TheSixthAxis' Scores

  • Games
For 4,008 reviews, this publication has graded:
  • 45% higher than the average critic
  • 7% same as the average critic
  • 48% lower than the average critic
On average, this publication grades 3.5 points lower than other critics. (0-100 point scale)
Average Game review score: 71
Highest review score: 100 Ratchet & Clank
Lowest review score: 10 The Lord of the Rings - Gollum
Score distribution:
4135 game reviews
    • 48 Metascore
    • 60 Critic Score
    Out of Ammo is a decent experience that blends RTS and FPS together, and if can be fun if you want something quick and not too taxing. However, it’s a game that shows its hand very quickly and doesn’t offer much beyond that.
    • 71 Metascore
    • 60 Critic Score
    What really lets it down is the overwhelming sense of just being a visitor in someone else's game when you play online.
    • 71 Metascore
    • 60 Critic Score
    Knowledge is Power makes good use of PlayLink to open the door to those more familiar with tapping on phones and browsing the internet than knowing where that Square button is meant to be, and that’s its real strength. Outside of that, it has a few other ideas, but ends up as a fairly middle of the road quiz game that’s easy enough to put on the telly and your phones for a quick test of knowledge.
    • 74 Metascore
    • 60 Critic Score
    Greak: Memories of Azur isn't a bad game, but it is one that's got a few too many annoyances. Between aggravating enemies, the limited inventory, and the almost absent AI of Greak's siblings, it's an experience that is too weighed down by frustration to get a strong recommendation. However, if you like the look of the world and some cheap enemies and awkward controls aren't a dealbreaker for you, Greak is one of the best looking 2D platformers I've ever played and the world is interesting enough to keep you going.
    • 69 Metascore
    • 60 Critic Score
    Super Dragon Ball Heroes: World Mission is a card collector's dream thanks to the astounding volume of cards and characters in the game. Unfortunately, bringing those cards into battle isn't nearly as satisfying as collecting them, as long-winded duels and shoddy enemy AI ruin the simple to learn yet hard to master nature of the card game. Fans of Dragon Ball will still have a good time here, as long as they're willing to put up with a lot of waiting and repetition.
    • 66 Metascore
    • 60 Critic Score
    Helvetti has buckets of charm, offering delightful 2D visuals that will impress any player with ease. Unfortunately, the feathery, button-mashing combat is less appealing, whilst the uninspired rogue-like mechanics never really click.
    • 56 Metascore
    • 60 Critic Score
    A competent tactical combat game with an interesting setting that promises more but never realises it.
    • 65 Metascore
    • 60 Critic Score
    Mario & Sonic At The Rio Olympics 2016 is a solid entry in the series that will provide some undemanding multiplayer fun, as well as a modicum of single player enjoyment. However, a few too many missteps, from the lack of online to some events that don’t hit the mark, unfortunately stop this from being anything but overwhelmingly average.
    • 45 Metascore
    • 60 Critic Score
    Project Root is a frustrating game because there is a genuinely good shooter hidden under a number of poor design choices. It is rather like a Michael Bay movie in that when it works, it works really well, with explosions going off left, right and centre, hundreds of bullets and a genuine sense of excitement. However, it also shares the same problems and the levels are far too sprawling, the plot is terrible and sometimes you have no idea what is going on.
    • 49 Metascore
    • 60 Critic Score
    Captain Blood is an odd release as it feels like a relic of its original release context. This does leave it being a nostalgic experience for those old enough to remember this era of games, but there isn’t much that isn’t done much better by its influences. Releasing decades later actually does it a favour as it feels very different to the expansive open world experiences that dominate modern gaming. As a curiosity it makes for an interesting time but it mostly confirms why such games belong in the past. Not so much buried treasure, but it's certainly better than walking the plank.
    • 61 Metascore
    • 60 Critic Score
    What Happens is an interesting and mostly successful addition to the growing field of games that focus on mental health issues. Most of what it sets out to do works well despite the glaring issues with polish and acting ability. There were moments which were more successful than others and it would benefit from making it clearer where alternative approaches were available. It is clear that Genius Slackers’ ambition is greater than their abilities but I applaud the attempt to use gaming for such a vital and powerful message.
    • 58 Metascore
    • 60 Critic Score
    DuneCrawl is an interesting game that blends together giant crab combat, dungeoneering and multiplayer shenanigans. It's fun enough, but I really wish it did a little bit more with the more unusual aspects of its game design.
    • 70 Metascore
    • 60 Critic Score
    Filled with the same style of ridiculous surgical antics as the original, Surgeon Simulator 2 does a remarkably good job of expanding it into an inventive puzzle game. The "simulator" genre's brand of obtuse controls and fussy physics objects starts to feel like a chore as you get a few levels in, but share the experience with some friends and there's a good time to be had.
    • 46 Metascore
    • 60 Critic Score
    If you’re coming into Grand Theft Auto: The Trilogy expecting each game to look and play like GTA V, prepare for disappointment at a passionless upscaling effort. On the flipside, if you fancy reliving these open world wonders with some of their rougher gameplay edges sanded down, prepare to lose yourself for sixty hours or more.
    • 68 Metascore
    • 60 Critic Score
    The core concept of Kromaia Ω is that of a solid 360º shooter which can generate some epic battles, but the combination of frantic shooting, chilled out story and trippy visuals have been done better, most notably in Ubisoft’s Child of Eden. Whilst unremarkable, it remains entertaining and challenging, with the included co-op mode a worthwhile and welcome addition.
