Tech-Gaming's Scores

  • Games
For 578 reviews, this publication has graded:
  • 39% higher than the average critic
  • 19% same as the average critic
  • 42% lower than the average critic
On average, this publication grades 1.1 points lower than other critics. (0-100 point scale)
Average Game review score: 74
Highest review score: 98 Persona 5 Royal
Lowest review score: 26 Demolish & Build Classic
Score distribution:
  1. Negative: 21 out of 578
581 game reviews
    • tbd Metascore
    • 71 Critic Score
    Akuma Rise is an old-school JRPG that embraces familiarity but strives to keep things engaging with crisp turn-based combat and a likable cast. Like most of KEMCO’s titles, it doesn’t revolutionize the genre. Instead, it’s delivers an enjoyable adventure with strong pacing, at least before repetition creeps into the late game.
    • tbd Metascore
    • 56 Critic Score
    Survivor Mercs has some cool ideas, like squad-based combat and base-building, but it struggles to make them feel rewarding. Slow starts, weak upgrades, and unclear systems keep it from standing out in an already crowded genre.
    • tbd Metascore
    • 70 Critic Score
    Adorable Adventures is a cozy open-world trek where you guide a charming little boar through a wilderness in search of his scattered family, mainly by using your nose. It’s no the most varied journey, but its warmth and accessibility make it an easygoing escape worth digging into.
    • tbd Metascore
    • 59 Critic Score
    Rival Stars Horse Racing is easy to pick up and occasionally beautiful to look at, but it rarely feels engaging where it counts. The mobile-rooted progression and lack of real decision-making make it feel more like a routine than a rewarding race. It’s time to put these slapdash free-to-play console ports out to the pasture.
    • tbd Metascore
    • 64 Critic Score
    Under Par Golf Architect is a chill, satisfying course builder that nails the basics but never really challenges you. It’s fun to tinker with, just don’t expect it to truly play under par.
    • tbd Metascore
    • 71 Critic Score
    Spica Adventure is a quirky, transitional gem that shows flashes of Taito’s creativity. Undeniably, Nico’s multi-purpose umbrella provides a few twists to traditional platforming. But despite its inventive moments and historical curiosity, it feels more like a competent experiment than one of yesteryear’s must play classics.
    • tbd Metascore
    • 74 Critic Score
    Sigma Star Saga DX still feels like a weirdly brilliant mashup, blending RPG exploration with customizable shoot-’em-up chaos in a way that’s just as fun as it was back in the day. The new quality-of-life upgrades make it easier to enjoy, even if a lack of boss battles and some pacing hiccups keep it from fully reaching its star potential.
    • 73 Metascore
    • 74 Critic Score
    Beyond Words is a clever mashup of Scrabble and roguelikes that’s easy to pick up but tough to master. When the right tiles and perks align it’s brilliant. But when they don’t, it can feel like luck’s playing against you.
    • 72 Metascore
    • 73 Critic Score
    Town of Zoz swings big with its mix of combat, cooking, and community, and while not all of its ideas come together smoothly, there’s a lot to admire in its ambition and personality. It’s a slightly rough but endearing adventure that feels as much about reconnecting with culture as it does saving the day.
    • tbd Metascore
    • 72 Critic Score
    Living Dead House feels like a lost ’80s arcade oddity with some clever survival ideas. But its slow movement speed and occasional cheap deaths keep it from becoming truly addictive. It’s more fun with a friend, but even with a partner, don’t expect it to dethrone the classics.
    • 80 Metascore
    • 70 Critic Score
    GRIME II is bursting with imagination, from its surreal world to its flexible combat systems, but it rarely gives those ideas proper time to develop. The result is a visually striking metroidvania that is as frustrating as it is visually creative.
    • tbd Metascore
    • 68 Critic Score
    Rushing Beat X: Return of Brawl Brothers brings back that satisfying, combo-heavy brawler feel. When it lands, it’s a blast. But between the wonky hit detection, repetition, and a bit of old-school clunk, expect patience to be tested alongside your reflexes.
