The Games Machine's Scores

  • Games
For 2,656 reviews, this publication has graded:
  • 71% higher than the average critic
  • 7% same as the average critic
  • 22% lower than the average critic
On average, this publication grades 4.3 points higher than other critics. (0-100 point scale)
Average Game review score: 79
Highest review score: 99 Baldur's Gate 3
Lowest review score: 30 Dino Dini's Kick Off Revival
Score distribution:
2658 game reviews
    • 57 Metascore
    • 60 Critic Score
    When it comes to art direction ad writing, The Way of Life is full of interesting and intriguing elements. The same is not true for gameplay, with a lot of repetitive mechanics and routines that ruin the flow of the game and sometimes break the attention of the player. Nonetheless, a bold first effort.
    • tbd Metascore
    • 60 Critic Score
    Technosphere Reload could have been a challenging and addictive puzzle platformer. However, a problematic camera and all the hidden obstacles and traps make the experience too frustrating.
    • 67 Metascore
    • 60 Critic Score
    Death Noodle Delivery is a fascinating project in theory but the magic ends after a couple of hours of completing the game. Few mechanics, a constant vulgarity in the script and a general feeling of having an incomplete game in your hands.
    • 60 Metascore
    • 60 Critic Score
    RPGs have been an ever-evolving genre for years, and while most developers strive to introduce some new details to innovate, Dungeon Encounters follows the path of hardcore minimalism. The result is a game that looks outdated and with rusty game mechanichs, sold at a price that is everything but minimal. It offers a couple of interesting details but also wild grinding, very repetitive gameplay, and poor graphics. We should expect more than that from Square Enix.
    • 61 Metascore
    • 60 Critic Score
    Vertigo's main problem, probably, is its ambition. When you choose such a cumbersome source of inspiration, the risk of ending up crushed by it is real. The Pendulo game wisely chooses not to retrace the path traced by Hitchcock, but to borrow the main theme. Unfortunately, however, it manages to keep the interest high only in the initial stages, then a under-the-bar acting and questionable narrative choices prevail over originality. You could appreciate the attempt, not so much the outcome.
    • The Games Machine
    • tbd Metascore
    • 60 Critic Score
    Castle of Venia smells of good old games of the past, but too many technical limitations and the lack of content irredeemably limit all the good things it can give.
    • 71 Metascore
    • 60 Critic Score
    Pokémon Scarlet and Violet jump between future and past, like their cover monsters. A freely explorable Open World but unable to performing well and killing all the new good ideas. It’s a classic from Game Freak, a place where every step forward is followed by some steps backward. And maybe is not enough anymore, it’s time to force the best-selling franchise in the world to grow up.
    • 72 Metascore
    • 60 Critic Score
    Pokémon Scarlet and Violet jump between future and past, like their cover monsters. A freely explorable Open World but unable to performing well and killing all the new good ideas. It’s a classic from Game Freak, a place where every step forward is followed by some steps backward. And maybe is not enough anymore, it’s time to force the best-selling franchise in the world to grow up.
    • 53 Metascore
    • 60 Critic Score
    In a different year, Airplane Mode would be a nothing more than a nice joke, a strange experiment forgotten in a couple of days. In this strange 2020, AMC’s first game is instead a sort of relief from the lockdown we are living in. If you miss being stuck in an uncomfortable chair, bored to death for hours, this is the game for you.
    • 76 Metascore
    • 60 Critic Score
    Brave New World keeps on telling the events "before the storm" on Arcadia Bay in a puerile way, exceeding in talking about drugs and homosexuality without going deep in the facts. Let's hope for a change in the next, last episode of the series.
    • 60 Metascore
    • 60 Critic Score
    Despite the introduction of a well-written new character like Lodi and the presence of the Nine, the gameplay in The Edge of Fate proves to be extremely repetitive, with dull puzzles and fetch quests that slow down the action. The Desert Perpetual raid offers a few interesting ideas, but the campaign feels shallow and lacking in narrative momentum, leaving the impression of filler content.
    • 62 Metascore
    • 60 Critic Score
    Predator Hunting Grounds could have been a good product, thanks to the franchise from which it draws inspiration, staging an engaging show capable of bringing to the field one of the most fascinating alien in the Hollywood history. Unfortunately, the realization of this title, as its brother Friday 13: The Game, makes it hard to be bought at full price, leaving us only the hope a good post launch support to save it from auto-destruction.
    • 68 Metascore
    • 60 Critic Score
    At first, NBA Playgrounds may seem like a wonderful title, but at the end of the day it's an unfinished product. Fun and engaging to play, it's the perfect filler for a night with friends, but there's not much else.
