • 40 Metascore
    • 15 Critic Score
    Who actually thought this would be a game that people want to play? Everything about it, from the dialogue to the story to the action are so wholly worthless that I'd be surprised if it didn't outright piss fans of the series off rather than service them.
    • 39 Metascore
    • 45 Critic Score
    Torino's biggest problem is just that it doesn't try very hard. When it does, like during the speed-skating or downhill skiing sections, you get some nice graphics and a solid framerate. It's just that whole gameplay thing is lacking.
    • 39 Metascore
    • 35 Critic Score
    Nothing about 35 To Life makes it stand out -- save for perhaps the fact that we had to sit through a delay to get this product. It's not terribly fun, the storyline is pointless and the gansta tone is utterly unnecessary.
    • 38 Metascore
    • 25 Critic Score
    A pretty perfect example of how licensed games can go horribly wrong.
    • 37 Metascore
    • 45 Critic Score
    A cheap cash-in that not even fans could love, Napoleon Dynamite just doesn't offer anything worthwhile.
    • 37 Metascore
    • 20 Critic Score
    No amount of skimpy girls can save this abortion of a game. It fails at pool, it fails to titillate save for in the most basic of ways, it just plain fails. Period.
    • 36 Metascore
    • 40 Critic Score
    Dead Space: Ignition competently expands the series' fiction but fails to deliver in any other department.
    • 33 Metascore
    • 20 Critic Score
    The controls are crap, the storyline nonexistent, and the whole game just feels like a giant slap in the face of Gundam fans who were hoping for an honest-to-goodness next-gen entry into the series.
    • 32 Metascore
    • 33 Critic Score
    But if you’re looking for a poorly-assembled gimmick of a game that serves as a friendly reminder of the good ol’ Celebrity Deathmatch days on MTV, all for a discounted price of $19.99, then CD just might be for you. If you’re not looking for authenticity, though, stay far, far away from this one.
    • 28 Metascore
    • 20 Critic Score
    Hold this up as one of the worst examples of rushed, pointless licensed efforts out there. Just don't play it.
    • tbd Metascore
    • 15 Critic Score
    Screw it, there's really no need to go into the piss-poor "customization" options, nor the "weather" choices you have, nor the absolutely PS one-era graphics and... yeah, y'know what, f this game. Do not play it. Do not download it. Do not mention it. Do not think of it.
    • tbd Metascore
    • 100 Critic Score
    Ignore the naysayers, the Stimulus Package is worth every single penny of it's $15 price tag.
    • tbd Metascore
    • 60 Critic Score
    While the overall game doesn't suffer nearly as much as one would expect from a PSP-to-PS2 port, the lack of multiplayer and inherent PSP-ness of it all really only confirms that this nearly three year old title should have stayed on its home platform.
    • tbd Metascore
    • 85 Critic Score
    No matter how I slice it, My Aquarium is really a title that you'll need to decide on for yourself. I liked it - I think it was worth the price tag.
    • tbd Metascore
    • 75 Critic Score
    Even though SBCG4AP might not be the freshest IP out there, Telltale manages to do what they do best, which is some of the most humorous dialogue in the industry. The puzzles might not draw you in, but you'll stay for the story.
    • tbd Metascore
    • 75 Critic Score
    Play this in short bursts at the bus stop or whatever so you don't blow through it in an afternoon. Twin Blades is the perfect game for that sort of thing but not much else. It's not bad at all just shallow.
    • tbd Metascore
    • 75 Critic Score
    Yes, it really gets by just on charm, but there is quite a bit of content to keep you interested for a few hours on the pooper or the train ride. Definitely one of the better Minis available.
    • tbd Metascore
    • 80 Critic Score
    It's a bit of a step backward from the first game, missing some of the charm, and probably a tad too simple to challenge most gamers. You'll still find plenty of BttF charm though, and the next episode looks like it will pick things up.
    • tbd Metascore
    • 70 Critic Score
    Hoard does pretty well for itself on PSP, but it does make for a tough sell to PS3 owners, especially those that have the original game. It feels a bit too confined in its own world without multiplayer, despite its own metagame.
    • tbd Metascore
    • 80 Critic Score
    Escalation's maps are great additions to the main game, however the $15 price tag is still at least $5 too high.
    • tbd Metascore
    • 95 Critic Score
    An absolutely addictive and surprisingly deep and varied video pinball offering Marvel Pinball does the license right and establishes ZEN Studios as one of the most talented purveyors of downloadable content out there.
    • tbd Metascore
    • 80 Critic Score
    A huge expansion that almost doubles the content of Marvel Pinball with both popular and cultish properties. Zen has proven that they make solid pinball tables, and while they aren't breaking new ground here they still stay sharp.
    • tbd Metascore
    • 95 Critic Score
    LittleBigPlanet 2: Special Edition is the best way for newcomers to join the revolution. You'll get millions of new levels at your thumbtips, and all the tools you'll need to start building your own masterpieces.
    • tbd Metascore
    • 75 Critic Score
    The tables might not live up to some of the past ones, but that doesn't mean these aren't still fun. All four tables bring something different to the... ahem... table, and the collection bolsters the already impressive value of Marvel Pinball
    • tbd Metascore
    • 90 Critic Score
    The Balance of the Force table pack is the best set of tables Zen has released to date. All three tables are well made and the 3D effect is outstanding if you are equipped to take advantage of it.
    • tbd Metascore
    • 60 Critic Score
    The one big hook in Sanctum 2 ends up being a let down as the FPS game is so poorly executed. What's left is a far too generic tower defense game that is impossible to recommend in the face of better options out there.
    • tbd Metascore
    • 85 Critic Score
    Zen Studios proves they aren't going to be pigeonholed with the excellent CastleStorm. Simple gameplay mixed with excellent variety alongside funny writing and a fun upgrade system equal a surprising little gem.
    • tbd Metascore
    • 75 Critic Score
    LEGO Marvel Super Heroes on the Vita is certainly a scaled-back version of the console game but that doesn't mean there isn't a lot of fun here. There are enough differences to set the Vita version apart rather than decrying it as crippled.
    • tbd Metascore
    • 65 Critic Score
    The price is alright for the amount of game you'll get out of this. It's tough to place the appeal... straightedge kids who don't have friends but really like bouncing ping-pong balls? Drunk kids who can't afford real cups? Beer pong enthusiasts?

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