TheSixthAxis' Scores

  • Games
For 4,012 reviews, this publication has graded:
  • 45% higher than the average critic
  • 7% same as the average critic
  • 48% lower than the average critic
On average, this publication grades 3.5 points lower than other critics. (0-100 point scale)
Average Game review score: 71
Highest review score: 100 Red Dead Redemption
Lowest review score: 10 Unearthed: Trail of Ibn Battuta
Score distribution:
4139 game reviews
    • 62 Metascore
    • 50 Critic Score
    Agents of Mayhem is a step back for Volition after the success of the Saints Row series. While the characters are good and fun, they don’t feel larger than life when compared to The Boss and their crew. There aren’t as many memorable moments either, and the city of Seoul is wasted. The game is less Agents of Mayhem and more Agents of Mehhem.
    • 62 Metascore
    • 60 Critic Score
    Bomberman R isn’t remotely a £50 game. It is, at its base, a solid entry in a much-loved franchise, and one that plays to the Nintendo Switch’s strengths, even if will require plenty of investment to get the most out of it. The current online woes also do little to make it feel like a well-rounded package, making it difficult to recommend to anyone but the most committed Bomberman fan.
    • 62 Metascore
    • 60 Critic Score
    Warsaw is a game that captures some of the desperation and inevitability of failure that the Warsaw Uprising faced. The random assignment of characters removes some player choice, and there is a lack of narrative to add more weight to the events. However, as a strategy game Warsaw is well put together and offers a challenge in a unique setting.
    • 62 Metascore
    • 50 Critic Score
    Poison Control has some of my favourite art and character designs from any game this year, but that isn't anywhere near enough to carry the entire experience. The dual-character combat system is a fresh and stylish idea, but it isn't executed very well. Clunky movement and repetitive combat end up holding back this otherwise stylish and unique new game from Nippon Ichi Software.
    • 62 Metascore
    • 60 Critic Score
    The car combat genre has long been out of fashion and still has a way to go if it wants to take us back to its glory days of the 1990s. Destruction AllStars is a mostly satisfying modernisation that has some neat ideas and looks fantastic, though ultimately spins its tyres on repetitive rival-wrecking gameplay and a lack of truly worthwhile content at launch.
    • 62 Metascore
    • 70 Critic Score
    An undeniable passion project with incredible world design, addictive gunplay, and a great soundtrack, let down by jank, weak storytelling, and half-baked systems. I could see this getting rave reviews if it had been released in Early Access, though. Give it six months. It’s got the makings of a corpse-grinder cult classic.
    • 62 Metascore
    • 70 Critic Score
    Vampire: The Masquerade – Bloodlines 2 is a good game, but one that's held back by the expectations of being a sequel to an all-time classic. If you can step away from the baggage of the Bloodlines title, there is a lot here to enjoy in terms of narrative and atmosphere, though the combat is too repetitive.
    • 62 Metascore
    • 50 Critic Score
    Chimparty is fun enough to break out for an occasional bout of light-hearted multiplayer when you’ve got friends round, and accessible enough to cater for all ages, but its limitations soon being to show if you spend any extended period of time with it.
    • 62 Metascore
    • 60 Critic Score
    While the premise of using sound to traverse a mansion is great on paper in practice it eventually wears thin. The puzzles themselves aren’t too difficult, which could be a positive or negative depending on your view, and while the art style is great the story is far from interesting despite a set up that could have been used for a unique feeling thriller. If you are looking to play a puzzler for a few hours in VR then Blind could be worth a look at, but it’s far from an essential purchase.
    • 62 Metascore
    • 60 Critic Score
    Madden 24 takes some big steps forwards in terms of the underpinning technology, and it continues to play a good game of American football. For all those steps taken technically, it feels as those the rest of the game has stayed firmly in place, and there are far too many bugs to hinder the experience at launch.
    • 62 Metascore
    • 80 Critic Score
    Dangerous Driving is the game Burnout fans have been waiting for. Insane speeds, takedowns, permanent wreckage and a raft of events make this not just a spiritual successor, but a new beginning for aggressive arcade racing.
    • 62 Metascore
    • 50 Critic Score
    Sonic Boom: Fire & Ice isn’t a bad game, it just isn’t a good Sonic one. It’s a solid, if bland, outing for a character that still deserves much better. Fans of the Sonic Boom animated series will still likely find something to enjoy, but younger gamers may struggle with the new-found emphasis on multiple abilities and gated areas.
    • 62 Metascore
    • 60 Critic Score
    It’s a good mixture of okay ideas, achieved through some nice presentation and a stellar idea at its heart, which makes it worthwhile if you’re really interested in that, but perhaps a reboot is required to do it justice.
    • 62 Metascore
    • 60 Critic Score
    Mario Sports Superstars should feel like a generous package, but each of the different sports feel lightweight or stripped back, and ultimately a touch forgettable, despite the inherent charm of Mario and his friends.
    • 62 Metascore
    • 60 Critic Score
    Monster of the Deep definitely succeeds in immersing players, though fans of Final Fantasy may be left sorely wanting. It comes with a hefty price tag and, gameplay-wise, there’s so very little tying Monster of the Deep to Final Fantasy XV even if it does feel like part of the universe.
