Times Online's Scores

  • Games
For 397 reviews, this publication has graded:
  • 58% higher than the average critic
  • 3% same as the average critic
  • 39% lower than the average critic
On average, this publication grades 0 points higher than other critics. (0-100 point scale)
Average Game review score: 75
Highest review score: 100 Worldwide Soccer Manager 2007
Lowest review score: 20 CSI: Crime Scene Investigation
Score distribution:
  1. Negative: 43 out of 397
397 game reviews
    • 53 Metascore
    • 60 Critic Score
    It’s a fun game that provides all the spectacle of breakdancing without the trip to the chiropractor afterwards.
    • 88 Metascore
    • 100 Critic Score
    In PES6 you can make a sliding tackle and come up with the ball, and the AI has been greatly improved. The passing and shooting have been made harder to master and the players’ movement off the ball is better.
    • 79 Metascore
    • 100 Critic Score
    In PES6 you can make a sliding tackle and come up with the ball, and the AI has been greatly improved. The passing and shooting have been made harder to master and the players’ movement off the ball is better.
    • 69 Metascore
    • 60 Critic Score
    There is plenty to do in the management of the park and great rewards for success. However, all this is undermined because it is much more fun to play one of the driving, mini-golf, shooting or football games than do all the menial things.
    • 72 Metascore
    • 60 Critic Score
    There is plenty to do in the management of the park and great rewards for success. However, all this is undermined because it is much more fun to play one of the driving, mini-golf, shooting or football games than do all the menial things.
    • 61 Metascore
    • 40 Critic Score
    This game does have one cute twist, in that you can choose a Story option in which you take on the role of a young Japanese boxer and watch lengthy anime sequences in between your bouts. Sadly, even with the fast-forward button held down, these scenes move far too slowly, much like the boxers around the ring.
    • 95 Metascore
    • 100 Critic Score
    The game contains scores of puzzles, requiring a mixture of logic, observation and luck. What’s great is that it gives you time to solve them, rather than placing you under constant pressure from grisly baddies. There’s also a plot-twist or two.
    • 76 Metascore
    • 80 Critic Score
    The characters are just as brilliantly executed, with a range of facial expressions, voices and movements that would do any animator proud.
    • 80 Metascore
    • 80 Critic Score
    The fun to be had derives from the game’s simplicity of play, its wildly colourful backgrounds, and the dexterity required to get it right.
    • 88 Metascore
    • 100 Critic Score
    An exceptional game that brings history alive with enormous flair and clarity.
    • 94 Metascore
    • 100 Critic Score
    There’s not much left to do in games after this.
    • 82 Metascore
    • 100 Critic Score
    The graphics are top-notch and the sound helps immerse you in the wonderfully rendered action.
    • 81 Metascore
    • 100 Critic Score
    This eighth instalment in the hugely popular skateboarding series, and the first built specially for the Xbox 360, is the best and most realistic by far.
    • 81 Metascore
    • 80 Critic Score
    A simple but effective upgrade.
    • 86 Metascore
    • 60 Critic Score
    The pressure of following in the footsteps of one of the console’s greatest successes seems to have removed any sense of humour from the game.
    • 50 Metascore
    • 80 Critic Score
    It’s rollicking good fun all the way, let down by the short, repetitive nature of individual levels and the fact that only Michael Madsen of the original cast appears in the game.
    • 50 Metascore
    • 80 Critic Score
    It’s rollicking good fun all the way, let down by the short, repetitive nature of individual levels and the fact that only Michael Madsen of the original cast appears in the game.
    • 57 Metascore
    • 80 Critic Score
    This time around there are more units to build as well as new traps and siege equipment to help out on the battlefield.
    • 87 Metascore
    • 80 Critic Score
    Given the subject matter, the game deserves its 15 rating but not a parliamentary debate.
    • 85 Metascore
    • 100 Critic Score
    The result is sweaty-palmed fun, teaming the adult joys of a well-paced thriller with the childish delight of playing hide-and-seek in the dark.
    • 77 Metascore
    • 100 Critic Score
    Beautifully crafted, Sid Meier’s Railroads! is a masterful experience — as you would expect from the master himself.
    • 74 Metascore
    • 80 Critic Score
    The tone is jocular, the script humorous and well acted by, among others, Little Britain’s Anthony Head.
    • 80 Metascore
    • 100 Critic Score
    Fasten your seatbelt, and prepare for an awesome flight. [Deluxe Edition]
    • 51 Metascore
    • 60 Critic Score
    Though voiced and scripted by the people behind the TV show, the game is lightweight, and its quirky navigation and control issues make it one for serious fans only.
    • 74 Metascore
    • 80 Critic Score
    The tone is jocular, the script humorous and well acted by, among others, Little Britain's Anthony Head.
