The Sydney Morning Herald's Scores

  • Games
For 862 reviews, this publication has graded:
  • 31% higher than the average critic
  • 4% same as the average critic
  • 65% lower than the average critic
On average, this publication grades 3.9 points lower than other critics. (0-100 point scale)
Average Game review score: 71
Highest review score: 100 Shadow of the Colossus
Lowest review score: 20 Seven Samurai 20XX
Score distribution:
  1. Negative: 58 out of 862
862 game reviews
    • 82 Metascore
    • 80 Critic Score
    A brilliant expansion of the Metro saga, Exodus connects sections of familiar claustrophobic, immersive horror with a beautiful semi-open world and a new twist on the fantastic and oppressive retro future vibe.
    • 82 Metascore
    • 80 Critic Score
    Whether or not you feel the mechanical issues will be enough to ruin this sweet, impeccably realised, emotive game is up to you. For me, they're annoying but ephemeral. There were a hundred games released this year that are more fluid and fun to play minute-to-minute, and dozens that perform with a silky smooth frame rate, yet I'll remember this adventure with Trico long after I've forgotten those.
    • 84 Metascore
    • 80 Critic Score
    Enthralling.
    • 82 Metascore
    • 80 Critic Score
    In practice the hacking works intuitively and — assuming you suspend your disbelief that you can use the same network to steer a car or explode a sewerage pipe from a phone — it's a huge amount of fun.
    • 81 Metascore
    • 80 Critic Score
    Table Tennis offers surprising depth. Games against accomplished opponents are intensely gripping.
    • 76 Metascore
    • 80 Critic Score
    The freedom to create chaos is terrific but some missions lack variety.
    • 84 Metascore
    • 80 Critic Score
    Anyone who enjoys South Park is bound to love this game, as it's essentially a 20-hour-long episode where you get to direct some of the action. The video game aspect of the experience isn't perfect — aside from still-pretty-basic combat system navigating around the town is a bit clunky and the crafting system is mostly an excuse for you to find humorous things in people's trash — but this is a cool RPG wrapped in an excellent and uniquely South Park adventure.
    • 79 Metascore
    • 80 Critic Score
    Tight controls, inventive action scenes and solid artificial intelligence all combine to make the single-player mode an excellent experience.
    • 82 Metascore
    • 80 Critic Score
    The addition of smart and relentless police pursuers has reinvigorated this popular driving series.
    • 84 Metascore
    • 80 Critic Score
    The graphics are spectacular, rivalling the intense scenes in Top Gun, especially in the after-action replay mode. It's easily the slickest of the Ace Combat series.
    • 81 Metascore
    • 80 Critic Score
    The most striking aspect of the game is the stunning graphics, with a true 3D environment and controllable camera. Not only is everything extremely detailed but the environments are fully destructible, with pristine villages soon becoming smoking piles of rubble after particularly fierce battles.
    • 92 Metascore
    • 80 Critic Score
    Fans will enjoy the new gadgets, rich story and longer, more taxing challenge, yet the most revolutionary feature (a multi-player mode) is bland and dull.
    • 78 Metascore
    • 80 Critic Score
    From the constant challenge of bartering with your money and blood to maximise your loadout, to the awesome feeling of getting deep into the temple fully stocked with weapons and relics that complement each other to create a perfect playstyle, this is a seriously compelling roguelite. If you’re willing to make the initial sacrifice of time and energy to come to grips with the setup.
    • 82 Metascore
    • 80 Critic Score
    The original NFSU's city was a little repetitive, but now IT'S broken up into five distinct neighbourhoods, each is suitably spectacular. Most of the time you fly through these districts so quickly that everything becomes one big neon blur, but it's worth slowing down to soak up the sights.
    • The Sydney Morning Herald
    • 84 Metascore
    • 80 Critic Score
    This smaller-scale adventure looks and plays a lot like last year's excellent blockbuster, but with the personal journey of a pair of new protagonists offering a refreshing change of perspective. Even when the action got a little too familiar, my affection for these two women and their fractious journey together, as well as the beauty of ancient India and its treasures, made for an engrossing experience.
