The Jimquisition's Scores

  • Games
For 426 reviews, this publication has graded:
  • 33% higher than the average critic
  • 5% same as the average critic
  • 62% lower than the average critic
On average, this publication grades 9 points lower than other critics. (0-100 point scale)
Average Game review score: 66
Highest review score: 100 Metal Gear Solid Delta: Snake Eater
Lowest review score: 5 Star Wars: Hunters
Score distribution:
  1. Negative: 83 out of 426
577 game reviews
    • 92 Metascore
    • 100 Critic Score
    It’s been a long, long time since this style of RPG has grabbed me as Undertale has, and even longer since a small independent effort has been so ambitious, impressive, and unquestionably successful.
    • 81 Metascore
    • 100 Critic Score
    Indika is a treasure of a game, an adventure that truly defies expectations. Constantly surprising and laudably bold in its subject matter, this story of a questioning nun and the devil in her head is among the best things I’ve ever played. A little dash of jank does nothing to take away what this game is - a landmark of strange and fascinating storytelling.
    • tbd Metascore
    • 100 Critic Score
    Boneraiser Minions is a truly superb production, and not just because it makes a Bernard’s Watch reference. It’s a silly yet fiercely addictive survive ‘em up brimming with charismatic originality. From its premise to its unit-based spin on the genre to its multitude of unlocks and upgrades, this beautiful bit of nonsense won my heart with incredible ease. Boneraiser is the kind of game I’m excited to think about, and the constant cock talk is just a boners… sorry, a bonus. No complaints. No notes. Boneraiser Minions is simply exquisite.
    • 96 Metascore
    • 100 Critic Score
    In case you couldn’t tell, I f.cking love this game....Baldur’s Gate 3 is truly exemplary, one of the few videogames in history that wholly deserve the universal acclaim heaped so freely upon releases above a certain marketing budget. The choices offered to the player in terms of both crafting an adventurer and influencing the story do an incredible job of translating Dungeons & Dragons to a form of interactive software that surpasses the loftiest expectation. The script is incredible, the gameplay beneath it downright luxurious. There won't be another like this in a long, long time.
    • 94 Metascore
    • 100 Critic Score
    Astro Bot is one of the best games I’ve played, period. A jubilant little adventure that dedicates itself fully to making an audience happy. For a neurodivergent player the visuals, sounds, and DualShock textures are indescribably satisfying. The accessible design makes it perfect for both children and adults. It’s a wonderful mascot platformer, the likes of which I’ve severely missed, and it’s the most tasteful way a game company has ever patted itself on the back...For once, the pats are well earned.
    • 85 Metascore
    • 100 Critic Score
    Metal Gear Solid Delta might be the least necessary remake ever produced, but it might be my favorite remake for exactly that reason. It’s just Snake Eater with modern graphics and controls, and that’s actually more than I’ve come to expect from the industry these days. By being such a faithful reissue, Delta has secured its place as the definitive way I play MGS3 - I can’t say that about any of the more imaginative remakes we’ve seen in recent years.
    • 92 Metascore
    • 100 Critic Score
    Bloodborne is something truly special – a barbaric horror RPG that will giveth and taketh away in perfect measure, wrapped up in a perverse world that will refuse to let you go.
    • 77 Metascore
    • 100 Critic Score
    Make no mistake – The Sexy Brutale deserves as much attention as any Horizon, Zelda, Nioh or Persona.
    • 93 Metascore
    • 100 Critic Score
    Describing Inside is difficult, not because one can’t find the words, but because it has to be seen to truly be believed.
    • 88 Metascore
    • 100 Critic Score
    Mouthwashing is a psychological horror game that, without a doubt, earns the “psychological” part of its designation. Within a futuristic setting is a contemporary story containing multiple themes of ghastly relatability. I cannot think of another game that upset me to this degree. It spoke so intimately to my personal trauma that playing it felt awful - and I mean that as a compliment, I truly do...It hurts. And it’s beautiful.
    • 89 Metascore
    • 100 Critic Score
    This is exactly the kind of adorable, sweet natured, and engrossing experience Pokémon should always strive for. It’s completely revitalized the series’ waning magic and I’m unbelievably happy it exists.
