Switch Player's Scores

  • Games
For 1,857 reviews, this publication has graded:
  • 37% higher than the average critic
  • 14% same as the average critic
  • 49% lower than the average critic
On average, this publication grades 9.9 points lower than other critics. (0-100 point scale)
Average Game review score: 65
Highest review score: 100 Splatoon 3
Lowest review score: 10 My Riding Stables: Life with Horses
Score distribution:
1859 game reviews
    • 50 Metascore
    • 30 Critic Score
    Overall, Ikai is a psychological horror game that only provides horror through its lack of direction, scare tactics, and numerous graphical issues. The atmosphere it creates is brilliant, but it is a disappointment in every other aspect.
    • tbd Metascore
    • 40 Critic Score
    Bad Writer is a short little step into the world of a struggling writer. While it is an accurate insight into the challenges of pursuing art, the metaphor doesn’t really translate into a fun gaming experience.
    • 61 Metascore
    • 30 Critic Score
    It’s hard to recommend The Ramp simply because of how little it has to offer. It is pretty cheap but there are so many better skating games out there that will keep you entertained for a lot longer.
    • 49 Metascore
    • 20 Critic Score
    Broken Blades promises a blend of platforming, roguelite, and RPG. Sadly, behind its Scribblenauts-style cartoon sprites is ultimately a lazy game. It’s all let down by the individual pieces only ever being “good enough”. No love, effort, or creativity is infused to elevate it to something beyond a game I never, ever want to play ever again.
    • 70 Metascore
    • 40 Critic Score
    Monster Rancher 1 & 2 DX is a disappointing package made worse by its presence on the Switch. The main gimmick has lost all its wonder and both games feel like the exact same experience, roughly slapped together by uninteresting and sparse gameplay.
    • tbd Metascore
    • 40 Critic Score
    Bouncy Bullets 2 fails to deliver on its premise. The central mechanic is never fully utilised and the game is far too fleeting for anything to have any sort of lasting impact, despite the unique concept behind it.
    • tbd Metascore
    • 40 Critic Score
    Those looking for a solid substitute for Mario Strikers on Nintendo Switch won’t find it in PandaBall. It’s a confusing mish-mash of aesthetic charm and undercooked play mechanics, all of which ends up being frustrating for solo and co-op players alike.
    • 54 Metascore
    • 40 Critic Score
    Humorous dialogue and bird customisation don’t do enough to stop SkateBIRD from falling far down the pecking order of skateboarding games available on Switch, with boring levels and controls that are janky and frustrating at best.
    • tbd Metascore
    • 40 Critic Score
    Virtuous Western is very short and very easy. It sets up some vaguely interesting mechanics without ever doing anything challenging with them. If you want an easy way into speedrunning, this might be it; otherwise, steer well clear.
    • tbd Metascore
    • 40 Critic Score
    Promesa wanted to be so much more than it is. It very much feels as though the creator has the context that the player doesn’t, and the poor performance makes it difficult to muddle through to try and find it.
    • tbd Metascore
    • 40 Critic Score
    The core concept of Infestor has potential. It could have been a quirky puzzle platformer, but there’s no challenge here. It’s far too easy, and there’s too little variation in what you’re required to do. Unfortunately, I’m recommending you avoid possession.
    • 57 Metascore
    • 40 Critic Score
    Worms Rumble takes a few elements from the Worms series and recontextualizes them as a multiplayer-focused and action-based title. On top of failing in its most basic gameplay elements, the Switch version also features many annoying bugs.
    • 54 Metascore
    • 20 Critic Score
    Aluna: Sentinels of the Shards sadly doesn’t offer anything of interest. Its uninspiring story, gameplay and combat leave the player wanting more than what they got which is a shame because it has so much potential.
    • 64 Metascore
    • 40 Critic Score
    WRC 9 is representative of what happens when development teams are stretched too thin and care little about the platform they are developing for. Here’s to hoping this is a one-off and we see a return to form soon.
    • tbd Metascore
    • 40 Critic Score
    Twin-stick shooters occupy a crowded genre, and Ultra Goodness 2 is likely to get lost in the battle. Like the main avatar, the game has good intentions, but there’s not enough variety or originality to sustain interest.