    • 88 Metascore
    • 80 Critic Score
    Perfect for a hand-held, Meteos provides an engaging challenge even during brief sessions.
    • 82 Metascore
    • 80 Critic Score
    The branching track system is brilliantly designed to challenge and thrill in equal measure. Giddy car handling enables skilled drivers to power-slide gracefully around corners at ridiculous speed.
    • 71 Metascore
    • 80 Critic Score
    A psychological thriller with an impressively ambitious gimmick and some old-school leanings, The Medium crafts a gripping narrative with loads of atmosphere in an experience that’s unmissable for genre fans, even if frustrating design occasionally undermines the tension.
    • 85 Metascore
    • 80 Critic Score
    Few strategy games are more accessible. Players of any ability will find the interface simple to navigate and advisors constantly remind you of mission objectives.
    • 82 Metascore
    • 80 Critic Score
    The various combatants are well-balanced and there is a huge variety of vehicles and aircraft to pilot, including X-wings, TIE fighters, speeder bikes and hulking AT-STs.
    • 89 Metascore
    • 80 Critic Score
    But where this latest instalment excels is in enhanced options and customisation for serious fans, while still offering pick-up-and-play access for those after a quick sporting fix.
    • 81 Metascore
    • 80 Critic Score
    Saints Row lacks the clever subtlety and fun-loving sense of mischief of GTA, with much of its humour falling flat. But there's plenty of fun to be had while waiting for the real deal ("GTA IV") to be released in October next year.
    • 81 Metascore
    • 80 Critic Score
    This is certainly a Puyo Puyo game at heart — with chatty cartoon characters and fast-paced competitive fun prioritised over high scores and analytical block-dropping — but Tetris fans shouldn't be too quick to dismiss it. After years of attempts to freshen up Alexey Pajitnov's formula, with incredibly mixed results, this game delivers the most fun puzzle experience to bear the Tetris name in a very long time.
    • 84 Metascore
    • 80 Critic Score
    The amusing story missions are fast and offer plenty of variety.
    • 83 Metascore
    • 80 Critic Score
    Exploring the labyrinthine citadel is rewarding, although backtracking and frequent deaths can be frustrating.
    • 80 Metascore
    • 80 Critic Score
    Armchair generals will find little innovation in this hasty sequel to last year's sadly overlooked World War II strategy game, but Phase Two is another absorbing challenge.
    • 86 Metascore
    • 80 Critic Score
    This exhilarating and atmospheric World War II action game does little to advance the run-and-gun genre, but it is a memorable experience.
    • 82 Metascore
    • 80 Critic Score
    With more ways to influence the outcomes in your favour, a greater variety of chance-based gambits and a structure that almost (but not quite) eliminates the frustrating repetition of the first Hand of Fate, there's a lot to like here for tabletop devotees and action-adventure fans alike.
    • 77 Metascore
    • 80 Critic Score
    Little strategy is required for each stage, with abundant health packs and aggressive opponents of little intelligence. But there are many strategies and the use of cover is vital.
    • 88 Metascore
    • 80 Critic Score
    The bizarre and intense assortment of mini-games require both deft precision and manic arm flailing.
    • 84 Metascore
    • 80 Critic Score
    The fact that it's got the deepest story ever seen in a fighter simply adds to the realistic feel of the brutal combat within.
    • 84 Metascore
    • 80 Critic Score
    Car handling is impressive. You can really feel variations in surfaces and the car losing traction if pushed too hard. Passing in heavy traffic takes skill and patience.
    • 80 Metascore
    • 80 Critic Score
    The prequel story may not be revelatory, but in moment-to-moment strategic gunplay Gears Tactics is a delight. Both as an extension of the franchise to a totally new format and as a bloody and aggressive take on turn-based strategy, it's a successful experiment that should satisfy anyone who enjoys both chess and chainsaw bayonets.