    • 92 Metascore
    • 100 Critic Score
    Clair Obscur: Expedition 33 is the epitome of an instant classic. Its premise alone had something special to it, but no elevator pitch could have prepared me for how the thing blossoms and blossoms and blossoms. Exciting battles and beautiful writing unfold in a world that looks and sounds sublime, all of it pulled off with unbelievable style. I’m in genuine awe of the accomplishment.
    • 88 Metascore
    • 100 Critic Score
    Nioh got attention for its similarities to other titles, but it deserves to be remembered as its own special game, one that sees and raises the efforts presented by its inspirations. With fast and uncompromising combat, an engrossing economy of loot, and a mesmerizing artistic style, action-RPGs have rarely been this refined or this captivating.
    • 85 Metascore
    • 95 Critic Score
    If you love sports, cars, or neither, Rocket League is your cup of tea!
    • 87 Metascore
    • 95 Critic Score
    What I can say is that Fallout 4 is a wild ride that gets its hooks in you deep, with a number of welcome improvements and a settlement management system that could be its own entirely separate game. All that, and not a single microtransaction in sight, despite the game being easily structured for such a horrible business practice to slide right in. That is impressive.
    • 86 Metascore
    • 95 Critic Score
    I’ve enjoyed every moment of it, moreso perhaps than I have with any mainstay Borderlands game, and I can’t wait to return.
    • 85 Metascore
    • 95 Critic Score
    There’s enough to satisfy those looking for either puzzles or an interesting story, but if you’re searching for both, then The Talos Principle is going to be something very, very special for you.
    • 86 Metascore
    • 95 Critic Score
    I can say one thing with confidence, however. I’ve said it already. I’ll say it again. Pony Island is bloody genius.
    • 89 Metascore
    • 95 Critic Score
    Horizon: Zero Dawn is just brilliant. I speak as a critic who has played more "open sandbox" games than any one human should and has grown so very weary of them. I should have gotten sick of this thing in an hour, but I've been glued to it for days and days and I don't want it to end. I love existing in this world - a world of desperate survival but of growing culture and a sense of hope. A world of giant metal animals that promise some breathtaking fights.
    • 95 Metascore
    • 95 Critic Score
    Hades II isn’t Hades, and it’s the only thing keeping Hades II from being as remarkable as Hades. While it can’t surprise players in quite the same way, this game’s bottle contains so much duplicated lightning that only a player with unrealistic expectations could be disappointed. It’s an engrossing audiovisual treat that’s structured beautifully and boasts gameplay I struggle to keep away from...In all honesty, I wasn’t sure if Supergiant could make a sequel that did such an impressive game as Hades justice. I had doubts that any developer could match such an insurmountable creation. Hades II isn’t more than a match, but it's absolutely worthy of standing alongside it.
    • 83 Metascore
    • 95 Critic Score
    Still Wakes the Deep is an impeccable horror production, a gorgeously sickening nightmare in a rarely used setting propelled by stellar acting and sublimely nasty body horror. It’s more than just “The Thing on an oil rig,” though it makes good on that elevator pitch too. It’s going to remain with me for a long time. A true genre classic.
    • 82 Metascore
    • 95 Critic Score
    A fantastic start to what I hope will be an amazing series. Though it’s not the King’s Quest fans will remember, it’s an enthusiastic and striking fresh take that’s both witty and exciting.
    • 82 Metascore
    • 95 Critic Score
    Quite frankly, I think Superhot is absolutely bloody fantastic, and one of the best examples of how a single idea can be iterated upon to create dozens of clever scenarios.
    • 86 Metascore
    • 95 Critic Score
    Sonic Mania is a brilliantly staged celebration of the past that acts as a true sequel to the Genesis line of games.
    • 89 Metascore
    • 95 Critic Score
    It works extremely well on the New 3DS, with the system’s rubber clit working surprisingly well in manipulating the camera.
    • 82 Metascore
    • 95 Critic Score
    Octopath Traveler 0 is, in my opinion as a series fan, the best installment so far. With its gripping plot points, astounding villains, and a litany of gameplay improvements, I’ve been hooked on this game to a major degree. While the town building could have been better, it’s far from bad and just adds to a game that’d be stellar without it. An excellent RPG, through and through.