    • tbd Metascore
    • 70 Critic Score
    DigDigDrill is a laid-back loop that trades excitement for steady, satisfying progress. It’s repetitive by design, but if the relaxed rhythm hooks you, the gratification of incremental rewards can make the game hard to put down.
    • tbd Metascore
    • 63 Critic Score
    Galactic Vault can be a fun shooter that lets you grow into a walking arsenal across each mod-filled run. But in a genre packed with sharper, more inventive rivals, it feels like it should be your backup plan, rather than being your main heist.
    • 79 Metascore
    • 68 Critic Score
    Collector’s Cove understands what cozy gamers crave: sunshine, and small rewards. Guided by your dinosaur companion, you’ll spend golden afternoons fishing and foraging on gentle shores. For hours, it’s calm, but that serenity soon becomes monotony. Become a Collector only if you are seeking a completely stress-free break.
    • 77 Metascore
    • 74 Critic Score
    Mr. Sleepy Man is a wonderfully strange 3D platformer that trades clear direction for dreamlike wandering, letting players stumble through Bedtime Town’s surreal characters and oddball objectives at their own pace. It can occasionally feel like you’re sleepwalking in circles, but when its bizarre humor and freeform exploration combine, the result is a dream worth drifting through.
    • tbd Metascore
    • 65 Critic Score
    Panty Party Perfect is an entertaining action brawler about pairs of panties perpetually engaged in combat. The result feels like Virtual-On and looks like a Victoria’s Secret commercial. Yet with thin single-player content and a meager online community, this one's best enjoyed in chaotic bursts against some local friends.
    • tbd Metascore
    • 69 Critic Score
    Raiden Fighters Remix Collection brings the thunder with three rousing shooters, a remixed soundtrack, and all the frantic chaos fans remember. It’s a blast to play, but a few baffling technical tweaks keep this storm from striking with full force.
    • tbd Metascore
    • 68 Critic Score
    Fortuna Magus is a compact, retro-inspired JRPG that sticks closely to KEMCO’s familiar formula but elevates it with a surprisingly heartfelt story. While its magestone system adds a welcome layer of customization, the short length and limited character progression keep it from feeling truly special.
    • tbd Metascore
    • 70 Critic Score
    Centipede Gun is a five-dollar action roguelite where you build a many-legged war machine and watch your synergies light up the screen. It doesn’t have the depth to last forever, but for a few punchy runs, this bug definitely has bite.
    • 74 Metascore
    • 73 Critic Score
    WiZmans World Re;Try is a charming old-school RPG that finally made it to the West, and while it definitely shows its age, its clever Anima Fusion system and moody, amnesia-laced story make it more than just a nostalgia trip. If you can live without voice acting and other modern conveniences, there’s a surprisingly deep and rewarding dungeon crawler here that’s been worth the long wait.
    • 63 Metascore
    • 68 Critic Score
    Fans of Compile Heart’s quirky charms are likely to be enamored by Calamity Angels: Special Delivery’s dialog and characterization. Although combat grows repetitive long before the final credits, a whimsical entry in the RPG space is always welcome.
    • 76 Metascore
    • 72 Critic Score
    For players willing to embrace its sharp edges, ANTHEM#9 stands as a bold, stylish experiment that earns its place in the crowded roguelite landscape. Blending gem matching, deckbuilding, with aesthetics that recall the Persona series, it’s just a few tip screens shy of getting a full recommendation.
    • 74 Metascore
    • 74 Critic Score
    Yes, the combat could have used more development time, the central relationship needed more substance, and the boss battles could use some play testing. Yet, for all its stumbles, Romeo is a Dead Man is worth experiencing, especially if you appreciate a game that takes risks.