    • tbd Metascore
    • 20 Critic Score
    Balancelot begs you to be precise but doesn’t give you the tools or means to do so. The idea of being a medieval unicycler shows promise, but ends up being an exercise in just how quickly it can frustrate you.
    • 54 Metascore
    • 40 Critic Score
    Stubbs the Zombie in Rebel Without a Pulse has some juvenile humour that can raise a smile but the repetitive combat, frustrating elements and bland graphics leave the player feeling like a zombie and looking for their own pulse.
    • 70 Metascore
    • 40 Critic Score
    Glyph styles itself as one type of genre but desperately wants to be thought of as another. This jamboree of various platforming ideas never quite works, even if some players might find joy in its tranquil collectible hunting.
    • 62 Metascore
    • 40 Critic Score
    A deck-building game that’s forgotten to include a narrative behind it, Neoverse Trinity Edition doesn’t do a good job of making your fights feel meaningful. Only the most dedicated of strategy card game fans will find any joy here.
    • 57 Metascore
    • 40 Critic Score
    Wrestling Empire offers the career mode most wrestling fans are hoping for from a WWE game, but the standard of action inside the ring lets it down. Not quite ‘so bad it’s good’, the wrestling action is just frustrating to play.
    • tbd Metascore
    • 30 Critic Score
    Autumn’s Journey is a mercifully short jaunt into a fictional anime-inspired world. With a narrative on the grim end of the quality spectrum, and no gameplay to really speak of, this title should be one to avoid for most.
    • tbd Metascore
    • 40 Critic Score
    If you like your gameplay to be repetitive and downhill (albeit with a boost at the end), Ramp Car Jumping could be just the ride for you. There are some fun physics at play, but not enough depth.
    • 50 Metascore
    • 30 Critic Score
    Drawn To Life: Two Realms appears familiar, but when you start to play it, it just falls apart at the seams. Everything that made the originals fun, particularly the touchscreen controls, has been disregarded, leaving a huge disappointment behind.
    • 50 Metascore
    • 40 Critic Score
    Empire of Sin is a weird mixture of half-baked ideas and poorly executed concepts. At times, you can notice glimpses of potential, but in its current state the game is so broken that you can have more enjoyment with any other title in the genre.
    • 63 Metascore
    • 40 Critic Score
    Cobra Kai: The Saga Continues is a slavish love letter to the TV show it’s based on, but movie call backs and fan-favourite moments only goes so far. There are far more competent and creative brawlers on Switch.
    • tbd Metascore
    • 30 Critic Score
    Blatantly inspired by Resident Evil, Outbreak: Epidemic quickly falls into the ‘knock-off’ category rather than the masterstroke one. It’s dark, dingy and disappointing, and that’s how I felt about myself after playing.
    • tbd Metascore
    • 40 Critic Score
    Hunting Simulator 2 starts off at a leisurely pace and continues in the same vein throughout. The areas are vast but the graphics are basic and for £45 you could have yourself a much more fun day out!
    • tbd Metascore
    • 20 Critic Score
    This robotic Metroidvania-by-numbers is sloppily assembled, lazily designed, and controls like the rust’s setting in. Dedicated speedrunners may find a modicum of challenge here, but I found Two Parsecs From Earth a frustrating experience from start to finish.
    • 58 Metascore
    • 40 Critic Score
    There’s the essence of a fun party game in Drink More Glurp, one that’s unfortunately let down by its own level of sheer randomness and unpredictability. It can be hilarious in a group, but competing in events is rarely fulfilling.
    • 71 Metascore
    • 40 Critic Score
    Spellbreak is the perfect example of a great game let down by lacklustre performance on the Nintendo Switch. Unique gameplay mechanics aside, being often unable to play the game due to technical issues limits any potential enjoyment to be found.
    • tbd Metascore
    • 20 Critic Score
    Despite being based on a classic 2D puzzler, The Snake King fails on almost every level to find a new direction and breathe new life into this tried and tested formula. The few mechanics it does introduce aren’t enough to keep you engaged for long.
    • tbd Metascore
    • 20 Critic Score
    Street Power Football fails to deliver in pretty much every area. It’s let down by its poor graphics, poor gameplay and bugs, making the £39.99 price point almost laughable.
