TheSixthAxis' Scores

  • Games
For 3,999 reviews, this publication has graded:
  • 45% higher than the average critic
  • 7% same as the average critic
  • 48% lower than the average critic
On average, this publication grades 3.5 points lower than other critics. (0-100 point scale)
Average Game review score: 71
Highest review score: 100 Ratchet & Clank
Lowest review score: 10 The Lord of the Rings - Gollum
Score distribution:
4124 game reviews
    • 53 Metascore
    • 50 Critic Score
    The dark, twisted story is something that has a lot of potential, and the music is great. However, odd design choices like obscuring the action and cluttered menus that don’t mesh together well, along with pretty uninteresting characters makes it hard to do so.
    • 69 Metascore
    • 70 Critic Score
    If you’re eyeing up the PlayStation 3 version of Xtreme Legends then I can’t strongly recommend it. New characters are always great, as are new stages, but the lack of thought put into the addition to Ambition Mode is disappointing to say the least.
    • 80 Metascore
    • 90 Critic Score
    It doesn’t stray off the series’ beaten path too much, but there are enhancements in terms of gameplay and some stunning effects put to good use to create the PS4′s most fun and best looking game yet...While the narrative might not have the same impact as previous games, it’s somewhat more of a down-to-earth tale of an ordinary man with extraordinary powers, and that’s an exciting new direction for the series to take.
    • 82 Metascore
    • 90 Critic Score
    It might not be an extremely lengthy affair, but when it comes to art direction, well paced gameplay, and a brilliant sense of exploration, SteamWorld remains king.
    • 75 Metascore
    • 60 Critic Score
    Splitting Ground Zeroes back into a separate release was always going to be contentious. Thankfully, there is a lot more gameplay and depth than the early reports of the main mission’s length suggested and it’s full of potential for exploration, fan service and Kojima’s particular brand of hackneyed allegories.
    • 23 Metascore
    • 30 Critic Score
    Underpolished, repetitive, and littered with difficulty spikes, it’s a hard-sell to most gamers and even those who adore the Stallone trilogy.
    • 32 Metascore
    • 30 Critic Score
    Though Magus isn’t a complete write-off, it has very limited appeal in an era dominated by outstanding visuals and flawless gameplay systems, especially hovering at the £20-mark.
    • 82 Metascore
    • 80 Critic Score
    The visual fidelity is a big improvement, though perhaps not a big enough leap to tempt people to upgrade from PS3, and it’s thoroughly enjoyable to play such realistic replications. Table by table, it is becoming the definitive, one stop shop for die hard pinball fans.
    • 70 Metascore
    • 60 Critic Score
    Dustforce may look fabulous and has some really interesting ideas but the overall execution falls somewhat short of expectation. Though still enjoyable, the fiddly controls add an unnecessary amount of challenge, barring both younger audiences and casual platformer fans.
    • 80 Metascore
    • 80 Critic Score
    If you can’t get behind the Anime-like over-dramatisation and occasional bit of weirdness, chances are you’ll switch off within five minutes...For those who have the patience, however, you’ll be hard-pressed to find a visual novel as consistent on PlayStation Vita.
    • 77 Metascore
    • 70 Critic Score
    It’s a decent game that generally looks very nice and will while away a few hours, but you won’t be rushing to tell your friends about it and you might not want to return after completing it.
    • 82 Metascore
    • 90 Critic Score
    I truly believe that Ys: Memories Of Celceta could be one of the strongest Vita titles introduced since the console’s launch.
    • 88 Metascore
    • 90 Critic Score
    There’s a brilliant approach to the narrative, while Ellie and Riley’s charm shines throughout, their wonder and imagination matching exactly how you’ll feel as you return to this world.
    • 78 Metascore
    • 80 Critic Score
    Outlast is one of, if not the scariest game I’ve played. It’s creepy, suspenseful and terrifying at times. It does lack variation in terms of the objectives you complete, but the unpredictable jumps and scares should be enough to maintain that nail-biting tension you will find yourself strangely craving for.
    • 71 Metascore
    • 70 Critic Score
    Though somewhat repetitive, the game is teeming with content and plays well, especially when allied with three other online slayers.