    • tbd Metascore
    • 60 Critic Score
    Rightfully, Beary Arms sounds like a goofy good time, but combat is so sluggish and underpowered that most runs feel like chores instead of experiments. There’s charm in the concept of a gun-toting bear, yet the grindy progression and flat combat make it hard to justify sticking around for another run.
    • 70 Metascore
    • 73 Critic Score
    Don’t Stop Girlypop is glitter-soaked bedlam that works if you give in and vow to keep moving. Once the chaos clicks, it turns sensory overload into a surprisingly satisfying experience, rough edges and all.
    • tbd Metascore
    • 70 Critic Score
    Pool Room Billiard isn’t an abundant adaptation, but it offers a laid-back, competent take on 8-ball and 9-ball that’s enjoyable in short bursts. For ten dollars, its mix of decent physics, multiple modes, and old-school budget charm makes a few rough edges easy to overlook.
    • tbd Metascore
    • 73 Critic Score
    MOCHI-O is a compelling mashup of pet-raising and arcade defense that keeps you bouncing between cuddling a hamster and mowing down enemy squadrons. It has some rough edges, especially in its UI and controller support. But at its low price point the upgrade-driven loop and offbeat charm make it easy to become hooked.
    • tbd Metascore
    • 68 Critic Score
    Hero Seekers sticks closely to KEMCO’s budget-minded RPG formula, delivering serviceable storytelling and traditional turn-based combat that rarely surprises but is approachable. A gacha-style hero summoning and flexible party-building system add just enough variety to elevate it above the publisher’s more forgettable efforts, even if the RPG Maker-looking presentation keep it from truly standing out.
    • 52 Metascore
    • 63 Critic Score
    Warhammer 40,000: Rogue Trader delivers some of Owlcat’s strongest writing, meaningful player choice, and smartly streamlined turn-based combat, making it an excellent fit for the grimdark 40K universe. But a shaky Switch 2 port weighed down by performance issues and lingering bugs undermine those ambitions, resulting in an ambitious CRPG that feels rough on Nintendo hardware.
    • tbd Metascore
    • 70 Critic Score
    Utawarerumono ZAN delivers brisk, skillful musou-style chaos with a loyal nod to its source material, though its content length and story compression may leave some players wanting more depth for the price. If you’re chasing spectacle and quick-hit battles, you’ll find a satisfying confection. But if you’re hoping for a rich narrative, this abridged retelling, your expectations might be soured.
    • tbd Metascore
    • 70 Critic Score
    The Telenet Shooting Collection delivers a quartet of standout shooters that still sizzle with speed, challenge, and mechanical ingenuity decades later. Unfortunately, the rather barebones presentation and missing historical context don’t provide a worthy celebration of Telenet’s legacy.
    • tbd Metascore
    • 74 Critic Score
    Milano’s Odd Job Collection feels like prying open a late-’90s time capsule and finding a quirky gem inside. Sure, the blend of life sim and mini-game collection isn’t revolutionary, but it’s welcome throwback to a halcyon era. Between the summer vibe and the heart-warming sense of nostalgia, it should delight fans of retro curios.
    • tbd Metascore
    • 64 Critic Score
    Street Racer Collection feels more like a nostalgic sampler than a full-on retrospective, serving up four varied entries of Vivid Image’s spirited ‘90s kart racer. While it’s not the complete history fans might hope for, it’s a mildly fun, curious time capsule that demonstrates the power of split-screen rivalries.
    • 79 Metascore
    • 72 Critic Score
    Titans of the Tide sticks to familiar platforming, but the SpongeBob-and-Patrick tag team keeps things lively and fun. It’s silly but safe, and probably the kind of laid-back ocean adventure that SpongeBob fans are looking for.
    • tbd Metascore
    • 74 Critic Score
    Hello Kitty Island Adventure is adorable, relaxing, and full of charm, even when its grindier side kicks in. If you’re willing to take things at a slow, cozy pace, this island getaway delivers plenty of heart and looks great on Switch 2.
