Total Video Games' Scores

  • Games
For 1,399 reviews, this publication has graded:
  • 45% higher than the average critic
  • 4% same as the average critic
  • 51% lower than the average critic
On average, this publication grades 0.8 points higher than other critics. (0-100 point scale)
Average Game review score: 76
Highest review score: 100 Uncharted 2: Among Thieves
Lowest review score: 10 LOL: Never Party Alone!
Score distribution:
1399 game reviews
    • 85 Metascore
    • 80 Critic Score
    It may not be hugely original, or indeed faithful to the franchise but, with a deep combat system and some excellent boss battles, Lords of Shadow claims a place near the top of the action adventure list and is terrific value for money.
    • 83 Metascore
    • 80 Critic Score
    It may not be hugely original, or indeed faithful to the franchise but, with a deep combat system and some excellent boss battles, Lords of Shadow claims a place near the top of the action adventure list and is terrific value for money.
    • 80 Metascore
    • 80 Critic Score
    It's testimony to Inafune-san and Blue Castle that they weren't tempted to pander to a wider audience and continued with a setup that while frustrating is at least rewarding and satisfying in its difference.
    • 89 Metascore
    • 80 Critic Score
    If you're a social gamer that enjoys playing games against friends then chances are you'll enjoy the improvements made on the pitch. However if you're the type of gamer that prefers to experiment with the single-player modes you'll likely end up feeling a little underwhelmed.
    • 88 Metascore
    • 80 Critic Score
    If you're a social gamer that enjoys playing games against friends then chances are you'll enjoy the improvements made on the pitch. However if you're the type of gamer that prefers to experiment with the single-player modes you'll likely end up feeling a little underwhelmed.
    • 84 Metascore
    • 90 Critic Score
    There are only a couple of issues that hold back F1 2010 from a perfect score and they're not major gripes at that. The F1 license is finally back in the hands of a publisher that's willing and able to create a realistic depiction of the sport and this is a remarkably good first attempt by Codemasters Birmingham.
    • 84 Metascore
    • 90 Critic Score
    There are only a couple of issues that hold back F1 2010 from a perfect score and they're not major gripes at that. The F1 license is finally back in the hands of a publisher that's willing and able to create a realistic depiction of the sport and this is a remarkably good first attempt by Codemasters Birmingham.
    • 91 Metascore
    • 100 Critic Score
    It's a fitting swansong for Bungie, setting a beautiful end that takes you right back to the very beginning.
    • 76 Metascore
    • 80 Critic Score
    The only significant criticism we can make of Sports Champions is its limited number of sporting events. That said, having six sporting events that are nailed as well as they are in Sports Champions is infinitely preferable to ten sloppily designed ones. When all's said and done, it's the pick of Sony's launch line-up for PlayStation Move.
    • 70 Metascore
    • 60 Critic Score
    Beyond missions that are a touch more variable and slightly better attuned to the story, it's hard to see where HAWX 2 improves over its predecessor. The first game struggled to rise above its own monotonous gameplay and this tedium is only amplified by a sequel - mired in the same monotony - that's been released only a year-and-a-half after the original.
    • 68 Metascore
    • 60 Critic Score
    Beyond missions that are a touch more variable and slightly better attuned to the story, it's hard to see where HAWX 2 improves over its predecessor. The first game struggled to rise above its own monotonous gameplay and this tedium is only amplified by a sequel - mired in the same monotony - that's been released only a year-and-a-half after the original.
    • 76 Metascore
    • 70 Critic Score
    With a new linear focus and emphasis on large-scale boss battles, Shattered Dimensions represents a new direction for a series that has never quite lived up to its potential. However, despite some thrilling set-pieces, a lack of variety prevents this from becoming the definitive Spidey title.
    • 74 Metascore
    • 70 Critic Score
    With a new linear focus and emphasis on large-scale boss battles, Shattered Dimensions represents a new direction for a series that has never quite lived up to its potential. However, despite some thrilling set-pieces, a lack of variety prevents this from becoming the definitive Spidey title.
    • 73 Metascore
    • 80 Critic Score
    Putting all of that potential entertainment against the price roughly equates to something ridiculously cheap like 50p per hour of gaming.
