TheSixthAxis' Scores

  • Games
For 4,010 reviews, this publication has graded:
  • 45% higher than the average critic
  • 7% same as the average critic
  • 48% lower than the average critic
On average, this publication grades 3.5 points lower than other critics. (0-100 point scale)
Average Game review score: 71
Highest review score: 100 Persona 5 Royal
Lowest review score: 10 Unearthed: Trail of Ibn Battuta
Score distribution:
4137 game reviews
    • 67 Metascore
    • 90 Critic Score
    The tasks may seem menial at first, but when you get in your first proper big battle with all the chaos of swords clashing, archers firing arrows, and cavalry charging the game just comes together. Mount & Blade: Warband is one of the hardest games I’ve played and that just makes it so very satisfying when you succeed.
    • 67 Metascore
    • 60 Critic Score
    Crash Team Rumble is an accessible and terrifically enjoyable online platforming battler, and as more seasons of content are released, it could become a pretty essential multiplayer game. In the here and now, though, it's a bit too limited and features too little content to be anything more than throwaway fun.
    • 67 Metascore
    • 60 Critic Score
    Martyr isn’t bad, but it feels like it’s missing that spark to be really enjoyable. When playing with hack-and-slash action you want to feel involved, but the fights in Martyr feel like someone else is playing the game. Sure there are some fun moments and maybe it will grow into a more enjoyable experience post-launch, but for the here and now, it probably isn’t worth your time.
    • 67 Metascore
    • 80 Critic Score
    Mini-Mech Mayhem is a great addition to the PSVR library. It's an accessible and fun strategy title that can provide hours of fun. There are some issues that do need ironing out, but if you have a PSVR headset then Futurlab's latest creation is well worth getting.
    • 67 Metascore
    • 70 Critic Score
    It’s great to explore the background of one of the comic’s more popular characters, but doesn’t significantly push Telltale’s games on from their previous highs.
    • 67 Metascore
    • 40 Critic Score
    Disneyland Adventures is a terrible remaster of what should be an enjoyable family game. Running around hugging cartoon characters, taking pictures and grabbing autographs is what everyone would want from a trip to Disneyland, it’s just a shame that this is the kind of trip where you miss your flight, the weather is terrible, and your hotel room is dirty.
    • 67 Metascore
    • 70 Critic Score
    At its core A-Men is a clever game. The idea behind controlling multiple characters and using so many different skill sets is a good one. In my opinion, a lot of the enjoyment the game provides is often negated by the trial and error nature of the gameplay.
    • 67 Metascore
    • Critic Score
    Shenmue III doesn’t push the Unreal Engine 4 to its limits yet, on the whole, there’s an enchanting aura about it. Yes, some character models look comically garish, but there’s a beauty to the game’s environments – spaces that you actually live in instead of racing through on a whistle stop tour. Where Shenmue previously captured the hustle and bustle of cramped urban areas, it manages to do the same with the vibrant and somewhat mystic Bailu village.
    • 67 Metascore
    • 40 Critic Score
    If you are a mud enthusiast, then you’ll find a lot to love about AI Limit and will likely see it through to completion. If, like the rest of us, you’re ambivalent about mud, then AI Limit doesn’t do nearly enough with its combat, nor with its world-building, to keep you playing for long.
    • 67 Metascore
    • 60 Critic Score
    There's a lot to like about HyperParasite; bombastic action, smooth gunplay and literally thousands of 1980's pop culture references are all good fun. It's just a shame that its spoiled by an overly punishing roguelite structure, asking you to play thorough the same content again and again to make any noticeable progress, rendering the pacing of the game an interminable slog.
    • 67 Metascore
    • 80 Critic Score
    If you love No More Heroes, or any work of Suda51’s, then Travis Strikes Again is a must-play game. It’s a creative explosion of fanservice, callbacks and classic Travis Touchdown charm that will make any fan grin from ear to ear. If No More Heroes was all about the combat and gameplay for you, then this might be a harder sell. While the combat in Travis Strikes Again doesn’t surpass the gameplay from the originals, the variety of gameplay styles and genres that Travis Strikes Again explores and dips its toes in more than makes up for it. Travis Strikes Again is a love letter to gaming, and the perfect way to whet fans appetites before No More Heroes 3 gets made proper.
    • 67 Metascore
    • 70 Critic Score
    By scaling back the epic-scale battle sizes and weaving in nifty mini-games, NEXT is the first title in the series that doesn't feel like a chore, an element that has plagued the franchise for years now.
    • 67 Metascore
    • 60 Critic Score
    For any Final Fantasy fan, Dissidia NT has plenty to offer, with an array of the series’ best loved characters, and plenty of chaotic combat to pit them in. Unfortunately the lack of definition to those encounters, messy UI, convoluted single player progression, and a barebones selection of modes saps a good chunk of the fun away.
    • 67 Metascore
    • 60 Critic Score
    There's no denying that All Zombies Must Die! has potential. The crafting idea is a good one, and with a few people round the gameplay is certainly enjoyable. However, the repetitive nature of the quests, frustrating single player experience and lack of online co-op really does drag the game down.
