SpazioGames' Scores

  • Games
For 5,231 reviews, this publication has graded:
  • 54% higher than the average critic
  • 9% same as the average critic
  • 37% lower than the average critic
On average, this publication grades 1 point lower than other critics. (0-100 point scale)
Average Game review score: 74
Highest review score: 100 The Legend of Zelda: Breath of the Wild
Lowest review score: 10 Unearthed: Trail of Ibn Battuta
Score distribution:
5250 game reviews
    • 79 Metascore
    • 80 Critic Score
    It's tense, smart, and able to arouse the player's curiosity until the end. Some design choices are a bit controversial, and the acting is not always spot on, but it's definitely a great homage to horror movies.
    • 79 Metascore
    • 85 Critic Score
    The best episode till now. It has hilarious moments, a brilliant plot twist, and great writing. It may not have the pace of its predecessor, but it's definitely a must have for those who love a good story once in a while.
    • 64 Metascore
    • 65 Critic Score
    It's a little project, but also an ambitious one, with RPG elements and slow paced exploration thrown in the mix. Unfortunately we weren't completely convinced by the game's pace and the design choices. If you like spaceships and are not scared of dead moments, you could find something to love in RymdResa.
    • 65 Metascore
    • 65 Critic Score
    Repetitive and with a weak story, Hollow Fragment is not that great of a game, even if fans of the anime will still like it. The budget price helps it getting passing grades.
    • tbd Metascore
    • 30 Critic Score
    It's a broken clone of Five Nights at Freddy's. Really, there's not much more to say on the matter. Avoid it.
    • 80 Metascore
    • 70 Critic Score
    Strong on nostalgia and challenge, Odallus is a title that will obviously be appreciated by those who loved the NES era, and enjoy technical gameplay and inspired pixel art.
    • 52 Metascore
    • 55 Critic Score
    The idea was great, but Beyond Eyes can't really convey feelings or even narrate a decent and concrete story. Quite sad, considering its potential.
    • 58 Metascore
    • 70 Critic Score
    Bard's Gold is a game with great balancing, a functional structure and a lot of secrets to find. It's simple and immediate, but it works and pushes the player to the limit without ever frustrating him.
    • 75 Metascore
    • 70 Critic Score
    A batch of new content that will satisfy fans of the franchise. Still, the fact that there are no new weapons weighs heavily on the whole package, even if the new maps are quite good.
    • 68 Metascore
    • 70 Critic Score
    Ironically, this game is indeed a soup, full of different elements and with a pretty good taste. It's definitely not the deepest game around, but it will keep you entertained for a while. Probably the best “soup making simulator” around, which is not saying much, but still.
    • 78 Metascore
    • 70 Critic Score
    The slow, idyllic exploration, paired by some good narrative make Everybody's gone to the Rapture something that should be played, but only by those with patience. It's a sluggish walk to the end, that pays off, but probably not enough for many players.
    • 47 Metascore
    • 55 Critic Score
    Disappointing. This could have been a truly poetic title centered on discovery and exploration, but the technical problems, bad level design, and weak storyline destroy the experience.
    • 84 Metascore
    • 85 Critic Score
    A great collection of classics that for many players represents the best way to experience what Rare was back in the day. Some great titles of the Nintendo era are missing (for obvious reasons) but what is there is more than enough to have lots and lots of fun. Also, the new challenges are sure to amuse the best players out there.
    • 75 Metascore
    • 80 Critic Score
    An original hack 'n' slash that goes for a different approach. It works, even if it's more limited than many of its predecessors. This game has a decently deep system and great fighting, and represents a great start for Haemimont Games.
    • 72 Metascore
    • 80 Critic Score
    A sort of spiritual successor to FTL, Convoy is as fun as is sadistic, and will torture you with its challenges while keeping you interested and amused. The clear inspiration from Mad Max is only another virtue.
    • 86 Metascore
    • 85 Critic Score
    Quite a good expansion for this MMO, rich in content and novelty. The fact that Heavensward is this neat is testament to the quality of the base game. If the level of the new contents stays like this, players will stay in Final Fantasy XIV's world for a lot of time.