    • 55 Metascore
    • 60 Critic Score
    It's not going to change the world and the fact that it's one player at once is a real shame, but it's highly likely to get the grandparents giggling like kids, and, to be honest, when you're buying a game like Start The Party, that's all you can ask for.
    • 76 Metascore
    • 60 Critic Score
    Motorslice is a game that needs a few patches to sort out some of the clunkier elements of its traversal, like the parkour and jumps not landing as they should. There is some awkwardness with dialogue choices but they can be ignored as they have no bearing on the story. The world itself is well designed but it needs more substance when it comes to enemies too.
    • 71 Metascore
    • 60 Critic Score
    Sadly, a rather major flaw in Drifting Lands’ level design really brings down a game that is mostly well crafted. Looting has all the well-thought out tropes that similar games have in spades. It’s just a shame that each level is essentially a miniature horde mode rather than featuring proper level design, and that the number of levels could have been cut drastically to make for a more coherent experience. These hang-ups sadly prevent me from recommending Drifting Lands for diehard fans of the genre, but it’s otherwise an alright effort.
    • tbd Metascore
    • 60 Critic Score
    Playing Witching Tower is like taking a bite out of a big fantasy epic like Skyrim. Instead of being purely focused on puzzles, you manage to get some other gameplay elements in that mouthful though they’re not quite as filling, adding some relish. It’s an apt analogy when you also consider that the game clocks in at around two hours. You’ll feel a sense of satisfaction upon completing your quest though the initial asking price of £24.99 is definitely something to keep in mind.
    • 58 Metascore
    • 60 Critic Score
    I can't help but feel slightly frustrated when summarising my time with Bleach: Soul Resurrección. It's an enjoyable game, wrapped in solid gameplay mechanics, but is let down in several areas. The fact it can be finished so soon is very surprising, although not as surprising as the lack of online (or even offline) multiplayer, bearing in mind it worked so well for the latest Naruto game.
    • 66 Metascore
    • 60 Critic Score
    Banana Splitz is a decent game, and it's certainly up there with recent attempts to get the Monkey Ball series back on track, but it's becoming a little long in the tooth now with the developers not really pushing the title forwards enough to really recreate the magic that the first couple offered.
    • 73 Metascore
    • 60 Critic Score
    Dandara is a beautiful game with a fresh movement mechanic, but it doesn’t come together as well as I had hoped. Leaping across platforms is satisfying when it works, but aggravating when it doesn’t, and even when the leaping does what you want it to do, you’ll find annoying backtracking or bizarre navigation puzzles to overcome. There are some great moments in Dandara, but the headaches you have to deal with to get to them aren’t always worth it.
    • 68 Metascore
    • 60 Critic Score
    MotoGP 17 could be seen as a last hurrah for Milestone’s ageing game engine, but even with new modes and technical improvements, it feels more like they’re treading water while waiting to revitalise the series next year with Unreal Engine 4. Get it if you absolutely must have 1080p60 MotoGP, but otherwise, there’s something better on the horizon.
    • 62 Metascore
    • 60 Critic Score
    Bomberman R isn’t remotely a £50 game. It is, at its base, a solid entry in a much-loved franchise, and one that plays to the Nintendo Switch’s strengths, even if will require plenty of investment to get the most out of it. The current online woes also do little to make it feel like a well-rounded package, making it difficult to recommend to anyone but the most committed Bomberman fan.
    • 59 Metascore
    • 60 Critic Score
    There’s two sides to The Inpatient: the first two thirds are tense, intriguing, and gives games like Resident Evil 7 a run for their money, but then the final third is ponderous, dialogue heavy, and has very little in the way of scares. With a play time of three to four hours it’s a decent length for a VR game and does have replay value with it’s alternate story paths. Despite it’s flaws, The Inpatient is still much better than many of the VR horror games available, so it’s worth checking out if you have an expensive fancy hat from Sony.
    • 65 Metascore
    • 60 Critic Score
    Antigraviator has tons of potential, and there’s every chance that it could attain it a few updates down its spiralling road. However, as it stands there are too many problems with the game’s underpinnings that the fantastic visuals can’t quite cover up.
    • 63 Metascore
    • 60 Critic Score
    Either way, ACC: India manages to keep the stealth gameplay fun, while the open combat still leaves room for improvement.
    • 60 Metascore
    • 60 Critic Score
    Sentinels of Freedom is a robust turn-based superhero strategy game. While not doing anything groundbreaking and lacking in some areas, Sentinels of Freedom is still a fun romp into the world of comics and being able to create your own hero is even cooler. Just make sure you stick to playing this on a big TV.
    • tbd Metascore
    • 60 Critic Score
    There's a lot to like about PAW Patrol: Mighty Pups Save Adventure Bay, particularly when it comes to how accessible it is for its target audience. This is a game that even the most novice of gamers can pick-up, play and enjoy. It also looks great, my son delighting in seeing all the pups and their vehicles. On initial play my son declared he "super loved" it and gave the game two thumbs up, but over the course of only a couple of sessions, the game's obvious flaws began to dampen both his, and my, enthusiasm. Far too soon, this latest Paw Patrol video game had been entirely forgotten about as we've gone back to playing with Lego instead.
    • 76 Metascore
    • 60 Critic Score
    The 2D platforming sections are worthy of praise and show that, when Sonic Team are on their game, they can really get it right. The issue is that when they fail it seems to be pretty spectacularly bad. The balance of good and bad levels is pretty even, throwing you back and forth between loving and hating the game.

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