SpazioGames' Scores

  • Games
For 5,232 reviews, this publication has graded:
  • 54% higher than the average critic
  • 9% same as the average critic
  • 37% lower than the average critic
On average, this publication grades 1 point lower than other critics. (0-100 point scale)
Average Game review score: 74
Highest review score: 100 The Last of Us
Lowest review score: 10 Unearthed: Trail of Ibn Battuta
Score distribution:
5251 game reviews
    • tbd Metascore
    • 55 Critic Score
    Ara Fell is like a fairy tale. Its lovely settings and charismatic characters will catch the player following the main quest, or just facing the bosses with uncommon strategy. And it's really too bad that all of this nice work matches with a poor attention to detail, like troublesome bug, which ruins the entire experience.
    • 58 Metascore
    • 55 Critic Score
    If on one hand we appreciate the care from Studio Trigger in narrating the story and the animated cutscenes, on the other we can't ignore the rough gameplay and its limits. The game has still a lot to gift to the fans of the show, but it's hard to suggest the game to anyone else.
    • tbd Metascore
    • 55 Critic Score
    An interesting strategy game that wastes its potential with some simplistic mechanics and strange game design choices.
    • 56 Metascore
    • 55 Critic Score
    The main problem with Hardware Rivals is variety. It’s a simple game with accessible gameplay, but it gets unfortunately boring pretty fast.
    • 68 Metascore
    • 55 Critic Score
    Blitzkrieg 3 cannot penetrate the hearts of RTS enthusiasts.
    • 61 Metascore
    • 55 Critic Score
    Miles away from Ikaruga's quality, Razor2: Hidden Sky brings to old shot'em up fans some classic gameplay and some minutes of fun before boredom prevails.
    • 60 Metascore
    • 55 Critic Score
    Poképark 2 is too easy, repetitive, and with a low appeal. Only young pokémon lovers would appreciate it.
    • 41 Metascore
    • 55 Critic Score
    The Expendables 2 is a boring dual-stick shooter with a despicable control-system and awful cut-scenes, although the graphics and online co-op make it almost playable.
    • 50 Metascore
    • 55 Critic Score
    Trapped Dead isn't a good game: just the multiplayer is worth chekcing out with a friend, but in the end it doesn't save a low-budget product, lacking polish and some focus on the gameplay.
    • 83 Metascore
    • 55 Critic Score
    Disappointing. Netcode is great, and graphics won’t be downgraded, but for the amount of fun that these modes deliver, they should’ve been part of the menus since day one. If you’re a die-hard fan, think twice. If you’re not, turn the page.
    • 53 Metascore
    • 55 Critic Score
    Adam's Quest Origins is a bad adventure game and a barely good puzzle game. The environments looks good to watch but tearing everywhere and a lot of others technical problem make it not very good to play.
    • 58 Metascore
    • 55 Critic Score
    V-Rally 4 is worst than the previous game developed by Kylotonn Studios. It mixes every competition inside the career mode, creating a lot of confusion in the player's mind. The graphics are outdated and driving system is inaccurate.
    • 54 Metascore
    • 55 Critic Score
    Some good ideas are not enough to revive Dragon Ball Z. The combat system is far too simplistic and the mechanics show a lot of problems that make this game mediocre.
    • 55 Metascore
    • 55 Critic Score
    Touhou Genso Rondo is a funny mix of bullet hell and fighting games, which can grant a small amount of satisfaction in mastering its frantic gameplay. However, no one could be really feel involved in this boring, repetitive title, except for shooter's fans.
    • 63 Metascore
    • 55 Critic Score
    Sudden Strike 4 is an old style RTS, with classic control and game mechanics, but has some serious problems about the AI and pathfinding.
    • 50 Metascore
    • 55 Critic Score
    Wolfenstein: Cyberpilot is a missed opportunity, in that the game ends before it can really fulfill its real potential.
    • 46 Metascore
    • 55 Critic Score
    Starpoint Gemini struggles to deliver a proper space simulation experience: the story is badly told, graphics aren't good, roleplaying and strategic elements are shadowed by a bidimensional universe and a persisent slow feeling.
    • 42 Metascore
    • 55 Critic Score
    We feel sorry to see that a great publisher like Namco Bandai, in possession of a good license such as One Piece, produced such a mediocre title, which will be attractive only to the hardcore fans of the series, and especially the younger among them.
    • 57 Metascore
    • 55 Critic Score
    Wanted: Dead brings with it a series of non-negligible problems that touch all game sectors, from the very dated technical one, to the design now out of our time, up to crucial aspects such as AI and balance of the combat system . Hardcore players of the action genre will certainly find attraction from such a game concept, but they will have to deal with all the enormous limitations shown in the review.