    • 76 Metascore
    • 60 Critic Score
    Demonschool flirts with brilliance in its tactics and aesthetics but can’t keep its coursework consistent. You might enjoy the vibe but expect the semester to feel twice as long as it actually is.
    • 78 Metascore
    • 74 Critic Score
    In a sea of deckbuilders, DOG WITCH stands out by keeping things simple and clever. Its dice-fueled combat makes every choice a tiny puzzle worth chewing on.
    • 54 Metascore
    • 60 Critic Score
    Sacred 2 Remaster smooths out some of the original’s worst technical issues, but it still can’t quite rein in all the chaos that made the game infamous. Sure, it’s the best way to revisit Ancaria, but you’ll still need plenty of patience.
    • tbd Metascore
    • 73 Critic Score
    Maid of Salvation shifts Orange Popcorn’s action formula into a top-down metroidvania, balancing exploration, upgrades, and lively combat. t’s a polished, occupying metroidvania that’s challenging enough to keep you engaged without feeling punishing.
    • 73 Metascore
    • 69 Critic Score
    Lessaria captures the spirit of Majesty, providing autonomy to its real-time strategy units. While the hands-off approach to adventurer control is a worthwhile concept, uneven combat and occasional tedium remind you that even fantasy kingdoms can have faults.
    • 78 Metascore
    • 73 Critic Score
    Tormented Souls 2 resurrects the souls of classic survival horror with its disturbing environments, deliberate pacing, and puzzles poised to punish impatience. It’s a chilling homage that sometimes stumbles over its old-school ambitions. But a commitment to dread and nostalgia should win over genre fans.
    • 62 Metascore
    • 63 Critic Score
    Wreckreation captures flashes of Burnout’s celebrated, high-speed chaos, but too often crumbles under the weight of its own ambition. Its playground of racing and destruction can be stimulating in short bursts. But underneath the hood, technical hiccups, uneven design, and the lack of crash junctions restrain any high-octane potential.
    • 68 Metascore
    • 58 Critic Score
    Candy Rangers tries to blend rhythm-game precision with candy-coated shooting chaos but ends up melting under its own messy mechanics. Despite some good ideas, this sugar rush turns sour all too quickly.
    • 80 Metascore
    • 71 Critic Score
    Persona 3 Reload on Switch 2 revives one of Atlus’ most beloved RPGs, pairing its poignant story and overhauled mechanics with the optional convenience of handheld play. Unfortunately, uneven frame pacing and leisurely load times impair this otherwise soulful remake.
    • 72 Metascore
    • 69 Critic Score
    Yooka-Replaylee smooths over some of roughest edges of its 2017 predecessor, tightening controls, streamlining progression, and generally polishing its visuals. But despite the improvements, shallow level design and lackluster combat remind you that no amount of remaster polish can fix a platformer whose core still feels stuck in the past.
    • 65 Metascore
    • 68 Critic Score
    Dreams of Another is a gorgeous, surreal stroll through the subconscious, where gunfire builds worlds instead of tearing them down. But beneath its mesmerizing visuals and soothing soundscape, the fragmented story and hollow characters make it feel more like a half-remembered dream than a game you’ll want to linger in.
    • tbd Metascore
    • 60 Critic Score
    Ultimately, NBA Bounce is NBA Jam with less flavor. There are some changes to the arcade hoops blueprint, from three-on-three matches to party modes with randomized gimmicks. But the lack of actual players, distinctive athlete models, and any online play confines Bounce to the bench.
    • 68 Metascore
    • 71 Critic Score
    Moros Protocol doesn’t deliver much innovation to the roguelike FPS genre. But its sharp action and moody atmosphere make it easy to sink into for a few runs. It stumbles with repetition and stingy upgrades, yet still earns its stripes as a scrappy, satisfying shooter.
