TheSixthAxis' Scores

  • Games
For 4,012 reviews, this publication has graded:
  • 45% higher than the average critic
  • 7% same as the average critic
  • 48% lower than the average critic
On average, this publication grades 3.5 points lower than other critics. (0-100 point scale)
Average Game review score: 71
Highest review score: 100 Red Dead Redemption
Lowest review score: 10 Unearthed: Trail of Ibn Battuta
Score distribution:
4139 game reviews
    • 63 Metascore
    • 70 Critic Score
    Unboxed: Newbie’s Adventure will be a pleasant surprise for many 3D platforming fans. Although fairly unassuming, it offers a simplistic, lighthearted approach to the genre with hours of fun to be had.
    • 63 Metascore
    • 60 Critic Score
    Dreamworks All-Star Kart Racing is a better kart racer than you’re probably expecting, but its low production values mean it can’t come close to Nintendo’s genre-defining franchise.
    • 63 Metascore
    • 60 Critic Score
    I hate being that guy who basically says "this isn’t the game I wanted to play", but in Skully’s case it seems the most appropriate conclusion. So much of the game concentrates on mechanics that were rightfully abandoned and too little fulfils the marble rolling promise of its early footage. Looks like I’m still waiting, like a strangely bearded Cinderalla, to go to the ball.
    • 63 Metascore
    • 50 Critic Score
    Unfortunately, Fat Princess Adventures comes across as something of a missed opportunity. For one thing, it’s a genre shift which will disappoint those who want more of the multiplayer carnage from the original, but while there’s still fun to be had, this is a fairly shallow game which leans too close to the childlike facade of the art style.
    • 63 Metascore
    • 30 Critic Score
    When played with a friend, some of its issues become easier to overlook, but the fact still remains that those hoping for a triumphant return will be left disappointed by this rather one-dimensional arcade rehash.
    • 63 Metascore
    • 50 Critic Score
    Unwanted and unasked for, Secret of Mana does the bare minimum you’d expect from a remake, and when you consider the original’s beloved status, the fact that it’s been given such a lacklustre treatment is stupefying. There are some elements of modernity that are welcome – the dual language voice options for one – but taken as a whole, they’ve reassembled the base components of the game, but somehow lost the original’s charm in the process.
    • 63 Metascore
    • 30 Critic Score
    The Lost Child is a dull, uninspired dungeon crawler. On paper, a Lovecraft dungeon crawler with a Japanese flair could be something truly iconic and memorable. Instead of realizing that ideal, The Lost Child apes existing dungeon crawlers and throws a dozen ideas at the wall, with none of them managing to stick. Combat can be fun and the El Shaddai nods are cute, but it isn’t enough to make this cosmic terror worth losing your sanity over.
    • 63 Metascore
    • 50 Critic Score
    8-Bit Hordes has attention grabbing visuals but little else on offer. This is Real Time Strategy by the numbers and entirely forgettable, though other developers would do well to remember and adopt the 8-Bit series control scheme. In that regard at least, Hordes might have some of its own ideas pilfered, rather than liberally borrowing everyone else’s.
    • 63 Metascore
    • 80 Critic Score
    I loved my time with Rusty in A Knight’s Quest. While it clearly doesn’t have the extreme level of polish of a Zelda title, it manages to capture the sense of exploration and progression of Link’s earlier adventures and mix it up with a real sense of its own identity. The added emphasis on platforming creates an interesting fusion of genres but isn’t without a few technical issues. That said, fans of classic 3D adventure games would do well to check it out.
    • 63 Metascore
    • 60 Critic Score
    The ship combat and looting might carry King of Seas' piratical adventure for some, just beware that there's grinding through a bunch of stretched out story missions to get to the heart of the game. It's a game to break out when you're feeling extra piratey, but it has enough flaws that you should weigh them up before getting your cutlass out.
    • 63 Metascore
    • 50 Critic Score
    Too much of my time with Kiborg was spent thinking how much more fun I’d be having if the game dumped the roguelite elements and just went full old-school third person action brawler. So many of its failings could be ignored in that form. Instead, Kiborg is a slightly underwhelming rougelite that looks like it should be far more fun that it is.
    • 63 Metascore
    • 70 Critic Score
    Although very much of its time in visuals and sound, Fire Emblem: Shadow Dragon and the Blade of Light holds its own in the modern day thanks to solid gameplay and structure. Almost everything you know and love about the series is here, and the game is worth picking up if only for the insight into early parts of the franchise. It’s not an essential Switch game by any means, and quite alienating for beginners to the series, but it’s practically compulsory for fans of Fire Emblem.
    • 63 Metascore
    • 70 Critic Score
    Undead Knight offers an original take on the Dynasty engine, with plenty of huge battles to get through but it’s let down by finicky controls and a little repetitiveness.
    • 63 Metascore
    • 50 Critic Score
    Exile’s End is not a bad game by any means, but it never really reaches the heady heights of its influences. In what is so obviously a labour of love, this is a shame, but such is the risk with such blatant nostalgia. Often, going back is not a good idea.