    • tbd Metascore
    • 30 Critic Score
    Prehistoric Dude feels like it’s going through the motions. It’s too short, yet somehow manages to be repetitive, and the annoying combat and bugs will probably only encourage players to rush through the experience.
    • tbd Metascore
    • 40 Critic Score
    While its camera movement and character portraits make an immediate impression, Strangers of the Power 3 has little to offer its mature audience. Gameplay is simple, visuals are stripped down, and there is no incentive to give it another go.
    • 42 Metascore
    • 20 Critic Score
    Hollow Knight this is not. With a flawed control system, dreadful music, and painfully unfair platforming, this is a game you will want to end as quickly as possible. Thankfully it is over in about an hour.
    • 29 Metascore
    • 20 Critic Score
    Tiny Racer is a painful drive. The graphics show promise, but there are so many flaws; it is hard to enjoy the ride. This is a terrible game. I’m getting out the car: I’ll walk from here.
    • tbd Metascore
    • 20 Critic Score
    Dongo Adventure is cheap, but what is the real price to be paid to play such a bad-looking, broken, derivative game? There are countless better ways to spend your time and your money, really.
    • tbd Metascore
    • 40 Critic Score
    Hardcore Maze Cube makes a grave error when it mistakes unfair level design for challenging gameplay. Instead of providing the player with a difficult experience that’s enjoyable to overcome, it delivers a blundering punishment that is frustrating from start to finish.
    • 63 Metascore
    • 40 Critic Score
    Windbound promises so much with beautiful Zelda-like visuals, but visuals alone do not make for a great game. The survival and rogue-like aspects detract from this game’s personality, and a miserable, repetitive search across each level make the game a bore.
    • tbd Metascore
    • 40 Critic Score
    Him & Her is a cheap platformer that could be worthwhile thanks to its different gameplay mechanics. Unfortunately, a bland presentation and some technical problems get in the way of your further enjoyment.
    • tbd Metascore
    • 20 Critic Score
    Clash Force does little to justify its existence outside of being an almost competent attempt at celebrating both earlier cartoons and games. Impersonating others whilst failing the carve out a niche for yourself is never a good recipe for success.
    • tbd Metascore
    • 20 Critic Score
    SpyHack offers none of the thrills and spills that you’d expect of a game based on espionage. Lame gameplay, a litany of grammatical errors and miserable controls make for a really disappointing experience.
    • 56 Metascore
    • 20 Critic Score
    There’s truly so little fun to be found in House Flipper, where ugly graphics, awful controls and some tedious UI all combine to create something far too dull to recommend. You’re better off watching paint dry.
    • tbd Metascore
    • 20 Critic Score
    Farmer’s Dynasty has a whole host of tools at its arsenal, but with a plethora of bugs and issues, it offered no enjoyment for me at all. Poor graphics and annoying gameplay features make this £39.99 price point almost laughable.
    • tbd Metascore
    • 40 Critic Score
    Seeds of Resilience is ultimately a sad disappointment. The core game is compelling, but its major drawbacks – the awkward UI and the sluggish performance – really hold it back from succeeding as an actual game, which is crucial.
    • tbd Metascore
    • 30 Critic Score
    Defeat will come often when there are so many bullets pinging around Radio Squid’s restrictive play area; it’s near impossible to get any momentum going. This is an underwater journey that is repetitive and frustrating. Swim elsewhere!
    • 66 Metascore
    • 40 Critic Score
    Crysis Remastered can be a good-looking FPS. It’s just a shame that the act of actually playing it can feel like a chore thanks to a repetitive first half, poorly implemented stealth and unsatisfying gunplay.
    • 66 Metascore
    • 40 Critic Score
    Battle for Bikini Bottom felt as much a battle to play at times as it did to defeat those robots. It’s great to see a cult classic get a fresh lick of paint, but style over substance just isn’t enough.
    • tbd Metascore
    • 40 Critic Score
    There is a distinct lack of content in WildTrax Racing, and what little it has is barely road-worthy, with technical issues that restrict enjoyment and a lack of variety. My advice: Use alternative transport.
    • tbd Metascore
    • 40 Critic Score
    The StoryTale has a few significant flaws that mar what little entertainment it provides. A sprinkling of originality is not enough to elevate this title to a position from which it can stand out in a crowded genre.