    • 76 Metascore
    • 95 Critic Score
    There’s more to this game than it’s 90 minute runtime. The fact I’m still thinking about it, deeply, hours after I played it is all part of the value too...The fact it prompted me to write much of what I wrote here is something… special.
    • 81 Metascore
    • 95 Critic Score
    Fast becoming my favorite online shooter of choice, Garden Warfare 2 is lovable, preposterous, and completely rampageous. Never thought I’d say this about an EA game, but it’s everything a modern premium experience should be.
    • 84 Metascore
    • 95 Critic Score
    Combining a block breaker with a survive ‘em up is brilliant, the pinball city building is a giggle, and the inventiveness that runs throughout the entire production is utterly brilliant...It’s a whole load of balls and I love it.
    • 85 Metascore
    • 95 Critic Score
    If Yakuza‘s always been this magnificent, I’ve got a lot of catching up to do and a lot of “friends” to chew out for not recommending it to me sooner.
    • 89 Metascore
    • 95 Critic Score
    Titanfall 2 is everything Titanfall should have been – storified, robust, and sufficiently multiplatform. The real series starts here, and I’m surprised at how nothing at all feels phoned in or tacked-on.
    • 79 Metascore
    • 95 Critic Score
    Until Dawn is everything that Quantic Dream games have tried to be – unsuccessfully – for the past decade. It emulates horror movies while demonstrating a clear understanding of what makes those movies work, its focus on consequence is nervewracking and intricate, and its story is silly but strongly delivered. It’s the best David Cage game not made by David Cage, and it’s the best interactive horror flick you’ll play.
    • 84 Metascore
    • 95 Critic Score
    Lil Gator Game is charm incarnate. Deftly, exceptionally charming. With its sincere, sweet little story and perfectly dorky humor, it provides a wonderfully enchanting adventure that kept me grinning and tittering all the way through. More importantly than anything else, Lil Gator Game made me happy. I’m damn happy this adorable goofiness exists, and while I’m sad I ran out of things to do, I’m delighted by everything I did.
    • 84 Metascore
    • 95 Critic Score
    It was already a steal before the extras, but the Snapshot mode and the videos, not to mention the classy production values overall, make this a must-have for those both old and new to Rare’s extensive library. If you’ve got an Xbox One, this is a shoo-in.
    • 83 Metascore
    • 95 Critic Score
    Every bit was wonderful as it was the first time around. Bright, cheerful, packed with things to do, and rocking some classic brawler action, it looks as beautiful as ever and there’s no excuse not to give it a look. It’s just as fresh as it was back in the day, and a 100% discount for prior players is friggin’ perfect.
    • 70 Metascore
    • 95 Critic Score
    Hyrule Warriors Legends is every bit as good as the original, with more meat to chew through and a colorful cast of extra playable characters. While some of the original game’s problems are still present, improvements made to the fluidity of battles and player freedom more than make up for it. In fact, I’d go as far as to say this is easily one of the best 3DS games ever released, at least if you have a New 3DS in your pocket.
    • 81 Metascore
    • 95 Critic Score
    With its sledgehammer humor and clever blend of stealth and action, Helldivers is a lot smarter than a passing glance might have you believe. It’s a game in which life is cheap but the deaths aren’t, where carelessness gets you turned into kibble, and sustained battle will leave you with an empty gun and a horde of pissed off monsters.
    • 77 Metascore
    • 95 Critic Score
    Karmazoo is a wonderful cooperative puzzler that encourages wordless teamwork in a way that should lead to chaos but instead results in elegant simplicity - most of the time. With its cute sense of humor and even cuter character designs, there’s a huge amount of appeal in simply unlocking and trying new characters, of which there are many. A game about being polite to strangers is as twee as it sounds, and it’s a tweeness I’m absolutely here for...Plus you can be a duck.
    • 88 Metascore
    • 95 Critic Score
    While it didn’t bring literal tears to my eyes, there are moments that certainly feel like a kick to the soul thanks to impeccable writing and direction.