    • 59 Metascore
    • 55 Critic Score
    Saw
    Saw The Videogame surely has some good ideas, but the implementation is really bad, as you'll find yourself wanting the dead of your alter ego frustrated by his inability to execute your command. Nothing here for gamers, maybe just for the most avid fans.
    • tbd Metascore
    • 55 Critic Score
    The realization sins instead. Urbanix is an excellent breakout and, from a home console point of view, little or nothing more.
    • 53 Metascore
    • 55 Critic Score
    A bad port for a game that simply didn't work on home consoles. Still waiting for a real Halo.
    • 47 Metascore
    • 55 Critic Score
    Disappointing. This could have been a truly poetic title centered on discovery and exploration, but the technical problems, bad level design, and weak storyline destroy the experience.
    • tbd Metascore
    • 55 Critic Score
    It is definitely cute, and has some good qualities, but not enough to be truly worth it, due to plain gameplay mechanics and level design. If you want some challenge or a varied and surprising experience, this is not for you.
    • 58 Metascore
    • 55 Critic Score
    Munch's Oddysee is the second chapter of the Oddworld saga on Nintendo Switch. However, it cannot offer an experience absent of disappointment and imperfections.
    • 63 Metascore
    • 55 Critic Score
    If a very difficult puzzle platformer is what you're looking for, and you don't mind repetition and frustration, the Ninja Usagimaru may be the right game for you. Otherwise, even with a small price fee, the game is not worth it.
    • 52 Metascore
    • 55 Critic Score
    The idea was great, but Beyond Eyes can't really convey feelings or even narrate a decent and concrete story. Quite sad, considering its potential.
    • 56 Metascore
    • 55 Critic Score
    Old Time Hockey is not a game we'd suggest for your own game library. The controls are cumbersome and the AI is not good enough. By the way, the OST is great.
    • 49 Metascore
    • 55 Critic Score
    If you bought the first chapter for 3DS then this game can be seen as a continuation of the previous one, with the same faults and few virtues.
    • 64 Metascore
    • 55 Critic Score
    A quite basic beat’em up, with a decent roster and a pleasant aesthetic. Too bad the difficulty is way too low, and the gameplay feels like simplified in many aspects.
    • 59 Metascore
    • 55 Critic Score
    This gore fest is totally spoiled by bad level design, lame AI and frustrating controls.
    • 58 Metascore
    • 55 Critic Score
    It's more than a simple tie in, as it courageously tries to build up on the movie plot, yet it doesn't come with an interesting gameplay, soon boring the player with lame mechanics.
    • 54 Metascore
    • 55 Critic Score
    Captain America: The Winter Soldier is a title featuring a good graphical style, inspired by the comic books and with extremely simple controls. These, however, turn out to be way too simple, and the gameplay is way too repetitive.
    • 66 Metascore
    • 55 Critic Score
    Despite the good graphics, Mortal Kombat X just cannot expose anything that you have not already seen. Compared to the Mobile Version of Injustice, the application further simplifies the basic gameplay, weighing down even more the value of micro transactions, two elements that alone suggest to stay away from this production.
    • 63 Metascore
    • 55 Critic Score
    There's clearly passion and commitment behind Mato Anomalies, which is a strange container of a lot of ideas. The problem is that none of these is properly developed, and, unfortunately, the final result is even less than the sum of its parts.
    • 62 Metascore
    • 55 Critic Score
    A title for the young fans of the movie. It's short, repetitive and easy, and noone else should have any reason to get interested.
    • 53 Metascore
    • 55 Critic Score
    Kill Strain is a multiplayer arena with a peculiar asymmetric formula; even if this type of team play is pretty original, it cannot guarantee a perfect balance and it also inappropriate for a competitive ambience. The game is free but prepare yourself to farm for a long time if you want to unlock all the characters.
    • tbd Metascore
    • 55 Critic Score
    Ayo: A Rain Tale shares a great message with its audience, but fails to entertain players due to some gameplay issues and bad design choices.
    • 59 Metascore
    • 55 Critic Score
    Saw
    Saw The Videogame surely has some good ideas, but the implementation is really bad, as you'll find yourself wanting the dead of your alter ego frustrated by his inability to execute your command. Nothing here for gamers, maybe just for the most avid fans.
    • 65 Metascore
    • 55 Critic Score
    Torchlight III is stuck in between what it is and what it could have been in its MMO days. The final overcome is, unfortunately, everything but unforgettable.