    • 46 Metascore
    • 40 Critic Score
    Ego Protocol: Remastered is a puzzle title which provides more irritation than it does satisfaction. The fiddly tile-sliding proves so much of a chore that there’s little to no motivation to go on and get three-star scores on each level.
    • 58 Metascore
    • 40 Critic Score
    A timestamp of a transitional period for 3D platformers, Oddworld: Munch’s Oddysee may muster up nostalgia for original players, but the clunky, tedious platforming and missions reveal what a true fossil of the genre this entry has become.
    • 82 Metascore
    • 40 Critic Score
    Despite the hype, Borderlands Legendary Collection never once delivered the thrills and spills I expect of a shooter. Irritations in the controls, the general gameplay, and the plodding storyline reduced my enjoyment to a minimum.
    • tbd Metascore
    • 40 Critic Score
    Thunder Paw is an underwhelming and often frustrating platformer. Riddled with bottomless pits, unfairly placed enemies, and secret boxes that do literally nothing, this title squanders an interesting upgrade mechanic with a lacklustre overall package.
    • 63 Metascore
    • 40 Critic Score
    Cat Girl Without Salad: Amuse-Bouche originated as a joke, but ultimately ends up as a bore. Yes, there’s some fun to be found within those two ends of the spectrum, but those moments are fleeting and never quite justify your time spent with it.
    • tbd Metascore
    • 40 Critic Score
    Portal Dogs has some clever platforming ideas in the way multiple dogs are controlled at the same time using the same movements. It’s nothing outstanding, however, and the sometimes irritating precision of the controls means it’s another of the many platformers on the Switch eShop.
    • tbd Metascore
    • 30 Critic Score
    While fishing enthusiasts could maybe wring some enjoyment out of this, the dull mechanics and lacklustre presentation make this a flop for anyone else. Awful background graphics, repetitive gameplay and a general lack of polish mean I’d rather catch a cold than have to play this again. Don’t take the bait.
    • 65 Metascore
    • 30 Critic Score
    Dead or School often intrigues in appearance, but never quite capitalises on the unique blend of the mundane. Technical issues bog down the core experience, and the lack of restriction or respect for the rest of the content sours what could have been a thoroughly enjoyable romp through the underground.
    • tbd Metascore
    • 40 Critic Score
    Like the skeletons that roam the maze, Otherworldly is a bare bones package that could perhaps benefit from a little more meat. If you thrive on blind panic, you may find some enjoyment. Frightening and flawed.
    • 42 Metascore
    • 30 Critic Score
    The only thing you can safely rely on with Totally Reliable Delivery Service is that it will fail to deliver an experience worth playing and will leave you wishing you could print a postage label and return to sender.
    • tbd Metascore
    • 40 Critic Score
    Spartan Fist offers a unique, but ultimately flawed concept for a roguelike. The combat quickly becomes repetitive, leaving you hoping that good luck in the procedurally generated arenas will quickly lead you to the boss fights.
    • 35 Metascore
    • 30 Critic Score
    If you want to experience a solid pixel-art tennis game, this isn’t the Super Tennis you should play. You’ll discover everything the game has to offer in an hour, and there’s nothing here to keep you coming back for more.
    • 50 Metascore
    • 30 Critic Score
    Marooners has bite-size gameplay bursts like WarioWare, but doesn’t manage to quickly grab the attention in the same way. Too many similar games make this feel like just another party game.
    • tbd Metascore
    • 40 Critic Score
    A simple concept stretched too thinly, Ski Sniper is satisfying when it hits its mark but clumsy controls and a lack of variety mean in the long-term this will only be keeping your attention if you truly have a vendetta against skiers.
    • 54 Metascore
    • 30 Critic Score
    OVERPASS is a lazy port from an established team which will leave any Switch racing fan feeling disgruntled and disheartened. It could and very easily should have been much more, and in its current state, isn’t worth a second glance.
    • tbd Metascore
    • 30 Critic Score
    While hardcore motor-heads might get a kick out of the motorcycles and customisation features of Motorcycle Mechanic Simulator, gameplay feels like it could have done with its own tune-up. Clunky controls, ugly visuals and repetitive gameplay slow this beast down to a melancholic crawl.
