TheSixthAxis' Scores

  • Games
For 4,040 reviews, this publication has graded:
  • 45% higher than the average critic
  • 7% same as the average critic
  • 48% lower than the average critic
On average, this publication grades 3.5 points lower than other critics. (0-100 point scale)
Average Game review score: 71
Highest review score: 100 Journey
Lowest review score: 10 RollerCoaster Tycoon Joyride
Score distribution:
4171 game reviews
    • 72 Metascore
    • 80 Critic Score
    A simply beautiful experience, and a perfect example of the kinds of games which Sony have tried to foster on their platforms over the last few years.
    • 78 Metascore
    • 80 Critic Score
    The MASS and TrueBall elements make the on-pitch gameplay feel authentic, while Heart makes games much more tense and interesting. It’s the things off the pitch that let down the game, as the commentary needs work, and the framerate issues need to be resolved.
    • 77 Metascore
    • 80 Critic Score
    The genre may have changed a lot over the past decade or so, yet the original Kingdom Hearts still stands as one of its most memorable champions. Sure, a number of its mechanics are a little outdated but considering how well the game has been ported, the wealth of additional features, and bargain price, there’s little, if anything, to complain about.
    • 86 Metascore
    • 90 Critic Score
    Blizzard really has put the effort in though, and it shows with an absolutely fantastic port that plays brilliantly, looks good, and will keep you interested for hours on end.
    • 97 Metascore
    • 100 Critic Score
    It is engaging, compelling, interesting, clever, funny and packed with things to do and see. It’s a personal story, or several personal stories, set in a magnificent world that ebbs and flows with thousands of people who all seem to be living their own personal stories. It’s a genuine landmark event in the history of videogames.
    • 80 Metascore
    • 70 Critic Score
    Puppeteer is, at its heart, a charming adventure, though not without its issues; it may have wasted the potential required with the interchangeable head idea to become something really special, but you will no doubt find yourself joining in with the audience laughing along to the antics on show and warming to the characters, be it hero or villain.
    • 75 Metascore
    • 80 Critic Score
    Could be described as more of an investment; with Playsets and additional character being cheaper than movie tie-ins and other action games, in the long run it could be a cost effective solution with an additional second wave of content already planned for the coming months.
    • tbd Metascore
    • 70 Critic Score
    Zen Studios have to be given some respect in taking a stale genre and breathing new life into it. KickBeat is a good game and it does provide good entertainment, however the game is crying out for more songs in the Story mode as imported songs don’t feel as well synced as the in game music.
    • 40 Metascore
    • 50 Critic Score
    A purely basic simulator game. You plant, you cultivate, you harvest, you sell. That is the process over and over, with repetitive missions cropping unless you turn them off. If you’ve ever wanted to run a farm, then this is for you, but other than that there’s no real need for the game on console.
    • 69 Metascore
    • 80 Critic Score
    It may not be anything ground-breaking but I feel the title should be regarded as one of the Vita’s best games yet. With vastly improved visuals, animations and control schemes over the mobile version, Real Boxing on the Vita is surely the best version of the game to get.
    • 78 Metascore
    • 100 Critic Score
    While Mercenary might not be the best shooter in the world, in its own field – as a handheld title – it’s almost perfect; there’s no other experience like this on a device as small as this. And, judging the game from that perspective, it’s an experience that will stick with you for a long time, much like GoldenEye, Call of Duty 4 and other revolutionary shooters have managed in the past, and one entirely worthy of its acclaim.
    • 61 Metascore
    • 60 Critic Score
    It often feels as though Capcom wanted to emulate other, more successful third person shooters, namely Dead Space. It may have succeeded in that pursuit, though the genre continues to expand and surprise, the goalposts constantly moving.
    • 72 Metascore
    • 70 Critic Score
    If the jumping was tightened up a bit, and the difficulty spikes not so big then this could have been one of the best platformers of recent memory.
    • 64 Metascore
    • 50 Critic Score
    Killer Is Dead is a real missed opportunity. The fighting mechanics are there, the ideas are there, but the end result is just so totally average. It’s a game that’s hard to dislike, but also one that fails to impress on pretty much every level.
    • 72 Metascore
    • 70 Critic Score
    Without a doubt the best AR game on the PS Vita. It’s challenging, diverse and addictive.