    • 74 Metascore
    • 80 Critic Score
    Mafia II refuses to follow the crowd of open-world games by putting authenticity at the head of its agenda instead of sheer scale and off-the-hook action. The fact that it tells you what to do rather than asking what you'd like to do is somewhat counter-intuitively what makes the game feel so original and immersive.
    • 75 Metascore
    • 80 Critic Score
    Mafia II refuses to follow the crowd of open-world games by putting authenticity at the head of its agenda instead of sheer scale and off-the-hook action. The fact that it tells you what to do rather than asking what you'd like to do is somewhat counter-intuitively what makes the game feel so original and immersive.
    • 63 Metascore
    • 70 Critic Score
    Although an improvement over the original, Dog Days - like its predecessor - is a game of two halves: a disappointing single-player somewhat rectified by enjoyably innovative and strategic multiplayer modes. We wouldn't have too many problems with the duration of the campaign if Dog Days packed every hour full of unforgettable moments, but as it stands it quickly degenerates into the chasm of forgettable, derivative Gears clones.
    • 62 Metascore
    • 70 Critic Score
    Although an improvement over the original, Dog Days - like its predecessor - is a game of two halves: a disappointing single-player somewhat rectified by enjoyably innovative and strategic multiplayer modes. We wouldn't have too many problems with the duration of the campaign if Dog Days packed every hour full of unforgettable moments, but as it stands it quickly degenerates into the chasm of forgettable, derivative Gears clones.
    • 77 Metascore
    • 80 Critic Score
    Putting all of that potential entertainment against the price roughly equates to something ridiculously cheap like 50p per hour of gaming.
    • 75 Metascore
    • 70 Critic Score
    Vector Unit has certainly succeeded in its mandate of "big games in small packages" with Hydro Thunder Hurricane, and for that alone it's hard not to recommend. Despite its shortcomings Hydro Thunder Hurricane is ultimately a fun game to play and a worthy XBLA purchase.
    • 93 Metascore
    • 90 Critic Score
    Starcraft 2 is a stunning example of a developer who really knows their thing. It doesn't attempt anything too bold, but accomplishes everything it does with absolute skill and panache. 12 years may seem like a long time to wait for a sequel that stays very close to the original format, but it's hard to think of another game that comes together quite as well as Starcraft 2.
    • 90 Metascore
    • 90 Critic Score
    Truly one of the XBLA must-haves, Limbo sets its tent up alongside Braid but, at the same time, is more than original enough a proposition to stand entirely by itself. From the artistry of the setting to the pace and fiendishness of its puzzles, Limbo is a perfect example of what can be achieved when inspiration rather than monetisation is the prime motivator.
    • 70 Metascore
    • 70 Critic Score
    Using exactly the same format as the original, Crackdown 2 is still an entertaining prospect and manages to provide an experience that is ultimately purely about having fun. The problem stems from the lack of ambition. Either at the bequest of Microsoft or not, Ruffian Games has taken a fairly lazy approach to the sequel, which makes it a little difficult to justify.
    • 79 Metascore
    • 80 Critic Score
    If yearly sports games are like fine wines, then Tiger Woods 2011's vintage is a good one. It may not be a great year like FIFA 10 or Madden 2003, but it does follow a run of very mediocre years for the series and for this reason it's well worth a look.
    • 78 Metascore
    • 80 Critic Score
    If yearly sports games are like fine wines, then Tiger Woods 2011's vintage is a good one. It may not be a great year like FIFA 10 or Madden 2003, but it does follow a run of very mediocre years for the series and for this reason it's well worth a look.
    • 82 Metascore
    • 90 Critic Score
    Blur is to racing games what Modern Warfare was to shooters. It easily combines the solid racing action we've come to expect from Bizarre Creations with power-ups that provide plenty of depth and options in the game. More significantly its the multitude of layers to the game, in terms of extra challenges and multiplayer, that creates the most absorbing arcade racing action we've had since Burnout Revenge. Simply a must-have for racing fans.
    • 81 Metascore
    • 90 Critic Score
    Blur is to racing games what Modern Warfare was to shooters. It easily combines the solid racing action we've come to expect from Bizarre Creations with power-ups that provide plenty of depth and options in the game. More significantly its the multitude of layers to the game, in terms of extra challenges and multiplayer, that creates the most absorbing arcade racing action we've had since Burnout Revenge. Simply a must-have for racing fans.