    • 77 Metascore
    • 80 Critic Score
    Forget storylines, or any pretence at one: this game is simply about quick reflexes and lightning-fast button- pounding.
    • 75 Metascore
    • 80 Critic Score
    Forget storylines, or any pretence at one: this game is simply about quick reflexes and lightning-fast button- pounding.
    • 83 Metascore
    • 100 Critic Score
    One brilliantly thought out package.
    • 75 Metascore
    • 80 Critic Score
    As in the film, every other word is a four-letter one, and although the graphics can be a little choppy, the game is at least engrossing, with levels short enough to demand that they be replayed.
    • 76 Metascore
    • 80 Critic Score
    As in the film, every other word is a four-letter one, and although the graphics can be a little choppy, the game is at least engrossing, with levels short enough to demand that they be replayed.
    • 78 Metascore
    • 100 Critic Score
    An endlessly inventive and incredibly addictive game.
    • 50 Metascore
    • 60 Critic Score
    Though voiced and scripted by the people behind the TV show, the game is lightweight, and its quirky navigation and control issues make it one for serious fans only.
    • 53 Metascore
    • 60 Critic Score
    Though voiced and scripted by the people behind the TV show, the game is lightweight, and its quirky navigation and control issues make it one for serious fans only.
    • 67 Metascore
    • 100 Critic Score
    Fans of the Nintendo SNES classic "Pilotwings" will literally jump at the chance to parachute from any of the aircraft for spectacular views of the vast landscape below. There is bound to be a sequel, because this original is so good.
    • 75 Metascore
    • 100 Critic Score
    Fans of the Nintendo SNES classic "Pilotwings" will literally jump at the chance to parachute from any of the aircraft for spectacular views of the vast landscape below. There is bound to be a sequel, because this original is so good.
    • 73 Metascore
    • 100 Critic Score
    Fans of the Nintendo SNES classic "Pilotwings" will literally jump at the chance to parachute from any of the aircraft for spectacular views of the vast landscape below. There is bound to be a sequel, because this original is so good.
    • 74 Metascore
    • 100 Critic Score
    Fans of the Nintendo SNES classic "Pilotwings" will literally jump at the chance to parachute from any of the aircraft for spectacular views of the vast landscape below. There is bound to be a sequel, because this original is so good.
    • 52 Metascore
    • 60 Critic Score
    The graphics are solid and fighting is actually quite impressive, with the special moves giving variety to the hack’n’slash action. Yet all the time a feeling of déjà vu takes away from the action on the screen.
    • 58 Metascore
    • 60 Critic Score
    The graphics are solid and fighting is actually quite impressive, with the special moves giving variety to the hack’n’slash action. Yet all the time a feeling of déjà vu takes away from the action on the screen.
    • 93 Metascore
    • 100 Critic Score
    It’s a gritty Second World War caper that loads the gaming experience to the hilt, leaving players battered, bruised and thoroughly stirred.
    • 81 Metascore
    • 100 Critic Score
    You could play straight through this game in a few hours, or dally with it for days. Therein lies its brilliance.
    • 84 Metascore
    • 80 Critic Score
    The Original Trilogy's main strength is it's presentation and humour - the novelty of the Lego enviroments has not worn off from the first Lego Star Wars game and the music is excellent. The difficulty level is too easy, but a generous amount of unlockables offers decent replay value.
    • 86 Metascore
    • 100 Critic Score
    You could play straight through this game in a few hours, or dally with it for days. Therein lies its brilliance.
    • 85 Metascore
    • 100 Critic Score
    You could play straight through this game in a few hours, or dally with it for days. Therein lies its brilliance.
    • 66 Metascore
    • 60 Critic Score
    There is nothing to get particularly excited about, not even the innovative dual-stick control system that supposedly helps you to groove your swing as a professional would.
    • 84 Metascore
    • 100 Critic Score
    You could play straight through this game in a few hours, or dally with it for days. Therein lies its brilliance.
    • 69 Metascore
    • 60 Critic Score
    The wild combinations of touch-pad and direction keys required to play make this a game you might not wish to use on public transport, and it somehow lacks the charm of previous Mario-themed games. Good, but not great.
    • 67 Metascore
    • 40 Critic Score
    Unfortunately, the whole experience takes a nosedive when you start to play. Without the excitement of shooting down other planes, or the challenge of a regular flight sim, Pilot Academy would struggle to hold your interest on a flight to Europe.
    • 51 Metascore
    • 60 Critic Score
    Unfortunately, with the Rock on board as the “talent” playing the spy hunter Alex Decker, Midway has got carried away with the cinematic feel of the venture at the expense of gameplay.
    • 82 Metascore
    • 80 Critic Score
    And with 1,000 miles of road to roam, it comes closer than most games to re-creating the freedom of real life.
    • 75 Metascore
    • 20 Critic Score
    Roam around Tokyo, find some bad guys, see some load screens, a couple of cut-scenes, some more load screens, press some buttons in fight mode and so on.
