TheSixthAxis' Scores

  • Games
For 3,999 reviews, this publication has graded:
  • 45% higher than the average critic
  • 7% same as the average critic
  • 48% lower than the average critic
On average, this publication grades 3.5 points lower than other critics. (0-100 point scale)
Average Game review score: 71
Highest review score: 100 Ratchet & Clank
Lowest review score: 10 The Lord of the Rings - Gollum
Score distribution:
4124 game reviews
    • 70 Metascore
    • 60 Critic Score
    Sniper Elite holds just as many pleasant surprises as it does disappointments. Despite the well-done gunplay and unique aesthetic flares, there are simply too many areas in which the game feels underdeveloped.
    • 70 Metascore
    • 70 Critic Score
    Sorcery is truly a game for people who want to get the most out of their PlayStation Move peripherals. And if it's just that you want, you'll no doubt love the eight or so hours of gameplay on offer. If you're more interested in a deep, magical experience then you might feel somewhat short changed – throw away the motion controls and you're left with a good, though not brilliant, and quite linear romp through this mythological, magical world.
    • 63 Metascore
    • 60 Critic Score
    Sonic 4 Episode II feels at times dangerously close to being a great Sonic game, but there are elements throughout that let it down and leave you feeling distinctly underwhelmed. The Homing Attack is far, far more of a hindrance than an aid of any sort, and whilst the presentation is good you don't really get the feeling of a classic Sonic game with Episode II.
    • 87 Metascore
    • 90 Critic Score
    Bleak, sometimes frightening, always powerful and quite often shocking, Max Payne 3 takes the third person genre about as far as it can go, and most likely does the same this with this generation's now ageing console hardware. Polished to near perfection, with just a few minor sticking points that dent – ever so slightly – what is overall a wonderful slice of gaming. Enjoy.
    • 56 Metascore
    • 70 Critic Score
    Whilst never breaking any new ground, MUD offers a good chunk of challenging content, coupled with an official licence and solid online mode. It won't convert those who have never played Motocross before, and it does have a few issues, but fans will find lots to like.
    • 75 Metascore
    • 80 Critic Score
    Awesomenauts is surprisingly accessible, offering plenty of depth for those seeking it, the overall package being one that looks sublime and plays out with such a rare degree of fluidity.
    • 65 Metascore
    • 50 Critic Score
    UEFA 2012 is what many of us have been asking for since DLC became a major part of console gaming. Unfortunately, the desire to deliver it as an expansion, rather than a unique product has meant that corners have been cut. While that has made the end product less expensive than in previous instances, it still appears quite costly when measured against other items on the relevant stores.
    • tbd Metascore
    • 80 Critic Score
    It would have been nice to see a few more trophies, skins or treasure sets thrown into the mix but, as it stands, it's still a solid expansion with Naughty Dog teasing even more content in the months to come.
    • 64 Metascore
    • 60 Critic Score
    It may be a visually sound package that throws a few unique spins on the Silent Hill template, though the sometimes awkward puzzles and irredeemably abysmal combat are enough to drag Downpour down the gutter and towards mediocrity.
    • 78 Metascore
    • 80 Critic Score
    Yes, the visuals are dated and the story isn't the best of the franchise, but the gameplay still sparkles and is perfectly suited to the Vita.
    • 67 Metascore
    • 70 Critic Score
    At its core A-Men is a clever game. The idea behind controlling multiple characters and using so many different skill sets is a good one. In my opinion, a lot of the enjoyment the game provides is often negated by the trial and error nature of the gameplay.
    • 75 Metascore
    • 80 Critic Score
    It seems to add just enough to make it worthwhile for owners of last year's game, while still feeling very familiar. The Pins, Country Clubs and Legacy mode are all welcome additions, although they offer differing levels of appeal.
    • 49 Metascore
    • 30 Critic Score
    It may be technologically succinct but in neglecting the needs of solo players and bypassing what makes the car combat genre so engaging, Wheels of Destruction leaves an unmistakably sour taste. If you're gagging for another arena-based car game post-Twisted Metal, we'd strongly recommend hanging around for Psyonix's SARPBC 2.
    • 74 Metascore
    • 80 Critic Score
    Yes, there are certain areas where the graphics look dated and the lack of camera control can be annoying, but past these complaints you have a collection of games with the frantic gameplay that inspired the likes of God of War & Bayonetta, and it offers a lot of fun.