    • tbd Metascore
    • 30 Critic Score
    The fact that this thing exists is almost an offense for those who can really program horror games. Nothing to see here, just turn around.
    • 82 Metascore
    • 85 Critic Score
    The Vanishing of Ethan Carter it's a lovely experience that enchants the player with its narrative, and landscapes. Even the sound is fitting in this smart game whose only real problem is the duration.
    • 69 Metascore
    • 65 Critic Score
    High on content, but still full of the flaws that plagued its predecessor, Nightmare Princess is an intriguing romp that can't satisfy discerning palates. It remains quite extravagant in the strategic genre though.
    • 85 Metascore
    • 85 Critic Score
    With the new characters and modes, Killer Instinct reaffirms itself as one of the best fighting games in the market. The combat system is still great, and the netcode is probably the best around. Definitely a must for Xbox One owners who love the genre.
    • tbd Metascore
    • 80 Critic Score
    The similarities with Limbo are definitely there, with less visual poetry and more variety. Toby is a good puzzle-platform, with a good challenge level and solid gameplay. Play it, it deserves your attention, even if it’s not the most original thing in the world.
    • 88 Metascore
    • 90 Critic Score
    It was simply one of the best RPGs in the last decade on PC, and it’s even better in this version, with new content and many great additions. If you are a fan of the genre, this game is a must have: it’s a difficult and enticing experience that punishes the unprepared player and greatly rewards those who face it bravely and with their brain cells activated.
    • 69 Metascore
    • 60 Critic Score
    A modest game, that suffers from a lack of modes and content. You might be interested only if you're looking for a simplistic and short experience.
    • 72 Metascore
    • 80 Critic Score
    Oh, what a cute little gem SEGA and Game Freak have created. Tembo is fun, fast and inspired. There's nothing truly original in the package, but it's still a great time waster with a low price tag.
    • 38 Metascore
    • 30 Critic Score
    Seeing a game like this in 2015 is... well, unbelievable. It's an utter pile of Kaiju waste, with horrible gameplay, dated graphics, and a repetitive campaign.
    • 57 Metascore
    • 65 Critic Score
    It has quality in some of its parts, and some dogfights are truly fun and exciting. Unfortunately there are some big problems: the challenge level of some missions is completely unbalanced, and technically the game has a lot of glaring flaws.
    • 65 Metascore
    • 65 Critic Score
    It's not a revolutionary game, it's amazingly low on content, and its also plagued by glitches and bugs. Why Codemasters? What happened? The driving, at least, is still pretty good.
    • 61 Metascore
    • 70 Critic Score
    No Tiger, no party? Not really, since Rory Mcllroy is still a good golf game and the best one on the market. Unfortunately, it's also a big waste of potential, since it's a very traditional product that stays true to its roots.
    • 81 Metascore
    • 70 Critic Score
    A zero-hassle remaster of a great action hack 'n' slash. The combat system is still great, even if inferior to that of some Japanese games of the same genre, and the graphics have aged extraordinarily well. Still, as we said, a lot more could have been done in this remaster.
    • 86 Metascore
    • 90 Critic Score
    A success, and the last chapter of what is probably the best adventure series ever made by telltale. Tales from Borderlands is truly an amazing romp in the world created by Gearbox, that closes perfectly with this last episode.
    • 73 Metascore
    • 80 Critic Score
    Not your usual Zelda game, that's for sure, but still brilliant when it comes to level design, and extremely fun if played online or with friends. It has some limitations, but it's still a bright example of good level design. Singleplayer is the only weakness of this Zelda game, since it doesn't work as well as the co-op component.
    • 83 Metascore
    • 80 Critic Score
    Completely crazy, over the top, and extremely fun, this is another great indie game published by Devolver, that any fan of action, explosions and legendary movie heroes should try out. It's ironic, chaotic, and full of energy. It was definitely worth waiting for Broforce to get out of its long early access phase.
    • 67 Metascore
    • 70 Critic Score
    It uses the gamepad in smart and useful ways, but its a bit too slow and japanese-culture-oriented in its themes to be really scary. Mind you, some sequences are truly unsettling... unfortunately the repetitive gameplay and technical limitations make it a game developed only for true fans of the series.