    • 63 Metascore
    • 60 Critic Score
    There is nothing to get particularly excited about, not even the innovative dual-stick control system that supposedly helps you to groove your swing as a professional would.
    • 56 Metascore
    • 100 Critic Score
    An instant classic.
    • 56 Metascore
    • 40 Critic Score
    As any gamer knows, frustration is part of the joy of gaming, but this level of unresponsiveness is something not even the training mini-games on the title can prepare you for. Put that together with poor level signposting and you have an unengaging experience.
    • 56 Metascore
    • 60 Critic Score
    There is nothing to get particularly excited about, not even the innovative dual-stick control system that supposedly helps you to groove your swing as a professional would.
    • 81 Metascore
    • 100 Critic Score
    This is a game guaranteed to offend and entertain in equal measure, but it is emphatically not for children.
    • 85 Metascore
    • 80 Critic Score
    Zombie hunters beware, though. The vibrating handsets make being caught an unpleasant experience.
    • 53 Metascore
    • 40 Critic Score
    As any gamer knows, frustration is part of the joy of gaming, but this level of unresponsiveness is something not even the training mini-games on the title can prepare you for. Put that together with poor level signposting and you have an unengaging experience.
    • 51 Metascore
    • 40 Critic Score
    As any gamer knows, frustration is part of the joy of gaming, but this level of unresponsiveness is something not even the training mini-games on the title can prepare you for. Put that together with poor level signposting and you have an unengaging experience.
    • 88 Metascore
    • 80 Critic Score
    A nice innovation is the use of the PSP’s internet access, through which you can download the ‘ghosts’ of other players whose fighting style will be utilised in place of the ordinary AI the game draws on to control your opponent.
    • 67 Metascore
    • 60 Critic Score
    While the graphics impress and the inhabitants all go about their business with a smooth efficiency, the game makes too many demands to maintain interest. Worse, there are few moments in the game that don’t awaken a feeling of déjà vu.
    • 52 Metascore
    • 60 Critic Score
    This must be one of the first instances in which a video game actually seems like the natural format. But even here, as you acquire weapons, ride wasps and beat up tiny-huge creatures, it seems never to aspire to much beyond adequacy.
    • 47 Metascore
    • 60 Critic Score
    This must be one of the first instances in which a video game actually seems like the natural format. But even here, as you acquire weapons, ride wasps and beat up tiny-huge creatures, it seems never to aspire to much beyond adequacy.
    • 63 Metascore
    • 60 Critic Score
    It’s violent, it’s breathlessly easy to play, and it’s ever so slightly repetitive.
    • 83 Metascore
    • 80 Critic Score
    As a first-person shooter, Prey makes up in design for what it lacks in depth. The game moves along swiftly, balancing a strong narrative with solid puzzle-solving and some very tasty eye candy.
    • 79 Metascore
    • 80 Critic Score
    As a first-person shooter, Prey makes up in design for what it lacks in depth. The game moves along swiftly, balancing a strong narrative with solid puzzle-solving and some very tasty eye candy.
    • 65 Metascore
    • 60 Critic Score
    The cars on the circuit, from the Dodge Viper to the Mazda RX-8, are all impressively rendered, but slide off the track at the first push of the turn right button at one of the many hairpin bends.
    • 62 Metascore
    • 80 Critic Score
    It’s good, simple and highly addictive, though if you have a pen and a copy of The Times, it may be surplus to requirements.
    • 76 Metascore
    • 80 Critic Score
    "SimCity" in its later incarnations became too laborious, so that cyber-builders even found themselves planning and maintaining water systems. City Life scores high by keeping things more straightforward.
    • 83 Metascore
    • 100 Critic Score
    This episode has more depth than the two previous follow- ups, and its developer, IO Interactive, has introduced many intelligent refinements.
    • 82 Metascore
    • 100 Critic Score
    This episode has more depth than the two previous follow- ups, and its developer, IO Interactive, has introduced many intelligent refinements.
    • 82 Metascore
    • 100 Critic Score
    This episode has more depth than the two previous follow- ups, and its developer, IO Interactive, has introduced many intelligent refinements.
    • 71 Metascore
    • 80 Critic Score
    It’s a third-person shooter with smooth, detailed graphics, and a learning curve set so beautifully that even non- shooter fans should love it.
    • 69 Metascore
    • 80 Critic Score
    It’s a third-person shooter with smooth, detailed graphics, and a learning curve set so beautifully that even non- shooter fans should love it.
    • 71 Metascore
    • 80 Critic Score
    It's a third-person shooter with smooth, detailed graphics, and a learning curve set so beautifully that even non- shooter fans should love it.
    • 52 Metascore
    • 60 Critic Score
    Nice graphics and smooth gameplay are no substitute for imagination.