    • 59 Metascore
    • 55 Critic Score
    Aaru's Awakening presents a messy control scheme that makes difficult even the easiest movement. This complete disaster is somehow balanced by the beautiful hand drawn levels and characters, but it's not enough to reward the game with a sufficiency.
    • 84 Metascore
    • 55 Critic Score
    Disappointing. Netcode is great, and graphics won’t be downgraded, but for the amount of fun that these modes deliver, they should’ve been part of the menus since day one. If you’re a die-hard fan, think twice. If you’re not, turn the page.
    • tbd Metascore
    • 55 Critic Score
    Strategic Mind: The Pacific is a turn based strategy game with some good ideas, but they soon disappeared due to some heavy errors.
    • 54 Metascore
    • 55 Critic Score
    New Allies fails in breathing new life in The Settlers' franchise: the crossover between the classic gameplay and the RTS mechanics feels dull and rushed, leaving the player with the feeling that this is not The Settlers' return they longingly waited for.
    • 56 Metascore
    • 55 Critic Score
    An unfair business model sucks out all the enjoyment that Pokemon Shuffle can grant if played in very short bursts.
    • tbd Metascore
    • 55 Critic Score
    If you can't help but staying for a few days without a game like Final Fantasy Tactics or Disgaea, Rime Berta could be fun (at times). Otherwise, don't play this game.
    • 67 Metascore
    • 55 Critic Score
    The Longest 5 Minutes suffers from a lack of originality and from a lack of a sense of progression due to questionable choices made by the developers. For these reasons, the game is hardly recommendable even for die-hard fans of the genre.
    • 64 Metascore
    • 55 Critic Score
    The game cannot stand on its legs, and in two, at most three hours, the risk of having already done and seen everything is really high. There are different endings, but we doubt that anyone would wanna take up the game once finished.
    • tbd Metascore
    • 55 Critic Score
    Moonfall Ultimate is a new version of the RPG game launched in 2015, however its mechanics and artistic side do not show any particular improvement or originality. The narration is totally typical of the fantasy genre and the gameplay shows many bugs and problems while playing. In conclusion this work could have been done better.
    • tbd Metascore
    • 55 Critic Score
    Vacant has an intriguing narrative premise, but it suffers from too many technical flaws. The story is decent and the price is competitive: you can give it a try.
    • tbd Metascore
    • 55 Critic Score
    Only three new maps and three new characters don't justify an 800 MSP cost.
    • 49 Metascore
    • 55 Critic Score
    Tristoy has interesting ideas on the narrative side, but lacks in execution. Considering all the technical issues, it seems that the game cannot be judged as entirely sufficient.
    • 61 Metascore
    • 55 Critic Score
    If you've never played it before, it's not a bad game overall, despite many technical issues. For every fan of the saga, it's just an unpolished and fully priced DLC.
    • tbd Metascore
    • 55 Critic Score
    Cosmic Leap is a little game that tries to be more than what it truly is. The challenges are well-designed, but the awful controls cause a lot of frustration.
    • 53 Metascore
    • 55 Critic Score
    A basic and short survival horror with a decent audio. There aren't many moments of tension, and the gameplay is too simple, as are the graphics.
    • 72 Metascore
    • 55 Critic Score
    Darksiders II is an incredible game, and one that we still cherish to this day. Unfortunately, this edition has even more problems than the original game, with choppy framerate and a lot of technical hiccups. Just play the original, if you can.
    • 67 Metascore
    • 55 Critic Score
    We had some great expectations for this title, but sadly Legrand Legacy wasn't quite able to live up to them. We strongly suggest to download the free demo on Steam before buying this title, to see for yourself what you're going into.
    • 61 Metascore
    • 55 Critic Score
    Same old song, that only real aficionados will want to sing again. A couple of smiles aren't worth 50 bucks.
    • 59 Metascore
    • 55 Critic Score
    If we had got to know Entwined before his announcement and immediate release, we probably would have called it a broken promise. Because the idea of basing the gameplay on a Chinese myth is exciting, but the execution in this case is pretty disappointing.
    • 54 Metascore
    • 55 Critic Score
    The PS Vita version of this title fails to deliver a great game to the player, due to a poor conversion and the lack of an engaging AI. And all of this is a shame, because despite this you can enjoy the game and realize what a huge opportunity Traveller's Tale has lost.
    • 59 Metascore
    • 55 Critic Score
    Warcraft III: Reforged is still one of the best RTS ever made, but it's also one of the worst remakes we have seen.
    • 62 Metascore
    • 55 Critic Score
    This gore fest is totally spoiled by bad level design, lame AI and frustrating controls.