    • 74 Metascore
    • 80 Critic Score
    My main concern is with recommending it to people who already own Ultimate Ninja Storm 2, as I really don't know if enough has changed to warrant spending £40.
    • 73 Metascore
    • 70 Critic Score
    It's tricky to see how large a market there is for a game like this but if, by some chance, you're a fan of vintage air combat from the WWII era then this is likely to have great appeal.
    • 64 Metascore
    • 40 Critic Score
    Wrecked: Revenge Revisited simply isn't a battle racer. Yes, there are elements of the battle racing but this is more a time attack mode with few actual battle racing events. The multiplayer does have some fun in it, but it's only really good if played in short bursts.
    • 58 Metascore
    • 50 Critic Score
    Please don't take this review as the ranting of a moody Ninja Gaiden fan. Remove the franchise name and the score would still be the same. Despite promising much at the start, Ninja Gaiden 3 misfires at almost every turn, and whilst it's not a bad game, it struggles to rise above average.
    • 72 Metascore
    • 70 Critic Score
    The dialogue and voice acting is also well done, though can get repetitive. What lets the game down is the camera, which is a big problem as it can hinder progress and leave you frustrated.
    • 52 Metascore
    • 60 Critic Score
    By no means a bad game. The chance to face off against Resident Evil favourites such as Nemesis is a really interesting idea, and the constant threat of zombies will always have you on edge. Saying that, I can see the multiplayer modes becoming repetitive fairly quickly. Whilst differing slightly, the modes on offer are too similar, and all play out on the same handful of maps.
    • 70 Metascore
    • 60 Critic Score
    Hungry Giraffe is a fun game. It's nothing groundbreaking, but it's a compulsive, replayable game in which you'll always be aiming to beat your high score. If it were an expanded game, it would be much better, though for what it is – a minis title – it manages to do what it set out to.
    • 76 Metascore
    • 80 Critic Score
    The systems are well explained, the controls are perfect for the pace and style of gameplay and the presentation is as great as you'd expect. One or two minor niggles aside, FIFA Street is a very enjoyable game, even though it's not the game I expected.
    • tbd Metascore
    • 70 Critic Score
    From Ashes is easily the best character-centric DLC the series has to offer. Unlike Kasumi or Zaeed in Mass Effect 2, Javik is a persistent personality, his integration a lot smoother and substantial. With that said, From Ashes is clearly at aimed at those who want to dig deeper in to the rich sci-fi universe. If you're only in it for an extra mission, forking out £7.99 is steep by anyone's standards.
    • 93 Metascore
    • 90 Critic Score
    Whilst there's some issues with writing, some of the mechanics and various other glitches, the epic scale and relatively strong narrative push these aside, giving Mass Effect 3 its rightful place amongst the great, sci-fi epics of our time and acting as a satisfying conclusion to the trilogy.
    • 83 Metascore
    • 90 Critic Score
    BlazBlue: Continuum Shift Extend is a brilliant fighting game that will take an absolute age to master.
    • 72 Metascore
    • 80 Critic Score
    Yes, the multiplayer isn't inspiring in the slightest, but the single player campaign more than makes up for this, and no doubt by now the game can be picked up for pennies anyway...If you like shooters, you should definitely give this a look.
    • 67 Metascore
    • 70 Critic Score
    By scaling back the epic-scale battle sizes and weaving in nifty mini-games, NEXT is the first title in the series that doesn't feel like a chore, an element that has plagued the franchise for years now.
    • 57 Metascore
    • 50 Critic Score
    If you can overlook the somewhat unyielding game design and slump in visual quality, there's a satisfying strategy game to be found with hours of potential replay value. However, it's hard to ignore the fact that the Vita has an oustanding launch roster, most of which outweigh Army Corps of Hell in almost every aspect.
    • 71 Metascore
    • 80 Critic Score
    Unit 13′s a pleasant surprise. It offers up a really smart level structure which caters for short burst gaming, but similarly presents hours of gameplay that'll take considerable time and effort to perfect and master.
    • 84 Metascore
    • 80 Critic Score
    There's only so much a developer can do within a genre, of course, but this feels like the first time in a while that big changes have been made with such resounding success.

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