TheSixthAxis' Scores

  • Games
For 3,999 reviews, this publication has graded:
  • 45% higher than the average critic
  • 7% same as the average critic
  • 48% lower than the average critic
On average, this publication grades 3.5 points lower than other critics. (0-100 point scale)
Average Game review score: 71
Highest review score: 100 Ratchet & Clank
Lowest review score: 10 The Lord of the Rings - Gollum
Score distribution:
4124 game reviews
    • 65 Metascore
    • 60 Critic Score
    If you happen to be a fan of both Adventure Time and Zelda then you’re unlikely to find another game that combines the world of Ooo and the gameplay of Hyrule in such an enjoyable way.
    • 61 Metascore
    • 60 Critic Score
    The in game world is absolutely huge and it’s filled with a great deal of content – it looks brilliant at times too. Although the handling takes some time getting used to it does feel natural as the game begins to open up. Despite that, the driver AI can be infuriating at times, as with the traffic placement which I refuse to believe is a coincidence. The online doesn’t feel well integrated either and the story is uninspiring.
    • 77 Metascore
    • 80 Critic Score
    The premiere episode in Telltale’s Game of Thrones series does a lot of things right. Certainly, it manages to capture the political overtones as well as the high fantasy setting of the series it is based on, and it does them justice, bringing in new characters and plots not adapted from the book series. That’s an achievement in itself, and while it doesn’t stray too much from Telltale’s formula, it adapts an excellent property to something which we’ve seen hit the mark time and time again.
    • 85 Metascore
    • 90 Critic Score
    Geometry Wars 3: Dimensions is a fantastic return for the series that brought the twin-stick shooter to modern consoles. Damningly hard, visually and aurally distinctive, there are few games that can match it for both immersion and addictiveness.
    • 40 Metascore
    • 30 Critic Score
    To put it simply Escape Dead Island is a cash grab using the Dead Island name, before the franchise completely moves to the new consoles with Dead Island 2. There’s nothing really satisfying about Escape Dead Island, even if you are a huge fan of zombies or Dead Island.
    • 68 Metascore
    • 80 Critic Score
    It provides enough entertainment and while it won’t be considered a classic it scratches the itch when you want to play something for a couple of minutes.
    • 70 Metascore
    • 70 Critic Score
    Unity is an impressive technical achievement despite its issues, and it is certainly a significant step forward for the series as a whole. The difficulty of combat encourages use of the overhauled stealth system, perhaps signalling a shift towards a real focus on stealthy gameplay in the series, which is certainly exciting.
    • 85 Metascore
    • 80 Critic Score
    The story isn’t always fantastic, but when it hits the mark (read: when Pagan Min shows up), it can be absolutely wonderful. In this game, there’s tons to do, and you’ll really enjoy doing all of it, particularly if you’re riding an elephant as you go.
    • 73 Metascore
    • 80 Critic Score
    Nuna & Fox’s story is wonderfully told through the native tongue of the Iñupiat, accompanied by artwork inspired by the tribe’s drawings and etchings, and brought to life by the beautiful designed of the environments and characters.
    • 79 Metascore
    • 80 Critic Score
    The story might not explore all of the potential, but briefly shines a light on what the new possibilities might be for those making their own levels. The wide array of new tools, the removal of limitations and addition of new characters and power-ups will all serve to empower the community to reach new heights.
    • 57 Metascore
    • 40 Critic Score
    Although there’s a niche that will no doubt revel in the game’s eccentricity, those who cringe at otaku culture will find very little value here.
    • 37 Metascore
    • 10 Critic Score
    It’s probably the worst game I’ve ever played. It’s fails in so many departments, and like In Space We Brawl, pales in comparison to other local multiplayer games currently out on the PlayStation 4.
    • 64 Metascore
    • 40 Critic Score
    Although there’s a niche that will no doubt revel in the game’s eccentricity, those who cringe at otaku culture will find very little value here. Even looking past its more tasteless tendencies, the game’s combat is average and its design is repetitive. Still, it’s a complete write-off by any means, in part thanks to its vibrant depiction of Akihabara and the surprise inclusion of English voiceover.
    • 70 Metascore
    • 70 Critic Score
    BlazeRush is a fun time-sink that really comes into its own when you have human competition.
