RPGamer's Scores

  • Games
For 1,239 reviews, this publication has graded:
  • 26% higher than the average critic
  • 7% same as the average critic
  • 67% lower than the average critic
On average, this publication grades 7.5 points lower than other critics. (0-100 point scale)
Average Game review score: 67
Highest review score: 100 Demon's Souls
Lowest review score: 20 Final Fantasy Crystal Chronicles: The Crystal Bearers
Score distribution:
1244 game reviews
    • 78 Metascore
    • 80 Critic Score
    As the fourth game in the Arland sub-series of Atelier games, there were characters and interactions that series’ veterans would get more mileage out of than those who hadn’t played the first three, but at no time did the experience suffer from my lack of background knowledge. Atelier Lulua is both a wonderful game for newcomers and Atelier veterans to enjoy.
    • 93 Metascore
    • 80 Critic Score
    Like any reimagining of a series, Skyward Sword doesn't get everything right in the first try. Despite everything it does well, there are still several kinks that need to be worked out. That said, it's still the most creative, bold, and arguably important Zelda title to be released in over ten years.
    • 83 Metascore
    • 80 Critic Score
    OFF
    OFF is an unnerving dream that steeps one foot into a fever-soaked nightmare. This surrealist approach makes it a truly trendsetting experience with how the characters, story, and visual presentation meld into a highly artistic personal journey that is not like anything else. Combat is always serviceable and the new balanced approach to buffs and debuffs allows extra time for deciphering puzzle clues, making them less frustrating to deal with. The nuanced layers added from the original soundtrack are definitely missed, but the muted melancholy the new soundtrack provides is still a trip to experience. If surrealism mixed with an uncanny sense of wrongness sounds enticing, then OFF will not disappoint.
    • 89 Metascore
    • 80 Critic Score
    If this is to be the last of the classic Dark Souls titles, then Dark Souls III is a great way to finish the trilogy.
    • 72 Metascore
    • 80 Critic Score
    Dragon Quest Monsters: The Dark Prince offers a compelling return for the monster-collecting subseries. Deep monster mechanics, innovative fusion system, and engaging exploration with a seasonal twist offer a wealth of content for both newcomers and veterans alike. While the narrative slightly stumbles in its execution and the post-game content feels somewhat shallow, the core gameplay loop is undeniably fun and provides immense satisfaction for monster collectors. The Dark Prince serves as a welcome celebration of the Dragon Quest Monsters series’ 25th anniversary and is a strong recommendation for fans of the monster-collecting genre and any Dragon Quest fans.
    • 81 Metascore
    • 80 Critic Score
    When a game is successful it can be easy to just make a few changes and call it a day for a sequel. Altering the formula with how traversal works and adding in new ways of making the game feel both punishing and fair is what makes Darkest Dungeon II exemplary. With so many different options of making things work it is easy to get lost in this world for one more run. Those that stick past the many fallen runs will find a game that shines by not having players learn to run from walking, but rather how to stand battered and bloody after crawling and fighting through everything the game throws at them. This game is a well-designed gem for any brave enough to enter its depths.
    • 85 Metascore
    • 80 Critic Score
    Asymmetric Publications has created a highly entertaining title in West of Loathing. The game provides an excellent mixture of humour and exploration that is very easy to get sucked into. Switch owners — and those on PC, Mac, or Linux who haven’t done so yet — would do well to check it out.
    • 86 Metascore
    • 80 Critic Score
    Despite being essentially the same game that was first released over a decade ago, Persona 4 Golden manages to avoid feeling dated to this day. A great cast of characters, an intriguing murder mystery story, and satisfying storytelling that moves at an unhurried pace are all completed by fun combat mechanics to preserve the game’s high standard. Even as the Golden iteration added some new content to it, these core sentiments remain largely unchanged. With a handful of exceptions, the majority of Social Links and sidequests underwhelm, while dungeons can be lengthy chores and the day-by-day calendar system makes completing all the behind-the-scenes checklists unnecessarily stressful, but though these annoyances require some getting used to, the game ultimately remains as much worth playing today as ever. The PlayStation 4 release may not bring anything new to the table, but those who’ve never experienced the game before will find a filling and satisfying meal awaits.
    • 85 Metascore
    • 80 Critic Score
    When even hunting for the solution to an idiot NPC's propensity to stay in an area that will soon be a battlefield is tantalizing enough to warrant going back in time, the game has clearly done a lot right.
    • 82 Metascore
    • 80 Critic Score
    I felt both so happy and sad when I finished Atelier Ryza 3. On the one hand, I was so happy that the story stuck the landing and Gust truly learned from the missteps in Atelier Ryza 2. On the other hand, I was so heartbroken that my time with these characters whom I have grown to love throughout three games was finally coming to an end. While there are a few hiccups, overall Atelier Ryza 3: Alchemist of the End & the Secret Key is a brilliant send-off for Ryza, her friends, and fans of the series as a whole.
    • 79 Metascore
    • 80 Critic Score
    The Banner Saga is for those who love having control of their narrative, weighing the risks and rewards, and seeing the outcomes.
