TheSixthAxis' Scores

  • Games
For 4,040 reviews, this publication has graded:
  • 45% higher than the average critic
  • 7% same as the average critic
  • 48% lower than the average critic
On average, this publication grades 3.5 points lower than other critics. (0-100 point scale)
Average Game review score: 71
Highest review score: 100 Journey
Lowest review score: 10 RollerCoaster Tycoon Joyride
Score distribution:
4171 game reviews
    • 75 Metascore
    • 80 Critic Score
    Duels of the Planeswalkers 2013 is exactly what fans of the series will have come to expect: a clean-cut refinement with very few barriers to entry.
    • 67 Metascore
    • 60 Critic Score
    Such is the fickle world of gaming that the game can be found – one week after release – for £19.99. At that price, despite its flaws, the game is well worth a look, so the score's a cleavage heaving, upskirt looking, foul mouthed...
    • 77 Metascore
    • 90 Critic Score
    It blends a brilliant story with strong characters and gameplay mechanics that rival much more established franchises. Yes the difficulty spikes can be a grind, but push on through and you'll find one of 2012's best games.
    • 56 Metascore
    • 60 Critic Score
    Table Top Tanks really isn't the killer app for AR gaming, but to say it's a disappointment would be unfair. Despite being simplistic in most respects and offering little replay incentive, it also happens to be one of the cheapest games available on the Playstation Store at a surprising £1.59.
    • 83 Metascore
    • 80 Critic Score
    Yes, fatigue does set in the further into the Trilogy you get, but it's hard to argue with a package that represents such good value with three quality games.
    • 78 Metascore
    • 70 Critic Score
    Dragon's Dogma feels like the start of something big. It thrills and frustrates in equal measure, and whilst it's not up to the level of those at the top of this genre, one can't help but wonder what a Dragon's Dogma 2 could be like if Capcom act on all the lessons learned from this game. An exciting thought indeed.
    • 53 Metascore
    • 30 Critic Score
    This effort has a few interesting ideas and a reasonably accomplished plot, fairly well progressed but it stumbles mechanically over every good idea it has and douses it in some genuinely shocking presentation.
    • 55 Metascore
    • 80 Critic Score
    Perhaps the best thing it does though is really hook into your emotions. You might not start off enjoying crushing workers or priests at the start of the game, but by the end you'll hate them and want to hit them with as much elemental power as you can muster. In fact I could do with squishing some right now.
    • 87 Metascore
    • 100 Critic Score
    I love this game, and have easily clocked up seven hours plus on it. Velocity is easy to pick up, yet provides plenty of challenge for those wishing to seek out every little secret it has to offer. It looks good, sounds sublime and will satiate those will enjoy shooting the hell out of things whilst also engaging their brains a little bit. Not only is it the best mini I've ever played, but it could also stand toe to toe with some of the PSN's big hitters.
    • 39 Metascore
    • 20 Critic Score
    This game is beyond broken and almost entirely not fun, going from bad to worse as it progresses; it's nowhere near worth the asking price of £15 or so, nor the title of the series it is based on.
    • 85 Metascore
    • 80 Critic Score
    Inarguably one of the finest portable fighting games to have ever been released. Boasting at least twenty hours of single-player content to kick and punch your way through. It's also one of the system's most convincing ports with a platter of mini-games and exclusive features, organically worked into the overall package.
    • 60 Metascore
    • 60 Critic Score
    Hardcore Resistance fans will no doubt like what Nihilistic have managed to get the Vita to do, but for everyone else this is little more than a competent, hard working game that ticks the right boxes but never really pushes the boat out. The graphics are hit and miss, the sound generally terrible and the controls need some work. But it's not a bad game.
    • 75 Metascore
    • 70 Critic Score
    DiRT Showdown is very much a game of two halves. The single-player is enjoyable and frustrating in equal measure, but it's the online mode that swoops in and saves the day with the combination of RaceNet, Showdown Challenges and lag-free mayhem.
    • 79 Metascore
    • 60 Critic Score
    If you don't care about narrative, don't need the latest and greatest game engine powering your HD shooters and can live with the confused juxtaposition of stealth and over-the-top action braggadocio then you'll love it. If you want a tense, tight, stealthy experience then you'll probably love around half of it and loathe when it robs you of that pleasure.