    • 82 Metascore
    • 95 Critic Score
    Enter the Gungeon is a fast paced dungeon shooter that punishes and rewards in equal measure. Easy to get into, and tough as nails when it wants to be, Dodge Roll’s energetic and hilarious loot ’em up is sometimes frustrating, but more often a joy to experience.
    • 93 Metascore
    • 95 Critic Score
    It uses the limitations and opportunities of touchscreen controls almost perfectly, it’s easy to get into but increasingly challenging, and its genius in-game economy keeps one coming back for more.
    • 92 Metascore
    • 95 Critic Score
    A beautifully polished, impeccably tight game. While I’d have liked more 3DS integration, and the much-touted Amiibo inclusion isn’t anything to go crazy over, the game remains an absolutely stellar fighting game that I’m finding very difficult to tear myself away from.
    • 81 Metascore
    • 95 Critic Score
    Moppin’s work easily deserves to stand alongside the likes of Nuclear Throne, Spelunky, and The Binding of Isaac as a tough but rewarding game where no two runs are the same and the temptation to return is overwhelming...It’s also proof positive that reviewers don’t give games low scores because they “suck at the game” – I have no shame in admitting I’m absolutely awful at the bloody thing, but I adore it nonetheless.
    • 77 Metascore
    • 90 Critic Score
    Cronos: The New Dawn is far and away the best work Bloober Team’s put out and a splendid survival horror game in its own right. What starts as a post-pandemic Dead Space cover version becomes its own brand of scary that conditions paranoia into its players with undeniable expertise. There's a great script to go with the A-grade psychological puppeteering, and the whole package deserves to be seen as a genre classic...I am truly impressed.
    • 83 Metascore
    • 90 Critic Score
    You’ll be dropped into a blighted world and be left to figure out your own path, making fatal mistakes and incurring tragic losses before coming to the conclusion that precious few videogames have ever had the nerve to draw… War is hell.
    • 92 Metascore
    • 90 Critic Score
    Street Fighter 6 has made me the happiest I’ve been with a game in quite some time. As somebody who always wanted to play fighting games but whose neurodivergence prevented them, the new Modern controls and consistent approachability is simply joyous. Brimming with personality, immensely gratifying, and packed with a shocking amount of content, I’m still rather shocked by exactly how hooked I’ve become. It’s just a shame Capcom’s insistence on pernicious monetization lets the welcoming effort down, because besides that I have no notes. Street Fighter 6 is the fighting game I needed.
    • 84 Metascore
    • 90 Critic Score
    Darkest Dungeon is an unrelenting adventure as well as an intricately designed puzzle. Swiftly punishing foolhardy players while rewarding the ruthlessly pragmatic, it hammers home the message that risk is not always worth the reward. Knowing when to fold them is the key to triumph, even if doing so means abandoning your loyal followers and slipping further into amorality...Being a heartless scumbag isn’t particularly pleasant, but if Darkest Dungeon‘s taught me anything, it can be one hell of an amazing ride.
    • 94 Metascore
    • 90 Critic Score
    God of War Ragnarök is truly excellent. Quality seeps out of the thing, with so much effort put into even its less consequential elements. Richly detailed, terrifically written, all with a massively entertaining blend of combat and puzzles. The overwhelming amount of content can most certainly grow tiring at points and there are moments of disruptive meandering. Nevertheless, for a game to offer so much and retain such a high caliber is worthy of applause.
    • 84 Metascore
    • 90 Critic Score
    There are moments that make me scratch my head, infuriate me, and even make me cringe, but when I consider the layered mass that is Xenoblade Chronicles X, all I can think of how damn arresting it is.
    • 82 Metascore
    • 90 Critic Score
    Most importantly, Watch Dogs 2 offers a sense of humor running through it that the series badly needed. You don’t need miserable family death stories in a ludicrous game about “smart cities” and cartoony hackers. You need writing that leans into the silliness, that has a laugh at its own expense, which is exactly what this game gets.
    • 88 Metascore
    • 90 Critic Score
    It’s the Watership Down of videogames, and I can only mean that as twisted compliment.
    • 77 Metascore
    • 90 Critic Score
    Clash: Artifacts of Chaos is a truly beautiful production, far more so than one boasting a cast of animalistic amalgamates and sentient polyps ought to be.