    • 83 Metascore
    • 80 Critic Score
    There’s certainly a feeling throughout the experience that what the game gives you with one hand, it quickly takes away with the other. Ultimately though, the survival-horror genre is in desperate need of a new poster boy, and Alan Wake just about fills that remit.
    • 95 Metascore
    • 90 Critic Score
    It offers the qualities we've come to expect from Rockstar in abundance, but just slips up short of GTA IV in delivering an experience that transcends the remit of a video game. Not quite a genre-defining experience, but one that offers a whole heap of entertainment for your money.
    • 95 Metascore
    • 90 Critic Score
    It offers the qualities we've come to expect from Rockstar in abundance, but just slips up short of GTA IV in delivering an experience that transcends the remit of a video game. Not quite a genre-defining experience, but one that offers a whole heap of entertainment for your money.
    • 82 Metascore
    • 70 Critic Score
    Split/Second is an original concept made irksome by a lack of depth and highly questionable balancing in the gameplay. Nonetheless, we can't help but feel that there's a lot more mileage left in Blackrock's big idea.
    • 84 Metascore
    • 70 Critic Score
    Split/Second is an original concept made irksome by a lack of depth and highly questionable balancing in the gameplay. Nonetheless, we can't help but feel that there's a lot more mileage left in Blackrock's big idea.
    • 74 Metascore
    • 80 Critic Score
    In no way is it a genuine Prince of Persia for this generation (we prefer to forget the 2008 title), but it does offer something that's a little more challenging on the mind and reflexes than the typical third-person action/adventure.
    • 75 Metascore
    • 80 Critic Score
    In no way is it a genuine Prince of Persia for this generation (we prefer to forget the 2008 title), but it does offer something that's a little more challenging on the mind and reflexes than the typical third-person action/adventure.
    • 68 Metascore
    • 70 Critic Score
    When you're battling against the biggest bugs the game has to offer, Lost Planet 2 can be a blast particularly with a few friends. It is however a fundamentally frustrating experience, with control issues and questionable design choices that reduces the overall enjoyment the game has to offer.
    • 68 Metascore
    • 70 Critic Score
    When you're battling against the biggest bugs the game has to offer, Lost Planet 2 can be a blast particularly with a few friends. It is however a fundamentally frustrating experience, with control issues and questionable design choices that reduces the overall enjoyment the game has to offer.
    • 83 Metascore
    • 80 Critic Score
    A slightly cringe-worthy 'Two-Button Control' system will no doubt help to attract the uninitiated to 2010 FIFA World Cup, but this isn't just a game for 'prawn sandwich' footie fans (to quote the affable Roy Keane). It's a game that'll appeal just as much to hardened FIFA veterans who've just about squeezed everything they can out of FIFA 10 and need something to tide them over until FIFA 11.
    • 82 Metascore
    • 80 Critic Score
    A slightly cringe-worthy 'Two-Button Control' system will no doubt help to attract the uninitiated to 2010 FIFA World Cup, but this isn't just a game for 'prawn sandwich' footie fans (to quote the affable Roy Keane). It's a game that'll appeal just as much to hardened FIFA veterans who've just about squeezed everything they can out of FIFA 10 and need something to tide them over until FIFA 11.
    • 85 Metascore
    • 70 Critic Score
    There's a sense that in an attempt to appeal to a wider audience, i.e accessibility, Ubisoft has appealed to the lowest common denominator. We enjoyed the Splinter Cell series for its complexity, but like Ghost Recon and Rainbow Six before it, such elements have been removed completely.
    • 38 Metascore
    • 30 Critic Score
    It's a feminist's nightmare wrapped up in the plaything of a horny and naive adolescent boy, with some underlying gameplay dynamics reminiscent of The Sims. Truly, it's confused.
    • 81 Metascore
    • 80 Critic Score
    Chocked full of insane action and plenty of creative opportunities, and knows that ultimately it's all about having fun. It's a brash, no-brainer experience that gives everything you want from a sandbox game, but lets make sure the combat ramps up a notch in the next title.