    • 61 Metascore
    • 65 Critic Score
    It could have been a great return for Dragonball 2D fighters, but its combat system is too simplistic, the roster too limited, and the modes not original enough to make it a truly good fighting game. What a waste. The fidelity of the moves and the good 2D sprites make it a good purchase for fans only.
    • 70 Metascore
    • 65 Critic Score
    It has addictive gameplay and strange and trippy visuals that make it unique, but it's short. Too short. The survival mode is not much of an added content, even for enthusiastic players.
    • 80 Metascore
    • 80 Critic Score
    It's a sound evolution for the series, but it maintains the tactical and complex gameplay that makes it so loved in its niche of players. From certain angles, it's also probably the best game in the series, even if there are still quite a bunch of things that could be perfected (most of all unit balancing and graphics).
    • 62 Metascore
    • 65 Critic Score
    It has evident limits and technical problems, but it's also a fun racing game, and there's not much choice if you're a rally aficionado. If you're searching for the definitive rally experience this is definitely not it, but it's something.
    • 78 Metascore
    • 75 Critic Score
    Not much of an evolution for the series, and some stuff was cut from the third chapter (especially the pro instruments), but it's hard not to have fun once your fingers start moving on the colored buttons of the plastic Mad Catz guitar. It's a good time for rhythm game lovers.
    • 77 Metascore
    • 80 Critic Score
    Not your typical musou, and for the love of all that's good and beautiful in the world, this is truly a great thing. It still has repetitive base fighting mechanics and weak rpg element, but it's mix of genres and added ideas make it a fun action game for fans of the series and new players alike. Now we'd just like to see this kind of evolutionary push for the rest of the musou swamp.
    • tbd Metascore
    • 80 Critic Score
    A brilliant procedural shooter with amazing replayability that has an high challenge level and requires quite a lot of skill to be appreciated. Considering the low price, there's really not much to complain about. It's pretty classical when it comes to gameplay, but the variety of the bosses and the weapons keep the experience fresh, fight after fight.
    • 76 Metascore
    • 85 Critic Score
    A not-game, that is also a game, since it talks about games without letting us really... play. Oh well, it's exactly what we expected from the creator of The Stanley Parable, an amazing dive in the life of a developer, full of metaphors and symbolism, and able to capture the player from the beginning to the end. Welcome back Mr. Wreden.
    • 75 Metascore
    • 75 Critic Score
    It's not original, it's obviously a bit rushed, and it's very short, but it's also the best Transfomers game around, far from the confused style of the Michael Bay movies, and finally faithful to the original animated series. The fact that it reuses a lot of mechanics from Platinum Action games, simplifying them, helps a lot when it comes to quality and excitement.
    • 67 Metascore
    • 70 Critic Score
    It's hard, very hard, EXTREMELY hard, so much we recommend it only to hardcore rogue-like fans. Still, if you are that kind of player, and start the game prepared for a lot of suffering, there's much fun to be had in this little strategy game with a Mad Max vibe.
    • 89 Metascore
    • 85 Critic Score
    An epic storyline that contains pretty much every element that made the original game great, and conceals the AI problems with some smart enemy placement. Structurally, it's even better than the main campaign, and from a narrative standpoint it shows once again how good the CD Projekt writers are. More than worth its price, indeed.
    • 81 Metascore
    • 80 Critic Score
    A good and tactical free to play game, that intelligently mixes its mechanics in slow paced but tense and fun matches on the sea. It's probably the best of the World of War series from a gameplay standpoint, and the variety of ships changes the approach of the player in impressive ways. Might be a bit low on content compared to Tanks, but it won't be long till more stuff gets added.
    • 59 Metascore
    • 70 Critic Score
    A good step in the right direction for the series and definitely a more accessible game than its direct rival, but there's still a lot to be done to reach those levels.
    • 57 Metascore
    • 40 Critic Score
    What an utter development disaster. There are design and technical flaws in this game that can't be forgiven: it's inaccurate, some times glitches halt progress, and some solutions completely lack any logic. Truly sad, considering how beautiful it looks.