    • 75 Metascore
    • 80 Critic Score
    A captivating, story-driven fighting adventure with great characters, but not everyone will enjoy the violence and repetition.
    • 70 Metascore
    • 80 Critic Score
    Puzzles are wonderfully innovative, utilising the touch-screen and microphone. Solving such tricky conundrums is satisfying but there is little replay appeal.
    • 85 Metascore
    • 80 Critic Score
    One of the best new features is the Speed Kill, a stealth attack that requires timed button presses for successful take-downs - a brilliant addition to the already exhilarating game play.
    • 76 Metascore
    • 80 Critic Score
    The beginner's level is a breeze, but Konga later becomes deliciously challenging, with hilarity-inducing flustered panic as you start to fall behind and surprising levels of concentration required to clap instead of drum. Hysteria soon prevails.
    • 89 Metascore
    • 80 Critic Score
    Despite a shaky allegorical narrative that's much shallower and less mature than it first appears, It Takes Two is an ambitious and worthwhile zany two-player experience. From high-speed ice-skating and spider-riding to co-operative school homework and fighting a clockwork bull, I honestly never knew what was coming next, but it was generally delightful and always thoughtfully tuned for co-operative play.
    • 82 Metascore
    • 80 Critic Score
    The addition of smart and relentless police pursuers has reinvigorated this popular driving series.
    • 77 Metascore
    • 80 Critic Score
    The lovingly detailed graphics can be rotated and zoomed, but the core game mechanics remain intact.
    • 76 Metascore
    • 80 Critic Score
    Some of the bombing runs in the solo campaign can prove quite arduous, but the dazzling pyrotechnics and adrenaline rush of flying your P38 Lightning through anti-aircraft fire make it easy to press the restart button if you fail your objectives.
    • 79 Metascore
    • 80 Critic Score
    This ambitious game spans half a million years of human history and is so vast it could take months to explore all it has to offer.
    • 82 Metascore
    • 80 Critic Score
    Much of the complexity of other real-time strategy titles has been stripped away to keep the game approachable and the pace lively, but it is disappointing that computer opponents are suicidally dim.
    • 78 Metascore
    • 80 Critic Score
    The potty humour will not be to everyone's taste but many films are hilariously lampooned.
    • 88 Metascore
    • 80 Critic Score
    But where this latest instalment excels is in enhanced options and customisation for serious fans, while still offering pick-up-and-play access for those after a quick sporting fix.
    • 88 Metascore
    • 80 Critic Score
    The best new inclusion in this console version of the PC hit is a two-player co-operative mode that lets mates tackle 20 intense missions together. It's a blast.
    • 86 Metascore
    • 80 Critic Score
    An accomplished shooter providing many fun online modes, engaging solo missions and superb weapons.
    • 86 Metascore
    • 80 Critic Score
    Battles are spectacular, thanks to the detailed animation of units, and provide instant feedback on your progress.
    • 76 Metascore
    • 80 Critic Score
    The various combatants are well-balanced and there is a huge variety of vehicles and aircraft to pilot, including X-wings, TIE fighters, speeder bikes and hulking AT-STs.
    • 83 Metascore
    • 80 Critic Score
    A glorified Tamagotchi, but infinitely cuter and more appealing.
    • 86 Metascore
    • 80 Critic Score
    While equally entertaining, Partners in Time inevitably lacks its predecessor's impact.
    • 76 Metascore
    • 80 Critic Score
    Some of the bombing runs in the solo campaign can prove quite arduous, but the dazzling pyrotechnics and adrenaline rush of flying your P38 Lightning through anti-aircraft fire make it easy to press the restart button if you fail your objectives.
    • 81 Metascore
    • 80 Critic Score
    The deceptively cute presentation belies a comprehensive golf simulation with terrific depth. As the title suggests, anyone can tee off and have a ball, but expert command of the golf ball is possible.
    • 84 Metascore
    • 80 Critic Score
    There's certainly enough here to keep you busy for months, and if anything, it's a great excuse to return to what is an undeniable classic.
