TheSixthAxis' Scores

  • Games
For 3,999 reviews, this publication has graded:
  • 45% higher than the average critic
  • 7% same as the average critic
  • 48% lower than the average critic
On average, this publication grades 3.5 points lower than other critics. (0-100 point scale)
Average Game review score: 71
Highest review score: 100 Ratchet & Clank
Lowest review score: 10 The Lord of the Rings - Gollum
Score distribution:
4124 game reviews
    • 66 Metascore
    • 80 Critic Score
    Despite having one or two niggles, One Epic Game is a total blast to play. Not only that, but it's incredibly addictive and designed in such a way that you can dip in for five minutes, or sit down and spend a couple of hours playing.
    • 55 Metascore
    • 80 Critic Score
    In spite of its occasional frustrations, Ninjamurai is one of the most compelling PSP games released this year. The fact that it's a Minis game, at that price point, just make it all the more enticing.
    • 61 Metascore
    • 70 Critic Score
    Captain America: Super Soldier is by far the best blockbuster tie-in you're going to get your hands on this summer.
    • 74 Metascore
    • 70 Critic Score
    The course design is perhaps a little bit too traditional and reserved given the somewhat over the top racing and weaponry, but it's all nicely rooted in the Cars universe so Pixar fans will lap up the fan service.
    • 45 Metascore
    • 30 Critic Score
    It's a contemptible step back for a series which always had the fun factor on its side and it might just be enough to kill the entire franchise. This is a perfect example of why it's not always a bad thing when games get cancelled.
    • 57 Metascore
    • 50 Critic Score
    It's exactly what anyone would expect of a film tie in game. Functional but underwhelming. The smattering of effective ideas is eventually overwhelmed by mediocrity.
    • 60 Metascore
    • 50 Critic Score
    Hair-tugging difficulty spikes and a harsh entry barrier for newcomers are enough to drag White Knight Chronicles II from being a good game into the pool of mediocrity.
    • 71 Metascore
    • 60 Critic Score
    What really lets it down is the overwhelming sense of just being a visitor in someone else's game when you play online.
    • 58 Metascore
    • 80 Critic Score
    Dynasty Warriors: Gundam 3 has certainly impressed. Whilst Dynasty Warriors games are normally reserved for fans of the franchise, Gundam 3 seems to transcend that. The collect and upgrade element for the Mobile Suits is a genius idea, and provides the incentive to keep playing despite the somewhat repetitive nature of the missions.
    • 79 Metascore
    • 80 Critic Score
    A simple idea that is acted upon with great focus and substantial ingenuity to produce a complex and compelling puzzle game.
    • 66 Metascore
    • 70 Critic Score
    It doesn't quite hit the spot in some ways with its puzzles often too simple and unchallenging but it never feels hugely to the detriment of the game.
    • 43 Metascore
    • 40 Critic Score
    As it is, this feels like it could just be a re-skin of any one of a dozen poor quality Wii shovelware titles that we all feared when Sony's Move controller was first showcased and we would have difficulty endorsing that kind of product to anyone but the youngest, most easily amused.
    • 74 Metascore
    • 80 Critic Score
    Though by no means perfect, Duels of the Planeswalkers 2012 is the best way to experience Magic: The Gathering without actual playing physically. After almost two decades of circulation the core mechanics of Richard Garfield's masterpiece are as strong and refreshing as ever.
    • 77 Metascore
    • 80 Critic Score
    Shadows Of The Damned provides eight hours or so of some of the best third person shooting we've seen for ages – it's well produced, expertly paced and deliciously funny.
    • 71 Metascore
    • 80 Critic Score
    The biggest issue probably lies with the not being able to get into any games on the multiplayer, but it doesn't really feel like you're missing out. The single player is strong enough on its own that you don't feel like you're losing anything significant, and of course you may be able to get in yourself.
    • 61 Metascore
    • 60 Critic Score
    For those who take the risk, there is a satisfying game to be enjoyed, mainly thanks to the simplistic yet diverse combat mechanics as well as drop in co-operative play. It's an ideal purchase for younger gamers anticipating the release of the film, but for anyone else, caution is advised.
    • 71 Metascore
    • 70 Critic Score
    A back-step for the series. Not terrible by any means, Armageddon is nevertheless a huge disappointment.
    • 57 Metascore
    • 70 Critic Score
    The shine is somewhat diminished by an engine that just can't seem to cope with what it's being asked to do.
    • 83 Metascore
    • 80 Critic Score
    inFamous 2 takes the flawed brilliance of its predecessor and improves upon almost every aspect. Missions are slightly more varied and characters are much more rounded. It breeds empathy and it encourages experimentation in the ways supporting characters play off the protagonist and each other.
    • 46 Metascore
    • 40 Critic Score
    Overall, despite the potential of an action RPG using a Dungeons and Dragons rule set and just how great the game should have been, Daggerdale falls short in most areas.
    • 61 Metascore
    • 60 Critic Score
    The need to grind before you can unlock more, admittedly well designed, tracks and areas is bothersome but the rewards for doing so are ample enough that it is certainly worth sticking it out if you're ready for your next mud-spattered racer.
    • 89 Metascore
    • 70 Critic Score
    The best way to sum up L.A. Noire is that it suffers from Assassin's Creed syndrome. You'll certainly get a lot of enjoyment out of it. There's something new and refreshing about a witty, intelligent game that requires a little bit more thinking than the norm. However, it's a bit repetitive and kind of loses its way after the halfway point.
    • 72 Metascore
    • 70 Critic Score
    A fantastic game, held back by some frustrating design decisions. For every moment spent whooping in delight as you vanquish a foe, you'll spend two more grimacing as you have to mow someone's lawn, or try and pry yourself free from a lamppost. When it's good it's almost unbeatable, but the filler in-between is exactly that.
    • 87 Metascore
    • 80 Critic Score
    There's a lot to like about DiRT 3 – it controls superbly (twitchy and direct but without losing the sense that there's some serious physics going on) and, once you dial down the assists, actually offers a surprisingly deep, technical ride.
    • 73 Metascore
    • 80 Critic Score
    It might not be as expansive as Clone Wars or as imaginative as the Harry Potter iteration but it is all the more accomplished because of the lack of those distractions.
    • 39 Metascore
    • 30 Critic Score
    In all honesty if I hadn't have been playing it for review I wouldn't have finished it.
    • 72 Metascore
    • 90 Critic Score
    Looking for a deep and meaningful single player story? Then step away. Looking for an intense online shooter with more guns than Texas? Come on in, the water's fine.
    • 69 Metascore
    • 80 Critic Score
    For every person who hates the board game World Tour concept, there will be someone who loves it and will be cursing this review.
    • 83 Metascore
    • 90 Critic Score
    This isn't just an amazing game; it's an 800 MSP warning shot across the bow of all £40 retail games currently in production. The downloadable titles are here, and getting better with each release.
    • 84 Metascore
    • 90 Critic Score
    The gameplay is by far the best in the series, the visuals are as detailed and gory as ever, and the presentation is second to none. This game changes the way we look at fighting games from a single player perspective.

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