    • 83 Metascore
    • 85 Critic Score
    If Shovel Knight was a great homage to the NES era, this is an amazing homage to the Genesis and Master System era. It's what Sonic should be in this day and age, and it's quite funny that its developer wasn't SEGA, but an indie team with a lot of passion for the blue hedgehog. It has brilliant level design, great and tight gameplay, various playable characters, and good pixel graphics. What more do you want? A good storyline? Not there of course, but we don't really care considering the rest.
    • 59 Metascore
    • 60 Critic Score
    There are a lot of fighters from Kurumada's Epic series, but the simplistic mechanics make them too similar, and the campaign while covering basically all arcs of the story, is clearly rushed, ruining some of the best moments with static cut-scenes. Basically, it's oure fan-service, that will be appreciated only by those who love the manga and the anime.
    • 86 Metascore
    • 85 Critic Score
    There are still some flaws, but The Taken King finally makes Destiny the game it should have been at the release. It is finally a complete title, with a lot of fun and varied content, and a lot of implemented changes based on fan feedback. As we said, anyway, some changes are still due, some design choices remain weak, and the growth potential remains impressive. We just hope the next expansions maintain this level of polish and content in the future.
    • 81 Metascore
    • 80 Critic Score
    Still a "safe", well made, and colorful games for children and parents alike. It has obvious limitations due to its structure, deeply connected to the Skylander statues, but it remains a great product for families, that will not disappoint.
    • 87 Metascore
    • 80 Critic Score
    Many fans will appreciate the choices Konami made in terms of gameplay, others won't like where the series is going, with its open and unpredictable matches where everything could happen. We like the changes, and had a lot of fun with the new PES, but there's still a lot that could be perfected. The peak of the series hasn't been reached yet.
    • 86 Metascore
    • 80 Critic Score
    A well made remaster, especially when it comes to the first chapter, that's kinda ruined by the absence of the multiplayer and some bugs. It's still three great games for an honest price though. If for any reason you never played the series, this is a great way to experience some of the best games the tps genre has to offer.
    • 67 Metascore
    • 75 Critic Score
    It does nothing to innovate the series, going back to its roots and eliminating most of the changes made with heroes VI. It's good, with a long campaign and the usual beloved gameplay of old, but it has no courage. None at all.
    • 86 Metascore
    • 90 Critic Score
    It's amazing. A basket game so full of content and quality that its almost unbelievable for a fan of the real sports. It's only fault is the online, that remains unstable year after year, with irritating lag spikes. Oh yeah, the Spike Lee directed stroyline isn't that amazing either, but hey, perfection does not exist after all.
    • 84 Metascore
    • 80 Critic Score
    A sci-fi horror game that doesn't really scare as much as Amnesia, but it's way more inspired when it comes to background and storyline. It strays far from the usual stylemes of the genre, and even if it falls short in some elements, it remains a great game, full of tension and terrific locations.
    • 65 Metascore
    • 45 Critic Score
    The base idea was peculiar, and had potential. Its application is unfortunately terrible. It's really hard to get involved in the stories, due to the bad pacing and the continuous interruptions. There's worse disasters out there, but it's bad.
    • 75 Metascore
    • 65 Critic Score
    A fundamentally simple strategy game, that doesn't really have much of a place on PC. It's still a passable game, due to its well calculated mechanics, the long campaign, and some good ideas. Just don't expect anything revolutionary, there's much better out there.
    • 75 Metascore
    • 75 Critic Score
    An intelligent and beautiful virtual table top-game, that can be very fun if played online. Especially with friends. The ruleset isn't perfect, and its multiplayer-only nature leaves something to be desired, but it's still pretty impressive as a first try.
    • 76 Metascore
    • 75 Critic Score
    Original Blood Bowl fans will certainly like this new version of their favourite fantasy-sport. Cyanide did a great job when it comes to graphics and details, and the tactical gameplay is still very good. The only problem? A lot of cut content, with many missing teams (and 2 available by pre-ordering...). We are expecting a lot of DLC in the future.
    • 68 Metascore
    • 70 Critic Score
    A surprising low-price platformer that's completely based on the truly smart idea of "coloring" the various platform with ink. It's a tad bit too hard in some places, but you'll never get too frustrated. Ink is basically another splendid proof that, to make good videogames, you need passion more than money and marketing. A pity the developer couldn't complete the game with all the initial ideas, but there's still time for updates.