    • 71 Metascore
    • 55 Critic Score
    The Coma: Recut is full of cliches. If you've already played White Day, you can imagine what kind of survival horror it is: you'll find an annoying killer that will follow you throughout the game, you have to find the right item to go on, you'll suffer from the backtracking and you'll have to run away from dangers of hide yourself. Repeat for three or four hours and that's it.
    • tbd Metascore
    • 55 Critic Score
    What Up represents as a movie completely fades in this NDS tie in. Static characters, gameplay way too easy. Save the money, maybe to watch the movie a second time.
    • 59 Metascore
    • 55 Critic Score
    Even if putting the "Pokemon" name on a mediocre product could make that product sell a couple million copies, that doesn't make it a better game. Good only if you have to make a present to the nephew or the younger son.
    • 64 Metascore
    • 55 Critic Score
    King Oddball is certainly a game suitable for mobile phones or tablets. Riding the wave of success of Angry Birds, this game turns out to be a bit out of context on PS4 because of its basic features. Too bad.
    • 53 Metascore
    • 55 Critic Score
    Fallout 76 is an evolving game, and we've no doubt it'll become better with time, but for now this is not what we were expecting. The multiplayer idea behind the game is somehow interesting, but technically the game is terrible and gameplay talking is clumsy.
    • 65 Metascore
    • 55 Critic Score
    Cooking Mama 3 is the classic "more of the same". There's really no good reason for getting this last installment, even of you are a big fun of the genre.
    • 63 Metascore
    • 55 Critic Score
    Bright Memory Infinite may seduce you with the amazing graphics, but unfortunately its good ideas have literally no time enough to shine.
    • tbd Metascore
    • 55 Critic Score
    Metal Slug Defense is the classic cute and flirty game ruined by a really sneaky in-app-purchase system, made even more unpleasant than the previous mobile version of the game.
    • 53 Metascore
    • 55 Critic Score
    Clumsy controls, a boring story full of cliches, continuous loading times make Ragnarok DS sink in the ocean of quality JRPGs available for Nintendo DS.
    • 60 Metascore
    • 55 Critic Score
    Unbalanced difficulty, heavy grinding and micro-transactions: only the quality of the cards and the unique concept can save Magic 2015: Duels of the Planeswalkers from the brink of a total failure.
    • 58 Metascore
    • 55 Critic Score
    It wasn't that good in the past, nor is it right now. Bladestorm Nightmare remains a boring and repetitive action game, whose few good ideas can't save.
    • 58 Metascore
    • 55 Critic Score
    The Starship Damrey is, in the end, more a missed opportunity than a terrible game: strange design choices, clumsy gameplay and a steep price tag don't do justice to the great atmosphere. Try it again, Level 5.
    • 57 Metascore
    • 55 Critic Score
    The lack of inspiration and variety of the mini games makes Little Deviants a boring game, not worth the money spent.
    • 63 Metascore
    • 55 Critic Score
    The years go by, and unfortunately The King of Fighters brings them really bad. Certainly the developers have not focused on quantity to entice the user, but even then the quality seems so bland. The graphics, which, if although renovated, it has become obsolete, goes hand in hand with a longevity virtually nonexistent, if the multiplayer could salvage something, everything is thwarted by an unstable Netcode. We recommend it only to fans of the series.
    • 53 Metascore
    • 55 Critic Score
    Without narrative hooks, valuable prizes and more diverse in-game situations, Has been heroes overstays its welcome after just a couple of hours, also let down by horrible difficulty spikes and an unfairly procedurally-generated maps. Try it again, Frozenbyte.
    • 47 Metascore
    • 55 Critic Score
    Despite the fact that this game has all the potential to entertain players, it bores them with repeatable stages all game long.
    • 64 Metascore
    • 55 Critic Score
    The Incredible Adventures of Van Helsing III is not the conclusion that the saga deserved; it is too simplified in some of its aspects, it is short, it is impossible to import your previous character, and it has technical issues. The gameplay is still valid and entertaining, but lies under this huge list of problems.
    • 58 Metascore
    • 55 Critic Score
    A game with a good historic contestualization, but with poor audio and some gameplay issues.
    • tbd Metascore
    • 55 Critic Score
    Beside a nice and colorful graphic and relaxing sounds, Hello Kitty Seasons have some localization problems and a too simplistic control scheme.
    • 68 Metascore
    • 55 Critic Score
    Some original and interesting ideas are not enough to put together and enjoyable game. It gets boring soon enough, and the concept is not supported by an accomplished gameplay.