    • 79 Metascore
    • 90 Critic Score
    When it comes down what truly matters, I can be a dingus mushroom and wear an eggshell for a hat. That alone makes Kirby Air Riders one of the best spin-off games a platformer’s ever had.
    • 89 Metascore
    • 90 Critic Score
    It’s reverent without being mawkish, exciting without being tacky, and robust with content despite all the usual trappings of a big-budget EA product. War is hell… but Battlefield 1 is pretty damn lovely.
    • 77 Metascore
    • 90 Critic Score
    Pac-Man Championship Edition 2 is a different beast than its prequel, and some may find its gimmicks a little too gimmicky this time around, but I find it hard to pick a favorite between the two offerings. There’s no doubt in my mind that this is the cleverer of the two titles, boasting an inventive central mechanic that informs some thoroughly brilliant level design. Regardless of which may be the superior Pac-Man, this second round of Championship remains a bloody terrific time.
    • 84 Metascore
    • 90 Critic Score
    At its very worst, Deus Ex: Mankind Divided is just as good as Human Revolution, which is really not a problem if you think Human Revolution was absolutely bloody marvelous.
    • 89 Metascore
    • 90 Critic Score
    Dark Souls III is, in many ways, a balancing of past accomplishments. The detailed yet obfuscating narrative of Dark Souls, the convenient travel system of Dark Souls II, a dash of the speed found in Bloodborne, and the rock solid backbone of strenuous, fulfilling challenge that runs throughout the entire series...Any player who’s been through this mill is prepared to die, but once more, that fantastic beacon of hope urging players to press forward and overcome each obstacle is shining as bright as ever. Because that’s what Dark Souls is all about – perishing, persevering, and prevailing. No game series comes close to doing what Dark Souls does, and Dark Souls III has done it again. It’s an undead favorite.
    • 81 Metascore
    • 90 Critic Score
    Tales From The Borderlands Episode Three is easily the best installment so far in Telltale’s trip to Pandora, and it’s cemented the entire series as my favorite Telltale production to date.
    • 92 Metascore
    • 90 Critic Score
    Rebirth is totally bananas and I’ve surrendered to the ride. While its obsessive drive to always be different can prove exhausting, it so often does different with such style...My opinion doesn’t matter. For better or worse, Final Fantasy VII Rebirth is going to be whatever it wants to be, and what it wants to be is anything it damn well pleases. Against all common sense, that audacity absolutely works, and I can’t wait to see how the next game gloriously screws things up.
    • 89 Metascore
    • 90 Critic Score
    More than even the remakes, Resident Evil 9 celebrates the series’ legacy in its full breadth, and does so exquisitely.
    • 92 Metascore
    • 90 Critic Score
    Journey’s interactive, visual, and aural elements work together, rather than fight with each other, in order to provide a flowing, seamless, influential, and utterly exhilarating experience.
    • 87 Metascore
    • 90 Critic Score
    Theatrhythm: Final Bar Line is a delight, and a massive time sink that I don’t regret spending hours on. From its colorful visuals to the excellently presented music and the simple yet challenging rhythm action itself, there’s a ton to love about the latest game in a series I was already hooked on. The massive collection of characters to unlock and loot to gather enhances the game tremendously, while the rewarding multiplayer is just a lovely extra on top. If the DLC wasn’t so vast I’d have almost nothing to criticize outside of a desire for more considered accessibility settings. Even then, the base game truly does have more going for it than the majority of mainstream games charging twenty bucks more...Still distraught over the lack of "Jesters of the Moon" though.
    • 81 Metascore
    • 90 Critic Score
    Kirby: Planet Robobot is yet another Kirby game, which I personally consider a positive. The new abilities and mechanized gimmickry are huge fun to fiddle around with, boss encounters are beautifully delivered, and the level design is some of the series’ most accomplished.
    • 81 Metascore
    • 90 Critic Score
    Comedy games are considered notoriously difficult to pull off, but ones like this demonstrate that the challenge isn’t inherent to the medium - it really just comes down to how many people making games are actually good at comedy. Death of the Reprobate, with humor that’s sharp and dumb in equally amusing measure, is some damn good comedy - and maybe more than a little damned.
