TheSixthAxis' Scores

  • Games
For 4,040 reviews, this publication has graded:
  • 45% higher than the average critic
  • 7% same as the average critic
  • 48% lower than the average critic
On average, this publication grades 3.5 points lower than other critics. (0-100 point scale)
Average Game review score: 71
Highest review score: 100 Journey
Lowest review score: 10 RollerCoaster Tycoon Joyride
Score distribution:
4171 game reviews
    • 82 Metascore
    • 80 Critic Score
    I genuinely feel that, while it’s not a perfect representation of drawing/painting, Art Academy: Atelier does an excellent job of teaching you the process of creating a piece of art.
    • 83 Metascore
    • 70 Critic Score
    As with any book, you’ll want to take Steins;Gate out and about without being tethered to a desk or sofa.
    • 69 Metascore
    • 60 Critic Score
    it’s a competent action game that has made a beautiful transition from its original PC roots and one that will no doubt garner a new console-based coven.
    • 61 Metascore
    • 70 Critic Score
    It’s hard to replicate Portal’s success, and in the process of following a very similar narrative to that which can be found at Aperture, Magnetic: Cage Closed loses its way on more than one occasion. Thankfully, the magnet gun is fun to use, and most of the puzzles are smartly crafted with a great sense of accomplishment, pacing and difficulty.
    • 73 Metascore
    • 70 Critic Score
    However, Sons of Winter is certainly a more enjoyable episode than the previous two, with some decent character development. It often gets to the point much quicker with a lot less filler in between, while also taking characters to new places and surprising you along the way as we head towards the series’ conclusion.
    • 71 Metascore
    • 70 Critic Score
    If you’re a fan of musuo combat and witty humour, and you don’t mind some repetition when getting your fight on, you could do a lot worse on Vita than Hyperdimension Neptunia U: Action Unleashed.
    • 57 Metascore
    • 50 Critic Score
    There are definitely plenty of similarities when comparing it to Pokémon, yet labelling Fossil Fighters Frontier as a clone would be perhaps a little too harsh. Its developers have made genuine attempts to spice up the JRPG blueprint with vehicles, mini-games, and other interesting features. However, many of these feel tacked on with no real impact on the overall experience.
    • 53 Metascore
    • 40 Critic Score
    Needless to say, those with a short attention span best stay clear, unless they have another monitor or tablet handy. That said, there is likely to be a pocket of (perhaps younger) gamers who will extract genuine pleasure from the game’s dreary pacing and lack of pizazz.
    • 81 Metascore
    • 80 Critic Score
    It’s an online game which is incredibly fun to play, and one which runs really smoothly despite tracking a lot of endlessly changing information. It’s backed up by a really enjoyable single player portion, and from here you can see how people can pour countless hours into this game. It’s all about covering the environment in coloured ink, and yet it’s also so much more than that.
    • 71 Metascore
    • 80 Critic Score
    A fun and engaging puzzler, with a likeable aesthetic that will keep you amused throughout its seventy-five increasingly challenging levels. It’s a relatively short experience, but the extra challenges and online leaderboards add length to an enjoyable indie package.
    • 92 Metascore
    • 90 Critic Score
    The Witcher 3: Wild Hunt is easily one of the most engrossing games I’ve had the chance to play. The story and characters are well worth the experience alone, and the world expertly draws on the desire to explore with its massive scale.
    • 58 Metascore
    • 60 Critic Score
    A competent role-playing game that builds on Compile Heart’s previous successes. The combat system works well and there’s an absolute glut of content for those willing to stray from the beaten path. That said, it’s not a particularly stunning game to watch, looking more like a remaster than a title genuinely meant exclusively for PlayStation 4.
    • 62 Metascore
    • 50 Critic Score
    Ultimately Color Guardians is a bright, cutesy, challenging runner with some good ideas that falls through when it comes to keeping it interesting. Restarting from checkpoints over and over only getting a little bit closer to the end each time quickly grows repetitive, draining any drive there might have been to continue playing.
    • 81 Metascore
    • 70 Critic Score
    In the shadow of the incredibly powerful second episode, the midpoint in the series is a solid episode that felt for large parts like it was waiting for the next big thing to happen. Thankfully, Dontnod did just that with an almighty twist in its final few scenes that has you on tenterhooks with the seemingly infinite possibilities the story now holds.