    • 80 Metascore
    • 80 Critic Score
    A fast-paced and accessible combat game, far superior when enjoyed online with players working together during epic, frenetic battles.
    • 88 Metascore
    • 80 Critic Score
    With cutting-edge graphics, thumping surround sound and good design engineered to scare the willies out of you, F.E.A.R. is quite a dazzling experience.
    • 81 Metascore
    • 80 Critic Score
    Summerset follows Morrowind's lead of excellent writing, good voice acting and interesting characters, with a main storyline tackling surprisingly contemporary issues and focusing more on the plights of individual characters than the protagonist becoming a wizard god. Though the multiplayer structure still keeps the storytelling here from reaching the heights of the single-player games, it's about as good as it gets in the MMO space.
    • 83 Metascore
    • 80 Critic Score
    Exploring the labyrinthine citadel is rewarding, although backtracking and frequent deaths can be frustrating.
    • 80 Metascore
    • 80 Critic Score
    The addition of smart and relentless police pursuers has reinvigorated this popular driving series.
    • 89 Metascore
    • 80 Critic Score
    The premiere interactive schlock horror series has been on a roll in recent years, but combining its two successful formulas into one game was a huge risk. It mostly pays off in Requiem, a double feature that's one part terrifying suspense and one part gory action movie. The connective tissue is the weakest part, with a bombastic story that struggles to digest 30 years of nonsense while also moving things forward, but it's nonetheless a thrilling ride throughout.
    • 86 Metascore
    • 80 Critic Score
    Cuphead's running and gunning is strong enough that it would have found an appreciative audience even with more video gamey art, but it's the perfectly executed 1930s animation style that makes it something special. From terrifyingly transforming beasts to the occasional fully-voiced character song, every element here makes it obvious Studio MDHR really knows and loves its source material.
    • 70 Metascore
    • 80 Critic Score
    The simple nature of the games is a double-edged sword. Anyone can play, but the lack of depth means there may not be any lasting appeal.
    • 81 Metascore
    • 80 Critic Score
    Considering the extremely fast response times needed for a fighting game, it's amazing how smoothly the online mode plays. It's just as responsive as it would be if you were playing with a pal sitting next to you, which is an astounding achievement.
    • 83 Metascore
    • 80 Critic Score
    The changes to gameplay, addition of house rules to kick-off mode and refinements to Ultimate Team make this an improvement on last year, and the third chapter of The Journey is the deepest yet. But fans of the old-fashioned career mode will continue to be disappointed.
    • 79 Metascore
    • 80 Critic Score
    Little strategy is required for each stage, with abundant health packs and aggressive opponents of little intelligence. But there are many strategies and the use of cover is vital.
    • 84 Metascore
    • 80 Critic Score
    One of the best new features is the Speed Kill, a stealth attack that requires timed button presses for successful take-downs - a brilliant addition to the already exhilarating game play.
    • 85 Metascore
    • 80 Critic Score
    The 24/7 create-a-player mode is hugely addictive, letting you train your character and complete increasingly tough challenges. ESPN's weaknesses are a limited defensive game and shallow franchise mode.
    • 84 Metascore
    • 80 Critic Score
    The best realistic shooter on the Xbox, at an outstanding price.
    • 84 Metascore
    • 80 Critic Score
    The eye-watering speed is exhilarating and enhanced by stomach-churning nitrous boosts.
    • 82 Metascore
    • 80 Critic Score
    Role-playing addicts won't be disappointed by the scope of this fantasy romp but a certain level of perseverance is required if you are unfamiliar with the intricacies of D&D.
    • 86 Metascore
    • 80 Critic Score
    With a deep but logical fighting system, heaps of gruesome over-the-top violence and a lovably insane cinematic story mode, Mortal Kombat 11 is an excellent fighting game that should have something for just about every fan of the series, let down only somewhat by a greasy and convoluted customisation system driven by loot boxes and grinding.