    • 83 Metascore
    • 80 Critic Score
    Chocked full of insane action and plenty of creative opportunities, and knows that ultimately it's all about having fun. It's a brash, no-brainer experience that gives everything you want from a sandbox game, but lets make sure the combat ramps up a notch in the next title.
    • 84 Metascore
    • 80 Critic Score
    Chocked full of insane action and plenty of creative opportunities, and knows that ultimately it's all about having fun. It's a brash, no-brainer experience that gives everything you want from a sandbox game, but lets make sure the combat ramps up a notch in the next title.
    • 64 Metascore
    • 70 Critic Score
    Tiberian Twilight is little more than a mish-mash of ideas from other RTS games, and looses C&C's identity in the process.
    • 92 Metascore
    • 90 Critic Score
    Just like the God of War games that precede it, this final installment in the trilogy isn't quite faultless even though it's excruciatingly close to a perfect score. However, it forms a trilogy that's greater than the sum of its parts.
    • 83 Metascore
    • 70 Critic Score
    By eliminating many of the factors that we've come to expect Square-Enix has delivered a Final Fantasy XIII that is different, but also desperately attempts to cling on to some elements of the past purely to maintain conventions. Unfortunately, the biggest criticism is the fact that you're left with a feeling of playing for the sake of it, rather than savoring it.
    • 82 Metascore
    • 70 Critic Score
    By eliminating many of the factors that we've come to expect Square-Enix has delivered a Final Fantasy XIII that is different, but also desperately attempts to cling on to some elements of the past purely to maintain conventions. Unfortunately, the biggest criticism is the fact that you're left with a feeling of playing for the sake of it, rather than savoring it.
    • 88 Metascore
    • 70 Critic Score
    There's no denying the appeal of Bad Company 2's multiplayer. DICE is still expertly nailing down what it pioneered all the way back in 2002, and the experience remains far from stale. However, poor design in the single-player makes for a campaign that's not only lacklustre throughout, but cripplingly buggy at times as well.
    • 88 Metascore
    • 70 Critic Score
    There's no denying the appeal of Bad Company 2's multiplayer. DICE is still expertly nailing down what it pioneered all the way back in 2002, and the experience remains far from stale. However, poor design in the single-player makes for a campaign that's not only lacklustre throughout, but cripplingly buggy at times as well.
    • 87 Metascore
    • 100 Critic Score
    Heavy Rain is a rare experience that can be enjoyed by a watching audience and not just the person with the control pad. It's also one that you'll certainly want to play through at least one more time just to see what you missed and perhaps reach a better outcome.
    • 64 Metascore
    • 60 Critic Score
    Aliens vs Predator occasionally offers brief moments of entertainment, but it's ultimately let down by an unimaginative approach to the single-player mode that never quite manages to match the terror, suspense and brilliance of the original movies.
    • 65 Metascore
    • 60 Critic Score
    Aliens vs Predator occasionally offers brief moments of entertainment, but it's ultimately let down by an unimaginative approach to the single-player mode that never quite manages to match the terror, suspense and brilliance of the original movies.
    • 73 Metascore
    • 70 Critic Score
    Despite its refusal to innovate, its blatant copying from the God of War rulebook, and its missed opportunities, Dante's Inferno is nonetheless a solid title. At the very least, it's an engaging prospect for Xbox loyalists who've never played a God of War game. However, with the likes of Darksiders and Bayonetta on the market (as well as God of War III in our sights), Dante's Inferno is the weakest proposition of the bunch.
    • 75 Metascore
    • 70 Critic Score
    Despite its refusal to innovate, its blatant copying from the God of War rulebook, and its missed opportunities, Dante's Inferno is nonetheless a solid title. At the very least, it's an engaging prospect for Xbox loyalists who've never played a God of War game. However, with the likes of Darksiders and Bayonetta on the market (as well as God of War III in our sights), Dante's Inferno is the weakest proposition of the bunch.
    • 96 Metascore
    • 90 Critic Score
    By making choice, dialogue and characters the key ingredients, Mass Effect 2 delivers an experience in which the player feels directly at the core - more so than any other game we can think of. It effortlessly expands the scope of the original, creating a universe which is deeply engrossing and a plot that you can't help feeling part of.
