TheSixthAxis' Scores

  • Games
For 3,999 reviews, this publication has graded:
  • 45% higher than the average critic
  • 7% same as the average critic
  • 48% lower than the average critic
On average, this publication grades 3.5 points lower than other critics. (0-100 point scale)
Average Game review score: 71
Highest review score: 100 Ratchet & Clank
Lowest review score: 10 The Lord of the Rings - Gollum
Score distribution:
4124 game reviews
    • 70 Metascore
    • 70 Critic Score
    If you have a small group of friends with whom you usually buddy up to play shooters, PayDay is definitely worth looking into. Despite only having six playable missions, there's a ton of depth when you consider the titanic ranking system and numerous difficulty settings. On the flipside, if you're the sort who likes to ruck up with AI partners then caution is advised; going solo is considerably more time-consuming and almost impossible if playing on Overkill difficulty.
    • 81 Metascore
    • 80 Critic Score
    Whilst the story may only clock in at around three to four hours, it still feels worthwhile and, in all honest, probably isn't what's going to draw most into a fighting game anyway. The arcade mode may be disappointing, but there's enough in general (particularly with the online) to keep pretty much any fighting fan happily occupied.
    • tbd Metascore
    • 80 Critic Score
    For Uncharted die-hards it's a no-brainer. Yes, these are maps you've likely inhabited for hours on end but they're so well put together that you can't really fault Naughty Dog for extending their lifespan. At £6.49 you can certainly do a lot worse, especially if you're enlisted in the Fortune Hunter's Club; the Uncharted 2 map packs may have been almost half price but it's worth pointing out that these only came bundled with two and not four.
    • tbd Metascore
    • 40 Critic Score
    Having had the DLC a week now I am already about done with it. Having run a handful of cars through the acceleration tests and a selection from the fastest to the worst handling in my garage around the oval in Practice mode, just to check that you can indeed run them all flat-out,I'm not sure when I will return to the track.
    • 61 Metascore
    • 30 Critic Score
    If you always dreamed of being on Who Wants to be a Millionaire but don't care for cash prizes, this is a game for you. If you love multiple choice trivia and don't mind listening to the same stock lines of voice over, delivered without much verve or character, then you'll probably get along with this. If you like quizzes and have a particular desire for wait-your-turn local-only multiplayer with online-only leader boards, then it seems that Millionaire was made for you.
    • 75 Metascore
    • 70 Critic Score
    Road of Devastation provides an interesting take on the endless survival formula. It's robust and there's a large scope for replayability that will appeal to those continually wanting to better their score and survival rating. There's definitely a couple of hours of fun here for everyone else, but the lack of new additions will fail to incentivise those who have already gunned-down enough zombies to last a lifetime.
    • 61 Metascore
    • 50 Critic Score
    Worms Crazy Golf truly doesn't boast a lot of content and ends up feeling a little lacklustre. It's fun to play but soon becomes repetitive; even the multiplayer mode is shallow and won't keep you entertained for long.
    • 67 Metascore
    • 60 Critic Score
    There's no denying that All Zombies Must Die! has potential. The crafting idea is a good one, and with a few people round the gameplay is certainly enjoyable. However, the repetitive nature of the quests, frustrating single player experience and lack of online co-op really does drag the game down.
    • 82 Metascore
    • 90 Critic Score
    There's no doubt about it, Oddworld: Stranger's Wrath HD is punching well above its £9.99 price bracket. The production values coupled with over ten hours of quality gameplay mean the game would easily be worth £40 if stuck on the shelf of your local retailer.
    • 87 Metascore
    • 90 Critic Score
    Rayman Origins puts Sonic in his place and stands atop the pile of this generation's 2D platformers. It's as close to platforming perfection as we can get from a Rayman game and not just a step forwards for Rayman himself but ultimately a step forwards for the genre altogether.
    • 64 Metascore
    • 50 Critic Score
    The streamlined gameplay and polished visuals haven't incurred any detriment, but compared to what fans will be expecting, 7XL misses the mark, it's failure only made worse by the steep launch price.
    • 82 Metascore
    • 80 Critic Score
    There are no heavy plots to become embroiled in, each mission is essentially just a method of throwing you into another zany situation and then rewarding you for getting out of it. That's the strength of this game: that it just wants to make you smile.
    • 64 Metascore
    • 60 Critic Score
    It's not nearly as strong as it could have been but there's enough here to provide a day or two's entertainment and – given the nature of what EA were trying to do – it at least succeeded on that level.
    • 80 Metascore
    • 80 Critic Score
    Ultimate Marvel vs. Capcom 3 might not be as much of an evolutionary leap forward as Super Street Fighter IV was to Street Fighter IV, but it's a step in the right direction.