    • 80 Metascore
    • 80 Critic Score
    The Last Story's preferred focus on combat and characters puts it far enough apart from Xenoblade, with its focus on exploration and the wider world that there's more than enough space for both games to carve out their own identities and stand proudly together.
    • 83 Metascore
    • 80 Critic Score
    Despite its repetitive nature, there is so much to love about Nobody Saves the World. Not only is it a great experience to share with a friend, but it’s a memorable one overall. Drinkbox Studios has crafted such a fun and challenging experience that definitely made me a glutton for punishment. There is so much creativity throughout the game from its overall aesthetic to its unique take on action RPG combat. Nobody Saves the World deserves so much praise for everything it accomplishes and is a must-play for anyone who loves crazy apocalyptic settings filled with questionable but loveable weirdos.
    • 68 Metascore
    • 80 Critic Score
    Ultimately, Pokémon Ranger: Shadows of Almia is a great follow-up to an already original blueprint.
    • 71 Metascore
    • 80 Critic Score
    The SaGa series is not for every RPGamer. Over 23 years after its initial release, the original game can be unwieldy and has not aged particularly well. With SaGa Frontier Remastered, Square Enix has demonstrated a skilled grasp at modernizing a gaming experience while preserving the foundation and integrity of the original. The improvements to graphics, gameplay, and story arguably make SaGa Frontier Remastered the most accessible entry-point for series newcomers while offering plenty to entice returning SaGa Frontier fans as well.
    • 83 Metascore
    • 80 Critic Score
    While it would be hard to call Transistor disappointing, it's also impossible to say that it's as good as Supergiant Games' previous title. If the game had taken more time to explain its story, characters, and world, it probably would have been a more enjoyable experience.
    • 80 Metascore
    • 80 Critic Score
    Wintermoor Tactics Club reminds me a lot of the Persona series: both games sit on that razor’s edge of combining together entertaining combat with social gameplay; both tie into each other in a fluid way that makes the game shine. For anyone who wanted to try the Persona style of mixed genres, but didn’t want to invest over 100 hours into a title, Wintermoor is a tightly paced, well balanced alternative.
    • 82 Metascore
    • 80 Critic Score
    For a game that I’ve played a half-dozen or more times over on almost equally as many systems, Dragon Quest III HD-2D Remake definitely feels like the version I’d most recommend. It’s a beautiful remake of one the oldest JRPG classics, one that holds up to this day as an amazing game. The visual flourishes make everything a more fulfilling adventure to take part in, with something exciting to experience around the corner for newcomer and series veteran alike. Seeing all the game has to offer this old fan, I’m even more excited to see what changes are in store for the first two games in the series when they get their HD-2D Remake next year.
    • 76 Metascore
    • 80 Critic Score
    Of the three games so far in the series, Bravely Default II quickly became my favourite. Despite the sharp disparity in boss difficulty compared to random encounters, it was easy to get into a rhythm of moving from area to area, conquering foes and acquiring new jobs, then grinding to unlock all the new abilities available. The story, while predictable, is still solid with an excellent feeling for both irreverent and serious moments. I often hummed along to the game’s many songs, and I can clearly picture the game’s various regions and the little ditties that went along with each biome. With an all-new cast, it’s also the most approachable, and comes highly recommended. Though the game can be completed at a much faster pace than I managed, my nearly 80 hours with the game are ones I have no regrets spending. For those looking for a throwback JRPG with heart and an addictive combat system with the ability to blend together job combinations, there’s nowhere else to turn.
    • 71 Metascore
    • 80 Critic Score
    Opinions of Mass Effect: Andromeda will differ greatly based on expectations. The game still provides many hours of enjoyment and lots of the good things that fans have come to expect, but those hoping the series uses this opportunity to take another giant leap may find themselves brought back to Earth with a bump. For everything the development team has done right, there is a little misstep that holds it back, particularly when building the overall story. It's still a highly enjoyable game, but not as stellar as many might have hoped.
    • 81 Metascore
    • 80 Critic Score
    Monster Hunter Freedom Unite is not a perfect game, but it is a pretty awesome one.
    • tbd Metascore
    • 80 Critic Score
    #BLUD is not a long game, hustling its way through ten to fifteen hours of fun-filled narrative and crazy character interactions. Becky has to navigate the tropes of both high school life and comedic vampire horror, with a heavy dash of modern internet meme culture to add commentary and color. The writing is witty and tight, and the game does a good balance of presentation across its eleven chapters. So between the plot, the side quests, and the hunt for optional fun bits like selfies and collectibles, it never feels like time is wasted.
    • 78 Metascore
    • 80 Critic Score
    Stegosoft has made another excellent step towards capturing the nostalgia of SNES-era RPGs, while not clinging too heavily to the mechanics and constraints of yesteryear that no longer feel fun in an indie RPG. For those who jumped into Ara Fell Enhance Edition, Third Power feels like a natural progression forward, with improvements in every aspect of the game, while cutting out a chunk of the tedious bits. For those craving a JRPG that feels like it’s right at home on a Super Nintendo, while seamlessly melding in modern conveniences like adjustable difficulty level and crafting characters based on what makes the most interesting party for the player, Rise of the Third Power is a prime example of a true throwback gem, and I can’t wait to see what the team has in store next.