    • 94 Metascore
    • 90 Critic Score
    By making choice, dialogue and characters the key ingredients, Mass Effect 2 delivers an experience in which the player feels directly at the core - more so than any other game we can think of. It effortlessly expands the scope of the original, creating a universe which is deeply engrossing and a plot that you can't help feeling part of.
    • 59 Metascore
    • 60 Critic Score
    The ultimate issue in front of Dark Void is the fact that it doesn't know whether it's a third-person shooter or an arcade flight game, and does a pretty mediocre attempt at both. An uninspired approach to the design of the game's stages and challenges ultimately leaves Dark Void dangling in the chasm of mediocre shooters.
    • 60 Metascore
    • 60 Critic Score
    The ultimate issue in front of Dark Void is the fact that it doesn't know whether it's a third-person shooter or an arcade flight game, and does a pretty mediocre attempt at both. An uninspired approach to the design of the game's stages and challenges ultimately leaves Dark Void dangling in the chasm of mediocre shooters.
    • 57 Metascore
    • 60 Critic Score
    The ultimate issue in front of Dark Void is the fact that it doesn't know whether it's a third-person shooter or an arcade flight game, and does a pretty mediocre attempt at both. An uninspired approach to the design of the game's stages and challenges ultimately leaves Dark Void dangling in the chasm of mediocre shooters.
    • 73 Metascore
    • 70 Critic Score
    Although the Agro system underpins the overall co-op gameplay sufficiently, the lack of imagination prevents the game from pushing forwards the co-op experience. Instead there's more satisfaction gained by the subtlety that EA Montreal has brought to the series; something we never imagined ourselves to say about the antics of Rios and Salem.
    • 74 Metascore
    • 70 Critic Score
    Although the Agro system underpins the overall co-op gameplay sufficiently, the lack of imagination prevents the game from pushing forwards the co-op experience. Instead there's more satisfaction gained by the subtlety that EA Montreal has brought to the series; something we never imagined ourselves to say about the antics of Rios and Salem.
    • 83 Metascore
    • 80 Critic Score
    A little more surprising is the fact that Darksiders actually lives up to the high expectations and quality of such influences and just about manages to forge its own identity.
    • 82 Metascore
    • 80 Critic Score
    A little more surprising is the fact that Darksiders actually lives up to the high expectations and quality of such influences and just about manages to forge its own identity.
    • 90 Metascore
    • 90 Critic Score
    Nothing short of a hardcore gaming masterpiece.
    • 87 Metascore
    • 90 Critic Score
    Nothing short of a hardcore gaming masterpiece.
    • 73 Metascore
    • 50 Critic Score
    It's hard to imagine why anyone would opt for The Saboteur when they've got Assassin's Creed II as an alternative. Beyond its Parisian setting, The Saboteur fails to add any new ideas to the sandbox genre other than breasts.
    • 72 Metascore
    • 50 Critic Score
    It's hard to imagine why anyone would opt for The Saboteur when they've got Assassin's Creed II as an alternative. Beyond its Parisian setting, The Saboteur fails to add any new ideas to the sandbox genre other than breasts.
    • 90 Metascore
    • 90 Critic Score
    Perhaps the ultimate testimony is the fact that it left us longing for another sequel, something the original certainly never achieved.
    • 91 Metascore
    • 90 Critic Score
    Perhaps the ultimate testimony is the fact that it left us longing for another sequel, something the original certainly never achieved.
    • 93 Metascore
    • 95 Critic Score
    Braid is the real deal: an innovative, creative, brilliant bit of near-solo games making that I can only hope is a sign of things to come.
    • 94 Metascore
    • 90 Critic Score
    Modern Warfare 2 ticks all of the right boxes: varied gameplay, immersive story, engaging gunplay, superb multiplayer, and the list goes on... If we're being really nitpicky, then we might suggest that there aren't many innovative features in the game. However, MW2's Spec Ops mode is fresh enough to ensure that the overall package isn't a stale one, while the long-term appeal of adversarial multiplayer will stretch out until the next Infinity Ward release with ease.
    • 94 Metascore
    • 90 Critic Score
    Modern Warfare 2 ticks all of the right boxes: varied gameplay, immersive story, engaging gunplay, superb multiplayer, and the list goes on... If we're being really nitpicky, then we might suggest that there aren't many innovative features in the game. However, MW2's Spec Ops mode is fresh enough to ensure that the overall package isn't a stale one, while the long-term appeal of adversarial multiplayer will stretch out until the next Infinity Ward release with ease.