    • 70 Metascore
    • 60 Critic Score
    Sniper Elite holds just as many pleasant surprises as it does disappointments. Despite the well-done gunplay and unique aesthetic flares, there are simply too many areas in which the game feels underdeveloped.
    • 70 Metascore
    • 70 Critic Score
    Sorcery is truly a game for people who want to get the most out of their PlayStation Move peripherals. And if it's just that you want, you'll no doubt love the eight or so hours of gameplay on offer. If you're more interested in a deep, magical experience then you might feel somewhat short changed – throw away the motion controls and you're left with a good, though not brilliant, and quite linear romp through this mythological, magical world.
    • 63 Metascore
    • 60 Critic Score
    Sonic 4 Episode II feels at times dangerously close to being a great Sonic game, but there are elements throughout that let it down and leave you feeling distinctly underwhelmed. The Homing Attack is far, far more of a hindrance than an aid of any sort, and whilst the presentation is good you don't really get the feeling of a classic Sonic game with Episode II.
    • 87 Metascore
    • 90 Critic Score
    Bleak, sometimes frightening, always powerful and quite often shocking, Max Payne 3 takes the third person genre about as far as it can go, and most likely does the same this with this generation's now ageing console hardware. Polished to near perfection, with just a few minor sticking points that dent – ever so slightly – what is overall a wonderful slice of gaming. Enjoy.
    • 56 Metascore
    • 70 Critic Score
    Whilst never breaking any new ground, MUD offers a good chunk of challenging content, coupled with an official licence and solid online mode. It won't convert those who have never played Motocross before, and it does have a few issues, but fans will find lots to like.
    • 75 Metascore
    • 80 Critic Score
    Awesomenauts is surprisingly accessible, offering plenty of depth for those seeking it, the overall package being one that looks sublime and plays out with such a rare degree of fluidity.
    • 65 Metascore
    • 50 Critic Score
    UEFA 2012 is what many of us have been asking for since DLC became a major part of console gaming. Unfortunately, the desire to deliver it as an expansion, rather than a unique product has meant that corners have been cut. While that has made the end product less expensive than in previous instances, it still appears quite costly when measured against other items on the relevant stores.
    • tbd Metascore
    • 80 Critic Score
    It would have been nice to see a few more trophies, skins or treasure sets thrown into the mix but, as it stands, it's still a solid expansion with Naughty Dog teasing even more content in the months to come.
    • 64 Metascore
    • 60 Critic Score
    It may be a visually sound package that throws a few unique spins on the Silent Hill template, though the sometimes awkward puzzles and irredeemably abysmal combat are enough to drag Downpour down the gutter and towards mediocrity.
    • 78 Metascore
    • 80 Critic Score
    Yes, the visuals are dated and the story isn't the best of the franchise, but the gameplay still sparkles and is perfectly suited to the Vita.
    • 67 Metascore
    • 70 Critic Score
    At its core A-Men is a clever game. The idea behind controlling multiple characters and using so many different skill sets is a good one. In my opinion, a lot of the enjoyment the game provides is often negated by the trial and error nature of the gameplay.
    • 75 Metascore
    • 80 Critic Score
    It seems to add just enough to make it worthwhile for owners of last year's game, while still feeling very familiar. The Pins, Country Clubs and Legacy mode are all welcome additions, although they offer differing levels of appeal.
    • 49 Metascore
    • 30 Critic Score
    It may be technologically succinct but in neglecting the needs of solo players and bypassing what makes the car combat genre so engaging, Wheels of Destruction leaves an unmistakably sour taste. If you're gagging for another arena-based car game post-Twisted Metal, we'd strongly recommend hanging around for Psyonix's SARPBC 2.
    • 74 Metascore
    • 80 Critic Score
    Yes, there are certain areas where the graphics look dated and the lack of camera control can be annoying, but past these complaints you have a collection of games with the frantic gameplay that inspired the likes of God of War & Bayonetta, and it offers a lot of fun.
    • 74 Metascore
    • 80 Critic Score
    My main concern is with recommending it to people who already own Ultimate Ninja Storm 2, as I really don't know if enough has changed to warrant spending £40.
    • 73 Metascore
    • 70 Critic Score
    It's tricky to see how large a market there is for a game like this but if, by some chance, you're a fan of vintage air combat from the WWII era then this is likely to have great appeal.

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