    • 76 Metascore
    • 90 Critic Score
    Rise of Ronin really likes its players, and that’s what I love most about it. While its world features a lot of busywork, it’s also a joy to explore thanks to how easy and versatile movement is. An enthralling combat system openly traces the best of Sekiro and Nioh, serving the extract in a more accessible fashion with a huge variety of ways to fight. While co-op is restrictive, it’s still really funny to go online and turn bosses into confetti, plus you can run a cat rental service...Excellent stuff.
    • 80 Metascore
    • 90 Critic Score
    Guitar Hero Live is a bold new step forward for the series, as well as peripheral-based music games overall. While Rock Band 4 stuck more rigidly to tradition and provided a solid party game, Live delivers a more personal game, albeit one with a lot more going on under the hood.
    • 90 Metascore
    • 90 Critic Score
    Overwatch is a beautiful game. In dedicating itself to one strong, singular style of game rather than attempting to check too many boxes with heaps of modes and features, Blizzard has crafted a finely tuned and instantly playable production. It is a game of exceptional vision, a vision realized with utmost self-assurance. This game knows what it is, and doesn’t try to be anything else.
    • 92 Metascore
    • 90 Critic Score
    I say this without hyperbole and not as a stealth insult to anything else – I quite genuinely believe this to be the finest addition to the Switch’s library so far. I can’t argue with how much I’ve been playing it and how much I want to keep playing it, even as I type this. It’s exactly this kind of compulsive experience the Switch needed, and if that had to be the result of a remaster, so be it...It’s a damn fine remaster of a truly magnificent game.
    • 86 Metascore
    • 90 Critic Score
    I love Ghost of Yōtei. I adore the classic mold of Atsu’s revenge tale - it’s the kind of story for which “formulaic” is more compliment than criticism. I appreciate how rich a toybox has been provided in its combat. I give it immense credit for the transformative way it uses passive enhancements to so strongly influence a player’s active playstyle...It’s a beautiful production full of mechanically enriching treats that can make a player feel like the sports car of assassins. Seriously, when is Sucker Punch going to make a John Wick game? All told, I’d say this is some of the sleekest, tastiest action I’ve seen from the big budget space in a long, long time.
    • 88 Metascore
    • 90 Critic Score
    Crafting is intuitive, navigation is quick, and the sheer scale of what can be done is deceptively vast. Trying the intricate work of some of Course World’s most talented designers will showcase in seconds just what can be done. It’s an encouraging thing, and that’s something this game does so well – it encourages, inspiring its users to keep making bigger and better things.
    • 88 Metascore
    • 90 Critic Score
    Owlboy may have a few annoying navigational hangups, but none are enough to counter the overwhelming magic of the adventure at hand. Beautiful in both a visual and aural sense, littered with lovely characters, and home to a number of jawdropping combat encounters, Owlboy is a game almost ten years in the making that doesn’t show a trace of development hell.
    • 85 Metascore
    • 90 Critic Score
    Ultimate Edition works as a solid showcase of the Switch 2’s capabilities, at least between the occasional crash. It generally runs great, and playing such a massive production in handheld mode is a hell of a novelty. You can use the Joy-cons to activate commands via gestures, though as usual with such things, gyro’s best used for a little refinement while aiming...Whether on the Switch 2 or not, Cyberpunk 2077 is a fantastic RPG, especially after years of bodywork, and it has some of the best storytelling you’ll get out of the “AAA” space. I’ve played it so intently that I don’t even cringe when I hear cyberslang like “choom” and “preem” anymore...Can’t think of a more nova endorsement than that, ya gonk!
    • 88 Metascore
    • 90 Critic Score
    Few games are able to showcase the power of the medium like Nier: Automata...If history forgets this game, then f.ck history.
    • 85 Metascore
    • 90 Critic Score
    With Doom, id has delivered a highly polished, utterly shameless Hellbound hecatomb that confidently swaggers into the world with gaudy fervor. It’s huge, it’s preposterous, and it’s absolutely bloody majestic.