    • 67 Metascore
    • 50 Critic Score
    Bright Memory: Infinite is a matured version of the original Bright Memory, stripping away some of that game's excesses for a more put-together experience. That said, the story is still complete insanity (that's barely acknowledged by the characters), and it’s clear that this solo production cannot match its boundless ambition.
    • 67 Metascore
    • 90 Critic Score
    DC Universe Online is ground-breaking; it's innovative and downright addictive.
    • 67 Metascore
    • 70 Critic Score
    The mixture of side scrolling stealth with the cover-based 3D shooting is quite an ingenious one, but simple enough that when combined with the randomly generated levels, you can hop into the game for a few minutes and, ignoring a few flaws, find yourself staying for an hour.
    • 67 Metascore
    • 60 Critic Score
    Elli is a lovely little puzzle platformer that's well worth spending a few hours with, though its relaxed vibe and accessible gameplay could see your attention waning before the end.
    • 67 Metascore
    • 70 Critic Score
    I wasn’t expecting to like Miitopia as much as I did, but it certainly had me hooked until the end. It’s deceptively long despite its rather basic premise and while the first two thirds are somewhat restrictive, the final third is when the game really comes into its own and shows off its true potential with compelling mechanics that are surprisingly deep. Miitopia is an odd duck for sure, but one that is very hard to put down once the hooks are in.
    • 67 Metascore
    • 70 Critic Score
    High on Life is a conflicted game. On the one hand it's a solid shooter that often feels like more than the sum of its parts, and comes with an engaging art style and ideas, but the sense of humour is just so subjective that it's hard to recommend to anyone that isn't a die hard Rick and Morty fan.
    • 67 Metascore
    • 70 Critic Score
    Despite the somewhat flawed core gameplay and objectives system, Men’s Room Mayhem is a good bit of fun and a good distraction for the price – just don’t go in expecting a worthy rival to the brilliant Flight Control; while that game and the title song lingered in your head for months after, this will be much forgotten much quicker.
    • 67 Metascore
    • 80 Critic Score
    Warhammer Age of Sigmar: Realm of Ruin is a great-looking, well-tuned RTS that will keep Games Workshop fans happy for many hours.
    • 67 Metascore
    • Critic Score
    The Council’s second episode doesn’t manage to hit the highs of the first, which could be down to it being smaller in scale in comparison. Hide & Seek’s murder mystery does bring you in and advances the overall plot in a big way, but at the same time it feels like more could have been made of it. There’s some story threads dangled for you to grab, but those threads could have been expanded upon more within the context of this episode.
    • 67 Metascore
    • 40 Critic Score
    I'd love to be able to recommended Redeemer: Enhanced Edition to you. Its top-down shoot and beat 'em up combat is tremendous fun, and the local drop-in and out co-op mode is treat, but there's way too many game breaking bugs and glitches that hold up any recommendation. If these issues are fixed with a patch then feel free to add a few points to the score, otherwise you're best off looking for your gory thrills and spills elsewhere.
    • 67 Metascore
    • 70 Critic Score
    It’s safe to say that World War Z doesn’t shy away from its undeniable likeness to Valve’s 10 year old masterpiece. In borrowing many of that game's ideas, from its AI engine to the uncannily similar special zombies, it's actually become a spiritual successor that can scratch that Left 4 Dead itch. World War Z might lack in originality, but this isn’t enough to deter from the brainless, fast-paced, cooperative shooter action that you can effortlessly sink hours into and unknowingly get a real soft spot for.
    • 67 Metascore
    • 70 Critic Score
    Oddworld: Soulstorm clearly comes from a very passionate, dedicated group of developers. Although it is very rough in places, there are parts of it that really do stick out as excellent examples of both gameplay and storytelling. With more refinement this could have been a shining example of what ground-up remakes could be, but it just falls a little short of the high standards set elsewhere. It’s still charming and funny, just like the Mudokens you’re trying to save, but that doesn’t make it any less frustrating.
    • 67 Metascore
    • 50 Critic Score
    Kirby’s Dream Buffet isn’t a terrible game, and certainly has the typical Nintendo aesthetic polish, but the whole package is underwhelming and lacking in any real variety. I felt as if I had seen everything bar the unlockable cosmetics after a few hours play and there was nothing to keep me hooked. Unless you are a total diehard Kirby fan, I’d just go for a replay of Forgotten Land.
    • 67 Metascore
    • 60 Critic Score
    Nine years on from the original, Lumo 2 writes another love letter to 80s gaming. While it branches out from isometric gaming with its many enjoyable diversions and asides, they're connected by too many rooms and sections that suffer from your sluggish movement and imprecise platforming.
    • 67 Metascore
    • 50 Critic Score
    Pewter Games’s title has all the ingredients for a great game but it is let down by a plot that feels cobbled together and a very short play time.
    • 67 Metascore
    • 70 Critic Score
    Even without the original’s VR elements, Chronos: Before the Ashes’ compelling and somewhat challenging combat is still its main draw, in which you have to attack, dodge and parry your way, with refined precision, towards victory. Its aging system also adds an interesting twist to combat, imbuing your battles with a sense of prudence. That said, it doesn’t offer anything new to the genre. Just watch out for its clumsy camera angles and you’ll do fine.

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