TheSixthAxis' Scores

  • Games
For 4,012 reviews, this publication has graded:
  • 45% higher than the average critic
  • 7% same as the average critic
  • 48% lower than the average critic
On average, this publication grades 3.5 points lower than other critics. (0-100 point scale)
Average Game review score: 71
Highest review score: 100 Red Dead Redemption
Lowest review score: 10 Unearthed: Trail of Ibn Battuta
Score distribution:
4139 game reviews
    • 66 Metascore
    • 80 Critic Score
    Atomic Owl is a satisfying roguelike with a simple progression that allows you to make headway quickly through the levels. This does come at the expense of the combat, which is a bit too on the easy side, with the platforming much more challenging than any boss fight. Overall though, if you want a short, simple, and good looking roguelike then Atomic Owl is worth a go.
    • 66 Metascore
    • 50 Critic Score
    Fans of the anime will likely get enjoyment out of the new stories and beautiful character models. Anyone else is better off starting with the original television series or simply avoiding Punch Line altogether.
    • 66 Metascore
    • 70 Critic Score
    Frame-rate aside, Sigma 2 Plus is still one of the PlayStation Vita’s more recommendable titles. The story is nonsensical and there are a couple of minor issues orbiting the game’s presentation but it still plays well, and features a fair amount of content both in and out of the single player campaign. With that said, fans of the series should approach Plus with caution, unless they are desperate for their Ninja Gaiden fix whilst on the go.
    • 66 Metascore
    • 80 Critic Score
    It doesn’t have the polish or refinement of SingStar, but it does have heaps of potential, and the career mode will keep you busy for a while, especially when you consider a SingStar disk usually ships with 30 songs and a Lips disk with 40.
    • 66 Metascore
    • 40 Critic Score
    There’s nothing wrong with taking influences from classic franchises, but the very least one could do is make it transformative enough to warrant its own game. Oceanhorn: Monsters of Uncharted Seas is both mechanically too similar and at the same time somehow inferior to the The Legend of Zelda franchise. It has a lovely score, but there are far more original interpretations of the genre out there.
    • 66 Metascore
    • 60 Critic Score
    What is difficult to forgive though, are the distracting drops in frame rate at key times which make the game frustrating to play.
    • 66 Metascore
    • 50 Critic Score
    Mineko’s Night Market goes down as one of my biggest disappointments of the year. The early promise is entirely squandered through inane conversations, repetitive minigames and a feeling more akin to a mobile game loop than a cosy game. The art style and plethora of cats are cute, but I’m afraid this is one to avoid.
    • 66 Metascore
    • 80 Critic Score
    Overall SuperStars V8 Racing is pleasantly surprising. After a good few hours with the game it will still be pulling you back in for another go, teasing you to master that tricky hairpin, or to find the perfect car set up. Whilst many of you will be looking to Sony and a GT5 release date, I urge you to divert your eyes a little and give this a try.
    • 66 Metascore
    • 40 Critic Score
    Spacebase Startopia feels a bit too basic for a management game and is not something you could really spend hours cultivating once you have the station set up. What it offers is rather simplistic, and is marred by regular crashes on console and an AI advisor that you'll grow to hate.
    • 65 Metascore
    • 50 Critic Score
    I'm pretty disappointed with Greedfall: The Dying World. Despite going through Steam Early Access, the end product is buggy and messy, and the combat uninspiring. This combined with slow pacing that gives three false endings to the opening before you get into the open world makes it get old quickly. Perhaps wait for a sale, or a lot of patches to fix things up a bit.
    • 65 Metascore
    • 70 Critic Score
    Visually the game is lovely; distinctly 16-bit era backgrounds with parallax scrolling to add some physicality, nice particle effects and trails when grinding and 3D polygonal ships atop everything.
    • 65 Metascore
    • 70 Critic Score
    Stronghold: Warlords is a refreshing new look for the long-running siege warfare series, rekindling much of what made the series great in the early 2000s. However, there's a number of deep-seated flaws that Firefly need to make the focus of game updates and redefine for the series going forward.
    • 65 Metascore
    • 60 Critic Score
    Little Witch Nobeta makes for a fun old-school action shooter. It’s just a shame that this particular witches’ brew is filled with so much unnecessary and bland garnish that serves only to dilute the taste.
    • 65 Metascore
    • 70 Critic Score
    Kirby Fighters 2 is an unremarkable fighting game that doesn’t really do much to separate itself from Super Smash Brothers. The fighting is decent and the story mode is fun, but there’s little reason to carry on playing once you’ve climbed the tower, especially with the multiplayer servers already feeling empty a few weeks after release. At less than half the price of Ultimate, Kirby Fighters 2 is a great compromise if you’re looking for a simple fighting game.
    • 65 Metascore
    • 50 Critic Score
    Whilst these remakes bring the second Tomb Raider trilogy to modern systems, but they simply can't match up to the original trilogy – Chronicles and Angel of Darkness in particular were let downs when they released originally. I can't see this remaster gaining these games any new fans, especially since they control like some kind of device that exists to torture game developers that specialise in traversal mechanics.