    • 83 Metascore
    • 90 Critic Score
    This ReREmake preserves everything that made the original remake great, and what a world we live in where “original remake” can be a valid term. In fact, I’m going to tell you right now that this is one of the most pointless reviews in existence – everybody should know already where they stand on this one. Either you squared the money away the day this was announced, or you’ll never play it.
    • 80 Metascore
    • 90 Critic Score
    All told, Flinthook is a damn good time. It’s demanding with its difficulty but provides all of the tools necessary for success; not so cruel as to seem unfair but steadfast in its expectations of the player. The core mechanics are satisfying to use and well balanced, while offering the player ways to upset individual aspects of that balance through perks and carve out their own style.
    • 93 Metascore
    • 90 Critic Score
    I’ve not had this much raw fun with a game in quite some time. It could have ditched the plot entirely and just thrown me into these environments with all the unique toys and I’d have had a roaring good time. This is, to date, Kojima Productions’ finest videogame if we’re looking at it as a piece of pure, unabashed entertainment.
    • 81 Metascore
    • 90 Critic Score
    I’m glad we got two wonderful action games out of the Darksiders property, even if that’s all we ever get, and I’m really glad I played them again, because they’re not lost a step.
    • 77 Metascore
    • 90 Critic Score
    Pacific Drive is one of those amazing games that I’ve fallen in love with despite it doing so much I’m inclined to loathe. It’s brilliant in its externalization of survival gameplay with a car that acts perfectly in its dual role of burden and bearer. Its humor, style, and a luxury assortment of modifier settings have kept me spellbound. I can paint my car pink. Game of the year contender.
    • 79 Metascore
    • 90 Critic Score
    I loved this latest episode, and I’m adoring Tales From The Borderlands, easily the best thing Telltale’s done since season one of The Walking Dead. It continues to demonstrate how the light-adventure formula can be played for humor as much as tragedy, how good writing can shine in a videogame with the right presentation, and just how accomplished the studio behind it is.
    • 76 Metascore
    • 90 Critic Score
    It’s the best game about a toy cat using his sentient hoverboard to dismember killer unicorns you could play this year.
    • 97 Metascore
    • 90 Critic Score
    I loved it back then, and I love it now. Its attempts at clever humor can be embarrassingly misjudged, its content is often alarming, and I think those who point out the game’s problematic elements are perfectly within their right to do so, and they’re very rarely wrong. Still, I can accept that the game is troubling while still enjoying it, and the extensive augmentations found within the PS4/Xbox One version makes it all the more pleasant.
    • 89 Metascore
    • 90 Critic Score
    Thank Goodness You're Here! rolls around in its Britishness to an almost obscene degree, but more than that it is simply… stupid. Majestically, gloriously stupid. It’s a wildly entertaining little adventure that revels in its own ludicrous indulgences. It delightedly broadcasts a sense of humor that some may find puerile and unappealing while others will find it puerile and very appealing...Thank goodness I’m in the latter camp.
    • 85 Metascore
    • 90 Critic Score
    While it likely won’t be remembered to the same degree as “bigger” Zelda installments, it’ll absolutely go down as a classic to me. Echoes of Wisdom is brilliant in its creativity and versatility, one of the best in the series as far as I’m concerned...Also, Octoroks. Octoroks for days.
    • 77 Metascore
    • 90 Critic Score
    While not quite the revelation Hyrule Warriors was, it’s nonetheless another case of lightning in a button-smacking bottle.
    • 86 Metascore
    • 88 Critic Score
    The HD rerelease is a good chance to hop back in and appreciate all that – the terrific character development, the unique gameplay ideas, and a very scary Bug Princess.
    • 82 Metascore
    • 85 Critic Score
    Turnip Boy Robs a Bank is a very good thing. Adorable, silly, and quite funny indeed, this roguelite might be a big genre shift from its predecessor but it’s just as lovable. It hurries itself along a bit too much, but the fast pace of gameplay and swift progress at least ensures it never gets dull.
    • 85 Metascore
    • 85 Critic Score
    I was really impressed by my time with Mario + Rabbids: Kingdom Battle. It’s a polished X-Com style game that removes some of the obtuse layers to ensure the early gameplay curve is accessible, uses humor very well, and kept me coming back for more.