    • 78 Metascore
    • 70 Critic Score
    Nostalgia for those early games makes any new entry in the genre a difficult proposition and while Toybox Turbos could improve in some areas, it’s as good as we’ve had in many years. If there’s still an audience for four player local multiplayer – and I suspect there really is – then this is a great game for those loud and excitable afternoon or post-pub play sessions.
    • 73 Metascore
    • 60 Critic Score
    Though it makes a sound first impression it’s ultimately held back by a forced narrative and gameplay segments that fall by the wayside.
    • 76 Metascore
    • 80 Critic Score
    Chariot is one of the better platformers I’ve played of late. Played on your own, it is a good and challenging affair, but working in a pair pushes it up a few notches.
    • 76 Metascore
    • 80 Critic Score
    Minutes does exactly what it says on the tin and it does it beautifully, which is quite a feat considering developer Red Phantom Games is actually just one person, Richard Ogden. An essential title for on-the-go gaming on PS Vita, and a damn fine puzzler on PS4.
    • 83 Metascore
    • 90 Critic Score
    At the heart of Advanced Warfare is the exoskeleton and all of the possibilities it opens up, transforming the way that you get around amidst the futuristic setting. Yet it delivers on many more levels too, from a compelling story and cast of characters to the graphics and the vast array of options for multiplayer character and loadout customisation.
    • 76 Metascore
    • 90 Critic Score
    Overall Race The Sun is a fantastic endless runner style game, a genre which I’m usually not a fan of. It’s incredibly addictive and really taps in to that ‘one more go’ mentality.
    • 60 Metascore
    • 80 Critic Score
    As a tried and tested mobile game with over 11 million downloads Tiny Troopers: Joint Ops is perfectly suited to short bursts of military action on the PS Vita. With nearly eight hours of content for such a small price it will keep you entertained for many a bus journey to work.
    • 68 Metascore
    • 60 Critic Score
    If you’re looking for a game that has punishing fights, but is a bit easier than Souls then this is it. However the story and lore just aren’t that interesting, despite a good premise and Harkyn doesn’t have much personality. There’s also quite few bugs that really need addressing, like clipping through the environment and objects, or the enemies that just stop moving completely, yet can still deal damage, or suddenly develop the ability to fly.
    • 66 Metascore
    • 80 Critic Score
    MXGP provides a wonderful racing experience. The unpredictable physics, terrain deformation and challenging opposition (whether it be online players or AI set to hard) combine to make a gritty racing game, which you can have plenty of fun with thanks to the sheer about of content.
    • 72 Metascore
    • 80 Critic Score
    Just Dance 2015 is a polished and enjoyable product, and whilst it’s potentially still behind the Dance Central series in a few key areas, including the way it monitors player actions, it makes up for this with its trademark styling, a strong collection of songs and intuitive online features.
    • 76 Metascore
    • 80 Critic Score
    Though it still carries the same old Musou blueprint, and so there’s little to draw in those who dislike its particular brand of hack n’ slash action, there are enough changes to attract any self-respecting fan of the series.
    • 83 Metascore
    • 90 Critic Score
    Overall, NBA 2K15 has come on leaps and bounds from the previous year’s game, really fleshing out all the game modes.
    • 77 Metascore
    • 80 Critic Score
    Defense Grid 2 is an enjoyable return to Hidden Path’s dystopian future, though whilst the sequel features a number of improvements some key features of the original, in particular the engaging story, have been lost along the way.
    • 78 Metascore
    • 80 Critic Score
    With a more intuitive – not to mention, convenient – core gimmick, Skylanders’ fourth instalment is a solid outing for the series, dispelling fears that the Activision power seller is succumbing to fatigue. For fans, it’s yet another all-round improvement, but Trap Team also serves as a perfect entry point for newcomers.
    • 53 Metascore
    • 60 Critic Score
    For those who aren’t too hot on their strategy role playing games, however, Natural Doctrine is a risk, yet one still worth taking if you’re looking for something testing and out-of-the-norm.
    • 75 Metascore
    • 80 Critic Score
    Despite borrowing a lot of well-worn themes from other games and movies (Hello, creepy shop mannequins from Silent Hill), The Evil Within feels fresh and exciting. It’s easy to recommend to fans of the original Dead Space and the earlier Resident Evil games.

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