    • 71 Metascore
    • 68 Critic Score
    Alien: Rogue Incursion Evolved Edition doesn’t try to compete with Alien: Isolation’s stealth horror or Aliens: Fireteam Elite’s cooperative-ready gunplay. Instead, it’s an amalgam of VR-borne immersion, puzzles, and just enough firefights to ensure you don’t feel enfeebled. At its best, the game delivers a dazzling recreation of Cameron’s world and that along might have Alien fans salivating like a bloodthirsty Xenomorph.
    • tbd Metascore
    • 69 Critic Score
    HYKE: Northern Light(s) is a mildly charming adventure that occasionally integrates bittersweet storytelling. Its detailed art and decision to show its characters’ downtime are undoubtedly worthwhile. But ultimately, the experience is hampered by shallow combat, somewhat repetitive mission design, and limited customization. I’m always up for an evocative trip through a ruined world, especially with a crew of cute witches. But HYKE’s inventory of minor issues prohibited the game from casting its spell over me.
    • 58 Metascore
    • 72 Critic Score
    Hotel Barcelona is messy, weird, and sometimes downright frustrating, but that’s exactly what you’d expect from Swery65 and Suda51 teaming up. It may lack polish, yet its eccentric charms and grindhouse style make it a ride worth getting on.
    • 74 Metascore
    • 74 Critic Score
    Marisa of Liartop Mountain trades bullet-hell precision for dice-driven chaos, turning Touhou into an energetic tabletop session with roguish friends. It’s unpredictable, and sometimes repetitive, but the Scarlet Mansion’s banter helps to keep the climb entertaining even when the dice rolls stop you in your tracks.
    • tbd Metascore
    • 70 Critic Score
    ZOE Begone! is a frantic shooter where a green triangle with attitude blasts through doodles that look like they’ve emerged from an animator’s old sketchbook. The controls sometimes trip over themselves, but the turbulent rhythm of dodging, dashing, and cartoon carnage is solid.
    • tbd Metascore
    • 67 Critic Score
    M.A.S.S. Builder nails the thrill of mech construction, letting you craft jaw-dropping machines that feel like they’ve walked out of a Gundam movie. Unfortunately, once you take them into battle, repetitive missions and shallow combat make it feel more like a filler episode than a main event.
    • tbd Metascore
    • 74 Critic Score
    Cladun X3 delivers the same fast, bite-sized dungeon crawling and eccentric charm the series is known for, now with smoother systems and a gentler difficulty curve. Still, its recycled visuals and safe design choices make it feel more like a nostalgic retread than the bold, new adventure you might be hoping for.
    • tbd Metascore
    • 71 Critic Score
    Class of Heroes 3 Remaster improves the visuals and trims some rough edges, but its old-school dungeon crawling still demands plenty of patience. It’s a faithful update that fans will appreciate, though the grind and ego-bruising difficulty remain resolutely in place.
    • tbd Metascore
    • 73 Critic Score
    Jelly Troops proves that real-time strategy doesn’t have to be too series, mixing clever mechanics with a cast of gelatinous heroes. It’s not flawless, but the game’s charm provides quick and accessible slime-based showdowns.
    • 74 Metascore
    • 72 Critic Score
    Heading Out turns the open road into a fever dream of speed, choices, and myth. Even with a few bumps along the way, it’s a ride worth taking, especially if you’re interested in procedurally-generated storytelling.
    • tbd Metascore
    • 73 Critic Score
    Firefighting Simulator: Ignite strikes a tidy balance between realism and accessibility, making hose-dragging, smoke-ventilating, and civilian rescues feel tense without drenching you in technical details. The AI can fumble and online hiccups are present, but satisfying fire dynamics and co-op play make it one of the more engaging vocational sims around.
    • tbd Metascore
    • 68 Critic Score
    Scar-Lead Salvation might be worth a cautious look if you’re in the mood for some scrappy third-person shooting. For everyone else, it’s more a case of missed potential than a direct hit.