    • 52 Metascore
    • 60 Critic Score
    Nice graphics and smooth gameplay are no substitute for imagination.
    • 52 Metascore
    • 60 Critic Score
    Nice graphics and smooth gameplay are no substitute for imagination.
    • 53 Metascore
    • 60 Critic Score
    Nice graphics and smooth gameplay are no substitute for imagination.
    • 50 Metascore
    • 60 Critic Score
    Nice graphics and smooth gameplay are no substitute for imagination.
    • 89 Metascore
    • 100 Critic Score
    With its bright colours, chirpy soundtrack and tricky but not wall-bashingly frustrating challenges, this is a game you will pick up once and never put down.
    • 51 Metascore
    • 60 Critic Score
    The biggest problem with Total Destruction is the lack of things to do, besides building-bashing and car- tossing.
    • 77 Metascore
    • 80 Critic Score
    The classic moment section, which features 125 well-known situations, is one of several nice touches in this game.
    • 82 Metascore
    • 80 Critic Score
    Most importantly, the puzzles are back on track. Traps, levers, pulleys, chains, chasms, secret passges, underground lakes, rotating knives — there’s a cunning solution to each, designed to keep you puzzling for just long enough to gain satisfaction in the solving, but not long enough to make you want to hurl your own internal organs at the screen.
    • 82 Metascore
    • 80 Critic Score
    Most importantly, the puzzles are back on track. Traps, levers, pulleys, chains, chasms, secret passges, underground lakes, rotating knives — there’s a cunning solution to each, designed to keep you puzzling for just long enough to gain satisfaction in the solving, but not long enough to make you want to hurl your own internal organs at the screen.
    • 80 Metascore
    • 80 Critic Score
    Most importantly, the puzzles are back on track. Traps, levers, pulleys, chains, chasms, secret passges, underground lakes, rotating knives — there’s a cunning solution to each, designed to keep you puzzling for just long enough to gain satisfaction in the solving, but not long enough to make you want to hurl your own internal organs at the screen.
    • 73 Metascore
    • 100 Critic Score
    About as interactive as you can get. Controlling your shots is just like real life, and because your movements are mirrored exactly on screen, everything, from how you stand to how you swing the included miniature golf club, will affect your gameplay.
    • 82 Metascore
    • 80 Critic Score
    Most importantly, the puzzles are back on track. Traps, levers, pulleys, chains, chasms, secret passges, underground lakes, rotating knives - there's a cunning solution to each, designed to keep you puzzling for just long enough to gain satisfaction in the solving, but not long enough to make you want to hurl your own internal organs at the screen.
    • 72 Metascore
    • 20 Critic Score
    This is little more than a random compilation of one long movie trailer, countless tedious game trailers and 20 music tracks.
    • 74 Metascore
    • 40 Critic Score
    Although the bikes are fast during the races, they are overwhelmingly underpowered when pulling off at the start of a race. Twist the throttle all you like, but lift-offs provide all the G-force of a gnat.
    • 87 Metascore
    • 80 Critic Score
    Not one for easily bored older children, perhaps, but a well-crafted story that young players will enjoy.
    • 71 Metascore
    • 60 Critic Score
    Although Ten Hammers has some nice touches, it is nowhere near the gameit could and should have been. This is a case of great original, poor sequel syndrome, I’m afraid.
    • 70 Metascore
    • 60 Critic Score
    Although Ten Hammers has some nice touches, it is nowhere near the gameit could and should have been. This is a case of great original, poor sequel syndrome, I’m afraid.
    • 61 Metascore
    • 60 Critic Score
    As for the combat sequences, they rely too much on repetitive button- mashing, and leaderless soldiers stand around like sheep awaiting the slaughter.
    • 69 Metascore
    • 60 Critic Score
    Although Ten Hammers has some nice touches, it is nowhere near the gameit could and should have been. This is a case of great original, poor sequel syndrome, I'm afraid.
    • 72 Metascore
    • 40 Critic Score
    A clutch of the titles have stood the test of time surprisingly well, but most — particularly the side- or vertical-scrolling shoot-em- ups — are so far past their prime it’s laughable, and many are very similar.
    • 75 Metascore
    • 60 Critic Score
    Though The Godfather is competent, it is also bland, despite the voices of James Caan and Robert Duvall, and you rarely feel a sense of power.
    • 72 Metascore
    • 60 Critic Score
    Though The Godfather is competent, it is also bland, despite the voices of James Caan and Robert Duvall, and you rarely feel a sense of power.
    • 76 Metascore
    • 40 Critic Score
    The game becomes more strategic as it progresses, I am assured by fans of the ten-year-old series, but by then it is very hard to care.
    • 77 Metascore
    • 60 Critic Score
    Though The Godfather is competent, it is also bland, despite the voices of James Caan and Robert Duvall, and you rarely feel a sense of power.

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