TheSixthAxis' Scores

  • Games
For 3,999 reviews, this publication has graded:
  • 45% higher than the average critic
  • 7% same as the average critic
  • 48% lower than the average critic
On average, this publication grades 3.5 points lower than other critics. (0-100 point scale)
Average Game review score: 71
Highest review score: 100 Ratchet & Clank
Lowest review score: 10 The Lord of the Rings - Gollum
Score distribution:
4124 game reviews
    • 59 Metascore
    • 50 Critic Score
    For this type of game, I feel like the combat and puzzle solving should be the strongest aspect on offer, but they ended up being the worst part of the experience. Outside of the lousy checkpoint system, there really isn’t anything too terrible about Rack N Ruin, it just doesn’t have enough going for it for me to unequivocally recommend it.
    • 92 Metascore
    • 90 Critic Score
    The gameplay will not be for everyone, with the difficulty and repetition a potential turn off, but if you are looking for a new challenge, Bloodborne is a fantastic choice.
    • 78 Metascore
    • 70 Critic Score
    The only aspect that really failed to shine was the labyrinth gameplay. The fast-paced combat and progression systems are fun to toy with but eventually grow stale as you’re forced to run laps around the same areas over and over.
    • 70 Metascore
    • 60 Critic Score
    Telltale’s take on Game of Thrones feels quite low-key compared to some of the goings on in the main series, but this episode begins to move away from that being a problem and starts using it to its advantage, as it shows you different sides of familiar situations. There’s still a lot of filler to get through, though, and it’s very dialogue heavy with little to offer in terms of unique gameplay.
    • 86 Metascore
    • 90 Critic Score
    It features an emotive story, strong characterisation and an engaging battle system, which combine with an approach to the genre that still feels fresh and innovative.
    • 78 Metascore
    • 80 Critic Score
    Aside from a few miscued points here and there with pacing or the game’s general presentation, this builds upon the first episode and draws you further into its tangled web of mystery.
    • 78 Metascore
    • 80 Critic Score
    If you’re a fan of Borderlands, you should be invested in this series, yet even if you aren’t, the characters and quirky world will do enough to draw you in.
    • 71 Metascore
    • 70 Critic Score
    This is a great little shooter that has aged well considering it’s over five years old, and actually feels more at home on Vita than it did on PlayStation 3.
    • 75 Metascore
    • 70 Critic Score
    Despite some of the flaws in the pacing of Metamorphosis, this remains a strong finish for the game as a whole.
    • 59 Metascore
    • 40 Critic Score
    I loved the art style of Aaru’s Awakening, I loved the story premise it had, and I loved teleporting. I did not love the rest of the gameplay decisions along the way.
    • 88 Metascore
    • 100 Critic Score
    Its difficulty might keep some from seeing the credits roll, but the sense of achievement and experiencing how the story ends makes any hardship along the way well worth the ride.
    • 77 Metascore
    • 70 Critic Score
    Chrono Stone will likely delight and enthral Inazuma fans, particularly with the new additions to the in-match gameplay, alongside its crazy plot, and the returning characters. However, some of the changes are not necessarily for the better, making parts of the game seem too easy, and the plot makes some traditional elements of Inazuma such as random encounters seem out of place.
    • 77 Metascore
    • 70 Critic Score
    Chrono Stone will likely delight and enthral Inazuma fans, particularly with the new additions to the in-match gameplay, alongside its crazy plot, and the returning characters. However, some of the changes are not necessarily for the better, making parts of the game seem too easy, and the plot makes some traditional elements of Inazuma such as random encounters seem out of place.
    • 58 Metascore
    • 70 Critic Score
    What new feature[s] Nightmare has to offer are intuitive and gel perfectly with Bladestorm’s existing mechanics. The demonic campaign is admittedly underwhelming in parts yet gives Bladestorm fans another series of unique battles to play through.
    • 73 Metascore
    • 80 Critic Score
    It’s easy to dismiss Hardline out of hands as being too far removed from Battlefield’s typical setting to be worthy of the name, but even as Visceral ride on the brands coattails, they’ve had the confidence to adapt that core gameplay to suit a new setting. That’s not just true of the multiplayer, but also the single player story and its compelling tale of drugs and police corruption.
    • 66 Metascore
    • 70 Critic Score
    Bringing the game to Wii U has meant a facelift and some nice new bells and whistles to fiddle around with. However, Mario Party 10 is much like the latest iteration of an established board game: although it may look different, love them or hate them, the rules are still very much the same.
    • 77 Metascore
    • 70 Critic Score
    Judgment continues the strong work that the first two episodes started, though it meanders a touch too much, and the increased number of puzzles tend more to hinder rather than genuinely challenge.
    • 79 Metascore
    • 80 Critic Score
    Defiant has done a fantastic job of marrying together two very different flavours of game, presenting it a stylish package that feels one part adventure book, one part action brawler.
    • 74 Metascore
    • 70 Critic Score
    Hotline Miami 2: Wrong Number is an entertaining game, at least for the majority of its play time.
    • 85 Metascore
    • 80 Critic Score
    Cities: Skylines might be Colossal Order’s first attempt at a city builder, but it already feels well rounded and complete. There are a few areas that need improving and others that are crying out to be expanded upon, but those will come in due course, and what’s already there lets you build vast cities to your heart’s content.
    • 70 Metascore
    • 70 Critic Score
    The level editor is a great example of empowering players with clear and solid tools, which allow you to to work creatively and effectively without being hampered by overly complicated systems.
    • 69 Metascore
    • 50 Critic Score
    The way fire spreads is pretty good, but the rest of the game falls a little short with the real killer being repetition. It’s just not random enough to maintain interest for too long, and that’s a fatal flaw in a roguelike with permadeath.
    • 45 Metascore
    • 60 Critic Score
    From the vibrant visuals and the pitch perfect 70s cop theme to the fast and snappy buddy cop action, LA Cops has a lot of great ideas, but hasn’t really done enough with them.
    • 75 Metascore
    • 80 Critic Score
    Fans of the series will appreciate the plot twists, whilst newcomers can get stuck into a well-grounded Resident Evil game that is so far living up to its heritage.
    • 69 Metascore
    • 60 Critic Score
    Inevitably, however, there will be those who simply don’t see the appeal of XenoVerse’s core gameplay, and it ultimately grates as it becomes repetitive no matter how much you enjoy it at first.
    • 62 Metascore
    • 70 Critic Score
    Zombie Army Trilogy knows what it wants to be, a straightforward zombie sniping game that lacks any real pretensions or delusions of grandeur. Parts of the trilogy are showing their age and difficulty spikes can sap away the fun, but steel yourself for a challenge, get some mates together and there’s plenty to like about it.
    • 86 Metascore
    • 90 Critic Score
    OlliOlli 2 fits into the latter camp, bringing some brilliant new mechanics to the table and creating a much faster-paced, better flowing, and downright addictive game with some slick presentation and awesome new environments.
    • 81 Metascore
    • 80 Critic Score
    After being left disappointed many a time by previous local multiplayer games the PlayStation 4 has had to offer, Helldivers is a breath of fresh air providing short bursts of explosive action that’s both strategic and enjoyable.
    • 71 Metascore
    • 60 Critic Score
    There are some troubling flaws with the camera, and the construction tools, though potent, are not as immediately accessible as they should be.
    • 59 Metascore
    • 70 Critic Score
    The Deer God can be a very absorbing experience. I found myself just running along the landscape exploring the world, and testing my powers on the creatures around me. It’s not a tough game to master and it isn’t long either once you have the basics in hand.

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