TheSixthAxis' Scores

  • Games
For 4,013 reviews, this publication has graded:
  • 45% higher than the average critic
  • 7% same as the average critic
  • 48% lower than the average critic
On average, this publication grades 3.5 points lower than other critics. (0-100 point scale)
Average Game review score: 71
Highest review score: 100 Red Dead Redemption
Lowest review score: 10 Unearthed: Trail of Ibn Battuta
Score distribution:
4140 game reviews
    • 62 Metascore
    • 40 Critic Score
    Galak-Z: Variant S just feels a bit soulless, as someone who has played the original. Where that game was sleek and well designed, this feels basic and haphazard. The Switch would have been far better served by a port of the first game, and when you add microtransactions into the mix you get a spoiled experience and a somewhat tainted memory of a better time for the series.
    • 62 Metascore
    • 90 Critic Score
    Screaming creatures, cities on fire, underground stations that warp and shudder like an intestine, and a humanoid pig giving an antelope a high-five as they tag team a CRT television. What’s not to love?
    • 62 Metascore
    • 70 Critic Score
    The Good Life is another flawed yet fascinating gem from Swery65. It's a weird world full of unforgettable characters, and even when the gameplay grows a bit tiring or repetitive, it's worth all the photo quests and fetch missions in the world to see that next bonkers twist in the story.
    • 62 Metascore
    • 70 Critic Score
    Once you do get racing against other players of similar skills then any sense of fair play goes out of the window and you use every dirty trick and underhand tactic to get in to first place. With eight racers the crashes can be spectacular pile ups with cars, logs, and half a house smashing across the race track in front of you, and, as previously mentioned a lot of swearing, but a lot of laughs as well. Silly fun, and well worth your cash.
    • 62 Metascore
    • 50 Critic Score
    Splicing dino DNA with a very old school style of RTS, Warparty has plenty going for it conceptually, but it comes up short. Even if the gamepad controls weren't an obstacle to your success, the three races aren't balanced and it's all too easy to fall back on massed army tactics. A refreshing setting is not enough to drag this tired old school RTS out of the past.
    • 62 Metascore
    • 50 Critic Score
    Lost Soul Aside is, ironically, a mostly soulless experience that never really comes together.
    • 62 Metascore
    • 40 Critic Score
    Torchlight III is a disappointment. It has good production values and gives a good first impression, but it just lacks depth in so many areas. The loot and skill systems are boring, and there's not enough variety as you're pushed into crowds of enemies with shallow explanations for why you have to go through. There's very little really to recommend here when its biggest competitor is now so old and cheap.
    • 62 Metascore
    • 50 Critic Score
    Moero Chronicle Hyper lives up to it's name. It is a hyper-actualized fantasy of sex and sex objects and sex acts and anything sex related. Unfortunately, in the pursuit of raunchiness, the game fails to deliver anything that's truly charming or engaging. Beyond some goofy monster designs, it's a terribly average game all around, hampered even further by a translation that desperately needed more time in the oven.
    • 62 Metascore
    • 70 Critic Score
    If you’re looking for a sophisticated car sim, you won’t find it in Road to Guangdong. What will keep you going over its short duration however is a wonderfully authentic exploration of Chinese/Cantonese culture through two very universal subjects: family and food.
    • 62 Metascore
    • 60 Critic Score
    If you’re a fan of on-rails shooters, Redout: Space Assault is an enjoyable, if limited, addition to the genre.
    • 62 Metascore
    • 50 Critic Score
    With more development time, copious patches, and some decent tutorials, the good game hidden deep inside Flint: Treasure of Oblivion could be dug up and unearthed. But for now, that treasure remains hidden, with only a map inscribed on the back of a wooden peg leg to try and find it.
    • 62 Metascore
    • 80 Critic Score
    Worms Battlegrounds is a fun game that can be enjoyed solo or when playing against others. The core gameplay that made earlier Worms titles so great is here, but with many refinement added to it.
    • 62 Metascore
    • 70 Critic Score
    If you're looking for a darts game for when you're on the move, or even just a darts game to play at home now and then, look no further, this provides enough entertainment at a great price.
    • 62 Metascore
    • 50 Critic Score
    Merely okay. There is little new here, but it’s functional enough that fans of the series will find much to enjoy as they explore the land of Ooo.
    • 62 Metascore
    • 50 Critic Score
    We Were Here Together is ultimately a bit of a let down on console. Some of the biggest puzzles are quite frustrating, some of the others rely on a poorly designed user interface, and the ones we most enjoyed were the shorter ones anyway. There are better coop puzzlers to spend your cash, time, and friendships on.
    • 62 Metascore
    • 30 Critic Score
    Rush Duelling is a great idea, but Yu-Gi-Oh! Rush Duel: Dawn of the Battle Royale!! is a poorly executed waste of time. While it could be a fun entry point to the franchise for 5–7-year-olds, the frustrating pace of play, coupled with the issues where things just don’t work as they are supposed to, makes it far more trouble than it’s worth. Do yourself a favour and let this one pass you by.