    • 66 Metascore
    • 70 Critic Score
    It will divide the fanbase. After all, is a sort of white canvas where anyone could pour their creativity without any real reason to do it. Unfortunately, is this lack of challenge that makes the game sub-par if compared to other episodes. It's still Nintendo we're talking about though, and this means that the general quality of the product remains pretty high.
    • 32 Metascore
    • 30 Critic Score
    How? Why? What the hell happened? How could Robomodo fail in such an amazingly spectacular way? This game is the last nail in the coffin for the series, and an utter disaster. The gameplay is broken, gigantic glitches happen every minute or so, the Slam mechanic is complete nonsense, and it’s even disappointing when it comes to pure content. Forget about it.
    • 92 Metascore
    • 95 Critic Score
    A masterpiece. Don’t overlook this game for its retro graphics or pseudo-jrpg structure, it is pure genius. Undertale takes the jrpg genre, deconstructs it and enriches the whole experience with amazing writing, a fantastic storyline and a truly intelligent approach to “battles”. Seeing that games like these are still being made is truly a joy.
    • 71 Metascore
    • 70 Critic Score
    It’s not an amazing adventure game, but it’s not even the horrible misstep that some were expecting. It’s a decent kid-oriented game, with more puzzles and interactivity than usual for a Telltale game, and some genuinely fun moments. Let’s see where this goes.
    • 61 Metascore
    • 70 Critic Score
    It's full of bright ideas, and had some amazing potential, but the unripe Dungeon Master Mode will need the community and some continued support from the developers to truly shine. What remains is a solid adventure, that could have been better, but it's still satisfying for rpg fans.
    • 84 Metascore
    • 85 Critic Score
    What 343 Industries did with the gameplay is definitely great. They had the balls to change a beloved formula, and finally hit their true mark in the series. Halo 5's competitive multiplayer is also an amazing experience, varied and fun, and the addition of Warzones is fantastic for those players who love chaotic battles in large maps. The campaign, though, is disappointing both in structure and in story. Characters, situations, and all the possibilities given by the presence of two different teams were completely wasted, and that's truly a pity. Get it for the multiplayer, not for the story.
    • 84 Metascore
    • 85 Critic Score
    Finally a true "next gen" FIFA, that eliminates most of the problems of its predecessor and introduces some interesting changes to FIFA Ultimate Team. The gameplay is now extremely solid, the content is impressive (with even female players to complete the package), and the introduction of the FUT Draft is an intelligent way for everyone to try out the greatest players. A pity the player campaign and Pro Club weren't changed as much, but FIFA 16 is still the best soccer game around.
    • 89 Metascore
    • 85 Critic Score
    Want to see how a DLC should be made, oh aspiring developers? Look no further! It may add few new areas, and recycle most of the bosses from the original, but Plague of Shadows is so well crafted, so utterly brilliant in its gameplay changes, and so FREE, that it's impossible to have something against it.
    • 80 Metascore
    • 80 Critic Score
    It could have been a bit ballsier on the ending, but it remains an out of the ordinary point-and-click adventure with an amazingly odd protagonist and a curious open structure, that almost relaxes with all the hugging and happiness-bringin going around. Dropsy is full of beautiful emotions, and that's something that's truly needed in videogames these days.
    • 80 Metascore
    • 75 Critic Score
    We liked Rampage Knights. It amuses the player from the very beginning, it's hard, satisfying, and full of comical relief. Also, in coop it rapidly becomes a drug, and in fact its soul resides in the cooperative element. Play it with some friends and enjoy it fully. The repetitive structure becomes evident only when you go solo.
    • 59 Metascore
    • 60 Critic Score
    It's low priced, it has a charismatic protagonist, a good story and it's also very intuitive. Unfortunately Cross of the Dutchman is a very repetitive and uninspired brawler with a short campaign and bad stealth sessions.