    • 59 Metascore
    • 40 Critic Score
    A tactics game that fails to be fun and engaging, Age of Resistance Tactics is The Dark Crystal without all of the charm or anything else that makes it special.
    • tbd Metascore
    • 20 Critic Score
    Help Me Doctor leaves a mark for all the wrong reasons. From some unintentionally terrifying visuals to the lack of care given to proofreading, we’re not sure how this one got past the quality guys at Nintendo HQ.
    • tbd Metascore
    • 40 Critic Score
    UBERMOSH: OMEGA is a twin-stick shooter that challenges the player to stay alive against hundreds of enemies. To achieve that, though, you’ll need to deal with very messy presentation, in which it becomes hard to even understand what is happening.
    • tbd Metascore
    • 20 Critic Score
    Just a Phrase by POWGI is among the dullest games on the Switch to date. The soundtrack is cute and the game runs well, but you’ll spend so little time with this one that this means next to nothing.
    • tbd Metascore
    • 40 Critic Score
    The ideas here have potential, but it’s potential that isn’t realised. With more polished puzzles or additional core mechanics, the game might have lived up to its initial promise, but as it is, Milo’s Quest is more like Milo’s Distraction.
    • tbd Metascore
    • 40 Critic Score
    A lack of charm and new ideas alongside a sluggish battle system means Chronus Arc is an RPG title truly stuck in the past. With so many better titles on the Nintendo Switch, this is a difficult game to recommend.
    • tbd Metascore
    • 40 Critic Score
    A strictly linear love affair, Gakuen Club provides six very similar romance stories to get bored of. Pretty faces aren’t enough to hide the bland personalities of these cute boys, resulting in a stale experience that’s more chore than charming.
    • 43 Metascore
    • 40 Critic Score
    It’s got some visual polish, but with the steep price point, this 4 hour experience is well below par, and I struggle to recommend even for die hard fans of the genre.
    • tbd Metascore
    • 40 Critic Score
    Rune Lord is nothing to write home about. Generic assets make for a fairly bland experience, and there’s little that’s interesting from a gameplay perspective to make this match-3 game stand out from the crowd.
    • tbd Metascore
    • 30 Critic Score
    It is impossible to not compare Drunk-Fu: Wasted Masters to Gang Beasts, as it provides a similar party-like experience featuring wonky physics and loose controls. However, it is underwhelming due to a mix of bad performance and questionable control choices.
    • tbd Metascore
    • 30 Critic Score
    Jewel Wars is a game with an okay concept, decent but repetitive gameplay, and an uninspired story — topped with clashing and distracting visuals. Reasonably enjoyable, multiplayer minigames are the only thing making this game worth considering. Not recommended.
    • tbd Metascore
    • 30 Critic Score
    From an underdeveloped narrative to technical issues and questionable design decisions, ELEA: Paradigm Shift will leave you wanting more. The best thing about the game is its experimental visuals, but this isn’t enough to make the experience worthwhile.
    • tbd Metascore
    • 30 Critic Score
    Guaranteed to entertain you for no longer than 5 minutes, Classic Snake Adventures forgoes the simplicity that made the original an actual, honest-to-goodness classic. There’s potential should the developers return for another try, but I wouldn’t hold my breath.
    • tbd Metascore
    • 30 Critic Score
    MachiKnights -Blood Bagos- manages to feel uninspired thanks to being devoid of character, intrigue, and fun — ultimately resulting in the title merely feeling like further bloatware in an online marketplace that is already swimming in it.
    • tbd Metascore
    • 40 Critic Score
    Shadow of the Loot Box begins promisingly, presenting itself as a clever knife that’s willing to cut through the bullshit of the Triple-A publisher economy. Unfortunately, it quickly descends into a repetitive and unfunny indie shooter.
    • 65 Metascore
    • 30 Critic Score
    Heroland is very much a good concept rather than a good game, far too many shortcomings and and a lack of active gameplay make this a tough one to recommend. Unless you’re starved for things to play, look elsewhere.
    • 62 Metascore
    • 40 Critic Score
    With its eerie atmosphere and interesting mechanics, Neverout has potential, but it doesn’t do enough to deliver. If you happen to be in the market for a good first-person puzzler, you’ll probably want to steer clear.