    • 65 Metascore
    • 60 Critic Score
    The Legend of Legacy HD returns with a nostalgic nod to its 3DS origins, now on PS4, PS5, and Switch. Remastered visuals preserve its charm, while Masashi Hamauzu's score shines. Yet, its unconventional turn-based RPG mechanics demand relentless grinding, testing even the most patient. Character growth relies on repetitive battles, lacking traditional experience points. Narrative depth takes a backseat to experimental gameplay, leaving some feeling detached. Despite its cult status and nods to SaGa series, Legacy's HD revival lacks modern refinements. While it caters to hardcore RPG enthusiasts, its unchanged nature may deter newcomers seeking accessibility and guidance.
    • tbd Metascore
    • 60 Critic Score
    Re: Legend tries to keep pace in the sector panorama and it seems to succeed at first, diminishing shortly proceeding in the story.
    • 63 Metascore
    • 60 Critic Score
    This new release of The Witch and the Hundred Knight is just a mere porting of the PS3 version, with no discernible improvement, neither for graphics nor for gameplay. It could have been a good opportunity to revive the series, but unfortunately it is not.
    • 69 Metascore
    • 60 Critic Score
    Besides a graphics engine that is not aging too gracefully, and gameplay even more limited than in the past, this first episode of the new The Walking Dead miniseries isn’t as good as other Telltale’s productions. The storytelling is always great: the problem here is the story itself, pretty ordinary and based around events we saw too many times in The Walking Dead universe.
    • 79 Metascore
    • 60 Critic Score
    Eiyuden Chronicles: Hundred Heroes is a good, deliberately old-fashioned JRPG with all the pros and cons. As a love letter to Suikoden it hits the mark despite some uncertainties, but the biggest problem at the moment are the bugs we encountered during the review, some very serious and impossible to ignore. Wait patiently for the bugfixes.
    • 78 Metascore
    • 60 Critic Score
    Pokémon Legends: Z-A is fun, but it's clearly light-years behind industry standards and what one would expect from the most profitable franchise in video game history. The good ideas are completely drowned out by shoddy graphics and dialogue that still believes children need to be banal and simple, ruining a plot that works at its best and finally gives dignity to the characters and the plot holes that Game Freak missed in the sixth generation.
    • 61 Metascore
    • 60 Critic Score
    The new Need for Speed has some serious problems that need to be addressed: mainly, the over-use of loot boxes (and microtransactions) and a broken progression system that relies too much on randomness and grinding. The story is cringe-worthy, full of bi-dimensional characters and annoying catch-phrases. All that being said, the arcade driving model is accessible and extremely fun as always, and the open world is pretty big and full of activities that can keep the player engaged for a long while. Oh, and you're going to spend plenty of time in the garage pimping your ride.
    • 69 Metascore
    • 59 Critic Score
    A short, boring, useless game, Kirby's Blowout Blast could be addictive for some younger players only.
    • 77 Metascore
    • 59 Critic Score
    Before the Storm shouldn't have been done. It doesn't add anything to the original work from DONTNOD, to the point where sometimes it seems just another game with the same characters, and a much less inspired soundtrack.
    • 54 Metascore
    • 58 Critic Score
    Hunting Simulator 2 is not a game for everyone. Its slow pace makes it potentially interesting only for those who are looking for a game experience that reproduces hunting in all its phases, including extra long boring intervals.
    • 67 Metascore
    • 58 Critic Score
    JETT: The Far Shore has so much potential wasted due to its abysmal gameplay, the same gameplay that hinders the overall experience and undermines what good has been done on the artistic and narrative sides of the game.
    • tbd Metascore
    • 58 Critic Score
    GODS Remastered shows just how nostalgia can be deceitful, by re-proposing a badly aged game acclaimed in its time thanks to a truly unparalleled artistic direction.
    • 67 Metascore
    • 58 Critic Score
    Aliens, armored knights, mechs, mutants and dinosaurs with laser beams, spells and machine guns: whatever you saw or played in a videogame, just name it, and you'll probably find it in ELEX. A potpourri so weird it could have been amazing, ruined by an uninspired main quest and the usual, flawed combat system by Piranha Bytes.
    • 56 Metascore
    • 58 Critic Score
    A brave outdoor life simulator in which you have to explore, hunt, and carry out repetitive tasks and missions completely devoid of appeal. The result is a game that is beautiful to look at (for its price) but rather boring to play; only recommended to the most motivated players.
    • 43 Metascore
    • 58 Critic Score
    A game based on such tacky and cheap premises that it could have been awesome. Unfortunately, behind the fairly good visuals lie a repetitive gameplay, dull characters, dumb AIs and bad design choices.
    • 42 Metascore
    • 58 Critic Score
    Kursk isn’t a bad video game, but its many flaws keep us from recommending it.
    • 66 Metascore
    • 58 Critic Score
    A ‘puzzle platformer’ with a strong personality, an excellent cast and an intriguing story. In terms of gameplay, there is no shortage of ideas, but the game's potential is almost totally destroyed by a large number of bugs and glitches that ‘dirty’ the gaming experience, making it MUCH more complicated than it should have been.

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