    • 91 Metascore
    • 80 Critic Score
    Dragon Age: Origins is yet another worthy title in BioWare's stunning catalogue. A richer, deeper experience that satisfies a more demanding PC audience, BioWare has once again showed its command over the genre.
    • 78 Metascore
    • 70 Critic Score
    It's hard to imagine why gamers would opt for PES over FIFA this year unless they are such stubborn fans of the series that they'll never let go. FIFA betters Konami's offerings more or less across the board this time around, while PES' continued lack of substantial gameplay innovations (even without any comparisons to FIFA) is becoming quite worrying to say the least.
    • 78 Metascore
    • 70 Critic Score
    It's hard to imagine why gamers would opt for PES over FIFA this year unless they are such stubborn fans of the series that they'll never let go. FIFA betters Konami's offerings more or less across the board this time around, while PES' continued lack of substantial gameplay innovations (even without any comparisons to FIFA) is becoming quite worrying to say the least.
    • 87 Metascore
    • 90 Critic Score
    Football Manager's new Touchline Shouts feature and Match Analysis Tool may not quite match the razzle-dazzle of Champ Man's new additions this year, but a streamlined new interface that invites gamers into the depths of FM's management options and a more refined match engine ensure that FM2010 keeps up the pace of improvement that we've come to expect of Sports Interactive's benchmark series.
    • 89 Metascore
    • 100 Critic Score
    Multi-vehicle races that involve parachute jumps, speedboats and fast cars are the most enjoyable however, combining GTA's strongest elements into pulse-pounding races that are a genuine highlight.
    • 92 Metascore
    • 80 Critic Score
    Forza 3 has undoubtedly come a long way since its predecessor - the handling is better, visuals have been improved all-round, and it provides more online options for car customisation via the new Storefront feature. It's just a shame that the game's focus on attracting a more casual audience has detracted from the hardcore experience, with an inadvisably implemented time rewind feature and underwhelming opponent AI.
    • 70 Metascore
    • 60 Critic Score
    EyePet provides a companion that won't die if you forget to feed it, won't pee on the rug, or require incessant attention. It's better then the attention-craving Tamagotchi in this respect but lacks the impulse of Nintendogs. But like a Tamagotchi, the appeal is a little short-lived and we're unsure that an EyePet isn't just for Christmas.
    • 90 Metascore
    • 100 Critic Score
    Overall FIFA 10 plays a much more varied, fluid, and believable game of football, which easily sets a new standard in the genre. We spent a fair amount of time between matches wondering what it takes for a football game to get a 10 and we're inclined to believe Rutter and his team have actually achieved it this year. It's a marked improvement over last year's 9 rating and undoubtedly provides the finest videogame take on football so far.
    • 91 Metascore
    • 100 Critic Score
    Overall FIFA 10 plays a much more varied, fluid, and believable game of football, which easily sets a new standard in the genre. We spent a fair amount of time between matches wondering what it takes for a football game to get a 10 and we're inclined to believe Rutter and his team have actually achieved it this year. It's a marked improvement over last year's 9 rating and undoubtedly provides the finest videogame take on football so far.
    • 90 Metascore
    • 80 Critic Score
    Although the PSP port suffers from the fact that Chinatown Wars was undoubtedly designed around the DS, the major qualities still remain and make for a GTA that is considerably different but nonetheless entertaining.
    • 96 Metascore
    • 100 Critic Score
    Uncharted 2 is a magnificent example of how this generation can infuse movie production quality with enjoyable gameplay and maintain a sense of fluidity throughout the feature presentation. The sheer craft on display throughout every single moment deserves every accolade it receives; truly Naughty Dog has delivered a generation-defining experience that is worthy of buying/borrowing/stealing a PS3.
    • 74 Metascore
    • 80 Critic Score
    But there's no point in denying that Kazunori-san and Polyphony Digital have succeeded in bringing the GT experience faithfully to the PSP without having to condense or cut out anything that made the series what it is.