    • 65 Metascore
    • 80 Critic Score
    Park Beyond is a hugely enjoyable park builder that thrives on accessibility, personality and creativity.
    • 65 Metascore
    • 80 Critic Score
    Senran Kagura Burst Re:Newal is a breath of fresh air after the fumbles of the last few games in the series. I got on board with this franchise for the unique characters and addictive combat, and this game has both of those things in spades. It’s a treat to see the origins of the cast redone on home console, but if you’ve never played a single game in the series before, Burst Re:Newal is the best this franchise has to offer for you.
    • 65 Metascore
    • 50 Critic Score
    Although I see what it was going for, Legend of Legacy HD Remastered doesn’t quite stick the landing. The visuals and music are excellent, and the concept of filling maps out through exploration scratches a very specific yet satisfying itch. But, the repetitive nature of the overall gameplay, along with punishing you for any sort of experimentation with characters or weapon loadouts, leaves a bitter taste in the mouth, overall.
    • 65 Metascore
    • 80 Critic Score
    This is a really well put together game that makes solid use of the Vita's touchscreen and isn't distracted by some of the other possibilities presented by the new handheld console.
    • 65 Metascore
    • 70 Critic Score
    Dexed is a valiant first attempt by Ninja Theory in the VR space but it suffers like many other early VR titles by feeling more like a tech demo than a full game. When you factor in the price, you are getting an okay package, but it’s unlikely you’ll want to head back once you’ve played through the stages on offer for a few hours.
    • 65 Metascore
    • 80 Critic Score
    My Hero One’s Justice 2 is a great brawler. It carries on the fine work put in on the first game, wraps the more recent story beats into a playable form, and buffs the already excellent visuals up to a new Shonen shine. It’s not a great jumping on point for newcomers, at least story-wise, but it remains a fun, approachable fighter based on one of the best anime shows of recent years.
    • 65 Metascore
    • 60 Critic Score
    The Teal Mask could have been a chance to give us some much-needed performance updates for Pokémon Scarlet & Violet. Instead, any shine it could have offered is marred by the same performance issues present at the launch of the main game, and it's just not acceptable at this point. Unless you're a die-hard Pokemon fan, the additions here simply aren't enough.
    • 65 Metascore
    • 60 Critic Score
    Neptunia: Sisters VS Sisters has some fun ideas and absolutely beautiful visuals, but with an incredibly flawed combat system that fails to learn from its predecessors, we're ultimately left with another clunky spinoff that fails to move the needle for the franchise. There's so much room for exploring new, exciting, and impactful ideas in the world of Neptunia, but Neptunia: Sisters VS Sisters is adamant in taking another step sideways rather than pushing the series forward.
    • 65 Metascore
    • 60 Critic Score
    Super Blood Hockey is a simple game that will last one person a few hours before it gets too repetitive, but is great for playing against others. If you have someone to play it with locally, or you like taking advantage of the Switch's Joy-Con, it's worth picking up. If not, you'd probably need to be starved of hockey games for it to be essential.
    • 65 Metascore
    • 60 Critic Score
    Aliens Vs Predator tries to stay faithful to the franchise but in turn creates a mediocre FPS that is over far too quickly. The multiplayer does add some excitement but rage quitters and bad losers will spoil your games until it is fixed. Movie fans will get a little buzz from playing their favourite monsters but the whole experience is dull overall.
    • 65 Metascore
    • 30 Critic Score
    Ultimately, Jackbox Naughty Pack is the worst Party Pack to date, and while the bar is pretty high on the whole – tee hee – that doesn't change the fact that this just feels like a miss. It certainly doesn't help that there's only three games and two of them reskins, but maybe what's funny about being pure filth in normal Jackbox games is that you're doing it even if the game isn't winking and nudging you constantly. Maybe making our own fun and our own filth is the way forwards to a truly naughty experience.
    • 65 Metascore
    • 50 Critic Score
    CRYMACHINA has a promising story and a fresh aesthetic, but the presentation leaves so much to be desired. Convoluted and rushed world-building makes it hard to get invested, and the basic and repetitive combat encounters make it hard not to feel like the loop between gameplay and story is more of a chore than it's worth.
    • 65 Metascore
    • 70 Critic Score
    It's still enjoyable once you get over all the frustrations.
    • 65 Metascore
    • 70 Critic Score
    Twin Mirror is in many ways the natural evolution of the Dontnod narrative adventure. It combines the reconstruction aspect from their debut, Remember Me, with the cinematic and narrative focus of Life is Strange. It is a very polished game, but it left me wanting more in a few areas and I didn't feel like I was having a true impact on the story's outcome. It will definitely appeal to genre fans but it never quite develops its own clear identity. Ironically enough, it feels like a hazy reflection of what it could have been.
    • 65 Metascore
    • 80 Critic Score
    If Uber had stretched Dino Frontier just that little bit further, adding some kind of longevity beyond its ten-hour playtime, it would be a must-have for PlayStation VR. Still, there are few games using Sony’s tech that can boast the same balance of immersion and fun. Where I’ve often felt exhaustion or relief as I take the VR visor from my head, playing Dino Frontier always left me with a smile on my face.

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