    • tbd Metascore
    • 10 Critic Score
    Seaking Hunter unfortunately comes nowhere close to the standard we now expect of mobile-to-Switch ports. Little to no thought was taken when considering the target platform and, as such, this game is better left at the bottom of the ocean.
    • tbd Metascore
    • 40 Critic Score
    Rescue Tale is a subpar platformer that fails to make the most basic of mechanics feel good. A decent art style and some weapon options are far from enough to make up for the lack of polish in this one.
    • 36 Metascore
    • 40 Critic Score
    Down to Hell is a side-scrolling slasher in which you battle through hell to rescue a girl who previously saved you. But unless you feel brave enough to navigate some basic design flaws, you might be better off saving yourself.
    • 73 Metascore
    • 40 Critic Score
    Bury Me, My Love lacks the necessary amount of player interaction that it needs for its message of compassion for the plight of Syrian refugees. The story wasn’t engaging enough to retain the attention once the game reached the halfway mark.
    • 50 Metascore
    • 40 Critic Score
    Super Hyperactive Ninja is a fast-paced, action-platformer that fails to keep up the pace. Although there is some fun to be had with a decent content load and speed running potential, there just isn’t enough to keep you motivated.
    • tbd Metascore
    • 20 Critic Score
    JigSaw Solace is not a good game. The controls are bad, the presentation is a joke, and the overall package is something I couldn’t recommend unless you were absolutely desperate to do a jigsaw puzzle. Save your money.
    • tbd Metascore
    • 20 Critic Score
    On paper, the concept behind Blindy was something worth exploring. In practice, it is a frustrating, shallow and uninviting platformer that would have been better left in the dark. In the battle of expectation versus reality, neither won here.
    • tbd Metascore
    • 30 Critic Score
    It is hard to find reasons to praise Ships. It tries to provide a variety of missions surrounding the ‘ship’ thematic, but its simplistic controls, slow-paced progression, repetitive missions, and subpar graphics makes it one of the worst simulation games available on Switch.
    • tbd Metascore
    • 40 Critic Score
    God-like in intent but not in delivery, The Mims Beginning is not a game to spend your hard-earned time and money on. It does have some redeeming qualities, but not enough to overlook its shortcomings, of which there are many.
    • 65 Metascore
    • 40 Critic Score
    Gekido Kintaro’s Revenge is a very simple beat-em-up which probably didn’t warrant a physical release on Switch. Unfair gameplay, unsatisfying visuals and sloppy proofing work mean this is one to miss.
    • 56 Metascore
    • 40 Critic Score
    As much as I wanted to enjoy Fin and the Ancient Mystery, I just couldn’t. Although its price point is pretty good, it’s hard to recommend it when there are so many other platformers on the Switch that offer much more enjoyment.
    • tbd Metascore
    • 30 Critic Score
    Dreaming Canvas offers very little in terms of gameplay, fun factor, replay ability, story, redeeming qualities, and much more. But hey, at least the locations you wander around in look pretty good. Kudos to the art team.
    • tbd Metascore
    • 40 Critic Score
    Street Outlaws: The List is a total drag. Not only is the racing boring to the level of watching paint dry, but the mechanical upgrading of vehicles is complex for those who aren’t knowledgeable about cars. Only devout fans of the show or hardcore racing fans will find pleasure here.
    • 47 Metascore
    • 40 Critic Score
    Thief of Thieves may get some things right, but this stealth adventure comes with a host of issues of varying severity. The most notable of these is a completion-preventing bug, so we’d suggest steering clear unless a patch is released.
    • tbd Metascore
    • 40 Critic Score
    There’s no sugar-coating it: Deep Space Rush is boring. You may find slight enjoyment if you like chasing high scores, but the uninspired mechanics and bland level design get in the way of any sort of truly enjoyable experience.
    • tbd Metascore
    • 40 Critic Score
    Delta Squad offers a twin-stick shooter experience that falls short of expectations. With lacking story beats and boring gameplay it comes to the Nintendo Switch more dead on arrival than the zombies you will be slogging through.
    • 49 Metascore
    • 40 Critic Score
    Ice Age: Scrat’s Nutty Adventure captures the essence of the movies and Scrat’s erratic mannerisms accurately, but the uninspiring platforming and awful performance make it a port worthy of extinction. So what killed the dinosaurs? In this case, the framerate.

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