    • 76 Metascore
    • 80 Critic Score
    Some of the bombing runs in the solo campaign can prove quite arduous, but the dazzling pyrotechnics and adrenaline rush of flying your P38 Lightning through anti-aircraft fire make it easy to press the restart button if you fail your objectives.
    • 73 Metascore
    • 80 Critic Score
    Along with some colourful new graphics, the alien formations are faster, more elaborate and even include the odd boss monster to test the limits of your reflexes.
    • 86 Metascore
    • 80 Critic Score
    A turn-based strategy mini-game called Chronicles of the Sword is a little dry, yet hypnotically addictive.
    • 85 Metascore
    • 80 Critic Score
    One of the best new features is the Speed Kill, a stealth attack that requires timed button presses for successful take-downs - a brilliant addition to the already exhilarating game play.
    • 86 Metascore
    • 80 Critic Score
    Unusual and delightful. You know you are hooked when you cannot wait to see what your furry friends are up to, or spend hours crafting letters or building the museum collection.
    • 77 Metascore
    • 80 Critic Score
    The original NFSU's city was a little repetitive, but now IT'S broken up into five distinct neighbourhoods, each is suitably spectacular. Most of the time you fly through these districts so quickly that everything becomes one big neon blur, but it's worth slowing down to soak up the sights.
    • 89 Metascore
    • 80 Critic Score
    An original puzzle experience, fusing musical elements and presentation.
    • 80 Metascore
    • 80 Critic Score
    The best new addition is a magnetic grappling device that allows Lara to move faraway items and swing across chasms. Puzzles are beautifully integrated into the environment and frustration rare.
    • 83 Metascore
    • 80 Critic Score
    Space conflict complements ground-based action beautifully and jumping into the cockpit of an X-wing or TIE fighter is thrilling.
    • 84 Metascore
    • 80 Critic Score
    Packing four incredible action games from the mid-'90s into one nostalgic package, Mega Man X Legacy Collection might not feature the entire X saga but it's certainly the best of it.
    • 72 Metascore
    • 80 Critic Score
    Here's a game to sort the men from the boys. Just try not to grind your teeth away.
    • 75 Metascore
    • 80 Critic Score
    The clever Comix Zone is a great bonus but the Game Gear titles are primitive and mere curiosities.
    • 77 Metascore
    • 75 Critic Score
    ARMS is a breath of fresh air for casual fighting game fans, a beautiful, interesting fighter with a killer roster of characters and that trademark Nintendo twist on established genre conventions. But unbalanced control schemes and an emphasis on fun over fairness may make it a hard sell for the hardcore competitive set.
    • 68 Metascore
    • 75 Critic Score
    While the gameplay might not be very deep or precise, Frantics succeeds as a pick-up-and-play game that anyone can enjoy regardless of age or gaming experience. The funny characters are ideal for slapstick violence, and the frequent alliances, backstabs and sabotages keep things interesting.
    • 79 Metascore
    • 75 Critic Score
    Some will feel it’s asking a bit much to charge close to full price for this one. The core of the game is functionally identical to the Xbox 360 version, which is playable on Xbox One, and other similar games have been upgraded to 4K on that platform totally free. But taken on its own merits it's hard to argue against the amount and quality of the content. Paradise remains one of the most successful blends of action and driving ever, and the included add-on packs provide hours of tire-spinning, chassis-destroying fun.
    • 75 Metascore
    • 75 Critic Score
    It's clear that Concrete Genie is a labour of love made by a small team that really believes in the pro-tolerance, anti-capitalist leanings of the story, and the central interactive street art creation makes for an experience that looks and feels like no other. Yet while this is a vital and worthwhile game you're left to make your own fun a lot of the time, so your enjoyment will depend on how committed you are to painting virtual murals.
    • 74 Metascore
    • 75 Critic Score
    A simple yet satisfying family-friendly take on the Diablo-style hack-and-slash role-playing game, Minecraft Dungeons is a fun and creatove adaptation of the series' iconic blocky creatures and graphics, even if it features absolutely no mining or crafting.