    • 61 Metascore
    • 68 Critic Score
    Robots at Midnight delivers striking visuals and moody soundtrack, making its world feel like a playable animated film. Unfortunately, shallow, repetitive combat and simple storytelling make the journey feel more like a chore than a rousing adventure.
    • tbd Metascore
    • 73 Critic Score
    Caput Mortum is a brief but haunting throwback that blends intentionally clunky controls with Lovecraftian atmosphere and clever environmental puzzles. It’s occasionally frustrating, but its unnerving setting and deliberate design make it an impressive descent into the depths of historical horror.
    • 64 Metascore
    • 58 Critic Score
    Varlet delivers some sharp psychological commentary about an always-online generation, but it too often buries them beneath tedious combat and filler tasks. With the story and themes are engaging, if you’re hoping for a Persona-level experience, expected to be frustrated by the game’s conspicuously uneven execution.
    • 65 Metascore
    • 62 Critic Score
    Space Adventure Cobra – The Awakening nails the look and swagger of Buichi Terasawa’s cult classic with slick anime cutscenes and a faithful retelling of the early series. Unfortunately, once control is handed over, clunky movement and overreliance on the Psychogun drag the adventure down.
    • tbd Metascore
    • 68 Critic Score
    Much like its lead character, Death end re;Quest: Code Z commits a few missteps. From near-obliged grinding to stinginess with a key resource, you will encounter frustration nearly as often as witnessing one of the franchise’s Death Ends. Players with limited patience might be better off revisiting the previous two entries.
    • tbd Metascore
    • 73 Critic Score
    Tall Trails is a cozy, curiosity-driven adventure where exploration and experimentation replace combat and conflict. With Alp’s magical rocket boot turning frogs, flowers, and peppers into fuel for flight, the game makes every moment of climbing, leaping, and soaring feel fun.
    • tbd Metascore
    • 72 Critic Score
    Doronko Wanko lets you live out the fantasy of being a naughty pup determined to wreck a perfectly clean house, and it's as silly and satisfying as it sounds. Just don’t expect the fun to last long. This dog’s disobedient day is over almost as soon as it begins.
    • 74 Metascore
    • 70 Critic Score
    9 Years of Shadows dazzles with lush visuals, a triumphant soundtrack, and mechanics like teddy bear hugging, but stumbles with repetitive combat and uneven pacing. It’s a gorgeous, ambitious metroidvania that occasionally lets its stylish presentation outshine its core gameplay, providing glimmers of brilliance for patient fans.
    • tbd Metascore
    • 63 Critic Score
    Cyber Clutch: Hot Import Nights launches you into a neon-drenched, turbo-charged collision of drifting and combat. But the result isn’t always smooth. Stylish and chaotic fun in short bursts, it’s mismatched mechanics and wayward handling keep it from crossing the finish line.
    • tbd Metascore
    • 68 Critic Score
    Light on challenge but with plenty of charm, Fia’s magical (mis)adventures are more cozy nostalgia than gripping innovation. But if you’re in the mood for breezy dungeon crawling and quirky school life, MADO MONOGATARI might just summon a bit of sparkle.
    • 70 Metascore
    • 70 Critic Score
    Phantom Squad shines with friends, delivering tense, tactical thrills. But go in solo, and you're in for a punishing experience that’s more isolating than immersive.
    • tbd Metascore
    • 68 Critic Score
    Sure, it might look like a city builder. But Ink Reverie is more of a cozy-clicker with ink wash visuals and a soothing soundtrack. While light on challenge, it might beguile if you prefer zoning out over the burdens of urban engineering.
    • tbd Metascore
    • 72 Critic Score
    Exploring life, death, and second chances, Return to Ash is a concise but contemplative visual novel. While the poignant plot might resonate with some, others may find the pacing slow and the cast hard to connect with.
