The Games Machine's Scores

  • Games
For 2,656 reviews, this publication has graded:
  • 71% higher than the average critic
  • 7% same as the average critic
  • 22% lower than the average critic
On average, this publication grades 4.3 points higher than other critics. (0-100 point scale)
Average Game review score: 79
Highest review score: 99 Baldur's Gate 3
Lowest review score: 30 Dino Dini's Kick Off Revival
Score distribution:
2658 game reviews
    • 74 Metascore
    • 55 Critic Score
    Warhammer 40,000: Dawn of War – Definitive Edition is an extremely disappointing “definitive” collection: a superficial remaster that doesn’t do justice to the historic first chapter of the RTS saga. The four included titles remain solid in terms of content and replayability, but the remastering work is minimal and incomplete. Given the high price, the remastering feels sloppy and unjustified. Yet another wasted opportunity for Relic Entertainment.
    • 59 Metascore
    • 55 Critic Score
    Ufo Robot Goldrake The Feast of Wolves is unfortunately a mediocre game, so much so that I would not recommend it even to the most die-hard fans of the iconic robot, except at a discounted price. Like the original material, it is a product aimed at a young audience, ironically at the antipodes of the old-timers who are supposed to represent the hardcore Actarus fans.
    • 66 Metascore
    • 55 Critic Score
    If possible, this second episode is even worse than the previous one. The well-oiled Telltale formula is getting old, but something else must have gone wrong, this time, because the story fails completely to engage the player or make him real anxious, and the "difficult" choices aren't difficult at all.
    • 55 Metascore
    • 55 Critic Score
    Short, dull, and technically weak, The Seven Deadly Sins: Knights of Britannia is a mediocre game, that will probably be appreciated only by the younger and more hardcore fans of the saga created by Nakaba Suzuki.
    • 75 Metascore
    • 55 Critic Score
    There's no dancing around the fact that Digimon Story: Cyber Sleuth is a disappointment. Despite a pleasant art direction and a good representation of the digital monsters, the gameplay is unbalanced, the challenge for the player is basically non-existent, and the storyline is too verbose and full of clichés.
    • 60 Metascore
    • 55 Critic Score
    Another bad porting of a mediocre collection, that definitely doesn't stand the test of time. It's pretty pricey as well, and the only title worth of your money is probably Dante's Awakening. It could – and should – have been better.
    • 66 Metascore
    • 55 Critic Score
    Behind its gorgeous and appealing graphics, One Piece: Burning Blood conceals a coarse, unbalanced, slow and unfairly punitive gameplay. Probably it would have been wiser to delay its release to fix the obvious flaws in its design.
    • 52 Metascore
    • 54 Critic Score
    Maybe 16 years ago Kamiwaza was a good and engaging action-stealth game but time has not been kind with it and now this remastered version doesn't have a meaning to live in 2022.
    • 68 Metascore
    • 53 Critic Score
    My Hero One’s Justice is a game aimed almost exclusively at the fans of the series, which will perhaps be satisfied by the fan-service and the scenic performance of the game. It’s a pity that too many problems prevent it from sitting next to other well-known exponents of his own genre.
    • 53 Metascore
    • 52 Critic Score
    Asterix & Obelix XXL: Romastered shows the weight of 17 years in its ancient gameplay structure, plagued by glitches and significant frame rate drops.
    • 54 Metascore
    • 52 Critic Score
    Cloudpunk is an original and fascinating game, on PC. This Nintendo Switch port, on the other hand, is a bit of a technical mess.
    • 56 Metascore
    • 52 Critic Score
    Whether it’s lack of effort, time or budget, Cyanide Studio does not enough to provide a satisfying combat system, nor an interesting story-telling, nor a decent technical presentation.
    • 38 Metascore
    • 50 Critic Score
    The Lord of the Rings Gollum is a game that came out of time. the title almost never convinces in any of its aspects, resulting in many parts frustrating. the game optimization itself never manages to be stable making it difficult to play.
    • 65 Metascore
    • 50 Critic Score
    The Caligula Effect 2 is the kind of experience that works on paper, with a good basic idea and potentially intriguing protagonists. The game, however, is a hymn to banality and boredom without any redeeming traits. Fans (?) of the first game, with which it shares a weak narrative link, might find this game interesting. Everyone else should stay away.