    • 69 Metascore
    • 70 Critic Score
    Wet
    By any other name, WET is Kill Bill: The Video Game. WET gives everything it has to offer in the first ten minutes. Nevertheless, the score/health system that lies at its core keeps it compelling with a strong dynamic that lends the urgency and pace third-person shooters desperately require.
    • 70 Metascore
    • 70 Critic Score
    Wet
    By any other name, WET is Kill Bill: The Video Game. WET gives everything it has to offer in the first ten minutes. Nevertheless, the score/health system that lies at its core keeps it compelling with a strong dynamic that lends the urgency and pace third-person shooters desperately require.
    • 83 Metascore
    • 90 Critic Score
    It's both a genre leading racing sim and a mass market EA game at the same time, which is a particularly difficult balancing act to pull off. Shift is easily the best driving game so far this year and will certainly be in amongst the likes of Forza 3 (and possibly GT5, if it emerges) when the brake dust from 2009 settles.
    • 84 Metascore
    • 90 Critic Score
    It's both a genre leading racing sim and a mass market EA game at the same time, which is a particularly difficult balancing act to pull off. Shift is easily the best driving game so far this year and will certainly be in amongst the likes of Forza 3 (and possibly GT5, if it emerges) when the brake dust from 2009 settles.
    • 83 Metascore
    • 90 Critic Score
    It's both a genre leading racing sim and a mass market EA game at the same time, which is a particularly difficult balancing act to pull off. Shift is easily the best driving game so far this year and will certainly be in amongst the likes of Forza 3 (and possibly GT5, if it emerges) when the brake dust from 2009 settles.
    • 89 Metascore
    • 80 Critic Score
    Undeniably about as brilliant as a band specific music title can get, The Beatles Rock Band easily outstretches the confines of just being a music game into something that guarantees great times for all - provided of course you're not one of the strange type of folk who just doesn't like them.
    • 88 Metascore
    • 80 Critic Score
    Undeniably about as brilliant as a band specific music title can get, The Beatles Rock Band easily outstretches the confines of just being a music game into something that guarantees great times for all - provided of course you're not one of the strange type of folk who just doesn't like them.
    • 89 Metascore
    • 80 Critic Score
    Undeniably about as brilliant as a band specific music title can get, The Beatles Rock Band easily outstretches the confines of just being a music game into something that guarantees great times for all - provided of course you're not one of the strange type of folk who just doesn't like them.
    • 73 Metascore
    • 80 Critic Score
    Despite the disappointment of there being no co-op play in Mini Ninjas' campaign, the game does enough to keep players entertained through well mixed gameplay, loveable characters, stylistically beautiful environments, and good humour. The Japanese story is finely applied and a wide audience will enjoy this title, meaning that it fulfils its remit and then some.
    • 73 Metascore
    • 80 Critic Score
    Despite the disappointment of there being no co-op play in Mini Ninjas' campaign, the game does enough to keep players entertained through well mixed gameplay, loveable characters, stylistically beautiful environments, and good humour. The Japanese story is finely applied and a wide audience will enjoy this title, meaning that it fulfils its remit and then some.
    • 92 Metascore
    • 80 Critic Score
    It triumphs where most other superhero games and other types of licensed action games fail: it makes you feel like the lead character. It makes you feel like The Batman.
    • 91 Metascore
    • 80 Critic Score
    It triumphs where most other superhero games and other types of licensed action games fail: it makes you feel like the lead character. It makes you feel like The Batman.
    • 79 Metascore
    • 90 Critic Score
    The single most comprehensive offering we've ever had the pleasure to play on PSP, Final Fantasy: Dissidia is an absolute gem, a masterpiece of Japanese ingenuity on the maligned handheld format that makes "epics" on the PS3, 360 and PC hide in shame.
    • 69 Metascore
    • 70 Critic Score
    While the combat is a bit of a letdown, the high bar for difficulty is certainly more addictive than it is frustrating, which compensates for the title's shortcomings and fittingly punctuates a solid piece of work.
    • 77 Metascore
    • 80 Critic Score
    Bound in Blood is one of those rare games that you'll remember more for what it did right than the many ways it fell short of the mark.
    • 78 Metascore
    • 80 Critic Score
    Bound in Blood is one of those rare games that you'll remember more for what it did right than the many ways it fell short of the mark.

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