    • 75 Metascore
    • 70 Critic Score
    Everdeep Aurora may look like a simple digging platformer, but its quiet design and quiet nature reward patience and curiosity. There’s no combat and minimal dialog. Instead, this descent is a meditative journey about discovery and finding meaning.
    • tbd Metascore
    • 68 Critic Score
    Tour de France 2025 pedals past its stagnant past with a fresh coat of Unreal Engine 5 polish and slightly more strategic gameplay. It’s not quite a yellow jersey winner, but it’s finally become a worthwhile competitor.
    • tbd Metascore
    • 73 Critic Score
    Wizard of Bug casts a clever twist on Sokoban by swapping out boxes for color-changing hearts and tossing in dual-character puzzles that really make you think. It can be tough, but with smart design and a handy rewind system, the game keeps things challenging while minimizing frustration.
    • tbd Metascore
    • 73 Critic Score
    Novel Rogue’s writing won’t win any awards, but its card-based combat is surprisingly deep and rewarding, marking a welcome creative detour for Kemco. With accessible deckbuilding that doesn’t sacrifice depth, this is certainly one of the publisher’s more engaging efforts.
    • tbd Metascore
    • 65 Critic Score
    Exo-Calibre delivers some charm with a squadron of anime-styled pilots, but it makes no contributions to the shoot-’em-up playbook. This is serviceable and safe STG that borrows more than it builds. Vampixel’s latest might be fun for a play or two but its forgettable in the long haul.
    • 74 Metascore
    • 68 Critic Score
    Irem Collection Volume 3 delivers a fun trio of less-known shooters with solid emulation, but the lack of any historical extras feels like a missed opportunity. For all of its retro charms, Volume 3 doesn’t adequately honor its meager collection of material.
    • 70 Metascore
    • 56 Critic Score
    Architect Life: A House Design Simulator offers a creative outlet for aspiring virtual architects, with a variety of design challenges and a robust sandbox mode. Unfortunately, clunky controls and inconsistent camera behavior can undermine the enjoyment, making what should have been a fulfilling and fun experience feel more like labor.
    • 75 Metascore
    • 74 Critic Score
    An atmospheric metroidvania steeped in historical fiction, Chronicles of the Wolf delivers gothic ambiance and a reverential nod to early Castlevanias. Although some stiff controls and pacing hiccups dull this wolf’s claws, there’s still plenty of ferocity lurking in these depths.
    • 69 Metascore
    • 55 Critic Score
    With its striking visuals and stylish traversal, Star Overdrive makes a promising first impression. But the fun slowly descends into frustration as you face repetitive design, shallow mechanics, and a desolate world that offers little reward for exploration.
    • 74 Metascore
    • 65 Critic Score
    God of Weapons blends bullet heaven chaos with an inventory management system that gives your brain a short, end-of-stage workout. The lack of tutorials will frustrate but the blend of action and item arrangement gives Weapons an edge.
    • 74 Metascore
    • 72 Critic Score
    Dragon is Dead blends brutal, combo-driven combat with atmospheric artistry inspired by Dead Cells, Castlevania, and Blasphemous, delivering a punishing yet rewarding roguelite experience. Although its level design and storytelling intermittently falter, the depth of the game’s character builds and loot should hook determined players.
    • tbd Metascore
    • 63 Critic Score
    Scar-Lead Salvation might be worth a cautious look if you’re in the mood for some scrappy third-person shooting. For everyone else, it’s more a case of missed potential than a direct hit.
    • tbd Metascore
    • 71 Critic Score
    A charming but deliberately slow-paced life sim, Cattle Country puts an emphasis on self-sufficiency and discovery. If you’re willing to learn, the title can offer hours of challenge and rewards and provides a wealth of autonomy. Patience is essential on this homestead, making every achievement genuinely feel earned.