    • 77 Metascore
    • 80 Critic Score
    It is an update but the features added are substantial, this seems to be a reworking of the title as opposed to just adding in trophies and shipping it.
    • 79 Metascore
    • 70 Critic Score
    OlliOlli is a great game, with a brilliant trick system which is clearly well thought out and has had a lot of development time...It’s just ultimately let down by how it feels on the system it’s made for, and the fact that there’s no sense of challenge against your friends, which is arguably the draw of an arcade-y high score challenge game such as this.
    • 64 Metascore
    • 60 Critic Score
    Even with a one-year gap between them, there are enough similarities between Liberation and Black Flag to recommend the former. It’s certainly not the best game in the franchise though does open up yet another chapter in the Assassin’s Creed saga. Still, those who have become particularly attached to Black Flag may find it hard to hoist up their sails and touch down in New Orleans.
    • 55 Metascore
    • 60 Critic Score
    The Amazing Spider-Man on Vita is at heart a good game, with all of the content of the home console versions available to you on the move. However the technical flaws and shortcomings that occur could potentially diminish your enjoyment depending on your outlook on such things.
    • 69 Metascore
    • 70 Critic Score
    I enjoyed my time with Eufloria HD which surprised me a little, as this isn’t a genre I’ve traditionally played. I think the touch controls make the game more accessible, which will help beginners and this is a solid RTS title that is worth checking out if you’re interested in the genre but haven’t taken the plunge yet.
    • 85 Metascore
    • 60 Critic Score
    The inclusion of microtransactions and the need for an internet connection have a major impact on how easy it is to recommend this game. Still, it’s the best basketball game on the market.
    • 81 Metascore
    • 80 Critic Score
    It makes me think of what Luca di Montezemolo said, as he rated Fernando Alonso’s season in Formula 1. “My eight is worth a ten because it’s a score I give as an incentive.” He was speaking of brilliance when handed imperfection, and GT6 deals with aging hardware and limited time, when trying to deliver on near limitless ambition. So I give it an eight, as an incentive to push on from here and deliver on the promised potential.
    • 70 Metascore
    • 70 Critic Score
    The game certainly provides value for money, given how long it can last. As I said SideQuest has created a game that ticks all the right boxes when it comes to the technical and execution side of things, but the story pacing isn’t good, and something I hope the studio got right for Rainbow Skies.
    • 84 Metascore
    • 80 Critic Score
    Housemarque have once again proven that they’re the masters of innovation through old school design. It’s a stunning game, and perhaps one of the best to show off your new hardware. It’s rhythmic, satisfying, hardcore and ultimately a joy to play, and well worth as many hours of your time as it can steal.
    • 54 Metascore
    • 50 Critic Score
    Knack is a game with some solid core mechanics which cry out for a bit more polish and a lot more variety in the gameplay. While changing size is truly amazing, it doesn’t bring enough in the table to make the lengthy game fun, and it becomes quite tired after the halfway mark.
    • 73 Metascore
    • 80 Critic Score
    It’s beautiful. So wonderfully crafted, and a real step up from the PS3 generation of shooters. There’s more good design than there is bad, and it’s really something you should be experiencing for the visuals, sound and setting alone if you buy a PS4.
    • 87 Metascore
    • 90 Critic Score
    Tearaway is the kind of game that the PS Vita has demanded since launch, something crafted and tailored to its form and its capabilities, but rather than feeling forced, creating an easy sense of wonder fun and inventiveness.
    • 82 Metascore
    • 80 Critic Score
    Lego Marvel isn’t the most polished game you’ve ever seen, but it doesn’t pretend to be. Instead what you get is a fun action-platformer for young and old that is filled to the brim with Marvel fan service, offers tons of content and entertainment, and is a great latest instalment in what continues to be one of the most enjoyable couch co-op series out there.
    • 79 Metascore
    • 80 Critic Score
    Stick It To The Man is such a bizarre and brilliant title overall offering an approximate six hour experience that can’t really be compared to anything else on PS3 or PS Vita.
    • 76 Metascore
    • 80 Critic Score
    If you’ve been craving a more traditional entry to the series since A Crack In Time, then this will suit you perfectly. It’s not the longest or best game in the series, but it’s a budget title and full of fan service, though that may turn non-fans away and it’s hardly the best entry point into this universe.

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