    • 53 Metascore
    • 50 Critic Score
    Dragon Ball: The Breakers is a crude and poor video game, but it is not lacking in inventiveness. What I’m wondering is if, unlike other similar multiplayer titles, it will have time to evolve and improve over time, or if Bandai Namco will put an end to its service before the game formula is refined and enriched as it needs to be.
    • 68 Metascore
    • 50 Critic Score
    Sword Art Online: Hollow Realization Deluxe Edition is based on an engaging premise. However, this clumsy port of a title not exactly excellent fails to realize the potential that has fascinated the public.
    • 44 Metascore
    • 50 Critic Score
    Aesthetically faithful to the original, the new TMNT game is a beat'em up that unfortunately falls shorts in every other aspect. We honestly expected more from Platinum Games, but we cannot ignore the chaotic combat system, a ludicrous longevity, and a soporific level design.
    • tbd Metascore
    • 50 Critic Score
    The credit Konami has long enjoyed because of its indispensable role in the modern conception of soccer video games has now been exhausted. And you have to recognize eFootball 2024 for what it is, a very slight improvement on the previous version, still plagued by the same, huge problems. The music is still the same: decent gameplay, Dream Team limited by the database, other modes none to be had, cumbersome menus. The time has come for a breakthrough, because the alternative is rather bleak.
    • tbd Metascore
    • 50 Critic Score
    Street Power Football is an underwhelming champagne football. Unpolished gameplay and the very high entry price make the game inaccessible, and the lack of a sense of progression, of a well-structured campaign mode and of online matchmaking ensures that there’s little fun to be had.
    • 55 Metascore
    • 50 Critic Score
    Dolmen, in its current state, is a game that seldomly works. Not very consistent and with poorly conceived mechanics. Frankly, what was published looks more like an early build that still needs months of optimization and polish.
    • 62 Metascore
    • 50 Critic Score
    We tried very hard to like FlatOut 4, but we simply couldn't. Despite some fun game modes and a decent multiplayer offering, the gameplay is overall confusing and bugs are everywhere. And the steep price doesn't help either.
    • 47 Metascore
    • 50 Critic Score
    Ambitions exceed the real resources of the young development studio, creating a title that never finds its balance.
    • 73 Metascore
    • 50 Critic Score
    Under normal circumstances, Beyond Light would have been a somewhat decent expansion with little new content, despite an engaging plot. However, the vaulting of much of the old content – most of which paid in hard cash by the users – represents an unforgivable sin since all the new activities and equipment of Beyond Light fail to come close to the amount of content removed. If Bungie continues to walk on this self-destructive path, it risks to irreparably compromise the future of Destiny 2.
    • 47 Metascore
    • 50 Critic Score
    A multi-discipline sports title starring the Looney Tunes is a good idea... in theory. Unfortunately with only nine characters, four disciplines and two modes Wacky World of Sports translates it into a game poor in both content and depth
    • 57 Metascore
    • 50 Critic Score
    Sonic Forces has an intriguing concept and shows some high production values, but at the end of the day this translates in some shallow and rambling ideas, and a main character that fails to create any empathy with the player. It's not a bad game per se, but an anonymous one.
    • 39 Metascore
    • 50 Critic Score
    MindsEye intrigues with its cyber-noir atmospheres but stumbles on many, too many of its promises. Everywhere you look while walking through Redrock City, you see an ambitious action game that shoots for the stars but ends up crashing to the ground.
    • 61 Metascore
    • 50 Critic Score
    Tour de France 2020 adds some new features, like a first-person view and the resistance management, but it is graphically old and too many problems cut off its wings.
    • 45 Metascore
    • 50 Critic Score
    It's pretty clear that we won't see a game truly worthy of the Tarantino's masterpiece. Unfortunately, the biggest crime committed by Reservoir Dogs: Bloody Days are not the heists, but being dull and lackadaisical.
    • 45 Metascore
    • 50 Critic Score
    Narcos: Rise of the Cartels is a strategic turn-based combat game that simply doesn’t work. Despite a high-sounding name, the managerial part and the strategic depth are lacking; moreover, the variants to the classic X-Com gameplay are strange and poorly designed.
    • 71 Metascore
    • 50 Critic Score
    The debut title from Parabole shows us that a good, well written story and a fascinating setting aren't enough to create a convincing narrative first person adventure. The derivative gameplay is often sloppy and confused, resulting in an experience far from engaging or satisfying. Technically more than modest, it's a game we could not recommend, not even to the fans of the genre.

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