    • 56 Metascore
    • 55 Critic Score
    Call of Duty: Modern Warfare III is an incredibly tired game. The series had already experienced moments of fatigue before, managing to reinvent and renew itself, but never before it has the been so palpable. This year, nothing manages to save the package offered by Sledgehammer Games: a dull and uninspired propagandistic campaign is accompanied by a multiplayer that, while enjoyable, just recycles previously seen content, and a zombie mode that is more lackluster than ever. The series urgently needs to cut ties with its recent past and to regain vital momentum because, the free fall has been ongoing for some time now – and it shows no sign of stopping.
    • 54 Metascore
    • 55 Critic Score
    The return of the "kill all the pedestrians" series remains almost unaltered in its the original formula, extending it with new game modes and not disappointing those who expect tons of destruction and crazy power-ups. On the other side the effort to recover the magic of the past must face a technological deficit and an awful optimization.
    • 58 Metascore
    • 55 Critic Score
    Lost Planet 3 throws away all the good of its predecessors and turns into a mediocre, banal and repetitive shooter.
    • 52 Metascore
    • 55 Critic Score
    Zexal Duel Carnival does nothing to welcome new players, overwhelming them with 6000 different cards and no explanation of the rules whatsoever. It deserves a possibility only for the die-hard fans of Yu-Gi-Oh!
    • 57 Metascore
    • 55 Critic Score
    Repetitive and featuring really awkward controls, it's not a total disaster only thanks to a narrative greater than expected, and a setting that automatically fascinates anyone with a nerdy heart.
    • 50 Metascore
    • 55 Critic Score
    A point and click game with a quiet and a fun atmosphere, that lacks in depth of gameplay and puzzles. The game's longevity is way too short, offering less than 90 minutes of gameplay.
    • tbd Metascore
    • 55 Critic Score
    A mediocre puzzle game. There are definitely some original ideas in there, but they’re not nearly enough to cover for a bland gameplay and the lack of content. It could grow in the future, due to its peculiar nature and the strong dependence on community-made content, but we wouldn’t bet on it.
    • 54 Metascore
    • 55 Critic Score
    Dragon Ball: The Breakers is a brave experiment, for sure, but at the same time it's disappointing and doesn't have enough content to entertain for a long time.
    • 66 Metascore
    • 55 Critic Score
    Angry Birds Stella turns out to be a not entirely successful attempt by Rovio to bring the series to the glories of the early chapters. Despite the introduction of new mechanics, the gameplay remains the same we've seen five years ago.
    • 49 Metascore
    • 55 Critic Score
    Despite the huge post launch patches, Final Fantasy XIV still lacks content and shows many flaws in game design basics. It comes as a great disappointment, which you should stick to only if you're an absolute fan of the saga.
    • 59 Metascore
    • 55 Critic Score
    So many good ideas, wasted. Even the title itself sounds preposterous, as the main character doesn't seem to fear water at all. Hydroengine will maybe become a standard one day, but surely not this time, as this action/stealth/platform formula doesn't deliver at all.
    • 59 Metascore
    • 55 Critic Score
    An overall boring experience is partially saved by the arcade games collection included.
    • 38 Metascore
    • 55 Critic Score
    Naruto Shippuden Dragon Blade Chronicles is an easy game made for the young fans of the famous ninja. The older fans of Naruto's saga will be disappointed.
    • 76 Metascore
    • 55 Critic Score
    Operation Anchorage was a good DLC due to an appreciated change in action-games dynamics; The Pitt turns back to the RPG style with great level design, fantastic new weapons and new enemies that should be the stars in any gore-party. Despite of this, this downloadable content hasn’t a solid storyline and it’s full of paradoxical situations due to bad-interactive NPCs... Only for Fallout 3 true fans, willing to forgive tons of glitches.
    • 49 Metascore
    • 55 Critic Score
    The production by Beenox has to deal with competitors of great value that undermine the not so brilliant feature of this new episode. A game with no original ideas , short and with a very bare-bones combat system. Superfluous.
    • tbd Metascore
    • 55 Critic Score
    It would have been a pretty good arcade game, but it lacks variety. The level of difficulty is extremely low in single player, whilst the multiplayer seems to be almost empty.
    • 47 Metascore
    • 55 Critic Score
    A missed opportunity. Some issues in the gameplay, as well as seriously bad graphics, completely spoil the experience.
    • 53 Metascore
    • 55 Critic Score
    Oure fails to follow the steps of games like Journey and Abzû. The story and the game become generic very early and there are too many problems with the camera. Also, apart from the the titan fights, it is very boring for most of the 3-4 hours needed to complete it.

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