    • 80 Metascore
    • 90 Critic Score
    It's a compelling experience that takes what you'd expect from Assassin's Creed, refines it and then adds some stellar new features. And when it all ends, you'll experience the closure of old plot threads and the paving of new ones. Until that story is explored in the next game, you've still got the rest of Revelations to get on with – side quests, multiplayer, renovations, recruiting Assassins and much more.
    • 75 Metascore
    • 70 Critic Score
    With very little to compete against it on the PS3, Overkill is the best on-rails shooter for the platform. The shooting itself is easy to master and rewarding, even more so when coupled with a partner, but the overall lack of original content will still put off a few potential customers.
    • 72 Metascore
    • 80 Critic Score
    It feels so refreshing to step out of army boots and into a tux, with GoldenEye providing a nice change from the norm. Despite not being the best FPS on the market, the game can easily stand tall and comes highly recommended for those suffering from an overdose of modern battlefields.
    • 76 Metascore
    • 60 Critic Score
    The 2D platforming sections are worthy of praise and show that, when Sonic Team are on their game, they can really get it right. The issue is that when they fail it seems to be pretty spectacularly bad. The balance of good and bad levels is pretty even, throwing you back and forth between loving and hating the game.
    • 58 Metascore
    • 60 Critic Score
    In theory Dragon Ball Z: Ultimate Tenkaichi is the perfect Dragon Ball game. The gorgeous visuals, wealth of content and characters spanning Z and GT will delight fans. Unfortunately there's no escaping the fact that the core of the game, the actual fighting, gets boring very quickly and dissolves into the same few moves time and time again.
    • 70 Metascore
    • 80 Critic Score
    I think the best way to break Disney Universe down is like this: If you have kids aged nine or above they will no doubt get enjoyment from the game, especially in co-op, but the repetitive nature of the levels will start to grind a couple of hours in. If your kids are younger though there's a good chance they will think this is the best thing ever.
    • 65 Metascore
    • 50 Critic Score
    Whilst the controls ruin the combat in The Baconing, this isn't actually all there is to the game.
    • 70 Metascore
    • 90 Critic Score
    Hydrophobia Prophecy on the PSN really is the best version. It looks and sounds great, with water effects surpassing games with ten times the budget. Add in Move support that works well, and a price of £5.10, and what we have is one of the PSN's best games.
    • 78 Metascore
    • 80 Critic Score
    It's quite simple really: badass vampires are awesome, inFamous is brilliant and a combination of both makes for a short but sweet adventure. Cole's "Demon of New Marais" tag has never suited him more and, for as short as it is, Festival of Blood is definitely worth sinking your teeth into.
    • 59 Metascore
    • 40 Critic Score
    You can see they've really tried to make a great platformer with the co-op mode, and some of the ideas in there are absolutely brilliant; but that's less than a third of an otherwise disappointing game that shouldn't have ever been a full disc release, needed to look a lot better and had to be consistently good, rather than just fun in the platforming sections.
    • 59 Metascore
    • 30 Critic Score
    At no point should game feel like a chore, and unfortunately, that's exactly what Okabu is. I don't think I have ever played a game that was so utterly unenjoyable from start to finish. If the tedious gameplay doesn't get to you then the glitches and performance issues will. And while there is a lot of content to be found in Okabu, it doesn't really matter when the game itself just isn't any fun.
    • 70 Metascore
    • 70 Critic Score
    The weapons are still awesome and it's a very big adventure; it's easy to overlook some of the missing features when it's this much fun and it'll keep you coming back again and again for more.
    • 92 Metascore
    • 100 Critic Score
    There's no question here: this isn't just the best Uncharted game Naughty Dog have made, it's probably the best PlayStation 3 game anyone has made – and I'm not sure what other praise I can offer.
    • 76 Metascore
    • 90 Critic Score
    1000 Tiny Claws is a great little game despite the occassional bugs. It should probably be played in short bursts for maximum enjoyment and the challenge of getting every gold medal, as well as high scores, means the game will last for a good few hours.
    • 96 Metascore
    • 100 Critic Score
    Rocksteady has managed to do something nobody else has in the two years since Arkham Asylum: they've improved on that combat system. Add to that the larger, more free-roaming play area as well as the masses of extra content and Arkham City is an exceptional achievement.
    • 45 Metascore
    • 40 Critic Score
    The Cursed Crusade certainly had potential, and if Kylotonn spent more time on the flow and diversity of combat a number of the smaller issues such as the lack of a checkpoint system or stiff ranged gameplay could easily have been overlooked. However the studio decided to add variety through other means, unknowingly underpinning the rest of the game.

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