    • 69 Metascore
    • 80 Critic Score
    The Bureau has occasional problems with pacing, it could do with a little more polish and it doesn’t revolutionise shooters but it does adroitly step sideways into a totally unfamiliar genre and it expands the greater fiction while doing so. Another successful XCOM mission.
    • 50 Metascore
    • 50 Critic Score
    As a free-to-play experiment, it’s fairly successful. When you download Spartacus Legends you get the full package, not just a few morsels of gameplay, with the rest locked behind a pay-wall. In some ways this is one the game’s biggest strengths but it still fails to dispel a number of its other issues.
    • 84 Metascore
    • 80 Critic Score
    It might not have the most imaginative of plots and the delivery of that narrative is just okay but it’s not supposed to be anything too deep – it’s a summer blockbuster. In those terms, Splinter Cell: Blacklist succeeds at every turn thanks to Ubisoft Toronto’s impressive balancing of stealth and action that is, as yet, unmatched in this genre.
    • 76 Metascore
    • 70 Critic Score
    A really fun game but it’s nothing at all original. Perhaps that shouldn’t be said about something that’s one of gaming’s few examples of a parody, but it really falters at the times it tries to do something entirely original, whether that difference be within its own series, genre or gaming as a whole.
    • 78 Metascore
    • 80 Critic Score
    Ibb & Obb is a game that’s really at its best when playing with a friend and exploring the game’s collage of elements, as you try to puzzle your way through the obstacles and challenges ahead.
    • 75 Metascore
    • 80 Critic Score
    WayForward have found that magical Pixar-esque sweet spot of humour that will appeal to both adults and kids. This an absolute triumph of a remake, it’s just a shame the game can be over so quickly.
    • 78 Metascore
    • 100 Critic Score
    A brilliant title, and could just be the breakout game that really establishes the series in Western markets. There’s a great story here, with likable characters and voice acting that makes the characters feel real. The streamlined leveling, equipment choices and skill tree make Xillia one of the best RPGs I’ve played.
    • 82 Metascore
    • 90 Critic Score
    Quell Memento is just one of those puzzle titles that is pretty much perfect.
    • 68 Metascore
    • 80 Critic Score
    Against all odds, KOEI has proven that even the smallest of adjustments are still enough to maintain interest in its hack and slash series. Hardcore fans and completionists will have an absolute field day with plenty of enjoyment to be had by non-regulars and newcomers alike.
    • 62 Metascore
    • 80 Critic Score
    It’s trashy, loud, single minded and not without a number of annoyances and flaws. However the utter stupidity and carnage of the game is infectious and there is nothing really like this on the PSN so for those reasons, I am going to award it an explosive and controversial: 8.
    • 80 Metascore
    • 80 Critic Score
    A very good game. When you’re on a roll it feels very satisfying, but when you become stuck it can be frustrating. However, Stealth Inc just manages to keep you hooked to play on and beat it. This isn’t fun in the traditional sense but instead a worthy challenge to beat.
    • 57 Metascore
    • 60 Critic Score
    Despite the flaws of Epic Mickey 2 I’ve found myself enjoying the game more than I would have thought. The story is charming enough to keep encouraging you through Oswald’s idling and the poor depth of field, with the Mad Doctor’s songs arguably the best moments of the game. The touch screen abilities don’t quite work and you’ll find yourself quickly reverting back to old fashioned buttons.
    • 80 Metascore
    • 90 Critic Score
    One thing that really hasn’t changed since 2010 is how Duels presents itself. The UI and playing field have been spruced up with a few fancy animations here and there but it’s still mostly the same. In truth, this isn’t such a bad thing, though if Stainless wants its series to become something more than an adaptation they need to look into adding 3D models and new effects.
    • tbd Metascore
    • 80 Critic Score
    Although the touch controls need a tiny bit of tightening up to allow better targeting, and the difficulty curve can be a bit steep at times, it’s still certainly worth a play.
    • 83 Metascore
    • 70 Critic Score
    Whilst it never thrills, Dungeons and Dragons: Chronicles of Mystara is a perfectly enjoyable experience for those who are looking for a quick blast that doesn’t involve taxing the old grey-matter.

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