    • 62 Metascore
    • 80 Critic Score
    Disintegration is a game of, and about, duality. It manages to feel like a throwback while it's fresh genre melding brings it straight into the present. It's an occasionally lifeless, mechanically sound construct, but everything about it has heart. It's a double A game, the likes of which we don't often see anymore, and it's one of the most unique and consistently enjoyable sci-fi shooters of recent years.
    • 62 Metascore
    • 60 Critic Score
    Jurassic World Aftermath Collection brings the tense experience to Switch mostly intact, but the Quest version - and the upcoming PSVR2 port - remains the best way to play.
    • 62 Metascore
    • 80 Critic Score
    Fun, quickfire game modes and solid multiplayer shooting help steer Concord through an asteroid field of scepticism and unhinged vitriol but the space odyssey doesn't end here. Like any live service, Concord's ongoing vitality and potential appeal to new fans will hinge on its post-launch support, content roadmap, and building on Firewalk's exciting foundation.
    • 62 Metascore
    • 80 Critic Score
    Senran Kagura Peach Ball is a pinball gaming masterpiece, but it's also incredibly light on content. There's just five characters and two tables, which really isn't a lot. Still, the content that is here is incredibly polished, gorgeous and addictive. These two tables are some of the most fun and jam-packed video game pinball tables I've ever experience, and if the game had just a few more of them, it would be a must-have for any pinball fans looking for their next adventure.
    • 62 Metascore
    • 70 Critic Score
    Whether looking to relive a forgotten favourite or simply in the mood for an old school action platformer, The Legend Of Kay is more than just serviceable. It’s a fun, inspired take on the genre that plays well despite its lack of ground-breaking features.
    • 62 Metascore
    • 50 Critic Score
    Omega Force has decided to experiment here, though it’s an experiment that fails to live up to its full potential. Having sampled some of the genre’s top flight titles, Godseekers’ brand of turn-based strategy feels shallow by comparison. Still, there’s enough here for ardent fans of the franchise to wring some enjoyment out of. For something that feels truly new and innovative, all eyes now turn to Dynasty Warriors 9.
    • 62 Metascore
    • 60 Critic Score
    Whilst Spellspire is not a bad attempt at a word game, adding in the interesting layer of dungeon crawling gameplay on top, but it seems somewhat ill-suited to consoles. The central typing mechanic of the PC version is lost and the clumsiness of navigating an onscreen keyboard causes frustration.
    • 62 Metascore
    • 50 Critic Score
    The Tomorrow Children is a weird, unwieldy game that had me sighing at just how obtuse it is while still somehow simultaneously entranced. The social action concept is a strong one though moment-to-moment gameplay will quickly become too much of a grind for most players. Hopefully it can find a new audience but, at the very least, it will help rehouse those fans who adored the original release and mourned its server shutdown.
    • 62 Metascore
    • 60 Critic Score
    Monster Menu: The Scavenger’s Cookbook is a dish that aims to bring together various ideas from dungeon-crawling JRPGs, roguelikes, and cooking games, but only a few satisfying flavours from each of those emerge. Only JRPG addicts with a trained palette will be able to find the enjoyment here to warrant digging into the entire dish.
    • 62 Metascore
    • 60 Critic Score
    There’s a huge amount of potential in this dystopian 1960s drug trip, but ultimately it starts to feel frustrating quite quickly. Every time We Happy Few draws you in with an interesting tidbit about the world or the character you are playing as it’s scuppered by the systems fighting against you.
    • 62 Metascore
    • 70 Critic Score
    Zombie Army Trilogy knows what it wants to be, a straightforward zombie sniping game that lacks any real pretensions or delusions of grandeur. Parts of the trilogy are showing their age and difficulty spikes can sap away the fun, but steel yourself for a challenge, get some mates together and there’s plenty to like about it.
    • 62 Metascore
    • 80 Critic Score
    There’s a lot to enjoy here in a well-rounded package, with plenty of replay value thanks to the range of different heroes, collectibles and high-scores to aim for, as well as the online and offline multiplayer options.
    • 62 Metascore
    • 80 Critic Score
    It’s trashy, loud, single minded and not without a number of annoyances and flaws. However the utter stupidity and carnage of the game is infectious and there is nothing really like this on the PSN so for those reasons, I am going to award it an explosive and controversial: 8.
    • 62 Metascore
    • 40 Critic Score
    While Fantastic Contraption encourages you to be creative, it immediately boxes you in at the same time with a limited number of solutions and even fewer tools. Its novelty wears off far too soon, resulting in something as shaky as its player-made creations. [Tested with PSVR]
    • 62 Metascore
    • 70 Critic Score
    If you’re a fan of exploration titles then you should enjoy this. While The Station doesn’t reach the heights of some other titles in the genre, it is a good attempt and tells a slightly different story. Hopefully the audio and visual bugs can be ironed out, but The Station is an intriguing little mystery that has you guessing what happened to the crew on board right until the very end.

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