    • 81 Metascore
    • 80 Critic Score
    Final Fantasy XV offered a lot of surprises, some good, some bad. As you make progress, it eventually feels like you're playing through two different games merged into one. Some will be more forgiving than others, though it never ruined the experience for me.
    • 80 Metascore
    • 80 Critic Score
    Scarlet Nexus is an easy recommendation for anyone looking for an exciting action RPG. Though the narrative is varied in its effectiveness, it still complements the rest of the game effectively. Dazzlingly stylish with a superb combat system, Scarlet Nexus is a memorable new title that is huge fun to play throughout. As a new IP, Scarlet Nexus should be considered a great success with lots of potential going forward.
    • 84 Metascore
    • 80 Critic Score
    Though its new content is disappointingly shallow, the rerelease of Valkyria Chronicles is well worth a purchase for any who missed out on its first time around.
    • 80 Metascore
    • 80 Critic Score
    Far Cry 4 takes the best bits of Far Cry 3, puts a new spin on them and drops its troubling racial politics and constrained mission design. The story and characters a bit more lightweight, but the core remains the same. Overall, this is a leaner, meaner Ubi-style open world experience and the best iteration on the franchise.
    • 80 Metascore
    • 80 Critic Score
    As it stands right now, the loot-gathering is outstanding and the combat, with the full character progression system supporting it, is faster and more responsive than any other RPG out there.
    • 68 Metascore
    • 80 Critic Score
    The game's overarching plot is a little derivative, the main conflict less impactful the more abstract the story gets, but it's grounded by likeable characters with personality and a satisfying abundance of actual story-telling. Topped off by a beautiful presentation, in particular an amazing musical score, and a combat system that offers a lot of player choice, and it's easy to become captivated by the charms of classic RPGs all over again.
    • 81 Metascore
    • 80 Critic Score
    In the end, Dawntrail does the job it needed to do by giving players the new adventure they need to get going once again. It takes a little while to get there, but when the payoff comes it shows how the narrative team behind Final Fantasy XIV is at hitting the emotional highs. The dungeons, boss fights, and location designs further demonstrate the team’s impressive ability to keep injecting fresh mechanics and sights to a fully matured title. It may ultimately be regarded as an expansion that keeps the game rolling rather than bringing it to a new level, but Dawntrail is a worthy continuation of Final Fantasy XIV’s line.
This publication does not provide a score for their reviews.
This publication has not posted a final review score yet.
These unscored reviews do not factor into the Metascore calculation.

In Progress & Unscored

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    • tbd Metascore
    • Critic Score
    It’s not trying to be big, flashy, or grandiose. There is no greater message it is trying to convey. It is simply a game wherein cute puppy dogs run around blowing stuff up with machine guns and missile launchers, and that is all it needs to be.
    • 73 Metascore
    • Critic Score
    Provided the rest of the game keeps up with its strong opening, Phantom Doctrine is very well set up to be one of this year’s pleasant surprises and one that strategy fans be will happy to sink many hours into throughout multiple campaigns.
    • 62 Metascore
    • Critic Score
    Fans of games such as older Elder Scrolls titles and even Legend of Zelda: Breath of the Wild will likely find this an enjoyable experience. While Outward lacks the polish of those titles, it shares the vision of making a harsh, open-world experience into something memorable. It makes every victory feel like an accomplishment, and it allows the player to write their own story in a new and unforgiving land. And, for some, that is all they need from their RPGs to feel happily satisfied.
    • 59 Metascore
    • Critic Score
    I had a good time with Keepers of the Void, and appreciated the feeling of puzzling my way through a dungeon, as well as the spike in boss difficulty by the end. Even though it doesn’t add much, if anything, in terms of lore or storytelling to the game’s world, it’s a dungeon experience that Darksiders III overall benefits from. It doesn’t have many long-term rewards for those that have already cleared the main game, but it’s a worthwhile return trip to the world of Darksiders III nonetheless, even if only for a few hours, and the kind of thing I’d love to see integrated into the base game design for future outings in the franchise.
    • 69 Metascore
    • Critic Score
    Miasma Chronicles is more than just a solid tactical RPG experience; it’s a game that’s both tongue-in-cheek fun and darkly mature, chronicling a humankind on the brink of extinction. The world-building and presentation offer much to take in and enjoy, while the combat is deep and sound, with tons of variables to constantly keep up with that can turn the tide of battle at a moment’s notice. It also has quite a keen edge, and those who enjoy a firm challenge will be well-served by what’s on offer. Despite a few technical hiccups in its current state, Miasma Chronicles has a lot to love, and is an easy recommendation for those wanting to scratch their next tactical itch with a game that asks much of its players, but also offers a wealth of quality in return.

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