    • 87 Metascore
    • 90 Critic Score
    A game that finally brings back the Forza series to its original status. There's racing aplenty in here, with the content its predecessor needed, and the usual quality when it comes to driving and shiny graphics. It's not perfect, still, and some problems from the last chapter weren't addressed, but it's the best and most exciting arcade racing game around, that's for sure.
    • 80 Metascore
    • 75 Critic Score
    A DLC that doesn't stray from the path if compared to the other ones for the game, even if the lack of a dedicated campaign will stop many fans. It's still a pretty neat add-on, with some great new units.
    • tbd Metascore
    • 60 Critic Score
    It's an interesting and experimental game that does what it has to do but is technically unsatisfying, has no real moments of brilliance, and whose difficulty level is pretty unbalanced. The price tag is low enough to make it worthwhile for some.
    • 82 Metascore
    • 80 Critic Score
    It's an HD edition that fully respects the importance of the original game for the tps genre. It's a technically sound restyle that maintains the content of the original without trying to revolutionize it. It's impressive how well the game has aged, really.
    • 71 Metascore
    • 80 Critic Score
    A solid, deep and tactical RTS that is fun both in single and multiplayer. The main campaign isn't that great story-wise, but we appreciate its presence, and there's really no reason to get angry about it when the gameplay is that good. If you love RTS games you'll definitely like Act of Aggression and its three factions. Good job Eugen Systems.
    • 81 Metascore
    • 85 Critic Score
    We waited a bit before giving a vote to Splatoon, but after three months, the game is full of new weapons, has some awesome new modes, and it's still really, really fun. It's a WiiU killer app, one of those games that are not only extremely original, but so well made they utterly deserve a big and supporting community. If you have a WiiU and want an atypical shooter, this is the game for you.
    • 88 Metascore
    • 80 Critic Score
    There are no worlds or adventures in this editor, but it's still Mario, with the possibility of creating amazing levels with a deep and pretty intuitive editor. The potential is immense, the quality level is high, as expected by Nintendo, and it's hard not to have fun exploring the creations of the community. It could have had more options, but it's still an amazing editor as it is. Now let's see how creative the Super Mario community is.
    • 73 Metascore
    • 70 Critic Score
    We want to give the benefit of doubt to this first episode of Blues and Bullets. It brings back a noir atmosphere that has been missing for quite a while in videogames, but it's also an adventure with well defined rails where the player can only slightly change direction. Now we just want to see where the story goes, and if the developers really deserve our trust.
    • tbd Metascore
    • 70 Critic Score
    It's a hard game, and one that mixes rpg and rts elements with the basics of text based adventures. Definitely a well constructed mix of elements, that weakens mostly due to the forgettable storyline.
    • 72 Metascore
    • 75 Critic Score
    Not nearly as magnificent as the movie, and not as brilliant as Shadow of Mordor was when it came out, but Mad Max is still a fun (if somewhat repetitive) adventure in a post apocalyptic world filled with sand, blood and gasoline. There's nothing really innovative in the mix, but in the end it's way better than most movie based tie ins. More than enough for fans of Mad Max and videogames all over the world.
    • 81 Metascore
    • 80 Critic Score
    Shadowrun didn't need a revolution to impress, considering the base game was simple but tactical and well calculated. With Hong Kong, though, the developers went the extra mile, finely creating a great storyline, and an inspired background. We expect more enhancement in the gameplay for future DLCs and expansions, but for now we're fully satisfied.
    • 76 Metascore
    • 75 Critic Score
    It's clearly a rushed job, that is in many ways inferior to the PC version and it's locked on 30 frames per second. Still, it contains a great stealth-action game with all the DLC, and the technical problems are mostly negligible. If you never played the original this is still a pretty good deal.
    • 93 Metascore
    • 90 Critic Score
    It's a game that subverts the basics of the Metal Gear Series. It's brilliant, unpredictable, gigantic, ambitious, awe-inspiring, vain and imperfect. This game is Kojima, basically, and it really reaches incredible heights during its first half. The second part, though, has obvious structural problems, and the narrative never really reaches the levels of the best chapter in the saga, even if the final plot twist is pretty brilliant. This Metal Gear will divide the fanbase, maybe even more than the second Metal Gear Solid, but it remains an amazing game.