    • 62 Metascore
    • 60 Critic Score
    Slitterhead is destined to be a cult classic, though mainly because of what it could have been, as opposed to what it is. The combat is functional but feels dated and gets boring before the end, the dialogue sections are unvoiced and feel cheap as a result, and the loop of finding and then fighting enemies through various forms soon becomes unfortunately one note. I enjoyed immersing myself in the world of Slitterhead but the game itself feels too much like a relic of a bygone era than a new title by industry giants.
    • 62 Metascore
    • 60 Critic Score
    Fatal Fury First Contact is a solid little fighting game, but it has little to offer beyond that. Unless you are specifically a huge fan of the Neo Geo Pocket or all things Fatal Fury, there are definitely better fighting games you can spend your money on.
    • 62 Metascore
    • 50 Critic Score
    Ultimately Color Guardians is a bright, cutesy, challenging runner with some good ideas that falls through when it comes to keeping it interesting. Restarting from checkpoints over and over only getting a little bit closer to the end each time quickly grows repetitive, draining any drive there might have been to continue playing.
    • 61 Metascore
    • 70 Critic Score
    Despite the welcoming gameplay and often outstanding graphical representation of the courses though, enthusiasts and series stalwarts may soon feel that while progress has been made in some areas, this may not be the experience they expected from the first PGA Tour of a new console generation.
    • 61 Metascore
    • 60 Critic Score
    It often feels as though Capcom wanted to emulate other, more successful third person shooters, namely Dead Space. It may have succeeded in that pursuit, though the genre continues to expand and surprise, the goalposts constantly moving.
    • 61 Metascore
    • 40 Critic Score
    Gunscape is aimed at giving players the tools to create their own old school FPS levels and maps, but Blow Fish Studios’ attempt to carve out a little niche is lacking in its execution. What remains is a game that could be of interest while you roam through player-made maps, but will ultimately be left behind as actually playing them will quickly tarnish any glimmer of hope it had.
    • 61 Metascore
    • 50 Critic Score
    Dying Light 2: Bloody Ties distills all the highlights and flaws of the main game. If you want a little more story and a bunch of new timed trials to tackle, it’s only £8, but it won't change your mind about the game. If you originally came to Dying Light 2 for zombies and are disappointed, this won’t change your mind, and if you’re here because you want to fight like a gladiator in an arena, this definitely isn’t the place for you.
    • 61 Metascore
    • 60 Critic Score
    Gal Metal has some great ideas, but fails to execute them soundly. It tries to break the mould of rhythm games by giving players more agency over how they play. There’s a big difference between removing the training wheels and removing the headlight though, and with a lack of proper guidance and feedback on what the player is doing, Gal Metal feels more like cycling in the dark than it ought to. Charming characters and a cute story redeem the package somewhat, but it’s still a bit of a chore to play through the music segments between those narrative beats.
    • 61 Metascore
    • 70 Critic Score
    After so many facelifts, there were fears Saints Row would fail to recapture the unconventional beauty of the earlier games, but this reboot proves how adept Volition is when it comes to reinventing their flagship franchise. This latest outing is my favourite game in the series to date, so while basic combat and dips in visual quality are disappointing, they did little to keep me away from Santo Ileso. You'll struggle to find anything ground-breaking though this sandbox is bursting with entertaining things to do, ideal for sharing with a partner in crime.
    • 61 Metascore
    • 70 Critic Score
    It’s hard to replicate Portal’s success, and in the process of following a very similar narrative to that which can be found at Aperture, Magnetic: Cage Closed loses its way on more than one occasion. Thankfully, the magnet gun is fun to use, and most of the puzzles are smartly crafted with a great sense of accomplishment, pacing and difficulty.
    • 61 Metascore
    • 80 Critic Score
    This might be the first Naruto game in a long time that does something new, blending anime with class-based online battles. The idea may seem a little strange but it works well, and it would be great to see Bandai Namco build off this with other anime franchises in future. Shinobi Striker is well worth your time if you like the Naruto series and even worth trying out if you just want a new multiplayer experience to get lost in.
    • 61 Metascore
    • 70 Critic Score
    I really enjoyed the time I spent with We Are Doomed but I cannot overlook the price and length of the game.
    • 61 Metascore
    • 50 Critic Score
    I often feel uncomfortable playing military shooters. Is it really morally acceptable for me to be having fun in a virtual playground that depicts a real life conflict in which thousands lost their lives? I don't know the answer, but thankfully Tannenberg never forces me to consider this ethical question. Tannenberg has some good ideas, but it's a slightly dull online FPS that never really gets going. As a budget multiplayer shooter there's some satisfaction to be had, but overall this is a far too limited and sluggish experience.
    • 61 Metascore
    • 60 Critic Score
    The need to grind before you can unlock more, admittedly well designed, tracks and areas is bothersome but the rewards for doing so are ample enough that it is certainly worth sticking it out if you're ready for your next mud-spattered racer.

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