    • 74 Metascore
    • 70 Critic Score
    Dino Path Trail offers a unique blend of survival, crafting, and roguelike mechanics set in a dinosaur-filled Wild West. Pleasingly, there’s a sense of urgency as you juggle these tasks and outgun bandits hoping to secure the bounty on your head. But repetition proves to be just as dangerous than any outlaw or oviraptor.
    • 79 Metascore
    • 74 Critic Score
    Aureole - Wings of Hope delivers a fresh take on platforming with its halo-throwing mechanic. With its fluid controls, and rhythm-based movement, traversal is both challenging and addictive. While its story and visual cues occasionally fall short, the game’s inventive gameplay and energetic soundtrack keep it engaging throughout.
    • tbd Metascore
    • 72 Critic Score
    Labyrinth of the Demon King may not cater to everyone, but its haunting atmosphere, deliberate pacing, and retro-inspired design make it a standout for fans of old-school survival horror. For those willing to brave its mysterious corridors and challenging combat, the experience will be rewarding.
    • tbd Metascore
    • 69 Critic Score
    Cubic Odyssey dazzles with its vast universe, striking visuals, and engaging progression systems, but stumbles with early-game tedium and solo-player frustration. There's potential for greatness, but only the most patient space settlers will stick with it.
    • 62 Metascore
    • 68 Critic Score
    Yasha: Legends of the Demon Blade dazzles with its ukiyo-e-inspired visuals, character-specific narratives, and customizable combat, offering a vibrant roguelite that’s rooted in a mythologized Edo-period Japan. However, repetitive level design and uneven difficulty spikes, dull its blade over time.
    • 66 Metascore
    • 70 Critic Score
    Instead of offering players the freedom to walk the blurred line between justice and corruption, The Precinct mostly keeps them bound in a city sandbox. This lack of narrative risk makes the game feel more like a simulation of procedure than a true exploration of power or responsibility. But if you can overlook that, there’s an atmospheric underworld in need of old-fashioned justice.
    • 58 Metascore
    • 68 Critic Score
    Much like its lead character, Death end re;Quest: Code Z commits a few missteps. From near-obliged grinding to stinginess with a key resource, you will encounter frustration nearly as often as witnessing one of the franchise’s Death Ends. Players with limited patience might be better off revisiting the previous two entries.
    • tbd Metascore
    • 69 Critic Score
    With some solid storytelling and a pleasing amount of visual charm, Wings of Endless comes close to being recommended. But there’s far too nagging issues with combat and boss battles to advise this over other Metroidvanias.
    • 73 Metascore
    • 70 Critic Score
    Spirited sadism and card-based strategizing combine in Deck of Haunts. By day, you’ll expand your homicidal house and by night you’ll play cards to wear down their physical and mental health. The only menacing part of the experience is the occasional lack of instruction.
    • 71 Metascore
    • 70 Critic Score
    At times, fighting for your life on a dystopian reality show pushes the 3D brawler into a curious direction. But at present, Kiborg stumbles with ranged combat and balance, surviving thanks to an overly generous lock-on system and roguelike power-ups.
    • tbd Metascore
    • 61 Critic Score
    Sadly, Neptunia Riders VS Dogoos feels more like an expanded mini-game rather than a fleshed-out experience. Given the franchise’s reference-filled saga, it would be great to see the cast star bring their banter to action games. But here, there’s not enough style or substance to hold attention spans for more than a few hours.
    • 58 Metascore
    • 70 Critic Score
    Snow Bros. 2 Special’s inclusion of new character with distinct abilities is an improvement, while the smoothed-out visuals are more of a lateral shift. Less successful are the extensions to boss battles and modes that offer only a modicum of difference.
    • 80 Metascore
    • 70 Critic Score
    Fast and flashy, Fatal Fury: City of the Wolves’ fights revive SNK’s long-dormant franchise. But outside of the main event, elements like a rudimentary story mode, gimmicky guest characters, and a makeshift user interface dampen the enjoyment.

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