    • 74 Metascore
    • 70 Critic Score
    It's a gigantic game, that uses the beloved One Piece license, and can stay almost on top of the musou genre just for that. Emphasis on "just", considering that, gameplay wise, it's the same old repetitive romp, with hundreds of brainless enemies, and only decent boss fights. Basically, it's a must for manga fans, and a good starting point for those few who don't know the One Piece series, but the musou genre really has to change.
    • 85 Metascore
    • 80 Critic Score
    It's 2D, it's evil, it's trippy, but it's never frustrating. Zenzizenzic (try saying it fast for three times) fuses classic mechanics from old arcade shooters and modern elements. It's only weakness is the limited amount of this elements, but it's still a great choice for those who love the genre.
    • 57 Metascore
    • 45 Critic Score
    This game really has nothing to offer. Well, except for virtual curves, but that's a bit ridiculous in this day and age. It's mediocre, both technically and from a gameplay standpoint, and it's only reason to exist resides in the skimpy outfits of the female protagonists. Kind of a sad excuse for an action game.
    • 81 Metascore
    • 80 Critic Score
    Media Molecule took an already good game and made it even better on PS4, fully using the new Dual Shock features and the added power of Sony's home console. It's a beautiful and inspired remake, more than a remaster, and one that will be appreciated by any kind of gamer, adult or child.
    • 77 Metascore
    • 80 Critic Score
    Sort of a Megaman encyclopedia, even if it's missing some chapters, and a fundamental collection for any fan of the franchise. Obviously a great buy even for those gamers who are just searching for some good old challenge. Fans of the Zero series will unfortunately have to wait for another collection.
    • 72 Metascore
    • 60 Critic Score
    On paper this should be a fusion between Danganrompa and Valkyria Chronicles, in reality it's an unbalanced game, full of forgettable conversations and fighting. There's much better both on VITA and PS3 when it comes to strategic rpgs.
    • 70 Metascore
    • 85 Critic Score
    Disturbing yet adorable, full of violence but at the same time tender, Fran Bow is an adventure with a compelling and sad story that we utterly recommend. The final part of the game might seem confusing and chaotic, but it's still a great moment that will hit you right in the guts.
    • 76 Metascore
    • 80 Critic Score
    The Assassin's saga is starting to feel a bit tired when it comes to structure and gameplay, but Syndicate does pretty much everything that Unity tried to do better (well, except for the multiplayer, completely taken out of the game), and grabs the player's attention with great characters and finally a decent storyline. Also, the virtual London is splendid, but you expected that, right?
    • 67 Metascore
    • 70 Critic Score
    An interesting JRPG-like that uses word instead of fighting. It's definitely fun and original, even without ever really hitting the right spot. With a deeper system it could have been great.
    • 73 Metascore
    • 80 Critic Score
    The guys at Mixed Bag are definitely showing some promise, and Futuridium is proof of that. A fast paced, colorful and intelligent arcade game that deserves to be played.
    • 86 Metascore
    • 85 Critic Score
    Brilliantly fragmented, avant-garde, and quite compelling, Her Story is an innovative adventure that we utterly recommend. A well written, well acted, and well thought game.
    • 65 Metascore
    • 65 Critic Score
    A game with similarities to Caesar III and Pharaoh. You just need to overlook some simplifications in the system, and Lethis will give you a lot of satisfaction. Unfortunately, the game gets kind of ruined by limited possibilities in the urban planning and some other problems.
    • 67 Metascore
    • 75 Critic Score
    There's some neat gameplay hidden under the bad art direction of this game. It's a free to play inspired by the Gundam Versus series, and pretty unique for that very reason. Do not underestimate it for its bulky and ordinary characters, it's way funnier than it should be, and has some untapped potential. It only needs a community right now.
    • 58 Metascore
    • 55 Critic Score
    It wasn't that good in the past, nor is it right now. Bladestorm Nightmare remains a boring and repetitive action game, whose few good ideas can't save.
    • 70 Metascore
    • 70 Critic Score
    It may seem a bad clone of Gunpoint, but it's not, it's way more focused on the fighting aspect, and uses it's mechanics in pretty interesting ways. The lack of variety is basically its main problem, but it remains a decent game.

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