    • 63 Metascore
    • 70 Critic Score
    The Order: 1886 features a wonderfully crafted and realistic alternate history setting with the greatest visuals and production values so far on the PS4. While the first half or so of the story really works, it’s let down by the final few hours, which abandon things shouting out to be explored in favour of introducing forced plot points which do the world and the main cast a disservice.
    • 63 Metascore
    • 50 Critic Score
    While it’s great to witness the return of survival horror royalty, Alone in the Dark haphazardly follows modern genre trends where it once invented them. While it mostly succeeds at drawing players into a Lovecraftian mystery, it's hard to ignore the underbaked action elements used to patch these story beats together.
    • 63 Metascore
    • 70 Critic Score
    Although they may not override the series’ fundamental shortcomings, Empires’ tactical nuances and approach to player agency make it the most refined spin-off to date.
    • 63 Metascore
    • 70 Critic Score
    While Whispering Willows is an interesting experience it is a short one at three hours.
    • 63 Metascore
    • 40 Critic Score
    Neverwinter Nights remains a fantastic RPG, but the Enhanced Edition on PlayStation 4 fails to recapture that magic. If you can look past the incredibly dated graphics, there's tons of classic role playing to get stuck into, but playing it with a controller and clunky UI is not particularly pleasant. Considering that this is playable on pretty much any computer you can lay your hands on, or even on your phone, I'd steer clear of this particular version unless you desperately want to sit on your couch with a controller to play.
    • 63 Metascore
    • 80 Critic Score
    If you’re serious about PlayStation VR and love first person shooters, Arizona Sunshine is a no-brainer. Mowing down mobs of the undead is immensely satisfying with a great spread of weapons and plenty of opportunities to have some fun. The campaign is well-paced, supplying small but welcome diversions to break up the action with little morsels of story here and there.
    • 63 Metascore
    • 50 Critic Score
    Including all of the NASCAR license must be a mammoth task, and while Heat 5 is an improvement over its forbearers, the overall feeling of the game is that of a vacuous slog. With no obvious USP other than the volume of cars and tracks, or magic new features that other racing games should take inspiration from, NASCAR Heat 5 is a perfunctory depiction that’s enjoyable in small doses but runs out of tyres once you get past the initial stages.
    • 63 Metascore
    • 70 Critic Score
    Mythwrecked: Ambrosia Island offers a heartfelt and companionable experience that puts the focus on friendship, memory and community. It’s a charming adventure, and a perfect island-based break from the cold winter and its charmless blockbusters.
    • 63 Metascore
    • 60 Critic Score
    Squirrel With a Gun is more than just a jokey throwaway meme game, but in some ways this is its biggest downfall. There is so much potential in the central mechanics that is held back by floaty controls and so it falls between two stools. A little more refinement and this could have been a more solid experience, but as a joke it goes on too long. That being said, there is enough here to entertain if you can look past those control issues.
    • 63 Metascore
    • 70 Critic Score
    A game that I urge you to experience. It’s not perfect, but in a way that fits entirely with its own outlook, and its effectiveness as a story is both thought-provoking and surprising. Pre-conceptions aside, it is certainly an intriguing and unique title that explores elements of philosophy and life often left untouched by gaming.
    • 63 Metascore
    • 50 Critic Score
    Empire of Sin is a promising strategy game but one that feels woefully incomplete. I can't recommend it, but I can recommend following it's hopeful transition into something genuinely wonderful.
    • 63 Metascore
    • 60 Critic Score
    An enjoyable and engaging entry in the series, and in the combat flight-sim genre. For returning players however there is very little new content here to warrant a purchase, unless you’re absolutely desperate to pilot a Samus Aran airplane in a fictional war.
    • 63 Metascore
    • 50 Critic Score
    The Occupation has a premise that is really intriguing in theory. Trying to spy on a powerful entity and taking them to task with your questioning is the kind of experience that can be great in the game, and taking inspiration from current affairs makes it feel much more authentic. It's a shame that various bugs, even when updated to the most recent build, can make the experience feel lacklustre, and at times a frustration to play.
    • 63 Metascore
    • 80 Critic Score
    Stela is a beautifully well-made game, with the score and the background creating a wonderfully immersive atmosphere. Its mysterious setup creates curiosity that would have been lost with a comprehensive storyline, allowing for an unique sensation despite its fairly common game style. While the puzzles aren't overly tough, keeping yourself levelheaded enough in real life to keep going was more than enough challenge for me, making Stela as interesting and fun as it is beautiful and immersive.
    • 63 Metascore
    • 60 Critic Score
    Sonic 4 Episode II feels at times dangerously close to being a great Sonic game, but there are elements throughout that let it down and leave you feeling distinctly underwhelmed. The Homing Attack is far, far more of a hindrance than an aid of any sort, and whilst the presentation is good you don't really get the feeling of a classic Sonic game with Episode II.
    • 63 Metascore
    • 50 Critic Score
    A variable frame rate is an out and out killer for any racing game, and despite Trailblazers’ clear potential it’s impossible to see past that. The overall concept, of merging F-Zero and Splatoon, is a fantastic idea, but perhaps it needed a bit longer in development in order for it to be fully realised.

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