    • 75 Metascore
    • 75 Critic Score
    This is a thoughtful collection offering dozens of very good games, and they look and play as well as you could expect without retro hardware or a CRT TV. The games aren't all classics, but there is something for everyone and chances are there's a brilliant game in here somewhere you never managed to catch the first time around.
    • 80 Metascore
    • 75 Critic Score
    The sprawling and surprising world is absolutely the star of the show in Origami King. Whether you're sailing the high seas or working your way through a Shogun-themed amusement park, the sight gags and quips don't let up, the story has genuine heart and the crafted world is just so endlessly darling. That it's so frequently slowed or interrupted by the half-hearted battles is a real shame, but it can't stop the irrepressible charm and humour of the game at large.
    • 81 Metascore
    • 75 Critic Score
    The half-baked narrative, annoying characters and tonal inconsistencies are disappointing, but they don't ruin the fun. For the most part this is a collection of the best elements of Far Cry's past, complete with compound bows, parachutes, fire and hilariously deadly animals (look out for the bush turkey!), with a few quality of life tweaks for good measure.
    • 84 Metascore
    • 75 Critic Score
    Ultimately the most memorable and enjoyable parts of Village are all contained in its meaty middle section; a melting pot of inspirations and inventive all-new horrifying scenarios that, in certain moments, marries the best parts of the series’ two greatest entries. Unfortunately those moments are fleeting, but the game manages to frighten and excite throughout.
    • 72 Metascore
    • 75 Critic Score
    With super-satisfying combat and an ever-growing arsenal of weapons, powers and abilities, Rage 2 is one of the best-feeling singleplayer shooters around. Its inconsistent tone, ho-hum story and uninspired open world missions keep if from achieving true greatness, but it never stops being a whole lot of fun in the moment.
    • 79 Metascore
    • 75 Critic Score
    Volta is a great, nostalgic innovation for the series that alone is enough to justify jumping back into FIFA, even if it comes off as a pleasant afterthought given the continued focus on Ultimate Team. Other offline modes like Pro Clubs and Career continue to be ignored.
    • 76 Metascore
    • 75 Critic Score
    With more than 200 characters and settings from dozens of different comics and films, LEGO Marvel Super Heroes 2 is one of the most comprehensive LEGO games ever produced, even if the actual gameplay is starting to feel old.
    • 72 Metascore
    • 75 Critic Score
    This joyful 21st century reintroduction for the Battletoads might be a bit too beholden to the difficult brawling action of the past, but it's also stylish, creative and funny in ways that so few 2020 games can match.
    • 80 Metascore
    • 75 Critic Score
    EA Sports' latest offering doesn't really bring a whole lot of new elements to the table, certainly nothing as ground-breaking as the new catching mechanics that Madden 16 brought. The game is smoother, and with a few minor positive tweaks, and overall is still a fun, solid football sim. But the continuation of the story mode Longshot, which was a big deal in 18, is a huge let down here.
    • 77 Metascore
    • 75 Critic Score
    Pulling obvious influence from a very popular and similarly-named cartoon series, The Adventure Pals stands on its own strengths as a fun, whimsical platformer for the whole family, even if it's a bit less complex than you might expect at first.
    • 82 Metascore
    • 75 Critic Score
    Overall, Madden 18 offers some fun new additions. 'Longshot' isn't perfect, but it's a big step in the right direction. If you buy Madden every year there's enough fresh content to satisfy you, but if you had Madden 17 and only buy the game once every few years, nobody could blame you for holding off.
    • 75 Metascore
    • 75 Critic Score
    From restoring the soundtrack of Rock N' Roll Racing with chiptunes and CD-quality tracks, to highlighting the rare but ugly Sega 32X version of Blackthorne, to jamming the best parts of all Lost Vikings releases into one game, this is an exhaustive look at three really cool ’90s gems that goes above and beyond what you’d expect from Activision-Blizzard. Anyone who loves one of these games, or who’s a fan of modern Blizzard and wants a window into its past, will be satisfied here despite a handful of slight disappointments.

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