    • 81 Metascore
    • 85 Critic Score
    I’m absolutely a fan of the spin-off, with World Brothers 2 carrying on the quick, accessible, and nonsensically entertaining action of its predecessor. It’s packed full of fun toys, drowns the player in content, and you can play as a woman who thinks she’s a horse. She spawns carrots behind her when she sprints. How is that not what videogames are all about?
    • 85 Metascore
    • 85 Critic Score
    Shinobi: Art of Vengeance is a very well put together game. Slick presentation, watertight controls, and clever level design combine in a wonderful return for Joe Musashi. It might not be enough of a challenge for some, and it has some issues with upping its ante, but overall? Quality stuff.
    • 84 Metascore
    • 85 Critic Score
    Tales from the Borderlands Episode One: Zer0 Sum is a great start to the series. It brings Borderlands to life in promising new ways, it’s genuinely funny, and it has a terrific cast.
    • 87 Metascore
    • 85 Critic Score
    Despite my grumbles, I have to admit Sun and Moon gets its hooks in even if it’s tough to get into at first. Once it clicks, it can instill obsession as well as any prior game, and that’s before getting to the new minigames and features that only serve to make the adventure more rewarding.
    • 87 Metascore
    • 85 Critic Score
    Despite my grumbles, I have to admit Sun and Moon gets its hooks in even if it’s tough to get into at first. Once it clicks, it can instill obsession as well as any prior game, and that’s before getting to the new minigames and features that only serve to make the adventure more rewarding.
    • 84 Metascore
    • 85 Critic Score
    With three great games and additional content that some would say is even better, The BioShock Collection is worth picking up for pretty much anybody interested, be they existing fans of totally fresh to the series. Despite some annoyances, each game run.
    • 72 Metascore
    • 85 Critic Score
    Despite a few missteps, Valley is an overall rush of an experience. Taking cues from BioShock with some Fern Gully on the side, there are few games that can claim to put players into the metal legs of an interdimensional necromantic freerunner, and be bloody infatuating while it does so.
    • 64 Metascore
    • 85 Critic Score
    The Painkiller of 2025 is not the purist’s Painkiller. It’s nonetheless a great time and it absolutely relishes in exactly the kind of straight shooting chaos I’d want from such a game. Weapons are so pleasingly tumescent that I’ve consistently had fun in the face of flaws and irritating dialogue. I only hope 3D Realms can populate Purgatory with a few more hooks, because I don’t want to see what’s currently there fizzle out too quickly.
    • 86 Metascore
    • 85 Critic Score
    In its current form, Resident Evil 7 is a damn fine game. Damn, damn fine. Although it initially looks like a desperate chase for Outlast‘s credibility, it slowly reveals itself to be more of a traditional Resident Evil adventure than one might believe, while taking successful elements from contemporary horror games and utilizing them effectively...After Resident Evil 6, this is exactly what the series needed. Both a change of pace and a return to long-neglected roots, it thrills me to say that, for the first time in a long time, Capcom is on the right track.
    • 86 Metascore
    • 85 Critic Score
    The main game itself is easily worth the price of admission. A gripping story in spite of its cliches, with an expanded serving of the gameplay that made Tomb Raider such a wild ride, Rise of the Tomb Raider is a damn fine sequel that does everything a sequel needs to do. What’s more, it truly cements Lara’s new adventures as a series with a solid future, and I’m excited to see where Croft and Trinity go next.
    • 78 Metascore
    • 85 Critic Score
    RIGS: Mechanized Combat League joins Until Dawn: Rush of Blood as one of the very few virtual reality games I’ve truly come to enjoy. The head-track aiming system works great, the combat is engrossing, and it’s a remarkably comfortable experience even after extended periods of time with the PSVR clamped on...Guerrilla most definitely gave Sony what it needed – a deserving mech battling game for its virtual reality foray, as well as a damn fine multiplayer frolic to boot.
    • 91 Metascore
    • 85 Critic Score
    It doesn’t quite have the variety and spark of Mario Odyssey, though it does offer a lot of the same rewarding collectathon structure. Unlike most of the ground beneath DK’s feet, it’s really solid stuff.

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