    • 61 Metascore
    • 70 Critic Score
    Schrödinger’s Cat and the Raiders of the Lost Quark is an amusing game that has just the right amount of challenge to keep it from being frustrating.
    • 75 Metascore
    • 80 Critic Score
    Not A Hero is another great title from Roll7, and another must play title for fans of games that make you pull out your hair with their difficulty, but give you the best feeling imaginable when you clear a level.
    • 55 Metascore
    • 50 Critic Score
    Breach & Clear is playable and it is even quite entertaining. Clearing missions and customising characters is satisfying, and the sound design and music help engage the player. Everything else though, does the opposite. Low quality visuals, poor menus, a complete lack of story and game-breaking glitches render this game, at least on this platform, nearly impossible to enjoy in the long term.
    • tbd Metascore
    • 70 Critic Score
    It does that single screen shooting very well. I would have liked some variation in the level design, and the graphics can get rather muddled at some points, but overall it’s a polished little package.
    • 71 Metascore
    • 70 Critic Score
    There’s more depth to the game with more nuanced battles and more player creation options, and a very self aware plot and sense of humour. Though the fighting can start to feel repetitive, it’s a great fit for bite sized gaming on the go.
    • 56 Metascore
    • 50 Critic Score
    Although barren, its gameplay systems operate well enough, going hand-in-hand with developer Swordtales’ minimalist approach. That said, mechanically, it fails to do anything that truly immerses players any more than the game’s pretty visuals.
    • 77 Metascore
    • 90 Critic Score
    I found my time with Lost Orbit to be enjoyable, and I wish there was more to it outside of the three hour campaign and time trial mode. The fact that I want more speaks highly of Lost Orbit and how it managed to hold my attention all the way through.
    • 83 Metascore
    • 80 Critic Score
    Project CARS is an ambitious take on the racing simulator that brings a lot of fresh ideas and improvements to the genre. A number of patchable flaws hold it back, but with an innovative career structure and the challenging but rewarding car handling and racing, this is almost essential for racing fans.
    • 45 Metascore
    • 60 Critic Score
    Project Root is a frustrating game because there is a genuinely good shooter hidden under a number of poor design choices. It is rather like a Michael Bay movie in that when it works, it works really well, with explosions going off left, right and centre, hundreds of bullets and a genuine sense of excitement. However, it also shares the same problems and the levels are far too sprawling, the plot is terrible and sometimes you have no idea what is going on.
    • 73 Metascore
    • 70 Critic Score
    It’s simply a beautiful looking game, which offers several hours in the main mode and even more in the challenge mode. As a budget release, there’s enough content here to justify it, though perhaps not quite enough difficulty for platforming aficionados.
    • 62 Metascore
    • 50 Critic Score
    Despite having a perfect soundtrack and wonderfully creepy voice-over, Brawl’s single-player misses the mark thanks to its insane difficulty.
    • 74 Metascore
    • 80 Critic Score
    The exaggerated voice acting fits perfectly with the tone of the title and the story is surprisingly entertaining too. There’s never a dull moment in Guns, Gore & Cannoli, and it ends just at the right time too.
    • 69 Metascore
    • 70 Critic Score
    The historical and literary figures, married with the silver-age comic book visuals make for an engaging world which begs for you to be a part of it. The downside is that the tactical gameplay simply isn’t in the same league as the developer’s other work, rewarding drawn-out, cautious play above any more meaningful tactics.
    • 73 Metascore
    • 70 Critic Score
    After such a long wait, it’s a shame to see that Broken Age’s second act, while continually beautiful and charming and with much more challenging puzzles, doesn’t quite manage to live up to the promise from the end of the first.
    • 74 Metascore
    • 80 Critic Score
    A classic game to the present with a great deal of polish applied. In a way it is surprising just how well the gameplay has held up after twelve years.
    • 60 Metascore
    • 60 Critic Score
    The controls are relatively easy to grasp and once you’re done with the main missions, the extra modes put a different twist on proceedings, but as always with these games, it’s really at its best when you can share the nonsense with others.

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